Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 20:50:00 Player: jumpy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (90) 450 Value Destroyed (3346) 3346 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (6579) 6579 TOTAL SCORE: 20655 Bonus ------- Follower Combat Kills 979 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1499/1600 Matter 17/300 Energy 266/280 System Corruption 0% Temperature Cool (28) Movement Hovering (46) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Phase Shifter Hacking Suite Relay Coupler [NC] (35) Relay Coupler [Grunt] (7) Advanced System Restoration Module > --- WEAPON (3) ------- Gamma Bomb Array Micro-nuke Launcher Power Sword > --- INVENTORY (15) --- Particle Reactor Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Improved Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- Matter Neutralizer Improved Remote Datajack Power Sword > --- INVENTORY -------- Particle Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Phase Shifter Relay Coupler [NC] Advanced System Restoration Module Gamma Bomb Array Fusion Bomb Launcher [Rating: 147] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Gravmag Array Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility Improved Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Power Sword Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . 2 . . 2 . . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . . . . . . 1 . . 1 . . . . . . . . 1 1 . Utility 10 | . . . . . 2 . . . 1 . . 1 . . 1 . . . . 1 . . . 1 1 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 107 | 7 2 . . . 2 6 6 4 1 9 . 8 3 5 2 3 . . 4 1 . 2 7 9 18 8 Power 16 | 1 . . . . 1 1 . 2 . 1 . 1 . 1 . . . . 1 . . . 1 2 3 1 Engine 5 | 1 . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 3 1 Propulsion 32 | 2 . . . . 1 3 . 1 . 2 . 3 1 . 1 . . . 1 . . . 3 4 8 2 Treads 8 | 2 . . . . 1 1 . 1 . 1 . 1 . . . . . . . . . . . . 1 . Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . 2 1 . 1 . . . 1 . . . 3 4 7 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 36 | 2 1 . . . . 1 2 1 1 3 . 2 2 3 1 1 . . 1 1 . 2 2 1 6 3 Device 16 | 1 . . . . . . 1 . . 1 . 1 2 2 . 1 . . 1 . . 1 . . 3 2 Storage 4 | 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Processor 6 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Hackware 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 1 1 Protection 4 | . . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 . . . . 1 4 . . 3 . 2 . 1 . 2 . . 1 . . . 1 2 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Ballistic Gun 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 2 Special Weapon 4 | . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . 1 Parts Lost 52 | . . . . . 1 7 . 6 . 6 . . . 1 . . 4 . 4 . . 1 4 7 4 7 Power 9 | . . . . . 1 1 . 1 . 1 . . . . . . . . 1 . . . 1 1 1 1 Propulsion 18 | . . . . . . 3 . 2 . 2 . . . . . . . . 1 . . . 2 3 3 2 Utility 14 | . . . . . . 1 . 2 . 1 . . . 1 . . 4 . . . . 1 . 2 . 2 Weapon 11 | . . . . . . 2 . 1 . 2 . . . . . . . . 2 . . . 1 1 . 2 Highest Loss Streak 7 | . . . . . 1 7 . 3 . 4 . . . 1 . . 2 . 4 . . 1 3 4 3 3 To Critical Strikes 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 3 7 7 7 8 9 7 5 6 6 8 8 8 6 6 7 8 7 7 3 3 4 3 4 5 7 9 Power . | . 1 1 1 1 1 . . . 1 1 2 2 1 1 1 1 1 1 . . . . . . 1 1 Propulsion 1 | 1 2 2 2 2 2 1 1 . . 1 1 1 1 2 2 2 2 2 . 1 2 2 1 1 1 4 Utility 1 | . 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 2 1 1 1 1 1 . 1 2 1 . Weapon 1 | 1 2 2 2 2 3 2 1 2 2 1 2 2 1 1 2 2 2 2 . . . . . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . . . . . . . . 1 . . 2 2 . 1 . . . . . . . 1 2 4 Power 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . Propulsion 7 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 3 Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 100 100 100 61 58 69 60 53 49 46 56 82 85 76 81 74 64 70 69 73 76 79 86 87 92 Engine 3 | . 14 14 14 14 6 8 9 6 7 1 . . . 3 5 5 5 5 1 . . . . . . . Core 1 | . . . . . . . . 2 . . . 4 6 2 . . . . 3 5 5 5 1 . . . Reactor 1 | . . . . . . . . . . 3 . . . . . . . . . . . . 3 5 8 8 Treads 5 | . 28 28 28 28 18 11 . 8 15 7 7 5 . . . . . . . . . . . . . . Wheel 1 | . . . . . . 8 18 7 . