Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.19 @ 23:23:27 Player: Sardaukar Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (4559) 4559 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 10899 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 502 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 166/450 Energy 123/160 System Corruption 13% Temperature Critical (660) Movement Core (650) Ox12 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (9) ------ Medium Storage Unit Large Matter Pod Advanced Signal Interpreter Improved Targeting Computer Improved Hacking Suite System Shield > --- WEAPON (3) ------- Autogun Slug Cannon Hypervelocity Gauss Cannon > --- INVENTORY (10) --- Improved Transmission Jammer Improved System Shield Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Antigrav System Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Advanced Signal Interpreter Improved Targeting Computer Layered Light Armor Plating Improved Hacking Suite System Shield Advanced Drone Bay > --- WEAPON ----------- Variable Charge Gun Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Transmission Jammer Improved System Shield Recalibrator Autogun Flak Gun Advanced Assault Cannon Slug Cannon [Rating: 80] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Hardened Medium Armor Plating Device Recoil Stabilizer Storage High-capacity Matter Pod Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Backup Laser III Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . Utility 7 | . . 1 1 2 . . 1 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 152 | 6 6 14 12 23 2 10 16 23 . 26 5 9 Power 10 | 1 1 3 1 1 . . . 1 . 1 . 1 Engine 6 | 1 1 3 1 . . . . . . . . . Core 4 | . . . . 1 . . . 1 . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 2 2 3 7 . 5 . 1 . 10 . 1 Treads 7 | 2 . . . . . 4 . 1 . . . . Leg 3 | . . . . 3 . . . . . . . . Wheel 8 | . 2 2 3 . . . . . . . . 1 Hover 15 | . . . . 4 . 1 . . . 10 . . Flight . | . . . . . . . . . . . . . Utility 72 | 1 3 4 5 12 2 2 7 19 . 12 3 2 Device 38 | . 2 1 1 8 . 1 4 13 . 5 1 2 Storage 8 | 1 1 1 . . . 1 . 2 . 1 1 . Processor 5 | . . . 1 1 . . . 1 . 1 1 . Hackware 3 | . . . . . . . . 1 . 2 . . Protection 18 | . . 2 3 3 2 . 3 2 . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 . 5 3 3 . 3 9 2 . 3 2 5 Energy Gun 3 | 1 . . . . . . . . . 1 1 . Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 13 | 1 . 4 2 3 . . . . . 1 . 2 Ballistic Cannon 15 | . . . . . . 1 8 1 . 1 1 3 Launcher 3 | . . . 1 . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 . . 1 . . 1 . . Parts Lost 42 | . . 1 1 10 2 . . . 7 10 2 9 Power 1 | . . . . . . . . . . . . 1 Propulsion 14 | . . . . 3 1 . . . 2 5 1 2 Utility 16 | . . . 1 6 1 . . . 3 2 1 2 Weapon 11 | . . 1 . 1 . . . . 2 3 . 4 Highest Loss Streak 9 | . . 1 1 3 2 . . . 7 3 1 9 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 94 97 97 87 92 95 99 99 56 71 86 84 Engine 2 | . 14 11 9 5 . . . . . . . . Core 3 | . . . . 1 7 7 6 5 2 4 5 5 Treads 9 | . 1 . . . . 14 26 23 10 . . . Wheel 8 | . 26 32 35 18 . . . . . . . 1 Hover 5 | . . . . 4 25 11 . . . 18 16 10 Device 13 | . 8 4 3 10 18 18 23 15 12 12 12 7 Storage 12 | . 14 17 18 15 15 15 13 10 7 4 6 11 Processor 3 | . . . 