Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 00:18:06 Player: Schmee Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (2912) 2912 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 6279 Bonus ------- Follower Combat Kills 7 Friendly Fire -5 Cogmind --------- Core Integrity 228/700 Matter 208/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Core (1150) Ox22 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Reactive Plating > --- WEAPON (3) ------- Great Maul > --- INVENTORY (20) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System High-capacity Battery (250) Experimental Sensor Array Seismic Detector Core Analyzer Actuator Array Improved Medium Armor Plating Layered Light Armor Plating Reactive Plating Reflective Plating Reflective Plating Decoy Drone Bay Precision Shock Rifle Missile Launcher Heavy Flail Scythe Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Hybrid Deuterium Engine Improved Cooling System High-capacity Battery Experimental Sensor Array Seismic Detector Core Analyzer Actuator Array Improved Medium Armor Plating Layered Light Armor Plating Reactive Plating Reflective Plating Reflective Plating Decoy Drone Bay Missile Launcher Missile Launcher Heavy Mace Heavy Flail Great Maul Scythe [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Great Maul Energy Gun Precision Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . 1 . . . Parts Attached 117 | 1 10 4 45 8 14 35 Power 11 | . 2 . 4 1 . 4 Engine 10 | . 2 . 3 1 . 4 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 32 | . 3 . 17 1 6 5 Treads 12 | . 2 . 8 . 1 1 Leg 14 | . 1 . 5 1 5 2 Wheel 6 | . . . 4 . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 1 . 6 3 3 7 Device 5 | 1 . . 1 1 2 . Storage 3 | . 1 . 1 . 1 . Processor 4 | . . . . . . 4 Hackware . | . . . . . . . Protection 9 | . . . 4 2 . 3 Artifact . | . . . . . . . Weapon 53 | . 4 4 18 3 5 19 Energy Gun 6 | . . . . . . 6 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 4 | . . . . . 1 3 Ballistic Cannon 8 | . . . 4 2 2 . Launcher 5 | . . 2 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 26 | . 4 2 11 . 2 7 Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 Corrupted Parts 3 | . . . 2 . . 1 System Corruption 20 | . . . 18 . . 2 Parts Lost 26 | . 1 . 12 1 2 10 Power 4 | . . . 2 . . 2 Propulsion 16 | . 1 . 8 . 2 5 Utility 4 | . . . 2 1 . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . 1 . 3 1 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 100 93 100 98 89 Engine 9 | . 14 14 9 4 9 6 Treads 13 | . 14 28 21 . 2 6 Leg 16 | . 12 . 5 33 33 21 Wheel 1 | . . . 2 . . 2 Device 8 | . 14 14 3 . 14 7 Storage 10 | . 14 14 11 11 9 7 Processor 2 | . . . . . . 11 Protection 3 | . . . 5 10 2 2 Energy Cannon 2 | . . . 3 11 . . Ballistic Gun 1 | . . . . . . 6 Ballistic Cannon 7 | . . . 6 17 16 3 Impact Weapon 16 | . 27 25 22 . 9 7 Peak Build Rating 53 | 7 8 8 27 33 35 53 Average Rating 23 | 6 7 7 17 27 33 40 On Entrance 17 | 6 7 8 8 26 32 34 Naked Turns . | . . . . . . . Heaviest Build 83 | 12 20 21 64 71 75 83 Greatest Support 61 | 20 40 40 60 51 61 44 Greatest Overweight (x) 19 | . 1 . 6 1 1 19 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 Average Capacity 16 | 8 9 10 17 20 20 20 Most Carried 20 | 6 10 10 20 20 20 20 Average Carried 16 | 6 8 9 16 19 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 Final Carried 20 | 6 10 10 20 20 20 20 Class Distribution -------------------- 41% | Mutant 16% | Tank 15% | Gladiator 10% | Scavenger-Mutant 8% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2242 | 220 204 225 661 247 258 427 Remotely . | . . . . . . . Salvage Created 3547 | 72 487 250 1478 102 384 774 Parts 177 | 4 31 16 64 11 8 43 Haulers Intercepted 9 | . 1 . 4 . 3 1 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 81 | . 