Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.25 @ 17:44:18 Player: moonlol Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (680) 680 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1979 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 277/400 Matter 130/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Light Assault Rifle Improved Assault Rifle > --- INVENTORY (16) --- Wheel Compact Wheel Small Storage Unit Targeting Computer Light Armor Plating Beam Rifle Grenade Launcher Mining Laser EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Wheel Compact Wheel Small Storage Unit Targeting Computer Light Armor Plating Beam Rifle Grenade Launcher Mining Laser EMP Trap EMP Trap [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 34 | 7 6 3 18 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . . 3 Device . | . . . . Storage 4 | 2 . . 2 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 21 | 2 5 2 12 Energy Gun 7 | 1 3 1 2 Energy Cannon . | . . . . Ballistic Gun 9 | 1 1 . 7 Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 2 3 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 1 Average Slot Usage (%) 98 | . 99 100 97 Engine 12 | . 14 14 10 Leg 23 | . 28 28 20 Storage 24 | . 28 28 22 Protection 5 | . . . 10 Energy Gun 12 | . 13 14 11 Ballistic Gun 17 | . 14 14 20 Naked Turns . | . . . . Heaviest Build 47 | 16 17 17 47 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | . 1 . 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 8 8 8 16 Average Capacity 9 | 6 8 8 10 Most Carried 10 | 5 8 8 10 Average Carried 7 | 2 7 6 8 Final Capacity 16 | 8 8 8 16 Final Carried 10 | 5 8 8 10 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Tank 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 706 | 265 108 48 285 Remotely . | . . . . Salvage Created 832 | 81 171 15 565 Parts 59 | 3 15 2 39 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 24 | . 8 1 15 Guns 19 | . 6 1 12 AOE 5 | . 2 . 3 Classes Destroyed 8 | 1 4 . 3 Worker 2 | . . . 2 Builder 1 | . . . 1 Tunneler 1 | . 1 . . Recycler 2 | 1 . . 1 Watcher 3 | . 1 . 2 Swarmer 14 | . 6 1 7 Grunt 7 | . 2 . 5 Sentry 3 | . . . 3 Best Kill Streak 9 | 1 9 1 5 Combat Bots Only 7 | . 7 1 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 944 | . 208 62 674 Core 160 | . 33 4 123 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 85 . Volleys Fired 77 | 3 22 1 51 Largest 3 | 2 2 2 3 Hottest 170 | 60 60 70 170 Shots Fired 177 | 6 42 2 127 Gun 160 | 6 40 2 112 Cannon . | . . . . Launcher 14 | . 2 . 12 Special 3 | . . . 3 Kinetic 97 | 3 20 1 73 Thermal 66 | 3 20 1 42 Explosive 14 | . 2 . 12 Electromagnetic . | . . . . Robot Hit Streak 24 | 5 21 23 24 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 2 | . . . 2 Shots Hit Robots 130 | 5 34 2 89 Core Hits 55 | 2 13 1 39 Critical Hits 3 | . . . 3 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1993 | 62 558 27 1346 Guns 1416 | 62 405 27 922 Cannons . | . . . . Explosions 571 | . 153 . 418 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 685 | 28 195 14 448 Thermal 731 | 34 210 13 474 Explosive 571 | . 153 . 418 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 252 | . 60 16 252 Average Temperature 79 | . 31 8 85 Received Heat Transfer 369 | . 78 12 279 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1771 | 75 475 37 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 401 | 5 277 196 401 Initial 91 | . 2 91 64 Average 182 | 1 95 185 249 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 59 | 100 80 100 27 Level 1 40 | . 19 . 71 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 13 3 27 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 8 | . . 6 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 5 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 23 . 6 Successful 16 | . 15 . 1 Failed 13 | . 8 . 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 24 | . 18 . 6 Terminals 27 | . 21 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 1 | . 1 . . Part Schematic 1 | . 1 . . Robot Schematic 1 | . 1 . . Robot Analysis 4 | . 4 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 6 | . 5 . 1 Track 3 | . 2 . 1 Botnet 2 | . 2 . . Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 28 Highest-Rated Ally 31 | . . 31 28 Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage 173 | . . 173 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1353 | 95 329 254 675 Spaces Moved 704 | 60 181 203 260 Core 3 | 1 . . 2 Treads . | . . . . Legs 701 | 59 181 203 258 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 135 | 118 120 120 161 Slowest Speed 400 | 120 150 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 40 43 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 37 | . 16 . 21 Melee . | . . . . Projectile 1 | . . . 1 AOE 36 | . 16 . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 948 | 74 249 211 414 Wait 111 | . 36 1 74 Move 701 | 59 180 202 260 Hop . | . . . . Pick Up 12 | 5 3 3 1 Fast Attach 15 | 7 3 . 5 Attach 4 | . . 2 2 Detach 1 | . . . 1 Swap 15 | . 3 1 11 Drop 11 | . 2 1 8 Fire 77 | 3 22 1 51 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 9) 337 | -10/Materials | Destroyed 7 combat bots 425 | -10/Materials | Entered Mines 428 | -10/Mines | Received a Mining Laser from a helpful Derelict 480 | -10/Mines | Discovered new exit (range 6) 544 | -10/Mines | Discovered new exit (range 9) 646 | -10/Mines | Found a hidden stash of uninstalled traps 679 | -10/Mines | Entered Materials 679 | -9/Materials | Accompanied by 1 ally 679 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1187 | -9/Materials | Discovered new exit (range 16) 1354 | -9/Materials | Self-destructed Last Messages --------------- EXIT=FOUND K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Electrolysis Chamber disabled. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Kicked K-01 Serf out of the way. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 51 matter. U-05 Engineer builds a Door. K-01 Serf collects debris. G-34 Mercenary destroyed. Acquired 35 matter. K-01 Serf collects debris. Lgt. Ion Engine destroyed. K-01 Serf collects debris. K-01 Serf cleans the Electrolysis Chamber. 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Y # + ?????????????????? | | ??????????????????# ####### # ????????????????? | | ??????????????????#???????# # ???????????????? | | ??????????????????????????# #? ??????????????? | | ??????????????????????????# #??! ?????????????? | | ??????????????????????????# #??! #????????????? | | ??????????????????????????# #???###????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 286 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Robot Schematics ------------------ R-06 Scavenger | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveDecoderScreen Manual? 0 Play Time 00:17:01 Cumulative 23.5 hours Start 2021.09.25 @ 17:31:48 End 2021.09.25 @ 17:44:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 44 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d94948e3-752c-48fb-9f9b-bf2e3d82d022