Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 00:05:18 Player: Some Pennies Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (619) 3095 Value Destroyed (32666) 32666 Prototype IDs (122) 2440 Alien Tech Used (6) 1200 Bonus (23543) 23543 TOTAL SCORE: 74044 Bonus ------- High Alert Combat Kills 9763 Follower Combat Kills 933 Entered Garrisons 200 Network Hubs Disabled 800 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met R17 at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Friendly Fire -353 Cogmind --------- Core Integrity 0/1600 Matter 254/300 Energy 7/1200 System Corruption 23% Temperature Cool (0) Movement Treading (158) Location -1/Command Parts ------- > --- POWER (4) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (13) ----- 2N-1CE's Frost Array Medium Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Matter Neutralizer Linear Accelerator > --- INVENTORY (12) --- Quantum Reactor Reinforced Quantum Reactor Field Propulsion Array Triangulator Advanced Kinecellerator Improved Component Analysis Suite Transdimensional Reconstructor Integrity Redistributor Enhanced Quantum Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier 2N-1CE's Frost Array Medium Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer Light Regenerative Plating SHELL Armor Graphene Brace Advanced Focal Shield Beam Splitter AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Advanced Kinecellerator Advanced Transmission Jammer Improved Component Analysis Suite Transdimensional Reconstructor Integrity Redistributor Linear Accelerator Linear Accelerator Linear Accelerator Core Stripper [Rating: 225] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Corruption Screen Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Precision Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 4 . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Utility 11 | . . . 2 . . 2 . . . . 1 . . . . . 2 . . . . 1 . . . . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 679 | 7 22 24 43 24 39 25 2 2 . 2 10 15 32 19 50 8 21 4 2 13 15 41 2 8 3 49 19 22 48 23 7 9 69 Power 56 | 1 1 1 2 2 5 2 . . . . 1 2 3 1 2 . . . . . . 3 . 1 . 1 2 2 6 . 1 1 16 Engine 19 | 1 1 1 2 1 2 . . . . . . 1 1 1 1 . . . . . . . . . . . . 2 1 . 1 1 2 Core 11 | . . . . 1 3 2 . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . 1 Reactor 26 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . 1 . 1 2 . 5 . . . 13 Propulsion 129 | 2 . 3 12 6 12 7 . . . . 3 4 11 . 8 5 1 2 . 3 . 6 2 1 . 7 4 3 12 2 . . 13 Treads 64 | 2 . 1 9 5 10 . . . . . . 3 2 . 2 4 1 2 . 2 . 1 2 1 . 3 3 1 . . . . 10 Leg 27 | . . . 1 1 2 2 . . . . . . 4 . 4 1 . . . . . 5 . . . 4 1 . . . . . 2 Wheel 5 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Hover 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 11 2 . . . Flight 18 | . . . 2 . . 5 . . . . 3 1 4 . 1 . . . . 1 . . . . . . . . 1 . . . . Utility 298 | 2 4 1 11 7 11 7 2 . . . 4 6 9 7 25 3 16 2 2 6 12 23 . 3 3 40 9 12 22 14 3 2 30 Device 135 | 1 1 . 2 2 1 . . . . . 1 2 3 2 7 1 7 1 . 4 7 11 . 1 3 29 1 9 13 2 2 1 21 Storage 23 | 1 2 . . . . 1 . . . . . 1 2 . 4 . 1 . . . . . . . . 2 . . 4 4 1 . . Processor 10 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 3 . . 1 3 Hackware 21 | . . . 2 1 1 4 . . . . . . . . . . 3 . . . . 4 . . . 2 1 . 1 1 . . 1 Protection 109 | . 1 1 7 4 9 2 2 . . . 3 3 3 5 13 2 5 1 2 2 5 8 . 2 . 7 6 3 1 7 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 196 | 2 17 19 18 9 11 9 . 2 . 2 2 3 9 11 15 . 4 . . 4 3 9 . 3 . 1 4 5 8 7 3 6 10 Energy Gun 38 | . . 2 2 3 5 . . . . . . 2 3 4 4 . . . . . . . . 1 . . 1 . 7 3 1 . . Energy Cannon 56 | . . . 2 1 3 4 . 1 . 1 1 1 3 1 6 . 2 . . 3 . 4 . 1 . 1 2 1 . 2 2 6 8 Ballistic Gun 34 | 2 6 10 8 2 . . . . . . . . 1 4 . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 12 | . 6 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 2 Launcher 26 | . 2 . 5 1 1 . . . . . . . 1 1 4 . 2 . . . 3 2 . . . . 1 3 . . . . . Special Weapon 12 | . 3 6 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 13 | . . . . 1 1 3 . 1 . 1 1 . . . . . . . . . . 1 . . . . . 1 1 2 . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . . 3 . 1 1 . . . . 1 . . 1 10 . . . . 3 2 4 . 4 . 7 2 . 6 10 4 . 5 Parts Lost 104 | . . 3 4 6 4 . . . . . 1 2 6 . 17 2 2 1 . . 1 4 . . . 2 1 25 8 1 3 1 10 Power 13 | . . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . 4 1 . 1 1 2 Propulsion 27 | . . 1 1 3 1 . . . . . . . 2 . 8 . . 1 . . . 1 . . . . . 7 1 1 . . . Utility 48 | . . 1 2 1 2 . . . . . . 1 1 . 7 2 1 . . . 1 2 . . . 2 1 11 5 . 2 . 6 Weapon 16 | . . 1 1 2 1 . . . . . 1 . 1 . 2 . 1 . . . . . . . . . . 3 1 . . . 2 Highest Loss Streak 14 | . . 2 2 2 2 . . . . . 1 2 3 . 6 1 1 1 . . 1 1 . . . 1 1 14 3 1 1 1 2 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Average Slot Usage (%) 85 | . 100 99 85 99 99 97 100 100 100 100 85 81 80 85 82 84 87 87 88 84 84 81 83 78 77 81 77 72 72 82 78 77 80 Engine 2 | . 14 14 7 1 3 . . . . . . 4 1 . 1 . . . . . . . . . . . . . . . 1 4 . Core 1 | . . . . 7 5 7 7 7 7 7 6 1 3 6 1 . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 4 6 5 5 5 4 4 7 10 10 9 10 9 8 6 4 1 . 12 Treads 11 | . 28 23 26 31 34 . . . . . . 15 12 13 2 5 5 8 11 10 11 3 1 5 5 3 9 8 . . . . 11 Leg 8 | . . . 5 3 1 . . . . . . . 8 6 18 20 17 13 11 9 10 15 18 10 9 12 9 8 . . . . 1 Device 12 | . 5 . 5 7 9 . . . . . 5 6 5 5 7 10 16 17 17 21 21 13 26 22 21 19 12 11 13 10 8 13 21 Storage 9 | . 14 14 7 9 9 7 7 7 7 7 6 6 6 6 10 13 10 11 11 11 11 10 10 10 10 10 8 8 8 3 5 8 4 Processor 1 | . . . . . . . . . . . . . 4 6 4 . . . . . . . . . . . 2 4 10 9 8 11 6 Hackware 4 | . . . 2 9 12 28 30 30 30 30 26 18 13 5 . . 8 5 1 . . 11 . . . 5 5 3 1 7 4 . . Protection 10 | . 8 13 12 10 5 6 7 7 7 7 5 8 8 12 13 12 7 10 15 12 9 7 5 8 10 7 8 7 . 10 13 10 10 Energy Gun 2 | . . 4 1 9 13 . . . . . . 2 6 5 2 . . . . . . . . . . . . . 7 2 2 . . Energy Cannon 6 | . . . . . 2 . . . . . . 4 . 1 9 13 10 11 11 9 10 8 10 9 10 9 8 7 . . 1 2 7 Ballistic Gun 2 | . 11 20 13 5 1 . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . Peak Build Rating 225 | 7 8 16 50 33 34 49 48 48 47 48 52 48 61 70 134 130 148 149 135 143 145 163 160 174 176 176 185 186 173 179 166 168 225 Average Rating 113 | 5 7 11 43 30 30 45 46 47 47 47 46 40 53 61 106 126 139 137 133 130 132 141 158 167 172 166 177 170 126 162 154 161 209 On Entrance 93 | . 7 8 16 32 29 31 47 47 47 47 47 47 46 60 70 129 130 141 135 133 137 137 160 154 174 174 160 181 30 140 166 152 166 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 14 94 94 114 112 109 23 23 23 23 26 23 108 113 115 165 165 171 167 174 174 169 201 194 208 198 215 196 199 75 73 73 75 204 Greatest Support 205 | 40 40 40 80 80 80 23 23 23 23 23 23 68 68 10 90 90 110 90 60 60 60 110 100 60 60 120 155 155 88 92 74 74 205 Greatest Overweight (x) 65 | . 2 9 5 1 1 1 . . . 1 1 2 9 11 13 5 1 2 5 2 2 3 3 3 65 3 3 41 2 . 23 1 5 Average Overweight (x) 1 | . 1 3 1 1 1 . . . . . . . 4 10 2 1 1 1 2 2 2 1 1 3 32 2 2 2 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 12 12 12 Average Capacity 22 | 7 20 25 25 25 25 10 10 10 10 10 10 21 24 25 23 25 24 25 25 25 25 25 25 25 25 25 25 24 5 5 7 12 12 Most Carried 25 | 4 17 25 25 25 25 25 10 10 10 10 10 18 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 12 12 Average Carried 21 | 2 14 22 24 23 24 10 10 10 10 10 9 14 19 22 21 24 24 24 25 24 24 24 24 24 24 24 24 23 4 4 6 11 10 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 12 12 12 Final Carried 25 | 4 17 25 24 25 25 10 10 10 10 10 10 16 23 25 25 25 25 25 25 25 25 25 25 25 25 24 25 5 5 5 10 12 11 Class Distribution -------------------- 36% | Golem 18% | Scavenger-Mutant 12% | Mutant 10% | Scavenger-Golem 7% | Generator-Mutant 3% | Hacker-Golem 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Scavenger-Golem | -5/Zhirov Scavenger-Golem | -4/Proximity Caves Hacker-Mutant | -4/Factory Golem | -4/Extension Golem | -4/Cetus Golem | -4/Archives Scavenger-Golem | -4/Hub_04(d) Scavenger-Golem | -3/Research Golem | -3/Quarantine Scavenger-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Sprinter | -2/Section 7 Sprinter | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Matter Collected 10297 | 358 529 416 1075 408 533 200 98 20 . 