12 10 30 11 4 14 Melee 24 | . 10 1 9 . 1 3 Guns 2 | . . . . . . 2 Cannons 20 | . . . 10 7 2 1 AOE 20 | . . 8 3 4 . 5 Classes Destroyed 14 | 2 7 . 1 2 . 2 Worker 7 | . 1 2 2 . 1 1 Builder 4 | . 1 . 3 . . . Tunneler 3 | 1 . 1 . . 1 . Hauler 9 | . 1 . 4 . 3 1 Recycler 7 | 1 1 1 2 . 1 1 Operator 5 | . 2 . 1 . . 2 Watcher 5 | . 1 . 2 . . 2 Swarmer 25 | . 5 8 5 4 . 3 Grunt 34 | . 7 2 16 1 2 6 Brawler 1 | . . . . . . 1 Sentry 13 | . . . 9 . 2 2 Demolisher 2 | . . . . 2 . . Programmer 2 | . . . . . . 2 Assembled 4 | . . . . 4 . . Best Kill Streak 9 | 1 9 3 4 4 1 6 Combat Bots Only 5 | . 5 3 3 4 1 5 Max Kills in Single Turn 3 | 1 1 3 2 2 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 2 . 3 Melee 1 | . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 637 | . 74 16 220 27 9 291 Missed 183 | . 18 5 54 2 2 102 Damage Taken 6026 | . 507 122 2374 545 472 2006 Core 1134 | . 112 15 332 63 140 472 Absorbed by Shields . | . . . . . . . Ignored by Resistances 56 | . . . . 12 10 34 Regen/Repaired (Parts) 258 | . . . 258 . . . Core Remaining (%) 56 | 100 . 49 . 1 74 . Volleys Fired 98 | 10 . 5 38 17 8 20 Largest 3 | 2 . 1 3 3 3 3 Hottest 165 | 70 . 30 153 153 136 165 Shots Fired 220 | 20 . 5 78 44 24 49 Gun 63 | 20 . . . . 3 40 Cannon 141 | . . . 75 40 21 5 Launcher 16 | . . 5 3 4 . 4 Special . | . . . . . . . Kinetic 121 | 10 . . 39 27 24 21 Thermal 59 | 10 . . 36 13 . . Explosive 16 | . . 5 3 4 . 4 Electromagnetic 24 | . . . . . . 24 Robot Hit Streak 10 | 3 . 5 7 4 10 10 Robot Miss Streak 8 | 2 . . 4 3 8 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 264 | 10 38 11 116 21 23 45 Core Hits 114 | 4 14 8 30 12 14 32 Critical Kills 9 | . 4 . 3 . . 2 Critical Parts Destroyed 23 | . 3 2 14 . 2 2 Critical Strikes 34 | . 7 2 19 . 2 4 Smash 34 | . 7 2 19 . 2 4 Melee Attacks 247 | . 63 9 122 . 21 32 Impact 245 | . 63 9 122 . 21 30 Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks 30 | . 6 5 10 . 6 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 34 | . 6 1 25 . 1 1 Damage Inflicted 9881 | 118 1128 739 4407 662 874 1953 Guns 655 | 118 . . . . 12 525 Cannons 1683 | . . . 878 458 288 59 Explosions 1637 | . . 379 363 177 . 718 Melee 5871 | . 1128 360 3166 . 574 643 Ramming 35 | . . . . 27 . 8 Kinetic 1331 | 43 . . 447 304 300 237 Thermal 660 | 75 . . 431 154 . . Explosive 1637 | . . 379 363 177 . 718 Electromagnetic 347 | . . . . . . 347 Impact 5871 | . 1128 360 3166 . 574 643 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . 2 2 18 18 1 3 Average Corruption 8 | . 2 2 16 18 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 114 | . 6 11 60 28 7 2 Message Errors 30 | . . 5 17 8 . . Matter Fused 23 | . 2 3 8 6 3 1 Heat Flow Errors 10 | . . . 6 2 2 . Energy Discharges 14 | . 1 1 9 3 . . Parts Rejected 2 | . . . 2 . . . Data Loss (minor) 12 | . 3 1 6 1 1 . Data Loss (major) 10 | . . 1 5 3 1 . Misfires 8 | . . . 4 3 . 1 Alerts 3 | . . . 2 1 . . Weapon Failures 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 2106 | . 198 165 1250 1 245 247 Projectiles 1 | . . . . 1 . . Explosions 117 | . . 32 65 . . 20 Melee 1988 | . 198 133 1185 . 245 227 Knockbacks 31 | . 5 1 16 3 4 2 Impact 24 | . 5 1 14 . 2 2 Kinetic 7 | . . . 2 3 2 . Secondary . | . . . . . . . Self-Inflicted Damage 121 | . . 4 86 31 . . Shots 4 | . . 1 1 2 . . Rammed . | . . . . . . . Targets Rammed 6 | . . . . 4 . 2 Kicked 6 | . . . . 4 . 2 Crushed . | . . . . . . . Highest Temperature 433 | 100 . . 433 429 219 383 Average Temperature 114 | 40 . . 112 159 73 114 Received Heat Transfer 1848 | . 141 36 921 48 81 621 Effects 9 | . . . . 7 . 2 Interference 6 | . . . . 6 . . Short Circuit 2 | . . . . 1 . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 30 | . 5 3 13 . 5 4 Combat Hostiles 15 | . 2 1 8 . 1 3 Parts Fried 42 | . 7 3 15 . 