Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 12:08:48 Player: Tuja Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (4027) 4027 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1773) 1773 TOTAL SCORE: 10690 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 453 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 47/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Melee Analysis Suite Armor Integrity Analyzer Makeshift ECM Suite > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (10) --- Compact Matter Pod (150) Encrypted Comm Array 0b10 Decoder Chip [Looter] Matter Filter Makeshift System Shield Improved Trap Extractor (6/6 Dirty Bomb) Improved Datajack Flail CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Melee Analysis Suite Armor Integrity Analyzer Hardlight Generator > --- WEAPON ----------- Flak Gun AWS/Gauss > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Compact Battery Compact Matter Pod Compact Matter Pod Encrypted Comm Array 0b10 Decoder Chip [Looter] Matter Filter Makeshift System Shield Improved Trap Extractor Gatling Laser Heavy Assault Rifle Heavy Assault Rifle Proton Missile Launcher Improved Datajack Heavy Flail [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 3 | . . . . . 2 . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 84 | 6 7 4 1 . 6 14 4 4 2 14 2 20 Power 11 | 1 1 1 . . 1 2 . 1 . . . 4 Engine 5 | 1 1 1 . . . 1 . . . . . 1 Core 6 | . . . . . 1 1 . 1 . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 1 2 . . 1 4 . 1 . 2 1 4 Treads 14 | 2 . 2 . . 1 4 . 1 . 2 . 2 Leg 1 | . . . . . . . . . . . . 1 Wheel 3 | . 1 . . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 27 | 1 2 1 1 . 2 3 . 1 2 6 1 7 Device 7 | . . . . . . . . . 1 3 . 3 Storage 5 | 1 1 1 1 . . . . . . . . 1 Processor 7 | . 1 . . . 1 . . 1 . 2 . 2 Hackware 1 | . . . . . . 1 . . . . . . Protection 7 | . . . . . 1 2 . . 1 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 3 . . . 2 5 4 1 . 6 . 5 Energy Gun 3 | . . . . . . . 1 . . 1 . 1 Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 14 | 2 2 . . . 1 4 2 . . 2 . 1 Ballistic Cannon 2 | . . . . . . . . 1 . 1 . . Launcher 2 | . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . 1 . . . 1 . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . Parts Lost 48 | . 2 2 . . . 7 1 . . 16 . 20 Power 7 | . 1 1 . . . 1 . . . . . 4 Propulsion 12 | . 1 1 . . . . . . . 5 . 5 Utility 14 | . . . . . . 2 . . . 6 . 6 Weapon 15 | . . . . . . 4 1 . . 5 . 5 Highest Loss Streak 7 | . 1 2 . . . 3 1 . . 6 . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 2 6 9 12 14 17 17 18 17 18 16 17 14 Power 1 | . 1 . 2 4 4 2 1 1 1 1 2 1 Propulsion 1 | 1 1 1 1 1 . 1 1 1 2 1 . . Utility 7 | . 1 3 4 4 5 9 9 8 8 8 9 7 Weapon 3 | . 1 3 3 4 4 3 4 5 4 4 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 31 | . 3 3 . . 4 5 4 1 2 . . 9 Power 5 | . . . . . 1 3 . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 15 | . 1 1 . . 2 1 3 . 1 . . 6 Weapon 9 | . 2 1 . . 1 . 1 1 1 . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 99 100 100 97 99 97 99 100 91 69 71 Engine 4 | . 13 13 14 14 3 3 . . . . . . Core 4 | . . . . . 5 5 9 7 7 6 7 5 Treads 20 | . 24 26 28 28 26 27 27 30 30 23 . 3 Wheel 1 | . 1 1 . . . . . . . . 7 4 Device 2 | . . . . . . . . . 2 5 7 5 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 7 6 Processor 17 | . 10 14 14 14 17 18 18 22 23 17 15 20 Protection 4 | . . . . . 8 8 9 7 4 4 6 1 Energy Gun 1 | . . . . . . . 3 . . 2 7 1 Ballistic Gun 18 | . 27 28 28 28 25 24 19 15 15 13 7 5 Ballistic Cannon 1 | . . . . . . . . 6 7 5 . . Peak Build Rating 54 | 6 11 13 16 17 29 29 30 39 44 44 41 54 Average Rating 30 | 4 8 12 15 16 27 27 27 38 40 41 40 41 On Entrance 23 | . 