Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 01:28:29
Player: Null_error
Result: Destroyed by L-31 Rogue with Katana
Performance
-------------
Evolutions (2) 1000
Regions Visited (5) 1000
Robots Destroyed (28) 140
Value Destroyed (651) 651
Prototype IDs (23) 460
Alien Tech Used (0) 0
Bonus (300) 300
TOTAL SCORE: 3551
Bonus
-------
Aligned with FarCom 300
Cogmind
---------
Core Integrity 0/550
Matter 272/300
Energy 19/100
System Corruption 0%
Temperature Cool (27)
Movement Treading (160)
Location -8/Materials
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (3) ---
Light Treads
> --- UTILITY (4) ------
Melee Analysis Suite
Utility Shielding
> --- WEAPON (2) -------
Ion Cannon
> --- INVENTORY (5) ----
Wheel
Improved Heat Sink
Hacking Suite
Shock Rifle
Medium Laser
Peak State
------------
> --- POWER ------------
Light Deuterium Engine
Nuclear Core
> --- PROPULSION -------
Carbon-fiber Leg
Potential Leg
Potential Leg
> --- UTILITY ----------
Small Storage Unit
Medium Battery
Advanced Weight Redist. System
Improved Sensor Array
> --- WEAPON -----------
Great Maul
Makeshift Axe
> --- INVENTORY --------
Ion Engine
Light Treads
Light Treads
Heat Sink
Improved Signal Interpreter
Medium Laser
Ion Cannon
Heavy Explosive Trap
[Rating: 45]
Favorites
-----------
Power Light Deuterium Engine
Engine Light Deuterium Engine
Power Core Nuclear Core
Propulsion Potential Leg
Treads Light Treads
Leg Potential Leg
Wheel Wheel
Utility Small Storage Unit
Device Improved Sensor Array
Storage Small Storage Unit
Processor Melee Analysis Suite
Protection Utility Shielding
Weapon Great Maul
Energy Gun Small Laser
Energy Cannon Ion Cannon
Ballistic Gun Light Assault Rifle
Impact Weapon Great Maul
Slashing Weapon Makeshift Axe
Build | -11 -10 -10 -10 -9 -8
------- Run | Yrd Mat Min Exi Min Mat
Slots Evolved 4 | . . . . . 4
Power 1 | . . . . . 1
Propulsion 1 | . . . . . 1
Utility 2 | . . . . . 2
Weapon . | . . . . . .
Parts Attached 32 | 7 2 2 2 4 15
Power 9 | 1 1 2 . 1 4
Engine 7 | 1 1 2 . 1 2
Core 2 | . . . . . 2
Reactor . | . . . . . .
Propulsion 7 | 2 . . 2 . 3
Treads 1 | . . . . . 1
Leg 4 | . . . 2 . 2
Wheel 2 | 2 . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Utility 8 | 2 . . . 1 5
Device 3 | 1 . . . . 2
Storage 2 | 1 . . . 1 .
Processor 1 | . . . . . 1
Hackware . | . . . . . .
Protection 2 | . . . . . 2
Artifact . | . . . . . .
Weapon 8 | 2 1 . . 2 3
Energy Gun 2 | . 1 . . . 1
Energy Cannon 2 | . . . . . 2
Ballistic Gun 2 | 2 . . . . .
Ballistic Cannon . | . . . . . .
Launcher . | . . . . . .
Special Weapon . | . . . . . .
Impact Weapon 1 | . . . . 1 .
Slashing Weapon 1 | . . . . 1 .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes . | . . . . . .
Parts Lost 17 | . . . . 1 16
Power 5 | . . . . . 5
Propulsion 4 | . . . . . 4
Utility 4 | . . . . 1 3
Weapon 4 | . . . . . 4
Highest Loss Streak 5 | . . . . 1 5
To Critical Strikes . | . . . . . .
Average Backups 7 | 2 6 6 6 6 7
Power . | . 1 1 1 1 .
Propulsion 1 | 1 2 2 2 2 1
Utility 2 | . 2 2 2 2 2
Weapon 2 | . . . 1 1 2
Tool/Special . | . . . . . .
Unused Backups 12 | . . 2 . . 10
Power . | . . . . . .
