Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 01:28:29 Player: Null_error Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (651) 651 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3551 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 19/100 System Corruption 0% Temperature Cool (27) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Melee Analysis Suite Utility Shielding > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (5) ---- Wheel Improved Heat Sink Hacking Suite Shock Rifle Medium Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Small Storage Unit Medium Battery Advanced Weight Redist. System Improved Sensor Array > --- WEAPON ----------- Great Maul Makeshift Axe > --- INVENTORY -------- Ion Engine Light Treads Light Treads Heat Sink Improved Signal Interpreter Medium Laser Ion Cannon Heavy Explosive Trap [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Protection Utility Shielding Weapon Great Maul Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 32 | 7 2 2 2 4 15 Power 9 | 1 1 2 . 1 4 Engine 7 | 1 1 2 . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 7 | 2 . . 2 . 3 Treads 1 | . . . . . 1 Leg 4 | . . . 2 . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 . . . 1 5 Device 3 | 1 . . . . 2 Storage 2 | 1 . . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 8 | 2 1 . . 2 3 Energy Gun 2 | . 1 . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . . 1 16 Power 5 | . . . . . 5 Propulsion 4 | . . . . . 4 Utility 4 | . . . . 1 3 Weapon 4 | . . . . . 4 Highest Loss Streak 5 | . . . . 1 5 To Critical Strikes . | . . . . . . Average Backups 7 | 2 6 6 6 6 7 Power . | . 1 1 1 1 . Propulsion 1 | 1 2 2 2 2 1 Utility 2 | . 2 2 2 2 2 Weapon 2 | . . . 1 1 2 Tool/Special . | . . . . . . Unused Backups 12 | . . 2 . . 10 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 7 | . . 2 . . 5 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 99 100 99 91 Engine 12 | . 14 13 14 14 12 Core 1 | . . . . . 1 Leg 20 | . . . 14 28 24 Wheel 4 | . 28 28 13 . . Device 14 | . 14 14 14 2 15 Storage 17 | . 14 14 14 24 17 Energy Gun 2 | . 1 14 14 2 . Ballistic Gun 4 | . 26 14 14 11 . Impact Weapon 6 | . . . . 11 8 Slashing Weapon 6 | . . . . 2 8 Peak Build Rating 45 | 7 8 10 28 30 45 Average Rating 33 | 5 7 8 19 28 41 On Entrance 13 | . 7 8 10 28 30 Naked Turns . | . . . . . . Heaviest Build 27 | 14 16 15 13 19 27 Greatest Support 84 | 20 20 20 60 60 84 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 Average Carried 7 | 2 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 5 Class Distribution -------------------- 62% | Assassin 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 520 | 261 46 . . 88 125 Remotely . | . . . . . . Salvage Created 740 | 15 46 . . 49 630 Parts 36 | 3 3 . . . 30 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 1 . . 1 15 Melee 9 | . . . . . 9 Guns 1 | . 1 . . . . Cannons 1 | . . . . . 1 AOE 3 | . . . . . 3 Classes Destroyed 8 | 1 1 . . . 6 Worker 2 | . . . . . 2 Builder 4 | . . . . . 4 Tunneler 1 | 1 . . . . . Hauler 2 | . . . . . 2 Operator 2 | . . . . . 2 Swarmer 7 | . . . . . 7 Grunt 9 | . 1 . . 1 7 Brawler 1 | . . . . . 1 Best Kill Streak 10 | 1 1 . . 1 10 Combat Bots Only 5 | . 1 . . 1 5 Max Kills in Single Turn 8 | 1 1 . . 1 8 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 235 | . 4 . . 5 226 Missed 68 | . 2 . . 1 65 Hits 167 | . 2 . . 4 161 Melee 11 | . . . . . 11 Projectile 156 | . 2 . . 4 150 Critical Strikes 6 | . . . . . 