6 11 13 16 17 29 28 30 39 39 33 41 Avg Prop Armor Cover (%) 11 | . 12 12 . . . . . . . . . 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 91 | 12 21 91 91 51 57 63 62 64 65 68 63 73 Greatest Support 80 | 40 40 40 40 40 60 60 60 80 80 80 28 28 Greatest Overweight (x) 19 | 1 1 2 2 1 2 1 1 . . 2 2 19 Average Overweight (x) 1 | . . . 1 1 . . . . . . 1 1 Largest Inventory Capacity 25 | 8 10 25 25 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 9 18 24 20 20 20 20 20 20 20 20 17 Most Carried 20 | 4 10 10 15 19 20 20 20 20 20 20 19 20 Average Carried 16 | 2 6 9 13 16 19 18 19 19 19 18 18 14 Final Capacity 25 | 8 10 25 20 20 20 20 20 20 20 20 20 10 Final Carried 20 | 4 10 10 15 19 20 18 20 20 20 20 19 9 Class Distribution -------------------- 35% | Scavenger-Skirmisher 25% | Mutant 15% | Scavenger-Gunner 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Matter Collected 3457 | 187 228 72 . 76 290 1087 186 . 131 861 23 316 Remotely . | . . . . . . . . . . . . . Salvage Created 3608 | . 281 114 . 61 355 1057 251 . 36 765 . 688 Parts 187 | . 14 8 . 5 26 59 15 . 3 30 . 27 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 8 | . 2 . . . 4 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 3 19 2 11 Prevented 3 | . . . . . . . . . . . . 3 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 81 | . 7 2 . 4 8 25 3 . 1 15 . 16 Melee 2 | . . . . . . . . . . . . 2 Guns 65 | . 7 2 . 4 8 25 3 . . 11 . 5 Cannons 4 | . . . . . . . . . 1 3 . . AOE 8 | . . . . . . . . . . 1 . 7 Classes Destroyed 16 | . 4 1 . . 2 2 2 . 1 2 . 2 Worker 1 | . . . . . . . 1 . . . . . Recycler 2 | . . . . . 1 . 1 . . . . . Minesweeper 2 | . . . . . . . . . . 2 . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 4 | . 2 . . . 1 1 . . . . . . Swarmer 27 | . 3 . . 4 5 7 1 . . . . 7 Grunt 21 | . 4 . . . 1 9 1 . . 3 . 3 Brawler 3 | . . . . . . 2 . . . 1 . . Duelist 6 | . . . . . . 2 . . . 2 . 2 Sentry 12 | . . 2 . . 2 5 1 . . 1 . 1 Specialist 1 | . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . 1 1 . . Behemoth 1 | . . . . . . . . . . . . 1 Thug 6 | . . . . . . . . . . 6 . . Butcher 1 | . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | . 3 2 . 2 5 6 3 . 1 5 . 4 Combat Bots Only 6 | . 2 2 . 2 4 6 2 . 1 5 . 4 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 2 . 1 2 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 1 . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 595 | . 53 20 . 25 15 141 21 . 7 142 . 171 Missed 135 | . 13 1 . 6 6 28 6 . 1 32 . 42 Hits 460 | . 40 19 . 19 9 113 15 . 6 110 . 129 Melee 39 | . . . . . . 18 . . . 12 . 9 Projectile 421 | . 40 19 . 19 9 95 15 . 6 98 . 120 Critical Strikes 28 | . 1 2 . . . 8 . . . 13 . 4 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 7954 | . 457 273 . 169 93 1878 410 . 73 2044 . 2557 Core 1301 | . 92 57 . 53 . 346 40 . 15 210 . 488 Absorbed by Shields 167 | . . . . . . 159 . . . . . 8 Core Remaining (%) 49 | 100 . . . 19 . . 29 . . . . . Volleys Fired 243 | . 43 7 . 11 21 80 15 . 1 44 . 21 Largest 3 | . 2 2 . 2 3 3 3 . 3 3 . 2 Hottest 140 | . 46 46 . 46 69 69 136 . 88 140 . 103 Shots Fired 618 | . 86 14 . 22 64 216 39 . 3 120 . 54 Gun 576 | . 86 14 . 22 64 216 38 . 2 87 . 47 Cannon 33 | . . . . . . . 1 . 1 31 . . Launcher 9 | . . . . . . . . . . 2 . 7 Special . | . . . . . . . . . . . . . Kinetic 574 | . 86 14 . 22 64 216 28 . 3 106 . 35 Thermal 25 | . . . . . . . 1 . . 12 . 12 Explosive 4 | . . . . . . . . . . 2 . 2 Electromagnetic 15 | . . . . . . . 10 . . . . 5 Robot Hit Streak 14 | . 11 6 . 3 10 14 6 . 7 14 . 14 Robot Miss Streak 4 | . 3 1 . 2 4 4 3 . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . 1 1 . . 2 5 . . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . 1 . 