9 1 . . . 5 3 3 6 11 Hackware 2 | . . . . . . . . 3 2 5 11 11 Protection 9 | . . 10 6 9 9 11 8 14 4 8 5 4 Energy Gun 2 | . 14 1 . . . . . . . 8 . 4 Ballistic Gun 6 | . 14 15 16 14 15 8 . . . . 4 . Ballistic Cannon 6 | . . . . . . . 15 16 5 . 11 9 Naked Turns 45 | . . . . . . . . . 21 24 . . Heaviest Build 140 | 13 29 42 41 46 57 111 137 140 140 49 60 66 Greatest Support 87 | 40 40 36 52 52 32 80 80 87 87 41 32 28 Greatest Overweight (x) 20 | . 1 1 . 4 2 20 1 1 7 4 2 2 Average Overweight (x) . | . . . . . 1 1 1 1 . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 10 10 10 Average Capacity 16 | 7 11 15 15 15 15 17 25 25 15 9 10 10 Most Carried 25 | 1 9 15 15 15 15 16 18 25 25 10 8 10 Average Carried 12 | . 5 9 14 12 14 14 14 19 15 7 6 8 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 5 10 10 10 Final Carried 25 | 1 8 15 15 15 14 16 15 25 5 8 8 2 Class Distribution -------------------- 48% | Mutant 27% | Hacker-Tank 13% | Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Waste Hacker-Mutant | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Matter Collected 4578 | 261 242 408 228 562 158 . 569 1163 . 565 234 188 Remotely 1297 | . . . . . . . 569 728 . . . . Salvage Created 4997 | 78 464 979 494 791 . . 327 1103 . 436 210 115 Parts 258 | 4 33 57 41 35 . . 18 31 . 18 14 7 Haulers Intercepted 10 | . 2 4 1 1 . . 1 1 . . . . Recyclers Shooed 7 | . . 4 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 13 11 Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 97 | . 9 16 8 10 . . 7 29 . 8 6 4 Guns 48 | . 9 11 5 10 . . . . . 5 4 4 Cannons 37 | . . 5 . . . . 4 26 . . 2 . AOE 9 | . . . 3 . . . 3 3 . . . . Classes Destroyed 14 | 1 5 2 . 2 . . 1 3 . . . . Worker 3 | . . 1 1 . . . . 1 . . . . Builder 9 | . 2 . 2 1 . . 2 1 . 1 . . Hauler 10 | . 2 4 1 1 . . 1 1 . . . . Recycler 5 | 1 . 1 1 1 . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . 1 . 1 . . Watcher 4 | . 2 . . 1 . . 1 . . . . . Swarmer 24 | . 3 . 3 . . . 3 4 . 4 4 3 Grunt 44 | . 6 11 2 6 . . 2 16 . . . 1 Brawler 1 | . . . . 1 . . . . . . . . Sentry 16 | . . 5 3 3 . . 1 1 . 2 1 . Hunter 4 | . . . . . . . . 3 . . 1 . Programmer 7 | . . . . . . . . 5 . 2 . . Heavy 1 | . . . . . . . 1 . . . . . Surgeon 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | 1 5 3 5 3 . . 4 7 . 4 4 3 Combat Bots Only 6 | . 3 3 4 3 . . 4 6 . 4 4 3 Max Kills in Single Turn 3 | 1 1 2 2 1 . . 3 2 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . . 2 . . . 3 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Hostile Shots Fired 1040 | . 38 82 36 312 1 18 26 196 6 143 37 145 Missed 320 | . 12 19 14 127 . 8 8 47 . 44 14 27 Damage Taken 8152 | . 201 667 217 1292 53 53 202 1687 199 1292 225 2064 Core 1465 | . 61 98 23 163 . 8 7 130 99 145 36 695 Absorbed by Shields 1168 | . . . . . . . 77 624 21 443 3 . Ignored by Resistances 2656 | . 65 193 63 427 14 18 80 643 57 476 148 472 Regen/Repaired (Parts) 198 | . . 83 87 . . 25 . 3 . . . . Core Remaining (%) 86 | 100 75 75 95 . . 75 99 . . . . . Volleys Fired 388 | 1 40 81 28 66 . 1 18 76 . 44 16 17 Largest 3 | 2 2 2 2 2 . 2 3 3 . 3 3 3 Hottest 314 | 70 70 91 46 51 . 76 144 153 . 140 197 314 Shots Fired 832 | 2 80 145 53 130 . 2 49 221 . 87 26 37 Gun 500 | 2 80 119 50 130 . 