Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 19:40:01 Player: Hinzy Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2401) 2401 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1172) 1172 TOTAL SCORE: 8053 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 404 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 99/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Improved Propulsion Shielding Hacking Drone Bay (1/1) Enhanced Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Carbon-fiber Leg Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit 0b10 Decoder Chip [Generic] Advanced Targeting Computer Target Analyzer Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Matter Neutralizer CR-A16's Pointy Stick > --- INVENTORY -------- Machine Analyzer Triangulator Launcher Guidance Computer Improved Armor Integrity Analyzer Recoil Nullifier Improved Propulsion Shielding Layered Medium Armor Plating Improved Shield Generator System Shield Relay Coupler [Brawler] Hacking Drone Bay Advanced Plasma Cannon Heavy Machine Gun Long-range Missile Launcher Remote Datajack [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 . . . 3 . Utility 5 | . . 1 . . . 3 1 Weapon . | . . . . . . . . Parts Attached 150 | . 20 50 3 5 1 18 53 Power 10 | . 3 1 1 . 1 . 4 Engine 7 | . 3 1 1 . . . 2 Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 62 | . 6 27 2 1 . 9 17 Treads 32 | . 4 18 . 1 . 2 7 Leg 13 | . 2 4 2 . . 3 2 Wheel 1 | . . 1 . . . . . Hover 9 | . . 2 . . . . 7 Flight 7 | . . 2 . . . 4 1 Utility 30 | . 2 6 . 2 . 5 15 Device 11 | . . 2 . . . 2 7 Storage 1 | . 1 . . . . . . Processor 7 | . 1 3 . 1 . 1 1 Hackware 2 | . . . . 1 . 1 . Protection 9 | . . 1 . . . 1 7 Artifact . | . . . . . . . . Weapon 48 | . 9 16 . 2 . 4 17 Energy Gun 6 | . . 6 . . . . . Energy Cannon 8 | . . . . . . 1 7 Ballistic Gun 16 | . 7 7 . 1 . 1 . Ballistic Cannon 3 | . . . . . . . 3 Launcher 4 | . . . . . . . 4 Special Weapon 4 | . 1 . . . . . 3 Impact Weapon 3 | . . 3 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . . 1 . 2 . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . 1 3 Corrupted Parts 1 | . . . . . . 1 . System Corruption 4 | . . . . . . 4 . Parts Lost 25 | . 1 2 . . . 1 21 Power 4 | . 1 . . . . . 3 Propulsion 10 | . . . . . . . 10 Utility 9 | . . 2 . . . 1 6 Weapon 2 | . . . . . . . 2 Highest Loss Streak 10 | . 1 2 . . . 1 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 96 96 100 99 100 97 83 Engine 7 | . 13 11 11 11 . . 2 Core 2 | . . . . . 10 6 5 Treads 16 | . 26 23 27 11 11 8 11 Leg 12 | . 1 4 5 22 22 19 10 Hover 1 | . . . . . . . 4 Flight 1 | . . 1 . . . 9 . Device 2 | . . 8 . . . 4 1 Storage 9 | . 14 11 11 11 11 6 4 Processor 11 | . 10 10 11 11 11 11 13 Hackware 5 | . . . . 6 11 13 9 Protection 2 | . . 1 11 4 . . 3 Energy Gun 1 | . . 11 . . . . . Energy Cannon 1 | . . . . . . 3 3 Ballistic Gun 9 | . 21 6 11 10 11 3 . Impact Weapon 2 | . . 2 11 7 . . . Piercing Weapon 3 | . . . . 3 11 5 4 Special Melee Weapon 1 | . 5 . . . . . . Peak Build Rating 85 | 6 10 18 21 35 37 65 85 Average Rating 33 | 6 7 13 15 28 36 57 63 On Entrance 23 | 6 6 9 14 21 35 37 60 Naked Turns 142 | . . . . . . . 142 Heaviest Build 75 | 10 29 39 39 36 33 39 75 Greatest Support 102 | 20 40 63 60 38 38 83 102 Greatest Overweight (x) 9 | . . 9 2 . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 13 Most Carried 15 | 7 15 15 15 15 15 15 15 Average Carried 13 | 5 10 13 14 14 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 15 14 15 15 15 15 5 Class Distribution -------------------- 58% | Mutant 28% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 2528 | 208 424 722 . 202 40 250 682 Remotely . | . . . . . . . . Salvage Created 2605 | 109 480 785 . . 44 184 1003 Parts 149 | 15 26 43 . . 3 11 51 Haulers Intercepted 4 | . 1 2 . . . . 1 Recyclers Shooed 3 | . 1 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . . 3 14 . . Prevented 2 | . . . . . 