Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:19:48 Player: Origaki Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (462) 462 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 7532 Bonus ------- Pacifist 270 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 97/100 System Corruption 5% Temperature Cool (3) Movement Flying (30) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Diametric Drive > --- UTILITY (10) ----- Layered Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Great Maul Katana Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Advanced ECM Suite Reflective Plating > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Cesium-ion Thruster Xenon Bombardment Thruster Katana [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 8 | . . . . . 1 2 1 . . 2 . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 57 | 6 . . 1 . 15 18 1 2 . 5 . 9 Power 5 | 1 . . . . 1 2 . . . . . 1 Engine 3 | 1 . . . . . 2 . . . . . . Core 2 | . . . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 17 | 2 . . . . 5 3 . . . 4 . 3 Treads . | . . . . . . . . . . . . . Leg 5 | 2 . . . . 3 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . . . . 2 3 . . . 4 . 3 Utility 19 | 1 . . 1 . 3 8 1 1 . 1 . 3 Device 5 | . . . . . 1 2 . . . 1 . 1 Storage 1 | 1 . . . . . . . . . . . . Processor 7 | . . . 1 . . 3 1 1 . . . 1 Hackware 1 | . . . . . 1 . . . . . . . Protection 5 | . . . . . 1 3 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 16 | 2 . . . . 6 5 . 1 . . . 2 Energy Gun 4 | 1 . . . . 3 . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . 1 Slashing Weapon 5 | . . . . . . 4 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . . . 1 Parts Lost 18 | . . . . . 3 2 . 1 . . 6 6 Power 3 | . . . . . 1 . . . . . 1 1 Propulsion 7 | . . . . . 1 . . . . . 4 2 Utility 6 | . . . . . . 1 . 1 . . 1 3 Weapon 2 | . . . . . 1 1 . . . . . . Highest Loss Streak 6 | . . . . . 1 2 . 1 . . 6 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 85 85 87 100 80 60 78 79 80 72 37 16 Engine 9 | . 14 14 14 14 5 4 6 6 6 5 2 . Leg 17 | . 28 28 28 28 20 . . . . . . . Flight 6 | . . . . . . 22 26 26 26 23 8 4 Storage 8 | . 14 14 14 14 8 . . . . . . . Processor 10 | . . . 2 14 7 18 24 27 33 29 17 4 Hackware 1 | . . . . . 7 . . . . . . . Protection 1 | . . . . . . 5 13 10 6 5 2 . Energy Gun 9 | . 14 14 14 14 11 . . . . . . . Ballistic Gun 8 | . 14 14 14 14 7 . . . . . . . Slashing Weapon 1 | . . . . . . 5 6 2 . . . 1 Naked Turns 115 | . . . . . 15 . . . . . . 100 Heaviest Build 25 | 11 11 11 11 11 25 19 19 21 19 22 22 11 Greatest Support 47 | 20 20 20 20 20 47 21 21 21 21 24 24 11 Greatest Overweight (x) 1 | . . . . . 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | . 1 2 1 5 8 5 1 5 5 5 5 4 Average Carried 2 | . . 1 1 3 5 2 1 1 5 4 4 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 5 4 1 1 5 5 4 5 3 Class Distribution -------------------- 59% | Mutant 23% | Sprinter 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Matter Collected 766 | 239 . . . 31 133 45 . 255 . . 14 49 Remotely . | . . . . . . . . . . . . . Salvage Created 453 | . . . . . 399 . . 32 . . . 22 Parts 23 | . . . . . 20 . . . . . . 3 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 11 | . . . . . 10 . . 1 . . . . Guns 5 | . . . . . 5 . . . . . . . AOE 5 | . . . . . 5 . . . . . . . Classes Destroyed 8 | . . . . . 7 . . 1 . . . . Worker 2 | . . . . . 1 . . . . . . 1 Builder 1 | . . . . . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Swarmer 3 | . . . . . 3 . . . . . . . Grunt 6 | . . . . . 6 . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Best Kill Streak 5 | . . . . . 5 . . 1 . . . 1 Combat Bots Only 3 | . . . . . 3 . . 1 . . . . Max Kills in Single Turn 3 | . . . . . 3 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Hostile Shots Fired 296 | . . . . . 82 22 6 13 . 3 14 156 Missed 126 | . . . . . 29 14 5 4 . 2 3 69 Damage Taken 3062 | . . . . . 