Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 22:12:44 Player: Thqwib Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (6217) 6217 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1961) 1961 TOTAL SCORE: 13763 Bonus ------- High Alert Combat Kills 983 Follower Combat Kills 417 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -139 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 240/240 System Corruption 65% Temperature Cool (0) Movement Rolling (105) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Neutrino Core Light Neutrino Core > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (7) ------ Improved Thermal Generator Advanced Heat Sink Advanced Cooling System Advanced Particle Charger Advanced Weapon Cycler > --- WEAPON (4) ------- High-powered Field Laser Nova Cannon Improved Remote Datajack Heavy Mace > --- INVENTORY (5) ---- Light Neutrino Core Light Neutrino Core Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Weapon Cycler Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- PD Laser KE Penetrator > --- INVENTORY -------- Light Fission Core Neutrino Core Structural Scanner Improved Weapon Cycler Relay Coupler [Swarmer] Autogun KE Penetrator Hardcell Cannon Carbide Saw [Rating: 95] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Slots Evolved 10 | . . 2 2 2 . . 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 5 | . . 1 . 2 . . 1 1 . . . Weapon 2 | . . . 1 . . . . 1 . . . Parts Attached 284 | 5 7 8 30 41 10 25 22 22 96 17 1 Power 20 | 1 . 1 2 1 . 1 2 2 8 2 . Engine 12 | 1 . 1 . 1 . 1 2 . 6 . . Core 8 | . . . 2 . . . . 2 2 2 . Reactor . | . . . . . . . . . . . . Propulsion 53 | 2 2 5 9 4 . 6 4 . 17 4 . Treads 4 | . . . . . . . . . 4 . . Leg 25 | 2 2 2 9 . . 3 . . 7 . . Wheel 11 | . . . . 4 . 3 . . . 4 . Hover 6 | . . . . . . . 4 . 2 . . Flight 7 | . . 3 . . . . . . 4 . . Utility 121 | . 4 1 10 20 4 7 13 14 43 5 . Device 84 | . 2 1 7 15 2 2 11 7 33 4 . Storage 7 | . 1 . . . . 2 . . 4 . . Processor 12 | . 1 . . 4 . 1 1 2 2 1 . Hackware 1 | . . . 1 . . . . . . . . Protection 17 | . . . 2 1 2 2 1 5 4 . . Artifact . | . . . . . . . . . . . . Weapon 90 | 2 1 1 9 16 6 11 3 6 28 6 1 Energy Gun 14 | 1 1 . 1 . 1 . 1 . 8 1 . Energy Cannon 17 | . . . 3 5 2 2 . 3 1 1 . Ballistic Gun 23 | 1 . . 1 2 1 2 . 2 13 1 . Ballistic Cannon 14 | . . 1 3 3 . 3 1 . 3 . . Launcher 7 | . . . 1 1 1 3 . 1 . . . Special Weapon 2 | . . . . . . . . . . 2 . Impact Weapon 6 | . . . . . 1 1 1 . 1 1 1 Slashing Weapon 7 | . . . . 5 . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 2 . . 1 1 1 3 . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 9 | . . . . . . 9 . . . . . Parts Lost 49 | . . 1 1 . 2 8 . 9 24 1 3 Power 6 | . . 1 . . . . . . 5 . . Propulsion 8 | . . . . . . 5 . . 3 . . Utility 23 | . . . . . 2 2 . 4 13 . 2 Weapon 12 | . . . 1 . . 1 . 5 3 1 1 Highest Loss Streak 7 | . . 1 1 . 1 4 . 5 7 1 3 To Critical Strikes 2 | . . . . . . . . . 2 . . Average Slot Usage (%) 91 | . 90 99 97 99 99 94 96 96 81 94 98 Engine 7 | . 14 10 4 1 7 7 13 6 10 5 . Core 1 | . . . 4 5 . . . 4 . 5 11 Treads 1 | . . . . . . . . . 5 . . Leg 10 | . 28 31 35 10 . 7 9 . 8 9 . Wheel 8 | . . . . 19 30 17 . . . 13 23 Hover 2 | . . . . . . . 13 23 1 . . Device 17 | . 9 11 7 11 14 15 18 21 20 33 34 Storage 5 | . 9 11 9 7 7 7 6 5 4 . . Processor 6 | . . 11 4 11 14 9 8 9 3 1 4 Protection 2 | . . . 1 . . 4 4 2 2 . . Energy Gun 3 | . 14 11 1 . 1 3 5 . 