Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 19:42:19 Player: Hidden Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (949) 949 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3029 Bonus ------- None Cogmind --------- Core Integrity 112/550 Matter 270/300 Energy 450/450 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Large Battery (200) Structural Scanner Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Large Battery > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Large Storage Unit Large Battery Structural Scanner Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Light Armor Plating Light Cannon Light Cannon [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Battery Device Heat Sink Storage Large Battery Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 24 | 6 5 . 6 7 Power 5 | 1 1 . 1 2 Engine 5 | 1 1 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads 2 | 2 . . . . Leg 4 | . . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 2 1 Device 1 | . . . 1 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 3 . . 3 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 3 | . 1 . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 1 . . 14 Power 3 | . 1 . . 2 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 6 | . . . . 6 Highest Loss Streak 5 | . 1 . . 5 To Critical Strikes . | . . . . . Average Backups 8 | 3 7 8 8 8 Power . | . . . . 1 Propulsion 1 | 1 2 2 . . Utility 3 | . . 3 4 6 Weapon 2 | 1 3 3 3 1 Tool/Special . | . . . . . Unused Backups 7 | . 2 . . 5 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . . . 5 Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 84 100 99 69 Engine 10 | . 10 14 11 8 Treads 17 | . 28 28 20 . Leg 8 | . . . 12 19 Device 3 | . . . 11 4 Storage 20 | . 16 28 22 18 Energy Gun 5 | . 10 . . 7 Energy Cannon 7 | . 3 14 11 4 Ballistic Cannon 10 | . 13 14 11 4 Peak Build Rating 12 | 6 7 7 11 12 Average Rating 8 | 4 5 7 10 10 On Entrance 6 | . 6 7 7 10 Naked Turns . | . . . . . Heaviest Build 40 | 11 17 17 37 40 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 13 | . . . 3 13 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 6 8 8 14 15 Most Carried 12 | 6 8 8 10 12 Average Carried 8 | 3 7 8 8 9 Final Capacity 15 | 8 8 8 15 15 Final Carried 9 | 4 8 8 9 6 Class Distribution -------------------- 93% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 754 | 232 182 82 112 146 Remotely . | . . . . . Salvage Created 1017 | . 216 139 142 520 Parts 58 | . 18 8 7 25 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 8 4 3 13 Guns 8 | . 2 . . 6 Cannons 20 | . 6 4 3 7 Classes Destroyed 7 | . 4 . 1 2 Worker 4 | . 2 . . 2 Recycler 1 | . . . . 1 Watcher 3 | . 1 . 2 . Swarmer 9 | . 3 . . 6 Grunt 15 | . 5 4 2 4 Sentry 3 | . . . 1 2 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 4 2 2 4 Combat Bots Only 4 | . 4 2 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 221 | . 47 16 9 149 Missed 51 | . 14 4 3 30 Hits 170 | . 33 12 6 119 Projectile 170 | . 33 12 6 119 Critical Strikes 4 | . 1 . 1 2 Damage Taken 2196 | . 345 159 77 1615 Core 550 | . 88 24 . 438 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 55 100 . Volleys Fired 119 | . 37 10 13 59 Largest 3 | . 2 2 2 3 Hottest 130 | . 90 90 90 130 Shots Fired 213 | . 73 20 26 94 Gun 84 | . 36 . . 48 Cannon 129 | . 37 20 26 46 Launcher . | . . . . . Special . | . . . . . Kinetic 79 | . 37 10 13 19 Thermal 134 | . 36 10 13 75 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 10 9 11 9 Robot Miss Streak 6 | . 3 1 6 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 140 | . 50 17 14 59 Core Hits 53 | . 17 6 5 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 . . 3 Burn 3 | . . . . 3 Blast 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2162 | . 748 298 241 875 Guns 648 | . 259 . . 389 Cannons 1514 | . 489 298 241 486 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 911 | . 485 157 99 170 Thermal 1251 | . 263 141 142 705 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . 10 . 13 14 Projectiles 37 | . 10 . 13 14 Explosions . | . . . . . Melee . | . . . . . Knockbacks 17 | . 11 3 2 1 Impact . | . . . . . Kinetic 13 | . 7 3 2 1 Secondary 4 | . 4 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 327 | . 150 198 24 327 Average Temperature 82 | . 55 86 10 114 Received Heat Transfer 696 | . 144 93 54 405 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 3032 | . 587 296 296 1853 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 96 | . 96 70 44 80 Initial 12 | . . 12 . 3 Average 26 | . 38 19 11 32 Influence Increases 854 | . 