20 318 110 495 142 676 65 320 146 92 122 304 696 56 87 30 572 270 127 613 119 231 28 1021 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 37521 | 237 604 221 1492 1146 1888 200 69 . . 104 419 254 414 . 2748 1097 2805 670 660 409 1148 3960 822 413 583 3778 943 2138 896 111 306 341 6645 Parts 1564 | 21 34 26 89 58 82 . . . . 1 4 8 19 . 73 36 121 19 21 3 37 168 37 22 30 191 40 109 28 . 8 14 265 Haulers Intercepted 23 | . 2 . 2 . 3 1 . . . . 3 . . . . . 1 . . . . 5 . . . 3 . 1 2 . . . . Recyclers Shooed 15 | . 1 . 1 . 1 . . . . . . . . . . . 3 . . . . 4 . . . 1 . . . . 1 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . . 1 . 1 . 3 15 . . 32 . 18 19 2 35 . . . . . . . . . . . . Prevented 3 | . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 513 | . 12 6 30 27 27 . . . . . . . 7 . 66 17 45 12 7 . 7 46 12 5 3 45 16 32 6 . . 2 83 Melee 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Guns 73 | . 1 6 16 18 17 . . . . . . . 4 . 6 . . . . . . . . . . . . . 5 . . . . Cannons 314 | . 7 . 1 . 5 . . . . . . . . . 13 17 37 12 7 . 7 42 12 5 3 45 10 24 . . . . 67 AOE 94 | . 4 . 13 8 4 . . . . . . . 3 . 38 . 7 . . . . 4 . . . . 5 8 . . . . . Classes Destroyed 34 | 3 6 2 5 1 1 . . . . . . . 1 . 4 . 2 . . . 1 2 . . . . 1 1 . . . . 4 Worker 27 | 2 1 . 4 . 2 . . . . . . . . . . . 1 . . . . 5 . . . 7 . . 1 . 2 . 2 Builder 15 | . 1 . 1 . . 1 . . . . . . . . . . 3 . . . . 4 . . . . . 4 1 . . . . Tunneler 10 | 6 . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Hauler 23 | . 2 . 2 . 3 1 . . . . 3 . . . . . 1 . . . . 5 . . . 3 . 1 2 . . . . Recycler 29 | 1 3 . 5 . 2 1 . . . . 1 . . . . . 1 . . . . 6 . . . 1 1 . 2 . 2 1 2 Mechanic 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Operator 19 | . 1 . 3 . 2 . . . . . 1 . . . . . . . . . . 1 . . 8 2 . . . . . 1 . Watcher 28 | . 3 . 4 . 3 1 . . . . . . . . . . 3 . . . . 2 2 1 . 3 1 2 . . . . 3 Swarmer 66 | . 6 1 11 7 . . . . . . . . . . . 5 3 4 . . 5 8 3 . . 4 3 . 1 . . . 5 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Grunt 152 | . 6 . 8 13 17 . . . . . . . 4 . . 10 23 3 6 . . 15 4 . . 7 8 9 1 . . . 18 Brawler 16 | . . . 2 . 2 . . . . . . . . . . 1 3 3 . . . . . . . . 2 . . . . . 3 Duelist 8 | . . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . . 1 . 2 . . . . 1 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 1 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sentry 37 | . . . 6 2 7 . . . . . . . . . . . 1 1 1 . 1 2 2 . 3 5 . . 1 . . . 5 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Specialist 9 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . . 4 Hunter 27 | . . . 1 2 1 . . . . . . . 1 . . . 1 . . . . 3 . . . 2 . 7 1 . . 2 6 Programmer 60 | . . . . 3 . . . . . . . . . . . . 9 . . . . 14 2 . . 11 . 10 2 . . . 9 Heavy 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Behemoth 7 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . 1 . . . . . . 2 Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 45 | . . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Savage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 48 | 3 3 1 8 5 8 1 . . . . 1 . 3 . 48 5 11 4 4 . 5 16 3 3 5 7 7 16 4 1 4 2 10 Combat Bots Only 46 | . 3 1 5 5 7 . . . . . . . 3 . 46 5 9 4 4 . 5 7 2 2 2 4 7 13 2 . . 2 10 Max Kills in Single Turn 25 | 1 3 1 3 2 2 1 . . . . 1 . 1 . 25 1 7 1 1 . 1 7 2 1 1 2 3 5 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 25 | . 3 . 3 2 2 . . . . . . . 1 . 25 . 5 . . . . 4 . . . . 3 4 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Hostile Shots Fired 5609 | . 55 37 145 107 115 10 . 3 . 1 38 18 76 . 190 102 163 48 19 . 26 457 27 33 . 376 51 721 136 35 62 150 2408 Missed 1667 | . 14 6 40 31 40 9 . 1 . 1 20 11 30 . 61 26 59 25 5 . 11 158 6 11 . 100 13 257 53 17 33 73 556 Damage Taken 53721 | . 427 664 1542 1208 1184 5 . 31 . . 226 59 766 . 3490 1080 1982 478 237 . 344 4143 165 267 . 4493 933 7318 1803 492 714 1512 18158 Core 4437 | . 78 75 76 127 30 5 . . . . 60 27 79 . 215 73 168 57 . . 12 285 7 12 . 231 65 1161 450 70 . 89 985 Absorbed by Shields 17054 | . . . . . . . . . . . . . . . . . . . . . . 68 176 281 . 409 . 120 . . . . 16000 Reduced by Siege Mode 1548 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 133 26 223 . . . . 1163 Redirected to Shielding 453 | . . . . . . . . . . . . . 31 . 360 . . . . . . . . . . . . . 62 . . . . Ignored by Resistances 20177 | . . . . . . . . . . . . . . . 195 210 392 89 48 . 74 932 72 113 . 3224 194 695 71 . . 114 13754 Regen/Repaired (Parts) 12850 | . . . 24 . . . . . . . . . . 671 . . . . . . . 1101 . . . . 61 . . 335 747 46 9865 Core Remaining (%) 59 | 100 . 38 . . 57 . . . . 99 . . . . . 46 . . . . 76 . . . . 53 . 5 . . 59 . . Volleys Fired 1967 | 22 68 63 109 103 100 9 . 6 . 6 4 13 30 3 140 45 98 36 18 16 69 158 36 21 20 229 48 103 48 . 21 8 317 Largest 2 | 2 2 2 2 2 2 2 . 1 . 1 1 1 2 1 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 . 1 1 2 Hottest 240 | 40 100 100 112 117 122 117 . 30 . 30 30 30 144 90 162 50 106 50 50 81 50 80 50 106 50 50 119 94 159 . 105 120 240 Shots Fired 3491 | 44 127 89 204 161 197 10 . 6 . 6 4 13 52 3 241 89 184 71 37 16 132 261 66 40 40 408 88 176 78 . 21 8 619 Gun 818 | 44 66 55 183 152 147 1 . . . . . . 36 . 56 . . . . . . . . . . . . . 78 . . . . Cannon 2581 | . 52 . 8 6 47 9 . 6 . 6 4 13 9 3 173 89 182 71 37 16 132 260 66 40 40 408 86 170 . . 21 8 619 Launcher 50 | . 2 . 12 3 3 . . . . . . . 7 . 12 . 2 . . . . 1 . . . . 2 6 . . . . . Special 42 | . 7 34 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 515 | 44 118 42 171 39 23 . . . . . . . 10 . . . . . . . . 28 . . . . . . . . . . 40 Thermal 2764 | . 7 47 13 77 169 9 . 6 . 6 4 13 21 3 176 89 175 71 37 13 132 232 66 35 40 408 83 162 65 . 21 6 578 Explosive 50 | . 2 . 12 3 3 . . . . . . . 7 . 12 . 2 . . . . 1 . . . . 2 6 . . . . . Electromagnetic 162 | . . . 8 42 2 1 . . . . . . 14 . 53 . 7 . . 3 . . . 5 . . 3 8 13 . . 2 1 Robot Hit Streak 48 | 11 6 19 11 19 13 1 . . . . . 5 9 . 16 11 17 21 10 10 27 36 18 9 10 31 22 40 24 . 6 10 48 Robot Miss Streak 5 | 2 4 1 3 3 3 1 . . . . . 2 2 . 5 2 3 2 1 1 2 4 3 1 2 4 2 3 4 . 3 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 2313 | 27 70 37 139 101 135 5 1 . 1 3 13 9 30 . 121 54 121 49 24 15 69 186 50 31 31 288 50 121 56 4 13 7 452 Core Hits 1211 | 11 32 14 74 45 66 . 1 . . 1 2 4 24 . 186 25 98 17 12 8 29 92 23 15 16 113 27 64 20 . 7 2 183 Critical Kills 22 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . 1 16 Critical Parts Destroyed 10 | . . . 1 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 4 . . 1 . Critical Strikes 63 | . . . 2 5 15 2 . . . 1 2 . . . 1 . . . . . . 3 . . . . . . 10 . . 2 20 Burn 21 | . . . . 5 15 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Meltdown 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Destroy 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 Corrupt 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Smash 7 | . . . . . . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 109 | . . . . 14 2 8 3 16 1 3 26 . . . 4 . . . . . . 2 . . . . . . . 9 11 10 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact 100 | . . . . 12 2 8 3 16 . 3 26 . . . . . . . . . . 2 . . . . . . . 7 11 10 . Slashing 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 2 . 3 . . 1 . 5 . . . . . . . . . . . . . . . . . . 2 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 102649 | 287 1173 576 4009 2480 3143 366 48 . . 299 849 241 1082 . 7859 2581 7621 2084 1140 420 3398 10518 2357 1370 1283 13458 3474 8318 1756 369 467 385 19238 Guns 9894 | 287 457 576 2204 1790 1883 . . . . . . . 400 . 541 . . . . . . . . . . . . . 