Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 21:30:41 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (145) 725 Value Destroyed (4045) 4045 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 8187 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 222 Friendly Fire -188 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (140) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Makeshift Leg Makeshift Leg > --- UTILITY (3) ------ Advanced Targeting Computer Core Analyzer Makeshift Light Armor Plating > --- WEAPON (4) ------- Slug Cannon Slug Cannon > --- INVENTORY (5) ---- Slug Cannon Heavy Missile Launcher Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Advanced Targeting Computer Core Analyzer Microactuators > --- WEAPON ----------- Heavy Laser Plasma Cannon Heavy Ion Cannon Rocket Array > --- INVENTORY -------- Advanced Heat Sink Advanced Targeting Computer Heavy Missile Launcher Rocket Array Rocket Array [Rating: 42] Favorites ----------- Power Nuclear Core Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Gravmag System Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Targeting Computer Device Particle Charger Processor Targeting Computer Protection Makeshift Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Battle Cannon Launcher Rocket Array Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Slots Evolved 6 | . . . . 4 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . Utility 1 | . . . . . 1 . . Weapon 2 | . . . . 2 . . . Parts Attached 71 | 5 4 1 5 16 32 3 5 Power 9 | 1 . . . 3 5 . . Engine 5 | 1 . . . . 4 . . Core 4 | . . . . 3 1 . . Reactor . | . . . . . . . . Propulsion 15 | 2 . . 1 3 7 . 2 Treads 4 | . . . 1 3 . . . Leg 7 | 2 . . . . 3 . 2 Wheel . | . . . . . . . . Hover 4 | . . . . . 4 . . Flight . | . . . . . . . . Utility 12 | . 1 . 1 2 7 . 1 Device 6 | . . . 1 1 4 . . Storage . | . . . . . . . . Processor 5 | . 1 . . 1 3 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 35 | 2 3 1 3 8 13 3 2 Energy Gun 16 | 2 3 1 1 3 6 . . Energy Cannon 4 | . . . . 2 2 . . Ballistic Gun 2 | . . . . 1 1 . . Ballistic Cannon 5 | . . . 2 . . 1 2 Launcher 8 | . . . . 2 4 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . 1 . . 2 5 . . Corrupted Parts 2 | . . . . 2 . . . System Corruption 9 | . . . . 9 . . . Parts Lost 42 | . 1 2 3 7 20 9 . Power 6 | . . . 1 1 3 1 . Propulsion 9 | . . 1 1 1 4 2 . Utility 4 | . . . . . 3 1 . Weapon 23 | . 1 1 1 5 10 5 . Highest Loss Streak 4 | . 1 2 2 3 3 4 . To Critical Strikes 1 | . . . 1 . . . . Average Backups 3 | . 1 2 3 3 4 3 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . 1 2 2 1 1 . . Weapon 2 | . . . 1 1 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 3 | . . . . 1 1 . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . 1 1 . . Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 57 | . 76 72 58 60 57 43 38 Engine 4 | . 14 14 5 . 6 3 . Core 2 | . . . . 12 . . . Treads 3 | . . . 4 9 2 . . Leg 4 | . 28 15 4 . 1 7 8 Hover 2 | . . . . . 6 . . Device 4 | . . . . 4 9 3 . Processor 12 | . 8 14 14 13 11 15 15 Energy Gun 7 | . 25 27 14 4 5 2 . Energy Cannon 2 | . . . . . 5 3 . Ballistic Gun 2 | . . . . 5 2 . . Ballistic Cannon 4 | . . . 13 6 . 2 9 Launcher 2 | . . . . 4 2 5 2 Peak Build Rating 42 | 5 10 10 11 33 42 35 28 Average Rating 20 | 3 8 8 7 16 30 21 19 On Entrance 12 | . 5 10 9 7 33 25 11 Naked Turns . | . . . . . . . . Heaviest Build 43 | 8 11 11 11 37 43 28 18 Greatest Support 40 | 20 20 20 20 40 40 20 40 Greatest Overweight (x) 6 | 2 . 1 2 6 6 5 4 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 3 5 5 5 5 5 Average Carried 3 | . 