Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 05:56:32 Player: binks Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (91) 455 Value Destroyed (3917) 3917 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 12243 Bonus ------- High Alert Combat Kills 111 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 64/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Energy Well Advanced Gravity Neutralizer Improved Target Analyzer Advanced Target Analyzer Improved Force Field > --- WEAPON ----------- Smartbomb Launcher Improved Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Improved Linear Gravjet Improved Linear Gravjet [Rating: 120] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Linear Gravjet Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . . 2 2 2 2 Power 3 | . . . . . . 1 . . . . . . 1 1 Propulsion 5 | . . . . . 2 . . . . . . 1 1 1 Utility 7 | . . . . . 1 1 2 . . . 2 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 157 | 6 4 . 2 8 18 15 24 6 . 10 25 32 1 6 Power 24 | 1 . . . 2 1 2 4 . . . 3 7 . 4 Engine 7 | 1 . . . 2 1 1 1 . . . 1 . . . Core 9 | . . . . . . 1 2 . . . 2 2 . 2 Reactor 8 | . . . . . . . 1 . . . . 5 . 2 Propulsion 27 | 2 . . . . 3 2 1 1 . 2 4 10 1 1 Treads 11 | 2 . . . . 2 2 1 1 . 2 1 . . . Leg 8 | . . . . . 1 . . . . . 3 4 . . Wheel . | . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . 6 1 1 Flight . | . . . . . . . . . . . . . . . Utility 36 | 1 1 . 1 . 5 3 5 1 . 3 8 8 . . Device 15 | . . . . . 2 1 2 . . 1 4 5 . . Storage 5 | 1 . . 1 . 1 . . . . . 1 1 . . Processor 6 | . . . . . . 1 1 . . . 2 2 . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 9 | . 1 . . . 2 . 2 1 . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 70 | 2 3 . 1 6 9 8 14 4 . 5 10 7 . 1 Energy Gun 13 | 1 . . . 2 1 4 2 . . 1 1 1 . . Energy Cannon 34 | . . . 1 . 5 2 12 4 . 2 5 2 . 1 Ballistic Gun 12 | 1 1 . . 2 1 . . . . 2 3 2 . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher 4 | . 2 . . 1 . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 2 2 . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 1 1 . . . . 3 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . 1 . . . Parts Lost 38 | . . . . 1 . . . . . 6 10 3 1 17 Power 7 | . . . . . . . . . . . 2 . . 5 Propulsion 12 | . . . . . . . . . . 1 4 1 . 6 Utility 13 | . . . . . . . . . . 3 2 2 1 5 Weapon 6 | . . . . 1 . . . . . 2 2 . . 1 Highest Loss Streak 12 | . . . . 1 . . . . . 4 5 1 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 100 100 99 87 92 95 92 93 84 85 86 66 37 Engine 6 | . 14 14 14 14 9 7 5 . . . . 1 . . Core 2 | . . . . . . . 4 6 6 6 4 1 . 2 Reactor 2 | . . . . . . . 2 6 6 6 4 6 4 2 Treads 22 | . 28 28 28 28 23 30 26 25 26 23 15 . . . Leg 1 | . . . . . 1 . . . . . 1 16 . . Device 6 | . . . . . 3 3 8 6 6 7 11 24 22 11 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 5 2 4 3 Processor 3 | . . . . . . 3 6 6 6 6 5 9 9 8 Hackware 1 | . . . . . . 6 6 1 . . . . . . Protection 10 | . 6 14 14 14 14 7 6 11 13 6 15 5 . . Energy Gun 4 | . 14 14 14 10 2 2 1 6 6 . 1 . . . Energy Cannon 9 | . . . 5 1 13 15 18 12 13 13 8 3 . . Ballistic Gun 2 | . 1 . . 7 . . . . . 3 4 7 . . Ballistic Cannon 1 | . . . . 3 9 3 . . . . . . . . Launcher 2 | . 12 14 8 5 . . . . . . . . . . Peak Build Rating 120 | 6 7 7 15 15 26 37 65 68 66 76 86 120 100 88 Average Rating 42 | 4 6 7 10 11 19 32 57 65 66 61 76 90 92 58 On Entrance 41 | . 6 7 7 15 13 26 37 64 66 66 76 57 93 88 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 91 | 11 16 16 28 28 43 46 78 74 72 79 91 65 32 39 Greatest Support 118 | 40 40 40 40 40 80 90 100 110 110 118 118 105 38 48 Greatest Overweight (x) 7 | . . . . . 