4 4 5 Energy Cannon 4 | . . . 6 2 7 6 6 8 2 5 5 Ballistic Gun 5 | . 14 4 3 6 6 6 . 2 6 5 4 Ballistic Cannon 2 | . . 6 9 8 . 3 3 2 . . . Impact Weapon 1 | . . . . . 1 . 2 4 1 . . Slashing Weapon 1 | . . . . 3 4 . . . 1 . . Naked Turns 18 | . . . . . . . . . 18 . . Heaviest Build 88 | 6 19 22 34 37 43 46 51 65 88 59 59 Greatest Support 145 | 20 20 33 48 52 52 52 52 52 145 60 57 Greatest Overweight (x) 12 | . . 1 . 2 . 12 5 1 6 4 1 Average Overweight (x) . | . . . . . . . 1 . . . 1 Largest Inventory Capacity 35 | 5 10 10 10 10 10 35 10 10 10 5 5 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 5 4 Average Carried 7 | . 6 8 9 8 8 6 7 8 6 3 3 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 2 10 10 9 10 7 8 9 5 4 4 3 Class Distribution -------------------- 22% | Scavenger-Gunner 21% | Mutant 16% | Scavenger-Tank 13% | Skirmisher 7% | Scavenger-Skirmisher 4% | Scavenger-Mutant 4% | Gunner 4% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Infiltrator-Skirmisher | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Matter Collected 5219 | 259 165 39 675 446 290 520 167 140 2373 67 78 Remotely . | . . . . . . . . . . . . Salvage Created 6996 | 46 432 65 995 478 630 986 167 378 2350 338 131 Parts 309 | 2 30 4 71 21 20 42 3 18 84 8 6 Haulers Intercepted 9 | . 1 . 3 2 . . 1 1 . 1 . Recyclers Shooed 8 | . 3 . . . . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . 16 20 . . . . 9 Prevented 11 | . . . . . 4 7 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Combat Hostiles Destroyed 103 | 1 8 1 17 6 12 18 1 6 28 3 2 Melee 3 | . . . . 2 . . . . . . 1 Guns 40 | 1 8 1 3 1 4 6 . . 15 1 . Cannons 46 | . . . 11 3 6 8 . 4 11 2 1 AOE 9 | . . . 3 . 1 2 1 2 . . . Classes Destroyed 18 | 1 4 2 4 1 . 4 . . 2 . . Worker 5 | . . . 2 3 . . . . . . . Builder 5 | . . 1 4 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 9 | . 1 . 3 2 . . 1 1 . 1 . Recycler 5 | . 1 . 3 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 3 | . 1 1 1 . . . . . . . . Swarmer 15 | . 3 . 3 . 2 1 . . 6 . . Cutter 3 | . . . . . . . . . 3 . . Grunt 41 | 1 5 . 7 4 8 2 . . 11 1 2 Brawler 5 | . . . . . . 2 . . 3 . . Duelist 5 | . . . . 1 1 3 . . . . . Protector 1 | . . . . . . 1 . . . . . Sentry 11 | . . 1 4 1 1 1 . . 3 . . Hunter 8 | . . . 3 . . 1 . 2 2 . . Programmer 8 | . . . . . . 1 1 4 . 2 . Behemoth 1 | . . . . . . . . . 1 . . Thug 2 | . . . . . . 2 . . . . . Butcher 3 | . . . . . . 3 . . . . . Mutant 1 | . . . . . . 1 . . . . . Best Kill Streak 9 | 1 5 2 9 5 4 5 1 2 3 3 2 Combat Bots Only 5 | 1 3 1 4 3 4 5 1 2 3 2 2 Max Kills in Single Turn 3 | 1 2 2 3 3 1 2 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 . 1 2 1 1 . . . Melee 1 | . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Hostile Shots Fired 654 | 4 46 16 72 41 59 74 10 88 189 28 27 Missed 210 | . 15 4 26 8 27 24 1 30 54 11 10 Damage Taken 9691 | 43 342 176 633 497 429 987 135 1817 3641 488 503 Core 1511 | . 56 47 102 117 24 117 43 212 555 84 154 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 18 | . . . . . . . . 3 15 . . Regen/Repaired (Parts) 101 | . . . 32 . . . . 69 . . . Core Remaining (%) 83 | 100 77 88 81 . . 63 94 . . . . Volleys Fired 391 | 3 35 12 49 20 24 50 7 21 140 22 8 Largest 4 | 2 2 2 3 3 3 3 3 3 4 3 3 Hottest 231 | 60 85 100 130 134 110 181 162 200 231 215 216 Shots Fired 921 | 6 70 24 109 43 58 135 16 51 344 51 14 Gun 542 | 6 70 12 17 14 23 75 7 13 266 30 9 Cannon 356 | . . 