258 100 116 380 Destroy 0b10 Robot/C 560 | . 160 80 60 260 Destroy 0b10 Robot/NC 40 | . 15 . 10 15 Destroy Leader 136 | . 32 20 24 60 Successful Hack 10 | . 5 . 5 . Disable Machine 15 | . . . . 15 Destroy Structure 3 | . 1 . 2 . Lose Combat Pursuer 90 | . 45 . 15 30 Influence Decreases 854 | . 226 132 107 389 Entered New Map 26 | . . 20 . 6 Time Decay 742 | . 216 112 107 307 Lost Part 86 | . 10 . . 76 Squads Dispatched 4 | . 1 . 1 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 17 4 6 21 Peak Tracking Total 6 | . 6 2 2 5 Tactical Retreats 5 | . 3 . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 13 | . 5 . 6 2 Successful 8 | . 3 . 4 1 Failed 5 | . 2 . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 7 | . 3 . 4 . Record 3 | . . . 3 . Prototype ID Bank 3 | . 2 . 1 . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2259 | 70 639 394 433 723 Spaces Moved 868 | 39 210 216 218 185 Core 30 | 5 . . . 25 Treads 665 | 34 210 216 205 . Legs 173 | . . . 13 160 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 183 | 145 160 160 163 270 Slowest Speed 700 | 160 160 160 330 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 39 52 23 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1323 | 51 441 245 270 316 Wait 284 | . 178 20 26 60 Move 864 | 38 209 215 217 185 Hop . | . . . . . Pick Up 23 | 7 8 . 4 4 Fast Attach 7 | 3 2 . 1 1 Attach 15 | 3 2 . 3 7 Detach . | . . . . . Swap 3 | . 1 . 2 . Drop 8 | . 4 . 4 . Fire 119 | . 37 10 13 59 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Discovered new exit (range 15) 710 | -10/Materials | Entered Mines 728 | -10/Mines | Learned Materials non-interactive machine intel 1085 | -10/Mines | Discovered new exit (range 6) 1104 | -10/Mines | Entered Materials 1104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1105 | -9/Materials | Loaded intel: 49 non-interactive machine locations 1145 | -9/Materials | Discovered new exit (range 14) 1330 | -9/Materials | Discovered new exit (range 15) 1537 | -9/Materials | Entered another Materials area 1537 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1968 | -8/Materials | Lost 5 parts (1p2n1u1w) 2034 | -8/Materials | Core integrity fell below 50% 2260 | -8/Materials | Self-destructed Last Messages --------------- 02056_ R-06 Scavenger collects Aluminum Leg. 02066_ G-47 Trooper destroyed. 02067_ K-01 Serf collects debris. 02087_ G-47 Trooper knocked back. 02088_ K-01 Serf collects debris. 02088_ R-06 Scavenger collects Imp. Heat Sink. 02090_ G-47 Trooper destroyed. 02093_ K-01 Serf collects debris. 02100_ Acquired 51 matter. 02121_ Acquired 13 matter. 02172_ K-01 Serf collects debris. 02206_ Beam Rifle destroyed. 02219_ Lgt. Armor Plating destroyed. 02222_ Critical hit (Burn: +37). 02228_ Broken Carbon-fiber Leg destroyed. 02231_ Y-45 Defender destroyed. 02234_ K-01 Serf destroyed. 02237_ Acquired 3 matter. 02239_ Atomic Centrifuge disabled. 02245_ Lgt. Cannon destroyed. Map ----- +----------------------------------------------------+ | # #??# # #???????????????????????????? | | # #??# %# #???????????????????????????? | | # #??# + #???????????????????????????? | | # #??# %###########???????????????????????????? | | # #??# # #????????????????????????????? | | # #### # #????????????????????????????? | | # # !!! #????????????????????????????? | | # +% !! ###############??????????????? | | # %# !! + ???????? | | # """ #% ###############??????????????? | | # """ # T" #????????????????????????????? | | # """ #%""" #????????????????????????????? | | # # #????????????????????????????? | | # #### #####????????????????????????????? | | #! """ #########?????????????????????????????? | | #% """ !# #?????????????????????????????? | | + """ %+% #?????????????????????????????? | | # #[ #?????????????????????????????? | | # #####+############????????????????????? | | # """ #???# ## ![ #????????????????????? | | # """ #???# ## ! ][ #????????????????????? | | # """ #???# ## #????????????????????? | | # #???#%## """ """%#????????????????????? | | +% #???# ## """ """ ##???????????????????? | | # ""T"" ##### ## """ ""[%#???????????????????? | | # """"" ## * @ *#????????????????????? | | # ###### ## !!%= #????????????????????? | | # #????# ######Y########?????????????????? | | # #????# ??????????? | | # #????# ###########% ??????????? | | # #????# ??????????###+#########+#?????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticForceFirepult Manual? 0 Play Time 00:19:39 Cumulative 9.1 hours Start 2025.10.17 @ 19:24:11 End 2025.10.17 @ 19:42:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ae429ed-bc59-4475-af63-bbd32124b85d