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . 1 17 20 16 17 17 17 21 21 21 21 24 30 28 28 Device 7 | . 14 14 14 14 9 3 1 . . . 7 6 19 19 17 16 11 5 8 10 10 8 5 . 3 10 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 Processor 6 | . . . . . . . 7 4 . 5 7 6 6 1 . 5 5 5 5 6 10 14 15 14 16 16 Hackware 5 | . . . . . . . . . . . . 4 6 6 5 5 5 5 5 5 5 5 10 18 13 14 Protection 2 | . . . . . . 4 9 6 7 5 . . . 4 5 5 2 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 5 6 6 5 5 5 5 . . . . . . 4 3 Ballistic Gun 3 | . 25 28 28 28 18 13 2 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 10 7 7 5 . . . . . . . . 2 5 5 5 1 . . . Impact Weapon 1 | . . . . . . . 2 9 7 1 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 5 7 6 6 9 11 11 11 11 10 10 10 10 10 8 4 4 Peak Build Rating 147 | 7 8 7 8 9 11 11 15 17 15 27 16 50 69 71 75 77 77 65 65 69 69 77 88 107 147 145 Average Rating 52 | 5 7 7 7 8 8 8 12 12 13 19 16 29 65 69 72 76 72 65 62 66 69 72 76 90 116 140 On Entrance 43 | . 7 7 7 8 9 11 7 15 12 14 16 16 50 69 70 75 77 65 65 65 69 69 70 79 86 138 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 17 17 17 17 21 21 27 31 36 40 11 28 29 38 38 39 39 33 33 32 32 33 34 52 69 81 Greatest Support 106 | 40 40 40 40 40 60 60 20 40 40 40 20 40 68 56 60 60 60 60 63 63 63 63 67 86 104 106 Greatest Overweight (x) 12 | . . . . . . 3 1 5 . 12 . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 11 15 Most Carried 15 | 7 8 7 8 9 9 9 7 10 7 9 8 8 8 8 8 8 8 7 7 4 4 4 6 8 15 14 Average Carried 7 | 4 7 7 7 8 9 7 5 6 6 8 8 8 7 7 7 7 7 7 3 3 4 3 4 5 9 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 Final Carried 15 | 7 7 7 8 9 9 6 7 6 7 8 8 8 8 8 8 8 7 7 3 4 4 3 6 8 15 10 Class Distribution -------------------- 38% | Mutant 26% | Scavenger-Mutant 14% | Scout 8% | Scavenger-Gladiator 4% | Gladiator 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Gladiator | -7/Lower Caves Derelict-Gladiator | -6/Factory Scout | -6/Garrison Scout | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Gladiator | -4/Proximity Caves Scout | -4/Factory Scavenger-Scout | -4/Waste Gladiator | -4/Factory Scavenger-Gladiator | -4/Garrison Scavenger-Gladiator | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Matter Collected 2115 | 318 40 . . . 54 132 27 152 111 215 . 70 40 25 . 142 6 . 88 32 . 52 93 156 326 36 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4045 | 193 95 . . . 92 149 106 181 142 289 . 70 742 305 130 22 41 . 103 32 . 52 142 40 570 549 Parts 193 | 15 5 . . . 8 5 7 9 2 13 . 3 23 13 3 3 4 . 8 1 . 2 4 3 22 40 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recyclers Shooed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 10 . . . . . 1 6 . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Combat Hostiles Destroyed 62 | . 1 . . . 3 3 4 6 1 9 . 1 1 4 . 4 2 . 5 . . 1 4 1 6 6 Melee 21 | . . . . . . . . 1 . 3 . 1 1 4 . . 1 . . . . 1 4 1 3 1 Guns 7 | . 1 . . . 3 3 . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . AOE 28 | . . . . . . . 4 4 . 4 . . . . . 4 . . 5 . . . . . 3 4 Classes Destroyed 19 | 2 2 . . . 2 1 1 1 1 1 . . 1 1 . . 1 . 1 . . . 2 . 1 1 Worker 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 Builder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tunneler 6 | 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hauler 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recycler 5 | 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Swarmer 15 | . . . . . 2 . . . . . . . . . . 4 1 . 4 . . . . 1 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 17 | . 1 . . . . 2 2 2 . 7 . . . 2 . . . . . . . . . . . 1 Brawler 4 | . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . Sentry 7 | . . . . . 1 . . . 1 . . 1 . 2 . . . . . . . . . . 1 1 Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Programmer 9 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 2 4 Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Best Kill Streak 17 | 3 1 . . . 3 3 4 2 2 4 . 1 1 4 1 4 2 . 4 1 . 1 3 1 5 17 Combat Bots Only 5 | . 1 . . . 3 3 4 2 1 4 . 1 1 4 . 4 2 . 4 . . 1 3 1 3 5 Max Kills in Single Turn 4 | 1 1 . . . 1 1 2 2 1 2 . 1 1 1 1 2 1 . 2 1 . 1 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 2 . 