12 85 29 31 56 9 32 78 19 5 Launcher 21 | . . . 7 . 4 4 . 6 . . . Special 2 | . . . . . . . . . . 2 . Kinetic 453 | 3 35 12 61 32 13 65 2 13 201 15 1 Thermal 365 | 3 35 12 41 11 27 30 . 16 143 34 13 Explosive 13 | . . . 7 . . . . 6 . . . Electromagnetic 88 | . . . . . 18 40 14 16 . . . Robot Hit Streak 19 | 2 19 5 17 8 16 12 6 7 13 10 4 Robot Miss Streak 6 | 1 3 2 6 4 4 5 3 2 5 4 3 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 3 | . 1 . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . Capacitor 3 | . . . . . . . . . 3 . . Autonomous 13 | . . . . . . . . . 13 . . Shots Hit Robots 595 | 4 51 16 69 30 33 100 14 32 202 35 9 Core Hits 313 | 2 19 4 59 25 17 50 8 18 95 12 4 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 . . . Critical Strikes 14 | . . . 1 1 . . 1 2 8 1 . Burn 3 | . . . . . . . . . 2 1 . Destroy 4 | . . . 1 . . . . 2 1 . . Blast 3 | . . . . . . . . . 3 . . Corrupt 1 | . . . . . . . 1 . . . . Sever 3 | . . . . 1 . . . . 2 . . Melee Attacks 48 | . . . . 23 . 1 1 11 10 1 1 Impact 15 | . . . . . . 1 1 11 . 1 1 Slashing 33 | . . . . 23 . . . . 10 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . 2 . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16546 | 49 633 310 2083 878 1049 2783 221 1278 5497 1349 416 Guns 6970 | 49 631 130 202 131 207 809 35 261 3805 522 188 Cannons 6508 | . . 180 1170 393 494 1367 85 571 1287 762 199 Explosions 2173 | . . . 707 . 348 506 101 446 . 65 . Melee 826 | . . . . 354 . 101 . . 342 . 29 Ramming 69 | . 2 . 4 . . . . . 63 . . Kinetic 5927 | 27 349 180 687 416 127 938 44 261 2606 272 20 Thermal 7009 | 22 282 130 685 108 381 969 101 466 2486 1012 367 Explosive 1027 | . . . 707 . . . . 320 . . . Electromagnetic 1688 | . . . . . 541 775 76 231 . 65 . Impact 130 | . . . . . . 101 . . . . 29 Slashing 696 | . . . . 354 . . . . 342 . . Piercing . | . . . . . . . . . . . . Highest Corruption 65 | . . . . . 1 12 2 15 60 62 65 Average Corruption 26 | . . . . . 1 4 2 6 31 58 62 Corruption Purged 5 | . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . Effects 277 | . . . . . . 24 . 14 195 30 14 Message Errors 50 | . . . . . . 8 . 1 32 8 1 Matter Fused 68 | . . . . . . 4 . 6 52 2 4 Heat Flow Errors 40 | . . . . . . 3 . 1 28 4 4 Energy Discharges 23 | . . . . . . 1 . 2 17 2 1 Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . 1 . 1 Data Loss (minor) 30 | . . . . . . 6 . 3 21 . . Data Loss (major) 13 | . . . . . . . . . 10 3 . Misfires 6 | . . . . . . 1 . 1 4 . . Alerts 4 | . . . . . . 1 . . 2 1 . Misdirections 3 | . . . . . . . . . . 3 . Weapon Failures 37 | . . . . . . . . . 27 7 3 Overload Shots 12 | . . . . 1 . 11 . . . . . Overflow Damage 347 | . . . 21 . 26 99 . 86 20 61 34 Projectiles 204 | . . . 14 . 26 25 . 24 20 61 34 Explosions 76 | . . . 7 . . 7 . 62 . . . Melee 67 | . . . . . . 67 . . . . . Knockbacks 15 | . . . 4 5 . 3 1 . 2 . . Impact 1 | . . . . . . 1 . . . . . Kinetic 14 | . . . 4 5 . 2 1 . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 473 | . . . 27 . . 34 . 234 30 148 . Shots 10 | . . . 1 . . 3 . 4 . 2 . Rammed 9 | . . . . . . . . . 9 . . Targets Rammed 13 | . 2 1 1 . . . . . 9 . . Kicked 4 | . 2 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 428 | 18 81 218 214 126 63 224 . 230 428 213 207 Average Temperature 86 | 14 45 85 59 36 29 58 . 47 109 88 70 Received Heat Transfer 1496 | 24 174 45 162 228 123 200 . . 369 81 90 Effects 5 | . . . . . . . . . 