744 190 5 133 . 14 503 1473 Core 1710 | . . . . . 195 67 . . . 14 284 1150 Absorbed by Shields 36 | . . . . . 36 . . . . . . . Redirected to Shielding 61 | . . . . . . 25 . 36 . . . . Core Remaining (%) 87 | 100 . . . 100 64 90 . . 100 . 70 . Volleys Fired 29 | . . . . 1 28 . . . . . . . Largest 3 | . . . . 2 3 . . . . . . . Hottest 136 | . . . . 70 136 . . . . . . . Shots Fired 71 | . . . . 3 68 . . . . . . . Gun 65 | . . . . 3 62 . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . . 6 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 22 | . . . . 2 20 . . . . . . . Thermal 43 | . . . . 1 42 . . . . . . . Explosive 6 | . . . . . 6 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . . . . 1 10 . . . . . . . Robot Miss Streak 13 | . . . . 1 13 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 46 | . . . . 1 35 4 . 6 . . . . Core Hits 41 | . . . . 1 26 1 . . . . . 13 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . Critical Strikes 5 | . . . . . 3 . . 2 . . . . Burn 3 | . . . . . 3 . . . . . . . Smash 2 | . . . . . . . . 2 . . . . Melee Attacks 12 | . . . . . . 5 . 7 . . . . Impact 7 | . . . . . . . . 7 . . . . Slashing 5 | . . . . . . 5 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . Damage Inflicted 1628 | . . . . 12 1076 146 . 290 . . . 104 Guns 425 | . . . . 12 413 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 663 | . . . . . 663 . . . . . . . Melee 436 | . . . . . . 146 . 290 . . . . Ramming 104 | . . . . . . . . . . . . 104 Kinetic 96 | . . . . . 96 . . . . . . . Thermal 647 | . . . . 12 635 . . . . . . . Explosive 345 | . . . . . 345 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 290 | . . . . . . . . 290 . . . . Slashing 146 | . . . . . . 146 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 2 2 . 6 . 1 1 . 5 5 Average Corruption 2 | . 2 2 2 2 . 6 . 1 1 . 5 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . 3 8 11 . 1 . . . . . 3 Message Errors 5 | . . . 1 3 . 1 . . . . . . Matter Fused 6 | . . 1 3 1 . . . . . . . 1 Heat Flow Errors 6 | . . 1 1 2 . . . . . . . 2 Energy Discharges 6 | . . 1 3 2 . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 242 | . . . . . 95 34 . 113 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 95 | . . . . . 95 . . . . . . . Melee 147 | . . . . . . 34 . 113 . . . . Knockbacks 2 | . . . . . . . . 1 . . . 1 Impact 2 | . . . . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . 61 . . . . . . 48 Shots 1 | . . . . . 1 . . . . . . . Rammed 20 | . . . . . . . . . . . . 20 Targets Rammed 20 | . . . . . . . . . . . . 20 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 336 | . . 186 106 219 336 . . . . . . 240 Average Temperature 127 | . . 93 59 88 142 . . . . . . 105 Received Heat Transfer 426 | . . . . . 324 72 . . . . . 30 Effects 2 | . . . . . 1 . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . 5 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . Heat Transferred 1273 | . . . . 37 1236 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Peak Influence 407 | . 15 5 . 15 257 176 30 . . 48 33 407 Initial 116 | . . 5 . . 5 116 11 . . 18 33 . Average 57 | . 4 5 . . 128 102 12 . . 29 14 99 Maximum Alert Level 2 | . . . . . 1 . . . . . . 2 Low Security (%) 95 | 100 100 100 . 100 88 100 100 . . 100 100 76 Level 1 4 | . . . . . 11 . . . . . . 21 Level 2 . | . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 1 3 . . . . 1 2 Investigation 1 | . . . . . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 6 | . 1 . . . . 2 . . . . 1 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Distress Signals 4 | . . . . . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 83 | . 4 . . 3 18 11 1 1 1 2 4 38 Peak Tracking Total 15 | . 3 . . 2 7 6 2 1 1 . 5 15 Tactical Retreats 9 | . . . . 1 2 . . . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Traps Triggered 3 | . 1 . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . Triggered 3 | . . . . . 