Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.08 @ 21:54:50 Player: TLFP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (77) 385 Value Destroyed (3312) 3312 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2613) 2613 TOTAL SCORE: 11710 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 794 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 614 Friendly Fire -16 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Makeshift System Shield Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Experimental Matter Compressor (500) Makeshift System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Targeting Computer Target Analyzer Experimental Target Analyzer Improved Armor Integrity Analyzer Experimental Cloaking Device Experimental Focal Shield Makeshift System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Vortex Rifle Bore Cannon Bore Cannon > --- INVENTORY -------- Vortex Rifle Bore Cannon Smartbomb Launcher [Rating: 99] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Target Analyzer Device Advanced Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Bore Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 7 | . . 2 1 1 . . 1 . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 146 | . 5 23 14 17 2 19 32 15 . . . 14 5 Power 9 | . 1 2 1 1 . 1 2 1 . . . . . Engine 5 | . 1 2 . 1 . . . 1 . . . . . Core 4 | . . . 1 . . 1 2 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 45 | . 2 10 7 5 . 5 7 5 . . . 4 . Treads 20 | . 1 4 3 2 . 2 . 4 . . . 4 . Leg 15 | . . 5 4 2 . 2 2 . . . . . . Wheel 2 | . 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . . 1 . 1 5 1 . . . . . Utility 54 | . 2 6 2 7 2 8 14 3 . . . 8 2 Device 18 | . . . . 1 1 4 6 1 . . . 3 2 Storage 7 | . 1 2 . 2 . 1 . . . . . 1 . Processor 11 | . . . 1 1 1 1 6 . . . . 1 . Hackware 5 | . . . . . . 1 . 1 . . . 3 . Protection 13 | . 1 4 1 3 . 1 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | . . 5 4 4 . 5 9 6 . . . 2 3 Energy Gun 11 | . . 1 3 2 . . 3 . . . . 1 1 Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 13 | . . 1 1 2 . 2 4 3 . . . . . Ballistic Cannon 6 | . . . . . . 1 . 3 . . . . 2 Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . . . . . . 6 . Parts Lost 72 | . . 11 12 1 6 9 13 8 . 1 . 8 3 Power 7 | . . 2 1 . 1 1 . 1 . . . 1 . Propulsion 20 | . . 4 4 . 1 3 2 3 . 1 . 2 . Utility 22 | . . 2 2 1 3 3 6 3 . . . 1 1 Weapon 23 | . . 3 5 . 1 2 5 1 . . . 4 2 Highest Loss Streak 12 | . . 8 12 1 5 2 7 8 . 1 . 6 2 Average Slot Usage (%) 75 | . 98 85 85 90 62 68 77 84 82 77 76 92 27 Engine 3 | . 14 10 2 6 4 . . 2 5 5 5 4 . Treads 10 | . 13 11 7 5 6 7 . 18 23 18 17 18 . Leg 3 | . 1 4 9 17 5 4 5 . . . . . . Flight 2 | . . . . . . 3 10 6 . . . . . Device 5 | . . . . . 6 9 10 4 5 5 5 5 9 Storage 3 | . 14 20 17 7 4 1 . . . . . . . Processor 14 | . . . 8 12 7 9 16 26 23 23 23 22 5 Hackware 5 | . . . . . . 6 5 . . . . 15 11 Protection 6 | . 12 13 12 20 11 3 6 3 5 5 5 4 . Energy Gun 1 | . . 2 12 7 4 . 2 . . . . . . Ballistic Gun 4 | . 28 6 . 9 9 5 7 7 . . . . . Ballistic Cannon 6 | . . . . . . 5 . 9 17 17 17 14 . Slashing Weapon 1 | . . 3 1 . . 3 3 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 41 | 9 18 33 35 35 35 41 36 40 40 40 40 40 9 Greatest Support 111 | 20 20 40 45 56 56 40 40 93 93 93 73 111 3 Greatest Overweight (x) 9 | . 1 9 1 1 1 5 4 . . . . . 2 Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 12 | . 