Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 01:49:19 Player: Peregrine Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (128) 640 Value Destroyed (4043) 4043 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1828) 1828 TOTAL SCORE: 10491 Bonus ------- High Alert Combat Kills 828 Entered DSFs 1000 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Flying (40) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced System Shield Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-powered Shock Rifle Micro-nuke Launcher Remote Datajack Chainsword Falx Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Targeting Computer Advanced Targeting Computer Improved Light Armor Plating System Guard High-powered Tractor Beam > --- WEAPON ----------- Coil Gun Improved Heavy Machine Gun > --- INVENTORY -------- Medium Treads Improved Titanium Leg Light Armored Exoskeleton Nuclear Pulse Thruster Advanced Weight Redist. System Gatling Laser Flak Gun Heavy Flak Cannon Remote Datajack Falx [Rating: 58] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Slots Evolved 8 | . . 2 2 2 . 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . 2 . 1 . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 148 | . 3 20 46 8 11 57 3 . . Power 31 | . . 4 11 1 1 13 1 . . Engine 9 | . . 2 1 . . 6 . . . Core 21 | . . 2 10 1 1 6 1 . . Reactor 1 | . . . . . . 1 . . . Propulsion 42 | . 1 7 17 3 4 10 . . . Treads 6 | . . . 5 . . 1 . . . Leg 27 | . 1 7 7 . 4 8 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 9 | . . . 5 3 . 1 . . . Utility 34 | . 2 4 7 2 3 14 2 . . Device 16 | . . 2 3 1 3 7 . . . Storage 3 | . 1 1 . . . 1 . . . Processor 8 | . 1 . 2 . . 4 1 . . Hackware 2 | . . . . 1 . . 1 . . Protection 5 | . . 1 2 . . 2 . . . Artifact . | . . . . . . . . . . Weapon 41 | . . 5 11 2 3 20 . . . Energy Gun 17 | . . 4 6 2 1 4 . . . Energy Cannon 6 | . . . 1 . . 5 . . . Ballistic Gun 11 | . . 1 4 . . 6 . . . Ballistic Cannon 3 | . . . . . 2 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . . 2 . . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 1 | . . . 1 . . . . . . Parts Lost 32 | . . 4 1 . 5 21 . . 1 Power 10 | . . 1 . . 2 6 . . 1 Propulsion 6 | . . 1 1 . . 4 . . . Utility 9 | . . . . . 2 7 . . . Weapon 7 | . . 2 . . 1 4 . . . Highest Loss Streak 8 | . . 2 1 . 2 8 . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 98 89 97 84 74 66 23 26 26 Engine 4 | . 14 4 . . . 4 . . . Core 4 | . . 3 7 15 10 1 6 6 6 Treads 3 | . . . 9 11 . 1 . . . Leg 18 | . 28 20 23 . 14 11 . . . Flight 1 | . . . 3 18 1 . 6 6 6 Device 10 | . . 12 11 23 23 10 . . . Storage 8 | . 16 11 9 7 . 4 . . . Processor 12 | . 10 11 13 7 7 13 6 6 6 Protection 2 | . . 3 1 . . 3 . . . Energy Gun 6 | . . 9 12 . 8 2 . . . Energy Cannon 1 | . . . 1 . . 2 . . . Ballistic Gun 7 | . 28 12 2 . . 4 . . . Peak Build Rating 58 | 6 7 21 41 47 49 58 24 24 24 Average Rating 30 | 6 6 13 32 38 44 42 21 24 24 On Entrance 21 | 6 6 7 21 32 47 39 9 24 24 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 11 21 30 45 37 29 62 5 5 5 Greatest Support 69 | 20 20 32 62 51 69 69 6 6 6 Greatest Overweight (x) 2 | . 1 1 . . . 2 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 5 15 5 5 5 Average Capacity 12 | 8 9 10 15 13 5 12 5 5 5 Most Carried 15 | 6 8 13 15 14 5 12 5 5 5 Average Carried 9 | 6 5 7 14 11 4 7 4 5 5 Final Capacity 15 | 8 10 15 15 5 5 5 5 5 5 Final Carried 15 | 6 6 13 15 5 5 4 5 5 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Matter Collected 2745 | 200 61 306 625 . 398 1155 . . . Remotely 477 | . . . 169 . . 308 . . . Salvage Created 4726 | . 97 601 1685 . 627 1716 . . . Parts 262 | . 9 49 96 . 26 82 . . . Haulers Intercepted 4 | . . . 2 . . 2 . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Combat Hostiles Destroyed 100 | . 2 14 37 . 15 32 . . . Melee 6 | . . . . . . 6 . . . Guns 70 | . 1 14 30 . 4 21 . . . Cannons 22 | . . . 7 . 10 5 . . . AOE 1 | . 1 . . . . . . . . Classes Destroyed 16 | . 3 4 4 . 2 3 . . . Worker 9 | . . 1 1 . . 7 . . . Builder 2 | . . . 1 . . 1 . . . Tunneler 2 | . . . 1 . . 1 . . . Hauler 4 | . . . 2 . . 2 . . . Recycler 4 | . . . 1 . . 3 . . . Operator 3 | . 1 . 2 . . . . . . Watcher 4 | . 