Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 15:10:48 Player: anthonyiye Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2709) 2709 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7159 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 23/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Wave Gun Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Advanced Transmission Jammer Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Wave Gun KE Penetrator > --- INVENTORY -------- Advanced Transmission Jammer Long-range Proton Cannon Improved Plasma Cutter Spear [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Airjet Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Lightning Gun Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Launcher Advanced EMP Blaster Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . 1 . . . . Propulsion 3 | . . . 1 1 1 . . Utility 6 | . . 2 . 1 1 2 . Weapon . | . . . . . . . . Parts Attached 123 | 6 14 10 18 22 27 8 18 Power 23 | 1 4 1 5 4 5 1 2 Engine 13 | 1 4 1 1 3 3 . . Core 10 | . . . 4 1 2 1 2 Reactor . | . . . . . . . . Propulsion 31 | 2 2 3 6 5 7 . 6 Treads 14 | 2 2 3 6 1 . . . Leg 7 | . . . . . 7 . . Wheel 6 | . . . . . . . 6 Hover 4 | . . . . 4 . . . Flight . | . . . . . . . . Utility 33 | 1 5 3 3 6 9 3 3 Device 13 | . 1 2 1 1 5 2 1 Storage 7 | 1 3 . 1 1 1 . . Processor 8 | . 1 1 . 3 2 . 1 Hackware 3 | . . . 1 . 1 . 1 Protection 2 | . . . . 1 . 1 . Artifact . | . . . . . . . . Weapon 36 | 2 3 3 4 7 6 4 7 Energy Gun 10 | . 1 . 1 4 . 2 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 15 | 2 2 3 3 . 3 1 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 1 . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 5 | . . . . 2 2 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . 1 Parts Lost 69 | . 5 8 5 8 16 . 27 Power 17 | . 2 2 1 3 5 . 4 Propulsion 22 | . . 3 3 3 5 . 8 Utility 17 | . 1 1 . 1 5 . 9 Weapon 13 | . 2 2 1 1 1 . 6 Highest Loss Streak 19 | . 4 4 4 3 4 . 19 To Critical Strikes 3 | . . . . . . . 3 Average Slot Usage (%) 92 | . 98 95 98 97 82 84 85 Engine 5 | . 13 10 . 3 8 5 4 Core 6 | . . . 16 11 1 2 4 Treads 15 | . 27 19 26 19 . . . Leg 5 | . . . . . 13 17 9 Hover 2 | . . . . 9 7 . . Device 12 | . 11 21 9 6 11 16 15 Storage 8 | . 14 11 9 7 9 5 4 Processor 9 | . 2 11 9 14 7 11 10 Hackware 5 | . . . 8 7 7 5 6 Protection 1 | . . . . . . 5 2 Energy Gun 5 | . 8 . 6 6 1 4 3 Ballistic Gun 9 | . 18 21 11 3 8 5 4 Peak Build Rating 72 | 6 8 18 32 44 56 64 72 Average Rating 35 | 5 7 17 28 37 45 59 62 On Entrance 25 | . 6 8 10 32 43 41 64 Naked Turns . | . . . . . . . . Heaviest Build 101 | 12 88 31 98 101 41 43 50 Greatest Support 95 | 40 40 40 63 83 95 55 68 Greatest Overweight (x) 3 | . 2 1 2 2 3 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 10 10 10 Average Capacity 15 | 7 14 15 23 20 9 10 9 Most Carried 25 | 6 15 15 25 25 10 10 10 Average Carried 13 | 4 11 14 20 18 8 9 7 Final Capacity 25 | 8 15 15 25 8 10 10 5 Final Carried 25 | 6 14 12 25 7 7 10 3 Class Distribution -------------------- 57% | Scavenger-Mutant 22% | Mutant 10% | Scavenger-Skirmisher 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Matter Collected 2599 | 284 401 320 618 219 425 114 218 Remotely . | . . . . . . . . Salvage Created 3832 | 92 726 326 874 429 976 114 295 Parts 236 | 3 48 26 57 18 58 9 17 Haulers Intercepted 6 | . 2 1 2 . 1 . . Recyclers Shooed 11 | . 2 1 4 . 4 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 58 | . 12 12 10 6 9 2 7 Melee 6 | . . . . 2 4 . . Guns 46 | . 10 12 10 . 5 2 7 AOE 2 | . 2 . . . . . . Classes Destroyed 12 | 1 4 3 2 1 1 . . Worker 5 | . . 1 2 . 2 . . Builder 10 | . 3 1 2 2 2 . . Hauler 6 | . 2 1 2 . 1 . . Recycler 8 | 1 3 . 2 . 2 . . Operator 1 | . . . 1 . . . . Watcher 6 | . . 1 4 . . . 1 Swarmer 14 | . 3 6 . . . . 5 Grunt 25 | . 9 3 5 4 2 . 2 Duelist 1 | . . . 