Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 02:23:27 Player: Beef Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (171) 855 Value Destroyed (4078) 4078 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 7822 Bonus ------- High Alert Combat Kills 109 Friendly Fire -120 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 80/100 System Corruption 19% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Wheel > --- UTILITY (6) ------ Huge Storage Unit Transport Network Coupler Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Cooled Deuterium Engine Micro Nuclear Core Armored Medium Treads Carbon-fiber Leg Titanium Leg Improved Titanium Leg Wheel Wheel Wheel Large Storage Unit Compact Matter Pod (150) Weight Redist. System Hardened Light Armor Plating Improved Light Armor Plating Improved Field Recycling Unit (0) Flak Gun Mini Assault Cannon Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Kinecellerator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Titanium Leg Improved Titanium Leg Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Compact Matter Pod Recoil Stabilizer Matter Filter Precision Assault Rifle Precision Assault Rifle Precision Grenade Launcher [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Riot Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 134 | 9 15 12 36 32 3 27 Power 23 | 1 3 3 6 5 . 5 Engine 16 | 1 2 3 3 4 . 3 Core 7 | . 1 . 3 1 . 2 Reactor . | . . . . . . . Propulsion 26 | 2 2 3 12 2 1 4 Treads 2 | . . . 1 . . 1 Leg 6 | . . . 6 . . . Wheel 18 | 2 2 3 5 2 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 43 | 3 4 1 12 11 1 11 Device 22 | 2 2 1 6 4 1 6 Storage 5 | 1 1 . 1 2 . . Processor 7 | . . . 3 2 . 2 Hackware 1 | . . . . 1 . . Protection 8 | . 1 . 2 2 . 3 Artifact . | . . . . . . . Weapon 42 | 3 6 5 6 14 1 7 Energy Gun 11 | 1 5 3 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 26 | 2 1 2 4 11 . 6 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . . . 3 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . 1 . 2 2 . 2 Parts Lost 41 | . 2 3 6 5 4 21 Power 8 | . . 2 1 1 . 4 Propulsion 7 | . 1 . 1 . 1 4 Utility 15 | . 1 . 2 3 1 8 Weapon 11 | . . 1 2 1 2 5 Highest Loss Streak 9 | . 2 2 5 4 4 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 99 99 87 66 80 Engine 8 | . 12 12 8 6 7 5 Treads 2 | . . . 4 2 . . Leg 11 | . . . 26 8 . . Wheel 12 | . 28 28 3 9 15 14 Device 8 | . 9 14 4 9 6 10 Storage 9 | . 14 14 9 7 7 7 Processor 15 | . . . 19 21 19 20 Protection 2 | . 4 . 2 4 . 3 Energy Gun 5 | . 25 16 2 . . . Ballistic Gun 12 | . 2 11 15 14 5 14 Naked Turns . | . . . . . . . Heaviest Build 111 | 12 24 22 42 97 103 111 Greatest Support 72 | 26 26 40 72 56 56 56 Greatest Overweight (x) 9 | . 1 1 8 1 3 9 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 10 10 15 25 25 25 Average Capacity 15 | 7 9 10 13 15 25 25 Most Carried 21 | 8 10 10 15 16 17 21 Average Carried 13 | 5 9 9 13 14 15 15 Final Capacity 25 | 8 10 10 15 25 25 25 Final Carried 19 | 8 10 10 15 16 14 19 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 5038 | 322 150 319 1384 1398 243 1222 Remotely . | . . . . . . . Salvage Created 7590 | 171 411 283 2314 1694 713 2004 Parts 375 | 14 27 22 129 92 2 89 Haulers Intercepted 15 | . 2 . 5 3 . 5 Recyclers Shooed 5 | . . . 2 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 80 | . 7 7 26 22 4 14 Guns 71 | . 7 7 26 17 . 14 AOE 9 | . . . . 5 4 . Classes Destroyed 17 | 3 2 1 8 2 1 . Worker 24 | 1 . . 8 5 . 10 Builder 16 | . . . 5 7 . 4 Tunneler 4 | 3 1 . . . . . Hauler 15 | . 2 . 5 3 . 5 Recycler 23 | 1 . . 9 4 . 9 Mechanic 1 | . . . 1 . . . Operator 4 | . . . 3 1 . . Watcher 4 | . . . 1 2 . 1 Swarmer 6 | . . . 6 . . . Grunt 42 | . 7 . 14 13 . 8 Brawler 1 | . . . 1 . . . Sentry 11 | . . . 4 4 . 3 Hunter 6 | . . . 1 2 . 3 Programmer 2 | . . . . 2 . . Heavy 1 | . . . . 