Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.22 @ 17:17:12 Player: NeoBioHazard Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (157) 785 Value Destroyed (7513) 7513 Prototype IDs (15) 300 Alien Tech Used (4) 800 Bonus (5591) 5591 TOTAL SCORE: 20889 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 65 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 89/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Transdimensional Reconstructor High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Experimental Flexi-carbon Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Coolant Injector Medium Storage Unit Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Medium Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Tesla Rifle Advanced Assault Cannon Mass Driver Micro-nuke Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Flexi-carbon Leg Myomer Leg High-capacity Matter Pod Matter Compressor Plasma Cutter Heavy Flail [Rating: 136] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Leg Flexi-carbon Leg Wheel Armored Wheel Utility Medium Storage Unit Device Matter Filter Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Tesla Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Slots Evolved 15 | . 1 . . 4 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 6 | . . . . 2 1 . . 1 1 1 . . Utility 6 | . 1 . . 1 . . . 1 1 1 1 . Weapon 2 | . . . . 1 1 . . . . . . . Parts Attached 90 | 6 7 . . 11 6 . . 12 8 12 13 15 Power 9 | 1 1 . . . 1 . . 3 . 1 2 . Engine 6 | 1 1 . . . 1 . . 3 . . . . Core 1 | . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 34 | 2 2 . . 2 1 . . 7 3 8 3 6 Treads . | . . . . . . . . . . . . . Leg 30 | 2 . . . . 1 . . 7 3 8 3 6 Wheel 4 | . 2 . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 24 | 2 1 . . 4 2 . . 2 2 3 6 2 Device 9 | . 1 . . 1 1 . . 1 1 . 3 1 Storage 3 | 1 . . . . . . . . 1 . 1 . Processor 4 | . . . . 1 1 . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . Protection 8 | 1 . . . 2 . . . . . 3 1 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | 1 3 . . 5 2 . . . 3 . 2 7 Energy Gun 3 | 1 . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | . 3 . . 2 . . . . . . . . Ballistic Cannon 10 | . . . . 3 2 . . . 3 . 1 1 Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . 3 5 Parts Lost 34 | . . . . 1 . . . 2 . 1 7 23 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 15 | . . . . . . . . . . 1 1 13 Utility 10 | . . . . 1 . . . 1 . . 4 4 Weapon 7 | . . . . . . . . . . . 2 5 Highest Loss Streak 5 | . . . . 1 . . . 1 . 1 4 5 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 9 | 1 6 9 9 7 9 10 10 9 9 9 9 7 Power 1 | . . 1 1 1 1 2 2 2 3 2 1 1 Propulsion 1 | . 1 2 2 . 2 3 3 1 . . 1 1 Utility 1 | . . 1 1 1 1 2 2 2 2 2 2 2 Weapon 2 | 1 2 4 4 4 3 2 2 2 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . . . . 3 . . . . 1 2 3 Power 1 | . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . . . 1 . . . . . 1 2 Weapon 3 | . . . . . 2 . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 90 100 100 98 96 100 100 97 91 92 87 63 Engine 5 | . 12 12 12 8 7 7 7 6 5 4 2 . Reactor 1 | . . . . . . . . . . . 2 6 Leg 21 | . 1 . . . 4 7 7 28 38 39 33 22 Wheel 11 | . 24 25 25 32 28 28 28 6 . . . . Device 7 | . 3 12 12 10 7 7 7 7 9 5 3 6 Storage 6 | . 12 12 12 8 7 7 7 6 5 5 4 3 Processor 8 | . . . . 