1 . . . . Sentry 9 | . . 3 4 . 2 . . Hunter 4 | . . . . . 4 . . Programmer 5 | . . . . 2 1 2 . Best Kill Streak 7 | 1 3 7 4 4 3 2 4 Combat Bots Only 6 | . 3 6 3 3 2 2 4 Max Kills in Single Turn 3 | 1 2 3 1 1 2 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . 2 . . . . . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Hostile Shots Fired 762 | . 75 161 58 67 191 19 191 Missed 226 | . 15 37 19 21 69 2 63 Damage Taken 8821 | . 780 1144 717 1105 1826 350 2899 Core 2040 | . 135 176 76 326 314 85 928 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 106 | . 106 . . . . . . Core Remaining (%) 67 | 100 46 56 86 53 63 . . Volleys Fired 256 | 4 64 43 67 15 27 12 24 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 162 | 40 70 50 80 116 56 114 162 Shots Fired 499 | 8 128 86 133 23 52 24 45 Gun 482 | 8 128 86 133 16 52 24 35 Cannon 10 | . . . . . . . 10 Launcher 7 | . . . . 7 . . . Special . | . . . . . . . . Kinetic 366 | 8 91 86 99 . 52 12 18 Thermal 74 | . 37 . . 8 . 12 17 Explosive . | . . . . . . . . Electromagnetic 59 | . . . 34 15 . . 10 Robot Hit Streak 16 | 7 16 9 12 11 12 7 5 Robot Miss Streak 11 | . 7 11 11 4 2 5 3 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 6 | . 2 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 359 | 7 78 62 87 25 63 16 21 Core Hits 165 | 2 36 25 41 11 32 4 14 Critical Kills 4 | . 1 . . . 2 1 . Critical Parts Destroyed 2 | . . 1 . . . . 1 Critical Strikes 12 | . 2 1 1 . 5 1 2 Burn 2 | . 1 . . . . . 1 Destroy 6 | . 1 1 . . 2 1 1 Corrupt 1 | . . . 1 . . . . Impale 3 | . . . . . 3 . . Melee Attacks 52 | . . . . 22 25 5 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 52 | . . . . 22 25 5 . Sneak Attacks 8 | . . . . 1 7 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8078 | 90 1224 1077 1853 976 1786 458 614 Guns 6016 | 90 1041 1077 1792 228 921 437 430 Cannons 184 | . . . . . . . 184 Explosions 714 | . 183 . 40 491 . . . Melee 1092 | . . . . 257 835 . . Ramming 72 | . . . 21 . 30 21 . Kinetic 4559 | 90 687 1077 1294 . 921 232 258 Thermal 917 | . 354 . 40 146 . 205 172 Explosive 183 | . 183 . . . . . . Electromagnetic 1255 | . . . 498 573 . . 184 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 1092 | . . . . 257 835 . . Highest Corruption 8 | . 1 . . 8 1 4 4 Average Corruption 2 | . 1 . . 4 1 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . 7 . . 13 1 2 13 Message Errors 10 | . 3 . . 4 . . 3 Matter Fused 11 | . 1 . . 2 . 1 7 Heat Flow Errors 5 | . . . . 3 . 1 1 Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 4 | . 2 . . 1 . . 1 Data Loss (major) 2 | . 1 . . . . . 1 Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 279 | . 165 . . 45 69 . . Projectiles . | . . . . . . . . Explosions 168 | . 165 . . 3 . . . Melee 111 | . . . . 42 69 . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 179 | . 82 . 25 72 . . . Shots 6 | . 1 . 1 4 . . . Rammed 6 | . . . 6 . . . . Targets Rammed 11 | . . . 6 . 3 2 . Kicked 5 | . . . . . 3 2 . Crushed . | . . . . . . . . Highest Temperature 459 | . 171 2 313 459 6 95 211 Average Temperature 71 | . 53 2 79 95 4 39 73 Received Heat Transfer 1890 | . 327 153 333 144 495 . 438 Effects 3 | . . . . 3 . . . Shutdowns 1 | . . . . 1 . . . Interference 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . Combat Hostiles 4 | . . . . 4 . . . Parts Fried 11 | . . . 4 7 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . Heat Transferred 2011 | . 1110 . 50 259 . 259 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Peak Influence 313 | 5 238 313 267 295 210 80 231 Initial 123 | . 3 53 123 23 103 32 39 Average 95 | 1 80 120 167 99 105 24 80 Maximum Alert Level 1 | . 1 1 1 1 1 . 1 Low Security (%) 87 | 100 91 85 73 82 90 100 94 Level 1 12 | . 8 14 26 17 9 . 5 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 1 . 3 3 2 1 Investigation 3 | . . 1 . 