Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 14:52:30 Player: Demise Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (222) 1110 Value Destroyed (8384) 8384 Prototype IDs (80) 1600 Alien Tech Used (0) 0 Bonus (2209) 2209 TOTAL SCORE: 21603 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 1619 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -737 Cogmind --------- Core Integrity 0/1300 Matter 191/300 Energy 58/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Experimental Signal Interpreter Improved Melee Analysis Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Makeshift Terrain Scanner Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Cooled Cesium-ion Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Transmission Jammer Experimental ECM Suite Experimental Thermal Shield Advanced Force Field Hacking Suite > --- WEAPON ----------- Gamma Rifle CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Antigrav System Advanced Cooling System Large Storage Unit Makeshift Terrain Scanner Advanced Drone Bay Hypervelocity Multirail Smartbomb Launcher Improved Remote Datajack [Rating: 139] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Utility 10 | . . . 2 . . . 2 . . . . . . 1 . . . . . . 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 413 | 3 26 . 51 1 . 7 10 38 46 2 3 4 3 87 2 10 5 2 . 1 42 17 11 42 Power 32 | . 2 . 4 . . . . 1 6 . . 1 . 7 . 1 . . . . 3 2 . 5 Engine 13 | . 2 . 4 . . . . 1 2 . . . . 4 . . . . . . . . . . Core 11 | . . . . . . . . . 2 . . . . 1 . 1 . . . . 3 2 . 2 Reactor 8 | . . . . . . . . . 2 . . 1 . 2 . . . . . . . . . 3 Propulsion 66 | 2 4 . 10 . . 1 1 5 5 . . . 1 10 . 1 1 . . 1 4 8 2 10 Treads 27 | 2 4 . 10 . . 1 1 5 2 . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 Flight 30 | . . . . . . . . . 3 . . . 1 10 . 1 1 . . 1 4 4 2 3 Utility 201 | 1 4 . 13 1 . 4 2 15 19 . 3 3 2 54 . 8 4 2 . . 33 7 9 17 Device 98 | 1 . . 1 1 . 2 1 7 7 . 2 2 1 20 . 6 3 2 . . 19 3 8 12 Storage 23 | . 2 . 4 . . . . 1 1 . . . . 9 . 1 . . . . 5 . . . Processor 23 | . . . 2 . . . . 2 3 . . 1 1 7 . . . . . . 3 . 1 3 Hackware 18 | . 1 . . . . . . . 2 . . . . 8 . . . . . . 3 3 . 1 Protection 39 | . 1 . 6 . . 2 1 5 6 . 1 . . 10 . 1 1 . . . 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | . 16 . 24 . . 2 7 17 16 2 . . . 16 2 . . . . . 2 . . 10 Energy Gun 36 | . 3 . 9 . . . 6 13 1 . . . . 3 . . . . . . . . . 1 Energy Cannon 14 | . 8 . 1 . . . . 1 1 . . . . . . . . . . . 1 . . 2 Ballistic Gun 17 | . 1 . 9 . . 1 . . 5 . . . . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . . . . . . 1 3 . . . . 1 1 . . . . . . . . . Launcher 10 | . . . 3 . . . 1 1 1 . . . . . . . . . . . . . . 4 Special Weapon 10 | . 4 . 1 . . . . . 1 . . . . 2 1 . . . . . 1 . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 8 | . . . . . . 1 . 1 4 2 . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . 10 . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 4 . . . 1 6 1 . . . . 9 . 1 . . . . . 1 2 9 Parts Lost 68 | . 4 . 7 . . 2 . 2 10 . . . 1 7 . . 1 . . 2 8 2 4 18 Power 9 | . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . 5 Propulsion 18 | . . . 1 . . 1 . 1 3 . . . 1 2 . . 1 . . 1 3 . . 4 Utility 29 | . 1 . 1 . . 1 . . 3 . . . . 3 . . . . . 1 5 2 4 8 Weapon 12 | . 3 . 4 . . . . 1 2 . . . . 1 . . . . . . . . . 1 Highest Loss Streak 7 | . 2 . 2 . . 1 . 1 3 . . . 1 6 . . 1 . . 2 4 1 3 7 Average Slot Usage (%) 93 | . 95 100 98 100 100 99 98 99 97 76 72 74 76 83 100 100 100 100 100 98 80 84 90 84 Engine 6 | . 14 14 10 11 11 11 9 8 1 . . . . 1 6 3 . . . . . . . . Core 3 | . . . . . . . . . 10 . . . . 3 6 8 13 13 13 13 6 7 7 5 Treads 14 | . 27 28 21 22 22 21 18 17 21 . . . . . . . . . . . . . . 1 Flight 7 | . . . . . . . . . 1 23 23 23 23 23 26 26 26 26 26 26 23 16 18 14 Device 10 | . 1 . 3 11 11 14 16 17 7 7 7 12 15 7 13 13 15 13 13 11 7 9 23 28 Storage 16 | . 21 28 22 22 22 22 18 25 21 . . . . 5 6 6 6 6 6 6 6 5 4 3 Processor 6 | . . . 7 . . . . 7 7 30 26 29 30 12 6 6 6 6 6 6 6 5 4 8 Hackware 5 | . 1 . . . . . . . 5 . . . . 17 13 13 13 13 13 13 16 24 16 8 Protection 4 | . . . 10 11 11 6 17 3 1 7 7 1 . 2 6 6 4 6 6 6 2 . 4 . Energy Gun 5 | . 9 14 16 . . . 11 16 . . . . . . . . . . . . . . . . Energy Cannon 1 | . 16 14 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . . 4 22 22 21 6 . 11 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 4 6 6 6 6 6 6 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 14 31 30 54 54 54 55 60 75 105 18 18 22 18 36 36 44 44 43 42 42 45 34 43 81 Greatest Support 150 | 40 40 40 46 46 46 46 46 45 60 18 18 18 18 44 44 44 44 44 44 44 52 45 45 150 Greatest Overweight (x) 10 | . . . 1 1 1 2 1 1 5 . . 1 . 1 . . . . . . 1 1 10 3 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 12 12 16 16 16 16 16 22 30 4 4 4 4 16 8 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 6 9 12 14 16 16 16 16 21 22 4 4 4 4 7 8 8 10 10 10 10 10 10 10 9 Most Carried 24 | 6 12 12 16 16 16 16 16 22 24 4 4 4 4 9 8 10 10 10 10 10 10 10 10 10 Average Carried 14 | 5 8 12 13 16 16 15 15 20 21 3 4 3 3 6 8 8 9 10 10 9 9 9 9 9 Final Capacity 22 | 6 12 12 16 16 16 16 16 22 4 4 4 4 4 8 8 10 10 10 10 10 10 10 10 4 Final Carried 22 | 5 12 12 16 16 16 16 16 22 4 4 4 4 4 8 8 10 10 10 10 9 10 9 10 4 Class Distribution -------------------- 35% | Mutant 26% | Hauler-Mutant 14% | Hacker-Sprinter 8% | Hacker-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Infiltrator-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Matter Collected 5990 | 230 354 . 639 150 . 191 166 520 1194 26 73 50 30 845 27 128 45 . . 45 400 122 193 562 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10429 | 95 613 . 1977 159 . 271 478 1491 1521 . . . . 747 527 368 85 . . . 674 122 130 1171 Parts 568 | 8 38 . 