1 . . . . . 4 3 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 10 10 10 5 5 5 Most Carried 10 | 3 7 8 10 10 10 10 10 10 8 8 10 10 5 5 Average Carried 7 | 1 4 7 8 9 8 8 8 8 8 6 7 4 4 3 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 3 7 8 9 10 10 7 10 8 8 8 9 5 5 1 Class Distribution -------------------- 39% | Mutant 17% | Tank 16% | Skirmisher 11% | Scavenger-Tank 6% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Matter Collected 2067 | 260 38 73 . 110 244 236 220 60 . 188 320 289 . 29 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3832 | . 121 8 . 66 265 181 949 501 . 355 815 542 . 29 Parts 192 | . 12 3 . 6 17 6 45 16 . 18 46 23 . . Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 7 . 11 . . . . Prevented 14 | . . . . . . . . 10 . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 74 | . 6 3 . 4 5 4 14 9 . 7 13 9 . . Guns 12 | . 1 . . 3 . . . 1 . . 4 3 . . Cannons 41 | . . . . 1 4 2 13 5 . 7 6 3 . . AOE 18 | . 5 3 . . 1 2 . 2 . . 2 3 . . Classes Destroyed 14 | . 2 . . . 3 1 5 . . 1 1 1 . . Worker 5 | . . . . . . . 1 . . . 1 2 . 1 Builder 2 | . . . . . 1 . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . 1 . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . Watcher 5 | . . . . . . . 1 . . . 2 2 . . Swarmer 21 | . 3 3 . 4 . 3 . 3 . 5 . . . . Grunt 31 | . 3 . . . 3 . 6 3 . . 11 5 . . Sentry 9 | . . . . . 2 1 3 2 . 1 . . . . Hunter 3 | . . . . . . . 1 . . . . 2 . . Programmer 7 | . . . . . . . 3 . . . 2 2 . . Behemoth 3 | . . . . . . . 1 1 . 1 . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 3 3 . 4 2 4 4 7 . 5 12 7 . 1 Combat Bots Only 10 | . 3 3 . 4 2 3 4 7 . 5 10 3 . . Max Kills in Single Turn 4 | . 2 2 . 1 1 4 1 2 . 1 3 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . 1 2 . 2 . . 1 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Hostile Shots Fired 762 | . 8 12 . 29 17 10 53 82 . 86 175 72 7 211 Missed 254 | . 3 4 . 5 7 5 18 25 . 27 52 21 4 83 Damage Taken 9036 | . 45 101 . 208 159 81 553 869 . 941 2390 660 85 2944 Core 1972 | . 10 34 . 29 15 6 . 89 . 69 211 39 . 1470 Absorbed by Shields 480 | . . . . . . . . . . . . 478 2 . Redirected to Shielding 107 | . . . . . . . . 70 . 37 . . . . Core Remaining (%) 90 | 100 . . . 70 97 99 . . . 81 78 96 100 . Volleys Fired 233 | . 5 3 . 14 19 7 47 28 . 41 39 28 . 2 Largest 3 | . 2 2 . 2 3 3 3 3 . 3 3 3 . 1 Hottest 212 | . 70 70 . 120 176 189 203 194 . 200 212 161 . 120 Shots Fired 450 | . 10 6 . 23 56 21 75 52 . 55 82 68 . 2 Gun 129 | . 6 3 . 19 6 1 4 13 . 5 30 42 . . Cannon 308 | . . . . 4 50 20 71 39 . 50 52 20 . 2 Launcher 12 | . 4 3 . . . . . . . . . 5 . . Special 1 | . . . . . . . . . . . . 1 . . Kinetic 110 | . 1 . . 15 19 6 . . . . 27 42 . . Thermal 210 | . . . . 4 37 7 47 28 . 36 29 20 . 2 Explosive 12 | . 4 3 . . . . . . . . . 5 . . Electromagnetic 117 | . 5 3 . 4 . 8 28 24 . 19 26 . . . Robot Hit Streak 13 | . 5 1 . 2 9 6 13 7 . 5 11 8 . 1 Robot Miss Streak 9 | . 1 1 . 9 1 5 2 2 . 3 2 4 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 205 | . 8 2 . 5 16 10 30 23 . 22 47 41 . 1 Core Hits 144 | . 8 4 . 4 9 6 28 14 . 12 28 29 . 2 Critical Kills 2 | . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . 1 . . Critical Strikes 5 | . . . . . 2 1 1 . . . . 1 . . Meltdown 1 | . . . . . . 1 . . . . . . . . Destroy 3 | . . . . . 2 . . . . . . 1 . . Corrupt 1 | . . . . . . . 1 . . . . . . . Melee Attacks 3 | . . . . . . . . . . . 3 . . . Impact 3 | . . . . . . . . . . . 3 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10822 | . 283 234 . 168 346 641 1727 1235 . 1297 2404 2352 6 129 Guns 1514 | . 