Propulsion 2 | . . . . . 2
Utility 7 | . . 2 . . 5
Weapon 3 | . . . . . 3
Tool/Special . | . . . . . .
Average Slot Usage (%) 93 | . 100 99 100 99 91
Engine 12 | . 14 13 14 14 12
Core 1 | . . . . . 1
Leg 20 | . . . 14 28 24
Wheel 4 | . 28 28 13 . .
Device 14 | . 14 14 14 2 15
Storage 17 | . 14 14 14 24 17
Energy Gun 2 | . 1 14 14 2 .
Ballistic Gun 4 | . 26 14 14 11 .
Impact Weapon 6 | . . . . 11 8
Slashing Weapon 6 | . . . . 2 8
Peak Build Rating 45 | 7 8 10 28 30 45
Average Rating 33 | 5 7 8 19 28 41
On Entrance 13 | . 7 8 10 28 30
Naked Turns . | . . . . . .
Heaviest Build 27 | 14 16 15 13 19 27
Greatest Support 84 | 20 20 20 60 60 84
Greatest Overweight (x) 1 | 1 . . . . 1
Average Overweight (x) . | . . . . . .
Largest Inventory Capacity 8 | 8 8 8 8 8 8
Average Capacity 7 | 7 8 8 8 8 7
Most Carried 8 | 3 8 8 8 8 8
Average Carried 7 | 2 6 7 7 7 7
Final Capacity 8 | 8 8 8 8 8 5
Final Carried 8 | 3 8 8 8 8 5
Class Distribution
--------------------
62% | Assassin
37% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Exiles
Mutant | -9/Mines
Assassin | -8/Materials
Resources | -11 -10 -10 -10 -9 -8
----------- Run | Yrd Mat Min Exi Min Mat
Matter Collected 520 | 261 46 . . 88 125
Remotely . | . . . . . .
Salvage Created 740 | 15 46 . . 49 630
Parts 36 | 3 3 . . . 30
Haulers Intercepted 2 | . . . . . 2
Recyclers Shooed 2 | 1 . 1 . . .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -10 -10 -9 -8
------- Run | Yrd Mat Min Exi Min Mat
Combat Hostiles Destroyed 17 | . 1 . . 1 15
Melee 9 | . . . . . 9
Guns 1 | . 1 . . . .
Cannons 1 | . . . . . 1
AOE 3 | . . . . . 3
Classes Destroyed 8 | 1 1 . . . 6
Worker 2 | . . . . . 2
Builder 4 | . . . . . 4
Tunneler 1 | 1 . . . . .
Hauler 2 | . . . . . 2
Operator 2 | . . . . . 2
Swarmer 7 | . . . . . 7
Grunt 9 | . 1 . . 1 7
Brawler 1 | . . . . . 1
Best Kill Streak 10 | 1 1 . . 1 10
Combat Bots Only 5 | . 1 . . 1 5
Max Kills in Single Turn 8 | 1 1 . . 1 8
Gunslinging . | . . . . . .
Exploded 3 | . . . . . 3
Melee 1 | . . . . . 1
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -10 -10 -9 -8
-------- Run | Yrd Mat Min Exi Min Mat
Hostile Shots Fired 235 | . 4 . . 5 226
Missed 68 | . 2 . . 1 65
Hits 167 | . 2 . . 4 161
Melee 11 | . . . . . 11
Projectile 156 | . 2 . . 4 150
Critical Strikes 6 | . . . . . 6
Damage Taken 2842 | . 23 9 . 64 2746
Core 575 | . . . . 16 559
Absorbed by Shields . | . . . . . .
Redirected to Shielding 27 | . . . . . 27
Core Remaining (%) 96 | 100 . . . 93 .
Volleys Fired 22 | 6 5 . . . 11
Largest 2 | 2 2 . . . 2
Hottest 105 | 40 40 . . . 105
Shots Fired 35 | 12 10 . . . 13
Gun 24 | 12 10 . . . 2
Cannon 11 | . . . . . 11
Launcher . | . . . . . .
Special . | . . . . . .
Kinetic 22 | 12 10 . . . .
Thermal 11 | . . . . . 11
Explosive . | . . . . . .