1 2 3 3 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 2 4 4 5 1 3 Class Distribution -------------------- 73% | Mutant 20% | Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Matter Collected 2309 | 146 144 10 158 784 782 285 . Remotely . | . . . . . . . . Salvage Created 5067 | . 218 324 210 1558 2580 158 19 Parts 293 | . 15 19 14 88 146 11 . Haulers Intercepted 6 | . . . . 4 2 . . Recyclers Shooed 4 | . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . 5 . . 8 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Combat Hostiles Destroyed 86 | . 3 6 6 22 39 9 1 Guns 26 | . 3 3 1 6 11 2 . Cannons 30 | . . . 5 5 16 3 1 AOE 28 | . . 3 . 9 12 4 . Classes Destroyed 14 | . 4 3 2 3 2 . . Worker 15 | . . . . 7 8 . . Builder 12 | . 1 1 . 5 5 . . Tunneler 2 | . . 1 . . 1 . . Hauler 6 | . . . . 4 2 . . Recycler 13 | . . 1 . 3 9 . . Mechanic 1 | . . . . 1 . . . Operator 3 | . 1 . . . 2 . . Watcher 5 | . 1 . . 2 2 . . Swarmer 23 | . . 3 . 6 9 4 1 Grunt 43 | . 3 3 1 14 20 2 . Brawler 3 | . . . . . 2 1 . Sentry 8 | . . . 1 3 3 1 . Programmer 6 | . . . . . 5 1 . Subdweller 4 | . . . 4 . . . . Thug 1 | . . . . 1 . . . Best Kill Streak 11 | . 5 7 2 11 9 4 1 Combat Bots Only 6 | . 2 5 2 6 4 4 1 Max Kills in Single Turn 4 | . 1 2 1 3 4 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 . 1 4 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Hostile Shots Fired 620 | . 21 28 37 124 271 136 3 Missed 209 | . 5 9 16 41 95 43 . Hits 411 | . 16 19 21 83 176 93 3 Melee 4 | . . . . . 4 . . Projectile 407 | . 16 19 21 83 172 93 3 Critical Strikes 18 | . 1 . 1 5 10 1 . Damage Taken 5605 | . 203 256 467 1287 2277 1073 42 Core 1166 | . 32 6 154 271 411 277 15 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 57 | 100 . . 23 50 . . . Volleys Fired 400 | 1 17 15 26 105 201 34 1 Largest 3 | 2 2 2 2 3 3 1 2 Hottest 214 | 80 90 90 95 135 214 90 80 Shots Fired 565 | 2 34 28 47 153 266 33 2 Gun 286 | 2 34 28 14 59 141 8 . Cannon 221 | . . . 33 54 116 16 2 Launcher 58 | . . . . 40 9 9 . Special . | . . . . . . . . Kinetic 161 | . . . 33 77 40 9 2 Thermal 202 | 1 . . . 1 185 15 . Explosive 24 | . . . . 6 9 9 . Electromagnetic 178 | 1 34 28 14 69 32 . . Robot Hit Streak 17 | 1 3 6 17 10 14 8 1 Robot Miss Streak 8 | 1 4 3 2 7 8 3 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 297 | 1 18 23 30 67 133 24 1 Core Hits 227 | 1 11 14 10 62 106 22 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 7 | . . . 1 4 1 1 . Burn 2 | . . . . . 1 1 . Destroy 1 | . . . . 1 . . . Blast 4 | . . . 1 3 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10813 | 12 310 588 497 2899 5448 1039 20 Guns 2735 | 12 310 367 106 532 1286 122 . Cannons 3632 | . . . 391 596 2256 369 20 Explosions 4445 | . . 221 . 1770 1906 548 . Melee . | . . . . . . . . Ramming 1 | . . . . 1 . . . Kinetic 1841 | . . . 391 831 427 172 20 Thermal 3942 | 12 . 221 . 239 3151 319 . Explosive 2602 | . . . . 443 1611 548 . Electromagnetic 2427 | . 310 367 106 1385 259 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 10 5 5 5 Average Corruption 3 | . . . . 1 2 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 54 | . . . . 5 22 17 10 Message Errors 11 | . . . . 2 3 3 3 Matter Fused 12 | . . . . . 6 3 3 Heat Flow Errors 5 | . . . . 1 3 1 . Energy Discharges 8 | . . . . 1 2 4 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 11 | . . . . . 5 4 2 Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . 1 1 . . Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . 1 1 . Overload Shots 24 | . . . . . 21 3 . Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Overflow Damage 553 | . . . . 75 448 30 . Projectiles 234 | . . . . 2 202 30 . Explosions 319 | . . . . 73 246 . . Melee . | . . . . . . . . Knockbacks 9 | . . . 2 7 . . . Impact . | . . . . . . . . Kinetic 7 | . . . 2 5 . . . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 215 | . . 16 . 