Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 18:31:32 Player: MO-55 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (185) 925 Value Destroyed (7363) 7363 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (566) 566 TOTAL SCORE: 15774 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 174 Met Data Miner 300 Met Zhirov 300 Friendly Fire -464 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Authchip [Device] Transdimensional Reconstructor Plasma Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Melee Analysis Suite Makeshift Transmission Jammer Layered Light Armor Plating Light Regenerative Plating Hacking Drone Bay > --- WEAPON ----------- Ripper Makeshift Sword Makeshift Sword Makeshift Sword > --- INVENTORY -------- Light Angular Momentum Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Weapon Shielding Improved Medium Armor Plating Reactive Plating Medium Reactive Plating Experimental Thermal Shield Force Field Authchip [Device] Plasma Cannon Heavy Rocket Launcher Ripper Ripper Ripper Makeshift Sword Makeshift Sword CR-A16's Pointy Stick [Rating: 85] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Makeshift Transmission Jammer Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Makeshift Sword Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 2 . . . . . . . . . . . . . . Utility 5 | . . 2 1 . . . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 277 | 7 10 32 16 30 3 16 1 12 31 9 3 4 5 43 24 25 5 1 Power 30 | 2 2 2 2 4 . 1 . 2 4 . . . . 2 3 4 2 . Engine 15 | 2 2 1 . 4 . 1 . 1 1 . . . . 2 1 . . . Core 8 | . . 1 2 . . . . . . . . . . . 2 2 1 . Reactor 7 | . . . . . . . . 1 3 . . . . . . 2 1 . Propulsion 75 | 2 . 12 6 10 3 5 . 3 8 . . 2 1 11 3 8 . 1 Treads 18 | 2 . 4 5 . . . . . . . . . . . . 7 . . Leg 46 | . . 2 . 10 1 5 . 3 8 . . 2 1 9 3 1 . 1 Wheel 9 | . . 5 . . 2 . . . . . . . . 2 . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . . . . . . Utility 104 | 1 3 7 5 14 . 8 . 2 15 5 . 1 . 23 9 9 2 . Device 39 | . 1 . . 2 . 2 . 2 8 2 . . . 10 4 6 2 . Storage 4 | 1 1 2 . . . . . . . . . . . . . . . . Processor 7 | . . . 1 2 . 1 . . . 2 . . . . 1 . . . Hackware 8 | . . . . 1 . . . . 3 . . . . 4 . . . . Protection 46 | . 1 5 4 9 . 5 . . 4 1 . 1 . 9 4 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 5 11 3 2 . 2 1 5 4 4 3 1 4 7 9 4 1 . Energy Gun 8 | 2 5 1 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 3 . . . . . . . . . . . . . 1 . . Ballistic Gun 6 | . . 5 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . 1 1 . 1 . 2 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 2 . . . . . . . . . . . . 1 1 . Slashing Weapon 36 | . . 2 . 2 . 2 1 4 3 4 2 1 2 5 7 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 4 1 . . . . 1 2 . . . . 1 . . 3 . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . . . . . . . . . Parts Lost 96 | . 6 2 3 6 3 8 . 1 11 . . . 3 13 16 15 . 9 Power 11 | . 2 . 1 . . 1 . . 2 . . . . 2 1 2 . . Propulsion 34 | . . 2 1 2 3 1 . . 4 . . . 3 6 4 2 . 6 Utility 34 | . 1 . 1 3 . 5 . . 4 . . . . 3 8 7 . 2 Weapon 17 | . 3 . . 1 . 1 . 1 1 . . . . 2 3 4 . 1 Highest Loss Streak 12 | . 4 2 1 2 3 4 . 1 4 . . . 3 4 12 9 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 85 89 97 98 80 83 100 100 98 99 100 100 90 96 67 72 80 65 Engine 4 | . 12 7 . 6 7 7 7 5 . 6 6 6 6 4 . . . . Core 1 | . . 3 9 . . . . . . . . . . . 4 2 2 5 Treads 6 | . 28 11 27 . . . . . . . . . . . . 9 29 20 Leg 19 | . . . . 37 7 12 38 38 32 33 33 33 26 25 14 10 . . Wheel 1 | . . 9 . . 11 10 . . . . . . . . . . . . Device 6 | . 3 . . 1 7 8 7 7 8 13 13 13 9 6 5 5 11 11 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 2 Processor 9 | . . . 