52 . . 56 58 18 4 184 . 53 465 624 . . Cannons 6090 | . . . . 112 288 226 1723 908 . 1244 1040 506 . 43 Explosions 3068 | . 231 234 . . . 397 . 143 . . 841 1222 . . Melee 48 | . . . . . . . . . . . 48 . . . Ramming 102 | . . . . . . . . . . . 10 . 6 86 Kinetic 1239 | . . . . 46 131 40 . . . . 398 624 . . Thermal 6053 | . . . . 112 215 497 1277 843 . 970 1141 955 . 43 Explosive 1652 | . 231 234 . . . . . . . . 414 773 . . Electromagnetic 1728 | . 52 . . 10 . 104 450 392 . 327 393 . . . Impact 48 | . . . . . . . . . . . 48 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 2 2 2 2 9 2 . 2 Average Corruption 2 | . . . . . . . 1 2 2 2 3 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 48 | . . . . . . . 2 16 3 15 8 4 . . Message Errors 11 | . . . . . . . . 3 2 3 . 3 . . Matter Fused 16 | . . . . . . . . 6 1 5 3 1 . . Heat Flow Errors 7 | . . . . . . . 1 3 . 2 1 . . . Energy Discharges 6 | . . . . . . . . . . 2 4 . . . Parts Fused 2 | . . . . . . . . 1 . 1 . . . . Data Loss (minor) 3 | . . . . . . . 1 2 . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . . Alerts 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 482 | . . . . 19 2 13 . 5 . 34 133 231 . 45 Projectiles 96 | . . . . 19 2 13 . 5 . 34 . 23 . . Explosions 318 | . . . . . . . . . . . 110 208 . . Melee 68 | . . . . . . . . . . . 23 . . 45 Knockbacks 2 | . . . . . 1 . . . . . 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic 1 | . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . . 38 . . . 32 . . . . 43 153 3 42 Shots 7 | . . 1 . . . 1 . . . . 1 4 . . Rammed 9 | . . . . . . . . . . . 1 . 1 7 Targets Rammed 10 | . . . . . . . 1 . . . 1 . 1 7 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 457 | . 42 36 . 356 376 408 273 457 . 220 362 80 . 153 Average Temperature 113 | . 16 15 . 235 107 162 79 127 . 98 121 43 . 72 Received Heat Transfer 1580 | . 18 . . . 63 12 144 162 . 84 627 110 9 351 Effects 3 | . . . . 1 . 1 1 . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 1 . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . Parts Fried 15 | . . . . . . . 5 3 . 3 2 . . 2 Impact Corruptions 3 | . . . . . . . . . . . 1 . . 2 Robots Melted 2 | . . . . . . 1 . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Melted 5 | . . . . . . 2 1 2 . . . . . . Heat Transferred 9680 | . . . . 240 407 498 2530 1393 . 1945 1630 1000 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 1 . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Peak Influence 630 | . 192 181 . 95 84 198 231 . . . 490 630 350 322 Initial 330 | . . 74 . . . . 37 . . . . 240 330 196 Average 101 | . 50 102 . 26 41 36 81 . . . 156 278 345 262 Maximum Alert Level 2 | . . . . . . . 1 . . . 2 2 1 1 Low Security (%) 79 | 100 100 100 . 100 100 100 87 . . . 71 9 . 17 Level 1 16 | . . . . . . . 12 . . . 5 76 100 82 Level 2 3 | . . . . . . . . . . . 22 13 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 4 . . . 1 2 7 . . . 3 2 1 3 Investigation 5 | . 1 . . . 1 . 1 . . . 1 . . 1 Extermination 6 | . . . . . . 1 2 . . . 1 1 . 1 Reinforcement 9 | . 3 . . . . 1 1 . . . 1 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . . 1 Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Distress Signals 8 | . 3 . . . . . 1 . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 131 | . 7 3 . 3 8 4 15 13 . 7 20 14 2 35 Peak Tracking Total 11 | . 4 3 . 3 3 3 4 9 . 5 8 6 1 11 Tactical Retreats 9 | . . . . 1 . . . . . 1 1 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Traps Triggered 2 | . . . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Machines Disabled 26 | . . 1 . . . 6 1 . . . 