8 12 10 6 6 4 4 4 4 4 4 4 4 Average Capacity 4 | . 7 11 9 6 5 4 4 4 4 4 4 4 4 Most Carried 12 | . 8 12 10 6 5 4 4 4 4 4 4 4 4 Average Carried 4 | . 6 9 9 3 4 3 3 3 3 4 4 3 3 Final Capacity 10 | 6 8 10 4 6 4 4 4 4 4 4 4 4 4 Final Carried 7 | 6 7 7 4 5 3 4 3 4 4 4 4 4 3 Class Distribution -------------------- 40% | Mutant 23% | Scavenger-Gunner 11% | Hacker-Mutant 7% | Hacker-Gunner 5% | Tank 3% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Matter Collected 3302 | 200 37 209 112 83 . 715 582 297 . 78 121 802 66 Remotely . | . . . . . . . . . . . . . . Salvage Created 3206 | . 161 407 187 185 . 877 570 522 . 30 54 183 30 Parts 172 | . 8 12 15 14 . 41 30 33 . 3 4 12 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . . 8 5 136 . Prevented 6 | . . . . . . . . . . . . 6 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Combat Hostiles Destroyed 65 | . 4 10 6 4 . 16 9 7 . 2 1 5 1 Melee 13 | . . 5 1 . . 1 3 2 . . . 1 . Guns 35 | . 4 1 5 4 . 10 6 4 . . . 1 . Cannons 12 | . . . . . . 5 . 1 . 2 1 2 1 AOE 1 | . . . . . . . . . . . . 1 . Classes Destroyed 16 | . 1 4 . 1 . 5 . 1 . . . 4 . Worker 2 | . . . . . . 2 . . . . . . . Builder 3 | . . . . . . 2 . 1 . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 3 | . . . . . . 3 . . . . . . . Operator 2 | . . . . . . 1 . 1 . . . . . Watcher 1 | . . . . . . . . 1 . . . . . Swarmer 12 | . . 3 2 . . 4 . . . 2 . 1 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 19 | . 4 5 1 2 . 5 . 2 . . . . . Brawler 2 | . . 1 . . . 1 . . . . . . . Sentry 14 | . . 1 3 . . 1 4 5 . . . . . Demolisher 1 | . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 7 | . . . . . . 2 4 . . . 1 . . Programmer 7 | . . . . 2 . 3 1 . . . . . 1 Executioner 1 | . . . . . . . . . . . . 1 . Best Kill Streak 4 | . 4 3 3 2 . 3 2 3 . 2 1 3 1 Combat Bots Only 4 | . 4 3 3 2 . 2 2 3 . 2 1 3 1 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 1 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . Melee 1 | . . 1 1 . . 1 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Damage Taken 11665 | . 282 1548 1963 222 251 1997 1564 1060 . 195 18 2013 552 Core 2713 | . . 250 462 15 58 445 237 235 . . . 580 431 Absorbed by Shields 360 | . . . . . . . . 130 . . . 230 . Core Remaining (%) 53 | 100 100 37 16 . . 26 . 44 . . . . . Volleys Fired 232 | . 22 18 20 8 . 83 26 31 . 5 1 13 5 Largest 3 | . 2 1 2 3 . 2 3 3 . 3 3 1 1 Hottest 171 | . 40 45 108 125 . 128 125 171 . 171 171 57 57 Shots Fired 384 | . 44 18 35 21 . 112 45 73 . 15 3 13 5 Gun 285 | . 44 18 35 21 . 69 45 43 . . . 7 3 Cannon 97 | . . . . . . 43 . 30 . 15 3 4 2 Launcher 2 | . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . Kinetic 305 | . 44 14 7 13 . 101 29 73 . 15 3 4 2 Thermal 50 | . . . 20 8 . 11 11 . . . . . . Explosive 2 | . . . . . . . . . . . . 2 . Electromagnetic 17 | . . 4 8 . . . 5 . . . . . . Entropic 10 | . . . . . . . . . . . . 7 3 Robot Hit Streak 16 | . 9 5 12 9 . 10 11 16 . 3 1 6 3 Robot Miss Streak 4 | . 3 2 2 4 . 3 2 4 . 2 1 2 1 Penetration Max 2 | . . . . . . 1 . 2 . . . . . Secondary Targets 5 | . 1 . 2 . . . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . Shots Hit Robots 320 | . 27 52 27 16 . 75 44 61 . 6 1 8 3 Core Hits 153 | . 11 12 10 14 . 34 21 33 . 3 1 13 1 Critical Hits 48 | . . . . . . 14 3 22 . 3 1 3 2 Critical Kills 16 | . . . . . . 5 2 4 . 