Electromagnetic 2 | . . . . . 2
Robot Hit Streak 6 | 1 3 . . . 6
Robot Miss Streak 3 | 3 2 . . . 1
Penetration Max . | . . . . . .
Secondary Targets . | . . . . . .
Shots Hit Robots 53 | 4 6 . . 3 40
Core Hits 28 | 1 2 1 . . 24
Critical Kills . | . . . . . .
Critical Parts Destroyed 6 | . . . . 2 4
Critical Strikes 9 | . . . . 2 7
Smash 7 | . . . . 2 5
Sever 2 | . . . . . 2
Melee Attacks 69 | . . . . 3 66
Impact 46 | . . . . 3 43
Slashing 23 | . . . . . 23
Piercing . | . . . . . .
Sneak Attacks 6 | . . . . . 6
Combat Hostiles . | . . . . . .
Follow-up Attacks 8 | . . . . . 8
Damage Inflicted 3049 | 38 57 3 . 148 2803
Guns 127 | 38 57 . . . 32
Cannons 222 | . . . . . 222
Explosions 859 | . . . . . 859
Melee 1774 | . . . . 148 1626
Ramming 67 | . . 3 . . 64
Kinetic 95 | 38 57 . . . .
Thermal 1017 | . . . . . 1017
Explosive . | . . . . . .
Electromagnetic 96 | . . . . . 96
Impact 1331 | . . . . 148 1183
Slashing 443 | . . . . . 443
Piercing . | . . . . . .
Highest Corruption . | . . . . . .
Average Corruption . | . . . . . .
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Overload Shots . | . . . . . .
Overflow Damage 898 | . . . . 98 800
Projectiles . | . . . . . .
Explosions 291 | . . . . . 291
Melee 607 | . . . . 98 509
Knockbacks 8 | . . . . 2 6
Impact 7 | . . . . 2 5
Kinetic . | . . . . . .
Secondary 1 | . . . . . 1
Self-Inflicted Damage 300 | . . 1 . . 299
Shots 5 | . . . . . 5
Rammed 2 | . . 1 . . 1
Targets Rammed 15 | . . 1 . . 14
Kicked 13 | . . . . . 13
Crushed . | . . . . . .
Highest Temperature 95 | . 8 . . . 95
Average Temperature 33 | . 5 . . . 38
Received Heat Transfer 1065 | . 12 . . 36 1017
Siege Activations . | . . . . . .
Martial Activations . | . . . . . .
Shielding Activations . | . . . . . .
Robots Disrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Robots Corrupted 6 | . . . . 1 5
Combat Hostiles 3 | . . . . 1 2
Parts Fried 6 | . . . . . 6
Impact Corruptions 21 | . . . . 3 18
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted 1 | . . . . . 1
Heat Transferred 783 | . . . . . 783
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions 1 | . . . . . 1
Alert | -11 -10 -10 -10 -9 -8
------- Run | Yrd Mat Min Exi Min Mat
Maximum Alert Level 1 | . . . . . 1
Low Security (%) 93 | 100 100 100 . 100 91
Level 1 6 | . . . . . 8
Level 2 . | . . . . . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Peak Influence 331 | . 30 3 . 45 331
Initial 3 | . . 3 . . 1
Average 47 | . 9 . . 13 61
Influence Increases 933 | 5 30 . . 75 823
Destroy 0b10 Robot/C 340 | . 20 . . 20 300
Destroy 0b10 Robot/NC 55 | 5 . . . . 50
Destroy Leader 64 | . 10 . . 10 44
Successful Hack 7 | . . . . . 7
Disable Machine 105 | . . . . . 105
Destroy Structure 32 | . . . . . 32
Partial Spotted 15 | . . . . 15 .
Lose Combat Pursuer 315 | . . . . 30 285
Influence Decreases 655 | 5 20 10 . 70 550
Entered New Map 11 | . . 7 . . 4
Time Decay 484 | 5 20 3 . 60 396
Lost Part 160 | . . . . 10 150
Squads Dispatched 4 | . 1 . . . 3
Investigation . | . . . . . .
Extermination . | . . . . . .
Reinforcement 4 | . 1 . . . 3
Assault . | . . . . . .