1 1 . . Extermination 4 | . . . . 1 1 2 . Reinforcement 5 | . 2 . . 1 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Distress Signals 9 | . 1 3 4 1 . . . Communications Jammed 38 | . . . . . . . 38 Distress Signals 23 | . . . . . . . 23 Times Spotted 145 | . 21 32 23 21 18 4 26 Peak Tracking Total 15 | . 5 15 4 4 6 2 10 Tactical Retreats 12 | . . 2 . 5 . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Traps Triggered 5 | . 1 1 . 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Disabled 8 | . 2 . 1 3 . 1 1 Max in Single Turn 3 | . 1 . 1 3 . 1 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Accessed 22 | . 4 1 4 6 1 4 2 Terminals 13 | . 2 1 4 2 . 2 2 Fabricators 3 | . . . . 2 . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . 2 . . . Total Hacks 47 | . 13 4 9 7 1 8 5 Successful 22 | . 8 . 3 4 1 5 1 Failed 25 | . 5 4 6 3 . 3 4 Catastrophic 8 | . 1 2 3 2 . . . Database Lockouts . | . . . . . . . . Manual 11 | . . 4 6 1 . . . Terminals 29 | . 5 4 9 3 . 3 5 Fabricators 5 | . . . . 2 . 3 . Repair Stations 5 | . 5 . . . . . . Recycling Units 4 | . 3 . . . 1 . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 11 | . 4 . 3 1 . 2 1 Open Door 1 | . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . Machine Index 1 | . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . Alert Level 2 | . 1 . . . . 1 . Locate Traps 2 | . 1 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 4 | . . . . 2 . 2 . Network Status 2 | . . . . 1 . 1 . Build 2 | . . . . 1 . 1 . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 1 4 3 1 3 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 4 | . . . . 2 . 2 . Authchips . | . . . . . . . . Time 175 | . . . . 58 . 117 . Total Part Build Rating 28 | . . . . 14 . 14 . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Turns Passed 6821 | 145 1086 548 1211 1394 737 1067 633 Spaces Moved 4001 | 78 512 236 409 1068 537 645 516 Core 30 | 5 . . . . 1 . 24 Treads 1590 | 73 512 236 409 360 . . . Legs 1229 | . . . . . 310 645 274 Wheels 218 | . . . . . . . 218 Hover 934 | . . . . 708 226 . . Flight . | . . . . . . . . Fastest Speed 48 | 50 160 160 160 48 48 120 50 Average Speed 132 | 152 160 160 231 115 90 120 104 Slowest Speed 320 | 160 320 240 320 320 200 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 31 | 5 80 25 33 29 9 15 52 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . . . . 12 . 2 . Terrain Destroyed 62 | . 40 . 3 12 1 4 2 Melee 14 | . . . . 12 . 2 . Projectile 5 | . . . . . 1 2 2 AOE 43 | . 40 . 3 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total 4960 | 93 648 329 542 1185 692 908 563 Wait 368 | . 34 18 9 22 55 226 4 Move 3994 | 77 511 235 408 1067 536 644 516 Hop . | . . . . . . . . Pick Up 77 | 6 18 10 22 10 6 5 . Fast Attach 56 | 6 4 6 5 3 20 4 8 Attach 51 | . 6 4 8 18 5 2 8 Detach 24 | . 3 3 3 8 3 3 1 Swap 16 | . 4 . 5 1 2 2 2 Drop 55 | . 4 10 9 19 10 3 . Fire 256 | 4 64 43 67 15 27 12 24 Melee 52 | . . . . 22 25 5 . Ram . | . . . . . . . . Kick 5 | . . . . . 3 2 . Crush 6 | . . . 6 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 146 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Discovered new exit (range 3) 721 | -10/Materials | Repaired Lgt. Treads 845 | -10/Materials | Discovered new exit (range 15) 932 | -10/Materials | Discovered new exit (range 14) 1056 | -10/Materials | Core integrity fell below 50% 1086 | -10/Materials | Lost 4 parts (1p1u2w) 1232 | -10/Materials | Entered another Materials area 1232 | -9/Materials | Evolved 2 slots: Utility x2 1430 | -9/Materials | Discovered new exit (range 16) 1597 | -9/Materials | Identified exit to Mines 1657 | -9/Materials | Discovered new exit (range 15) 1738 | -9/Materials | Lost 4 parts (1p2n1w) 1778 | -9/Materials | Identified exit to Materials 1780 | -9/Materials | Entered another Materials area 1780 