5 14 15 11 15 15 13 13 13 13 13 11 5 5 5 5 Protection 10 | . 6 24 28 9 7 8 7 7 6 5 6 6 6 14 4 6 5 3 Energy Gun 1 | . 19 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 6 7 7 2 . . . . . . . . . 2 2 5 Slashing Weapon 13 | . . 6 9 7 7 11 15 14 20 19 19 20 19 22 16 14 11 8 Naked Turns 4 | . . . . . . . . . . . . . . . . . . 4 Heaviest Build 95 | 12 31 67 70 71 65 78 58 64 75 78 78 78 76 95 83 82 85 80 Greatest Support 130 | 40 40 46 69 74 74 78 78 83 88 85 85 90 90 100 76 130 130 130 Greatest Overweight (x) 6 | . . 6 1 1 1 2 . . 1 . . . 1 4 2 5 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 Most Carried 20 | 7 11 20 20 20 20 20 20 20 20 20 20 20 20 20 17 12 14 14 Average Carried 16 | 4 8 15 18 17 18 18 20 19 19 19 20 19 19 18 13 9 11 9 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 10 19 20 19 18 20 20 20 20 20 20 20 20 18 13 9 13 4 Class Distribution -------------------- 29% | Gladiator 23% | Scavenger-Gladiator 22% | Derelict-Gladiator 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 3364 | 145 210 360 199 278 47 157 . 180 265 129 51 40 106 486 203 397 79 32 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9155 | 77 824 591 1235 991 75 565 . 47 1011 218 302 . 220 1299 580 636 426 58 Parts 388 | 13 50 31 55 37 1 27 . 3 36 4 13 . 15 51 25 19 6 2 Haulers Intercepted 6 | . 1 4 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . 3 22 . 15 . 1 11 . 15 . 23 9 3 2 Prevented 6 | . . . . . . 1 . . . 1 2 . 1 . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 150 | . 14 6 19 18 1 12 . 3 13 . 5 . 13 24 12 9 . 1 Melee 104 | . . 1 19 16 1 12 . 1 13 . 2 . 3 16 10 9 . 1 Guns 14 | . 13 1 . . . . . . . . . . . . . . . . Cannons 4 | . . 4 . . . . . . . . . . . . . . . . AOE 26 | . 1 . . . . . . 2 . . 3 . 10 8 2 . . . Classes Destroyed 19 | 1 6 1 3 2 . 1 . . 1 . . . 2 1 . 1 . . Worker 5 | . 1 2 . . . . . . 1 . . . . 1 . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . Tunneler 6 | 5 . . 1 . . . . . . . . . . . . . . . Hauler 6 | . 1 4 1 . . . . . . . . . . . . . . . Recycler 4 | . . . 3 . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 5 | . 1 . 1 . . . . . 3 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . Watcher 5 | . 1 1 . 1 . . . . 1 . . . . 1 . . . . Swarmer 28 | . . . . . . 3 . 2 . . 3 . 9 3 6 2 . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . Grunt 67 | . 14 3 11 10 . 7 . . 8 . 1 . . 8 1 3 . 1 Brawler 9 | . . . 2 3 . . . . . . . . . 1 1 2 . . Duelist 6 | . . . . 1 . 1 . 1 . . . . . . 2 1 . . Sentry 17 | . . 3 5 1 1 . . . 1 . . . . 4 1 1 . . Hunter 7 | . . . 1 1 . 1 . . 1 . . . . 3 . . . . Programmer 13 | . . . . 2 . . . . 3 . 1 . 2 4 1 . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 5 7 5 5 5 1 7 . 2 4 . 3 . 6 5 6 6 . 1 Combat Bots Only 7 | . 7 2 4 5 1 7 . 2 3 . 3 . 6 5 6 6 . 1 Max Kills in Single Turn 5 | 2 1 2 1 1 1 1 . 2 1 1 3 . 5 4 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . . . . 2 . . 3 . 5 4 1 . . . Melee 2 | . . 1 1 1 1 1 . 1 1 . 1 . 1 1 2 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1317 | . 65 21 109 111 72 148 . 12 167 . 9 . 44 280 123 82 . 74 Missed 352 | . 18 7 22 25 23 34 . 2 42 . 2 . 14 95 40 16 . 12 Damage Taken 15981 | 4 711 205 1338 1438 389 1737 . 268 1876 . 52 . 497 2802 1822 1582 . 1260 Core 2123 | 4 111 26 74 202 50 319 . 63 181 . 8 . 76 255 228 145 . 381 Absorbed by Shields 631 | . . . . . . 124 . . 204 . 54 . 92 157 . . . . Redirected to Shielding 107 | . . . . 24 . . . . . . . . . . 83 . . . Ignored by Resistances 425 | . . . . 54 . . . . 30 . 7 . . 241 52 41 . . Regen/Repaired (Parts) 677 | . . 