1 . 3 . . . . . . Swarmer 37 | . . 3 17 . 3 14 . . . Grunt 36 | . 2 6 15 . 5 8 . . . Brawler 3 | . . . . . . 3 . . . Duelist 2 | . . 1 . . 1 . . . . Sentry 10 | . . 4 5 . . 1 . . . Specialist 5 | . . . . . 5 . . . . Hunter 2 | . . . . . . 2 . . . Programmer 4 | . . . . . . 4 . . . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 9 | . 2 5 4 . 6 9 . . . Combat Bots Only 8 | . 2 4 4 . 6 8 . . . Max Kills in Single Turn 3 | . 1 1 3 . 1 2 . . . Gunslinging 1 | . . . . . . 1 . . . Exploded 1 | . 1 . . . . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Hostile Shots Fired 709 | . 4 69 159 . 109 367 . . 1 Missed 208 | . 2 16 37 . 45 108 . . . Damage Taken 8003 | . 132 666 1523 . 1328 4302 . . 52 Core 1492 | . 20 206 172 . 235 817 . . 42 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 54 | . . 9 . . . 45 . . . Regen/Repaired (Parts) 90 | . . . 90 . . . . . . Core Remaining (%) 74 | 100 92 48 68 . 66 . . . . Volleys Fired 319 | . 15 52 109 . 40 103 . . . Largest 2 | . 2 2 2 . 2 2 . . . Hottest 138 | . 40 126 138 . 135 108 . . . Shots Fired 577 | . 30 100 207 . 62 178 . . . Gun 486 | . 30 100 180 . 35 141 . . . Cannon 91 | . . . 27 . 27 37 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 330 | . 30 92 45 . 27 136 . . . Thermal 164 | . . 8 83 . 31 42 . . . Explosive . | . . . . . . . . . . Electromagnetic 83 | . . . 79 . 4 . . . . Robot Hit Streak 21 | . 6 13 17 . 10 21 . . . Robot Miss Streak 5 | . 2 4 5 . 3 5 . . . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 5 | . 1 1 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . Shots Hit Robots 443 | . 19 68 137 . 54 165 . . . Core Hits 283 | . 6 35 68 . 33 141 . . . Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 3 | . . . 2 . . 1 . . . Critical Strikes 14 | . . . 5 . 1 8 . . . Destroy 5 | . . . 2 . . 3 . . . Blast 1 | . . . . . 1 . . . . Corrupt 3 | . . . 3 . . . . . . Sever 5 | . . . . . . 5 . . . Melee Attacks 31 | . . . . . . 31 . . . Impact . | . . . . . . . . . . Slashing 31 | . . . . . . 31 . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10041 | . 198 619 3096 . 1359 4769 . . . Guns 6603 | . 198 619 2415 . 718 2653 . . . Cannons 2018 | . . . 450 . 641 927 . . . Explosions 231 | . . . 231 . . . . . . Melee 1189 | . . . . . . 1189 . . . Ramming . | . . . . . . . . . . Kinetic 4438 | . 198 508 533 . 641 2558 . . . Thermal 3043 | . . 111 1260 . 650 1022 . . . Explosive . | . . . . . . . . . . Electromagnetic 1371 | . . . 1303 . 68 . . . . Impact . | . . . . . . . . . . Slashing 1189 | . . . . . . 1189 . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 1 . . 11 11 11 11 Average Corruption 5 | . . . 1 . . 9 11 11 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . . 9 . . 28 4 . 1 Message Errors 11 | . . . 1 . . 10 . . . Matter Fused 8 | . . . 1 . . 5 1 . 1 Heat Flow Errors 7 | . . . 2 . . 4 1 . . Energy Discharges 6 | . . . 1 . . 5 . . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 6 | . . . 2 . . 4 . . . Data Loss (major) 1 | . . . 1 . . . . . . Misfires 1 | . . . 1 . . . . . . Alerts 1 | . . . . . . . 1 . . Overload Shots 1 | . . . . . . 1 . . . Overflow Damage 121 | . . . . . 3 118 . . . Projectiles 3 | . . . . . 3 . . . . Explosions . | . . . . . . . . . . Melee 118 | . . . . . . 118 . . . Knockbacks 9 | . . . . . 2 7 . . . Impact . | . . . . . . . . . . Kinetic 9 | . . . . . 2 7 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 46 | . . . 46 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 668 | . 6 15 394 . 668 270 138 . . Average Temperature 107 | . 6 6 122 . 149 88 74 . . Received Heat Transfer 1852 | . 12 282 594 . 216 748 . . . Effects 8 | . . . 3 . 5 . . . . Shutdowns 3 | . . . 1 . 2 . . . . Energy Bleed 2 | . . . 1 . 1 . . . . Matter Decay 1 | . . . 1 . . . . . . Short Circuit 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 8 | . . . 8 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 4 | . . 1 3 . . . . . . Heat Transferred 6013 | . . 259 2274 . 1475 2005 . . . Parts Sabotaged 2 | . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Peak Influence 928 | . 64 420 834 350 632 928 340 238 166 Initial 350 | . . 8 113 350 245 331 295 238 166 Average 446 | . 