Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 21:06:00 Player: Sionnis Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (6) 30 Value Destroyed (55) 55 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1670) 1670 TOTAL SCORE: 9255 Bonus ------- Pacifist 470 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 281/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Structural Scanner Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Advanced Reaction Control System Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Improved Ion Engine Light Quantum Reactor Light Quantum Reactor Impulse Thruster Impulse Thruster [Rating: 147] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Impulse Thruster Flight Unit Impulse Thruster Utility Hacking Suite Device Gravity Neutralizer Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Force Lance Energy Gun Tesla Rifle Impact Weapon Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 7 | . . 1 1 1 . 1 1 1 . . 1 . . . Utility 10 | . . 1 1 1 . 1 1 1 . 1 1 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 63 | 1 2 4 3 2 4 7 3 2 . 10 1 8 . 16 Power 9 | 1 . . . 1 . 1 . 1 . . . 1 . 4 Engine 4 | 1 . . . 1 . . . 1 . . . . . 1 Core 1 | . . . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . 3 Propulsion 23 | . 2 1 1 1 . 2 1 . . 4 . 6 . 5 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 23 | . 2 1 1 1 . 2 1 . . 4 . 6 . 5 Utility 22 | . . 1 1 . 4 2 2 1 . 2 1 1 . 7 Device 7 | . . . . . . 1 . 1 . . 1 1 . 3 Storage . | . . . . . . . . . . . . . . . Processor 4 | . . . . . . . 1 . . 1 . . . 2 Hackware 5 | . . . . . 4 . . . . 1 . . . . Protection 6 | . . 1 1 . . 1 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 9 | . . 2 1 . . 2 . . . 4 . . . . Energy Gun 7 | . . 1 1 . . 2 . . . 3 . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . 1 . 1 . . Parts Lost 29 | . . . . . . . 1 . 3 . . 3 . 22 Power 5 | . . . . . . . 1 . . . . . . 4 Propulsion 15 | . . . . . . . . . 3 . . 2 . 10 Utility 7 | . . . . . . . . . . . . 1 . 6 Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 15 | . . . . . . . 1 . 4 . . 3 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 28 66 72 69 84 98 100 . 78 90 91 91 92 76 Engine 4 | . 14 11 9 7 7 . . . 5 4 4 4 4 1 Reactor 2 | . . . . . . . . . . . . 4 4 3 Flight 30 | . 14 33 36 38 38 40 41 . 21 34 34 32 36 25 Device 7 | . . . . . . 1 2 . 5 4 8 11 12 11 Processor 6 | . . . . . . . 5 . 5 8 8 8 8 11 Hackware 15 | . . . . . 15 26 23 . 21 22 21 20 20 16 Protection 3 | . . 2 9 7 7 9 8 . 10 4 4 3 . 1 Energy Gun 3 | . . 8 9 7 7 6 5 . 5 3 4 4 4 . Impact Weapon 2 | . . 11 9 7 7 6 5 . 5 2 . . . . Piercing Weapon 2 | . . . . . . . . . . 1 4 4 4 3 Naked Turns 14 | . . . . . . . . . . . . . . 14 Heaviest Build 48 | 3 3 10 15 17 17 25 25 24 24 25 26 42 35 48 Greatest Support 83 | 3 8 12 16 21 21 27 34 34 33 45 26 78 83 71 Greatest Overweight (x) 3 | . . . . . . . . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 2 4 4 5 5 4 3 3 3 2 5 5 5 Average Carried 3 | . 1 1 1 3 4 2 3 2 2 1 2 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 2 4 4 5 5 4 2 3 3 2 5 5 1 Class Distribution -------------------- 76% | Hacker-Sprinter 19% | Sprinter 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Garrison Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Matter Collected 657 | 134 . . 47 . . 115 13 . 4 . . 182 . 162 Remotely . | . . . . . . . . . . . . . . . Salvage Created 242 | . . . 47 . . . . . . . . 182 . 13 Parts 11 | . . . . . . . . . . . . 9 . 2 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed 5 | . . . 2 . . . . . . . . 3 . . Worker 2 | . . . . . . . . . . . . 