2 . . . . . 2 . . 2 . . . . . 2 2 Melee 1 | . . . . . . . . 1 . 1 . 1 1 1 . . 1 . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Hostile Shots Fired 592 | . 18 . . . 28 47 3 44 56 41 2 36 6 69 . 13 57 . 27 . . 4 22 13 44 62 Missed 231 | . 6 . . . 7 9 1 10 25 12 1 16 4 28 . 8 34 . 10 . . 1 8 2 17 32 Hits 361 | . 12 . . . 21 38 2 34 31 29 1 20 2 41 . 5 23 . 17 . . 3 14 11 27 30 Melee 25 | . . . . . . 4 . 8 . 5 . . . . . . 1 . . . . . 6 1 . . Projectile 336 | . 12 . . . 21 34 2 26 31 24 1 20 2 41 . 5 22 . 17 . . 3 8 10 27 30 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 19 | . 1 . . . 1 4 . 6 . 2 . . . . . . 1 . . . . . . 1 2 1 Part Disruptions 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Damage Taken 6576 | . 163 . . . 192 608 25 830 252 579 16 151 36 316 . 167 493 . 371 . . 58 347 301 775 896 Core 1112 | . 33 . . . 59 104 . 167 24 183 . 17 16 46 . 12 101 . 69 . . 18 37 . 125 101 Absorbed by Shields 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Core Remaining (%) 84 | 100 . . . 86 . . . 40 . . 70 . . 90 . . . . 81 . . . 95 100 91 93 Volleys Fired 126 | 16 17 . . . 10 18 5 9 1 10 . . . 2 . 3 3 . 6 . . . 2 3 6 15 Largest 2 | 2 2 . . . 2 2 2 1 1 2 . . . 1 . 1 1 . 1 . . . 1 1 1 1 Hottest 113 | 40 100 . . . 40 40 69 33 33 113 . . . 80 . 39 85 . 39 . . . . . 52 105 Shots Fired 188 | 32 30 . . . 20 33 10 10 1 11 . . . 2 . 3 3 . 6 . . . 2 3 6 16 Gun 111 | 32 26 . . . 20 33 . . . . . . . . . . . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . 1 Launcher 53 | . . . . . . . 10 10 1 5 . . . . . 3 . . 6 . . . . . 3 15 Special 18 | . 4 . . . . . . . . 6 . . . . . . . . . . . . 2 3 3 . Kinetic 111 | 32 26 . . . 20 33 . . . . . . . . . . . . . . . . . . . . Thermal 16 | . 4 . . . . . . . . 6 . . . 2 . . 3 . . . . . . . . 1 Explosive 49 | . . . . . . . 10 10 1 5 . . . . . 3 . . 6 . . . . . 3 11 Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 14 | 5 3 . . . 2 14 6 . 1 8 . . . 1 . 1 1 . 2 . . . 2 5 6 6 Robot Miss Streak 10 | 2 2 . . . 3 1 3 10 . 1 . . . 1 . 2 1 . 4 . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 227 | 19 15 . . . 9 27 4 6 5 16 . 4 33 17 1 1 1 . 4 3 . 2 16 5 25 14 Core Hits 158 | 9 5 . . . 5 12 8 6 1 16 . 2 13 9 . 4 1 . 8 1 . 2 5 . 15 36 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . 2 3 1 . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . . . 2 3 2 . 1 3 2 . . . . 1 1 . . . . 2 . Smash 6 | . . . . . . . . 2 3 1 . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . 1 . 1 3 2 . . . . 1 1 . . . . 2 . Melee Attacks 191 | . . . . . . . 3 13 4 9 . 11 43 20 2 . 1 4 6 5 . 3 20 2 34 11 Impact 23 | . . . . . . . 3 13 4 3 . . . . . . . . . . . . . . . . Slashing 151 | . . . . . . . . . . 6 . 7 33 17 2 . 1 4 6 5 . 3 20 2 34 11 Piercing 17 | . . . . . . . . . . . . 4 10 3 . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 3 . . . . 1 1 . . . . . . . 1 . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . 1 8 3 . . . . 1 . . 1 3 . . . Damage Inflicted 12590 | 198 158 . . 1 93 251 372 602 335 799 . 161 2494 725 93 380 31 . 796 141 . 86 744 98 1870 2162 Guns 687 | 198 149 . . . 93 247 . . . . . . . . . . . . . . . . . . . . Cannons 57 | . . . . . . . . . . . . . . 26 . . 31 . . . . . . . . . Explosions 4889 | . . . . . . . 372 340 16 493 . . . . . 380 . . 675 . . . . . 738 1875 Melee 6785 | . . . . . . . . 262 311 240 . 161 2494 699 93 . . . 121 141 . 86 744 98 1120 215 Ramming 106 | . 9 . . 1 . 4 . . 8 . . . . . . . . . . . . . . . 12 72 Kinetic 687 | 198 149 . . . 93 247 . . . . . . . . . . . . . . . . . . . . Thermal 196 | . . . . . . . . . . 66 . . . 26 . . 31 . . . . . . . . 73 Explosive 4535 | . . . . . . . 372 340 16 493 . . . . . 380 . . 675 . . . . . 738 1521 Electromagnetic 281 | . . . . . . . . . . . . . . . . . . . . . . . . . . 281 Impact 620 | . . . . . . . . 262 311 47 . . . . . . . . . . . . . . . . Slashing 5622 | . . . . . . . . . . 193 . 161 2030 620 93 . . . 121 141 . 86 744 98 1120 215 Piercing 543 | . . . . . . . . . . . . . 464 79 . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 9 9 17 . . 1 . . . . . . . . . 8 8 5 10 . 4 Average Corruption 7 | . . . . . . 8 9 13 . . 1 . . . . . . . . . 8 5 5 3 . 