11 7 . . Max in Single Turn 4 | . . 1 . . . 3 1 . . . 4 3 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Machines Accessed 38 | . 1 1 4 . 3 8 9 . 4 . 2 2 1 3 Terminals 20 | . 1 1 . . 2 6 5 . . . 1 2 . 2 Fabricators 3 | . . . . . . 2 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . 1 . 2 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 136 | . 1 2 49 . 8 14 15 . 29 . 2 6 1 9 Successful 110 | . 1 2 49 . 6 7 8 . 29 . 1 1 . 6 Failed 26 | . . . . . 2 7 7 . . . 1 5 1 3 Catastrophic 4 | . . . . . . 1 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . . 5 . . . 1 . . . . . . . Terminals 43 | . 1 2 . . 7 12 10 . . . 1 6 . 4 Fabricators 3 | . . . . . . 2 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 4 | . . . . . 1 . 3 . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 1 5 Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 101 | . 1 2 49 . 5 5 6 . 29 . 1 1 . 2 Record 66 | . . . 49 . . 1 2 . 11 . . 1 . 2 Part Schematic 8 | . . . . . . . . . 8 . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open DSF 3 | . . . . . . 1 1 . . . 1 . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . Alert Level 3 | . . 1 . . 1 . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . Zone Layout 4 | . . . . . 2 1 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 2 1 . . . . . . . Network Status 3 | . . . . . . 2 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . . . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . . . . . . 2 Analyze 2 | . . . . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . . 1 . . 2 5 7 . . . 1 2 . 2 Full Trace Events 3 | . . . . . 1 . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 8 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 2 . 3 . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Turns Passed 10065 | 97 220 541 1050 966 1171 755 1311 757 142 1291 620 758 123 263 Spaces Moved 6064 | 53 122 313 651 562 496 385 718 430 92 742 252 628 214 406 Core 104 | 8 . . . . . . . . . . . . . 96 Treads 4758 | 45 122 313 651 562 496 385 718 430 92 742 202 . . . Legs 422 | . . . . . . . . . . . 50 372 . . Wheels . | . . . . . . . . . . . . . . . Hover 780 | . . . . . . . . . . . . 256 214 310 Flight . | . . . . . . . . . . . . . . . Fastest Speed 24 | 50 160 160 160 160 160 158 158 155 156 155 120 24 46 38 Average Speed 141 | 143 160 160 160 160 160 158 158 157 156 158 170 89 53 59 Slowest Speed 400 | 160 160 160 160 160 240 162 158 158 156 160 400 306 120 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 29 71 93 94 36 12 17 56 75 86 7 22 7 16 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 1 . . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 2 . . . 1 . 1 . . . . Spaces Dug 10 | . . . . . 10 . . . . . . . . . Terrain Destroyed 320 | . 39 31 . . 15 32 2 11 . 3 72 114 . 1 Melee . | . . . . . . . . . . . . . . . Projectile 45 | . . . . . 15 3 2 2 . 3 7 12 . 1 AOE 275 | . 39 31 . . . 29 . 9 . . 65 102 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Total 7155 | 75 136 347 662 608 829 512 825 465 91 803 375 779 223 425 Wait 471 | 6 1 31 . 11 264 92 9 . . 2 22 30 1 2 Move 6050 | 52 121 312 650 561 495 384 717 429 91 741 251 627 213 406 Hop . | . . . . . . . . . . . . . . . Pick Up 128 | 10 5 1 5 8 17 6 14 1 . 9 19 28 3 2 Fast Attach 11 | . . . . . 2 1 2 . . . 1 4 1 . Attach 69 | 6 1 . 1 1 4 5 4 3 . 8 16 14 . 6 Detach 9 | . . . . . 1 . 1 . . . 5 2 . . Swap 77 | . 3 . 1 7 12 9 18 3 . 2 8 14 . . Drop 94 | 1 . . 5 6 15 8 12 1 . . 10 32 4 . Fire 233 | . 5 3 . 14 19 7 47 28 . 41 39 28 . 2 Melee 3 | . . . . . . . . . . . 3 . . . Ram 8 | . . . . . . . . . . . . . 