Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.03 @ 17:08:41 Player: Revenant Result: Destroyed by as-96388 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (421) 421 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 911 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (6) ---- Aluminum Leg Aluminum Leg Heat Sink Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Wheel [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 8 12 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 4 3 2 Treads 2 | 2 . . Leg 5 | 1 2 2 Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun 5 | . 3 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 6 6 Power 3 | . 1 2 Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 6 | . 3 3 Highest Loss Streak 6 | . 6 2 Average Slot Usage (%) 95 | . 94 97 Engine 13 | . 13 13 Treads 14 | . 24 . Leg 13 | . 2 28 Device 7 | . 10 2 Storage 14 | . 14 14 Protection 5 | . 1 10 Energy Gun 12 | . 22 . Ballistic Gun 13 | . 3 27 Naked Turns . | . . . Heaviest Build 14 | 13 14 12 Greatest Support 40 | 40 40 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 4 | 3 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 4 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 528 | 242 170 116 Remotely . | . . . Salvage Created 532 | . 268 264 Parts 40 | . 29 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 8 8 Guns 15 | . 7 8 AOE 1 | . 1 . Classes Destroyed 3 | . 3 . Watcher 2 | . 2 . Swarmer 7 | . 5 2 Grunt 9 | . 3 6 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1344 | . 675 669 Core 262 | . 126 136 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 107 | . 46 61 Largest 2 | . 2 2 Hottest 100 | . 100 40 Shots Fired 167 | . 62 105 Gun 167 | . 62 105 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 137 | . 32 105 Thermal 17 | . 17 . Explosive . | . . . Electromagnetic 13 | . 13 . Robot Hit Streak 8 | . 8 6 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 102 | . 39 63 Core Hits 34 | . 14 20 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 889 | . 399 490 Guns 869 | . 379 490 Cannons . | . . . Explosions 20 | . 20 . Melee . | . . . Ramming . | . . . Kinetic 661 | . 171 490 Thermal 84 | . 84 . Explosive . | . . . Electromagnetic 144 | . 144 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 102 | . 102 27 Average Temperature 19 | . 32 8 Received Heat Transfer 444 | . 180 264 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . 185 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 147 | . 147 125 Initial 55 | . . 55 Average 58 | . 63 71 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 21 10 Peak Tracking Total 6 | . 6 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 6 | . . 6 Total Damage 47 | . . 47 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1523 | 183 771 569 Spaces Moved 864 | 126 405 333 Core 33 | 33 . . Treads 435 | 87 348 . Legs 386 | . 53 333 Wheels 10 | 6 4 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 137 | 128 154 120 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 46 67 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1062 | 148 495 419 Wait 30 | 1 18 11 Move 862 | 125 404 333 Hop . | . . . Pick Up 29 | 12 12 5 Fast Attach . | . . . Attach 19 | 8 7 4 Detach . | . . . Swap 7 | . 5 2 Drop 8 | 2 3 3 Fire 107 | . 46 61 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 6) 852 | -10/Materials | Core integrity fell below 50% 905 | -10/Materials | Lost 6 parts (1p2n3w) 955 | -10/Materials | Entered Mines 956 | -10/Mines | Learned location of Storage (-9) 1056 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1118 | -10/Mines | Excavation squad dispatched 1118 | -10/Mines | A large section of the Mines collapsed 1207 | -10/Mines | Build established: Scavenger-Mutant 1368 | -10/Mines | Excavation squad dispatched 1474 | -10/Mines | Core integrity fell below 20% 1524 | -10/Mines | Destroyed by as-96388 with Assembled Rifle Last Messages --------------- K-01 Serf cleans the Pressure Siphon. R-06 Scavenger collects Aluminum Leg. ALERT: Derelict activity in mines confirmed. Dispatching additional escorted excavation squad. Lgt. Armor Plating destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf cleans the Pressure Siphon. G-34 Mercenary destroyed. R-06 Scavenger collects Aluminum Leg. K-01 Serf cleans the Pressure Siphon. Acquired 20 matter. K-01 Serf cleans the Pressure Siphon. Acquired 10 matter. K-01 Serf cleans the Pressure Siphon. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. Lgt. Ion Engine destroyed. Lgt. Assault Rifle destroyed. G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | =#???????????????????????????????????????????? | | !#####???????????????????????????????????????? | | %%= #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | ???# #??????#####????????????????????????????? | | ???# #?????## ##???????????????????????????? | | ???# #????## ##??????????????????????????? | | ???# ###### #??????????????????????????? | | ???# !%! #??????????????????????????? | | ???#######= #??????????????????????????? | | ?????????## ##??????????????????????????? | | ??????????## ##???????????????????????????? | | ???????????# #????????????????????????????? | | ??????????## #????????????????????????????? | | ########### ##????????????????????????????? | | # ##????????????????????????????? | | ##????????##?????????????????? | | ##?????## ##????????????????? | | g##????# ##???????????????? | | ### ###### #???????????????? | | # ##?#### ## #???????????????? | | ### ##?????##### t #???????????????? | | ??#####??????????## ##???????????????? | | ??????????????????## %=##????????????????? | | ??????????????????## """"%##?????????????????? | | ??????############# """"@#??????????????????? | | #?????# """"a##?####????????????? | | #????# % = ### ##???????????? | | ####??# ####### ## ###?????????? | | # #### ##????# ### ##????????? | | # ## ##???## #?# ##???????? | | ##???## #?# #???????? | | #????## ##?## #???????? | | #????## ##???## ##???????? | | #????# ##?????### ##????????? | | ## ##???## ##????????## #?????????? | | # ##?######## ##????????## ##?????????? | | ## ##????# ##??????## ##?????????? | | ?#####????# #?????## ##????????? | | ??????????# ####### ##???????? | | ??????????## ### #???????? | | ???????????## ### #???????? | | ????????????## #?## ##???????? | | ?????????????## ##??## ##????????? | | ??????????????## #?????## ###?????????? | | ???????????????###???????## ##???????????? | | ??????????????????????????# #????????????? | | ??????????????????????????## ##????????????? | | ???????????????????????????#####?????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessArmorNullifier Manual? 0 Play Time 00:15:39 Cumulative 1.4 hours Start 2021.11.03 @ 16:53:57 End 2021.11.03 @ 17:08:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 96c4533a-064a-47d6-bad4-c34858383bfd