1 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . 10 7 30 . . . . . . . . . . . . 1 2 11 9 . 3 Message Errors 20 | . . . . . . 4 1 9 . . . . . . . . . . . . . 1 2 3 . . Matter Fused 16 | . . . . . . 3 2 4 . . . . . . . . . . . . 1 . 2 4 . . Heat Flow Errors 7 | . . . . . . . . 5 . . . . . . . . . . . . . . 2 . . . Energy Discharges 13 | . . . . . . 1 2 4 . . . . . . . . . . . . . 1 3 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . 1 1 4 . . . . . . . . . . . . . . 1 . . 1 Data Loss (major) 5 | . . . . . . . 1 3 . . . . . . . . . . . . . . . 1 . . Misfires 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1053 | . . . . . . . . 77 271 36 . . . 36 63 . . . 18 . . . 129 38 254 131 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 358 | . . . . . . . . . . 36 . . . . . . . . 18 . . . . . 224 80 Melee 695 | . . . . . . . . 77 271 . . . . 36 63 . . . . . . . 129 38 30 51 Knockbacks 6 | . . . . . . . . 4 1 . . . . . . . . . . . . . . . . 1 Impact 6 | . . . . . . . . 4 1 . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 428 | . . . . . . . . 82 . 40 . . . . . 89 . . 55 . . . . . 19 143 Shots 10 | . . . . . . . . 2 . 1 . . . . . 2 . . 2 . . . . . 1 2 Rammed 6 | . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 1 Targets Rammed 6 | . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 281 | . 60 . . . 3 25 9 216 . 81 . . . 24 . . 63 . . . . . 271 281 260 58 Average Temperature 60 | . 24 . . . 3 9 9 90 . 41 . . . 16 . . 24 . . . . . 112 77 55 18 Received Heat Transfer 1232 | . 111 . . . 18 360 9 36 78 234 . 42 . 87 . . 102 . 9 . . . 20 9 90 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . 2 Combat Hostiles 4 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 Parts Fried 11 | . . . . . . . . . 3 3 . . . . . . . . . . . . . . . 5 Impact Corruptions 11 | . . . . . . . . 2 6 1 . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Heat Transferred 617 | . . . . . . . . . . 480 . . . 50 . . 37 . . . . . . . . 50 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 100 100 100 55 100 . . 100 100 100 100 . . . . 100 100 100 100 100 100 91 Level 1 5 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . 8 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 283 | 5 20 . . . 60 40 168 228 119 . . 23 76 56 12 . . . . 150 40 23 181 101 161 283 Initial 150 | . . . . . . 28 19 78 119 . . . 2 39 3 . . . . 150 40 14 . 101 45 43 Average 53 | 1 1 . . . 15 33 73 161 60 . . 1 58 18 2 . . . . 134 31 6 70 46 42 40 Influence Increases 3155 | 25 40 . . . 84 70 180 210 49 136 . 24 74 161 16 104 150 . 124 156 . 33 371 236 459 453 Destroy 0b10 Robot/C 1225 | . 20 . . . 60 60 80 120 15 120 . 15 15 60 . 60 30 . 60 . . 15 135 120 150 90 Destroy 0b10 Robot/NC 166 | 25 5 . . . . . . . 12 . . . 24 4 4 . . . 8 4 . . 8 . 16 56 Destroy Leader 252 | . 2 . . . 20 10 20 10 8 16 . 8 8 18 . 8 . . 8 2 . 8 8 32 32 34 Allied During Kill 121 | . . . . . . . . . 2 . . . . . . . . . . . . . 44 60 15 . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 86 | . 10 . . . 4 . . . . . . . 8 31 . . . . . . . 6 11 4 12 . Disable Machine 108 | . . . . . . . 30 30 . . . . . . 12 . . . . . . . . . . 36 Anti-Garrison Action 113 | . . . . . . . . . . . . . . . . . . . . . . . 113 . . . Destroy Structure 492 | . 3 . . . . . 50 40 12 . . 1 19 . . . . . . . . 4 28 8 138 189 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . 48 . . . . . . . . . . 12 . Lose Combat Pursuer 372 | . . . . . . . . . . . . . . . . 36 120 . 48 . . . 24 12 84 48 Influence Decreases 2872 | 25 40 . . . 40 74 100 102 277 136 . 21 1 229 24 96 143 15 124 40 96 53 190 336 468 242 Entered New Map 475 | . . . . . . 16 21 42 109 . . . 1 37 5 . 2 15 . . 76 6 . 80 36 29 Time Decay 1735 | 25 40 . . . 30 . 79 . 148 126 . 21 . 192 19 96 101 . 84 40 20 39 . 200 322 153 Lost Part 382 | . . . . . 10 58 . 60 . 10 . . . . . . 40 . 40 . . 8 30 56 10 60 Lost Ally 280 | . . . . . . . . . 20 . . . . . . . . . . . . . 160 . 100 . Squads Dispatched 23 | . 1 . . . 1 . . . 2 . . . . 4 . . 1 . . . . 1 . 5 4 4 Investigation 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . Extermination 8 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 2 1 Reinforcement 8 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 1 3 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Distress Signals 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 7 . . . 