1 1 . . 84 9 24 Cannon 325 | . . 26 . . . 1 47 218 . 3 17 13 Launcher 7 | . . . 3 . . . 1 3 . . . . Special . | . . . . . . . . . . . . . Kinetic 667 | 1 40 117 50 130 . 2 48 218 . 9 25 27 Thermal 149 | 1 40 28 . . . . . . . 69 1 10 Explosive 7 | . . . 3 . . . 1 3 . . . . Electromagnetic 9 | . . . . . . . . . . 9 . . Robot Hit Streak 35 | 2 20 26 19 35 . 1 24 26 . 29 4 22 Robot Miss Streak 6 | . 2 4 2 2 . 1 2 4 . 3 5 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . 1 . . Shots Hit Robots 636 | 2 59 115 44 104 . 1 38 155 . 75 18 25 Core Hits 292 | 2 25 39 23 35 . 1 20 70 . 31 17 29 Critical Kills 3 | . . . . 1 . . . . . . 2 . Critical Parts Destroyed 10 | . . . . . . . . . . 2 4 4 Critical Strikes 31 | . 3 . . 1 . . 5 10 . 2 6 4 Burn 3 | . 3 . . . . . . . . . . . Destroy 13 | . . . . 1 . . . . . 2 6 4 Blast 15 | . . . . . . . 5 10 . . . . Melee Attacks 7 | . . . . . . 6 1 . . . . . Impact 7 | . . . . . . 6 1 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12425 | 22 610 1552 884 1633 . 28 1109 4512 . 1102 275 698 Guns 5783 | 22 610 1121 659 1633 . . . . . 1064 153 521 Cannons 5868 | . . 431 . . . 28 969 4105 . 36 122 177 Explosions 748 | . . . 225 . . . 140 383 . . . . Melee . | . . . . . . . . . . . . . Ramming 26 | . . . . . . . . 24 . 2 . . Kinetic 9585 | 10 174 1096 659 1633 . 28 969 4105 . 153 245 513 Thermal 1912 | 12 436 456 . . . . . . . 793 30 185 Explosive 748 | . . . 225 . . . 140 383 . . . . Electromagnetic 154 | . . . . . . . . . . 154 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . 2 . 3 . . . 10 14 15 14 13 Average Corruption 9 | . . 2 . 2 . . . 6 13 14 13 13 Corruption Purged 11 | . . . . 3 . . . 1 . 6 1 . Corruption Blocked . | . . . . . . . . . . . . . Effects 141 | . . 2 . 6 . . . 41 2 40 20 30 Message Errors 34 | . . . . 2 . . . 8 . 9 4 11 Matter Fused 31 | . . 1 . 2 . . . 10 . 9 5 4 Heat Flow Errors 20 | . . 1 . . . . . 6 . 4 3 6 Energy Discharges 10 | . . . . . . . . 2 1 5 1 1 Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 20 | . . . . . . . . 9 . 5 2 4 Data Loss (major) 4 | . . . . . . . . 1 . 1 2 . Misfires 8 | . . . . . . . . 3 . 1 2 2 Alerts 3 | . . . . . . . . 1 . 1 . 1 Misdirections 3 | . . . . . . . . . 1 2 . . Weapon Failures 7 | . . . . 2 . . . 1 . 2 1 1 Overload Shots 2 | . . . . . . . . . . . . 2 Overflow Damage 59 | . . . . . . . 13 46 . . . . Projectiles 44 | . . . . . . . 13 31 . . . . Explosions 15 | . . . . . . . . 15 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 49 | . . . . . . . 3 41 . 1 . 4 Impact 1 | . . . . . . . . 1 . . . . Kinetic 46 | . . . . . . . 3 39 . 1 . 3 Secondary 2 | . . . . . . . . 1 . . . 1 Self-Inflicted Damage 47 | . . . 2 . . . . 44 . 1 . . Shots 2 | . . . 1 . . . . 1 . . . . Rammed 3 | . . . . . . . . 2 . 1 . . Targets Rammed 3 | . . . . . . . . 2 . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 697 | 30 144 399 20 27 . 48 394 379 . 260 318 697 Average Temperature 105 | 18 55 84 5 5 . 25 106 132 . 83 124 190 Received Heat Transfer 2571 | . 108 381 126 666 . 18 38 424 . 126 18 666 Effects 25 | . . 1 . . . . 1 12 . 1 . 10 Shutdowns 5 | . . . . . . . 1 2 . . . 2 Energy Bleed 4 | . . . . . . . . 3 . 1 . . Interference 8 | . . . . . . . . 6 . . . 