1756 . . . . Cannons 76375 | . 550 . 115 112 741 28 . . . . . 241 176 . 3507 2581 5688 2084 1140 420 3398 9614 2357 1370 1283 13169 2209 5752 . . 467 166 19207 Explosions 13703 | . 143 . 1679 578 506 . . . . . . . 506 . 3562 . 1882 . . . . 797 . . . 226 1265 2559 . . . . . Melee 2371 | . . . . . . 338 48 . . 299 849 . . . 249 . . . . . . . . . . . . . . 369 . 219 . Ramming 306 | . 23 . 11 . 13 . . . . . . . . . . . 51 . . . . 107 . . . 63 . 7 . . . . 31 Kinetic 7150 | 287 1007 447 2026 433 220 . . . . . . . 65 . . . . . . . . 1562 . . . . . . . 134 . . 969 Thermal 77089 | . . 129 178 1295 2381 . . . . . . 241 388 . 2975 2581 6111 2084 1140 355 3398 8052 2357 1174 1283 13169 2103 5408 1458 . 467 124 18238 Explosive 12679 | . 143 . 1679 311 506 . . . . . . . 506 . 3562 . 1351 . . . . 797 . . . . 1265 2559 . . . . . Electromagnetic 3188 | . . . 115 441 23 28 . . . . . . 123 . 1073 . 108 . . 65 . . . 196 . 226 106 344 298 . . 42 . Impact 1988 | . . . . . . 338 48 . . 299 849 . . . . . . . . . . . . . . . . . . 235 . 219 . Slashing 249 | . . . . . . . . . . . . . . . 249 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 3 3 . . . . . 1 1 1 1 . . 6 6 6 6 6 2 3 3 3 16 . . . . . . 23 Average Corruption 4 | . . . . 2 3 . . . . . 1 1 1 1 . . 4 6 6 6 6 1 2 3 2 10 . . . . . . 10 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Corruption Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 . . 1 25 Effects 433 | . . . . 36 42 . . . . . . 5 5 3 . . 38 46 30 25 49 12 20 9 1 85 . . . . . . 27 Message Errors 108 | . . . . 6 10 . . . . . . 3 1 . . . 9 11 11 8 6 1 4 4 . 24 . . . . . . 10 Matter Fused 96 | . . . . 5 9 . . . . . . . 2 1 . . 9 14 11 6 12 2 5 1 . 15 . . . . . . 4 Heat Flow Errors 57 | . . . . 9 7 . . . . . . 2 1 1 . . 7 7 1 3 7 3 3 . 1 3 . . . . . . 2 Energy Discharges 39 | . . . . 3 3 . . . . . . . . . . . 2 6 1 1 8 1 1 . . 9 . . . . . . 4 Parts Rejected 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Parts Fused 6 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 . . . . . . . Data Loss (minor) 57 | . . . . 7 7 . . . . . . . 1 1 . . 3 4 4 3 6 4 4 1 . 10 . . . . . . 2 Data Loss (major) 21 | . . . . 1 3 . . . . . . . . . . . 1 2 1 2 4 . 2 . . 5 . . . . . . . Misfires 19 | . . . . . . . . . . . . . . . . . 2 1 1 . 2 . . . . 11 . . . . . . 2 Alerts 11 | . . . . 1 1 . . . . . . . . . . . 4 . . 1 1 1 . 1 . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 14 | . . . . 3 . . . . . . . . . . . . . 1 . . 2 . . 1 . 6 . . . . . . 1 Overload Shots 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Overflow Damage 4848 | . 39 . 68 58 34 268 . . . 129 247 44 22 . 393 115 472 67 71 28 202 529 84 . 50 386 111 746 . 115 14 160 396 Projectiles 3310 | . 29 . . . 13 . . . . . . 44 . . 354 115 341 67 71 28 202 460 84 . 50 386 45 589 . . 14 22 396 Explosions 630 | . 10 . 68 58 21 . . . . . . . 22 . 39 . 131 . . . . 58 . . . . 66 157 . . . . . Melee 908 | . . . . . . 268 . . . 129 247 . . . . . . . . . . 11 . . . . . . . 115 . 138 . Knockbacks 39 | . 9 . . . 1 1 . . . 1 1 . . . . . 2 . . . . 15 . . . 2 . . . 1 . . 6 Impact 9 | . . . . . 1 1 . . . 1 1 . . . . . 2 . . . . 1 . . . 1 . . . 1 . . . Kinetic 29 | . 9 . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 1278 | . 5 . 64 77 . . . . . . . . 24 . 110 . 246 . . . . 96 . . . 203 . 453 . . . . . Shots 28 | . 1 . 2 2 . . . . . . . . 1 . 4 . 9 . . . . 1 . . . 4 . 4 . . . . . Rammed 10 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 Targets Rammed 27 | . 3 . 2 . 1 . . . . . . . . . . . 3 . . . . 6 . . . 7 . 2 . . . . 3 Kicked 17 | . . . 1 . . . . . . . . . . . . . 3 . . . . 6 . . . 6 . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 556 | . 162 6 332 378 245 2 . 12 . . 179 269 298 159 331 17 236 268 248 255 218 373 205 158 255 233 179 . 556 . 64 129 330 Average Temperature 75 | . 35 6 53 98 67 2 . 7 . . 61 109 96 84 82 6 81 111 154 89 89 112 81 91 128 41 70 . 142 . 31 53 82 Received Heat Transfer 7622 | . 126 78 468 297 558 . . 18 . . 21 24 114 . 795 459 490 165 108 . 20 1061 22 . . 426 147 388 126 36 63 . 1612 Effects 8 | . . . 1 2 . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . Siege Activations 45 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 4 9 . . . . 26 Total Turns 1180 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . 298 49 143 . . . . 668 Longest Duration 169 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . 169 26 38 . . . . 86 Robots Corrupted 23 | . . . . . . 3 . . . . 4 . . . 9 . . . . . . 2 . . . . 1 . 2 1 . 1 . Combat Hostiles 11 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 1 . 1 . . . . Parts Fried 27 | . . . 1 . . 9 . . . . 5 . . . . . . . . . . 7 . . . . . . 2 2 . 1 . Impact Corruptions 26 | . . . . . . 7 . . . 5 7 . . . . . . . . . . 2 . . . . . . . 3 . 2 . Robots Melted 19 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Combat Hostiles 18 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Parts Melted 105 | . . . . 3 11 . . . . . . . 1 . 4 1 5 1 . . . 7 1 . 3 5 1 2 2 . 2 . 56 Heat Transferred 54810 | . . 150 358 2829 5550 . . . . . . 333 672 . 2268 1425 3400 1150 625 332 1899 4418 1300 675 725 6751 1112 2800 1702 . 481 111 13744 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 6 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Peak Influence 1750 | 45 222 . 592 1750 1149 440 . . . . 296 . . . . . 1186 . . . . 823 694 579 310 1212 678 1154 823 723 1190 945 1580 Initial 852 | . 29 . . 384 852 324 . . . . 12 . . . . . . . . . . . 380 380 151 . 636 362 539 346 406 632 604 Average 483 | 19 67 . 223 1216 769 317 . . . . 141 . . . . . 345 . . . . 432 545 487 33 417 548 627 625 522 690 762 1013 Maximum Alert Level 5 | . 1 . 2 5 4 2 . . . . 1 . . . . . 4 . . . . 3 2 2 1 4 2 4 3 3 4 3 5 Low Security (%) 32 | 100 95 . 47 . . 16 . . . . 77 . . . . . 46 . . . . 19 . . 92 25 . . . . . . . Level 1 12 | . 4 . 35 . . 80 . . . . 22 . . . . . 19 . . . . 21 18 21 7 18 5 12 1 16 15 . . Level 2 28 | . . . 17 8 59 3 . . . . . . . . . . 13 . . . . 35 81 78 . 43 94 55 80 65 57 23 5 Level 3 17 | . . . . 28 32 . . . . . . . . . . . 13 . . . . 23 . . . 11 . 29 18 18 18 76 55 Level 4 7 | . . . . 42 8 . . . . . . . . . . . 7 . . . . . . . . . . 2 . . 8 . 24 Level 5 3 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 3 . 8 . 4 2 . . . . 4 . . . . . 11 . . . . 11 1 . . 9 10 14 5 5 1 . 16 Investigation 18 | . 2 . 3 . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 5 . 1 . . . 2 Extermination 27 | . . . . . . . . . . . 1 . . . . . 3 . . . . 6 . . . 6 . 4 1 1 . . 5 Reinforcement 35 | . 1 . 2 . 2 1 . . . . 2 . . . . . 3 . . . . 1 1 . . 2 5 6 2 3 1 . 3 Assault 20 | . . . . . 1 . . . . . . . . . . . 4 . . . . 3 . . . 1 . 4 . 1 . . 6 Garrison 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 6 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . 2 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Distress Signals 106 | . 1 . 2 . 1 . . . . . 1 . . . . . 3 . . . 71 3 2 2 . 4 7 1 2 1 1 1 3 Communications Jammed 162 | . . . . . . . . . . . . . . . . . 3 . . . 2 3 1 . . 70 9 1 6 10 . . 57 Distress Signals 154 | . . . . . . . . . . . . . . . . . 3 . . . 2 3 1 . . 66 9 1 6 10 . . 53 Times Spotted 1032 | . 24 7 40 29 39 5 . 3 . 1 30 1 8 . 61 14 60 8 8 . 9 64 23 10 5 65 28 66 48 19 42 41 274 Peak Tracking Total 38 | . 6 1 6 4 7 3 . 3 . 1 7 1 3 . 38 5 7 2 2 . 5 10 8 5 2 5 8 10 11 10 16 9 29 Tactical Retreats 64 | . 2 1 1 1 2 1 . 1 . 1 8 1 1 . 4 1 2 1 1 . . 4 2 . . 1 1 3 13 4 3 . 4 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Traps Triggered 14 | . . . 1 5 . . . . . . . . . . . . . . . . . . 2 . . 2 . . 4 . . . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . . . . 1 . . . . . 4 . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Machines Disabled 94 | . 1 1 2 10 2 . . . . . . . . 3 4 . 12 . . 1 4 2 5 . 2 19 1 8 . 6 2 1 8 Max in Single Turn 4 | . 1 1 1 1 1 . . . . . . . . 1 1 . 4 . . 1 1 1 1 . 