5 . . Shutdowns 2 | . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . Parts Fried 9 | . . . . . 3 4 . 2 . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 3 | . . . . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Melted 15 | . 1 . 2 1 2 2 . . 3 4 . Heat Transferred 9091 | 50 637 296 1110 124 518 1118 100 550 3256 962 370 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Peak Influence 2520 | 20 262 53 288 178 . . 68 634 2520 1557 . Initial 1323 | . 13 28 22 119 . . 3 . 432 1323 . Average 687 | 4 123 25 104 92 . . 10 126 1276 1345 . Maximum Alert Level 5 | . 1 . 1 . . . . 2 5 4 . Low Security (%) 44 | 100 79 100 84 100 . . 100 73 . . . Level 1 4 | . 20 . 15 . . . . 10 . . . Level 2 8 | . . . . . . . . 16 15 . . Level 3 14 | . . . . . . . . . 31 . . Level 4 16 | . . . . . . . . . 26 100 . Level 5 11 | . . . . . . . . . 26 . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 3 3 . 1 1 4 . 3 . Investigation 2 | . . . 1 1 . . . . . . . Extermination 5 | . . . . 1 . . 1 2 . 1 . Reinforcement 8 | . 2 . 2 1 . . . 2 . 1 . Assault 2 | . . . . . . 1 . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Distress Signals 6 | . 1 . 3 . . . 1 . . 1 . Communications Jammed 4 | . . . . . . . . 4 . . . Distress Signals 4 | . . . . . . . . 4 . . . Times Spotted 154 | 1 13 3 26 9 15 23 4 9 38 7 6 Peak Tracking Total 7 | 1 5 3 6 5 4 6 4 4 7 5 6 Tactical Retreats 8 | . . . . . . 4 . 2 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Traps Triggered 10 | . . . 1 1 . . . . 8 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Machines Disabled 29 | . . . 1 . . 1 1 13 6 7 . Max in Single Turn 6 | . . . 1 . . 1 1 6 1 6 . Garrison Relay 5 | . . . . . . . . . 5 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Machines Accessed 29 | . 3 4 6 8 . 1 2 4 1 . . Terminals 14 | . 3 2 4 3 . . . 1 1 . . Fabricators 2 | . . . . 2 . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . Recycling Units 6 | . . 1 1 1 . . 2 1 . . . Scanalyzers 3 | . . 1 . 2 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 76 | . 9 16 18 19 . 1 4 7 2 . . Successful 39 | . 5 10 13 6 . 1 1 3 . . . Failed 37 | . 4 6 5 13 . . 3 4 2 . . Catastrophic 8 | . 1 . 1 4 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . 2 3 . . . . . . . Terminals 36 | . 9 6 11 7 . . . 1 2 . . Fabricators 5 | . . . . 5 . . . . . . . Repair Stations 5 | . . . 3 . . . . 2 . . . Recycling Units 17 | . . 7 4 1 . . 4 1 . . . Scanalyzers 9 | . . 3 . 6 . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 17 | . 5 3 7 1 . 1 . . . . . Record 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . Zone Layout 4 | . 2 . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . Scan Component 2 | . . . 1 . . . . 1 . . . Repair 2 | . . . 1 . . . . 1 . . . Recycling Unit Hacks 9 | . . 4 4 . . . 1 . . . . Recycle Component 2 | . . 1 1 . . . . . . . . Process 2 | . . 1 1 . . . . . . . . Report Inventory 2 | . . 1 1 . . . . . . . . Retrieve Matter 2 | . . 1 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 6 | . . 3 . 3 . . . . . . . Insert Component 3 | . . 1 . 2 . . . . . . . Analyze 3 | . . 2 . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 3 3 4 5 . . 2 4 1 . . Full Trace Events 3 | . 1 . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 36 | . . . . 36 . . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . Time 54 | . . . 26 . . . . 28 . . . Parts Recycled 2 | . . 1 1 . . . . . . . . Recycled Matter 44 | . . . 