3 7 7 7 11 11 10 9 10 Protection 7 | . 12 12 12 8 7 7 7 3 . 12 12 2 Ballistic Gun 4 | . 18 25 25 24 . . . . . . . . Ballistic Cannon 14 | . . . . . 28 28 28 25 21 15 12 3 Peak Build Rating 136 | 6 14 14 14 29 44 44 44 60 78 105 130 136 Average Rating 63 | 4 11 14 14 21 39 44 44 53 72 88 109 96 On Entrance 44 | . 6 14 14 14 29 44 44 44 60 74 105 130 Avg Prop Armor Cover (%) 2 | . . . . . 3 3 3 3 . 1 2 5 Naked Turns 100 | . . . . . . . . . . . . 100 Heaviest Build 96 | 20 30 30 30 50 59 58 58 59 60 84 96 68 Greatest Support 194 | 20 24 24 24 48 48 48 48 98 131 184 194 194 Greatest Overweight (x) 6 | 6 1 1 1 1 1 1 1 1 . . . 2 Average Overweight (x) . | 1 . 1 1 . 1 1 1 . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 10 10 10 9 9 Most Carried 10 | 2 9 9 9 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 6 9 9 7 9 9 10 9 9 9 9 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 9 9 9 10 10 10 10 10 10 10 9 2 Class Distribution -------------------- 57% | Hacker-Gunner 25% | Hacker-Tank 15% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Matter Collected 5690 | 200 145 75 144 579 633 207 . 752 441 896 723 895 Remotely . | . . . . . . . . . . . . . Salvage Created 5351 | . 45 . 138 1082 232 56 . 504 375 847 415 1657 Parts 275 | . 6 . 5 80 20 1 . 20 22 47 19 55 Haulers Intercepted 3 | . . . . 1 . . . . . 1 . 1 Recyclers Shooed 5 | . . . . . . . . 4 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Combat Hostiles Destroyed 121 | . 2 . 3 21 9 2 . 16 11 19 13 25 Melee 12 | . . . . . . . . . . . . 12 Guns 26 | . 2 . 3 21 . . . . . . . . Cannons 70 | . . . . . 9 2 . 16 11 19 10 3 AOE 9 | . . . . . . . . . . . 3 6 Classes Destroyed 18 | . 2 . 2 6 2 . . . . 1 . 5 Worker 7 | . . . . 1 1 . . 1 1 2 . 1 Builder 11 | . . . . 3 . . . 1 4 2 1 . Tunneler 2 | . . . . . . . . . . 1 1 . Hauler 3 | . . . . 1 . . . . . 1 . 1 Recycler 1 | . . . . . . . . . . . . 1 Operator 4 | . . . . 1 . . . . . 1 2 . Watcher 5 | . 1 . . 1 1 . . . . 1 . 1 Swarmer 28 | . 2 . . 6 5 . . . 6 3 4 2 Grunt 39 | . . . . 8 . . . 9 . 5 2 15 Brawler 3 | . . . . . 1 . . 1 . . . 1 Duelist 1 | . . . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . 3 Sentry 21 | . . . 1 6 1 1 . 4 2 2 4 . Specialist 3 | . . . . . . . . . . . . 3 Hunter 8 | . . . . 1 1 1 . . 1 4 . . Programmer 15 | . . . . . 1 . . 2 2 5 3 2 Alpha 7 1 | . . . . . . . . . . . . 1 Subdweller 2 | . . . 2 . . . . . . . . . Best Kill Streak 9 | . 2 . 1 5 3 1 . 3 9 5 5 7 Combat Bots Only 7 | . 2 . 1 5 3 1 . 3 4 4 4 7 Max Kills in Single Turn 4 | . 1 . 1 2 2 1 . 2 4 3 4 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Hostile Shots Fired 1062 | . 3 . 19 68 40 20 . 125 42 189 117 439 Missed 320 | . 1 . 7 17 15 7 . 42 14 56 30 131 Hits 742 | . 2 . 12 51 25 13 . 83 28 133 87 308 Melee 9 | . . . . . 2 . . . . . . 7 Projectile 733 | . 2 . 12 51 23 13 . 83 28 133 87 301 Critical Strikes 39 | . . . . . . . . 6 1 4 2 26 Part Disruptions 5 | . . . . . . . . . . . 1 4 Damage Taken 9155 | . 9 . 158 456 202 85 . 893 357 1415 1433 4147 Core 1690 | . . . . 34 9 15 . 314 40 66 203 1009 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 26 | . . . . . . . . . . . . 26 Ignored by Resistances 5287 | . 6 . 92 279 130 55 . 419 215 845 769 2477 Regen/Repaired (Parts) 402 | . . . . . . . . . . . . 