1 . . Compactor 4 | . . . . . 4 . Subdweller 7 | . . 7 . . . . Best Kill Streak 12 | 4 4 3 12 12 2 11 Combat Bots Only 9 | . 4 3 9 4 2 3 Max Kills in Single Turn 2 | 2 1 1 2 2 1 2 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 735 | . 34 30 193 175 3 300 Missed 264 | . 8 13 63 70 . 110 Damage Taken 6847 | . 290 413 1752 1564 477 2351 Core 1165 | . 48 106 311 228 89 383 Absorbed by Shields . | . . . . . . . Redirected to Shielding 154 | . . . . . . 154 Regen/Repaired (Parts) 105 | . . . 105 . . . Core Remaining (%) 60 | 100 . 38 43 . . . Volleys Fired 531 | 8 25 95 142 119 21 121 Largest 2 | 2 2 2 2 2 2 2 Hottest 130 | 40 130 112 128 61 61 56 Shots Fired 991 | 16 50 160 276 225 36 228 Gun 960 | 16 50 160 276 212 18 228 Cannon . | . . . . . . . Launcher 31 | . . . . 13 18 . Special . | . . . . . . . Kinetic 725 | 16 . 73 178 212 18 228 Thermal 173 | . 50 38 85 . . . Explosive 31 | . . . . 13 18 . Electromagnetic 62 | . . 49 13 . . . Robot Hit Streak 23 | 7 9 9 12 16 23 18 Robot Miss Streak 7 | 2 6 1 7 3 3 3 Penetration Max . | . . . . . . . Secondary Targets 13 | . 1 2 6 1 . 3 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 630 | 11 30 33 204 149 32 171 Core Hits 323 | 7 20 13 124 81 13 65 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 5 | . . . 1 . . 4 Critical Strikes 12 | . 2 2 4 . . 4 Burn 4 | . 2 2 . . . . Destroy 8 | . . . 4 . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13940 | 157 493 552 3430 3625 2623 3060 Guns 10353 | 157 493 552 3272 2578 252 3049 Cannons . | . . . . . . . Explosions 3576 | . . . 158 1047 2371 . Melee . | . . . . . . . Ramming 11 | . . . . . . 11 Kinetic 8186 | 157 . 105 2045 2578 252 3049 Thermal 2035 | . 493 338 1204 . . . Explosive 3418 | . . . . 1047 2371 . Electromagnetic 290 | . . 109 181 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . 4 17 18 Average Corruption 11 | . . . . 2 13 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 80 | . . . . 14 12 54 Message Errors 12 | . . . . 3 3 6 Matter Fused 19 | . . . . 2 2 15 Heat Flow Errors 8 | . . . . 5 . 3 Energy Discharges 10 | . . . . 2 2 6 Data Loss (minor) 9 | . . . . 1 3 5 Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . . . . 2 Misdirections 5 | . . . . . 2 3 Weapon Failures 13 | . . . . 1 . 12 Overload Shots . | . . . . . . . Overflow Damage 98 | . . . 13 6 70 9 Projectiles . | . . . . . . . Explosions 98 | . . . 13 6 70 9 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 477 | . . . . 92 344 41 Shots 14 | . . . . 2 11 1 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 375 | . 362 22 375 245 33 260 Average Temperature 88 | . 191 14 71 39 11 63 Received Heat Transfer 1956 | . 180 24 756 294 9 693 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 2 3 . . . Heat Transferred 3896 | . 1112 888 1896 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Peak Influence 601 | 25 228 . 378 601 208 362 Initial 178 | . 16 . . 151 178 119 Average 218 | 8 69 . 196 337 176 186 Maximum Alert Level 2 | . 1 . 1 2 1 1 Low Security (%) 54 | 100 92 . 55 34 83 51 Level 1 33 | . 7 . 44 20 16 48 Level 2 12 | . . . . 45 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . 5 5 . 3 Investigation 2 | . . . 1 . . 1 Extermination 3 | . . . . 2 . 1 Reinforcement 8 | . . . 4 3 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 2 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 5 | . 1 . 1 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 8 18 40 34 6 24 Peak Tracking Total 8 | . 5 8 6 5 3 4 Tactical Retreats 5 | . 1 1 2 . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 7 | . 1 . 1 4 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 6 | . . . 1 3 . 2 Max in Single Turn 2 | . . . 1 2 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 20 | . 2 . 9 3 . 6 Terminals 13 | . 2 . 6 1 . 4 Fabricators 2 | . . . . 1 . 1 Repair Stations 2 | . . . 