6 Damage Taken 2842 | . 23 9 . 64 2746 Core 575 | . . . . 16 559 Absorbed by Shields . | . . . . . . Redirected to Shielding 27 | . . . . . 27 Core Remaining (%) 96 | 100 . . . 93 . Volleys Fired 22 | 6 5 . . . 11 Largest 2 | 2 2 . . . 2 Hottest 105 | 40 40 . . . 105 Shots Fired 35 | 12 10 . . . 13 Gun 24 | 12 10 . . . 2 Cannon 11 | . . . . . 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 22 | 12 10 . . . . Thermal 11 | . . . . . 11 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 6 | 1 3 . . . 6 Robot Miss Streak 3 | 3 2 . . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 53 | 4 6 . . 3 40 Core Hits 28 | 1 2 1 . . 24 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . . . 2 4 Critical Strikes 9 | . . . . 2 7 Smash 7 | . . . . 2 5 Sever 2 | . . . . . 2 Melee Attacks 69 | . . . . 3 66 Impact 46 | . . . . 3 43 Slashing 23 | . . . . . 23 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks 8 | . . . . . 8 Damage Inflicted 3049 | 38 57 3 . 148 2803 Guns 127 | 38 57 . . . 32 Cannons 222 | . . . . . 222 Explosions 859 | . . . . . 859 Melee 1774 | . . . . 148 1626 Ramming 67 | . . 3 . . 64 Kinetic 95 | 38 57 . . . . Thermal 1017 | . . . . . 1017 Explosive . | . . . . . . Electromagnetic 96 | . . . . . 96 Impact 1331 | . . . . 148 1183 Slashing 443 | . . . . . 443 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 898 | . . . . 98 800 Projectiles . | . . . . . . Explosions 291 | . . . . . 291 Melee 607 | . . . . 98 509 Knockbacks 8 | . . . . 2 6 Impact 7 | . . . . 2 5 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 300 | . . 1 . . 299 Shots 5 | . . . . . 5 Rammed 2 | . . 1 . . 1 Targets Rammed 15 | . . 1 . . 14 Kicked 13 | . . . . . 13 Crushed . | . . . . . . Highest Temperature 95 | . 8 . . . 95 Average Temperature 33 | . 5 . . . 38 Received Heat Transfer 1065 | . 12 . . 36 1017 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . . 1 5 Combat Hostiles 3 | . . . . 1 2 Parts Fried 6 | . . . . . 6 Impact Corruptions 21 | . . . . 3 18 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 783 | . . . . . 783 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 93 | 100 100 100 . 100 91 Level 1 6 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 331 | . 30 3 . 45 331 Initial 3 | . . 3 . . 1 Average 47 | . 9 . . 13 61 Influence Increases 933 | 5 30 . . 75 823 Destroy 0b10 Robot/C 340 | . 20 . . 20 300 Destroy 0b10 Robot/NC 55 | 5 . . . . 50 Destroy Leader 64 | . 10 . . 10 44 Successful Hack 7 | . . . . . 7 Disable Machine 105 | . . . . . 105 Destroy Structure 32 | . . . . . 32 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 315 | . . . . 30 285 Influence Decreases 655 | 5 20 10 . 70 550 Entered New Map 11 | . . 7 . . 4 Time Decay 484 | 5 20 3 . 60 396 Lost Part 160 | . . . . 10 150 Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 3 . . 5 53 Peak Tracking Total 11 | . 1 . . 2 11 Tactical Retreats 9 | . . . . 1 8 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 2 1 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . . . . . 7 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . . 1 3 . 2 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . . 1 11 . 4 Successful 13 | . . 1 11 . 1 Failed 3 | . . . . . 3 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 5 | . . . 1 . 4 Terminals 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . . 1 11 . 1 Record 10 | . . . 10 . . Robot Analysis 1 | . . . . . 1 Open Door 1 | . . 1 . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2085 | 20 90 210 204 34 1527 Sensors 1527 | . . . . . 1527 Seismic 558 | 20 90 210 204 34 . Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2445 | 78 90 210 204 185 1678 Spaces Moved 1507 | 58 87 249 241 201 671 Core 7 | 1 . . . . 6 Treads 3 | . . . . . 3 Legs 983 | . . . 120 201 662 Wheels 514 | 57 87 249 121 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 45 | 50 80 80 45 45 45 Average Speed 86 | 82 80 80 83 82 92 Slowest Speed 160 | 95 80 80 90 90 160 Overloaded Moves 169 | . . . 10 32 127 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 15 57 62 22 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 62 | . . . . . 62 Melee 5 | . . . . . 5 Projectile 1 | . . . . . 1 AOE 56 | . . . . . 56 Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2502 | 73 97 261 244 211 1616 Wait 836 | . . 1 . 3 832 Move 1502 | 57 86 248 240 200 671 Hop . | . . . . . . Pick Up 20 | 3 4 4 1 1 7 Fast Attach 20 | 7 . . . . 13 Attach 4 | . . 1 . 1 2 Detach . | . . . . . . Swap 11 | . 2 1 2 3 3 Drop 12 | . . 4 1 . 7 Fire 22 | 6 5 . . . 11 Melee 58 | . . . . 3 55 Ram 2 | . . 1 . . 1 Kick 13 | . . . . . 13 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 6) 169 | -10/Materials | Entered Mines 194 | -10/Mines | Met a Derelict bent on vengeance 212 | -10/Mines | Found a hidden stash of uninstalled traps 241 | -10/Mines | Learned Materials security intel 252 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 303 | -10/Mines | Build established: Mutant 375 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 376 | -10/Mines | Discovered new exit (range 5) 379 | -10/Mines | Entered Exiles 399 | -10/Exiles | Met 8R-AWN 413 | -10/Exiles | Met EX-HEX 436 | -10/Exiles | Met EX-BIN 452 | -10/Exiles | Aligned with FarCom system 452 | -10/Exiles | Given EX-Vault access code 472 | -10/Exiles | Opened EX-Vault 476 | -10/Exiles | Found Potential Leg 479 | -10/Exiles | Found Potential Leg 495 | -10/Exiles | Warned to stay clear of 0b10 Research branches 507 | -10/Exiles | Exiles lab attacked by MAIN.C 529 | -10/Exiles | Learned location of Zion (-7) 574 | -10/Exiles | Discovered new exit (range 12) 583 | -10/Exiles | Left Exiles lab with Potential Leg 583 | -10/Exiles | Entered Mines 718 | -9/Mines | Identified exit to Materials 723 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 738 | -9/Mines | Discovered exit to Materials (range 7) 768 | -9/Mines | Entered Materials 768 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1077 | -8/Materials | Build established: Assassin 2261 | -8/Materials | Lost 4 parts (2p1n1u) 2326 | -8/Materials | Core integrity fell below 50% 2412 | -8/Materials | Lost 4 parts (2n1u1w) 2424 | -8/Materials | Core integrity fell below 20% 2446 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02389_ Kicked Wall. 02389_ Destabilizing: Core damaged (-5). 02389_ Destabilizing: System interference. 02389_ Ion Cannon temporarily disabled. 02389_ Melee Analysis Suite temporarily disabled. 02394_ Kicked G-47 Trooper. <x4> 02410_ G-47 Trooper destroyed. 02412_ W-25 Informer sends out distress signal. 02415_ Ion Cannon destroyed. 02417_ Lgt. Nuclear Core destroyed. 02421_ Titanium Leg destroyed. 02426_ Acquired EM Shotgun. 02431_ Ion Cannon severed. 02432_ Sml. Storage Unit destroyed. 02433_ EM Shotgun destroyed. 02436_ Acquired Lgt. Treads. 02439_ Acquired Ion Cannon. 02444_ Slammed into L-31 Rogue. 02446_ Critical hit (Burn: +37). 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