126 73 . . Shots 11 | . . 1 . 7 3 . . Rammed 2 | . . . 1 1 . . . Targets Rammed 2 | . . . 1 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 513 | 18 294 312 . 357 513 100 . Average Temperature 93 | 12 119 127 . 63 102 74 . Received Heat Transfer 1776 | . 123 123 6 468 918 138 . Effects 10 | . . . . 1 9 . . Shutdowns 3 | . . . . . 3 . . Energy Bleed 2 | . . . . . 2 . . Matter Decay 1 | . . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 10 | . 1 3 . 5 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . 4 1 . Heat Transferred 5285 | 25 . 200 . 250 4303 507 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 3 . 1 1 . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Maximum Alert Level 3 | . . . . 2 3 . . Low Security (%) 27 | 100 100 100 . 40 2 . . Level 1 40 | . . . . 13 66 . . Level 2 28 | . . . . 45 24 . . Level 3 3 | . . . . . 5 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 819 | . 102 129 . 583 819 . . Initial 256 | . . 16 . . 256 . . Average 299 | . 43 88 . 284 363 . . Influence Increases 3148 | . 142 179 50 1128 1419 210 20 Destroy 0b10 Robot/C 1760 | . 60 120 40 560 780 180 20 Destroy 0b10 Robot/NC 295 | . 15 15 . 120 145 . . Destroy Leader 386 | . 22 30 . 126 178 30 . Allied During Kill 89 | . . 1 10 78 . . . Disable Machine 345 | . 45 . . 165 135 . . Destroy Structure 228 | . . 13 . 79 136 . . Lose Combat Pursuer 45 | . . . . . 45 . . Influence Decreases 3099 | . 100 186 85 564 1168 694 302 Entered New Map 719 | . . 26 19 . 308 302 64 Time Decay 1960 | . 90 140 56 474 660 302 238 Lost Part 400 | . 10 20 10 70 200 90 . Lost Ally 20 | . . . . 20 . . . Squads Dispatched 22 | . 1 . . 4 17 . . Investigation 3 | . . . . 2 1 . . Extermination 5 | . . . . . 5 . . Reinforcement 9 | . 1 . . 2 6 . . Assault 1 | . . . . . 1 . . Garrison 4 | . . . . . 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . 1 4 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 8 7 10 33 56 9 4 Peak Tracking Total 7 | . 4 5 2 7 4 4 4 Tactical Retreats 3 | . . . 1 . 2 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Traps Triggered 4 | . 1 . . 2 1 . . Indirectly 1 | . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Machines Disabled 23 | . 3 . . 11 9 . . Max in Single Turn 4 | . 1 . . 2 4 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Machines Accessed 3 | . . . . . 1 1 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 4 | . . . . . 2 1 1 Successful 2 | . . . . . . 1 1 Failed 2 | . . . . . 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 2 | . . . . . . 1 1 Open Door 2 | . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Total Allies 5 | . . 5 . . . . . Largest Group 5 | . . 5 5 4 . . . Highest-Rated Group 81 | . . 81 81 73 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 103 | . . . 38 65 . . . Total Damage 842 | . . . 280 562 . . . Kills 11 | . . . 3 8 . . . Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Active Infowar (turns) 251 | . . . 41 210 . . . Optics 251 | . . . 41 210 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Turns Passed 6791 | 39 258 290 998 1532 2494 676 504 Spaces Moved 3652 | 26 160 113 568 689 1469 338 289 Core 749 | 14 . . 256 164 23 160 132 Treads 827 | . . . 172 525 130 . . Legs 974 | 12 160 113 140 . 214 178 157 Wheels . | . . . . . . . . Hover 1102 | . . . . . 1102 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 100 100 56 120 50 Average Speed 146 | 101 120 185 142 170 131 176 145 Slowest Speed 350 | 150 120 190 190 350 350 300 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 30 21 50 67 41 53 32 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 3 . . 4 . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 357 | . . 14 . 88 153 102 . Melee . | . . . . . . . . Projectile 37 | . . . . 