44 . . . . . . . . Retrieved Matter 44 | . . . 44 . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . 1 . Relay Couplers Released 19 | . . . . . . . . . 19 . . Machine Destruction 19 | . . . . . . . . . 19 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 2 . . 8 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Total Allies 11 | . . . . . . 2 . . 8 . 1 Largest Group 6 | . . . . . . 2 1 . 6 . 1 Highest-Rated Group 264 | . . . . . . 50 23 . 264 . 106 Highest-Rated Ally 148 | . . . . . . 30 23 . 148 . 106 Total Orders 7 | . . . . . . 3 . 1 3 . . ROAM 1 | . . . . . . . . . 1 . . FOLLOW 2 | . . . . . . 1 . . 1 . . GUARD 3 | . . . . . . 2 . . 1 . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks 70 | . . . . . . 15 . . 55 . . Total Damage 1645 | . . . . . . 306 . . 1339 . . Kills 10 | . . . . . . 1 . . 9 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Turns Passed 10365 | 87 463 283 896 940 1167 1330 404 751 3462 372 210 Spaces Moved 6782 | 68 264 169 485 672 934 990 284 631 1869 244 172 Core 58 | 17 . . . . . 2 . . 39 . . Treads 888 | . . . . . . . . . 888 . . Legs 2400 | 51 264 162 485 162 . 343 83 . 729 121 . Wheels 2384 | . . . . 510 934 645 . . . 123 172 Hover 1045 | . . . . . . . 201 631 213 . . Flight 7 | . . 7 . . . . . . . . . Fastest Speed 22 | 50 120 109 120 90 92 90 22 22 50 90 105 Average Speed 115 | 102 120 119 120 98 92 104 117 82 148 111 105 Slowest Speed 650 | 120 120 120 120 120 92 650 300 88 350 150 105 Overloaded Moves 65 | . . . . . . . 4 60 1 . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 1 2 . . Exploration Rate (%) 37 | 9 47 20 45 19 81 75 9 11 92 8 34 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 . . . . . . 1 . Scrap Searched 10 | . . . . . 5 5 . . . . . Spaces Dug 42 | . . . 2 15 . . 1 11 12 1 . Terrain Destroyed 333 | . . . 32 15 7 11 9 209 33 16 1 Melee 26 | . . . . 13 . . 1 11 . 1 . Projectile 75 | . . . 4 2 7 4 . 21 33 3 1 AOE 232 | . . . 28 . . 7 8 177 . 12 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Gar Fac Upp Total 8588 | 77 339 225 701 870 1191 1178 336 797 2372 313 189 Wait 680 | . 16 25 108 79 221 62 . 95 57 10 7 Move 6766 | 67 263 168 484 671 933 989 283 630 1863 243 172 Hop . | . . . . . . . . . . . . Pick Up 143 | 2 11 7 12 17 1 19 10 8 50 6 . Fast Attach 76 | 5 2 . 3 4 . 5 3 7 36 11 . Attach 94 | . . 3 6 7 3 12 9 7 45 1 1 Detach 25 | . . . 1 2 . . 3 1 18 . . Swap 116 | . 5 5 21 30 7 8 10 8 17 5 . Drop 130 | . 5 4 16 17 2 9 10 9 44 14 . Fire 391 | 3 35 12 49 20 24 50 7 21 140 22 8 Melee 48 | . . . . 23 . 1 1 11 10 1 1 Ram 9 | . . . . . . . . . 9 . . Kick 4 | . 2 1 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . 29 . . Rewire 77 | . . . . . . 23 . . 54 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 13) 551 | -10/Materials | Identified exit to Materials 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 667 | -9/Materials | Discovered new exit (range 10) 680 | -9/Materials | Identified exit to Materials 834 | -9/Materials | Entered another Materials area 834 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1025 | -8/Materials | Repaired Aluminum Leg? 1132 | -8/Materials | Build established: Scavenger-Skirmisher 1721 | -8/Materials | Discovered new exit (range 8) 1730 | -8/Materials | Entered Factory 1730 | -7/Factory | Evolved 2 slots: Utility x2 2273 | -7/Factory | Fabricated Deuterium Engine? 