1 . . 1 Recycling Units 2 | . . . 1 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 55 | . 5 . 31 4 . 15 Successful 32 | . 4 . 20 3 . 5 Failed 23 | . 1 . 11 1 . 10 Catastrophic 3 | . . . 1 . . 2 Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 35 | . 5 . 17 2 . 11 Fabricators 2 | . . . . 1 . 1 Repair Stations 7 | . . . 4 . . 3 Recycling Units 6 | . . . 5 1 . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 4 . 10 1 . 4 Record 5 | . . . 3 . . 2 Prototype ID Bank 1 | . . . . . . 1 Branch Access Points 3 | . 1 . 1 1 . . Emergency Access Points 2 | . 1 . . . . 1 Alert Level 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Hauler Manifests 3 | . 1 . 2 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 2 | . . . . 1 . 1 Network Status 2 | . . . . 1 . 1 Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 4 | . . . 3 1 . . Recycle Component 1 | . . . 1 . . . Report Inventory 3 | . . . 2 1 . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 18 | . 1 . 9 2 . 6 Full Trace Events 3 | . . . 2 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 44 | . . . 44 . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . 27 . Total Damage 441 | . . . . . 441 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 6459 | 107 437 1066 2226 1486 199 938 Spaces Moved 4158 | 69 333 680 1433 1060 126 457 Core 4 | 3 . . 1 . . . Treads . | . . . . . . . Legs 1643 | . . . 1312 331 . . Wheels 2511 | 66 333 680 120 729 126 457 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 95 100 115 101 Average Speed 111 | 88 90 108 118 108 115 116 Slowest Speed 450 | 100 115 110 450 120 145 215 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 43 37 68 25 80 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 148 | . . . 8 60 80 . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 147 | . . . 8 59 80 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 5196 | 97 419 859 1761 1264 150 646 Wait 161 | . 22 48 67 9 . 15 Move 4153 | 68 332 679 1432 1060 125 457 Hop . | . . . . . . . Pick Up 103 | 8 11 10 40 16 1 17 Fast Attach 55 | 9 6 4 13 13 . 10 Attach 42 | . 3 3 11 7 2 16 Detach 21 | 2 2 1 6 4 . 6 Swap 38 | . 6 5 12 12 1 2 Drop 91 | 2 12 14 38 24 . 1 Fire 531 | 8 25 95 142 119 21 121 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 8) 223 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 12) 545 | -10/Materials | Entered Subcaves 641 | -10/Subcaves | Ambushed by swarm of Subdwellers 749 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 754 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 843 | -10/Subcaves | Build established: Scavenger-Mutant 983 | -10/Subcaves | Core integrity fell below 50% 1218 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1239 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1288 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1306 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1324 | -10/Subcaves | Discovered new exit (range 4) 1611 | -10/Subcaves | Entered Materials 1611 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1765 | -8/Materials | Lost 5 parts (1p1n1u2w) 1999 | -8/Materials | Destroyed 9 combat bots 2122 | -8/Materials | Build established: Mutant 2483 | -8/Materials | Repaired Imp. Carbon-fiber Leg 2743 | -8/Materials | Discovered new exit (range 11) 2882 | -8/Materials | Core integrity fell below 50% 3240 | -8/Materials | Identified exit to Factory 3566 | -8/Materials | Discovered exit to Factory (range 16) 3837 | -8/Materials | Entered Factory 3837 | -7/Factory | Evolved 2 slots: Utility x2 4483 | -7/Factory | Discovered new exit (range 8) 4510 | -7/Factory | Identified exit to Storage 4626 | -7/Factory | Discovered new exit (range 13) 4687 | -7/Factory | Lost 4 parts (1p2u1w) 4799 | -7/Factory | Identified exit to Lower Caves 4806 | -7/Factory | Discovered new exit (range 9) 4809 | -7/Factory | Identified exit to Factory 5323 | -7/Factory | Sucked down chute 5323 | -7/Factory | Entered Waste 5324 | -7/Waste | Met a frightened Derelict 5338 | -7/Waste | EMP discharged 5338 | -7/Waste | System corruption reached 10% 5368 | -7/Waste | Spotted C-40 Crusher 5385 | -7/Waste | Destroyed C-40 Crusher 5388 | -7/Waste | Spotted C-40 Crusher 5393 | -7/Waste | Spotted C-40 Crusher 5397 | -7/Waste | Destroyed C-40 Crusher 5399 | -7/Waste | Spotted C-40 Crusher 5405 | -7/Waste | Spotted C-40 Crusher 5421 | -7/Waste | Destroyed C-40 Crusher 5434 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5438 | -7/Waste | EMP discharged 5443 | -7/Waste | Destroyed C-40 Crusher 5449 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5476 | -7/Waste | Lost 4 parts (1n1u2w) 5492 | -7/Waste | Spotted C-40 Crusher 5494 | -7/Waste | Discovered new exit (range 16) 5521 | -7/Waste | Identified exit to Factory 5522 | -7/Waste | Entered Factory 5923 | -7/Factory | Core integrity fell below 50% 6384 | -7/Factory | Core integrity fell below 20% 6460 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06440_ Destroyed Wheel. 06440_ Repair Station disabled. 06440_ Backup Power III tumbles out of repair station. 06442_ U-05 Engineer lays Concrete. 06444_ R-06 Scavenger collects Lgt. Treads. 06445_ U-05 Engineer lays Concrete. 06445_ Lgt. Nuclear Core destroyed. 06447_ U-05 Engineer builds a Door. 06447_ Knocked back. 06450_ Penetrated by Slug. 06450_ Backup Plating III destroyed. 06450_ Acquired 2 matter. 06452_ Gauss Rifle destroyed. 06452_ Imp. Signal Interpreter destroyed. 06452_ Critical hit (Blast). 06452_ Acquired 7 matter. 06454_ Penetrated by Slug. 06454_ Knocked back. 06454_ Acquired 1 matter. 06460_ Acquired Med. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ????????????### #######????????????a?????????????? | | ????????????#!!/ #??????????????????????????? | | ????#???????#!!/ #??????????????????????????? | | ????# ??????#!/ [ #??????????????????????????? | | ????# ??????# """#??????????????????????????? | | ????# ?????# """#??????????????????????????? | | ????# ????# R"#??????????????????????????? | | ????# ????? ""#??????????????????????????? | | ???## ?????? * ????????????????????????????? | | ???# ????###+###???????????????????????????? | | ???# #"### #???????????????????????????? | | ???# !H ##########??????????????????? | | ???+ p! [ #??????????????????? | | ???# %### ["" #??????????????????? | | ???# ##### #?#[@="""#??????????????????? | | ???# ?????### ###?#[ R"#??????????????????? | | ???############### #???# """#??????????????????? | | ???# ^ ## #???# ] #??????????????????? | | ???# ## #???####+###??????????????????? | | ???# ^ ## #????# #??????????????????? | | ???# """ """ ## ###### #??????????????????? | | ???# """ """ + #??????????????????? | | ???#** """ """ ## ###### #??????????????????? | | ???#* ## #????# #??????????????????? | | ?? # """ """ ## #????###+###??????????????????? | | ??"# """ """^ ## #?????????????????????????????? | | ??"# """ """ ## #?????????????????????????????? | | ??"# ! ! *%! ## #?????????????????????????????? | | ?? # !% ## #?????????????????????????????? | | ##+#######/####### ##????????????????????????????? | | % #????????????????????????????? | | % #????????????????????????????? | | #????????????????????????????? | | [% #????????????????????????????? | | = #????????????????????????????? | | ############### #????????????????????????????? | | #?? #????????????????????????????? | | """ #??? ???????????????????????????? | | """"" #???? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonTargetTreads Manual? 0 Play Time 01:20:56 Cumulative 18.0 hours Start 2024.05.24 @ 20:20:47 End 2024.05.25 @ 02:23:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 146dfcc6-2c9a-48e0-bddc-8cb1fe822de2