2 1 1 1 Critical Parts Destroyed 28 | . . . . . . 9 . 15 . 1 . 2 1 Melee Attacks 87 | . . 46 . . . 11 15 15 . . . . . Impact 37 | . . 37 . . . . . . . . . . . Slashing 50 | . . 9 . . . 11 15 15 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . . . . . Damage Inflicted 8612 | . 241 1173 508 311 . 2352 1086 1575 . 61 16 1107 182 Guns 4006 | . 241 147 398 311 . 1138 689 780 . . . 190 112 Cannons 1421 | . . . . . . 626 . 562 . 61 16 86 70 Explosions 1292 | . . . 107 . . 368 . . . . . 817 . Melee 1872 | . . 1026 . . . 220 397 229 . . . . . Ramming 21 | . . . 3 . . . . 4 . . . 14 . Kinetic 4222 | . 241 97 90 208 . 1582 429 1342 . 61 16 86 70 Thermal 1127 | . . . 265 103 . 550 209 . . . . . . Explosive 876 | . . . 59 . . . . . . . . 817 . Electromagnetic 192 | . . 50 91 . . . 51 . . . . . . Impact 859 | . . 859 . . . . . . . . . . . Slashing 1013 | . . 167 . . . 220 397 229 . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 302 | . . . . . . . . . . . . 190 112 Highest Corruption 38 | . . 5 . 2 19 38 1 2 . . . 3 4 Average Corruption 13 | . . 3 . 1 12 27 1 1 . . . 2 2 Corruption Purged 4 | . . . . . . . . . . . . . 4 Effects 220 | . . 13 . 7 10 166 3 7 . . . 1 13 Message Errors 38 | . . 2 . 1 2 26 1 2 . . . 1 3 Matter Fused 24 | . . . . . 2 19 . . . . . . 3 Heat Flow Errors 19 | . . 4 . 4 2 8 . . . . . . 1 Energy Discharges 20 | . . 3 . . . 14 . 2 . . . . 1 Parts Rejected 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 23 | . . 1 . 1 . 16 . 1 . . . . 4 Data Loss (major) 13 | . . 1 . . 1 11 . . . . . . . Misfires 4 | . . . . . . 4 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . Misdirections 26 | . . . . . 3 23 . . . . . . . Targeting Errors 41 | . . 2 . 1 . 34 1 2 . . . . 1 Weapon Failures 9 | . . . . . . 8 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 252 | . . 129 . . . 107 . . . . . 16 . Projectiles 6 | . . . . . . 6 . . . . . . . Explosions 117 | . . . . . . 101 . . . . . 16 . Melee 129 | . . 129 . . . . . . . . . . . Knockbacks 16 | . . 8 . . . 5 . 1 . 1 . . 1 Impact 8 | . . 8 . . . . . . . . . . . Kinetic 8 | . . . . . . 5 . 1 . 1 . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . . . 147 . . 165 . . . . . 7 . Shots 4 | . . . 2 . . 2 . . . . . . . Rammed 2 | . . . . . . . . 1 . . . 1 . Targets Rammed 3 | . . . 1 . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 303 | . 71 180 303 255 68 273 214 133 . 81 21 . 123 Average Temperature 68 | . 25 59 108 82 51 94 71 48 . 35 14 . 63 Received Heat Transfer 2398 | . 162 519 441 18 . 471 186 357 . 18 . 205 21 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . 6 . . . . . . . . . . . Impact Corruptions 7 | . . 7 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred 1779 | . . . 532 199 . 600 448 . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Peak Influence 872 | . 160 354 281 85 44 314 718 872 846 . . . . Initial 427 | . . 67 128 32 29 . 130 351 427 . . . . Average 226 | . 60 225 157 52 18 84 402 662 638 . . . . Maximum Alert Level 3 | . . 1 1 . . 1 3 3 3 . . . . Low Security (%) 63 | . 100 39 72 100 100 89 26 . . . . . . Level 1 15 | . . 60 27 . . 10 3 22 . . . . . Level 2 12 | . . . . . . . 67 14 51 . . . . Level 3 9 | . . . . . . . 3 62 48 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 1 2 . 5 6 3 . . . . . Investigation 7 | . 1 1 . 1 . . 2 2 . . . . . Extermination 4 | . . . . 1 . 