1 Autonomous 28 | . . . . . . . . . . . . 28 Shots Hit Robots 449 | . 58 12 . 10 39 151 23 . 3 89 . 64 Core Hits 188 | . 23 4 . 4 18 51 11 . 1 44 . 32 Critical Kills 3 | . . . . . . 1 . . . . . 2 Critical Parts Destroyed 6 | . 1 . . . . 2 . . . 1 . 2 Critical Strikes 15 | . 1 . . . . 3 . . 1 4 . 6 Destroy 6 | . 1 . . . . 3 . . . 1 . 1 Blast 4 | . . . . . . . . . 1 3 . . Smash 3 | . . . . . . . . . . . . 3 Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 76 | . 1 . . . 3 35 1 2 . 12 . 22 Impact 50 | . 1 . . . 3 19 1 2 . 10 . 14 Slashing . | . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . 8 Sneak Attacks 20 | . . . . . . 17 . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 Damage Inflicted 8281 | . 493 180 . 140 605 2045 356 . 74 2083 . 2305 Guns 6201 | . 492 180 . 140 591 1979 349 . 43 1315 . 1112 Cannons 539 | . . . . . . . . . 31 508 . . Explosions 626 | . . . . . . . . . . 128 . 498 Melee 891 | . . . . . . 64 . . . 132 . 695 Ramming 24 | . 1 . . . 14 2 7 . . . . . Kinetic 6210 | . 492 180 . 140 591 1979 251 . 74 1658 . 845 Thermal 432 | . . . . . . . . . . 165 . 267 Explosive 397 | . . . . . . . . . . 128 . 269 Electromagnetic 327 | . . . . . . . 98 . . . . 229 Impact 758 | . . . . . . 64 . . . 132 . 562 Slashing . | . . . . . . . . . . . . . Piercing 133 | . . . . . . . . . . . . 133 Highest Corruption 13 | . . . . . 1 7 7 . 1 13 13 . Average Corruption 6 | . . . . . 1 5 7 . 1 8 13 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 160 | . . . . . 6 56 20 . 3 71 4 . Message Errors 38 | . . . . . 2 14 5 . 1 14 2 . Matter Fused 46 | . . . . . 1 17 6 . 2 20 . . Heat Flow Errors 19 | . . . . . 1 6 3 . . 9 . . Energy Discharges 21 | . . . . . . 9 2 . . 10 . . Parts Rejected 2 | . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 12 | . . . . . . 4 2 . . 5 1 . Data Loss (major) 6 | . . . . . . 3 . . . 2 1 . Misfires 7 | . . . . . 1 2 1 . . 3 . . Alerts 5 | . . . . . . 1 . . . 4 . . Weapon Failures 3 | . . . . . . . 1 . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 259 | . . . . . . 14 . . . 63 . 182 Projectiles 41 | . . . . . . . . . . 41 . . Explosions 14 | . . . . . . . . . . . . 14 Melee 204 | . . . . . . 14 . . . 22 . 168 Knockbacks 9 | . . . . . . 1 . . . 5 . 3 Impact 4 | . . . . . . 1 . . . . . 3 Kinetic 5 | . . . . . . . . . . 5 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . . . . . . . . 144 Shots 6 | . . . . . . . . . . . . 6 Rammed 9 | . 1 . . . 4 1 3 . . . . . Targets Rammed 9 | . 1 . . . 4 1 3 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 519 | . 48 26 . . 263 288 233 . 12 519 . 391 Average Temperature 74 | . 17 10 . . 39 68 77 . 8 90 . 169 Received Heat Transfer 2858 | . 204 126 . . 9 564 36 . . 819 . 1100 Effects 12 | . . . . . . 2 3 . . 7 . . Shutdowns 1 | . . . . . . . . . . 1 . . Interference 10 | . . . . . . 2 3 . . 5 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 2 | . . . . . . 1 . . . . . 1 Impact Corruptions 6 | . . . . . . 1 . . . 1 . 4 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 831 | . . . . . . . . . . 296 . 535 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Maximum Alert Level 4 | . . . . . . 4 2 1 . . . . Low Security (%) 54 | 100 100 100 . 100 100 7 . 45 . . . . Level 1 11 | . . . . . . 21 18 54 . . . . Level 2 19 | . . . . . . 31 81 . . . . . Level 3 11 | . . . . . . 34 . . . . . . Level 4 1 | . . . . . . 5 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1129 | . 120 40 . 114 154 1129 576 258 . . . . Initial 549 | . . 39 . . . 74 549 258 . . . . Average 294 | . 40 3 . 32 77 622 473 207 . . . . Influence Increases 3061 | . 269 40 . 240 390 1165 335 17 30 190 . 385 Destroy 0b10 Robot/C 1820 | . 140 40 . 160 240 560 180 . 20 160 . 