4 9 7 11 3 9 1 1 1 9 . 6 13 . 8 1 5 4 23 8 23 10 Peak Tracking Total 11 | . 3 . . . 4 6 3 5 2 4 . 1 1 2 . 4 11 . 5 1 5 3 8 3 6 5 Tactical Retreats 16 | . . . . . . . . . . . . . . . . 1 3 . 2 . . . 4 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Traps Triggered 16 | . . . . . . 1 . 5 1 . . . 2 1 . . . . . 1 . . 1 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Machines Disabled 9 | . . . . . . . 2 2 . . . . . . 1 . . . . . . . 1 . . 3 Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Machines Accessed 26 | . 1 . 1 . 1 1 1 . . . . 1 1 3 . 1 . . . . . 3 1 3 7 1 Terminals 15 | . 1 . . . . 1 . . . . . . 1 3 . . . . . . . 1 1 2 5 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . . Total Hacks 47 | . 7 . 1 . 2 1 1 . . . . 1 1 4 . 1 . . . . . 4 1 9 12 2 Successful 26 | . 3 . 1 . 1 . 1 . . . . 1 1 3 . 1 . . . . . 2 1 3 7 1 Failed 21 | . 4 . . . 1 1 . . . . . . . 1 . . . . . . . 2 . 6 5 1 Catastrophic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 . 4 . Terminals 34 | . 7 . . . . 1 . . . . . . 1 4 . . . . . . . 2 1 8 10 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 6 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . 1 . . Terminal Hacks 16 | . 3 . 1 . . . . . . . . . 1 3 . 1 . . . . . . 1 2 4 . Record 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Registry 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 5 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . . Unlock Access 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 1 . . . . . . . 1 3 . . . . . . . 1 . 2 4 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Used RIF Installer 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Attached 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 2 . . . . . . . . . . . . . 6 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Total Allies 18 | . . . . . . . . . 2 . . . . . . . . . . . . 2 8 3 3 . Largest Group 7 | . . . . . . . . . 2 . . . . . . . . . . . . 2 7 3 3 . Highest-Rated Group 343 | . . . . . . . . . 44 . . . . . . . . . . . . 98 343 306 298 . Highest-Rated Ally 142 | . . . . . . . . . 32 . . . . . . . . . . . . 49 116 142 142 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 101 | . . . . . . . . . 3 . . . . . . . . . . . . 3 48 24 23 . Total Damage 3371 | . . . . . . . . . 58 . . . . . . . . . . . . 92 1780 984 457 . Kills 23 | . . . . . . . . . . . . . . . . . . . . . . . 12 7 4 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Active Infowar (turns) 6941 | 107 326 37 413 112 121 170 177 384 . 12 26 345 690 512 80 426 121 113 260 86 51 145 518 459 879 371 Optics 3001 | . . . . . . . 174 384 . . . . . . . . . . . 20 51 145 518 459 879 371 Sensors 455 | . . . . . . . . . . . . . . . . 426 29 . . . . . . . . . Terrain 1893 | . . . . . . . . . . . . . 643 512 80 . 92 113 260 86 51 56 . . . . Seismic 2642 | 107 326 37 413 112 121 170 47 . . 12 26 345 690 236 . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 1 . . . . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Turns Passed 8858 | 207 326 37 413 112 121 424 207 807 306 705 26 345 690 512 80 427 231 113 260 86 51 145 518 459 879 371 Spaces Moved 7910 | 95 164 24 258 69 56 348 164 491 171 281 17 190 367 778 135 507 415 165 384 138 96 103 400 580 1151 363 Core 48 | 7 . . . . . 2 . 1 . 38 . . . . . . . . . . . . . . . . Treads 1487 | 88 164 24 258 69 56 101 . 161 171 240 17 138 . . . . . . . . . . . . . . Legs 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Wheels 738 | . . . . . . 245 164 329 . . . . . . . . . . . . . . . . . . Hover 5634 | . . . . . . . . . . . . 52 367 778 135 507 415 165 384 138 96 103 400 580 1151 363 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 160 160 160 160 160 80 80 95 160 160 160 56 56 58 52 52 52 52 52 53 53 53 48 42 37 41 Average Speed 79 | 151 160 160 160 160 160 103 89 141 160 224 160 164 56 58 52 52 52 52 52 53 53 53 50 43 45 45 Slowest Speed 650 | 160 160 160 160 160 160 200 95 300 160 650 160 240 58 58 52 52 52 52 53 53 53 53 58 55 55 51 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 5 24 5 68 22 5 34 21 40 4 51 5 6 41 27 3 61 62 17 58 4 90 4 42 17 25 12 Regions Visited 26 Branch Regions 9 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 12 | . . . . . 