1 7 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 1 . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 12) 258 | -10/Materials | Met 8R-AWN 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 319 | -10/Mines | Learned location of Storage (-7) 320 | -10/Mines | Met a Derelict bent on vengeance 320 | -10/Mines | Followed 8R-AWN into the Mines 490 | -10/Mines | Learned location of 2 exits from Materials 575 | -10/Mines | Discovered new exit (range 8) 583 | -10/Mines | Learned Materials trap positions 851 | -10/Mines | Discovered new exit (range 5) 859 | -10/Mines | Entered Exiles 925 | -10/Exiles | Discovered new exit (range 14) 970 | -10/Exiles | Welcomed by 8R-AWN 1003 | -10/Exiles | Met EX-HEX 1127 | -10/Exiles | Met EX-DEC 1169 | -10/Exiles | Learned location of Zion (-7) 1257 | -10/Exiles | Discovered new exit (range 12) 1366 | -10/Exiles | Met EX-BIN 1407 | -10/Exiles | Aligned with FarCom system 1409 | -10/Exiles | Given EX-Vault access code 1492 | -10/Exiles | Opened EX-Vault 1500 | -10/Exiles | Found Prototype Energy Cannon 1502 | -10/Exiles | Identified Gui. Plasma Cannon 1554 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1667 | -10/Exiles | Visited The Gauntlet 1909 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1909 | -10/Exiles | Entered Mines 2303 | -9/Mines | Received a Mining Laser from a helpful Derelict 2309 | -9/Mines | Learned Materials stockpile data 2606 | -9/Mines | Discovered new exit (range 7) 2639 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2700 | -9/Mines | Learned Materials security intel 2875 | -9/Mines | Entered Materials 2875 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2876 | -8/Materials | Identified exit to Factory 2877 | -8/Materials | Loaded intel: 11 trap records 3194 | -8/Materials | Build established: Tank 4046 | -8/Materials | Entered Factory 4046 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4250 | -7/Factory | Build established: Skirmisher 4442 | -7/Factory | Discovered new exit (range 16) 4639 | -7/Factory | Discovered new exit (range 8) 4801 | -7/Factory | Entered another Factory area 4801 | -6/Factory | Evolved 2 slots: Utility x2 4991 | -6/Factory | Spotted B-75 Beast 5000 | -6/Factory | Destroyed B-75 Beast 5087 | -6/Factory | Build established: Scavenger-Skirmisher 5471 | -6/Factory | Discovered new exit (range 12) 5550 | -6/Factory | Garrison activated, responded to threat 5637 | -6/Factory | Build established: Skirmisher 6112 | -6/Factory | Entered Lower Caves 6133 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6212 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6240 | -6/Lower Caves | Learned Factory garrison access intel 6256 | -6/Lower Caves | Destroyed 7 combat bots 6297 | -6/Lower Caves | Spotted B-75 Beast 6339 | -6/Lower Caves | Destroyed B-75 Beast 6547 | -6/Lower Caves | Build established: Tank 6853 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6869 | -6/Lower Caves | Entered Data Miner 6869 | -6/Data Miner | Discovered new exit (range 6) 6899 | -6/Data Miner | Met Data Miner 6946 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6946 | -6/Data Miner | Learned location of Section 7 (-2) 6969 | -6/Data Miner | Received God Mode back door access code from Data Miner 7011 | -6/Data Miner | Entered Proximity Caves 7184 | -5/Proximity Caves | Spotted B-75 Beast 7278 | -5/Proximity Caves | Destroyed B-75 Beast 7540 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 7582 | -5/Proximity Caves | Learned Factory terminal intel 7809 | -5/Proximity Caves | Build established: Scavenger-Gunner 8055 