1 . . . 2 . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Machines Disabled 3 | . . . . . 3 . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Machines Accessed 28 | . 2 1 5 . 3 7 3 1 . 5 . 1 Terminals 13 | . 2 . . . 2 5 2 . . 2 . . Fabricators 2 | . . . . . . . 1 . . 1 . . Repair Stations 2 | . . . . . . . . . . 1 . 1 Recycling Units 3 | . . . . . . 2 . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 93 | . 5 1 50 . 9 13 5 1 . 8 . 1 Successful 71 | . 2 1 50 . 6 7 1 1 . 2 . 1 Failed 21 | . 3 . . . 3 5 4 . . 6 . . Catastrophic 5 | . 1 . . . 2 1 . . . 1 . . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 27 | . 5 . . . 6 10 4 . . 2 . . Fabricators 2 | . . . . . . . 1 . . 1 . . Repair Stations 5 | . . . . . . . . . . 4 . 1 Recycling Units 4 | . . . . . . 3 . . . 1 . . Scanalyzers 3 | . . . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 65 | . 2 1 50 . 3 6 1 1 . 1 . . Record 58 | . 2 . 49 . 3 4 . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 1 . 1 Scan Component 1 | . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 2 4 3 . . 5 . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Turns Passed 3960 | 54 129 224 924 786 572 553 91 175 18 164 20 250 Spaces Moved 4878 | 43 100 186 764 650 403 890 285 489 64 412 47 545 Core 239 | 9 . . . . 30 . . . . . 21 179 Treads . | . . . . . . . . . . . . . Legs 2082 | 34 100 186 764 650 348 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2557 | . . . . . 25 890 285 489 64 412 26 366 Fastest Speed 27 | 50 120 120 120 120 32 27 27 27 27 27 31 30 Average Speed 69 | 105 120 120 120 120 111 31 27 27 27 30 39 39 Slowest Speed 190 | 120 120 120 120 120 190 114 27 27 27 31 50 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . . . 1 6 . 1 . 3 . 10 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 19 45 94 75 26 21 7 60 13 11 42 26 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . 1 . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 57 | . . . . . 57 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 57 | . . . . . 57 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Total 5332 | 48 109 187 770 654 467 1156 297 515 63 447 48 571 Wait 310 | . 9 . 6 . 3 231 12 15 . 30 . 4 Move 4825 | 42 99 185 763 649 400 877 284 486 63 405 46 526 Hop 20 | . . . . . 1 6 . 1 . 3 . 9 Pick Up 30 | . 1 1 . 4 10 10 . 3 . 1 . . Fast Attach 27 | 6 . . 1 . 6 8 1 1 . . . 4 Attach 18 | . . . . . 2 10 . . . 1 . 5 Detach 6 | . . . . . . 2 . . . . 1 3 Swap 12 | . . . . . 7 . . 1 . 4 . . Drop 22 | . . 1 . . 8 8 . 1 . 3 1 . Fire 29 | . . . . 1 28 . . . . . . . Melee 11 | . . . . . . 4 . 7 . . . . Ram 20 | . . . . . . . . . . . . 20 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Met 8R-AWN 172 | -10/Materials | Discovered new exit (range 9) 184 | -10/Materials | Entered Mines 186 | -10/Mines | Followed 8R-AWN into the Mines 245 | -10/Mines | Found the Drone Emporium 253 | -10/Mines | Found Prototype Device 285 | -10/Mines | Learned Materials garrison access intel 303 | -10/Mines | Build established: Mutant 326 | -10/Mines | Discovered new exit (range 11) 401 | -10/Mines | Discovered new exit (range 5) 408 | -10/Mines | Entered Exiles 437 | -10/Exiles | Discovered new exit (range 15) 476 | -10/Exiles | Welcomed by 8R-AWN 500 | -10/Exiles | Met EX-HEX 568 | -10/Exiles | Met EX-DEC 609 | -10/Exiles | Visited The Gauntlet 826 | -10/Exiles | Learned location of Zion (-7) 891 | -10/Exiles | Discovered new exit (range 11) 1022 | -10/Exiles | Met EX-BIN 1048 | -10/Exiles | Aligned with FarCom system 1049 | -10/Exiles | Given EX-Vault access code 1157 | -10/Exiles | Opened EX-Vault 1168 | -10/Exiles | Found Modified TNC 1207 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1332 | -10/Exiles | Left Exiles lab with Modified TNC 1332 | -10/Exiles | Entered Mines 1364 | -9/Mines | Discovered new exit (range 9) 1722 | -9/Mines | Found a hidden stash of uninstalled