53 . . . . . . 266 . . . . 288 70 . . . Core Remaining (%) 68 | 98 54 93 86 . . . . 9 . . . . 68 . . . . . Volleys Fired 112 | 8 64 22 1 . . . . 3 . . 1 . 5 5 2 1 . . Largest 2 | 2 2 2 1 . . . . 1 . . 1 . 1 1 1 1 . . Hottest 136 | 80 90 136 23 . . . . 39 . . 39 . 39 39 39 80 . . Shots Fired 161 | 15 83 44 2 . . . . 3 . . 1 . 5 5 2 1 . . Gun 120 | 15 83 20 2 . . . . . . . . . . . . . . . Cannon 25 | . . 24 . . . . . . . . . . . . . 1 . . Launcher 16 | . . . . . . . . 3 . . 1 . 5 5 2 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . 16 2 . . . . . . . . . . . . . . . Thermal 25 | . . 24 . . . . . . . . . . . . . 1 . . Explosive 16 | . . . . . . . . 3 . . 1 . 5 5 2 . . . Electromagnetic 102 | 15 83 4 . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 3 8 7 3 . . . . . . . . . . 4 . . . . Robot Miss Streak 6 | 1 6 2 1 . . . . 4 . . . . 5 . 2 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 564 | 7 62 34 69 61 9 43 . 5 73 6 7 . 15 65 36 48 16 8 Core Hits 275 | 5 36 16 31 22 2 16 . 5 27 2 8 . 18 47 18 17 4 1 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 7 | . . 1 1 4 . 1 . . . . . . . . . . . . Critical Strikes 67 | . . 2 12 10 1 4 . 1 13 . . . 2 8 4 9 . 1 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . Smash 7 | . . . 1 4 . 1 . . . . . . . . . 1 . . Sever 59 | . . 1 11 6 1 3 . 1 13 . . . 2 8 4 8 . 1 Melee Attacks 683 | . . 6 88 78 10 62 . 6 123 13 15 . 21 125 43 65 17 11 Impact 29 | . . . 7 12 . 2 . . . . . . . . . 1 . 7 Slashing 648 | . . 6 81 66 10 60 . 6 123 13 15 . 21 125 41 60 17 4 Piercing 6 | . . . . . . . . . . . . . . . 2 4 . . Sneak Attacks 30 | . . . 10 . . 1 . . 9 3 . . 2 2 1 2 . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . 1 . . . Follow-up Attacks 120 | . . 1 1 10 . 8 . 1 29 1 2 . 5 27 9 18 5 3 Damage Inflicted 22891 | 170 973 740 2622 1936 292 1335 . 389 3041 356 533 . 1382 4289 1510 1752 1213 358 Guns 1076 | 95 803 162 16 . . . . . . . . . . . . . . . Cannons 377 | . . 377 . . . . . . . . . . . . . . . . Explosions 3686 | 75 170 37 . . . . . 268 . . 199 . 746 1954 237 . . . Melee 17752 | . . 164 2606 1936 292 1335 . 121 3041 356 334 . 636 2335 1273 1752 1213 358 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 128 | . . 112 16 . . . . . . . . . . . . . . . Thermal 603 | 75 114 414 . . . . . . . . . . . . . . . . Explosive 3460 | . 56 . . . . . . 268 . . 199 . 746 1954 237 . . . Electromagnetic 948 | 95 803 50 . . . . . . . . . . . . . . . . Impact 1359 | . . . 452 414 . 110 . . . . . . . . . 127 . 256 Slashing 16276 | . . 164 2154 1522 292 1225 . 121 3041 356 334 . 636 2335 1215 1566 1213 102 Piercing 117 | . . . . . . . . . . . . . . . 58 59 . . Highest Corruption 36 | . 2 1 2 3 3 3 3 3 1 1 1 1 2 5 15 36 36 36 Average Corruption 6 | . 2 1 1 3 3 3 3 3 1 1 1 1 1 4 12 24 36 36 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . . . . Effects 200 | . . 5 16 9 6 12 2 8 8 2 6 1 5 29 24 49 15 3 Message Errors 46 | . . 1 3 2 . . . 2 3 . 1 . 1 10 4 16 2 1 Matter Fused 51 | . . . 5 1 3 3 . 2 2 1 1 . . 7 8 12 6 . Heat Flow Errors 31 | . . 2 3 2 1 1 1 1 2 1 . . 1 5 2 8 1 . Energy Discharges 24 | . . 1 1 2 . 2 . . 1 . 3 1 2 2 2 5 2 . Parts Rejected 3 | . . . . . . 1 . . . . . . . . 1 1 . . Parts Fused 3 | . . . . . . . . . . . . . . 1 1 . 1 . Data Loss (minor) 23 | . . . 1 2 1 2 . 2 . . . . 1 3 4 3 3 1 Data Loss (major) 9 | . . . 2 . 1 3 . . . . . . . . . 2 . 1 Misfires 2 | . . . 1 . . . . . . . . . . . . 1 . . Alerts 6 | . . 1 . . . . 1 1 . . 1 . . 1 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1764 | 16 65 1 122 228 32 87 . 12 378 133 6 . 