Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 23:29:38 Player: Trione_3 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (344) 344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 2898 Bonus ------- Follower Combat Kills 169 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Makeshift ECM Suite Makeshift System Shield Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Combat Airjet > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Phase Shifter > --- WEAPON ----------- Rocket Launcher Makeshift Hammer > --- INVENTORY -------- Ion Engine Hover Unit Hover Unit High-capacity Matter Pod Sensor Array Hacking Suite Makeshift System Shield Ripper [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Makeshift Hammer Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 40 | 6 8 4 6 1 5 10 Power 4 | 1 1 . 1 . . 1 Engine 4 | 1 1 . 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 2 4 . . . 3 Treads . | . . . . . . . Leg 4 | 2 . 2 . . . . Wheel . | . . . . . . . Hover 7 | . 2 2 . . . 3 Flight . | . . . . . . . Utility 10 | 1 3 . 2 . 2 2 Device 6 | . 2 . 1 . 2 1 Storage 2 | 1 . . . . . 1 Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 2 . 3 1 3 4 Energy Gun 4 | 1 1 . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon 2 | . . . 1 . 1 . Impact Weapon 2 | . . . . . 2 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 14 | . . 1 . . . 13 Power 2 | . . . . . . 2 Propulsion 6 | . . 1 . . . 5 Utility 3 | . . . . . . 3 Weapon 3 | . . . . . . 3 Highest Loss Streak 4 | . . 1 . . . 4 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 98 98 100 100 99 65 Engine 9 | . 14 14 11 11 11 2 Leg 2 | . 26 2 . . . . Hover 19 | . 1 24 22 22 22 19 Device 10 | . 12 . 11 11 11 10 Storage 11 | . 14 14 11 11 11 12 Processor 16 | . 1 14 22 22 22 9 Energy Gun 2 | . 20 14 4 . . . Ballistic Gun 2 | . 8 14 15 11 . . Launcher 6 | . . . . 11 11 . Impact Weapon 7 | . . . . . 8 9 Naked Turns . | . . . . . . . Heaviest Build 18 | 13 15 12 13 15 16 18 Greatest Support 20 | 20 20 20 18 18 18 18 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 8 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 5 Class Distribution -------------------- 70% | Scavenger-Scout 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 954 | 260 79 149 71 12 50 333 Remotely 79 | . 79 . . . . . Salvage Created 333 | . 105 15 44 27 . 142 Parts 37 | . 15 1 8 4 . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 14 | . 3 1 3 4 . 3 Melee 1 | . . . . . . 1 Guns 8 | . 3 1 3 1 . . AOE 5 | . . . . 3 . 2 Classes Destroyed 7 | . 3 1 . . . 3 Worker 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 10 | . 3 . 3 4 . . Grunt 1 | . . . . . . 1 Brawler 1 | . . . . . . 1 Demolisher 1 | . . 1 . . . . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 3 1 3 4 . 2 Combat Bots Only 4 | . 3 1 3 4 . 2 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 1645 | . 135 96 117 40 . 1257 Core 475 | . 23 48 23 7 . 374 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 91 | . . . . . 91 . Core Remaining (%) 85 | 100 . 71 . . . . Volleys Fired 43 | . 12 2 11 7 1 10 Largest 2 | . 2 2 2 1 1 1 Hottest 100 | . 90 60 100 33 100 50 Shots Fired 66 | . 24 4 20 7 1 10 Gun 53 | . 24 4 18 5 . 2 Cannon . | . . . . . . . Launcher 10 | . . . . 2 . 8 Special 3 | . . . 2 . 1 . Kinetic 24 | . 5 2 12 5 . . Thermal 10 | . 7 . 2 . 1 . Explosive 10 | . . . . 2 . 8 Electromagnetic 22 | . 12 2 6 . . 2 Robot Hit Streak 3 | . 2 2 2 3 . 2 Robot Miss Streak 3 | . 3 1 3 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 30 | . 9 3 7 4 . 7 Core Hits 29 | . 6 2 3 4 . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 37 | . . . . . . 37 Impact 37 | . . . . . . 37 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1190 | . 160 31 99 199 . 701 Guns 351 | . 160 31 99 41 . 20 Cannons . | . . . . . . . Explosions 738 | . . . . 158 . 580 Melee 101 | . . . . . . 101 Ramming . | . . . . . . . Kinetic 122 | . 20 10 51 41 . . Thermal 13 | . 13 . . . . . Explosive 738 | . . . . 158 . 580 Electromagnetic 216 | . 127 21 48 . . 20 Impact 101 | . . . . . . 101 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . . . 28 Message Errors 7 | . . . . . . 7 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 22 | . . . . . . 22 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 22 | . . . . . . 22 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . . . . . 40 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 219 | . 210 3 24 . 12 219 Average Temperature 70 | . 105 2 11 . 7 66 Received Heat Transfer 304 | . . . 6 . . 298 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | . 37 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 252 | . 117 55 239 252 . . Initial 93 | . . 45 21 93 . . Average 82 | . 52 48 141 226 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 83 | 100 100 100 59 17 . . Level 1 16 | . . . 40 82 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 3 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 5 1 15 3 . 23 Peak Tracking Total 8 | . 3 1 8 4 . 7 Tactical Retreats 10 | . . . . 1 . 9 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 4 | . 1 . 3 . . . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 5 . 5 . . . Successful 6 | . 3 . 3 . . . Failed 4 | . 2 . 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 5 | . 1 . 4 . . . Terminals 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 . 1 . . . Emergency Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . Terminals 3 | . 1 . 