traps 2118 | -9/Mines | Entered Materials 2118 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2119 | -8/Materials | Identified exit to Storage 2120 | -8/Materials | Loaded intel: 1 garrison access location 2407 | -8/Materials | Build established: Skirmisher 2509 | -8/Materials | Discovered exit to Storage (range 16) 2664 | -8/Materials | Released all parts (10) 2685 | -8/Materials | Discovered new exit (range 15) 2690 | -8/Materials | Entered Factory 2690 | -7/Factory | Evolved 2 slots: Utility x2 2695 | -7/Factory | Identified exit to DSF 2765 | -7/Factory | Central database locked down 3149 | -7/Factory | Build established: Sprinter 3237 | -7/Factory | Discovered new exit (range 16) 3243 | -7/Factory | Entered another Factory area 3243 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3323 | -6/Factory | Discovered new exit (range 7) 3334 | -6/Factory | Entered Lower Caves 3349 | -6/Lower Caves | Learned Factory terminal intel 3427 | -6/Lower Caves | Discovered new exit (range 6) 3494 | -6/Lower Caves | Found Prototype Device 3509 | -6/Lower Caves | Entered another Lower Caves area 3512 | -6/Lower Caves | Discovered new exit (range 16) 3527 | -6/Lower Caves | Entered Factory 3527 | -5/Factory | Evolved 2 slots: Utility x2 3528 | -5/Factory | Loaded intel: 28 terminal locations 3546 | -5/Factory | Identified exit to DSF 3691 | -5/Factory | Entered DSF 3696 | -5/DSF | Discovered new exit (range 21) 3708 | -5/DSF | Additional patrols routed to DSF 3711 | -5/DSF | Entered Factory 3711 | -4/Factory | Evolved 2 slots: Utility x2 3731 | -4/Factory | Lost 6 parts (1p4n1u) 3864 | -4/Factory | Lost 6 parts (1p2n3u) 3871 | -4/Factory | Core integrity fell below 50% 3924 | -4/Factory | Core integrity fell below 20% 3956 | -4/Factory | Discovered new exit (range 8) 3961 | -4/Factory | Search patrols dispatched 3961 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Acquired Prototype Flight Unit. Identified Diametric Drive. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." System corrupted: Heat flow error (+126). O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. O-24 Administrator locks terminal. Acquired Lyr. Light Armor Plating. Penetrated by Slug. EXIT=FOUND Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System corrupted: Matter fused (-5). ALERT: Heightened foreign activity detected, multiple search patrols dispatched. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?######## #??# #????????? | | ?# ## #??# #????????? | | ?# #### #????????? | | ?# #????????? | | ?# #### #????????? | | ?# ! ##"+##### #????????? | | ?## ## ## #????????? | | ??# ## / #????????? | | ??# s## ######????????? | | ??# s## #?????????????? | | ?## ## """"#?????????????? | | ?# ! # """"#?????????????? | | ?# s # """"#?????????????? | | ?# Y # """"#?????????????? | | ?# # """"??????????????? | | ?# ] # "?????????????????? | | ?### ### ?????????????????? | | ???# #?# ?????????????????? | | ???# #?# ??????????????????? | | ???# #?###??????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???#h#??????????????????????? | | ???#h#??????????????????????? | | ???#@#??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #???????Y??????????????? | | ???# #???g??????????????????? | | ???# #??????????????????????? | | ???# #??g?????????Y?????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???? ????????Y??????????????? | | ???? ???g???????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ????k???????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 14 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Leap Before You Look Librarian Made in Tau Ceti IV Risk Taker Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed CloakNavigationWarhead Manual? 0 Play Time 01:40:34 Cumulative 2.9 hours Start 2024.04.02 @ 18:51:41 End 2024.04.02 @ 21:19:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 411e20a9-d497-4768-870f-b5b1bbdac50c