2647 | -7/Factory | Discovered new exit (range 12) 2667 | -7/Factory | Identified exit to Lower Caves 2670 | -7/Factory | Entered Lower Caves 2774 | -7/Lower Caves | Build established: Mutant 3281 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3821 | -7/Lower Caves | Discovered new exit (range 10) 3828 | -7/Lower Caves | Identified exit to Lower Caves 3835 | -7/Lower Caves | Ambushed by research squad 3837 | -7/Lower Caves | Entered another Lower Caves area 3914 | -7/Lower Caves | Discovered new exit (range 8) 3921 | -7/Lower Caves | Identified exit to Factory 3925 | -7/Lower Caves | Build established: Skirmisher 4051 | -7/Lower Caves | Attacked by a faux Warlord 4514 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4569 | -7/Lower Caves | Lost 4 parts (2n1u1w) 4701 | -7/Lower Caves | Lost 3 parts (3n) 4741 | -7/Lower Caves | System corruption reached 10% 5046 | -7/Lower Caves | Build established: Scavenger-Gunner 5167 | -7/Lower Caves | Entered Factory 5167 | -6/Factory | Accompanied by 1 ally 5167 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5168 | -6/Factory | Identified exit to Lower Caves 5433 | -6/Factory | Spotted B-75 Beast 5559 | -6/Factory | Discovered new exit (range 10) 5570 | -6/Factory | Identified exit to Factory 5571 | -6/Factory | Entered another Factory area 5571 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6013 | -5/Factory | Build established: Infiltrator-Skirmisher 6038 | -5/Factory | Repaired Adv. Cooling System 6220 | -5/Factory | Lost 5 parts (2u3w) 6290 | -5/Factory | Crushed by falling debris 6290 | -5/Factory | System corruption reached 10% 6321 | -5/Factory | Identified exit to Garrison 6322 | -5/Factory | Entered Garrison 6344 | -5/Garrison | Triggered checkpoint 6419 | -5/Garrison | Lost 7 parts (2p1n4u) 6480 | -5/Garrison | Garrison Relay disabled 6557 | -5/Garrison | Spotted B-86 Titan 6560 | -5/Garrison | Spotted B-75 Beast 6579 | -5/Garrison | Rewired B-90 Cyclops 6586 | -5/Garrison | Allies destroyed B-75 Beast 6587 | -5/Garrison | Allies destroyed B-86 Titan 6591 | -5/Garrison | Found Hvy. Reflective Plating 6707 | -5/Garrison | Rewired B-86 Titan 6838 | -5/Garrison | Triggered checkpoint 6844 | -5/Garrison | Triggered checkpoint 6852 | -5/Garrison | Destroyed Titan 6a 6865 | -5/Garrison | Triggered checkpoint 6924 | -5/Garrison | Triggered checkpoint 7112 | -5/Garrison | Triggered checkpoint 7133 | -5/Garrison | Discovered new exit (range 12) 7149 | -5/Garrison | Identified exit to Factory 7156 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7210 | -5/Garrison | Build established: Scavenger-Tank 7769 | -5/Garrison | Discovered exit to Factory (range 9) 7785 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7948 | -5/Garrison | Garrison Relay disabled 8066 | -5/Garrison | Triggered checkpoint 8116 | -5/Garrison | Triggered checkpoint 8130 | -5/Garrison | Triggered checkpoint 8203 | -5/Garrison | Lost 5 allies 8251 | -5/Garrison | Found Unknown Device 8253 | -5/Garrison | Identified Quantum Capacitor 8375 | -5/Garrison | Discovered exit to Factory (range 15) 8469 | -5/Garrison | System corruption reached 30% 8471 | -5/Garrison | Core integrity fell below 50% 8475 | -5/Garrison | Released all parts (11) 8502 | -5/Garrison | Lost 7 parts (1p6u) 8644 | -5/Garrison | Installed Relay Interface Framework 8801 | -5/Garrison | Build established: Scavenger-Gunner 9162 | -5/Garrison | Crushed by falling debris 