104 99 162 23 287 9 Projectiles 1 | . . 1 . . . . . . . . . . . . . . . . Explosions 270 | 16 65 . . . . . . 12 . . 6 . 40 29 102 . . . Melee 1493 | . . . 122 228 32 87 . . 378 133 . . 64 70 60 23 287 9 Knockbacks 7 | . . . 1 2 . 1 . . . . . . . . . . . 3 Impact 5 | . . . 1 1 . 1 . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 1 . . . . . . . . . . . . . 1 Self-Inflicted Damage 414 | 5 155 15 . . . . . . . . . . 71 168 . . . . Shots 10 | 1 3 1 . . . . . . . . . . 2 3 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | 66 148 269 220 267 248 174 185 200 152 256 . . 136 196 224 272 177 . Average Temperature 73 | 24 50 69 71 106 127 85 102 104 66 256 . . 67 54 102 112 98 . Received Heat Transfer 3642 | . 327 84 612 426 132 368 . 9 436 . 17 . . 526 144 180 . 381 Effects 2 | . . . 2 . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . 4 6 . 1 . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 . 1 . . . . . . . . . . . . 1 . . . Heat Transferred 1016 | 100 200 716 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 3 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 891 | 25 372 191 312 229 . . . . 162 . . . . 891 . . . . Initial 509 | . 16 118 . 60 . . . . 39 . . . . 509 . . . . Average 163 | 9 175 47 85 82 . . . . 73 . . . . 410 . . . . Maximum Alert Level 3 | . 1 . 1 1 . . . . . . . . . 3 . . . . Low Security (%) 68 | 100 44 100 87 97 . . . . 100 . . . . 6 . . . . Level 1 23 | . 55 . 12 2 . . . . . . . . . 59 . . . . Level 2 5 | . . . . . . . . . . . . . . 23 . . . . Level 3 2 | . . . . . . . . . . . . . . 10 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 1 3 4 . . . . 6 . . . . 10 . . . . Investigation 8 | . 2 . 3 2 . . . . . . . . . 1 . . . . Extermination 7 | . . . . 2 . . . . 3 . . . . 2 . . . . Reinforcement 11 | . 2 1 . . . . . . 3 . . . . 5 . . . . Assault 2 | . . . . . . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 13 | . 3 2 3 1 . . . . . . . . 1 3 . . . . Communications Jammed 25 | . . . . 2 . . . . . . . . 3 20 . . . . Distress Signals 22 | . . . . 2 . . . . . . . . . 20 . . . . Times Spotted 237 | . 33 8 25 23 1 18 . 10 26 . 6 . 12 38 17 12 . 8 Peak Tracking Total 9 | . 5 3 5 5 1 4 . 4 3 . 3 . 5 7 9 7 . 8 Tactical Retreats 24 | . 2 . 3 . . 4 . 1 4 . 1 . 1 3 2 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 2 . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 2 1 . 1 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 9 | . 4 . . . . . . . . . . . . 5 . . . . Max in Single Turn 4 | . 3 . . . . . . . . . . . . 4 . . . . Garrison Access 4 | . . . . 1 . . . . 1 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 65 | . 6 9 7 14 . 1 4 . 10 2 . . . 7 1 . 4 . Terminals 31 | . 5 7 5 9 . . . . 5 . . . . . . . . . Fabricators 6 | . . . . 2 . . . . 2 . . . . 2 . . . . Repair Stations 3 | . 1 1 . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzers 7 | . . 1 2 1 . . . . 1 . . . . 2 . . . . Garrison Access 5 | . . . . 2 . . . . 1 . . . . 2 . . . . Total Hacks 202 | . 20 23 24 38 . 1 29 . 28 2 . . . 19 1 . 17 . Successful 122 | . 8 14 12 12 . 1 29 . 14 2 . . . 12 1 . 17 . Failed 79 | . 11 9 12 26 . . . . 14 . . . . 7 . . . . Catastrophic 19 | . 3 2 2 8 . . . . 3 . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 49 | . 17 7 7 9 . . . . 7 . . . . 2 . . . . Terminals 87 | . 19 17 18 22 . . . . 10 . . . . 1 . . . . Fabricators 21 | . . . . 5 . . . . 7 . . . . 9 . . . . Repair Stations 8 | . 1 4 . . . . . . 3 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzers 27 | . . 2 6 7 . . . . 7 . . . . 5 . . . . Garrison Access 8 | . . . . 4 . . . . 1 . . . . 3 . . . . Terminal Hacks 71 | . 5 6 4 3 . 