30 228 506 350 416 684 314 238 166 Maximum Alert Level 3 | . . 2 3 1 2 3 1 1 . Low Security (%) 20 | 100 100 35 4 . . . . . 100 Level 1 22 | . . 53 21 100 50 10 100 100 . Level 2 37 | . . 10 64 . 49 31 . . . Level 3 19 | . . . 9 . . 58 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Squads Dispatched 23 | . 1 2 8 . 3 9 . . . Investigation 6 | . . 1 4 . . 1 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 10 | . 1 1 4 . 3 1 . . . Assault 4 | . . . . . . 4 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Distress Signals 5 | . . 2 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 7 16 51 . 20 58 6 . . Peak Tracking Total 8 | . 2 6 5 . 6 8 6 . . Tactical Retreats 20 | . . 1 2 . 5 12 . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Traps Triggered 5 | . . . 1 . 1 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Machines Disabled 3 | . . . 2 . 1 . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Machines Accessed 20 | . 5 2 9 1 . 2 . 1 . Terminals 16 | . 5 1 7 1 . 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 56 | . 11 6 31 1 . 5 . 2 . Successful 27 | . 6 3 15 1 . 1 . 1 . Failed 29 | . 5 3 16 . . 4 . 1 . Catastrophic 8 | . 2 1 5 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 43 | . 10 4 27 . . 2 . . . Terminals 45 | . 11 2 27 1 . 2 . 2 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers 4 | . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 2 . 4 1 . . . 1 . Part Schematic 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open DSF 2 | . . . . 1 . . . 1 . Terminal Index 1 | . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 4 1 8 . . 1 . . . Terminals 12 | . 4 . 7 . . 1 . . . Botnet 12 | . 4 . 7 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Patch 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Extract 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 4 1 8 . . 2 . . . Full Trace Events 5 | . 1 1 2 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 38 | . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Turns Passed 5511 | 9 777 604 2009 47 405 1553 84 7 16 Spaces Moved 2688 | 8 258 270 1020 26 222 639 191 16 38 Core . | . . . . . . . . . . Treads 382 | . . . 272 19 . 91 . . . Legs 1857 | 8 258 270 616 . 174 531 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 449 | . . . 132 7 48 17 191 16 38 Fastest Speed 26 | 120 120 120 26 26 26 40 40 40 40 Average Speed 122 | 120 138 134 115 121 115 158 40 40 40 Slowest Speed 320 | 120 190 190 161 157 140 320 40 40 40 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . 1 . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 44 24 63 1 83 17 84 1 34 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 . 1 . . . 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 32 | . . . 26 . 2 4 . . . Melee . | . . . . . . . . . . Projectile 14 | . . . 8 . 2 4 . . . AOE 18 | . . . 18 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac DSF Total 4283 | 7 652 428 1655 43 310 939 196 15 38 Wait 894 | . 368 52 399 . 12 62 1 . . Move 2675 | 7 257 269 1017 25 221 636 190 15 38 Hop 2 | . . . 1 . . 1 . . . Pick Up 111 | . 5 23 37 1 10 33 2 . . Fast Attach 22 | . . 1 7 2 2 8 2 . . Attach 62 | . 1 6 12 5 6 31 1 . . Detach 12 | . . . 5 2 3 2 . . . Swap 64 | . 2 13 27 1 3 18 . . . Drop 91 | . 4 12 41 7 13 14 . . . Fire 319 | . 15 52 109 . 40 103 . . . Melee 31 | . . . . . . 31 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 769 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Identified exit to Materials 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Utility x2 1141 | -9/Materials | Core integrity fell below 50% 1303 | -9/Materials | Discovered new exit (range 7) 1389 | -9/Materials | Identified exit to Materials 1391 | -9/Materials | Entered another Materials area 1391 | -8/Materials | Evolved 2 slots: Propulsion x2 1426 | -8/Materials | Build established: Scavenger-Mutant 1822 | -8/Materials | Build established: Mutant 3162 | -8/Materials | Discovered new exit (range 16) 3288 | -8/Materials | Repaired Nuclear Core 3400 | -8/Materials | Entered Factory 3400 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3431 | -7/Factory | Identified exit to DSF 