Garrison . | . . . . . .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded . | . . . . . .
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -10 -10 -9 -8
--------- Run | Yrd Mat Min Exi Min Mat
Distress Signals 2 | . . . . . 2
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 61 | . 3 . . 5 53
Peak Tracking Total 11 | . 1 . . 2 11
Tactical Retreats 9 | . . . . 1 8
Traps | -11 -10 -10 -10 -9 -8
------- Run | Yrd Mat Min Exi Min Mat
Traps Triggered 1 | . . . . . 1
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Most Traps Carried 3 | . . 3 2 1 1
Machines | -11 -10 -10 -10 -9 -8
---------- Run | Yrd Mat Min Exi Min Mat
Machines Disabled 7 | . . . . . 7
Max in Single Turn 2 | . . . . . 2
Machines Repaired . | . . . . . .
Machines Dismantled . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -10 -10 -9 -8
--------- Run | Yrd Mat Min Exi Min Mat
Machines Accessed 6 | . . 1 3 . 2
Terminals 2 | . . . . . 2
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Total Hacks 16 | . . 1 11 . 4
Successful 13 | . . 1 11 . 1
Failed 3 | . . . . . 3
Catastrophic 2 | . . . . . 2
Database Lockouts . | . . . . . .
Manual 5 | . . . 1 . 4
Terminals 4 | . . . . . 4
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Terminal Hacks 13 | . . 1 11 . 1
Record 10 | . . . 10 . .
Robot Analysis 1 | . . . . . 1
Open Door 1 | . . 1 . . .
Proto ID Catalog 1 | . . . 1 . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks . | . . . . . .
Recycling Unit Hacks . | . . . . . .
Scanalyzer . | . . . . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 2 | . . . . . 2
Full Trace Events . | . . . . . .
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8
------------ Run | Yrd Mat Min Exi Min Mat
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -10 -10 -9 -8
-------- Run | Yrd Mat Min Exi Min Mat
Total Allies . | . . . . . .
Largest Group . | . . . . . .
Highest-Rated Group . | . . . . . .
Highest-Rated Ally . | . . . . . .
Total Orders . | . . . . . .
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -10 -10 -9 -8
------- Run | Yrd Mat Min Exi Min Mat
Active Infowar (turns) 2085 | 20 90 210 204 34 1527
Sensors 1527 | . . . . . 1527
Seismic 558 | 20 90 210 204 34 .
Robot Analysis Total 1 | . . . . . 1
Derelict Logs Recovered 2 | . . 1 . 1 .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -10 -10 -9 -8
------------- Run | Yrd Mat Min Exi Min Mat
Turns Passed 2445 | 78 90 210 204 185 1678
Spaces Moved 1507 | 58 87 249 241 201 671
Core 7 | 1 . . . . 6
Treads 3 | . . . . . 3
Legs 983 | . . . 120 201 662
Wheels 514 | 57 87 249 121 . .
Hover . | . . . . . .
Flight . | . . . . . .
Fastest Speed 45 | 50 80 80 45 45 45
Average Speed 86 | 82 80 80 83 82 92
Slowest Speed 160 | 95 80 80 90 90 160
Overloaded Moves 169 | . . . 10 32 127
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Potential Cave-ins . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 36 | 4 15 57 62 22 57
Regions Visited 5
Branch Regions 3
Pre-discovered Areas 1 | . . . 1 . .
Known Exits Taken 1 | . . . . 1 .
Unknown Exits Taken 4 | 1 1 1 1 . .
Scrap Searched . | . . . . . .
Spaces Dug 5 | . . . . . 5
Terrain Destroyed 62 | . . . . . 62
Melee 5 | . . . . . 5
Projectile 1 | . . . . . 1
AOE 56 | . . . . . 56
Terrain Rammed 1 | . . . . . 1
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -10 -10 -9 -8
--------- Run | Yrd Mat Min Exi Min Mat
Total 2502 | 73 97 261 244 211 1616
Wait 836 | . . 1 . 3 832
Move 1502 | 57 86 248 240 200 671
Hop . | . . . . . .
Pick Up 20 | 3 4 4 1 1 7
Fast Attach 20 | 7 . . . . 13
Attach 4 | . . 1 . 1 2
Detach . | . . . . . .