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8159 | -5/Proximity Caves | Discovered new exit (range 11) 8273 | -5/Proximity Caves | Build established: Scavenger-Tank 8302 | -5/Proximity Caves | Entered Factory 8302 | -5/Factory | Evolved 2 slots: Utility x2 8303 | -5/Factory | Loaded intel: 28 terminal locations 8304 | -5/Factory | Loaded intel: 4 garrison access locations 8446 | -5/Factory | Discovered new exit (range 12) 8564 | -5/Factory | Incoming investigation squad redirected 8605 | -5/Factory | Lost 3 parts (1p1n1u) 8828 | -5/Factory | Destroyed 10 combat bots 8835 | -5/Factory | Lost 5 parts (1p2n1u1w) 8922 | -5/Factory | Entered another Factory area 8922 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9646 | -4/Factory | Discovered new exit (range 16) 9680 | -4/Factory | Entered Research 9680 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9792 | -3/Research | Discovered new exit (range 16) 9803 | -3/Research | Entered another Research area 9803 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9851 | -2/Research | Incoming investigation squad redirected 9892 | -2/Research | Build established: Mutant 9927 | -2/Research | Lost 4 parts (1p3n) 9936 | -2/Research | Spotted B-90 Cyclops 10049 | -2/Research | Core integrity fell below 50% 10050 | -2/Research | Lost 12 parts (3p3n5u1w) 10061 | -2/Research | Core integrity fell below 20% 10066 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10050_ Penetrated by Slug. 10050_ Slug penetrates H-88 Terminator. 10050_ Slug penetrates Wall. 10051_ Slammed into H-88 Terminator. 10051_ Destabilizing: System corrupted (+2). 10051_ Slug penetrates Wall. 10051_ Penetrated by Slug. 10053_ ALERT: Rogue bot located, Programmers report to Research Zone 7V. 10053_ Slug penetrates Wall. 10053_ Penetrated by Slug. 10054_ Slug penetrates Wall. 10054_ Slug penetrates Door. 10056_ Slug penetrates Wall. 10056_ Penetrated by Slug. 10057_ Slug penetrates Wall. 10059_ Penetrated by Slug. 10062_ Slammed into G-73 Enforcer. 10066_ C-30 ARC bursts open, deploying its payload. 10066_ S-43 Plague unfolds itself. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????? ?????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? 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S" # + """ #?????????? | | ??????????????"" # # #?????????? | | ??????????????"" # # #?????????? | | ??????????????? # ?# #?????????? | | ??????????????? # ?# sss #?????????? | | ##############+##########gs #?????????? | | k s ?????????? | | ?????????? | | ?????????? | | ?????????? | | ###############################??????????? | | #????????????????????????????????????????? | | ! ########?????????????????????????????????? | | [%= # #?????????????????????????????????? | | ! # #?????????????????????????????????? | | # #?????????????????????????????????? | | " #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 80 Energy Generation 51 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 16 Armor Coverage 1050 Resistance: EX 50 Propulsion Shielding 66 Evasion (%) 60 Melee Accuracy 6 Target Analysis 11 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Fusion Compressor | -2/Research | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Dangerous Findings I'm Back, Baby! Leap Before You Look Power Corrupts Respectable Loadout Serviceable Loadout Storm Trooper The Oracle Tourist Challenges ------------ None Game ------ Seed BottomlessReactiveRigger Manual? 0 Play Time 04:17:50 Cumulative 8.4 hours Start 2024.10.04 @ 02:47:23 End 2024.10.05 @ 05:56:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b33b72d0-4c8b-4229-adfd-c9d1e7f5ca0b