2 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 53 | . 8 15 . . 1 3 26 Melee 1 | . . . . . . 1 . Guns 24 | . 8 14 . . 1 1 . Cannons 14 | . . . . . . 1 13 AOE 12 | . . . . . . . 12 Classes Destroyed 14 | 1 6 3 . . 1 1 2 Worker 5 | . . 3 . . . . 2 Builder 2 | . 1 . . . . . 1 Tunneler 5 | 5 . . . . . . . Hauler 4 | . 1 2 . . . . 1 Recycler 4 | . 2 2 . . . . . Minesweeper 1 | . . . . . 1 . . Watcher 6 | . 2 2 . . . . 2 Swarmer 19 | . 6 7 . . 1 . 5 Saboteur 1 | . . . . . . . 1 Grunt 15 | . 2 5 . . . 1 7 Brawler 3 | . . 1 . . . . 2 Sentry 4 | . . 2 . . . 1 1 Hunter 3 | . . . . . . . 3 Programmer 8 | . . . . . . 1 7 Best Kill Streak 13 | 4 3 6 . . 1 1 13 Combat Bots Only 11 | . 3 5 . . 1 1 11 Max Kills in Single Turn 4 | 1 1 2 . . 1 1 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 462 | . 46 72 . . 3 69 272 Missed 125 | . 7 19 . . . 19 80 Damage Taken 5800 | . 502 611 22 . 44 483 4138 Core 1259 | . 54 113 . . . 84 1008 Absorbed by Shields 311 | . . . . . . . 311 Redirected to Shielding 15 | . . . . . . . 15 Regen/Repaired (Parts) 47 | . . 47 . . . . . Core Remaining (%) 84 | 100 78 . . . 71 90 . Volleys Fired 234 | 10 43 66 . . 10 20 85 Largest 2 | 2 2 2 . . 1 2 2 Hottest 162 | 60 100 112 . . 23 103 162 Shots Fired 362 | 20 78 128 . . 10 24 102 Gun 245 | 20 72 128 . . 10 15 . Cannon 96 | . . . . . . 9 87 Launcher 12 | . . . . . . . 12 Special 9 | . 6 . . . . . 3 Kinetic 189 | 10 72 43 . . 10 15 39 Thermal 158 | 10 6 85 . . . 9 48 Explosive 12 | . . . . . . . 12 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 10 9 16 . . 8 16 13 Robot Miss Streak 6 | 2 4 6 . . 2 1 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 254 | 12 48 85 . . 11 25 73 Core Hits 120 | 7 22 29 . . 2 6 54 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . . 8 . . . . 4 Burn 8 | . . 8 . . . . . Meltdown 2 | . . . . . . . 2 Blast 2 | . . . . . . . 2 Melee Attacks 61 | . 2 9 . 1 4 16 29 Impact 10 | . . 9 . 1 . . . Slashing . | . . . . . . . . Piercing 49 | . . . . . 4 16 29 Sneak Attacks 7 | . 2 2 . . 1 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7561 | 133 472 1410 . . 254 529 4763 Guns 2193 | 133 472 1218 . . 125 245 . Cannons 2550 | . . . . . . 187 2363 Explosions 2237 | . . . . . . . 2237 Melee 577 | . . 188 . . 129 97 163 Ramming 4 | . . 4 . . . . . Kinetic 2332 | 43 472 436 . . 125 245 1011 Thermal 2411 | 90 . 782 . . . 187 1352 Explosive 2237 | . . . . . . . 2237 Electromagnetic . | . . . . . . . . Impact 188 | . . 188 . . . . . Slashing . | . . . . . . . . Piercing 389 | . . . . . 129 97 163 Highest Corruption 34 | . 2 5 5 5 . 5 34 Average Corruption 7 | . 2 4 5 5 . 3 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 116 | . 7 25 4 5 . 6 69 Message Errors 19 | . 3 3 1 . . . 12 Matter Fused 24 | . 2 5 . 2 . 3 12 Heat Flow Errors 8 | . . 2 . . . 1 5 Energy Discharges 14 | . . 4 . 2 . . 8 Parts Rejected 6 | . . 3 . . . . 3 Parts Fused 3 | . . 1 . . . . 2 Data Loss (minor) 17 | . 1 2 2 . . 1 11 Data Loss (major) 5 | . . 2 1 . . 1 1 Misfires 3 | . 1 . . . . . 2 Alerts 2 | . . . . 1 . . 1 Misdirections 7 | . . . . . . . 7 Weapon Failures 8 | . . 3 . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 319 | . . 130 . . 86 . 103 Projectiles 40 | . . . . . . . 40 Explosions 34 | . . . . . . . 34 Melee 245 | . . 130 . . 86 . 29 Knockbacks 10 | . . 1 . . . . 9 Impact 1 | . . 1 . . . . . Kinetic 9 | . . . . . . . 9 Secondary . | . . . . . . . . Self-Inflicted Damage 146 | . . . . . . . 146 Shots 3 | . . . . . . . 3 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 320 | 40 47 189 . . . 100 320 Average Temperature 58 | 21 18 53 . . . 39 93 Received Heat Transfer 944 | . 177 117 . . . 90 560 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions 3 | . . 3 . . . . . Robots Melted 3 | . . 1 . . . . 2 Combat Hostiles 2 | . . 1 . . . . 1 Parts Melted 11 | . . 6 . . . 1 4 Heat Transferred 4847 | 200 . 2627 . . . 