3447 | -7/Factory | Entered DSF 3454 | -7/DSF | Discovered new exit (range 13) 3475 | -7/DSF | Additional patrols routed to DSF 3707 | -7/DSF | Sterilization system engaged 3727 | -7/DSF | Ambient heat levels rising (+10) 3742 | -7/DSF | Ambient heat levels rising (+10) 3757 | -7/DSF | Ambient heat levels rising (+10) 3772 | -7/DSF | Ambient heat levels rising (+10) 3787 | -7/DSF | Ambient heat levels rising (+10) 3802 | -7/DSF | Ambient heat levels rising (+10) 3817 | -7/DSF | Ambient heat levels rising (+10) 3832 | -7/DSF | Ambient heat levels rising (+10) 3847 | -7/DSF | Ambient heat levels rising (+10) 3852 | -7/DSF | Entered Factory 3852 | -6/Factory | Evolved 2 slots: Utility x2 4317 | -6/Factory | Discovered new exit (range 8) 4460 | -6/Factory | Build established: Scavenger-Mutant 4552 | -6/Factory | First assault squad dispatched 4679 | -6/Factory | System corruption reached 10% 4729 | -6/Factory | Destroyed 8 combat bots 4731 | -6/Factory | Lost 8 parts (2p1n4u1w) 5006 | -6/Factory | Core integrity fell below 50% 5040 | -6/Factory | Lost 3 parts (1n2w) 5383 | -6/Factory | Core integrity fell below 20% 5396 | -6/Factory | Released all parts (7) 5405 | -6/Factory | Manually triggered Chute Trap 5405 | -6/Factory | Sucked down chute 5405 | -6/Factory | Entered Waste 5412 | -6/Waste | Spotted C-40 Crusher 5419 | -6/Waste | Spotted C-40 Crusher 5426 | -6/Waste | Lost 3 parts (1p1n1u) 5443 | -6/Waste | Spotted C-40 Crusher 5462 | -6/Waste | Spotted C-40 Crusher 5473 | -6/Waste | Spotted C-40 Crusher 5483 | -6/Waste | Spotted C-40 Crusher 5485 | -6/Waste | Discovered new exit (range 10) 5489 | -6/Waste | Entered Factory 5495 | -6/Factory | Identified exit to DSF 5496 | -6/Factory | Entered DSF 5512 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05426_ Acquired Micro-nuke Launcher. 05431_ Acquired Adv. System Shield. 05438_ System corrupted: Heat flow error (+163). 05455_ System corrupted: Lgt. Nuclear Core rejected. 05455_ Acquired Lgt. Nuclear Core. 05484_ System corrupted: IFF burst signal emitted. 05485_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05495_ Connecting with DSF Access... 05495_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 05495_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 05502_ System corrupted: Matter fused (-5). 05512_ Penetrated by Slug. 05512_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????# ??????????? | | ????????????????????## ?????????? | | ?????????????????????= ?????????? | | ?????????????????????= ?????????? | | ???????????????????### #????????? | | ???????????????????# =????????? | | ???????????????????? =????????? | | ????????????????????? =????????? | | ????????????????###??# ###??????? | | ????????????#]??# ?# #??????? | | ???????????##]]]# ## #??????? | | ?????????? #??????? | | ????????H? @#??????? | | ?????????? % #??????? | | ????????????#!!!# ## **#??????? | | ????????????????#????# **#??????? | | ???????????????????### ###??????? | | ???????????????????#!! #???????? | | ???????????????????#!! #???????? | | ???????????????????#!! #???????? | | ????###????????????### ##???????? | | ????#**????????????#!! !#???????? | | ????#** ???????????#!! !#???????? | | ?????** ???########## ##???????? | | ??????# ??#!!!# ### ###??????? | | ????### ###!!!# ## ""###????? | | ????# """""????? | | ????# ""##"????? | | ????#!! #!!!#!!##"""""#??????? | | ????#!! #########"""""#??????? | | ????#########???????##"####??????? | | ?????????????????????#"#?????????? | | ?????????????????????#""?????????? | | ??????????????????????##?????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Corruption Block 15 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Defensive Hacking 14 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Extracted Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightTrapSpiker Manual? 0 Play Time 01:01:12 Cumulative 97.6 hours Start 2025.01.24 @ 00:47:10 End 2025.01.24 @ 01:49:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 103 Adventurer 15 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 25 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deac34c1-6663-45ac-af2f-78bedabd03a3