1 . 1 . . . . 1 . 1 1 1 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . Spaces Dug 34 | . 3 . . . . . 2 1 . . . 2 3 . . . 1 4 3 . . 1 . . 10 4 Terrain Destroyed 476 | . 3 . . . . . 51 37 12 31 . 2 3 . . 31 3 4 64 . . 1 . . 71 163 Melee 31 | . . . . . . . 2 1 . . . 2 3 . . . 1 4 3 . . 1 . . 10 4 Projectile 5 | . 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . AOE 440 | . . . . . . . 49 36 12 31 . . . . . 31 . . 61 . . . . . 61 159 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Fac Upp Upp War Pro Fac Was Fac Gar Res Res Acc Total 9973 | 126 191 23 258 70 69 382 205 572 194 321 16 210 799 812 141 667 424 185 428 145 95 190 694 772 1451 533 Wait 1461 | 2 6 . . . 2 . 25 21 11 5 . 2 385 3 . 149 4 17 26 . . 84 207 169 212 131 Move 7880 | 94 163 23 257 68 55 346 163 489 170 280 16 189 365 777 134 506 414 164 383 138 95 102 398 579 1150 362 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 54 | 7 . . 1 1 . . 1 7 1 5 . . 3 3 2 2 . . 1 1 . . 5 4 9 1 Fast Attach 66 | 7 . . . . 2 2 3 3 1 5 . 7 2 2 1 . 1 . 1 1 . 1 4 9 8 6 Attach 40 | . . . . . . 5 1 2 . 2 . . 1 . 1 1 1 . 5 . . 1 5 3 6 6 Detach 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . 2 . Swap 34 | . 3 . . . . . 2 1 . 2 . 1 . 4 . 3 . . 2 . . . 1 2 13 . Drop 41 | . 1 . . . . . 2 6 1 3 . 4 4 5 1 3 . . . . . . . 1 10 . Fire 126 | 16 17 . . . 10 18 5 9 1 10 . . . 2 . 3 3 . 6 . . . 2 3 6 15 Melee 166 | . . . . . . . 3 13 4 9 . 7 33 16 2 . 1 4 4 5 . 2 16 2 34 11 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 8 . 16 . . . . 6 . . . . . . . . . . . . . Rewire 58 | . . . . . . . . . 4 . . . . . . . . . . . . . 54 . . . Trap 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 534 | -10/Materials | Entered Mines 535 | -10/Mines | Learned location of Storage (-7) 565 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 565 | -10/Mines | Discovered new exit (range 5) 571 | -10/Mines | Entered Exiles 610 | -10/Exiles | Met 8R-AWN 639 | -10/Exiles | Met EX-HEX 698 | -10/Exiles | Met EX-DEC 730 | -10/Exiles | Met EX-BIN 767 | -10/Exiles | Aligned with FarCom system 768 | -10/Exiles | Given EX-Vault access code 805 | -10/Exiles | Opened EX-Vault 821 | -10/Exiles | Found Field Lobotomy Kit 856 | -10/Exiles | Warned to stay clear of 0b10 Research branches 971 | -10/Exiles | Discovered new exit (range 10) 984 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 984 | -10/Exiles | Entered Mines 995 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1083 | -9/Mines | Discovered new exit (range 9) 1096 | -9/Mines | Entered Materials 1096 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1167 | -8/Materials | Garrison activated, responded to threat 1216 | -8/Materials | Identified exit to Garrison 1217 | -8/Materials | Entered Garrison 1375 | -8/Garrison | Triggered checkpoint 1452 | -8/Garrison | Lost 7 parts (1p3n1u2w) 1519 | -8/Garrison | Triggered checkpoint 1597 | -8/Garrison | Installed Relay Interface Framework 1619 | -8/Garrison | Triggered checkpoint 1632 | -8/Garrison | Discovered new exit (range 12) 1641 | -8/Garrison | Entered Materials 1824 | -8/Materials | Identified exit to Garrison 1848 | -8/Materials | Entered Garrison 1900 | -8/Garrison | Triggered checkpoint 1950 | -8/Garrison | Discovered new exit (range 11) 1970 | -8/Garrison | Triggered checkpoint 2068 | -8/Garrison | Triggered checkpoint 2104 | -8/Garrison | Lost 3 parts (1n1u1w) 2204 | -8/Garrison | Triggered checkpoint 2233 | -8/Garrison | System corruption reached 10% 2247 | -8/Garrison | Core integrity fell below 50% 2277 | -8/Garrison | Lost 3 parts (1p1n1u) 2482 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 2532 | -8/Garrison | Build established: Scavenger-Mutant 2655 | -8/Garrison | Entered Factory 2655 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2744 | -7/Factory | Discovered new exit (range 15) 2951 | -7/Factory | P-60 Hacker assimilated allied Guardian 4a 2961 | -7/Factory | Entered Lower Caves 3117 | -7/Lower Caves | Learned Factory garrison access intel 