320 Destroy 0b10 Robot/NC 70 | . 15 . . . 15 5 25 . . 10 . . Destroy Leader 290 | . 34 . . 30 52 20 74 . 10 20 . 50 Allied During Kill 84 | . . . . 20 8 10 46 . . . . . Trap Triggered on 0b10 30 | . . . . . . 30 . . . . . . Successful Hack 39 | . 5 . . . 11 . 7 16 . . . . Disable Machine 75 | . 15 . . . 15 45 . . . . . . Anti-Garrison Action 450 | . . . . . . 450 . . . . . . Destroy Structure 23 | . . . . . 4 15 3 1 . . . . Partial Spotted 30 | . . . . 15 15 . . . . . . . Lose Combat Pursuer 150 | . 60 . . 15 30 30 . . . . . 15 Influence Decreases 3011 | . 167 142 . 240 276 150 896 430 185 190 . 335 Entered New Map 1051 | . . 63 . . . 40 580 310 58 . . . Time Decay 1566 | . 147 60 . 200 256 . 286 120 127 140 . 230 Lost Part 274 | . 20 19 . . . 70 10 . . 50 . 105 Lost Ally 120 | . . . . 40 20 40 20 . . . . . Squads Dispatched 2 | . . . . . . . 2 . . . . . Investigation 1 | . . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Distress Signals 5 | . . . . 1 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 135 | . 18 2 . 6 22 31 16 . 1 18 . 21 Peak Tracking Total 5 | . 4 2 . 3 5 5 4 . 1 5 . 4 Tactical Retreats 8 | . 2 . . 1 1 2 . . . . . 2 ECM-based Alert Blocks 4 | . . . . . . . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 4 | . . . . . 3 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 55 | . . . . . . 55 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . Reused 3 | . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . . . 3 . . . . . . Triggered 3 | . . . . . . 3 . . . . . . Most Traps Carried 6 | . . . . . . 3 . . . 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 9 | . 1 . . . 1 7 . . . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 25 | . 3 1 1 . 10 3 4 1 1 1 . . Terminals 14 | . 1 . . . 7 3 1 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 60 | . 8 1 1 . 25 7 13 2 2 1 . . Successful 29 | . 3 1 1 . 14 1 5 1 2 1 . . Failed 30 | . 5 . . . 11 6 7 1 . . . . Catastrophic 5 | . 1 . . . 3 . 1 . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 21 | . 6 . 1 . 8 . 3 . 1 . 2 . Terminals 41 | . 4 . . . 20 7 6 2 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . . 2 . . . . . Recycling Units 5 | . 2 . . . 2 . 1 . . . . . Scanalyzers 6 | . . . . . 2 . 4 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 14 | . . 1 1 . 6 1 1 1 2 1 . . Record 2 | . . . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 3 | . . 1 . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . 2 . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Retrieve Study 3 | . . . . . 2 . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 6 | . 2 . . . 3 . 1 . . . . . Terminals 5 | . 1 . . . 3 . 1 . . . . . Botnet 5 | . 1 . . . 3 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . 9 3 4 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . 14 . . . . . . Machine Destruction 14 | . . . . . . 14 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 5 . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total Allies 11 | . . 3 . 1 . 5 . . . 2 . . Largest Group 3 | . . 3 3 3 1 3 3 1 1 2 . . Highest-Rated Group 72 | . . 40 40 40 31 72 72 24 24 59 . . Highest-Rated Ally 39 | . . 16 16 31 31 39 24 24 24 31 . . Initial Warlord ECA Mod 8 | . . . . . . . 8 7 7 7 7 6 Total Orders . | . . . . . . . . . . . . . Ally Attacks 106 | . . . . 21 22 23 36 . 2 2 . . Total Damage 1666 | . . . . 163 280 308 842 . 32 41 . . Kills 21 | . . . . 5 4 3 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Active Infowar (turns) 8598 | . 372 951 722 683 633 1997 629 249 476 1491 . 395 Optics 7487 | . 372 951 722 683 633 1984 629 249 476 788 . . Sensors 1241 | . . . . . . . . . 154 1087 . . Machine Analysis 4702 | . . . . . 632 1997 571 249 476 777 . . ECM 395 | . . . . . . . . . . . . 