2 Short Circuit 4 | . . 1 . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Melted 11 | . 2 1 . . . . . . . 8 . . Heat Transferred 4823 | 37 1517 851 . . . . . . . 2146 37 235 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Peak Influence 464 | 5 376 420 324 285 29 189 194 464 81 234 . . Initial 151 | . 2 64 151 104 4 17 79 26 81 15 . . Average 149 | . 151 254 240 154 18 75 74 214 53 78 . . Maximum Alert Level 2 | . 1 2 1 1 . . . 2 . 1 . . Low Security (%) 67 | 100 73 28 32 71 100 100 100 38 100 90 . . Level 1 31 | . 26 64 67 28 . . . 59 . 9 . . Level 2 1 | . . 7 . . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 2 1 1 . 1 1 13 . 2 . . Investigation 6 | . 1 1 . . . . . 4 . . . . Extermination 6 | . . . . . . . . 4 . 2 . . Reinforcement 9 | . . 1 1 1 . . 1 5 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . . . . Haulers Reinforced 3 | . . . . 1 . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Distress Signals 6 | . . 2 2 . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 177 | . 17 23 16 17 5 1 14 38 6 18 6 16 Peak Tracking Total 12 | . 4 5 10 4 5 1 3 4 6 5 4 12 Tactical Retreats 10 | . 2 1 . 2 . . . 2 . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Traps Triggered 4 | . 1 . . 1 . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Machines Disabled 7 | . . 1 . . . 2 2 2 . . . . Max in Single Turn 1 | . . 1 . . . . 1 1 . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Machines Accessed 35 | . 3 6 3 3 . 5 3 6 . 6 . . Terminals 21 | . 3 3 2 2 . 4 1 4 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . 2 1 . . . 1 . . 1 . . Recycling Units 2 | . . . . . . . . . . 2 . . Scanalyzers 4 | . . 1 . . . 1 . 1 . 1 . . Garrison Access 3 | . . . . 1 . . 1 1 . . . . Total Hacks 96 | . 8 18 15 5 . 15 4 21 . 10 . . Successful 48 | . 6 12 8 2 . 8 2 6 . 4 . . Failed 48 | . 2 6 7 3 . 7 2 15 . 6 . . Catastrophic 10 | . 1 . . 2 . 2 1 3 . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . . . . . 5 1 7 . . . . Terminals 58 | . 8 9 10 3 . 13 1 11 . 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 14 | . . 6 5 . . . 2 . . 1 . . Recycling Units 3 | . . . . . . . . . . 3 . . Scanalyzers 15 | . . 3 . . . 2 . 7 . 3 . . Garrison Access 6 | . . . . 2 . . 1 3 . . . . Terminal Hacks 25 | . 6 5 4 1 . 8 . 1 . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Level Access Points 2 | . 1 . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . Alert Level 3 | . . 2 . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Hauler Manifests 4 | . 2 1 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 5 | . . 1 1 . . 3 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . . 4 4 . . . 1 . . 1 . . Scan Component 5 | . . 2 2 . . . 1 . . . . . Repair 4 | . . 2 2 . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . 1 . . Scanalyzer 10 | . . 3 . . . . . 5 . 2 . . Insert Component 7 | . . 2 . . . . . 4 . 1 . . Analyze 3 | . . 1 . . . . . 1 . 1 . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 31 | . 2 6 2 2 . 5 2 6 . 6 . . Full Trace Events 5 | . . 1 . . . . . 4 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . 1 . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . 2 2 . . . . . . . . . Time 97 | . . 