2 . . . Botnet 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 7 | . . 3 . . 4 . Largest Group 4 | . . 3 3 . 4 4 Highest-Rated Group 151 | . . 40 40 . 151 151 Highest-Rated Ally 40 | . . 16 16 . 40 40 Total Orders 1 | . . 1 . . . . GUARD 1 | . . 1 . . . . Ally Attacks 36 | . . . 26 . . 10 Total Damage 1123 | . . . 308 . . 815 Kills 7 | . . . 3 . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 2978 | 57 279 114 187 40 1611 690 Spaces Moved 3825 | 37 187 165 205 36 2301 894 Core 106 | 3 . . . . . 103 Treads . | . . . . . . . Legs 199 | 34 161 4 . . . . Wheels . | . . . . . . . Hover 3520 | . 26 161 205 36 2301 791 Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 66 66 66 50 Average Speed 68 | 114 111 60 66 66 66 64 Slowest Speed 120 | 120 120 120 66 66 66 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 37 | 3 47 17 34 9 93 59 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . . . . 2 1 Spaces Dug 37 | . . . 2 . . 35 Terrain Destroyed 99 | . . . 2 22 . 75 Melee 35 | . . . . . . 35 Projectile 2 | . . . 2 . . . AOE 62 | . . . . 22 . 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 4093 | 48 239 173 236 44 2390 963 Wait 81 | . 2 . . 1 74 4 Move 3818 | 36 186 164 204 35 2300 893 Hop . | . . . . . . . Pick Up 39 | 6 15 2 7 . 4 5 Fast Attach 14 | 6 4 . 1 . 2 1 Attach 10 | . . 1 2 . . 7 Detach 2 | . . . . . . 2 Swap 16 | . 4 3 3 1 3 2 Drop 32 | . 16 1 8 . 6 1 Fire 43 | . 12 2 11 7 1 10 Melee 37 | . . . . . . 37 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Discovered new exit (range 11) 337 | -10/Materials | Entered Mines 342 | -10/Mines | Assembled infested the area 348 | -10/Mines | Build established: Mutant 350 | -10/Mines | Met a Derelict bent on vengeance 437 | -10/Mines | Discovered new exit (range 13) 448 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 451 | -10/Mines | Entered Materials 451 | -9/Materials | Accompanied by 3 allies 451 | -9/Materials | Evolved 2 slots: Utility x2 634 | -9/Materials | Discovered new exit (range 6) 637 | -9/Materials | Identified exit to Mines 638 | -9/Materials | Entered Mines 675 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 677 | -9/Mines | Identified exit to Zion 678 | -9/Mines | Entered Zion 722 | -7/Zion | Learned location of Warlord (-4) 762 | -7/Zion | Build established: Scavenger-Scout 801 | -7/Zion | Discovered new exit (range 15) 1232 | -7/Zion | Learned 4 Factory zone layouts 1379 | -7/Zion | Given A8's code to call for help 1575 | -7/Zion | Visited the Megawrench Repair Shop 1575 | -7/Zion | Megawrench repaired 7 parts 1734 | -7/Zion | Imprinted 1736 | -7/Zion | Declared Zion's savior 2249 | -7/Zion | Identified exit to Proximity Caves 2289 | -7/Zion | Entered Proximity Caves 2289 | -6/Proximity Caves | Accompanied by 4 allies 2374 | -6/Proximity Caves | Learned Factory security intel 2401 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2467 | -6/Proximity Caves | Lost 4 parts (2p1n1w) 2569 | -6/Proximity Caves | Crushed by falling debris 2579 | -6/Proximity Caves | Crushed by falling debris 2580 | -6/Proximity Caves | System corruption reached 10% 2818 | -6/Proximity Caves | Core integrity fell below 50% 2876 | -6/Proximity Caves | Build established: Mutant 2915 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 2920 | -6/Proximity Caves | Core integrity fell below 20% 2979 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02881_ Mak. Hammer temporarily disabled. 02882_ System corrupted: IFF burst signal emitted. 02884_ Slug penetrates Wall. 02884_ Mak. Hammer destroyed. 02899_ System corrupted: Component data lost. 02903_ Acquired 5 matter. 02904_ Acquired Imp. Heat Sink. 02906_ Acquired 10 matter. 02915_ Acquired Lgt. Fission Core. 02916_ Acquired 20 matter. 02919_ System corrupted: Matter fused (-10). 02919_ Acquired 10 matter. 02920_ Critical hit (Burn: +50). 02925_ Shock Rifle destroyed. 02926_ Slug penetrates Wall. 02926_ Gravmag System destroyed. 02929_ Dropped Sml. Storage Unit. 02941_ System corrupted: Substantial component data lost. 02957_ LQ/4PBOBZGT4HLG= YJ/PL67B8%I0ZQD= 02979_ System corrupted: Component data lost. 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[% #### ## #?????????????## #??? | | [ = ###### #????????????# ##?? | | #???# #???????????# ### | | #?? #???????????# ## | | # ### ### ### ## ##???????????## ?# | | #####?#####??## ##?#######?????????????## ?## ## | | ???????????????##???????????????????????#???#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ????????????????????????????????????#####??????## | | ????????????????????????????????????# ##?##???## | | ???????????????????????????????????## ## #????# | | ?????????????????????????????????### ##???# | | ????????????????????????????????## ##??# | | ????????????????????????????????# #??# | | ???????????????????????????????# #### ##??# | | ???????????????????????????????# #???# ##???# | | ???????????????????????????????###???## ##????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 499 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Phase Shifting 5 Evasion (%) 56 Item Schematics ----------------- Matter Compressor | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Fission Core | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormReinforcedDeconstructor Manual? 0 Play Time 03:44:11 Cumulative 66.5 hours Start 2022.03.27 @ 16:44:15 End 2022.03.28 @ 23:29:38 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a496872e-7527-45b7-88a8-56e09c187b9c