395 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . 1 1 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Turns Passed 12187 | 79 499 951 722 683 633 1997 629 249 476 2330 1283 1656 Spaces Moved 5868 | 45 233 414 232 266 301 751 296 142 284 1032 977 895 Core 15 | 7 . . . . . . . . . . . 8 Treads 3914 | 38 184 382 232 266 301 751 296 142 284 1032 . 6 Legs 179 | . . . . . . . . . . . . 179 Wheels 1760 | . 49 32 . . . . . . . . 977 702 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 115 100 240 240 160 160 160 162 162 162 115 115 Average Speed 180 | 148 150 220 309 240 160 186 187 162 162 199 129 162 Slowest Speed 1000 | 160 240 320 320 240 240 200 200 162 162 330 130 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 35 85 64 62 37 66 32 3 45 82 87 82 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 1 . 2 . Known Exits Taken 5 | . . . . . 1 . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . Scrap Searched 10 | . . 1 . . . . . . 3 2 . 4 Spaces Dug 24 | . . . . . 3 10 1 2 . 8 . . Terrain Destroyed 76 | . . . . . 3 10 1 2 . 37 . 23 Melee 24 | . . . . . 3 10 1 2 . 8 . . Projectile 20 | . . . . . . . . . . 5 . 15 AOE 32 | . . . . . . . . . . 24 . 8 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total 6863 | 54 308 439 236 290 392 1133 337 159 298 1193 991 1033 Wait 346 | . 7 7 . 10 36 149 4 2 6 69 11 45 Move 5856 | 44 232 413 231 265 301 748 296 141 283 1031 976 895 Hop . | . . . . . . . . . . . . . Pick Up 81 | 4 10 3 4 4 8 14 6 4 2 7 1 14 Fast Attach 49 | 6 4 2 . . 7 6 4 1 1 6 . 12 Attach 34 | . 1 1 . . 2 4 . 2 . 8 2 14 Detach 3 | . . . . . . . . . . 1 1 1 Swap 61 | . 3 1 1 . 5 23 2 3 2 15 . 6 Drop 51 | . 6 5 . . 5 13 7 4 3 . . 8 Fire 243 | . 43 7 . 11 21 80 15 . 1 44 . 21 Melee 71 | . 1 . . . 3 35 1 2 . 12 . 17 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 8 | . 1 . . . 4 1 2 . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 58 | . . . . . . 58 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 11) 579 | -10/Materials | Entered Mines 586 | -10/Mines | Learned 2 Materials zone layouts 635 | -10/Mines | Core integrity fell below 50% 770 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 774 | -10/Mines | Found Prototype Device 809 | -10/Mines | Learned Materials security intel 847 | -10/Mines | Discovered new exit (range 5) 924 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 960 | -10/Mines | Found the Drone Emporium 967 | -10/Mines | Found Prototype Device 1371 | -10/Mines | Discovered new exit (range 12) 1512 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1512 | -10/Mines | Discovered new exit (range 5) 1530 | -10/Mines | Entered Exiles 1530 | -10/Exiles | Accompanied by 3 allies 1583 | -10/Exiles | Discovered new exit (range 17) 1613 | -10/Exiles | Met 8R-AWN 1661 | -10/Exiles | Met EX-HEX 1761 | -10/Exiles | Met EX-BIN 1799 | -10/Exiles | Aligned with FarCom system 1802 | -10/Exiles | Given EX-Vault access code 1876 | -10/Exiles | Opened EX-Vault 1898 | -10/Exiles | Found AWS/Gauss 1970 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2059 | -10/Exiles | Met EX-DEC 2226 | -10/Exiles | Discovered new exit (range 14) 2252 | -10/Exiles | Left Exiles lab with AWS/Gauss 2252 | -10/Exiles | Entered Mines 2252 | -9/Mines | Accompanied by 3 allies 2264 | -9/Mines | Met a Derelict bent on vengeance 2558 | -9/Mines | Core integrity fell below 20% 2569 | -9/Mines | Lost 3 allies 2613 | -9/Mines | Learned location of 1 exit from Materials 2918 | -9/Mines | Discovered new exit (range 6) 2923 | -9/Mines | Received a Mining Laser from a helpful Derelict 2935 | -9/Mines | Entered Materials 2935 | -8/Materials | Accompanied by 1 ally 2935 