39 58 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . Parts Scanalyzed 3 | . . 1 . . . . . 1 . 1 . . Part Schematics Acquired 3 | . . 1 . . . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Total Allies 19 | . . . . . 18 . . . . . . 1 Largest Group 18 | . . . . . 18 11 7 2 . . . 1 Highest-Rated Group 434 | . . . . . 434 319 187 58 . . . 141 Highest-Rated Ally 141 | . . . . . 35 35 31 31 . . . 141 Total Orders 3 | . . . . . . . 2 . . . . 1 EXPLORE 3 | . . . . . . . 2 . . . . 1 Ally Attacks 174 | . . . . . 94 32 43 5 . . . . Total Damage 6698 | . . . . . 4447 1462 748 41 . . . . Kills 28 | . . . . . 12 12 3 1 . . . . Allies Corrupted 2 | . . . . . . . 2 . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 Drone Launches 7 | . . . . . . . 3 . . . . 4 Drone Recoveries 4 | . . . . . . . 1 . . . . 3 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Turns Passed 8266 | 67 504 655 451 901 240 717 912 1774 73 829 454 689 Spaces Moved 4377 | 38 370 333 244 548 179 367 326 571 63 686 321 331 Core 122 | 5 . . . . . 1 . . 47 69 . . Treads 1122 | 33 9 . . . . 167 326 571 16 . . . Legs 64 | . . . . 64 . . . . . . . . Wheels 1302 | . 361 333 244 350 . . . . . . . 14 Hover 1767 | . . . . 134 179 199 . . . 617 321 317 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 90 90 90 92 103 165 250 250 50 48 121 115 Average Speed 146 | 145 98 94 91 110 124 184 250 250 115 93 124 177 Slowest Speed 1050 | 160 160 105 92 400 165 1050 250 250 410 250 196 220 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 58 35 22 13 81 18 15 16 69 16 55 60 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 Known Exits Taken 4 | . 1 . . . . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . . . . . Scrap Searched 2 | . . . . . . . . . . . 1 1 Spaces Dug 10 | . . . . . . 5 2 3 . . . . Terrain Destroyed 94 | . . . 33 . . 5 11 44 . . . 1 Melee 6 | . . . . . . 5 1 . . . . . Projectile 33 | . . . . . . . 6 26 . . . 1 AOE 55 | . . . 33 . . . 4 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Total 5478 | 45 437 542 416 712 198 394 383 745 62 786 352 406 Wait 390 | . 9 86 116 51 9 . 3 57 . 8 8 43 Move 4367 | 37 369 332 243 548 178 366 325 571 62 685 320 331 Hop . | . . . . . . . . . . . . . Pick Up 102 | 1 9 20 11 18 4 3 10 10 . 12 3 1 Fast Attach 38 | 6 3 . 1 . 2 4 1 2 . 17 1 1 Attach 62 | . . 11 4 17 . 1 6 5 . 7 3 8 Detach 8 | . . . . . . 1 . 3 . 1 . 3 Swap 53 | . 3 3 7 6 . 5 9 16 . 3 1 . Drop 60 | . 4 9 6 6 5 7 10 3 . 8 . 2 Fire 388 | 1 40 81 28 66 . 1 18 76 . 44 16 17 Melee 7 | . . . . . . 6 1 . . . . . Ram 1 | . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 624 | -9/Materials | Repaired Lgt. Assault Rifle 899 | -9/Materials | Discovered new exit (range 15) 907 | -9/Materials | Repaired Lgt. Armor Plating 1104 | -9/Materials | Identified exit to Mines 1194 | -9/Materials | Discovered new exit (range 16) 1227 | -9/Materials | Entered another Materials area 1227 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1534 | -8/Materials | Repaired Arm. Wheel 1562 | -8/Materials | Repaired Sensor Array 1658 | -8/Materials | Discovered new exit (range 16) 1678 | -8/Materials | Entered Factory 1678 | -7/Factory | Evolved 2 slots: Utility x2 1981 | -7/Factory | Discovered new exit (range 15) 2096 | -7/Factory | Lost 3 parts (1n1u1w) 2579 | -7/Factory | Sucked down chute 2579 | -7/Factory | Entered Waste 2589 | -7/Waste | Spotted C-40 Crusher 2639 | -7/Waste | Spotted C-40 Crusher 2639 | -7/Waste | Spotted C-40 Crusher 2639 | -7/Waste | Spotted C-40 Crusher 2651 | -7/Waste | Spotted C-40 Crusher 2662 | -7/Waste | Spotted C-40 Crusher 2663 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2670 | -7/Waste | Warlord forces began an assault 2679 | -7/Waste | Allies destroyed C-40 Crusher 2679 | -7/Waste | Allies destroyed C-40 Crusher 2681 | -7/Waste | Allies destroyed C-40 Crusher 2724 | -7/Waste | Lost 6 allies 2796 | -7/Waste | Discovered new exit (range 10) 2819 | -7/Waste | Entered Factory 2819 | -7/Factory | Accompanied by 11 allies 3080 | -7/Factory | Identified exit to Factory 3386 | -7/Factory | Garrison activated, responded to threat 3426 | -7/Factory | Lost 3 allies 3536 | -7/Factory | Entered another Factory area 3536 | -6/Factory | Accompanied by 7 allies 3536 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4332 | -6/Factory | Build established: Tank 4336 | -6/Factory | Discovered new exit (range 22) 4403 | -6/Factory | Lost 4 allies 4448 | -6/Factory | Entered another Factory area 4448 | -5/Factory | Accompanied by 2 allies 4448 | -5/Factory | Evolved 2 slots: Utility x2 4898 | -5/Factory | P-70 Sage assimilated allied N3-VI3(m) 5261 | -5/Factory | Build established: Hacker-Tank 5954 | -5/Factory | System corruption reached 10% 6222 | -5/Factory | Sucked down chute 6222 | -5/Factory | Entered Waste 6237 | -5/Waste | EMP discharged 6240 | -5/Waste | Spotted C-40 Crusher 6255 | -5/Waste | Spotted C-40 Crusher 6256 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6259 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6262 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6267 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6271 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6274 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6275 | -5/Waste | Spotted C-40 Crusher 6280 | -5/Waste | Spotted C-40 Crusher 6282 | -5/Waste | Spotted C-40 Crusher 6283 | -5/Waste | Spotted C-40 Crusher 6287 | -5/Waste | Discovered new exit (range 16) 6295 | -5/Waste | Entered Factory 6305 | -5/Factory | Lost 7 parts (2n3u2w) 6573 | -5/Factory | Build established: Mutant 6840 | -5/Factory | Lost 3 parts (1u2w) 6888 | -5/Factory | Lost 3 parts (2n1w) 7072 | -5/Factory | Build established: Hacker-Mutant 7106 | -5/Factory | Discovered new exit (range 7) 7123 | -5/Factory | Identified exit to Upper Caves 7124 | -5/Factory | Entered Upper Caves 7414 | -5/Upper Caves | Build established: Hacker-Tank 7547 | -5/Upper Caves | Discovered new exit (range 11) 7550 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7576 | -5/Upper Caves | Identified exit to Upper Caves 7578 | -5/Upper Caves | Entered another Upper Caves area 7579 | -5/Upper Caves | Encountered a Warlord checkpoint 7707 | -5/Upper Caves | Discovered new exit (range 2) 7709 | -5/Upper Caves | Identified exit to Factory 8238 | -5/Upper Caves | Core integrity fell below 50% 8258 | -5/Upper Caves | Core integrity fell below 20% 8268 | -5/Upper Caves | Core destroyed Last Messages --------------- 08256_ Overheating: System interference. 