2 1 . . . . . . Reinforcement 7 | . 1 . 1 . . 3 1 1 . . . . . Assault 1 | . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Distress Signals 9 | . 3 . 1 . . 2 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 8 20 26 5 6 32 12 25 3 5 2 37 8 Peak Tracking Total 23 | . 5 5 17 2 6 5 2 7 1 5 1 23 6 Tactical Retreats 22 | . 1 10 1 . . 4 . 1 . . . 4 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Traps Triggered 12 | . . 2 . 2 . 8 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 26 | . . 1 . . . . . . . . . 24 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Machines Disabled 17 | . . 1 1 1 . 7 1 4 . . . 2 . Max in Single Turn 4 | . . 1 1 1 . 4 1 1 . . . 1 . Garrison Access 2 | . . . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Machines Accessed 25 | . 1 1 . 4 . 3 5 6 1 1 . 3 . Terminals 12 | . . . . 2 . 2 2 6 . . . . . Fabricators 4 | . . . . 1 . . 2 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . . . . . . Total Hacks 59 | . 1 2 . 5 . 6 16 9 3 11 . 6 . Successful 35 | . 1 1 . 1 . 2 7 4 2 11 . 6 . Failed 24 | . . 1 . 4 . 4 9 5 1 . . . . Catastrophic 12 | . . . . 3 . 2 4 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 1 2 . . . 1 3 . . . . 2 . Terminals 22 | . . . . 3 . 4 6 9 . . . . . Fabricators 10 | . . . . 1 . . 6 . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 2 4 . . . . . . Terminal Hacks 23 | . . . . . . 1 1 4 . 11 . 6 . Record 11 | . . . . . . . . . . 11 . . . Part Schematic 2 | . . . . . . 1 1 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . Open Door 4 | . . . . . . . . 2 . . . 2 . Locate Traps 1 | . . . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 7 | . . . . 1 . . 4 . 2 . . . . Load Schematic 3 | . . . . . . . 2 . 1 . . . . Build 4 | . . . . 1 . . 2 . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 1 1 . . . . 2 . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . . . 3 . 3 3 4 . . . . . Full Trace Events 5 | . . . . 1 . . 2 2 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . . Parts Built 2 | . . . . 1 . . . . 1 . . . . Matter 592 | . . . . 168 . . 212 . 212 . . . . Time 296 | . . . . 84 . . 106 . 106 . . . . Total Part Build Rating 10 | . . . . 4 . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 4 1 . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . Robots Rewired 11 | . . . . . . . . 6 . . . 5 . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Total Allies 14 | . . . . . . . . 7 . 2 . 5 . Largest Group 9 | . . . . . . . . 7 5 6 6 9 . Highest-Rated Group 370 | . . . . . . . . 340 256 165 165 370 . Highest-Rated Ally 156 | . . . . . . . . 156 137 37 37 60 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 134 | . . . . . . . . 76 4 10 10 34 . Total Damage 3117 | . . . . . . . . 1947 51 164 152 803 . Kills 27 | . . . . . . . . 17 . 3 1 6 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Turns Passed 9275 | . 169 610 450 739 157 2115 756 696 203 548 402 1575 855 Spaces Moved 5096 | 1 112 270 246 456 153 1122 494 390 60 332 250 954 256 Core 579 | . . 3 32 . 77 146 4 . . . . 61 256 Treads 2597 | . . 121 122 147 43 352 . 277 60 332 250 893 . Legs 1236 | 1 9 39 1 309 33 624 220 . . . . . . Wheels 301 | . 103 107 91 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 383 | . . . . . . . 