9384 | -5/Garrison | Triggered checkpoint 9385 | -5/Garrison | Crushed by falling debris 9416 | -5/Garrison | Lost 3 parts (1n1u1w) 9441 | -5/Garrison | Garrison Relay disabled 9629 | -5/Garrison | Garrison Relay disabled 9641 | -5/Garrison | Garrison Relay disabled 9784 | -5/Garrison | Entered Factory 10084 | -5/Factory | First assault squad dispatched 10117 | -5/Factory | Discovered new exit (range 15) 10139 | -5/Factory | Core integrity fell below 20% 10156 | -5/Factory | Entered Upper Caves 10197 | -5/Upper Caves | Encountered a Warlord checkpoint 10295 | -5/Upper Caves | Build established: Gunner 10327 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10366 | -5/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- System fused. 10337_ G-50 Soldier destroyed. 10338_ Slug penetrates Wall. 10342_ System corrupted: Nova Cannon failed to cycle. 10345_ Carbon-fiber Leg fries itself beyond repair. 10345_ Adv. Salvage Targeting Computer destroyed. 10345_ System corrupted by crushing effect (+2). 10347_ Destroyed Lgt. Angular Momentum Engine. 10347_ G-50 Soldier destroyed. 10347_ Adv. Weight Redist. System destroyed. 10347_ System corrupted by crushing effect (+1). 10348_ System corrupted: Energy discharge (-70). 10348_ Acquired 70 matter. 10363_ System corrupted: Nova Cannon failed to cycle. 10366_ System corrupted: Matter fused (-8). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????## ?????????????? | | ???????????????????????????????? # ??#####??????? | | ???????????????????????????????? ?## ##### | | ???????????????????????????????? ?# #"# | | ?????????????????????????????????!!!## # | | ?????????????????????????????????? # # | | ??????????????????????????????????#%# # | | ???????????????????????????###??### " # | | ??????????????????????????? ???? # | | ??????????????????????????? ????? =!! #? | | ??????????????????????????? ???????#%[ #??# | | ????????????????????????### ???????# = #?## | | ????????????????????????# #???##### ##??# | | ????????????????????????# ##### #???# | | ????????????????????????# lb Y ##### | | ????????????????????????#@ g | | ???????????????????????; ## | | ??????????????????????# #### ### | | ???????????????????? ##??## #?# | | ??????????????????# ##????## ##?## # | | ??????????????????#### #??????###???# # | | ?????????????????????# #???????????# # | | ?????????????????????# #??????????# # | | ?????????????????????## #??????????# | | ??????????????????????##### #????????## | | ??????????????????????????# #????????# | | ?????????????????????????? #????????# | | ??????????????????????????# ####????????# | | ??????????????????????????# #???????????# | | ??????????????????????????? ????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## # | | ????????????????????????????????????????????#####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 3 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Deuterium Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Backstab Can't Catch Me Everything Is Under Control Just What I Needed Overkill Please Form A Line Power Corrupts System Compromised The More The Merrier Tourist Universal Adapter Whoosh! Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SpacefoldMomentumUnit Manual? 0 Play Time 04:18:19 Cumulative 10.9 hours Start 2024.04.17 @ 18:31:40 End 2024.04.19 @ 22:12:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9c7eff34-1cf5-4a7f-b787-7e45846df433