08256_ Adv. Signal Interpreter temporarily disabled. 08256_ Variable Charge Gun destroyed. 08257_ G-50 Soldier knocked back. 08258_ Power failure, Lgt. Nuclear Core shutdown. 08258_ Overheating: Core damaged (-180). 08258_ Lgt. Angular Momentum Engine fries itself beyond repair. A strange signal echoes through the caves. 08260_ Cmb. Gravmag System broken. 08260_ Overheating: Short circuit. 08260_ HV Slug penetrates Wall. 08263_ HV Slug penetrates G-50 Soldier. 08264_ Overheating: Adv. Assault Cannon damaged (-5). 08265_ Hyp. Gauss Cannon broken. 08265_ Overheating: Short circuit. 08266_ Adv. Assault Cannon destroyed. 08267_ Power failure, Lgt. Nuclear Core shutdown. 08267_ Overheating: System interference. 08267_ Slug Cannon temporarily disabled. 08268_ Overheating: Core damaged (-190). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????##### #?? | | ???????????????????????????????????????? ??? | | ???????????????????????????????????????? ??? | | ???????????????????????????????????????? ???? | | ???????????????????????????????????????? ???? | | ???????????????????????????????????????? ????? | | ???????????????????? ####????????####??? ?????? | | ????????????????????? ?????? #??? ?????? | | ??????????????????????? ????? #??? ??????? | | ????????????????????????/+++###??# #### ??????? | | ????????????????????????? """"?# ## ????#### | | ?????????????????????????? " "?# #???## # | | ???????????????????????????? ?# #??## # | | ????????????????????????????? # #??# # | | ??????????????????????????????# # " #??## | | ??????????????????????????????# # %## ###?## | | ??????????????????????????????# / ## #### | | ??????????????????????????????# / "### | | ?????????????????????# / # #?### | | ?????????????????????# """" #### # ###???# | | ?????????????????????"? """" ????# "# #?????? | | ??????????????????????? """??????# #### #?????? | | ??????????????????????? ???????# #??## #?????? | | ?????????????????????? ?????????# #???# ##????? | | ???????????????# #########;###### #??## ##???? | | ???????????????# @ s %g% #?## #?### | | ???????????????# gg% ### ### | | ???????????????########### g= % | | ?????????????????????????## g # | | ??????????????????????????## ## ### # | | ???????????????????????????#### #?# ### | | ?????????????????????????????? ## ## ####?? | | ????????????????????????????? ### ###????? | | ????????????????????????????? #?## #####??????? | | ???????????????????????????? ##??# #??????????? | | ???????????????????????????? #????# #??????????? | | ???????????????????????????###?????####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 8 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Cold Fusion Reactor | -5/Factory | Scanalyzed Linear Gravjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakResetNullifier Manual? 0 Play Time 02:56:50 Cumulative 341.2 hours Start 2024.04.17 @ 14:25:19 End 2024.04.19 @ 23:23:27 Sessions 29 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 112 Rogue 7 Adventurer 82 Explorer 23 Win Type - Total 10 Types 8/1/1/0/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 38x25 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55cd6958-a1ed-43a2-8c71-df48b68551dd