114 17 . 14 21 73 75 . . . . 54 11 21 8 . . . 33 6 8 67 Haulers Intercepted 19 | . 1 . 6 . . . . 6 . . . . . 2 . 1 . . . . 2 . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . 5 . . . 9 2 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . 3 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Combat Hostiles Destroyed 151 | . 14 . 31 8 . 6 7 22 27 . . . . 5 . 3 1 . . . 9 1 1 16 Melee 22 | . 1 . . . . . . . 1 . . . . 4 . 2 . . . . 9 . . 5 Guns 76 | . 3 . 23 7 . 6 5 17 15 . . . . . . . . . . . . . . . Cannons 22 | . 9 . . . . . . 5 8 . . . . . . . . . . . . . . . AOE 24 | . 1 . 8 1 . . 1 . 2 . . . . . . . . . . . . . . 11 Classes Destroyed 16 | 2 6 . 3 . . . 1 . 3 . . . . 1 . . . . . . . . . . Worker 5 | . . . 3 . . 1 . . 1 . . . . . . . . . . . . . . . Builder 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 6 . . . . 6 . . . . . 2 . 1 . . . . 2 . . 1 Recycler 6 | 1 . . 2 . . . 1 . . . . . . 1 . . . . . . . . . 1 Operator 15 | . 2 . 1 . . . 1 . 1 . . . . 4 . 3 . . . . 2 . . 1 Watcher 21 | . 2 . 4 . . . 1 2 4 . . . . 3 . 1 . . . . 2 . . 2 Swarmer 21 | . 3 . 4 7 . 2 . . . . . . . . . . . . . . 5 . . . Grunt 68 | . 11 . 17 1 . 3 2 12 14 . . . . . . 2 . . . . 1 . . 5 Brawler 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . Duelist 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 25 | . . . 9 . . . 3 10 2 . . . . . . . . . . . 1 . . . Hunter 9 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . 6 Programmer 15 | . . . . . . . . . 5 . . . . 4 . . . . . . 1 . . 5 Behemoth 5 | . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 1 . Best Kill Streak 6 | 2 3 . 6 5 . 2 3 5 6 . . . . 3 . 3 1 . . . 3 1 1 5 Combat Bots Only 5 | . 3 . 4 4 . 2 2 4 5 . . . . 2 . 3 1 . . . 3 1 1 5 Max Kills in Single Turn 3 | 1 2 . 3 1 . 1 1 1 2 . . . . 1 . 1 1 . . . 1 1 1 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 1 . . 1 . 1 . . . . . . . . . . . . . . 3 Melee 1 | . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Damage Taken 14225 | . 755 197 1478 238 . 408 410 1441 2748 57 151 . 66 787 . 219 182 47 . 134 918 314 537 3138 Core 3033 | . 92 22 262 35 . 32 66 209 347 . 61 . 5 246 . 54 24 15 . 16 133 99 170 1145 Absorbed by Shields 629 | . . . . . . . . . . . . . . . . . . . . . 133 . 46 450 Core Remaining (%) 62 | 100 . 54 . . . 17 . 50 . . . . 41 . . . . . . 58 86 91 . . Volleys Fired 454 | 2 60 1 105 20 . 21 32 93 101 . . . . . . . . . . . 2 . . 17 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . . . . . . . . . . . 1 . . 1 Hottest 161 | 90 120 100 100 46 . 46 122 161 78 . . . . . . . . . . . 100 . . 75 Shots Fired 821 | 4 103 2 189 40 . 42 58 182 184 . . . . . . . . . . . 2 . . 15 Gun 651 | 4 39 1 181 40 . 42 52 166 124 . . . . . . . . . . . . . . 2 Cannon 126 | . 54 1 . . . . . 16 55 . . . . . . . . . . . . . . . Launcher 30 | . . . 7 . . . 6 . 4 . . . . . . . . . . . . . . 