1 3 1 1 . 1 1 1 2 Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Garrison Relay 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Machines Accessed 138 | . 9 1 11 3 7 14 . . 4 . 10 . . 1 . . 9 . 1 4 . 13 2 . . 9 6 5 6 4 8 1 10 Terminals 95 | . 6 . 7 3 5 9 . . . . 8 . . . . . 5 . . . . 8 2 . . 8 3 4 5 3 8 1 10 Fabricators 8 | . . . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 1 . . . Repair Stations 7 | . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Recycling Units 8 | . 2 . 1 . . 1 . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Total Hacks 591 | . 30 1 32 8 28 47 . . 30 . 44 . . 4 . . 33 . 1 17 . 65 5 . . 36 34 17 34 32 58 1 34 Successful 344 | . 16 1 18 2 17 34 . . 30 . 36 . . 4 . . 13 . 1 17 . 43 2 . . 16 10 9 16 14 28 1 16 Failed 247 | . 14 . 14 6 11 13 . . . . 8 . . . . . 20 . . . . 22 3 . . 20 24 8 18 18 30 . 18 Catastrophic 37 | . 1 . . . 3 2 . . . . . . . . . . 2 . . . . 2 1 . . 3 2 1 2 2 7 . 9 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 268 | . 18 . 19 . 20 36 . . . . 26 . . . . . 17 . . . . 35 3 . . 19 9 3 2 11 41 1 8 Terminals 440 | . 22 . 20 8 21 34 . . . . 38 . . . . . 18 . . . . 50 5 . . 34 22 13 32 30 58 1 34 Fabricators 30 | . . . . . . 7 . . . . . . . . . . 4 . . . . 7 . . . . 8 . 2 2 . . . Repair Stations 19 | . 1 . 4 . 3 . . . . . . . . . . . 3 . . . . 5 . . . . 3 . . . . . . Recycling Units 24 | . 7 . 2 . . 4 . . . . 6 . . . . . 4 . . . . . . . . . 1 . . . . . . Scanalyzers 17 | . . . 5 . 4 . . . . . . . . . . . 4 . . . . . . . . . . 4 . . . . . Garrison Access 8 | . . . 1 . . 2 . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . Terminal Hacks 209 | . 7 1 2 2 5 12 . . 30 . 20 . . 4 . . 4 . 1 17 . 24 1 . . 13 5 6 13 10 17 1 14 Record 23 | . . . . . 1 . . . 11 . . . . . . . . . . 5 . . . . . . 1 1 2 . . . 2 Part Schematic 30 | . . . . . . 4 . . 11 . 3 . . 4 . . 1 . . 4 . 2 . . . 1 . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 18 | . 2 . 1 . . . . . 3 . 3 . . . . . . . . 4 . 2 . . . 1 . . . 2 . . . Open Door 7 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Emergency Access Points 11 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 1 1 1 1 2 . 1 Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 17 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 4 . . . 3 . 2 1 . 2 . 2 Unreport Threat 15 | . . . . . 3 1 . . . . . . . . . . . . . . . 1 . . . 4 . . 4 . 1 . 1 Locate Traps 15 | . 2 . . . . . . . . . 3 . . . . . . . . . . 3 1 . . . . 1 . 1 1 . 3 Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Hauler Manifests 6 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . Registered Components 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Zone Layout 14 | . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . 2 . 1 2 . 2 1 1 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 16 | . . . . . . 4 . . . . . . . . . . 3 . . . . 4 . . . . 2 . 2 1 . . . Network Status 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Load Schematic 6 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Build 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 1 . . . Repair Station Hacks 7 | . . . 2 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Scan Component 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Retrieve Components 6 | . 1 . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Scanalyzer 13 | . . . 4 . 4 . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . Insert Component 8 | . . . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . Analyze 5 | . . . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Unauthorized Hacks 88 | . 8 . 8 . 7 15 . . . . 15 . . . . . 3 . . . . 10 1 . . 2 2 . 1 3 11 . 2 Terminals 74 | . 6 . 7 . 7 10 . . . . 12 . . . . . 3 . . . . 9 1 . . 2 . . 1 3 11 . 2 Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 21 | . . . . . 1 3 . . . . 1 . . . . . 2 . . . . 3 1 . . 2 . . 1 1 4 . 2 Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 7 | . 1 . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Skim 38 | . 5 . 6 . 5 5 . . . . 5 . . . . . 1 . . . . 5 . . . . . . . 1 5 . . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Prioritize 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 9 | . 2 . 1 . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 101 | . 8 . 10 2 7 10 . . . . 9 . . . . . 9 . . . . 9 2 . . 8 5 2 5 1 5 1 8 Full Trace Events 11 | . . . 2 2 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 1 . 2 4 . . 11 . 3 . . 4 . . 2 . . 4 . 2 . . . 1 . . . 3 . . . Parts Built 8 | . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . . 1 . 1 1 . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 451 | . . . . . . 12 . . . . . . . . . . 95 . . . . 162 . . . . 46 . 62 74 . . . Total Part Build Rating 54 | . . . . . . 1 . . . . . . . . . . 5 . . . . 25 . . . . 7 . 7 9 . . . Parts Repaired 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Time 107 | . . . 32 . . . . . . . . . . . . . . . . . . 75 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 4 . 10 . . 3 . . . . 3 . . . . . 2 . . . . . . . . . 10 . . . . . . Parts Scanalyzed 5 | . . . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 2 . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Total Allies 19 | . . . . 2 . 1 . . . . 2 . . . . . . . . . . . 12 . . . . . . 1 1 . . Largest Group 6 | . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 6 3 1 1 . . . 1 1 . . Highest-Rated Group 256 | . . . . 51 . 26 . . . . 10 . . . . . . . . . . . 256 138 46 46 . . . 26 45 . . Highest-Rated Ally 51 | . . . . 31 . 26 . . . . 10 . . . . . . . . . . . 51 46 46 46 . . . 26 45 . . Total Orders 31 | . . . . . . . . . . . 1 . . . . . . . . . . . 9 2 3 5 . 5 5 1 . . . STAY 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . 1 . 1 . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . RETURN 22 | . . . . . . . . . . . . . . . . . . . . . . . 7 2 1 4 . 4 4 . . . . Ally Attacks 325 | . . . . 11 . . . . . . . . . . . . . . . . . . 97 65 24 21 . 44 63 . . . . Total Damage 6643 | . . . . 162 . . . . . . . . . . . . . . . . . . 2655 1233 540 353 . 824 876 . . . . Kills 21 | . . . . . . . . . . . . . . . . . . . . . . . 10 4 1 . . 4 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Robot Analysis Total 8 | . 2 . 1 . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . . 1 1 . 1 . 1 . 2 . 3 . 2 2 . 2 . . . . . . . . . . . . Drone Launches 34 | . . . . . . . . . . . . . . . . . . . . . . . 10 2 1 5 . 9 7 . . . . Drone Recoveries 28 | . . . . . . . . . . . . . . . . . . . . . . . 9 2 1 4 . 7 5 . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Turns Passed 56725 | 227 2397 2593 2772 2243 2335 477 194 309 30 172 381 636 1005 2658 6530 2035 2092 1984 1099 848 1799 2529 1154 469 5154 3081 1889 1519 698 274 464 197 4481 Spaces Moved 25941 | 106 835 858 839 783 778 1277 683 945 111 434 1063 445 367 1126 2729 896 937 771 457 188 543 812 495 153 297 949 705 441 1241 514 925 437 1801 Core 233 | 16 . . . . . . . . . . . . . . 8 . . . . . . . . . 140 . . 11 51 . 7 . . Treads 5739 | 90 835 533 178 783 778 . . . . . . 187 160 . 184 2 . . . . . . . . . 1 91 234 . . . . 1683 Legs 10063 | . . . 661 . . . . . . . . . 51 . 2191 894 937 771 457 188 543 812 495 153 157 948 614 191 . . . . . Wheels 1945 | . . 325 . . . . . . . . . . 135 1126 346 . . . . . . . . . . . . 3 . . . . 10 Hover 3169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1190 514 918 437 108 Flight 4792 | . . . . . . 1277 683 945 111 434 1063 258 21 . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 150 180 240 240 26 26 26 26 26 26 26 26 215 160 176 176 176 210 210 210 185 185 240 240 172 210 50 16 16 30 30 30 Average Speed 175 | 143 242 270 255 240 240 26 26 26 26 26 26 127 229 231 200 181 176 196 218 210 210 214 194 240 1668 225 238 253 36 31 37 30 170 Slowest Speed 3300 | 160 320 480 560 240 240 94 26 26 26 92 94 320 330 245 700 560 176 210 300 210 210 242 240 240 3300 320 240 2100 150 36 1200 80 250 Overloaded Moves 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 43 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . 6 . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 18 114 Exploration Rate (%) 58 | 4 100 42 59 96 58 33 81 94 75 66 36 49 53 87 93 82 20 86 60 60 48 24 70 57 77 73 22 73 30 49 65 17 64 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 19 | . 5 1 3 . 1 1 2 . 1 . . . . . . 1 . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 19 | . 1 . 1 . 1 1 1 . . 1 1 1 . . . 1 1 . . . 1 1 1 . 1 1 1 . 1 . 1 1 . Unknown Exits Taken 13 | 1 . 1 . . . . . 1 1 . . . 1 1 1 . . 1 1 1 . . . 1 . . . 1 . 1 . . . Scrap Searched 27 | . . 6 . . . . 1 6 . 3 . 2 3 2 . . . 2 1 . 1 . . . . . . . . . . . . Spaces Dug 378 | . 15 8 1 23 2 5 2 22 . 4 11 . . . 11 8 14 1 . . 6 16 1 . . 173 10 17 . . 11 6 11 Terrain Destroyed 1691 | . 21 12 89 39 25 6 2 22 . 4 11 . 34 . 106 31 141 24 12 . 14 78 8 7 9 678 63 59 3 . 11 6 176 Melee 56 | . . . . 8 2 4 2 16 . . 8 . . . . . . . . . . 1 . . . . . . . . 9 6 . Projectile 549 | . 7 12 6 . 4 2 . 6 . 4 3 . 1 . 51 31 39 24 12 . 14 46 8 7 9 78 28 37 3 . 2 . 115 AOE 1086 | . 14 . 83 31 19 . . . . . . . 33 . 55 . 102 . . . . 31 . . . 600 35 22 . . . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Total 33462 | 138 1064 974 1281 954 1045 1400 692 968 111 478 1105 499 478 1180 3577 1223 1203 1175 525 636 1080 1344 623 220 460 1492 826 661 1389 609 993 471 2588 Wait 3655 | . 111 4 206 4 89 47 3 . . 34 4 7 16 . 511 253 74 350 46 396 428 248 22 17 125 174 22 75 26 36 15 2 310 Move 25877 | 105 834 857 839 782 777 1264 682 944 110 433 1042 444 366 1125 2728 895 936 770 456 187 542 811 494 152 296 948 704 440 1240 513 924 436 1801 Hop 15 | . . . . . . 6 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Pick Up 366 | 4 17 16 39 6 6 10 . . . . 1 9 19 13 61 9 37 4 . 3 3 21 2 5 3 20 8 5 3 7 7 2 26 Fast Attach 294 | 7 1 2 13 7 19 6 2 . . . 6 2 7 6 17 1 7 2 1 8 9 19 2 4 3 20 10 9 44 15 7 5 33 Attach 137 | . . 3 10 3 3 12 . . . . 2 6 12 7 15 3 4 1 . 1 2 14 . 1 . 10 2 10 2 3 2 . 9 Detach 66 | . . . 1 1 2 4 . . . . 2 6 3 5 7 . 3 1 . 1 1 7 . 3 . 5 2 2 . 1 1 2 6 Swap 254 | . 21 19 20 14 17 7 . 2 . 2 2 7 13 6 18 4 10 1 1 5 4 8 . 3 . 19 7 3 2 5 2 4 28 Drop 613 | . 9 10 42 10 28 27 2 . . . 7 2 12 15 76 13 31 10 3 19 22 50 4 14 13 60 23 12 19 20 3 2 55 Fire 1967 | 22 68 63 109 103 100 9 . 6 . 6 4 13 30 3 140 45 98 36 18 16 69 158 36 21 20 229 48 103 48 . 21 8 317 Melee 109 | . . . . 14 2 8 3 16 1 3 26 . . . 4 . . . . . . 2 . . . . . . . 9 11 10 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . 1 . . . . . . . . . . . . . 3 . . . . 6 . . . 6 . 1 . . . . . Crush 10 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 Escape Stasis 25 | . . . . 10 . . . . . . . . . . . . . . . . . . 10 . . . . . 5 . . . . Rewire 56 | . . . . . . . . . . . . 3 . . . . . . . . . . 53 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 840 | -10/Materials | Discovered new exit (range 12) 1050 | -10/Materials | Discovered new exit (range 11) 1115 | -10/Materials | Identified exit to Materials 1179 | -10/Materials | Identified exit to Subcaves 1197 | -10/Materials | Discovered exit to Materials (range 5) 1283 | -10/Materials | Loaded intel: 39 machine locations 1322 | -10/Materials | Learned location of 1 exit from Storage 1371 | -10/Materials | Learned location of Mines (-9) 2625 | -10/Materials | Entered Subcaves 2975 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3322 | -10/Subcaves | Discovered new exit (range 12) 3413 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3531 | -10/Subcaves | Ambushed by Subdweller buried in earth 3788 | -10/Subcaves | Ambushed by Subdweller buried in earth 3797 | -10/Subcaves | Core integrity fell below 50% 4071 | -10/Subcaves | Learned location of Zion (-6) 4071 | -10/Subcaves | Met a Zionite searching for "candidates" 4129 | -10/Subcaves | Discovered new exit (range 11) 4476 | -10/Subcaves | Disturbed a concealed Subdweller 4711 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4760 | -10/Subcaves | Build established: Scavenger-Mutant 4942 | -10/Subcaves | Visited 4L-MR0's lab 4967 | -10/Subcaves | Found Arachnoskeleton 5218 | -10/Subcaves | Entered Materials 5218 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5220 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5340 | -8/Materials | Repaired Multitool 5521 | -8/Materials | Build established: Derelict-Mutant 5839 | -8/Materials | Build established: Scavenger-Mutant 6544 | -8/Materials | Discovered new exit (range 7) 7136 | -8/Materials | Learned Factory security intel 7210 | -8/Materials | Learned Factory garrison access intel 7448 | -8/Materials | Learned location of 1 exit from Storage 7475 | -8/Materials | Garrison activated, responded to threat 7543 | -8/Materials | Learned 2 Lower Caves zone layouts 7576 | -8/Materials | Learned 8 Factory zone layouts 7673 | -8/Materials | Learned location of 2 exits from Factory 7723 | -8/Materials | Learned Recycling recycling unit intel 7781 | -8/Materials | Learned location of 1 exit from Storage 7990 | -8/Materials | Identified exit to Garrison 7990 | -8/Materials | Entered Garrison 8141 | -8/Garrison | Triggered checkpoint 8185 | -8/Garrison | Garrison Relay disabled 8488 | -8/Garrison | Triggered checkpoint 8628 | -8/Garrison | Triggered checkpoint 8660 | -8/Garrison | Garrison Relay disabled 8706 | -8/Garrison | Discovered new exit (range 13) 8874 | -8/Garrison | Triggered checkpoint 9078 | -8/Garrison | Discovered new exit (range 8) 9247 | -8/Garrison | Garrison Relay disabled 9456 | -8/Garrison | Discovered new exit (range 14) 9734 | -8/Garrison | Garrison Relay disabled 10233 | -8/Garrison | Entered Materials 10552 | -8/Materials | Destroyed 7 combat bots 10633 | -8/Materials | First assault squad dispatched 11179 | -8/Materials | Discovered new exit (range 16) 11454 | -8/Materials | Discovered new exit (range 16) 11548 | -8/Materials | Learned location of 1 exit from Storage 11614 | -8/Materials | Learned location of 1 exit from Recycling 11671 | -8/Materials | Learned location of Lower Caves (-7) 11717 | -8/Materials | Learned location of 2 exits from Factory 11755 | -8/Materials | Learned Factory trap positions 11782 | -8/Materials | Learned location of 1 exit from Extension 11819 | -8/Materials | Identified exit to Factory 12568 | -8/Materials | Entered Factory 12568 | -7/Factory | Evolved 2 slots: Utility x2 12569 | -7/Factory | Identified exit to Factory 12570 | -7/Factory | Identified exit to Lower Caves 12572 | -7/Factory | Loaded intel: 113 trap records 12574 | -7/Factory | Loaded intel: 4 garrison access locations 12872 | -7/Factory | Fabricated Huge Storage Unit (x1) 12873 | -7/Factory | Learned location of 3 exits from Factory 12894 | -7/Factory | Build established: Hacker-Sprinter 12915 | -7/Factory | Learned 2 Proximity Caves zone layouts 12975 | -7/Factory | Learned Extension emergency access door positions 13015 | -7/Factory | Learned 2 Extension zone layouts 13045 | -7/Factory | Entered Lower Caves 13046 | -7/Lower Caves | Identified exit to Lower Caves 13051 | -7/Lower Caves | Met a Warlord Commander 13052 | -7/Lower Caves | Learned location of Warlord (-4) 13053 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13239 | -7/Lower Caves | Entered another Lower Caves area 13313 | -7/Lower Caves | Spotted B-75 Beast 13399 | -7/Lower Caves | Discovered exit to Factory (range 12) 13469 | -7/Lower Caves | Discovered new exit (range 7) 13512 | -7/Lower Caves | Encountered a Warlord checkpoint 13548 | -7/Lower Caves | Entered Data Miner 13548 | -7/Data Miner | Discovered new exit (range 6) 13553 | -7/Data Miner | Met Data Miner 13562 | -7/Data Miner | Learned location of Section 7 (-2) 13562 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13567 | -7/Data Miner | Received God Mode back door access code from Data Miner 13578 | -7/Data