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2936 | -8/Materials | Identified exit to Factory 2937 | -8/Materials | Identified exit to Storage 3240 | -8/Materials | Build established: Scavenger-Skirmisher 3354 | -8/Materials | Discovered exit to Factory (range 18) 3567 | -8/Materials | Identified exit to Garrison 3568 | -8/Materials | Entered Garrison 3618 | -8/Garrison | Triggered checkpoint 3740 | -8/Garrison | Garrison Relay disabled 3844 | -8/Garrison | Triggered checkpoint 4126 | -8/Garrison | Triggered checkpoint 4239 | -8/Garrison | Spotted B-75 Beast 4239 | -8/Garrison | Spotted B-75 Beast 4529 | -8/Garrison | Core integrity fell below 50% 4557 | -8/Garrison | Lost 3 parts (1u2w) 4684 | -8/Garrison | Triggered checkpoint 4713 | -8/Garrison | Triggered checkpoint 4868 | -8/Garrison | Discovered new exit (range 13) 4924 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5045 | -8/Garrison | Triggered checkpoint 5132 | -8/Garrison | Garrison Relay disabled 5160 | -8/Garrison | Garrison Relay disabled 5180 | -8/Garrison | Triggered checkpoint 5362 | -8/Garrison | Discovered new exit (range 11) 5368 | -8/Garrison | Triggered checkpoint 5417 | -8/Garrison | Triggered checkpoint 5452 | -8/Garrison | Garrison Relay disabled 5541 | -8/Garrison | Discovered new exit (range 6) 5565 | -8/Garrison | Entered Materials 5565 | -8/Materials | Accompanied by 3 allies 5582 | -8/Materials | Central database locked down 6088 | -8/Materials | Discovered exit to Storage (range 8) 6102 | -8/Materials | Discovered exit to Factory (range 10) 6194 | -8/Materials | Entered Factory 6194 | -7/Factory | Accompanied by 1 ally 6194 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6339 | -7/Factory | Identified exit to Lower Caves 6443 | -7/Factory | Entered Lower Caves 6443 | -7/Lower Caves | Accompanied by 1 ally 6550 | -7/Lower Caves | Met a Warlord Commander 6551 | -7/Lower Caves | Learned location of Warlord (-4) 6552 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6553 | -7/Lower Caves | Found Encrypted Comm Array 6582 | -7/Lower Caves | Identified Exp. Sensor Array 6885 | -7/Lower Caves | Discovered new exit (range 10) 6919 | -7/Lower Caves | Entered another Lower Caves area 7030 | -7/Lower Caves | Build established: Scavenger-Gunner 7286 | -7/Lower Caves | Entered an active Warlord outpost 7406 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7708 | -7/Lower Caves | System corruption reached 10% 7743 | -7/Lower Caves | Lost 6 parts (2n3u1w) 7825 | -7/Lower Caves | Discovered new exit (range 6) 7834 | -7/Lower Caves | Identified exit to Factory 8281 | -7/Lower Caves | Encountered a Warlord checkpoint 8438 | -7/Lower Caves | Attacked by a faux Warlord 8503 | -7/Lower Caves | Lost 5 parts (1n2u2w) 8600 | -7/Lower Caves | Identified exit to Zion 8770 | -7/Lower Caves | Build established: Scavenger-Gunner 8857 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8919 | -7/Lower Caves | Lost 3 parts (1n1u1w) 9249 | -7/Lower Caves | Entered Zion 9269 | -7/Zion | Given A8's code to call for help 9292 | -7/Zion | Discovered new exit (range 15) 9334 | -7/Zion | Received a visual enhancement algorithm 9335 | -7/Zion | Ran a visual enhancement algorithm 9353 | -7/Zion | System corruption cleaned by Quarantine Array 9389 | -7/Zion | Learned location of Data Miner (-6) 9543 | -7/Zion | Build established: Scavenger-Mutant 9563 | -7/Zion | Learned Factory interactive machine intel 9763 | -7/Zion | Found CR-A16's Pointy Stick 9915 | -7/Zion | Ran a visual enhancement algorithm 10038 | -7/Zion | Rebuked by Imprinter 10530 | -7/Zion | Identified exit to Proximity Caves 10532 | -7/Zion | Entered Proximity Caves 10586 | -6/Proximity Caves | Learned Factory terminal intel 