13 Special 14 | . 10 . 1 . . . . . 1 . . . . . . . . . . . 2 . . . Kinetic 291 | . 8 . 28 40 . 42 14 . 159 . . . . . . . . . . . . . . . Thermal 326 | 2 80 1 1 . . . 38 182 20 . . . . . . . . . . . 2 . . . Explosive 17 | . . . 4 . . . . . . . . . . . . . . . . . . . . 13 Electromagnetic 186 | 2 15 1 156 . . . 6 . 4 . . . . . . . . . . . . . . 2 Robot Hit Streak 25 | 1 14 7 16 5 . 10 15 25 16 . . . . . . . . . . . 5 . . 9 Robot Miss Streak 4 | 1 3 1 3 4 . 2 2 4 2 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 659 | 2 60 1 125 19 . 34 41 137 149 . . . . 24 4 10 1 . . 2 24 3 1 22 Core Hits 344 | 2 27 1 75 10 . 17 17 47 66 . . . . 15 3 6 . . . . 17 . 1 40 Critical Hits 24 | . 1 . 2 . . 1 . . 5 . . . . 3 1 2 . . . . 6 . . 3 Critical Kills 13 | . 1 . . . . . . . 2 . . . . 2 1 1 . . . . 4 . . 2 Critical Parts Destroyed 10 | . . . 2 . . 1 . . 3 . . . . 1 . 1 . . . . 1 . . 1 Melee Attacks 237 | . . . . . . 1 . 1 17 2 . . . 57 4 26 8 1 . 7 46 28 1 38 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . 1 . 1 17 2 . . . . . . . . . . . . . . Piercing 216 | . . . . . . . . . . . . . . 57 4 26 8 1 . 7 46 28 1 38 Sneak Attacks 18 | . . . . . . . . . . . . . . 7 . 5 . . . . 2 . . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21333 | 28 955 66 3101 294 . 498 946 2668 3870 . . . . 1587 748 1139 . . . 103 1685 155 4 3486 Guns 8122 | 28 310 12 1969 208 . 498 601 2391 2047 . . . . . . . . . . . . . . 58 Cannons 1864 | . 576 . . . . . . 271 1017 . . . . . . . . . . . . . . . Explosions 4076 | . 62 54 1129 82 . . 345 . 555 . . . . . . . . . . . . . . 1849 Melee 7215 | . . . . . . . . . 251 . . . . 1587 748 1139 . . . 103 1663 155 . 1569 Ramming 34 | . 7 . 3 4 . . . 6 . . . . . . . . . . . . . . 4 10 Kinetic 3794 | . 85 . 218 208 . 498 137 . 2648 . . . . . . . . . . . . . . . Thermal 5477 | 13 738 54 877 82 . . 464 2662 565 . . . . . . . . . . . 22 . . . Explosive 2039 | . . . 190 . . . . . . . . . . . . . . . . . . . . 1849 Electromagnetic 2774 | 15 125 12 1813 . . . 345 . 406 . . . . . . . . . . . . . . 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 251 | . . . . . . . . . 251 . . . . . . . . . . . . . . . Piercing 6964 | . . . . . . . . . . . . . . 1587 748 1139 . . . 103 1663 155 . 1569 Highest Corruption 23 | . 2 2 . . . . . 2 16 16 15 15 . 6 6 6 6 6 6 6 3 3 7 23 Average Corruption 4 | . 2 2 . . . . . 2 4 15 14 14 . 3 6 6 6 6 6 6 1 2 5 15 Corruption Purged 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Effects 298 | . 6 3 . . . . . 38 92 19 17 2 . 19 3 12 6 2 . 2 1 4 13 59 Message Errors 80 | . 1 1 . . . . . 14 25 3 4 . . 6 1 3 3 . . 1 . 1 4 13 Matter Fused 43 | . . . . . . . . . 13 1 . . . 2 1 3 . 2 . 1 . 1 5 14 Heat Flow Errors 29 | . 3 . . . . . . 3 9 . 2 . . 3 . 1 2 . . . . 1 1 4 Energy Discharges 43 | . 1 2 . . . . . 14 10 2 . . . 4 . 2 . . . . 1 . 1 6 Data Loss (minor) 33 | . . . . . . . . 