Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 17:38:38 Player: Derk Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (174) 174 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 619 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 170/300 Energy 100/100 System Corruption 48% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Improved Terrain Scanner Shock Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Terrain Scanner Small Laser Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 4 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . 2 . Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 5 | . . 5 Highest Loss Streak 10 | . . 10 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 100 73 Engine 12 | . 14 11 Treads 14 | . 10 16 Wheel 10 | . 17 5 Device 7 | . 14 2 Storage 14 | . 14 14 Protection 3 | . . 5 Energy Gun 12 | . 19 8 Ballistic Gun 8 | . 8 8 Peak Build Rating 8 | 7 8 8 Average Rating 6 | 5 7 5 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 30 | 12 27 30 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 11 15 Most Carried 13 | 7 9 13 Average Carried 7 | 4 7 7 Final Capacity 15 | 8 15 15 Final Carried 9 | 7 9 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 328 | 270 41 17 Remotely . | . . . Salvage Created 328 | 67 127 134 Parts 18 | 3 12 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 4 11 Guns 6 | . 4 2 AOE 9 | . . 9 Classes Destroyed 6 | 2 3 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 3 | . 1 2 Assembled 9 | . . 9 Best Kill Streak 9 | 2 3 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 103 | . 5 98 Missed 30 | . 1 29 Damage Taken 1246 | . 31 1215 Core 253 | . 14 239 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | 9 8 24 Largest 2 | 2 2 2 Hottest 100 | 90 90 100 Shots Fired 71 | 18 16 37 Gun 60 | 18 16 26 Cannon . | . . . Launcher 9 | . . 9 Special 2 | . . 2 Kinetic 14 | . 1 13 Thermal 48 | 18 15 15 Explosive 9 | . . 9 Electromagnetic . | . . . Robot Hit Streak 8 | 8 4 7 Robot Miss Streak 2 | 1 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 46 | 15 10 21 Core Hits 41 | 3 7 31 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 2 . . Burn 2 | 2 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1042 | 178 115 749 Guns 459 | 178 115 166 Cannons . | . . . Explosions 528 | . . 528 Melee . | . . . Ramming 55 | . . 55 Kinetic 89 | . 10 79 Thermal 370 | 178 105 87 Explosive 528 | . . 528 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 48 | . . 48 Average Corruption 16 | . . 16 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . . 8 Message Errors 1 | . . 1 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles . | . . . Explosions 19 | . . 19 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 120 | . . 120 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 260 | 210 80 260 Average Temperature 79 | 91 30 91 Received Heat Transfer 213 | . . 213 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1163 | 619 285 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 144 | 10 127 144 Initial 6 | . 6 . Average 46 | 3 53 47 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 7 26 Peak Tracking Total 12 | . 3 12 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 4 | . . 4 Traps Extracted . | . . . Installed 4 | . . 4 Triggered 4 | . . 4 Most Traps Carried 5 | . . 5 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 5 | . 5 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 7 | . 7 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1280 | 96 484 700 Spaces Moved 586 | 58 305 223 Core 1 | 1 . . Treads 282 | . 75 207 Legs . | . . . Wheels 303 | 57 230 16 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 110 Average Speed 125 | 89 108 158 Slowest Speed 240 | 100 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 37 | 5 54 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 40 | . . 40 Melee . | . . . Projectile 2 | . . 2 AOE 38 | . . 38 Terrain Rammed 40 | . . 40 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 962 | 80 442 440 Wait 247 | . 114 133 Move 584 | 57 304 223 Hop . | . . . Pick Up 18 | 7 6 5 Fast Attach 8 | 7 1 . Attach 7 | . . 7 Detach . | . . . Swap 4 | . 3 1 Drop 10 | . 6 4 Fire 41 | 9 8 24 Melee . | . . . Ram 39 | . . 39 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 4 | . . 4 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 3) 363 | -10/Materials | Central database locked down 581 | -10/Materials | Entered Mines 671 | -10/Mines | Discovered new exit (range 9) 685 | -10/Mines | Found a hidden stash of uninstalled traps 861 | -10/Mines | Learned Materials security intel 947 | -10/Mines | Assembled infested the area 1003 | -10/Mines | Destroyed 9 combat bots 1015 | -10/Mines | Core integrity fell below 50% 1028 | -10/Mines | Crushed by falling debris 1059 | -10/Mines | Lost 10 parts (3n2u5w) 1152 | -10/Mines | System corruption reached 10% 1226 | -10/Mines | Core integrity fell below 20% 1226 | -10/Mines | System corruption reached 30% 1281 | -10/Mines | Core destroyed Last Messages --------------- 01249_ Slammed into Earth. 01253_ Destabilizing: Core damaged (-7). 01256_ Slammed into Earth. 01256_ Destabilizing: Core damaged (-7). 01260_ Slammed into Earth. 01260_ Destabilizing: System corrupted (+1). 01261_ System corrupted: Heat flow error (+282). 01263_ Slammed into Earth. 01263_ Destabilizing: System corrupted (+2). 01267_ Slammed into Earth. 01267_ Destabilizing: System corrupted (+1). 01270_ Slammed into Earth. 01274_ Destabilizing: System corrupted (+2). 01277_ System corrupted: Component data lost. 01277_ Slammed into Earth. 01277_ Destabilizing: Core damaged (-10). 01277_ Destabilizing: System corrupted (+2). 01281_ Slammed into Earth. 01281_ Destabilizing: Core damaged (-2). 01281_ Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# ##???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????### #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????#^#????????????????????????????? ???? | | ???????????# #????????????????????????????? ?? | | ??####?????# #???????????????????????????? ?? | | ?## #????#^####?????????????????#####??# ? | | ## #??## #??????########??# ##? #? | | # ### ##???### # ### ## = #? | | # ##### ## *% #? | | ?# ## | | ?#### =%= % % | | ????#### * ##?????? | | ???????## ## = % ##?????? | | ????????## ### #?????? | | ?????????## #####?## # = #?????? | | ??????????#### #??????######= #?????? | | ?????????????# #???????????# # ##?????? | | ?????????????# #???????????# # # ####??????? | | ?????????????# #???????????# #?#?###?????????? | | ?????????????####??????????## ##???????????????? | | ????????????????????????#### #????????????????? | | ????????????????????????#@# #????????????????? | | ????????????????????????### #????????????????? | | ??????????????????????????## ##????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionQuantumDrivehammer Manual? 0 Play Time 00:12:42 Cumulative 384.6 hours Start 2025.01.04 @ 17:29:45 End 2025.01.04 @ 17:38:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4fcea19-c2cb-4151-9120-4ecc77500c79