10801 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10929 | -6/Proximity Caves | Core integrity fell below 50% 10982 | -6/Proximity Caves | Lost 7 parts (1p2n4u) 11134 | -6/Proximity Caves | Learned 4 Factory zone layouts 11237 | -6/Proximity Caves | Core integrity fell below 20% 11605 | -6/Proximity Caves | Build established: Scavenger-Gunner 11719 | -6/Proximity Caves | Spotted B-75 Beast 11743 | -6/Proximity Caves | AWS/Gauss suddenly broke down 11768 | -6/Proximity Caves | Destroyed B-75 Beast 11797 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 12135 | -6/Proximity Caves | Build established: Derelict-Mutant 12188 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11793_ Acquired Unknown Device. 11793_ Identified Mak. ECM Suite. 11794_ Acquired 8 matter. 11798_ Acquired Lgt. Fission Core. 11803_ Acquired Imp. Datajack. 11812_ Acquired 12 matter. 11825_ Searching scrap... 11825_ Found Com. Wheel. 11825_ Found 38 Matter. 11829_ Acquired Com. Wheel. 11835_ Acquired 10 matter. 11977_ Acquired Corrupted CR-A16's Pointy Stick. 11980_ Acquired Corrupted Flail. 12178_ S-27 Virus destroyed. 12183_ Corrupted Lgt. Nuclear Core fries itself beyond repair. 12184_ S-27 Virus destroyed. 12184_ Proton Missile Launcher destroyed. 12184_ Destroyed Proton Missile Launcher. 12186_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###???????????????????????#??????? | | ??????########### #?????????????????????? #??????? | | ??????# #?????????????????????? ??????? | | ???????# ##??????????????????? ???????? | | ???????# ##?????????????????? ???????? | | ???????# #??#######???????? ????????? | | ????????# #?## = #???????? #???????? | | ????????# ### %** ### #????????? | | ????#####???# % #?? ??????????? | | ???## ##??# * # #?? #??????????? | | #### #### s%##########? #??????????? | | ##### ### ##??? #??????????? | | #???# ## #### #??????????? | | ##???# @ ## #??#???????? | | ### ##????# # ###?????? | | #?# ##????## #?????? | | ??# # ##????########### #?????? | | ??## ## ##??####??????# #?????? | | ???##### #### ### ##?????## #?????? | | ?###### ### #??????##### ##?????? | | ?# % #??????????? ????? | | ?## #### ##??????????? ##### #??? | | ??# % ###??#### ###????????????? #????????? | | ??# ######??## ##??????????????? +????????? | | ??# ## #???###?????????????????#????????? | | ??## #????????????????????????????????? | | ???#% ##???????????????????????????????? | | ####% ####????????????????????????????? | | %%% ""#????????????????????????????? | | % # ##????????????????????????????? | | ##"#### #????????????????????????????? | | #### ### ##### #????????????????????????????? | | #???# # ##???# ##????????????????????????????? | | ?????#" #????####?????????????????????????????? | | ???#### #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 45 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Great Axe | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Force Field | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive System Guard | -7/Zion | Archive Energy Filter | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Flail | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Drive-By For Emergencies Only I Like You, Cogmind Item+ Let Me Out Of Here Organ Harvest Sixth Sense Spot Them First There's More Where That Came From We Love MA Well Done Challenges ------------ None Game ------ Seed DisruptorInterceptMegashotty Manual? 0 Play Time 01:48:39 Cumulative 114.1 hours Start 2025.10.24 @ 18:24:14 End 2025.10.25 @ 12:08:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 55 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 59 Gallery% 49 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7fb28a4-79b5-43dd-b320-468967b1d786