9 8 Impact Corruptions 75 | . 12 7 40 . 9 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1073 | 222 . . 629 222 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 391 | 10 176 358 391 293 109 373 Initial 144 | . 6 31 82 144 52 2 Average 110 | 5 77 124 173 199 39 53 Maximum Alert Level 1 | . . 1 1 1 . 1 Low Security (%) 78 | 100 100 65 64 35 100 95 Level 1 21 | . . 34 35 64 . 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 4 . 4 1 2 4 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 12 | . 4 . 4 1 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 11 | . 3 . 5 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 26 10 51 13 7 30 Peak Tracking Total 10 | . 6 3 7 4 2 10 Tactical Retreats 10 | . 3 . 3 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 9 | . 2 . 5 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 13 | . 1 2 7 . . 3 Max in Single Turn 2 | . 1 1 2 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 21 | . 4 . 7 2 3 5 Terminals 16 | . 4 . 5 . 3 4 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 12 . 15 2 5 8 Successful 21 | . 5 . 10 2 3 1 Failed 21 | . 7 . 5 . 2 7 Catastrophic 6 | . 1 . 1 . 2 2 Database Lockouts . | . . . . . . . Manual 22 | . 12 . 4 . 3 3 Terminals 33 | . 12 . 9 . 5 7 Fabricators 1 | . . . . . . 1 Repair Stations 6 | . . . 6 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 . 3 2 3 . Robot Analysis 2 | . 2 . . . . . Open Door 2 | . . . . 2 . . Branch Access Points 2 | . . . 1 . 1 . Unreport Threat 4 | . 1 . 2 . 1 . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 15 | . 3 . 6 . 2 4 Full Trace Events 2 | . . . . . 1 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 90 | . . . 90 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 10 | . . 10 . . . . Total Damage 165 | . . 165 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 8217 | 72 898 907 2659 617 1443 1621 Spaces Moved 3925 | 36 512 540 1079 264 671 823 Core 1 | . . . . . . 1 Treads 1445 | . 261 540 644 . . . Legs 1888 | 36 251 . 159 264 671 507 Wheels 591 | . . . 276 . . 315 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 115 | 120 120 160 155 200 195 115 Average Speed 174 | 120 140 160 186 200 195 167 Slowest Speed 1000 | 120 190 160 400 200 197 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 55 | 3 66 94 78 52 73 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 29 | . . . 11 . 7 11 Terrain Destroyed 247 | . . 49 93 32 11 62 Melee 28 | . . . 10 . 7 11 Projectile 28 | . . . 12 12 4 . AOE 191 | . . 49 71 20 . 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 4729 | 46 595 568 1479 316 758 967 Wait 245 | . 6 3 173 15 25 23 Move 3919 | 35 511 539 1078 263 670 823 Hop . | . . . . . . . Pick Up 75 | . 8 5 31 4 12 15 Fast Attach 29 | 1 2 . 17 . 2 7 Attach 25 | . 1 . 12 1 3 8 Detach 6 | . . . 4 . . 2 Swap 63 | . 7 4 16 7 9 20 Drop 67 | . 7 5 22 5 13 15 Fire 98 | 10 . 5 38 17 8 20 Melee 191 | . 53 7 88 . 16 27 Ram . | . . . . . . . Kick 6 | . . . . 4 . 2 Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Discovered new exit (range 7) 706 | -10/Materials | Discovered new exit (range 10) 971 | -10/Materials | Entered Mines 995 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 997 | -10/Mines | Discovered new exit (range 5) 1093 | -10/Mines | Discovered new exit (range 9) 1215 | -10/Mines | Discovered new exit (range 14) 1223 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1233 | -10/Mines | Found Prototype Device 1264 | -10/Mines | Received a Mining Laser from a helpful Derelict 1353 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1495 | -10/Mines | Core integrity fell below 50% 1644 | -10/Mines | Learned Materials security intel 1878 | -10/Mines | Entered Materials 1878 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2209 | -9/Materials | Build established: Scavenger-Mutant 2231 | -9/Materials | Repaired Lgt. Treads 2259 | -9/Materials | Repaired Hammer 2441 | -9/Materials | Discovered new exit (range 7) 2571 | -9/Materials | Discovered new exit (range 16) 2941 | -9/Materials | Build established: Mutant 3033 | -9/Materials | Discovered new exit (range 10) 3115 | -9/Materials | System corruption reached 10% 3392 | -9/Materials | Core integrity fell below 50% 3665 | -9/Materials | Lost 3 parts (2n1u) 3800 | -9/Materials | Discovered new exit (range 8) 3813 | -9/Materials | Discovered new exit (range 13) 3814 | -9/Materials | Core integrity fell below 20% 4118 | -9/Materials | Build established: Scavenger-Tank 4236 | -9/Materials | Discovered new exit (range 15) 4289 | -9/Materials | Repaired Great Maul 4397 | -9/Materials | Identified exit to Mines 4397 | -9/Materials | Identified exit to Storage 4486 | -9/Materials | Build established: Tank 4537 | -9/Materials | Entered Mines 4616 | -9/Mines | Found the Drone Emporium 4632 | -9/Mines | Found Prototype Device 4664 | -9/Mines | Learned Materials trap positions 4670 | -9/Mines | Found a hidden stash of uninstalled traps 4818 | -9/Mines | Assembled infested the area 4823 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4840 | -9/Mines | Discovered new exit (range 12) 4921 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5154 | -9/Mines | Entered Materials 5154 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5155 | -8/Materials | Loaded intel: 10 trap records 5640 | -8/Materials | Build established: Gladiator 5721 | -8/Materials | Discovered new exit (range 4) 5918 | -8/Materials | Crushed by falling debris 6314 | -8/Materials | Build established: Gunner 6513 | -8/Materials | Discovered new exit (range 16) 6597 | -8/Materials | Entered Factory 6597 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7307 | -7/Factory | Build established: Mutant 7465 | -7/Factory | Discovered new exit (range 10) 7618 | -7/Factory | Identified exit to Factory 8179 | -7/Factory | Core integrity fell below 50% 8212 | -7/Factory | Lost 6 parts (1p2n1u2w) 8218 | -7/Factory | Self-destructed Last Messages --------------- 08169_ U-05 Engineer lays Concrete. 08171_ R-06 Scavenger collects Prototype Ballistic Cannon. 08172_ U-05 Engineer lays Concrete. 08174_ R-06 Scavenger collects Prototype Ballistic Cannon. 08175_ Prc. Shock Rifle destroyed. 08181_ Melee Analysis Suite destroyed. 08182_ The unstable cave ceiling collapses. 08184_ Imp. Heat Sink crushed. 08186_ Acquired Arm. Huge Wheel. 08194_ Acquired Reactive Plating. 08194_ Slug penetrates Wall. 08197_ Acquired Imp. Carbon-fiber Leg. 08204_ Penetrated by Slug. 08204_ G-47 Trooper destroyed. 08207_ Slug penetrates K-01 Serf. 08210_ >> Machine Analyzer network decryption results: 08210_ Garrison Access x2 08212_ W-25 Informer sends out distress signal. 08217_ Arm. Huge Wheel destroyed. 08217_ Slug penetrates Wall. 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"""" #??????????? | | ???????????????????# """"?#??????????? | | ???????????????????# ?""""????????????? | | ???????????????????# ?????????????????? | | ???????????????????# "" ""?????????????????? | | ???????????????????# ""G""?????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????"""""""?????? | | ???????????????????????????????"""""""?????? | | ???????????????????????????????"""""""?????? | | ???????????????????????????????"""""""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorArcMegatreads Manual? 0 Play Time 01:01:35 Cumulative 177.1 hours Start 2024.09.09 @ 23:08:12 End 2024.09.10 @ 00:18:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 86 Adventurer 0 Explorer 2 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 168f075e-39d8-4338-9069-de1f6bbc82b2