Miner | Entered Proximity Caves 13679 | -6/Proximity Caves | Learned Factory non-interactive machine intel 13747 | -6/Proximity Caves | Discovered exit to Factory (range 12) 13750 | -6/Proximity Caves | Entered Factory 13750 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13751 | -6/Factory | Identified exit to Lower Caves 13752 | -6/Factory | Identified exit to Factory 13753 | -6/Factory | Loaded intel: 222 non-interactive machine locations 13899 | -6/Factory | Spotted B-75 Beast 13960 | -6/Factory | Loaded intel: 84 trap records 14054 | -6/Factory | Learned 2 Upper Caves zone layouts 14076 | -6/Factory | Incoming investigation squad redirected 14088 | -6/Factory | Learned location of 1 exit from Extension 14124 | -6/Factory | Learned location of 1 exit from Hub_04(d) 14131 | -6/Factory | Entered Lower Caves 14132 | -6/Lower Caves | Identified exit to Lower Caves 14132 | -6/Lower Caves | Learned Factory security intel 14136 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14488 | -6/Lower Caves | Build established: Hacker-Mutant 14767 | -6/Lower Caves | Entered another Lower Caves area 14843 | -6/Lower Caves | Spotted B-75 Beast 14957 | -6/Lower Caves | Destroyed B-75 Beast 14959 | -6/Lower Caves | Build established: Scavenger-Mutant 14984 | -6/Lower Caves | Lost 3 parts (1p2n) 15684 | -6/Lower Caves | Discovered new exit (range 7) 15772 | -6/Lower Caves | Entered Zion 15926 | -6/Zion | System corruption cleaned by Quarantine Array 15992 | -6/Zion | Discovered new exit (range 13) 16144 | -6/Zion | Learned Factory trap positions 16596 | -6/Zion | Learned Factory terminal intel 16634 | -6/Zion | Found Prototype Launcher 16634 | -6/Zion | Identified Rocket Array 17142 | -6/Zion | Build established: Mutant 17424 | -6/Zion | Met Imprinter 17874 | -6/Zion | Visited the Megawrench Repair Shop 17877 | -6/Zion | Megawrench repaired 10 parts 18373 | -6/Zion | Build established: Derelict-Mutant 18424 | -6/Zion | Discovered new exit (range 3) 18424 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18430 | -6/Zion | Entered Deep Caves 18835 | -6/Deep Caves | Attacked by Z-Imprinter 18849 | -6/Deep Caves | Destroyed Z-Imprinter 18912 | -6/Deep Caves | Lost 5 parts (1n3u1w) 18926 | -6/Deep Caves | Found Prototype Protection 18926 | -6/Deep Caves | Identified Zio. Weapon Casing 18944 | -6/Deep Caves | Found Zio. Weapon Casing 19014 | -6/Deep Caves | Z-Facility disabled 19274 | -6/Deep Caves | Discovered new exit (range 9) 19312 | -6/Deep Caves | Build established: Scavenger-Mutant 19873 | -6/Deep Caves | Spotted AG-36887 19904 | -6/Deep Caves | Destroyed AG-36887 20045 | -6/Deep Caves | Spotted AG-09438 20126 | -6/Deep Caves | Destroyed AG-09438 20135 | -6/Deep Caves | Triggered Deep Caves wall 20141 | -6/Deep Caves | Spotted AS-51415 20151 | -6/Deep Caves | Spotted AS-02538 20156 | -6/Deep Caves | Exposed GOLEM chamber 20167 | -6/Deep Caves | Destroyed AS-02538 20170 | -6/Deep Caves | Destroyed AS-51415 20201 | -6/Deep Caves | Lost 6 parts (3n2u1w) 20227 | -6/Deep Caves | Destroyed 46 combat bots 20275 | -6/Deep Caves | Found Prototype Leg 20275 | -6/Deep Caves | Identified Potential Leg 20299 | -6/Deep Caves | Found GOLEM Unit 20307 | -6/Deep Caves | Found GOLEM Unit 20735 | -6/Deep Caves | Build established: Golem 21945 | -6/Deep Caves | Found Zio. Weapon Casing 22160 | -6/Deep Caves | Found Prototype Protection 22163 | -6/Deep Caves | Identified Zio. Heavy Carapace 22224 | -6/Deep Caves | Found Zio. Heavy Carapace 22330 | -6/Deep Caves | Found Zio. Heavy Carapace 22728 | -6/Deep Caves | Found Zio. Weapon Casing 22737 | -6/Deep Caves | Found Zio. Weapon Casing 22857 | -6/Deep Caves | Found Zio. Weapon Casing 23064 | -6/Deep Caves | Found GOLEM Unit 23069 | -6/Deep Caves | Found GOLEM Unit 23076 | -6/Deep Caves | Found GOLEM Unit 24960 | -6/Deep Caves | Entered Proximity Caves 25371 | -5/Proximity Caves | Spotted B-75 Beast 25392 | -5/Proximity Caves | Destroyed B-75 Beast 25622 | -5/Proximity Caves | Core integrity fell below 50% 25839 | -5/Proximity Caves | Learned location of 1 exit from Factory 26995 | -5/Proximity Caves | Entered Factory 26995 | -5/Factory | Evolved 2 slots: Utility x2 26996 | -5/Factory | Identified exit to Factory 26997 | -5/Factory | Loaded intel: 53 trap records 26999 | -5/Factory | Loaded intel: 26 terminal locations 27152 | -5/Factory | Identified exit to Upper Caves 27687 | -5/Factory | Build established: Hacker-Golem 28495 | -5/Factory | First assault squad dispatched 28554 | -5/Factory | Fabricated Hvy. Reactive Plating? 28615 | -5/Factory | Incoming assault squad redirected 28667 | -5/Factory | Destroyed 9 combat bots 29049 | -5/Factory | Build established: Golem 29087 | -5/Factory | Entered Upper Caves 29139 | -5/Upper Caves | Spotted B-75 Beast 29182 | -5/Upper Caves | Encountered a Warlord checkpoint 29661 | -5/Upper Caves | Destroyed B-75 Beast 29670 | -5/Upper Caves | Learned location of 1 exit from Factory 31027 | -5/Upper Caves | Discovered new exit (range 12) 31071 | -5/Upper Caves | Entered another Upper Caves area 31082 | -5/Upper Caves | Learned 8 Factory zone layouts 31371 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31969 | -5/Upper Caves | Encountered a Warlord checkpoint 31987 | -5/Upper Caves | Discovered new exit (range 13) 31996 | -5/Upper Caves | Learned Factory emergency access door positions 32170 | -5/Upper Caves | Entered Zhirov 32171 | -5/Zhirov | Discovered new exit (range 3) 32209 | -5/Zhirov | Met Zhirov 32249 | -5/Zhirov | Learned location of Quarantine (-3) 32249 | -5/Zhirov | Learned location of Testing (-2) 32249 | -5/Zhirov | Learned location of Command (-1) 32268 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32307 | -5/Zhirov | Found Alien Artifact 32307 | -5/Zhirov | Identified Integrated Reactor 32307 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32335 | -5/Zhirov | Found Alien Artifact 32663 | -5/Zhirov | Build established: Scavenger-Golem 33018 | -5/Zhirov | Entered Proximity Caves 33495 | -4/Proximity Caves | Learned Research trap positions 33877 | -4/Proximity Caves | Found Prototype Launcher 33877 | -4/Proximity Caves | Identified Gui. Missile Launcher 34293 | -4/Proximity Caves | Discovered exit to Factory (range 3) 34817 | -4/Proximity Caves | Entered Factory 34817 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 34818 | -4/Factory | Identified exit to Armory 34819 | -4/Factory | Identified exit to Research 34820 | -4/Factory | Identified exit to Extension 35272 | -4/Factory | Build established: Hacker-Golem 35380 | -4/Factory | Found Quantum Capacitor 35685 | -4/Factory | Fabricated Assault Drone Bay? 35695 | -4/Factory | Build established: Hacker-Mutant 35711 | -4/Factory | Destroyed 7 combat bots 36000 | -4/Factory | Fabricated Quantum Reactor? 36134 | -4/Factory | Learned Quarantine garrison access intel 36149 | -4/Factory | Repaired Hvy. Reactive Plating 36185 | -4/Factory | Cargo convoy interrupted 36201 | -4/Factory | Loaded intel: 91 trap records 36228 | -4/Factory | Found Prototype Launcher 36230 | -4/Factory | Identified Ragnarok Missile Launcher 36260 | -4/Factory | Loaded intel: 4 scanalyzer locations 36333 | -4/Factory | Spotted Striker 36350 | -4/Factory | Incoming assault squad redirected 36367 | -4/Factory | Destroyed Striker 36567 | -4/Factory | First assault squad dispatched 36680 | -4/Factory | Repaired Hvy. Reactive Plating? 