402 Core Remaining (%) 91 | 100 . . 100 93 . . 96 63 96 94 . . Volleys Fired 273 | . 5 . 9 56 17 5 . 41 15 45 32 48 Largest 4 | . 2 . 2 3 4 4 . 4 4 3 4 3 Hottest 183 | . 46 . 46 69 160 160 . 160 174 159 183 154 Shots Fired 803 | . 10 . 18 168 68 20 . 164 60 113 95 87 Gun 225 | . 10 . 18 168 . . . . . . . 29 Cannon 573 | . . . . . 68 20 . 164 60 113 94 54 Launcher 5 | . . . . . . . . . . . 1 4 Special . | . . . . . . . . . . . . . Kinetic 769 | . 10 . 18 168 68 20 . 164 60 113 94 54 Thermal 4 | . . . . . . . . . . . . 4 Explosive 5 | . . . . . . . . . . . 1 4 Electromagnetic 25 | . . . . . . . . . . . . 25 Robot Hit Streak 64 | . 5 . 14 39 16 5 . 29 10 17 28 64 Robot Miss Streak 3 | . 1 . 1 1 2 1 . 3 1 3 2 1 Penetration Max 1 | . . . . . . . . 1 . 1 1 1 Secondary Targets 2 | . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 546 | . 7 . 16 127 33 12 . 85 23 60 59 124 Core Hits 253 | . 3 . 6 51 15 4 . 39 19 35 29 52 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . . . . . 2 Critical Strikes 49 | . . . . 1 2 4 . 13 3 8 7 11 Destroy 1 | . . . . 1 . . . . . . . . Blast 43 | . . . . . 2 4 . 13 3 8 7 6 Corrupt 1 | . . . . . . . . . . . . 1 Smash 2 | . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 48 | . . . . . . . . . . . . 48 Impact 8 | . . . . . . . . . . . . 8 Slashing 39 | . . . . . . . . . . . . 39 Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . 6 Damage Inflicted 20411 | . 109 . 233 1952 993 282 . 2919 1386 3220 2961 6356 Guns 2911 | . 109 . 233 1952 . . . . . . . 617 Cannons 12413 | . . . . . 986 282 . 2919 829 3208 2506 1683 Explosions 2091 | . . . . . . . . . 557 . 455 1079 Melee 2969 | . . . . . . . . . . . . 2969 Ramming 27 | . . . . . 7 . . . . 12 . 8 Kinetic 14707 | . 109 . 233 1952 986 282 . 2919 829 3208 2506 1683 Thermal 377 | . . . . . . . . . . . . 377 Explosive 1801 | . . . . . . . . . 557 . 455 789 Electromagnetic 530 | . . . . . . . . . . . . 530 Impact 301 | . . . . . . . . . . . . 301 Slashing 2668 | . . . . . . . . . . . . 2668 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 2 . 1 4 11 Average Corruption 3 | . . . . . . . . 1 . 1 3 5 Corruption Purged 5 | . . . . . . . . . . . 4 1 Corruption Blocked . | . . . . . . . . . . . . . Effects 31 | . . . . . . . . 6 . 1 7 17 Message Errors 6 | . . . . . . . . 1 . . 2 3 Matter Fused 6 | . . . . . . . . 2 . . 2 2 Heat Flow Errors 5 | . . . . . . . . . . 1 1 3 Energy Discharges 5 | . . . . . . . . 1 . . . 4 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 2 . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 864 | . . . . . 4 . . 37 71 89 247 416 Projectiles 419 | . . . . . 4 . . 37 18 89 247 24 Explosions 88 | . . . . . . . . . 53 . . 35 Melee 357 | . . . . . . . . . . . . 357 Knockbacks 74 | . . . . . 5 . . 21 3 19 13 13 Impact 1 | . . . . . . . . . . . . 1 Kinetic 60 | . . . . . 5 . . 19 3 16 8 9 Secondary 13 | . . . . . . . . 2 . 3 5 3 Self-Inflicted Damage 60 | . . . . . 3 . . . 56 . . 1 Shots 1 | . . . . . . . . . 1 . . . Rammed 2 | . . . . . 1 . . . . . . 1 Targets Rammed 5 | . . . . . 1 . . . . 2 . 2 Kicked 3 | . . . . . . . . . . 2 . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 741 | . 18 . . 188 307 319 . 741 150 528 532 83 Average Temperature 139 | . 8 . . 50 119 141 . 208 34 153 148 35 Received Heat Transfer 2025 | . . . 