1 29 . 3 2 . . . . 1 . 17 . Record 16 | . . . . . . . 11 . . . . . . . . . 5 . Part Schematic 16 | . 2 . . . . . 10 . . . . . . . . . 4 . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . 4 . Open Door 4 | . . . . . . 1 . . . 2 . . . . 1 . . . Branch Access Points 3 | . . . 1 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 1 2 2 . . . . . . . . . . . . . . Locate Traps 6 | . 1 2 1 . . . . . 2 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . 2 . . . . 1 . . . . 8 . . . . Load Schematic 6 | . . . . 1 . . . . 1 . . . . 4 . . . . Build 5 | . . . . 1 . . . . . . . . . 4 . . . . Repair Station Hacks 5 | . . 3 . . . . . . 2 . . . . . . . . . Scan Component 3 | . . 2 . . . . . . 1 . . . . . . . . . Repair 2 | . . 1 . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . 2 6 6 . . . . 4 . . . . 2 . . . . Insert Component 10 | . . 1 3 3 . . . . 2 . . . . 1 . . . . Analyze 10 | . . 1 3 3 . . . . 2 . . . . 1 . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 1 . . . . 1 . . . . Seal Access 3 | . . . . 1 . . . . 1 . . . . 1 . . . . Unauthorized Hacks 12 | . 3 3 2 . . . . . 3 . . . . 1 . . . . Terminals 9 | . 2 3 2 . . . . . 2 . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . Botnet 5 | . 1 2 1 . . . . . 1 . . . . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 8 7 14 . . . . 8 . . . . 5 . . . . Full Trace Events 6 | . . . 3 2 . . . . . . . . . 1 . . . . Feedback Events 2 | . . . 2 . . . . . . . . . . . . . . . Corruption 2 | . . . 2 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 2 1 1 3 . . 10 . 2 . . . . . . . 4 . Parts Built 9 | . . . . 2 . . . . . . . . . 7 . . . . Authchips 4 | . . . . . . . . . . . . . . 4 . . . . Time 275 | . . . . 73 . . . . . . . . . 202 . . . . Total Part Build Rating 35 | . . . . 6 . . . . . . . . . 29 . . . . Parts Repaired 2 | . . 1 . . . . . . 1 . . . . . . . . . Time 57 | . . 32 . . . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 1 3 3 . . . . 2 . . . . 1 . . . . Part Schematics Acquired 7 | . . 1 1 3 . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 7 | . . . . . . . . 1 4 . . . . . . 2 . . Largest Group 3 | . . . . . . . . 1 3 . . . . . . 2 2 2 Highest-Rated Group 96 | . . . . . . . . 96 87 . . . . . . 60 60 60 Highest-Rated Ally 96 | . . . . . . . . 96 29 . . . . . . 30 30 30 Total Orders 4 | . . . . . . . . . . . . . . 4 . . . . RETURN 4 | . . . . . . . . . . . . . . 4 . . . . Ally Attacks 28 | . . . . . . . . 23 . . . . . . . . . 5 Total Damage 796 | . . . . . . . . 636 . . . . . . . . . 160 Kills 7 | . . . . . . . . 7 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 9 | . . . . . 1 1 . . . 1 1 2 1 . 1 1 . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . 4 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 15524 | 127 1162 1204 1350 1336 398 733 104 457 1799 516 434 937 673 2117 716 1113 311 37 Spaces Moved 8743 | 56 584 642 605 776 305 462 85 316 1087 388 314 751 364 980 344 501 169 14 Core 9 | 2 . . . . . . . . . . . . . . . . . 7 Treads 1985 | 54 584 246 605 . . . . . . . . . . . . 320 169 7 Legs 5737 | . . . . 776 36 180 85 316 1087 388 314 751 364 915 344 181 . . Wheels 1012 | . . 396 . . 269 282 . . . . . . . 65 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 160 114 115 115 122 122 122 122 122 122 120 120 120 160 160 50 Average Speed 140 | 156 160 149 164 120 115 117 122 122 123 122 122 122 152 152 169 184 160 105 Slowest Speed 470 | 160 160 240 240 190 190 130 122 122 193 122 122 122 190 195 265 470 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 94 67 39 23 51 58 71 56 30 42 47 82 57 28 55 53 60 2 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 7 | . . . . . . . 