1 . 1 Builder 1 | . . . . . . . . . . . . 1 . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 3 | . . . 1 . . . . . . . . 3 . 1 Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Hostile Shots Fired 301 | . . 9 . . 4 3 2 . 32 4 3 45 10 189 Missed 156 | . . 6 . . 3 2 . . 20 . 2 29 6 88 Damage Taken 3700 | . . 43 . . 16 15 162 . 213 82 22 243 93 2811 Core 1682 | . . . . . . . . . 7 24 22 . 34 1595 Absorbed by Shields 7 | . . . . . . . . . . . . . 7 . Redirected to Shielding 109 | . . . . . . . . . . . . . . 109 Core Remaining (%) 99 | 100 100 100 100 . 100 100 100 . 99 98 98 . . . Volleys Fired 6 | . . . . . . . . . . . . 6 . . Largest 1 | . . . . . . . . . . . . 1 . . Hottest 65 | . . . . . . . . . . . . 65 . . Shots Fired 6 | . . . . . . . . . . . . 6 . . Gun 6 | . . . . . . . . . . . . 6 . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . 6 . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 6 | . . . 2 . . . . . . . . 3 . 1 Core Hits 2 | . . . . . . . . . . . . 1 . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . Melee Attacks 36 | . . 4 3 . 2 . . . . 4 1 9 . 13 Impact 10 | . . 4 3 . 2 . . . . 1 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . 3 1 9 . 13 Sneak Attacks 5 | . . . 1 . . . . . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 623 | . . . 140 . . . . . . . . 344 . 139 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 614 | . . . 140 . . . . . . . . 344 . 130 Ramming 9 | . . . . . . . . . . . . . . 9 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 140 | . . . 140 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 474 | . . . . . . . . . . . . 344 . 130 Highest Corruption 4 | . . . . . . . . . 3 . . . . 4 Average Corruption 1 | . . . . . . . . . 3 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 408 | . . . 130 . . . . . . . . 188 . 90 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 408 | . . . 130 . . . . . . . . 188 . 90 Knockbacks 1 | . . . 1 . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 300 | . . . . 12 . 110 14 . . 2 . 189 268 300 Average Temperature 65 | . . . . 6 . 66 10 . . 1 . 48 138 109 Received Heat Transfer 81 | . . 18 . . . . . . . . . . . 63 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Peak Influence 700 | . 45 58 37 16 15 22 10 . . 66 69 350 310 700 Initial 280 | . . 18 24 16 14 7 10 . . . 36 40 280 185 Average 180 | . 15 30 29 16 14 7 8 . . 23 42 174 294 408 Maximum Alert Level 3 | . . . . . . . . . . . . 1 1 3 Low Security (%) 59 | 100 100 100 100 100 100 100 100 100 100 100 100 56 . 8 Level 1 23 | . . . . . . . . . . . . 43 100 41 Level 2 15 | . . . . . . . . . . . . . . 48 Level 3 . | . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 3 | . . . . . 1 . . . 1 . . . . 1 Investigation . | . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Distress Signals 3 | . . . . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 110 | . 2 3 4 . 4 1 1 . 4 10 2 25 4 50 Peak Tracking Total 24 | . 2 4 3 . 4 1 1 . 4 9 2 16 5 24 Tactical Retreats 12 | . . . . . . . . . . . . 3 . 9 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Traps Triggered 4 | . . . . . . . . . 1 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Machines Disabled 2 | . . . . . . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Machines Accessed 10 | . 2 1 1 1 . 1 . 1 . . . 3 . . Terminals 8 | . 2 1 1 1 . . . 1 . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Total Hacks 22 | . 7 2 3 1 . 2 . 1 . . . 6 . . Successful 11 | . 2 1 . 1 . 2 . 1 . . . 4 . . Failed 11 | . 5 1 3 . . . . . . . . 2 . . Catastrophic 1 | . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 7 4 . . . . . . . . . 2 . . Terminals 19 | . 7 2 3 1 . . . 1 . . . 5 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Terminal Hacks 8 | . 2 1 . 1 . . . 1 . . . 3 . . Robot Analysis 4 | . 2 1 . . . . . . . . . 1 . . Prototype ID Bank 2 | . . . . . . . . . . . . 2 . . Open DSF 2 | . . . . 1 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 7 | . 2 1 1 . . . . . . . . 3 . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Robot Analysis Total 4 | . 2 1 . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Turns Passed 817 | 17 33 45 47 22 21 41 15 3 14 104 11 169 15 260 Spaces Moved 2409 | 22 68 97 106 79 36 133 38 5 54 225 27 529 85 905 Core 96 | 22 33 . . . . . . . . . . . . 41 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2313 | . 35 97 106 79 36 133 38 5 54 225 27 529 85 864 Fastest Speed 6 | 50 32 29 26 23 23 20 20 20 17 22 25 6 6 6 Average Speed 22 | 50 40 29 26 23 23 20 20 22 24 23 25 21 14 20 Slowest Speed 200 | 50 50 29 26 23 26 20 23 23 27 27 25 99 20 200 Overloaded Moves 86 | . . . . . . . . . . . . 14 9 63 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . 2 1 . . 3 3 . 15 . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 18 | 3 22 18 13 3 43 6 3 . 59 10 1 18 26 40 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . 1 . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 26 | . . 4 1 . 1 . . . . 3 1 6 . 10 Terrain Destroyed 26 | . . 4 1 . 1 . . . . 3 1 6 . 10 Melee 26 | . . 4 1 . 1 . . . . 3 1 6 . 10 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Gar Acc Total 2546 | 27 71 105 119 82 40 145 43 6 51 263 28 543 86 937 Wait 34 | 4 . . . . . . 2 . . 21 . 1 . 6 Move 2332 | 21 67 96 105 78 31 130 37 4 47 219 26 502 84 885 Hop 28 | . . . . . 2 1 . . 3 2 . 11 . 9 Pick Up 23 | 1 2 1 5 1 1 4 1 . 1 3 . 3 . . Fast Attach 38 | 1 2 2 1 . 4 2 . . . 7 . 8 . 11 Attach 20 | . . 2 1 1 . 4 2 2 . 3 1 . . 4 Detach . | . . . . . . . . . . . . . . . Swap 5 | . . . 1 1 . 1 1 . . . . . . 1 Drop 18 | . . . 3 1 . 3 . . . 4 . 3 . 4 Fire 6 | . . . . . . . . . . . . 6 . . Melee 36 | . . 4 3 . 2 . . . . 4 1 9 . 13 Ram 4 | . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 12) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 88 | -9/Materials | Discovered new exit (range 10) 94 | -9/Materials | Discovered new exit (range 10) 96 | -9/Materials | Entered another Materials area 96 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 142 | -8/Materials | Discovered new exit (range 4) 143 | -8/Materials | Entered Factory 143 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 155 | -7/Factory | Discovered new exit (range 15) 165 | -7/Factory | Identified exit to DSF 165 | -7/Factory | Entered DSF 181 | -7/DSF | Additional patrols routed to DSF 183 | -7/DSF | Discovered new exit (range 15) 186 | -7/DSF | Entered Factory 186 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 225 | -6/Factory | Discovered new exit (range 10) 227 | -6/Factory | Entered another Factory area 227 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 234 | -5/Factory | Discovered new exit (range 22) 242 | -5/Factory | Entered another Factory area 242 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 245 | -4/Factory | Identified exit to DSF 245 | -4/Factory | Entered DSF 247 | -4/DSF | Discovered new exit (range 21) 259 | -4/DSF | Entered Research 259 | -3/Research | Evolved 2 slots: Power x1, Utility x1 280 | -3/Research | Lost 4 parts (1p3n) 336 | -3/Research | Found Enh. Force Lance 360 | -3/Research | Discovered new exit (range 7) 362 | -3/Research | Identified exit to Research 363 | -3/Research | Entered another Research area 363 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 372 | -2/Research | Discovered new exit (range 5) 374 | -2/Research | Identified exit to Access 374 | -2/Research | Entered Access 374 | -1/Access | Evolved 2 slots: Utility x2 457 | -1/Access | Identified exit to Garrison 474 | -1/Access | Build established: Hacker-Sprinter 491 | -1/Access | Spotted B-99 Colossus 510 | -1/Access | Door terminal overloaded 543 | -1/Access | Entered Garrison 551 | -1/Garrison | Spotted B-99 Colossus 551 | -1/Garrison | Triggered checkpoint 552 | -1/Garrison | Lost 3 parts (2n1u) 556 | -1/Garrison | Discovered new exit (range 12) 558 | -1/Garrison | Identified exit to Access 558 | -1/Garrison | Entered Access 676 | -1/Access | Spotted B-99 Colossus 686 | -1/Access | Lost 5 parts (1p1n2u1w) 729 | -1/Access | Spotted B-99 Colossus 799 | -1/Access | Core integrity fell below 50% 808 | -1/Access | Search patrols dispatched 809 | -1/Access | Core integrity fell below 20% 818 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- results: 00786_ Garrison Access x1 00786_ Impulse Thruster severed. 00788_ Acquired Impulse Thruster. 00790_ Slug penetrates Wall. 00790_ Impulse Thruster destroyed. 00792_ Knocked back. 00798_ Enh. Optical Array severed. 00798_ Hacking Suite severed. 00800_ Terminal disabled. 00801_ Imp. Ion Engine destroyed. 00803_ Machine Analyzer severed. 00803_ Slammed into C-57 Dissector. 00803_ Hacking Suite severed. 00804_ Slammed into C-57 Dissector. 00804_ Imp. Signal Interpreter severed. 00808_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 00811_ Knocked back. 00816_ Slammed into C-57 Dissector. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????#?#### ???????????????????????? | | ??????????????????? ## #??????????????????????? | | ?????????? ?????? ## k#??????????????????????? | | ?????????# ?????? ## #??????????????????????? | | ?????????# ??" ## #??????????????????????? | | ?????????# """""" ## ###########????????????? | | ?????????# """""" ## # #????????????? | | ?????????# "" ## # #????????????? | | ?????????# "" ##c # ] " #????????????? | | ?????????# ## @# """ #????????????? | | ?????????# ##cc/ """ #????????????? | | ?????????# # c# " #????????????? | | ???????????? ## # #????????????? | | ??????######### # # # # = #????????????? | | ??? ###########????????????? | | ??? #??????????????????????? | | ??????########## ######??????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# ##??????????????????????????? | | ??????????????## ###???????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????## #######"??????????????????????? | | ????????????????# """ """"??????????????????????? | | ????????????????# "" " ""??????????????????????? | | ??"?????????????# "??????????????????????? | | ?"""????????????# "??????????????????????? | | """?????????????# "??????????????????????? | | ?"??????????????# "??????????????????????? | | #############???# "??????????????????????? | | #############???# "??????????????????????? | | ## ##???# "??????????????????????? | | ## ##???# "??????????????????????? | | ## * " ##???# #######"??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 57 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 450 Utility Shielding 66 Phase Shifting 5 Evasion (%) 78 Offensive Hacking 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed gottagofast Manual? 1 Play Time 00:40:07 Cumulative 147.4 hours Start 2024.05.31 @ 20:26:53 End 2024.05.31 @ 21:06:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcf083af-9b7c-4fbb-a8e1-f54721d90927