350 1670 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 763 | 25 139 296 93 . . 139 763 Initial 93 | . 16 . 93 . . 79 . Average 157 | 8 31 186 93 . . 61 316 Maximum Alert Level 3 | . . 1 . . . . 3 Low Security (%) 62 | 100 100 38 100 . . 100 19 Level 1 28 | . . 61 . . . . 51 Level 2 7 | . . . . . . . 24 Level 3 1 | . . . . . . . 4 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . 3 . . . 2 11 Investigation 5 | . . 2 . . . 1 2 Extermination 3 | . . . . . . 1 2 Reinforcement 5 | . . 1 . . . . 4 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 4 | . 1 2 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 17 25 . . 9 6 60 Peak Tracking Total 8 | . 4 3 . . 4 3 8 Tactical Retreats 9 | . 2 1 . . . 1 5 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 14 | . 4 5 . . . 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts 22 | . 22 . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 10 | . . . . . . 1 9 Max in Single Turn 2 | . . . . . . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 24 | . 9 8 1 . . 1 5 Terminals 13 | . 8 4 . . . . 1 Fabricators 2 | . . . . . . 1 1 Repair Stations 2 | . . 2 . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 4 | . . 2 . . . . 2 Garrison Access . | . . . . . . . . Total Hacks 74 | . 25 26 1 . . 3 19 Successful 50 | . 15 17 1 . . 2 15 Failed 24 | . 10 9 . . . 1 4 Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual 61 | . 19 9 . 3 . 14 16 Terminals 36 | . 23 12 . . . . 1 Fabricators 7 | . . . . . . 3 4 Repair Stations 4 | . . 4 . . . . . Recycling Units 4 | . 2 . . . . . 2 Scanalyzers 22 | . . 10 . . . . 12 Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 7 6 1 . . . . Part Schematic 2 | . 2 . . . . . . Robot Analysis 2 | . 1 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . Open Door 1 | . . . 1 . . . . Branch Access Points 2 | . . 2 . . . . . Terminal Index 2 | . 1 1 . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 2 1 Load Schematic 2 | . . . . . . 1 1 Build 1 | . . . . . . 1 . Repair Station Hacks 3 | . . 3 . . . . . Scan Component 2 | . . 2 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 Report Inventory 1 | . 1 . . . . . . Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer 16 | . . 6 . . . . 10 Insert Component 7 | . . 3 . . . . 4 Analyze 9 | . . 3 . . . . 6 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 6 2 . . . . 3 Terminals 7 | . 6 1 . . . . . Botnet 2 | . 1 1 . . . . . Skim 5 | . 5 . . . . . . Fabricators 1 | . . . . . . . 1 Download 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Monitor 1 | . . . . . . . 1 Scanalyzers 2 | . . 1 . . . . 1 Researchers 1 | . . . . . . . 1 Extract 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 7 5 . . . 1 4 Full Trace Events 2 | . . 1 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 44 | . . . . . . 44 . Total Robot Build Rating 8 | . . . . . . 8 . Part Schematics Acquired 26 | . 2 6 . 15 . . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 3 . . . . . 3 Parts Scanalyzed 6 | . . 3 . . . . 3 Part Schematics Acquired 5 | . . 2 . . . . 3 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . 1 . . . . . 1 Non-combat 2 | . 1 . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 2 | . 1 . . . . . 1 parse_system 1 | . . . . . . . 1 no_distress 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 12 | . . . . 4 . 6 2 Largest Group 4 | . . . . 4 4 3 3 Highest-Rated Group 156 | . . . . 156 156 105 102 Highest-Rated Ally 40 | . . . . 40 40 40 37 Zionite Dispatches 2 | . . . . . . 1 1 Demo 1 | . . . . . . . 1 Infowar Resupply 1 | . . . . . . 1 . Total Orders 5 | . . . . . . 5 . EXPLORE 3 | . . . . . . 3 . RETURN 2 | . . . . . . 2 . Ally Attacks 85 | . . . . . 25 35 25 Total Damage 1756 | . . . . . 519 496 741 Kills 17 | . . . . . 8 2 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries 2 | . . . . . . 2 . Decoded 0b10 Intel 57 | . . . . . . 16 41 Traps 6 | . . . . . . 1 5 Emergency Access 3 | . . . . . . . 