36712 | -4/Factory | Build established: Hacker-Golem 37171 | -4/Factory | Build established: Golem 37346 | -4/Factory | Entered Extension 37348 | -4/Extension | Identified exit to Cetus 37646 | -4/Extension | Rescued a captive Derelict 37648 | -4/Extension | Rescued a captive Derelict 37677 | -4/Extension | Energy Cycler disabled 37677 | -4/Extension | Rescued a captive Derelict 37677 | -4/Extension | Rescued a captive Derelict 37678 | -4/Extension | Rescued a captive Derelict 37678 | -4/Extension | Rescued a captive Derelict 37681 | -4/Extension | Rescued a captive Derelict 37687 | -4/Extension | Rescued a captive Derelict 37687 | -4/Extension | Rescued a captive Derelict 37691 | -4/Extension | Rescued a captive Derelict 37693 | -4/Extension | Rescued a captive Derelict 37799 | -4/Extension | Spotted B-86 Titan 37802 | -4/Extension | Spotted B-86 Titan 37823 | -4/Extension | Destroyed B-86 Titan 37842 | -4/Extension | Allies destroyed B-86 Titan 37868 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 37886 | -4/Extension | Lost 8 allies 38500 | -4/Extension | Entered Cetus 38500 | -4/Cetus | Accompanied by 3 allies 38526 | -4/Cetus | Spotted Cetus Guard 38530 | -4/Cetus | Spotted Cetus Guard 38531 | -4/Cetus | Destroyed Cetus Guard 38543 | -4/Cetus | Destroyed Cetus Guard 38545 | -4/Cetus | Allies destroyed Cetus Guard 38551 | -4/Cetus | Allies destroyed Cetus Guard 38736 | -4/Cetus | Discovered new exit (range 16) 38792 | -4/Cetus | Spotted Cetus Guard 38793 | -4/Cetus | Spotted Cetus Guard 38800 | -4/Cetus | Destroyed Cetus Guard 38804 | -4/Cetus | Spotted Cetus Guard 38806 | -4/Cetus | Spotted Cetus Guard 38817 | -4/Cetus | Allies destroyed Cetus Guard 38822 | -4/Cetus | Destroyed Cetus Guard 38828 | -4/Cetus | Destroyed Cetus Guard 38829 | -4/Cetus | Discovered exit to Research (range 22) 38873 | -4/Cetus | Met Revision 17 38969 | -4/Cetus | Entered Archives 38969 | -4/Archives | Accompanied by 1 ally 38970 | -4/Archives | Identified exit to Hub_04(d) 39784 | -4/Archives | Discovered exit to Hub_04(d) (range 15) 44123 | -4/Archives | Entered Hub_04(d) 44123 | -4/Hub_04(d) | Accompanied by 1 ally 44746 | -4/Hub_04(d) | Network Hub disabled 45025 | -4/Hub_04(d) | Spotted Lightning 45028 | -4/Hub_04(d) | Spotted Lightning 45038 | -4/Hub_04(d) | Destroyed Lightning 45048 | -4/Hub_04(d) | Destroyed Lightning 45050 | -4/Hub_04(d) | Spotted Lightning 45070 | -4/Hub_04(d) | Destroyed Lightning 45081 | -4/Hub_04(d) | Found Prototype Device 45081 | -4/Hub_04(d) | Identified Exp. EM Disruption Field 45087 | -4/Hub_04(d) | Found Prototype Energy Cannon 45087 | -4/Hub_04(d) | Identified EMDS 45105 | -4/Hub_04(d) | Found Prototype Device 45105 | -4/Hub_04(d) | Identified Exp. Phase Shifter 45110 | -4/Hub_04(d) | Found Exp. EM Disruption Field 45113 | -4/Hub_04(d) | Found Exp. EM Disruption Field 45125 | -4/Hub_04(d) | Found Exp. Phase Shifter 45134 | -4/Hub_04(d) | Discovered exit to Research (range 12) 45248 | -4/Hub_04(d) | Network Hub disabled 45346 | -4/Hub_04(d) | Discovered exit to Research (range 16) 45371 | -4/Hub_04(d) | Build established: Scavenger-Golem 45465 | -4/Hub_04(d) | Spotted B-86 Titan 45503 | -4/Hub_04(d) | Destroyed B-86 Titan 46082 | -4/Hub_04(d) | Spotted Lightning 46086 | -4/Hub_04(d) | Spotted Lightning 46087 | -4/Hub_04(d) | Spotted Lightning 46094 | -4/Hub_04(d) | System corruption reached 10% 46099 | -4/Hub_04(d) | Destroyed Lightning 46129 | -4/Hub_04(d) | Destroyed Lightning 46136 | -4/Hub_04(d) | Spotted Lightning 46146 | -4/Hub_04(d) | Destroyed Lightning 46159 | -4/Hub_04(d) | Spotted Lightning 46194 | -4/Hub_04(d) | Spotted Lightning 46197 | -4/Hub_04(d) | Destroyed Lightning 46234 | -4/Hub_04(d) | Destroyed Lightning 46255 | -4/Hub_04(d) | Destroyed Lightning 46303 | -4/Hub_04(d) | Found Exp. Phase Shifter 46427 | -4/Hub_04(d) | Network Hub disabled 46538 | -4/Hub_04(d) | Found Exp. EM Disruption Field 46873 | -4/Hub_04(d) | First assault squad dispatched 46939 | -4/Hub_04(d) | Discovered exit to Research (range 12) 46957 | -4/Hub_04(d) | Found Prototype Device 46957 | -4/Hub_04(d) | Identified Active Sensor Suite 47194 | -4/Hub_04(d) | Network Hub disabled 47204 | -4/Hub_04(d) | Entered Research 47204 | -3/Research | Evolved 2 slots: Propulsion x2 47205 | -3/Research | Loaded intel: 110 trap records 47300 | -3/Research | Identified exit to Quarantine 47404 | -3/Research | Revision forces began assault on 0b10 47417 | -3/Research | Met up with Revision 17++ 47567 | -3/Research | Fabricated Assault Drone Bay? 47636 | -3/Research | Lost 4 allies 47904 | -3/Research | Research terminal network offline 47923 | -3/Research | Spotted B-86 Titan 48583 | -3/Research | Spotted Striker 48749 | -3/Research | Spotted Striker 48753 | -3/Research | Spotted Striker 48756 | -3/Research | Destroyed Striker 48783 | -3/Research | Destroyed Striker 48837 | -3/Research | Destroyed 7 combat bots 49093 | -3/Research | Entered Quarantine 49094 | -3/Quarantine | Loaded intel: 1 garrison access location 49188 | -3/Quarantine | Found Alien Impact Weapon 49303 | -3/Quarantine | Found Alien Artifact 49608 | -3/Quarantine | Identified Core Stripper 49608 | -3/Quarantine | Identified Transdimensional Reconstructor 49608 | -3/Quarantine | Identified Subatomic Replicator 49805 | -3/Quarantine | Build established: Golem 50127 | -3/Quarantine | Scanned by Researcher 50329 | -3/Quarantine | Discovered new exit (range 14) 50393 | -3/Quarantine | First assault squad dispatched 50423 | -3/Quarantine | Incoming assault squad redirected 50461 | -3/Quarantine | Destroyed 13 combat bots 50496 | -3/Quarantine | Lost 10 parts (1p3n3u3w) 50526 | -3/Quarantine | Core integrity fell below 50% 50600 | -3/Quarantine | Core integrity fell below 20% 50612 | -3/Quarantine | Entered Research 50612 | -2/Research | Evolved 2 slots: Utility x2 50613 | -2/Research | Identified exit to Testing 50635 | -2/Research | Lost 14 parts (3p4n7u) 50718 | -2/Research | Found Quantum Capacitor 50720 | -2/Research | Found Quantum Capacitor 50944 | -2/Research | Fabricated Assault Drone Bay? 50949 | -2/Research | Spotted B-90 Cyclops 51075 | -2/Research | Build established: Scavenger-Sprinter 51211 | -2/Research | Garrison activated, responded to threat 51229 | -2/Research | Lost 3 parts (1p1u1w) 51254 | -2/Research | Spotted B-90 Cyclops 51290 | -2/Research | Found Prototype Device 51290 | -2/Research | Identified Beam Splitter 51310 | -2/Research | Entered Testing 51329 | -2/Testing | Found Prototype Hackware 51329 | -2/Testing | Identified Ghost Barrier 51358 | -2/Testing | Found Prototype Protection 51358 | -2/Testing | Identified Med. Regenerative Plating 51360 | -2/Testing | Found Lgt. Regenerative Plating 51363 | -2/Testing | Found Lgt. Regenerative Plating 51367 | -2/Testing | Found Prototype Protection 51367 | -2/Testing | Identified SHELL Armor 51383 | -2/Testing | Found Prototype Energy Gun 51383 | -2/Testing | Identified Tachyon Dispersion Ray 51426 | -2/Testing | Found Prototype Device 51426 | -2/Testing | Identified AEGIS Remote Shield 51440 | -2/Testing | Found Prototype Device 51440 | -2/Testing | Identified 2N-1CE's Frost Array 51462 | -2/Testing | Spotted PX-4H0VPHCVM5 51469 | -2/Testing | Protovariant out of control (PX-4H0VPHCVM5) 51469 | -2/Testing | Unleashed a protovariant (PX-4H0VPHCVM5) 51507 | -2/Testing | Spotted Fortress 51538 | -2/Testing | Discovered new exit (range 6) 51572 | -2/Testing | Fabricated Exp. Gyrokinetic Inverter? 