3409 | -7/Lower Caves | Build established: Mutant 3530 | -7/Lower Caves | Lost 4 parts (1p1u2w) 3621 | -7/Lower Caves | Encountered a Warlord checkpoint 3622 | -7/Lower Caves | Discovered new exit (range 8) 3666 | -7/Lower Caves | Entered another Lower Caves area 3666 | -7/Lower Caves | Discovered new exit (range 7) 3669 | -7/Lower Caves | Encountered a Warlord checkpoint 3681 | -7/Lower Caves | Learned 12 Factory zone layouts 3692 | -7/Lower Caves | Entered Factory 3692 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3693 | -6/Factory | Identified exit to Lower Caves 3693 | -6/Factory | Identified exit to Factory 3694 | -6/Factory | Loaded intel: 4 garrison access locations 3943 | -6/Factory | Build established: Derelict-Gladiator 4036 | -6/Factory | Identified exit to Garrison 4037 | -6/Factory | Entered Garrison 4211 | -6/Garrison | Discovered new exit (range 47) 4211 | -6/Garrison | Discovered new exit (range 52) 4211 | -6/Garrison | Discovered new exit (range 31) 4352 | -6/Garrison | Build established: Scout 4431 | -6/Garrison | Expanded RIF knowledge: Structural Interface 4727 | -6/Garrison | Entered Factory 5227 | -6/Factory | Discovered exit to Factory (range 9) 5239 | -6/Factory | Entered another Factory area 5239 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5265 | -5/Factory | Discovered new exit (range 9) 5319 | -5/Factory | Identified exit to Upper Caves 5319 | -5/Factory | Entered Upper Caves 5371 | -5/Upper Caves | Learned 4 Factory zone layouts 5528 | -5/Upper Caves | Encountered a Warlord checkpoint 5600 | -5/Upper Caves | Build established: Mutant 5609 | -5/Upper Caves | Spotted B-75 Beast 5739 | -5/Upper Caves | Discovered new exit (range 13) 5746 | -5/Upper Caves | Identified exit to Upper Caves 5746 | -5/Upper Caves | Entered another Upper Caves area 5772 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5852 | -5/Upper Caves | Spotted B-75 Beast 5969 | -5/Upper Caves | Discovered new exit (range 16) 5972 | -5/Upper Caves | Learned Factory security intel 5976 | -5/Upper Caves | Identified exit to Warlord 5977 | -5/Upper Caves | Entered Warlord 6028 | -5/Warlord | Discovered new exit (range 15) 6089 | -5/Warlord | Identified exit to Proximity Caves 6090 | -5/Warlord | Entered Proximity Caves 6095 | -4/Proximity Caves | Spotted B-86 Titan 6160 | -4/Proximity Caves | Spotter reported a threat 6177 | -4/Proximity Caves | Lost 4 parts (1p1n2w) 6276 | -4/Proximity Caves | Learned location of Testing (-3) 6346 | -4/Proximity Caves | Discovered new exit (range 10) 6350 | -4/Proximity Caves | Identified exit to Factory 6350 | -4/Proximity Caves | Entered Factory 6350 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6351 | -4/Factory | Identified exit to Extension 6436 | -4/Factory | Sucked down chute 6436 | -4/Factory | Entered Waste 6436 | -4/Waste | Spotted C-40 Crusher 6441 | -4/Waste | Spotted C-40 Crusher 6441 | -4/Waste | Spotted C-40 Crusher 6451 | -4/Waste | EMP discharged 6456 | -4/Waste | Spotted C-40 Crusher 6457 | -4/Waste | Spotted C-40 Crusher 6465 | -4/Waste | Spotted C-40 Crusher 6482 | -4/Waste | Discovered new exit (range 11) 6486 | -4/Waste | Identified exit to Factory 6487 | -4/Waste | Entered Factory 6625 | -4/Factory | Identified exit to Garrison 6632 | -4/Factory | Entered Garrison 6632 | -4/Garrison | Accompanied by 1 ally 6734 | -4/Garrison | Triggered checkpoint 6734 | -4/Garrison | Garrison Relay disabled 6770 | -4/Garrison | Triggered checkpoint 6845 | -4/Garrison | Lost 3 parts (1p1n1w) 6854 | -4/Garrison | Assimilated L-61 Swordsman with FLK Orb 6880 | -4/Garrison | Lost 7 allies 6915 | -4/Garrison | Spotted B-86 Titan 6955 | -4/Garrison | Assembled breached garrison interior 6964 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 7121 | -4/Garrison | Build established: Scavenger-Gladiator 7123 | -4/Garrison | Discovered new exit (range 20) 7123 | -4/Garrison | Discovered new exit (range 35) 7123 | -4/Garrison | Discovered new exit (range 49) 7148 | -4/Garrison | Identified exit to Research 7150 | -4/Garrison | Entered Research 7150 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7193 | -3/Research | Identified exit to Armory 7193 | -3/Research | Identified exit to Testing 7276 | -3/Research | Assimilated P-80 Master with FLK Orb 7279 | -3/Research | Assimilated P-80 Master with FLK Orb 7306 | -3/Research | Lost 3 parts (1p1n1u) 7320 | -3/Research | Assimilated H-71 Marshal with FLK Orb 7327 | -3/Research | Garrison activated, responded to threat 7393 | -3/Research | Found Fusion Bomb Launcher 7395 | -3/Research | Found Fusion Bomb Launcher 7546 | -3/Research | System corruption reached 10% 7576 | -3/Research | Discovered new exit (range 10) 7604 | -3/Research | Identified exit to Research 7609 | -3/Research | Entered another Research area 7609 | -2/Research | Accompanied by 3 allies 7609 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7614 | -2/Research | Lost 4 parts (2n1u1w) 7867 | -2/Research | Build established: Scavenger-Mutant 8115 | -2/Research | Found Gamma Bomb Array 8169 | -2/Research | Found Prototype Device 8169 | -2/Research | Identified Exp. EM Disruption Field 8264 | -2/Research | Discovered new exit (range 8) 8283 | -2/Research | Identified exit to Quarantine 8330 | -2/Research | Lost 3 parts (1p2n) 8340 | -2/Research | Identified exit to Access 8488 | -2/Research | Entered Access 8488 | -1/Access | Evolved 2 slots: Utility x2 8614 | -1/Access | Energy Cycler disabled 8776 | -1/Access | Lost 3 parts (1n1u1w) 8813 | -1/Access | Discovered new exit (range 5) 8859 | -1/Access | Identified exit to Surface 8859 | *** | Escaped! Last Messages --------------- 08832_ Imp. Antigrav System destroyed. 08832_ P-80 Master destroyed. 08833_ The unstable cave ceiling collapses. 08836_ Adv. System Restoration Module purges 1% system corruption (3%). 08836_ The unstable cave ceiling collapses. 08840_ Adv. System Restoration Module purges 1% system corruption (2%). 08842_ The unstable cave ceiling collapses. 08842_ K-01 Serf collects debris. 08842_ Lgt. Quantum Reactor destroyed. 08845_ Adv. System Restoration Module purges 1% system corruption (1%). 08845_ Slug penetrates Reinforced Barrier. 08848_ The unstable cave ceiling collapses. 08849_ Y-72 Warden system terminally corrupted. 08849_ Adv. Heat Sink fried. 08849_ The unstable cave ceiling collapses. 08850_ R-10 Processor collects Prototype Energy Gun. 08852_ The unstable cave ceiling collapses. 08859_ Adv. System Restoration Module purges 1% system corruption (0%). 08859_ The unstable cave ceiling collapses. 08859_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????#### ###??##???????????????? | | ???????????????????## ### ####????????????? | | ???????????????????# # # ?? ?????????? | | ????????????????#### ## # [[?????????? | | ???????????????## #### ## [%[#????????? | | # ###+#######= =! # ## # [%=#????????? | | = %*%* % ???????? | | p !%!=[ % ???????? | | # ###+######"##! # #????????? | | ?# ?# "## # ## ?????????? | | ?# ?# "# # " # ???????????? | | ?# ?# " ## ????h????????? | | ?# ?# """#?## # ???????????????? | | ?# ?# R"#?# #????????????????? | | ?# + """#???## ###???????????????? | | ?# ## #???# #???????????????? | | ?# ## #???## # #???????????????? | | ## #######+##+#????# #?????????????????? | | #????# #?????????????????? | | ?#! ^ #????# #??????????g??????? | | ?# #????# @" #?????????????????? | | ?# """" #????# "" #?????????????????? | | ## % Y"" #????# #?????????????????? | | # = #????# #?????????????????? | | + !#????# #?????????????????? | | ?# #????#""""""""""#?????????????????? | | ?# #?????????????????????????????????? | | ?# #?????????????????????????????????? | | ?# #####+## #?????????????????????????????????? | | ##+##+## # #?????????????????????????????????? | | ## + #??????BB????BB???????????????????? | | ! ## ###??????BB????BB???????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## = #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ########???????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 16 Recoil Reduction 3 Offensive Hacking 34 Relay Coupler Types 2 Relay Coupler Value 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleFactoryCyclogen Manual? 0 Play Time 01:11:23 Cumulative 158.3 hours Start 2025.07.14 @ 15:43:32 End 2025.07.14 @ 20:50:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2940de6f-5241-4813-be95-6036f0da71dd