8 25 4 . AOE 320 | . . 14 . 80 128 98 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Total 4528 | 36 193 166 710 899 1775 379 370 Wait 285 | . 2 38 104 60 16 . 65 Move 3645 | 25 159 112 567 688 1468 337 289 Hop . | . . . . . . . . Pick Up 57 | 5 8 . 5 17 16 . 6 Fast Attach 21 | . . . . 1 18 2 . Attach 57 | 5 3 1 3 18 18 4 5 Detach 11 | . . . . 2 7 1 1 Swap 7 | . 1 . 3 2 1 . . Drop 25 | . 3 . 1 5 15 1 . Fire 400 | 1 17 15 26 105 201 34 1 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 1 1 . . . Escape Stasis 15 | . . . . . 15 . . Rewire 3 | . . . . . . . 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 9) 298 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 381 | -10/Mines | Discovered new exit (range 6) 405 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 413 | -10/Mines | Discovered new exit (range 10) 588 | -10/Mines | Entered Subcaves 588 | -10/Subcaves | Accompanied by 5 allies 593 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 763 | -10/Subcaves | Learned location of Zion (-6) 763 | -10/Subcaves | Met a Zionite searching for "candidates" 1053 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1071 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1095 | -10/Subcaves | Discovered new exit (range 10) 1096 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1113 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1461 | -10/Subcaves | Discovered new exit (range 7) 1462 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1463 | -10/Subcaves | Core integrity fell below 50% 1586 | -10/Subcaves | Entered Materials 1586 | -8/Materials | Accompanied by 4 allies 1586 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 2022 | -8/Materials | Discovered new exit (range 15) 2160 | -8/Materials | Lost 3 parts (3w) 2397 | -8/Materials | Lost 3 parts (1p2w) 2409 | -8/Materials | Discovered new exit (range 10) 3098 | -8/Materials | Build established: Gunner 3111 | -8/Materials | System corruption reached 10% 3118 | -8/Materials | Entered Factory 3118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3227 | -7/Factory | Lost 3 parts (1p2w) 3277 | -7/Factory | Lost 3 parts (1p2w) 3365 | -7/Factory | Found Prototype Launcher 3366 | -7/Factory | Identified Rocket Array 3375 | -7/Factory | Found Rocket Array 3379 | -7/Factory | Found Rocket Array 3385 | -7/Factory | Found Rocket Array 3582 | -7/Factory | Garrison activated, responded to threat 4323 | -7/Factory | Garrison activated, responded to threat 4371 | -7/Factory | Lost 3 parts (1p1n1w) 4622 | -7/Factory | Build established: Mutant 5449 | -7/Factory | Core integrity fell below 50% 5518 | -7/Factory | First assault squad dispatched 5597 | -7/Factory | Discovered new exit (range 10) 5612 | -7/Factory | Entered Lower Caves 5956 | -7/Lower Caves | Lost 4 parts (1p2n1w) 6120 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6120 | -7/Lower Caves | Core integrity fell below 20% 6169 | -7/Lower Caves | Lost 3 parts (3w) 6257 | -7/Lower Caves | Discovered new exit (range 5) 6288 | -7/Lower Caves | Entered another Lower Caves area 6288 | -7/Lower Caves | Discovered new exit (range 7) 6792 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Component data lost. System corrupted: IFF burst signal emitted. System corrupted: Energy discharge (-24). System corrupted: Component data lost. Connecting with WAR.Sys... Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. Acquired Slug Cannon. EF-P44(b) is dormant, system inaccessible. Acquired Slug Cannon. Acquired Mak. Leg. Connecting with WAR.Sys... System corrupted: Matter fused (-10). System corrupted: Matter fused (-7). MVIXV,2MQBOWIF5SSFSUOS0FRVVZ9 Q/ZIN6 Acquired Mak. Light Armor Plating. 3V#TT/IYH#CVDBDQET FN:UVFI,WZQILGO=>NC: HO01KAE#