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1807 | -8/Materials | Lost 3 parts (1p1u1w) 2092 | -8/Materials | Build established: Scavenger-Mutant 2268 | -8/Materials | Lost 4 parts (1p2n1w) 2391 | -8/Materials | Discovered new exit (range 5) 2786 | -8/Materials | Identified exit to Factory 2991 | -8/Materials | Entered Factory 2991 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3278 | -7/Factory | Build established: Scavenger-Skirmisher 3553 | -7/Factory | Fabricated Centrium Wheel (x2) 3877 | -7/Factory | Lost 3 parts (2p1n) 4268 | -7/Factory | Discovered new exit (range 15) 4282 | -7/Factory | Identified exit to Lower Caves 4290 | -7/Factory | Build established: Scavenger-Scout 4306 | -7/Factory | Crushed by falling debris 4328 | -7/Factory | Identified exit to Factory 4385 | -7/Factory | Entered another Factory area 4385 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4600 | -6/Factory | Lost 4 parts (1p2n1u) 4820 | -6/Factory | Discovered new exit (range 6) 4846 | -6/Factory | Build established: Scavenger-Mutant 4934 | -6/Factory | Identified exit to Factory 5097 | -6/Factory | Lost 4 parts (2p1n1w) 5122 | -6/Factory | Entered another Factory area 5122 | -5/Factory | Evolved 2 slots: Utility x2 5147 | -5/Factory | Lost 3 parts (1p2n) 5261 | -5/Factory | Fabricated Adv. Transmission Jammer (x2) 5896 | -5/Factory | Discovered new exit (range 10) 5905 | -5/Factory | Identified exit to Extension 6189 | -5/Factory | Entered Extension 6315 | -5/Extension | Spotted B-75 Beast 6580 | -5/Extension | Lost 6 parts (1p3n1u1w) 6800 | -5/Extension | Spotted B-75 Beast 6806 | -5/Extension | Core integrity fell below 50% 6814 | -5/Extension | Core integrity fell below 20% 6822 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06809_ Med. Storage Unit destroyed. 06809_ W-25 Informer distress signal jammed. 06809_ Penetrated by Slug. 06810_ W-25 Informer distress signal jammed. 06810_ Machine disabled. 06811_ W-25 Informer distress signal jammed. 06811_ Slug penetrates B-75 Beast. 06812_ W-25 Informer distress signal jammed. 06812_ Knocked back. 06812_ Slug penetrates Reinforced Barrier. 06813_ W-25 Informer distress signal jammed. 06814_ Critical hit (Burn: +37). 06814_ Slug penetrates R-10 Processor. 06816_ Critical hit (Burn: +37). 06816_ Penetrated by Slug. 06816_ Imp. Plasma Cutter destroyed. 06817_ Adv. Transmission Jammer destroyed. 06817_ Slug penetrates Reinforced Barrier. 06819_ Imp. Targeting Computer destroyed. 06821_ Slug penetrates A-15 Conveyor. Map ----- +----------------------------------------------------+ | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????#%#??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #????????? ????????????????????????????? | | ????????#%#????????# ????????????????????????????? | | ????????# #????????# #???????????????????????????? | | ????????# #?######?# #???????????????????????????? | | ??????### ### ## ### ###?????????????????????????? | | ??????#"" "" " ""#?????????????????????????? | | ??????# " % Y " " #?????????????????????????? | | ??????# % #?????????????????????????? | | ??????# % Y #?????????????????????????? | | ####### % ################??????????? | | ?????????? | | ?????????? | | u g R ????????? | | R A u t ????????? | | % BB @ gkt g ????????? | | ####### BB BB ###########???????????????? | | ??????# BB #?????????????????????????? | | ??????# % % #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????####"# #"""#######?????????????????????????? | | ???????????##????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Adv. Transmission Jammer | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicIntegrityShredder Manual? 0 Play Time 01:16:38 Cumulative 37.0 hours Start 2025.04.17 @ 13:50:22 End 2025.04.17 @ 15:10:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ade3c36-d167-439a-ad42-316635fd4b68