84 288 24 54 . 342 9 111 126 987 Effects 68 | . . . . . . . . 24 . 22 22 . Shutdowns 16 | . . . . . . . . 4 . 4 8 . Energy Bleed 8 | . . . . . . . . 1 . 1 6 . Interference 15 | . . . . . . . . 6 . 9 . . Matter Decay 5 | . . . . . . . . 2 . 1 2 . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 8 | . . . . . . . . 4 . 3 1 . Damage (major) 12 | . . . . . . . . 5 . 3 4 . Damage (core) 3 | . . . . . . . . 2 . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . 4 Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions 9 | . . . . . . . . . . . 4 5 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 400 | . . . . . . . . . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Maximum Alert Level 2 | . . . . . . . . . 1 . . 2 Low Security (%) 90 | 100 100 100 . 100 100 . . 100 84 100 100 46 Level 1 6 | . . . . . . . . . 15 . . 35 Level 2 2 | . . . . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 494 | . 50 . . 148 73 . . 101 259 145 142 494 Initial 56 | . . . . . 10 . . . . 54 56 40 Average 67 | . 8 . . 74 11 . . 27 107 45 18 221 Influence Increases 4569 | . 66 . 21 648 261 50 . 553 587 647 465 1271 Destroy 0b10 Robot/C 2460 | . 40 . 20 440 180 40 . 320 220 380 260 560 Destroy 0b10 Robot/NC 165 | . 5 . . 35 10 . . 10 25 40 20 20 Destroy Leader 586 | . 12 . . 124 42 10 . 110 40 94 70 84 Allied During Kill 2 | . . . 1 1 . . . . . . . . Successful Hack 30 | . 9 . . 7 . . . . . . 14 . Disable Machine 96 | . . . . 4 4 . . 16 44 16 . 12 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 Destroy Structure 495 | . . . . 7 25 . . 37 168 72 86 100 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 570 | . . . . 30 . . . 60 90 45 15 330 Influence Decreases 4090 | . 66 . 21 616 235 108 . 553 434 655 513 889 Entered New Map 298 | . . . . . 22 31 . . . 99 89 57 Time Decay 3503 | . 66 . 21 566 213 77 . 535 434 546 395 650 Lost Part 249 | . . . . 10 . . . 18 . 10 29 182 Lost Ally 40 | . . . . 40 . . . . . . . . Squads Dispatched 19 | . . . . 1 1 . . 3 1 2 2 9 Investigation 2 | . . . . . . . . 1 . . . 1 Extermination 10 | . . . . . 1 . . 2 1 2 2 2 Reinforcement 4 | . . . . 1 . . . . . . . 3 Assault 1 | . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Distress Signals 7 | . . . . 3 . . . 1 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 196 | . 4 . 4 26 13 2 . 23 16 26 17 65 Peak Tracking Total 13 | . 2 . 2 5 3 1 . 4 6 5 5 13 Tactical Retreats 16 | . . . . 2 . . . 2 3 1 1 7 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Traps Triggered 8 | . . . . . 2 . . 2 1 . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Machines Disabled 25 | . . . . 1 1 . . 4 11 4 . 4 Max in Single Turn 4 | . . . . 1 1 . . 1 4 1 . 1 Garrison Access 4 | . . . . 1 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Machines Accessed 20 | . 2 . . 2 1 . . 3 2 1 3 6 Terminals 16 | . 2 . . 1 . . . 3 1 1 3 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . 1 . . 1 Total Hacks 43 | . 12 . . 2 3 . . 4 4 2 7 9 Successful 17 | . 7 . . 2 1 . . 1 1 . 2 3 Failed 26 | . 5 . . . 2 . . 3 3 2 5 6 Catastrophic 9 | . . . . . 1 . . 2 1 . 2 3 Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 9 . . 1 . . . 4 3 2 6 4 Terminals 35 | . 12 . . 1 . . . 4 3 2 7 6 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 3 . . . 1 . . 3 Terminal Hacks 14 | . 7 . . 