270 113 . . . . . Fastest Speed 31 | 120 80 90 50 120 50 50 31 31 160 160 160 50 50 Average Speed 136 | 120 91 138 139 133 100 164 81 122 160 160 160 155 53 Slowest Speed 500 | 120 120 500 190 180 180 300 380 160 160 160 160 170 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 21 27 29 11 83 22 14 50 2 54 48 94 46 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 6 | . 1 1 . . . . . . . 3 . . 1 Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . . 2 Spaces Dug 1 | . . . . . . . . 1 . . . . . Terrain Destroyed 123 | . . . 25 . . 64 . 3 . 9 . 20 2 Melee 1 | . . . . . . . . 1 . . . . . Projectile 23 | . . . . . . 9 . 2 . 9 . 1 2 AOE 99 | . . . 25 . . 55 . . . . . 19 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Upp Upp War Pro Total 6890 | . 142 399 318 573 156 1243 783 514 168 338 250 1035 971 Wait 1118 | . . 25 19 75 . . 186 3 106 2 . 1 701 Move 5081 | . 111 269 245 456 152 1121 493 386 59 331 249 953 256 Hop 1 | . . . . . . . . 1 . . . . . Pick Up 72 | . 2 17 9 11 . 5 19 3 1 . . 3 2 Fast Attach 57 | . 1 2 3 5 1 16 12 8 . . . 9 . Attach 66 | . . 17 8 10 1 4 18 2 . . . 1 5 Detach 5 | . . . 1 . . . 1 . . . . 1 2 Swap 24 | . 4 4 3 2 . . 2 5 . . . 4 . Drop 51 | . 2 2 9 6 2 3 11 4 2 . . 10 . Fire 232 | . 22 18 20 8 . 83 26 31 . 5 1 13 5 Melee 86 | . . 45 . . . 11 15 15 . . . . . Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 94 | . . . . . . . . 55 . . . 39 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: [*Low x2] / *Ext) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Evolved 2 slots: Utility x2 431 | -9/Materials | Discovered new exit (range 14) 628 | -9/Materials | Core integrity fell below 50% 674 | -9/Materials | Lost 8 parts (2p3n1u2w) 741 | -9/Materials | Build established: Mutant 773 | -9/Materials | Discovered new exit (range 5) 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -8/Materials | Discovered new exit (range 14) 1207 | -8/Materials | Core integrity fell below 50% 1218 | -8/Materials | Core integrity fell below 20% 1221 | -8/Materials | Discovered new exit (range 16) 1230 | -8/Materials | Entered Factory 1230 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1240 | -7/Factory | Lost 12 parts (1p4n2u5w) 1527 | -7/Factory | Fabricated Med. Reactive Plating (x1) 1857 | -7/Factory | Build established: Tank 1969 | -7/Factory | Sucked down chute 1969 | -7/Factory | Entered Waste 1984 | -7/Waste | EMP discharged 1984 | -7/Waste | System corruption reached 10% 2008 | -7/Waste | Spotted C-40 Crusher 2013 | -7/Waste | Spotted C-40 Crusher 2021 | -7/Waste | Spotted C-40 Crusher 2021 | -7/Waste | Spotted C-40 Crusher 2029 | -7/Waste | Spotted C-40 Crusher 2035 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2038 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2067 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2069 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2084 | -7/Waste | EMP discharged 2086 | -7/Waste | Spotted C-40 Crusher 2100 | -7/Waste | Lost 5 parts (1p1n2u1w) 2101 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2120 | -7/Waste | Discovered new exit (range 12) 2126 | -7/Waste | Entered Factory 2378 | -7/Factory | Build established: Mutant 3184 | -7/Factory | Discovered new exit (range 6) 3193 | -7/Factory | Identified exit to Factory 3695 | -7/Factory | System corruption reached 30% 4022 | -7/Factory | Core integrity fell below 50% 4241 | -7/Factory | Entered another Factory area 4241 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4440 | -6/Factory | Local fabrication network quarantined 4465 | -6/Factory | Lost 7 parts (1n3u3w) 4602 | -6/Factory | Lost 3 parts (2u1w) 4644 | -6/Factory | Discovered new exit (range 7) 4647 | -6/Factory | Discovered new exit (range 10) 4958 | -6/Factory | Hacking Suite fried by hacking feedback 4995 | -6/Factory | Discovered new exit (range 8) 4997 | -6/Factory | Entered Extension 5139 | -6/Extension | Lost 8 parts (1p3n3u1w) 5180 | -6/Extension | Rescued A7 5298 | -6/Extension | Core integrity fell below 50% 5397 | -6/Extension | Spotted B-75 Beast 5403 | -6/Extension | Spotted B-75 Beast 5422 | -6/Extension | Allies destroyed B-75 Beast 5457 | -6/Extension | Discovered new exit (range 3) 5693 | -6/Extension | Entered Factory 5693 | -5/Factory | Accompanied by 5 allies (A7) 5693 | -5/Factory | Evolved 2 slots: Utility x2 5730 | -5/Factory | Build established: Scavenger-Gunner 5797 | -5/Factory | Local fabrication network quarantined 5819 | -5/Factory | Fabricated Smartbomb Launcher (x1) 5877 | -5/Factory | Discovered new exit (range 8) 5896 | -5/Factory | Entered Upper Caves 5896 | -5/Upper Caves | Accompanied by 4 allies 6063 | -5/Upper Caves | Learned location of Armory (-3) 6063 | -5/Upper Caves | Learned 8 Research zone layouts 6063 | -5/Upper Caves | Learned Factory security intel 6063 | -5/Upper Caves | Learned Extension security intel 6063 | -5/Upper Caves | Learned Research terminal intel 6073 | -5/Upper Caves | A Commander dispatched an escort 6420 | -5/Upper Caves | Discovered new exit (range 12) 6444 | -5/Upper Caves | Entered another Upper Caves area 6444 | -5/Upper Caves | Accompanied by 6 allies 6445 | -5/Upper Caves | Commander's escort returned to base 6445 | -5/Upper Caves | Commander's escort returned to base 6763 | -5/Upper Caves | Learned 4 Factory zone layouts 6769 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6829 | -5/Upper Caves | Discovered new exit (range 10) 6846 | -5/Upper Caves | Entered Warlord 6846 | -5/Warlord | Accompanied by 4 allies 7276 | -5/Warlord | Build established: Hacker-Gunner 7387 | -5/Warlord | Met Warlord 7412 | -5/Warlord | Warlord's base attacked by MAIN.C 7686 | -5/Warlord | Opened side exit 7762 | -5/Warlord | Warlord forces counterattacked 7792 | -5/Warlord | Spotted Striker 8062 | -5/Warlord | Found Prototype Energy Gun 8063 | -5/Warlord | Identified Vortex Rifle 8067 | -5/Warlord | Found Vortex Rifle 8125 | -5/Warlord | Build established: Scavenger-Gunner 8172 | -5/Warlord | Found Prototype Device 8172 | -5/Warlord | Identified Exp. Focal Shield 8176 | -5/Warlord | Found Prototype Processor 8176 | -5/Warlord | Identified Exp. Target Analyzer 8190 | -5/Warlord | Found Prototype Device 8190 | -5/Warlord | Identified Exp. Cloaking Device 8321 | -5/Warlord | Spotted Executioner 8325 | -5/Warlord | Destroyed Executioner 8357 | -5/Warlord | Spotted Striker 8389 | -5/Warlord | Spotted Striker 8415 | -5/Warlord | Discovered new exit (range 15) 8416 | -5/Warlord | Core integrity fell below 50% 8421 | -5/Warlord | Entered Proximity Caves 8438 | -4/Proximity Caves | Lost 6 parts (1p2n1u2w) 8514 | -4/Proximity Caves | Build established: Hacker-Mutant 9198 | -4/Proximity Caves | Spotted B-86 Titan 9260 | -4/Proximity Caves | Core integrity fell below 20% 9276 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08893_ QSDERIVUW