3 Items 42 | . . . . . . 13 29 Machines 5 | . . . . . . 2 3 Guards 1 | . . . . . . . 1 Zionite Intel Received 1 | . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 7874 | 91 1612 1098 175 1564 722 867 1745 Spaces Moved 4484 | 29 736 387 88 1146 514 406 1178 Core 292 | . . 1 . . . . 291 Treads 1602 | . 687 327 56 . . 172 360 Legs 2434 | 29 49 36 32 1146 514 234 394 Wheels 8 | . . 8 . . . . . Hover 50 | . . 15 . . . . 35 Flight 98 | . . . . . . . 98 Fastest Speed 40 | 120 120 110 125 125 125 122 40 Average Speed 132 | 120 157 167 155 125 125 138 111 Slowest Speed 500 | 120 160 500 260 125 125 240 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 95 40 25 90 79 10 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . Scrap Searched 6 | . . . . 2 4 . . Spaces Dug 47 | . 6 7 . . . 9 25 Terrain Destroyed 204 | . 6 7 . . . 9 182 Melee 39 | . . 7 . . . 9 23 Projectile 28 | . 6 . . . . . 22 AOE 137 | . . . . . . . 137 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 5932 | 68 1109 681 126 1278 577 651 1442 Wait 824 | 26 256 134 31 110 40 177 50 Move 4477 | 28 735 386 87 1145 513 405 1178 Hop . | . . . . . . . . Pick Up 62 | 2 16 14 2 7 4 4 13 Fast Attach 67 | . 7 23 2 3 1 8 23 Attach 31 | . 1 10 . . . 7 13 Detach 14 | . . 1 . . . 5 8 Swap 53 | . 12 17 1 2 . 4 17 Drop 84 | 2 15 20 3 10 5 4 25 Fire 234 | 10 43 66 . . 10 20 85 Melee 61 | . 2 9 . 1 4 16 29 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 1 1 Trap 22 | . 22 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Discovered new exit (range 10) 1022 | -10/Materials | Discovered new exit (range 5) 1259 | -10/Materials | Discovered new exit (range 15) 1361 | -10/Materials | Identified exit to Materials 1470 | -10/Materials | Identified exit to Subcaves 1470 | -10/Materials | Learned location of 1 exit from Materials 1509 | -10/Materials | Learned location of 2 exits from Materials 1537 | -10/Materials | Learned location of 2 exits from Mines 1565 | -10/Materials | Learned location of 2 exits from Mines 1586 | -10/Materials | Learned 4 Recycling zone layouts 1615 | -10/Materials | Learned location of 1 exit from Storage 1652 | -10/Materials | Learned location of 2 exits from Materials 1704 | -10/Materials | Entered another Materials area 1704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1705 | -9/Materials | Identified exit to Mines 1706 | -9/Materials | Identified exit to Materials 2355 | -9/Materials | Build established: Scavenger-Mutant 2453 | -9/Materials | Repaired Lgt. Treads 2802 | -9/Materials | Entered Mines 2916 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2963 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2977 | -9/Mines | Entered Zion 3071 | -7/Zion | Discovered new exit (range 11) 3121 | -7/Zion | Received a visual enhancement algorithm 3159 | -7/Zion | System corruption cleaned by Quarantine Array 3217 | -7/Zion | Build established: Mutant 3647 | -7/Zion | Found Prototype Hackware 3647 | -7/Zion | Identified Exp. Hacking Suite 3769 | -7/Zion | Given the Hacking Drone Bay 3773 | -7/Zion | Found Prototype Device 3900 | -7/Zion | Met Imprinter 3922 | -7/Zion | Imprinted 3925 | -7/Zion | Declared Zion's savior 4013 | -7/Zion | Found CR-A16's Pointy Stick 4093 | -7/Zion | Learned location of Data Miner (-6) 4541 | -7/Zion | Entered Proximity Caves 4541 | -6/Proximity Caves | Accompanied by 4 allies 5017 | -6/Proximity Caves | Learned 8 Factory zone layouts 5248 | -6/Proximity Caves | Discovered new exit (range 8) 5258 | -6/Proximity Caves | Learned Factory emergency access door positions 5263 | -6/Proximity Caves | Entered Factory 5263 | -6/Factory | Accompanied by 1 ally 5263 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 5264 | -6/Factory | Identified exit to Factory 5264 | -6/Factory | Identified exit to Lower Caves 5446 | -6/Factory | Identified Hacking Drone Bay 5562 | -6/Factory | Build established: Hacker-Mutant 5786 | -6/Factory | Discovered exit to Factory (range 12) 5802 | -6/Factory | Allied Derelicts emerged from ambush trap array 5840 | -6/Factory | Fabricated P-60 Hacker (x2) 5907 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5908 | -6/Factory | Zion Infowar Resupply teleported in 6130 | -6/Factory | Entered another Factory area 6130 | -5/Factory | Accompanied by 2 allies 6130 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6288 | -5/Factory | Garrison activated, responded to threat 6329 | -5/Factory | Zion Demo squad teleported in 6347 | -5/Factory | Hacker 5a assimilated hostile S-27 Virus 6386 | -5/Factory | Lost 3 allies 6468 | -5/Factory | Build established: Scavenger-Mutant 7296 | -5/Factory | Cargo convoy interrupted 7508 | -5/Factory | System corruption reached 10% 7563 | -5/Factory | Lost 5 parts (1p4u) 7623 | -5/Factory | System corruption reached 30% 7626 | -5/Factory | Core integrity fell below 50% 7634 | -5/Factory | Released all parts (9) 7646 | -5/Factory | Destroyed 11 combat bots 7664 | -5/Factory | Lost 10 parts (6n2u2w) 7683 | -5/Factory | Terminal network hard line cut 7803 | -5/Factory | Assembled infested ambush trap array 7812 | -5/Factory | Core integrity fell below 20% 7875 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07810_ Slug penetrates Wall. 07811_ >> MONITOR: Recycling Unit F002 accepting Imp. Remote Datajack (78%). 07812_ as-55033 destroyed. 07814_ >> MONITOR: Recycling Unit F002 accepting Adv. Heat Sink (16%). 07817_ >> MONITOR: Recycling Unit F002 accepting Lgt. Angular Momentum Engine (28%). 07818_ Slug penetrates Wall. 07819_ System corrupted: Matter fused (-9). 07825_ Slug penetrates Wall. 07840_ H-71 Marshal calls for reinforcements. 07840_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07840_ Slug penetrates H-71 Marshal. 07841_ Knocked back. 07842_ Slug penetrates Wall. 07846_ Triggered Segregator Trap. 07846_ Arcs of energy rise from the floor. 07856_ System corrupted: Energy discharge (-24). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????????## ###????????????????? | | ?????###################### #????????????????? | | ???? ### k ??????????? | | ???? T k T ??????????? | | ???? p @ k #????????????????? | | ????????###########/####### #????????????????? | | ???????????????# #????+###????????????????? | | ???????????????#]/ #????????????????????????? | | ???????????????#]/ = #????????????????????????? | | ???????????????#] #????????????????????????? | | ???????????????# [#????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????####+#####????????????????????????? | | ??????????????????# #????????????????????????????? | | ???????????????#### #????????????????????????????? | | ??????????????##T # #????????????????????????????? | | ##?????? ????+ #????????????????????????????? | | +?????? ????# #????????????????????????????? | | #???###+###### #????????????????????????????? | | #???# #????????????????????????????? | | #???# ##########????????????????????????????? | | #???# #?????????????????????????????????????? | | ##### #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 10 Matter Filtering 50 Offensive Hacking 28 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Beam Cannon | -10/Materials | Hacked Imp. Treads | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Imp. Thermal Shield | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Imp. Armor Integrity Analyzer | -5/Factory | Scanalyzed Matter Neutralizer | -5/Factory | Scanalyzed Imp. Titanium Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ P-60 Hacker | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Oh No You Don't! Challenges ------------ None Game ------ Seed IntegritySupersonicDriver Manual? 0 Play Time 02:02:04 Cumulative 77.4 hours Start 2024.11.18 @ 14:50:16 End 2024.11.18 @ 19:40:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a33322c7-073b-4b49-a94c-abf3ede92527