1 . . . . 2 1 . . . 3 . Known Exits Taken 3 | . . . . 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 21 | . . . . . 2 4 . 4 . 3 2 3 1 . . 2 . . Spaces Dug 56 | . . 1 2 5 . . . . 17 5 4 . 1 21 . . . . Terrain Destroyed 284 | 6 18 2 2 5 . . . 27 17 5 25 . 43 103 31 . . . Melee 56 | . . 1 2 5 . . . . 17 5 4 . 1 21 . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 228 | 6 18 1 . . . . . 27 . . 21 . 42 82 31 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 11051 | 77 728 843 830 1075 336 573 85 379 1396 418 346 775 454 1479 427 617 190 23 Wait 1092 | . 58 74 89 168 14 24 . 23 168 . 19 3 64 359 20 9 . . Move 8721 | 55 583 641 604 775 304 461 84 315 1086 383 313 750 363 979 343 500 168 14 Hop 2 | . . . . . . . . . . 2 . . . . . . . . Pick Up 159 | 7 8 31 18 17 2 14 . 8 15 4 . 9 . 15 5 3 3 . Fast Attach 92 | 6 6 20 5 5 . 3 . 4 9 6 . . . 7 4 14 3 . Attach 97 | . 4 3 6 16 3 10 . 1 12 . . 2 1 15 13 9 1 1 Detach 18 | . . 2 . 1 2 1 . 1 . . . . 1 2 3 2 2 1 Swap 89 | 1 . 9 5 9 . 3 1 7 10 3 3 2 4 21 7 2 2 . Drop 134 | . 5 36 17 18 1 6 . 12 14 10 . 9 . 5 . 1 . . Fire 112 | 8 64 22 1 . . . . 3 . . 1 . 5 5 2 1 . . Melee 500 | . . 5 85 66 10 51 . 5 82 10 10 . 16 71 30 41 11 7 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . . . . . . . . . . 35 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 6) 617 | -10/Materials | Lost 4 parts (1p1u2w) 619 | -10/Materials | Destroyed 7 combat bots 698 | -10/Materials | Discovered new exit (range 9) 931 | -10/Materials | Discovered new exit (range 16) 1025 | -10/Materials | Central database locked down 1069 | -10/Materials | Discovered new exit (range 13) 1290 | -10/Materials | Entered another Materials area 1290 | -9/Materials | Evolved 2 slots: Utility x2 1554 | -9/Materials | Discovered new exit (range 16) 1684 | -9/Materials | Discovered new exit (range 16) 1750 | -9/Materials | Discovered new exit (range 15) 1819 | -9/Materials | Discovered new exit (range 10) 2474 | -9/Materials | Repaired Imp. Aluminum Leg 2494 | -9/Materials | Entered another Materials area 2494 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3279 | -8/Materials | Build established: Gladiator 3831 | -8/Materials | Discovered new exit (range 7) 3844 | -8/Materials | Entered Factory 3844 | -7/Factory | Evolved 2 slots: Propulsion x2 4162 | -7/Factory | Fabricated Katana (x2) 4846 | -7/Factory | Discovered new exit (range 14) 4979 | -7/Factory | Build established: Scavenger-Gladiator 5054 | -7/Factory | Identified exit to Lower Caves 5180 | -7/Factory | Entered Lower Caves 5239 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5292 | -7/Lower Caves | Lost 3 parts (3n) 5331 | -7/Lower Caves | Learned Factory garrison access intel 5517 | -7/Lower Caves | Build established: Gladiator 5569 | -7/Lower Caves | Discovered new exit (range 8) 5578 | -7/Lower Caves | Entered another Lower Caves area 5613 | -7/Lower Caves | Spotted B-75 Beast 5737 | -7/Lower Caves | Learned Factory emergency access door positions 5790 | -7/Lower Caves | Core integrity fell below 50% 5959 | -7/Lower Caves | Destroyed 7 combat bots 6061 | -7/Lower Caves | Core integrity fell below 20% 6097 | -7/Lower Caves | Lost 4 parts (1p1n2u) 6257 | -7/Lower Caves | Encountered a Warlord checkpoint 6260 | -7/Lower Caves | Discovered new exit (range 11) 6311 | -7/Lower Caves | Entered Data Miner 6311 | -7/Data Miner | Discovered new exit (range 6) 6335 | -7/Data Miner | Met Data Miner 6371 | -7/Data Miner | Learned location of Section 7 (-2) 6371 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6386 | -7/Data Miner | Received God Mode back door access code from Data Miner 6415 | -7/Data Miner | Entered Proximity Caves 6464 | -6/Proximity Caves | Escorted by Enhanced Grunt 6651 | -6/Proximity Caves | Spotted B-75 Beast 6758 | -6/Proximity Caves | Found Prototype Device 6758 | -6/Proximity Caves | Identified Exp. Thermal Shield 6861 | -6/Proximity Caves | Discovered new exit (range 9) 6872 | -6/Proximity Caves | Entered Factory 6872 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6874 | -6/Factory | Loaded intel: 4 garrison access locations 7054 | -6/Factory | Build established: Scavenger-Gladiator 7261 | -6/Factory | Lost 3 parts (1n2u) 7654 | -6/Factory | Repaired Lyr. Medium Armor Plating 7725 | -6/Factory | Lost 4 parts (1p2n1u) 7802 | -6/Factory | Identified exit to Lower Caves 7802 | -6/Factory | Identified exit to Extension 7990 | -6/Factory | Discovered new exit (range 8) 8380 | -6/Factory | Lost 4 parts (1p1n1u1w) 8671 | -6/Factory | Entered Lower Caves 8765 | -6/Lower Caves | Learned 4 Factory zone layouts 9097 | -6/Lower Caves | Discovered new exit (range 9) 9187 | -6/Lower Caves | Entered another Lower Caves area 9422 | -6/Lower Caves | Build established: Gladiator 9605 | -6/Lower Caves | Discovered new exit (range 8) 9613 | -6/Lower Caves | Encountered a Warlord checkpoint 9621 | -6/Lower Caves | Entered Zion 9663 | -6/Zion | Given the Hacking Drone Bay 9663 | -6/Zion | Found Prototype Device 9718 | -6/Zion | Discovered new exit (range 8) 9771 | -6/Zion | System corruption cleaned by Quarantine Array 9808 | -6/Zion | Learned Factory emergency access door positions 9871 | -6/Zion | Received a visual enhancement algorithm 10220 | -6/Zion | Build established: Derelict-Gladiator 10271 | -6/Zion | Found CR-A16's Pointy Stick 10558 | -6/Zion | Entered Proximity Caves 10565 | -5/Proximity Caves | Spotter reported a threat 10710 | -5/Proximity Caves | Spotter reported a threat 10872 | -5/Proximity Caves | Spotter reported a threat 10947 | -5/Proximity Caves | Lost 3 parts (3n) 11216 | -5/Proximity Caves | Discovered new exit (range 6) 11231 | -5/Proximity Caves | Entered Factory 11231 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11232 | -5/Factory | Identified exit to Factory 11278 | -5/Factory | Identified Hacking Drone Bay 11292 | -5/Factory | Identified exit to Upper Caves 11404 | -5/Factory | Fabricated Imp. Titanium Leg (x2) 11489 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11551 | -5/Factory | Fabricated Imp. Titanium Leg (x2) 11597 | -5/Factory | Fabricated Mak. Sword (x2) 12234 | -5/Factory | Lost 4 parts (2n2u) 12281 | -5/Factory | Cargo convoy interrupted 12731 | -5/Factory | First assault squad dispatched 12961 | -5/Factory | Spotted B-75 Beast 13348 | -5/Factory | Entered Upper Caves 13364 | -5/Upper Caves | Lost 3 parts (2n1w) 13387 | -5/Upper Caves | Encountered a Warlord checkpoint 13465 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13530 | -5/Upper Caves | System corruption reached 10% 13592 | -5/Upper Caves | Lost 12 parts (1p2n8u1w) 13662 | -5/Upper Caves | Lost 3 parts (2n1w) 13738 | -5/Upper Caves | Spotted B-75 Beast 13922 | -5/Upper Caves | Build established: Gladiator 13965 | -5/Upper Caves | Discovered new exit (range 11) 14064 | -5/Upper Caves | Entered another Upper Caves area 14099 | -5/Upper Caves | Discovered exit to Factory (range 15) 14379 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14426 | -5/Upper Caves | Core integrity fell below 50% 14548 | -5/Upper Caves | Build established: Derelict-Gladiator 14680 | -5/Upper Caves | Lost 9 parts (1p2n4u2w) 14693 | -5/Upper Caves | System corruption reached 30% 14729 | -5/Upper Caves | Lost 3 parts (1u2w) 14958 | -5/Upper Caves | Build established: Scavenger-Gladiator 15065 | -5/Upper Caves | Encountered a Warlord checkpoint 15149 | -5/Upper Caves | Discovered new exit (range 6) 15177 | -5/Upper Caves | Entered Zhirov 15177 | -5/Zhirov | Accompanied by 2 allies 15177 | -5/Zhirov | Discovered new exit (range 3) 15206 | -5/Zhirov | Met Zhirov 15236 | -5/Zhirov | Learned location of Quarantine (-2) 15236 | -5/Zhirov | Learned location of Command (-1) 15236 | -5/Zhirov | Learned location of Testing (-3) 15252 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15284 | -5/Zhirov | Found Alien Artifact 15284 | -5/Zhirov | Identified Integrated Dissipator 15284 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15428 | -5/Zhirov | Found Alien Artifact 15488 | -5/Zhirov | Entered Proximity Caves 15488 | -4/Proximity Caves | Accompanied by 2 allies 15520 | -4/Proximity Caves | Core integrity fell below 20% 15521 | -4/Proximity Caves | Released all parts (6) 15525 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15509_ Ripper follow-up attack on G-67 Veteran. 15512_ Imp. Treads destroyed. 15513_ Med. Treads destroyed. 15514_ Corrupted Field Laser fries itself beyond repair. 15514_ Corrupted Flexi-carbon Leg fries itself beyond repair. 15516_ Imp. Treads destroyed. 15516_ Med. Treads destroyed. 15516_ Imp. Medium Armor Plating destroyed. 15518_ Ripper follow-up attack on G-67 Veteran. 15518_ G-67 Veteran Flexi-carbon Leg severed. 15519_ Carbon-fiber Leg destroyed. 15521_ Released Hvy. Mace. 15521_ Released Dynamic Insulation System. 15521_ Released Ripper. 15521_ Released Adv. Melee Analysis Suite. 15521_ Released Imp. Coolant Injector. 15521_ Released Rnf. Fission Core. 15524_ YG%/YNPB 2ETKQY=MM SY9:KB=UNOPW D|F%W Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ????????????? ????## ???????????????????????????? | | ?????????????? #### ?????????????????????????? | | ???????????????# ?????????????????????????? | | ????????????????? #????????????????????????? | | ??????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????????# /##??????????????????????? | | ???????????????????????#*@##?????????????????????? | | ???????????????????????# ! #####?????????????????? | | ??????????????????????## #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# ###!g#?????????????????? | | ??????????????????????## ###=g#?????????????????? | | ???????????????????????# g##|/g#?????????????????? | | ???????????????????????# ##!=!#?????????????????? | | ???????????????????????# ###%/#?????????????????? | | ???????????????????????# ##%!#?????????????????? | | ???????????????????????## **#?????????????????? | | ????????????????????????## ##?????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 80 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 525 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Structural Scanner | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Med. Reflective Plating | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Mak. Sword | -6/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Katana | x2 | -7/Factory Imp. Titanium Leg | x2 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Imp. Titanium Leg | x2 | -5/Factory | Authchip Mak. Sword | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryGlidesysDetonator Manual? 0 Play Time 02:35:38 Cumulative 129.8 hours Start 2024.05.16 @ 15:05:02 End 2024.05.16 @ 18:31:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7c46689-a334-4aa4-b774-b73d0fcf527b