Swap 11 | . 2 1 2 3 3
Drop 12 | . . 4 1 . 7
Fire 22 | 6 5 . . . 11
Melee 58 | . . . . 3 55
Ram 2 | . . 1 . . 1
Kick 13 | . . . . . 13
Crush 1 | . . . . . 1
Escape Stasis . | . . . . . .
Rewire 1 | . . 1 . . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials
History
---------
Turn | Location | Event
21 | -11/Scrapyard | Discovered new exit (range 15)
79 | -11/Scrapyard | Entered Materials
165 | -10/Materials | Discovered new exit (range 6)
169 | -10/Materials | Entered Mines
194 | -10/Mines | Met a Derelict bent on vengeance
212 | -10/Mines | Found a hidden stash of uninstalled traps
241 | -10/Mines | Learned Materials security intel
252 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor
303 | -10/Mines | Build established: Mutant
375 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
376 | -10/Mines | Discovered new exit (range 5)
379 | -10/Mines | Entered Exiles
399 | -10/Exiles | Met 8R-AWN
413 | -10/Exiles | Met EX-HEX
436 | -10/Exiles | Met EX-BIN
452 | -10/Exiles | Aligned with FarCom system
452 | -10/Exiles | Given EX-Vault access code
472 | -10/Exiles | Opened EX-Vault
476 | -10/Exiles | Found Potential Leg
479 | -10/Exiles | Found Potential Leg
495 | -10/Exiles | Warned to stay clear of 0b10 Research branches
507 | -10/Exiles | Exiles lab attacked by MAIN.C
529 | -10/Exiles | Learned location of Zion (-7)
574 | -10/Exiles | Discovered new exit (range 12)
583 | -10/Exiles | Left Exiles lab with Potential Leg
583 | -10/Exiles | Entered Mines
718 | -9/Mines | Identified exit to Materials
723 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
738 | -9/Mines | Discovered exit to Materials (range 7)
768 | -9/Mines | Entered Materials
768 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2
1077 | -8/Materials | Build established: Assassin
2261 | -8/Materials | Lost 4 parts (2p1n1u)
2326 | -8/Materials | Core integrity fell below 50%
2412 | -8/Materials | Lost 4 parts (2n1u1w)
2424 | -8/Materials | Core integrity fell below 20%
2446 | -8/Materials | Destroyed by L-31 Rogue with Katana
Last Messages
---------------
02389_ Kicked Wall.
02389_ Destabilizing: Core damaged (-5).
02389_ Destabilizing: System interference.
02389_ Ion Cannon temporarily disabled.
02389_ Melee Analysis Suite temporarily
disabled.
02394_ Kicked G-47 Trooper. <x4>
02410_ G-47 Trooper destroyed.
02412_ W-25 Informer sends out distress signal.
02415_ Ion Cannon destroyed.
02417_ Lgt. Nuclear Core destroyed.
02421_ Titanium Leg destroyed.
02426_ Acquired EM Shotgun.
02431_ Ion Cannon severed.
02432_ Sml. Storage Unit destroyed.
02433_ EM Shotgun destroyed.
02436_ Acquired Lgt. Treads.
02439_ Acquired Ion Cannon.
02444_ Slammed into L-31 Rogue.
02446_ Critical hit (Burn: +37).
Map
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 31
Energy Generation 23
Energy Capacity 440
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 15
Terrain Scan Density 10
Additional Mass Support 9
Armor Coverage 150
Utility Shielding 33
Evasion (%) 60
Melee Accuracy 5
Recoil Reduction 1
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Repaired
----------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed HardenedInertialConstruct
Manual? 0
Play Time 00:28:48
Cumulative 74.8 hours
Start 2025.05.14 @ 22:41:50
End 2025.05.19 @ 01:28:29
Sessions 5
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 88
Rogue 88
Adventurer 0
Explorer 0
Win Type -
Total 1
Types 1/0/0/0/0/0/0/0/0/0
Lore% 26
Gallery% 46
Achievement% 34
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 2
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters LOW_CONTRAST(5,10,15)
Steam 1
RUN: 10acfe00-2ee1-4a34-b469-ab3e3136742a