51584 | -2/Testing | Entered Section 7 51601 | -2/Section 7 | Identified exit to Access 51666 | -2/Section 7 | Build established: Hacker-Sprinter 51676 | -2/Section 7 | Spotted B-90 Cyclops 51696 | -2/Section 7 | Spotted Alpha 7 51708 | -2/Section 7 | Spotted S7 Guard 51712 | -2/Section 7 | Found Alien Artifact 51712 | -2/Section 7 | Identified Navigation Efficiency Matrix 51712 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 51723 | -2/Section 7 | Spotted Executioner 51729 | -2/Section 7 | Spotted B-99 Colossus 51734 | -2/Section 7 | Learned Research recycling unit intel 51743 | -2/Section 7 | Found Alien Artifact 51743 | -2/Section 7 | Identified Integrity Redistributor 51743 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-71) 51745 | -2/Section 7 | Found Integrity Redistributor 51748 | -2/Section 7 | Found Integrity Redistributor 51794 | -2/Section 7 | Found Alien Artifact 51794 | -2/Section 7 | Identified LRC Storage 51794 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 51798 | -2/Section 7 | Learned location of 2 exits from Research 51798 | -2/Section 7 | Found Alien Artifact 51798 | -2/Section 7 | Identified LRC Insulator 51798 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 51834 | -2/Section 7 | Search patrols dispatched 51850 | -2/Section 7 | Learned Research emergency access door positions 51930 | -2/Section 7 | Learned 8 Access zone layouts 51941 | -2/Section 7 | Spotted Executioner 51941 | -2/Section 7 | Spotted Executioner 51955 | -2/Section 7 | Learned 12 Access zone layouts 51967 | -2/Section 7 | Found Alien Artifact 51969 | -2/Section 7 | Found Transdimensional Reconstructor 51970 | -2/Section 7 | Found Transdimensional Reconstructor 51972 | -2/Section 7 | Learned Access emergency access door positions 51973 | -2/Section 7 | Spotted Executioner 51998 | -2/Section 7 | Learned Access scanalyzer intel 52036 | -2/Section 7 | Learned Access emergency access door positions 52048 | -2/Section 7 | Entered Access 52048 | -1/Access | Evolved 2 slots: Power x1, Utility x1 52049 | -1/Access | Identified exit to Command 52051 | -1/Access | Loaded intel: 4 scanalyzer locations 52094 | -1/Access | Spotted B-99 Colossus 52165 | -1/Access | Build established: Sprinter 52224 | -1/Access | Spotted B-99 Colossus 52224 | -1/Access | Spotted B-99 Colossus 52245 | -1/Access | Entered Command 52565 | -1/Command | Build established: Mutant 52864 | -1/Command | Phase Generator disabled 52987 | -1/Command | Build established: Generator-Mutant 53275 | -1/Command | First assault squad dispatched 54097 | -1/Command | Disengaged cave seal 54097 | -1/Command | Wild derelicts emerged from the dark tunnel 54241 | -1/Command | Found Beam Splitter 54247 | -1/Command | Spotted Striker 54247 | -1/Command | Spotted Executioner 54247 | -1/Command | Spotted B-99 Colossus 54262 | -1/Command | Discovered new exit (range 4) 54269 | -1/Command | Destroyed Striker 54278 | -1/Command | Destroyed Executioner 54281 | -1/Command | Destroyed B-99 Colossus 54395 | -1/Command | Destroyed 8 combat bots 55321 | -1/Command | Found Prototype Device 55322 | -1/Command | Identified Adv. Kinecellerator 55327 | -1/Command | Found Prototype Processor 55333 | -1/Command | Spotted Alpha 7 55333 | -1/Command | Spotted Executioner 55353 | -1/Command | Spotted B-99 Colossus 55353 | -1/Command | Spotted Alpha 7 55353 | -1/Command | Spotted Striker 55353 | -1/Command | Spotted Executioner 55353 | -1/Command | Spotted Executioner 55358 | -1/Command | Destroyed Executioner 55382 | -1/Command | Identified Exp. Core Analyzer 55397 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-551) 55398 | -1/Command | Core integrity fell below 50% 55405 | -1/Command | Destroyed Executioner 55575 | -1/Command | Spotted M Guard 55575 | -1/Command | Spotted M Guard 55576 | -1/Command | Spotted Combat Programmer 55576 | -1/Command | Spotted Combat Programmer 55611 | -1/Command | Destroyed Combat Programmer 55627 | -1/Command | Destroyed Combat Programmer 55668 | -1/Command | Destroyed M Guard 55700 | -1/Command | Destroyed M Guard 55700 | -1/Command | All MAIN.C guards destroyed 55768 | -1/Command | Incoming assault squad redirected 55799 | -1/Command | Incoming assault squad redirected 55846 | -1/Command | Met MAIN.C 55940 | -1/Command | 0b10 Conduit disabled 55977 | -1/Command | MAIN.C activated Command garrisons 55979 | -1/Command | Spotted B-99 Colossus 56049 | -1/Command | Spotted B-99 Colossus 56070 | -1/Command | Destroyed B-99 Colossus 56211 | -1/Command | Found Prototype Reactor 56211 | -1/Command | Identified Vortex Chain Reactor 56323 | -1/Command | Destroyed 10 combat bots 56370 | -1/Command | System corruption reached 10% 56401 | -1/Command | Destroyed 9 combat bots 56595 | -1/Command | Core integrity fell below 20% 56603 | -1/Command | Destroyed 8 combat bots 56726 | -1/Command | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- corruption cleaned. 56721_ Slug penetrates P-80 Master. 56721_ Penetrated by Slug. 56721_ W-44 Eye distress signal jammed. 56722_ Slug penetrates X-87 Electro. 56722_ X-87 Electro suffers critical hit (Destroy). 56722_ Penetrated by Slug. 56722_ Slug penetrates L-61 Swordsman. 56722_ W-44 Eye distress signal jammed. 56722_ Destroyed Adv. Power Amplifier. 56723_ R-10 Processor collects Unknown Ballistic Gun. 56723_ W-44 Eye distress signal jammed. 56723_ Penetrated by Slug. 56724_ W-44 Eye distress signal jammed. 56725_ Penetrated by Slug. 56725_ Lgt. Regenerative Plating destroyed. 56725_ W-44 Eye distress signal jammed. 56726_ SHELL Armor destroyed. Map ----- +----------------------------------------------------+ | ??????# ###### # %= #?# *! =[ * | | ##+#+## #????# #####/##?# !%= % | | ## #????# ##### #??# |![ | | ## #????# ##?# = ###########"##= | | # ##"#"##/""####+"#?# =% ???? #[ | | " # [%! #??? % % ?????] #! | | # " ![%[ %#????? ??????? # | | ########## # / != = #??????????????! # | | #????????# # % ! #????????????? ? # | | #####????# # #???? ###########/##[ | | + ?????# # [== #???? | | #??????##" ########[=/%#######+#" | | #??????# ####?##=%%" # | | ######## ##"####% # | | ""^ =" R "" # | | / # H ## #% %"""" # | | #[ ## "%=="""" # | | +######## ### " b "" g + | | ##"#####% #?######%" # | | #??????#" ########+## | | #??????# s s #?????????# | | #??????# ss * ??????????# | | #??????# g h ??????????# | | #??????# h #?????????# | | #??????##"###ls###############" | | "" #???#????##?#@% x p | | """" #??? ?????#llg * p | | """" """""####? ?????# ! h | | "" # ## ???? #=xh w s = "## | | # ## "" # /p p #?? | | + ]== ## """" /gh d ??? | | # == ## """" #% ??? | | ####+#+#% = ## "" # ##### ???? | | # /! [#? ?# #???# ????? | | # # #?? ??# g #???# ?????? | | # ####"#######+##### #???"!! ??????? | | # #?# / #?? !????????? | | + #?# #####+####### #?????????????? | | # #?# #???????????? #?????????????? | | ########?# """" #????????????? #?????????????? | | ?????????# """" #????????????? #?????????????? | | ?????????# """" #??????????????#?????????????? | | ?????????# """" #????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????# ""Y"" #????????????????????????????? | | ?????????# """"" #????????????????????????????? | | ?????????##########+#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 132 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Corruption Block 26 Armor Coverage 2550 Resistance: KI 40 Resistance: TH 75 Resistance: EX 25 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Plasma Cutter | -7/Factory | Hacked Hvy. Plasma Cannon | -7/Factory | Hacked Energy Well | -7/Factory | Hacked Huge Storage Unit | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Hvy. Reactive Plating | -5/Factory | Hacked Cld. Plasma Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Force Field | -4/Factory | Hacked Imp. Heavy Treads | -4/Factory | Hacked Adv. Hacking Suite | -4/Hub_04(d) | Hacked Imp. Quantum Reactor | -2/Testing | Archive Hvy. Proton Cannon | -2/Testing | Archive Exp. Biometal Leg | -2/Testing | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory | Authchip Hvy. Reactive Plating | x1 | -5/Factory Assault Drone Bay | x1 | -4/Factory Quantum Reactor | x2 | -4/Factory | Preloaded Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -2/Research Exp. Gyrokinetic Inverter | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Stripper Navigation Efficiency Matrix Integrity Redistributor LRC Storage LRC Insulator Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationBottomlessSuite Manual? 0 Play Time 08:16:25 Cumulative 319.0 hours Start 2024.09.15 @ 08:52:10 End 2024.09.16 @ 00:05:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 222 Adventurer 5 Explorer 0 Win Type - Total 7 Types 4/0/3/0/0/0/0/0/0 Lore% 67 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93308570-61b0-4f0f-bb60-10adf2e75469