1 . . . 1 . . 2 3 Record 1 | . . . . . . . . . . . . 1 Robot Analysis 3 | . 3 . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 2 Level Access Points 3 | . . . . 1 . . . 1 . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . 1 . . . Seal Access 3 | . . . . 1 1 . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 1 . . 2 1 1 2 5 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . 7 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . . 11 14 . . . . . . . . Total Damage 209 | . . . 120 89 . . . . . . . . Kills 2 | . . . 1 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Active Infowar (turns) 1345 | . 85 128 245 816 71 . . . . . . . Structural 754 | . . . . 683 71 . . . . . . . Seismic 846 | . 85 128 245 388 . . . . . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Turns Passed 7808 | 69 246 128 245 816 755 635 46 1031 793 1096 983 965 Spaces Moved 5453 | 33 206 110 206 639 629 587 44 667 565 487 610 670 Core 211 | 11 . . . . . . . . . . . 200 Treads . | . . . . . . . . . . . . . Legs 2641 | 22 4 . . . . . . 483 565 487 610 470 Wheels 2601 | . 202 110 206 639 629 587 44 184 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 90 105 105 105 105 121 120 114 50 Average Speed 108 | 172 104 105 105 90 105 105 105 116 121 121 115 96 Slowest Speed 350 | 350 120 105 105 105 105 105 105 121 122 122 120 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . 3 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . 2 Exploration Rate (%) 32 | 3 37 35 22 58 24 85 9 23 23 16 20 62 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . . Spaces Dug 62 | . . . . . 10 . . 16 11 9 14 2 Terrain Destroyed 365 | . . . . . 35 6 . 58 91 47 52 76 Melee 2 | . . . . . . . . . . . . 2 Projectile 197 | . . . . . 35 6 . 58 20 47 30 1 AOE 166 | . . . . . . . . . 71 . 22 73 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Res Qua Total 6624 | 42 223 122 216 748 684 593 43 817 633 881 803 819 Wait 677 | 2 . 13 2 41 17 . . 91 37 321 127 26 Move 5441 | 32 205 109 205 638 628 586 43 666 564 486 609 670 Hop . | . . . . . . . . . . . . . Pick Up 32 | 2 6 . . 2 7 1 . 1 . 2 9 2 Fast Attach 51 | 6 1 . . 2 2 . . 3 3 4 14 16 Attach 16 | . 1 . . 3 1 . . 4 1 1 3 2 Detach 3 | . . . . . . . . . . . . 3 Swap 40 | . 5 . . 6 3 . . 6 5 10 5 . Drop 42 | . . . . . 8 1 . 5 8 10 4 6 Fire 273 | . 5 . 9 56 17 5 . 41 15 45 32 48 Melee 41 | . . . . . . . . . . . . 41 Ram 2 | . . . . . 1 . . . . . . 1 Kick 3 | . . . . . . . . . . 2 . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 Rewire 1 | . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine History --------- Turn | Location | Event 30 | -11/Scrapyard | Identified exit to Materials 30 | -11/Scrapyard | Discovered exit to Materials (range 15) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Utility x1 145 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Discovered exit to Mines (range 14) 220 | -10/Materials | Identified exit to Materials 220 | -10/Materials | Discovered exit to Materials (range 3) 309 | -10/Materials | Build established: Hacker-Mutant 316 | -10/Materials | Entered Mines 362 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 425 | -10/Mines | Identified exit to Subcaves 425 | -10/Mines | Discovered exit to Subcaves (range 6) 444 | -10/Mines | Entered Subcaves 444 | -10/Subcaves | Accompanied by 3 allies 653 | -10/Subcaves | Identified exit to Materials 653 | -10/Subcaves | Discovered exit to Materials (range 14) 689 | -10/Subcaves | Entered Materials 689 | -8/Materials | Accompanied by 3 allies 689 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 993 | -8/Materials | Build established: Hacker-Tank 1407 | -8/Materials | Build established: Hacker-Gunner 1431 | -8/Materials | Identified exit to Factory 1505 | -8/Materials | Entered Factory 1505 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1563 | -7/Factory | Allied Derelicts emerged from ambush trap array 2142 | -7/Factory | Cargo convoy interrupted 2249 | -7/Factory | Identified exit to Lower Caves 2249 | -7/Factory | Discovered exit to Lower Caves (range 10) 2260 | -7/Factory | Entered Lower Caves 2441 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2524 | -7/Lower Caves | Identified exit to Lower Caves 2895 | -7/Lower Caves | Entered another Lower Caves area 2934 | -7/Lower Caves | Identified exit to Factory 2934 | -7/Lower Caves | Discovered exit to Factory (range 5) 2941 | -7/Lower Caves | Entered Factory 2941 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3811 | -6/Factory | Identified exit to Factory 3972 | -6/Factory | Entered another Factory area 3972 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4166 | -5/Factory | Identified exit to Upper Caves 4166 | -5/Factory | Discovered exit to Upper Caves (range 4) 4493 | -5/Factory | Spotted B-75 Beast 4754 | -5/Factory | Identified exit to Factory 4754 | -5/Factory | Discovered exit to Factory (range 9) 4765 | -5/Factory | Entered another Factory area 4765 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5196 | -4/Factory | Build established: Hacker-Tank 5714 | -4/Factory | Identified exit to Research 5714 | -4/Factory | Discovered exit to Research (range 11) 5861 | -4/Factory | Entered Research 5861 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6050 | -3/Research | Spotted B-86 Titan 6121 | -3/Research | Identified exit to Research 6442 | -3/Research | Lost 4 parts (1n2u1w) 6807 | -3/Research | Build established: Hacker-Gunner 6828 | -3/Research | Identified exit to Quarantine 6828 | -3/Research | Discovered exit to Quarantine (range 8) 6844 | -3/Research | Entered Quarantine 6849 | -3/Quarantine | Spotted Alpha 7 6956 | -3/Quarantine | Scanned by Researcher 6990 | -3/Quarantine | Destroyed Alpha 7 7017 | -3/Quarantine | Lost 4 parts (3n1w) 7229 | -3/Quarantine | Garrison activated, responded to threat 7281 | -3/Quarantine | Found Alien Slashing Weapon 7281 | -3/Quarantine | Identified Sigix Broadsword 7331 | -3/Quarantine | Lost 5 parts (4n1w) 7343 | -3/Quarantine | Destroyed 7 combat bots 7408 | -3/Quarantine | Lost 3 parts (1p1n1u) 7458 | -3/Quarantine | Found Alien Impact Weapon 7458 | -3/Quarantine | Identified Core Stripper 7480 | -3/Quarantine | Met incapacitated Sigix Warrior 7480 | -3/Quarantine | Lockdown squad dispatched 7484 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7487 | -3/Quarantine | Unlocked Sigix quarantine chamber 7499 | -3/Quarantine | Found Alien Artifact 7499 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7499 | -3/Quarantine | Warped through subspace 7575 | -3/Quarantine | Spotted Lightning 7582 | -3/Quarantine | Spotted Lightning 7586 | -3/Quarantine | Spotted Lightning 7655 | -3/Quarantine | System corruption reached 10% 7688 | -3/Quarantine | Released all parts (6) 7693 | -3/Quarantine | Core integrity fell below 50% 7704 | -3/Quarantine | Found Alien Artifact 7704 | -3/Quarantine | Identified Core Reset Matrix 7704 | -3/Quarantine | Used Core Reset Matrix 7708 | -3/Quarantine | Sensed 16 artifacts in vicinity 7717 | -3/Quarantine | Lost 5 parts (5n) 7748 | -3/Quarantine | Core integrity fell below 20% 7802 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7804 | -3/Quarantine | Found Transdimensional Reconstructor 7807 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7807 | -3/Quarantine | Warped through subspace 7809 | -3/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- 07692_ Slug penetrates Wall. 07694_ ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 6N. 07704_ Acquired Alien Artifact. 07704_ Identified Core Reset Matrix. 07704_ Wiping memory... 07706_ CORE RESET 07708_ Sensed 16 artifacts in vicinity. 07723_ L&N/WEI%OA>Q,YMBLTOE9 BNWOU0SWZGLYSMW5F 07724_ P-80 Master resets C-55 Analyst, system corruption cleaned. 07742_ Slammed into P-80 Master. 07749_ System corrupted: Energy discharge (-40). 07788_ Acquired Unknown Piercing Weapon. 07788_ Identified Enh. Force Lance. 07802_ Acquired Hpw. Transdimensional Reconstructor. 07804_ Acquired Transdimensional Reconstructor. 07807_ Acquired Hpw. Transdimensional Reconstructor. 07807_ Warped through subspace. 07808_ Drone sends a signal. 07809_ EMDS Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????!??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##############??????#????????? | | ????????????????????# #?????? ????????? | | ????????????????????# @ """" #?????? ????? #?? | | ????????????????????# "!""" #?????? ????? #?? | | ????????????????????# """"" #?????? """" #?? | | ????????????????????# """"" #? "??" """" #?" | | ????????????????????# "!""" #? """ """ # | | ??????????????####### """"" #?? / ? | | ??????????????# h """"" #? #?? | | ??????????????# # "!""" #? "" "" #?? | | ??????????????# # """" #??""T"" ??? | | ??????????????# + n #???""" ???? | | ??????????????# #####c #????? ?????# | | ????????????### ###?#####+#+#############+######## | | ????????????# # # | | ????##### ### # "" # | | " + """# | | ?????######## # S"# | | ????????????# # """###########+### ####### | | ????????????## ##? """#?????????????# #?????? | | ?????????????# #?? #?????????????# #?????? | | #????????????# #???####?????????*???# #?????? | | #????????????# #????????????????????# #?????? | | ##?#######???# #????????????????????# #?????? | | # #???# #????????????????????# #?????? | | # #???# #????????????????????# #?????# | | # """"" #???# #????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 120 Energy Generation 33 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Core Stripper High-powered Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SmartReinforcedFocus Manual? 0 Play Time 01:02:14 Cumulative 180.0 hours Start 2026.02.22 @ 13:28:07 End 2026.02.22 @ 17:17:12 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 330 Rogue 216 Adventurer 15 Explorer 99 Win Type - Total 14 Types 14/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a83c73e1-8673-4897-b550-5b30a4dbcb3c