6 10 1 1 1 . 3 1 2 1 . . . . 1 1 5 Data Loss (major) 8 | . . . . . . . . . 5 . 1 . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 35 | . . . . . . . . . 7 12 9 1 . . . . . . . . . . . 6 Targeting Errors 22 | . . . . . . . . 1 12 . . . . 1 . 1 . . . . . . . 7 Weapon Failures 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1099 | . 11 6 172 . . . 5 . 60 . . . . 113 174 158 . . . . 121 68 . 211 Projectiles 17 | . 11 . . . . . . . 6 . . . . . . . . . . . . . . . Explosions 229 | . . 6 172 . . . 5 . . . . . . . . . . . . . . . . 46 Melee 853 | . . . . . . . . . 54 . . . . 113 174 158 . . . . 121 68 . 165 Knockbacks 10 | . . . . . . . . 1 8 . . . . . . . . . . . . . 1 . Impact 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Kinetic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 710 | . 56 28 365 . . . 15 133 28 . . . . . . . . . . . . . 2 83 Shots 21 | . 1 1 8 . . . 3 2 3 . . . . . . . . . . . . . . 3 Rammed 9 | . 2 . 1 1 . . . 1 1 . . . . . . . . . . . . . 1 2 Targets Rammed 10 | . 3 . 1 1 . . . 1 1 . . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | 60 324 51 240 . . . 12 186 255 1 104 . . 226 5 199 238 5 . 3 66 239 126 252 Average Temperature 57 | 30 97 32 41 . . . 4 26 57 1 56 . . 116 3 56 87 4 . 3 19 140 70 122 Received Heat Transfer 3019 | . 348 . 357 12 . 177 81 639 810 30 . . 30 36 . 42 30 27 . . 75 39 18 268 Effects 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Parts Fried 14 | . . . 10 . . . 1 . 3 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 3 . . . . . 1 5 2 . . . . . . . . . . . 6 . . . Heat Transferred 9419 | 37 1530 100 1050 100 . . 851 4876 715 . . . . . . . . . . . 160 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 1 1 10 . . . . . 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Peak Influence 946 | 10 209 51 527 336 . 231 141 279 946 . . . . 146 21 489 . . . . 614 353 298 400 Initial 238 | . 6 51 19 191 . . 24 48 109 . . . . 29 21 14 . . . . . 238 171 99 Average 151 | 9 67 51 211 184 . 86 51 127 222 . . . . 57 21 160 . . . . 240 260 181 192 Maximum Alert Level 3 | . 1 . 2 1 . 1 . 1 3 . . . . . . 2 . . . . 2 1 1 2 Low Security (%) 77 | 100 95 100 57 71 . 94 100 75 77 . . . . 100 100 78 . . . . 67 19 65 61 Level 1 14 | . 4 . 19 28 . 5 . 24 . . . . . . . 2 . . . . 6 80 34 37 Level 2 6 | . . . 23 . . . . . 10 . . . . . . 19 . . . . 26 . . . Level 3 1 | . . . . . . . . . 12 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 . 2 . . . 2 1 14 . . . . 8 . 5 . . . . 3 4 2 4 Investigation 20 | . 3 . 1 . . . 1 . 5 . . . . 3 . 2 . . . . . 2 1 2 Extermination 15 | . . . . . . . . . 5 . . . . 4 . . . . . . 2 1 1 2 Reinforcement 8 | . 1 . 1 . . . 1 1 1 . . . . 1 . 1 . . . . . 1 . . Assault 6 | . . . . . . . . . 3 . . . . . . 2 . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Distress Signals 18 | . 3 . 3 . . . 2 2 . . . . . 2 . 1 . . . . 2 2 1 . Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 Times Spotted 454 | . 25 21 52 11 . 15 16 28 55 5 6 . 10 56 . 17 11 8 . 4 46 32 8 28 Peak Tracking Total 16 | . 3 16 4 4 . 4 3 4 6 4 5 . 6 6 . 7 4 6 . 4 10 10 5 10 Tactical Retreats 58 | . . . 6 1 . 1 2 1 3 3 2 . 4 13 . 3 2 2 . . 7 7 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Traps Triggered 22 | . 4 . 1 . . . . 1 3 . . . . 4 . 2 . . . . . . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . 1 . . . . . . . . . . . . . 1 . . 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Machines Disabled 29 | . 1 . 4 1 . 1 4 6 5 . . . . . . 2 . . . . . 1 1 3 Max in Single Turn 3 | . 1 . 3 1 . 1 1 2 3 . . . . . . 1 . . . . . . . 1 Garrison Access 10 | . . . . . . . . 1 2 . . . . 3 . 2 . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Machines Accessed 98 | . 8 . 14 . 1 1 5 16 8 . 1 . . 15 . 4 . . 4 . 9 4 2 6 Terminals 39 | . 6 . 11 . . 1 5 13 3 . . . . . . . . . . . . . . . Fabricators 18 | . . . . . . . . . 2 . . . . 6 . 1 . . . . 4 3 . 2 Repair Stations 12 | . 1 . 2 . . . . 2 . . . . . 2 . . . . . . 2 1 1 1 Recycling Units 4 | . 1 . . . . . . . . . . . . 2 . 1 . . . . . . . . Scanalyzers 9 | . . . 1 . . . . . 1 . . . . 2 . . . . . . 2 . 1 2 Garrison Access 10 | . . . . . . . . 1 2 . . . . 3 . 2 . . . . 1 . . 1 Total Hacks 309 | . 31 . 33 . 1 2 15 47 34 . 1 . . 52 . 11 . . 25 . 22 12 8 15 Successful 219 | . 24 . 21 . 1 1 8 39 19 . 1 . . 35 . 5 . . 25 . 13 11 5 11 Failed 88 | . 7 . 11 . . 1 7 7 15 . . . . 17 . 6 . . . . 9 1 3 4 Catastrophic 4 | . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . Database Lockouts 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Manual 217 | . 17 . 25 . . 1 15 28 11 . . . . 29 . 16 . . . . 35 17 11 12 Terminals 107 | . 19 . 26 . . 2 15 34 11 . . . . . . . . . . . . . . . Fabricators 66 | . . . . . . . . . 10 . . . . 25 . 4 . . . . 10 10 . 7 Repair Stations 58 | . 11 . 5 . . . . 12 . . . . . 12 . . . . . . 8 2 6 2 Recycling Units 9 | . 1 . . . . . . . . . . . . 5 . 3 . . . . . . . . Scanalyzers 26 | . . . 2 . . . . . 8 . . . . 7 . . . . . . 3 . 2 4 Garrison Access 16 | . . . . . . . . 1 5 . . . . 3 . 4 . . . . 1 . . 2 Terminal Hacks 54 | . 7 . 3 . 1 1 1 13 2 . 1 . . . . . . . 25 . . . . . Record 14 | . . . . . 1 . . . 2 . . . . . . . . . 11 . . . . . Part Schematic 8 | . 1 . . . . 1 . 2 . . . . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Open Door 6 | . . . . . . . . 5 . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 36 | . . . . . . . . . 6 . . . . 12 . 2 . . . . 5 8 . 3 Load Schematic 16 | . . . . . . . . . 2 . . . . 6 . 1 . . . . 2 3 . 2 Build 20 | . . . . . . . . . 4 . . . . 6 . 1 . . . . 3 5 . 1 Repair Station Hacks 49 | . 10 . 4 . . . . 12 . . . . . 11 . . . . . . 5 2 3 2 Scan Component 25 | . 5 . 2 . . . . 6 . . . . . 5 . . . . . . 3 1 2 1 Repair 23 | . 5 . 2 . . . . 6 . . . . . 5 . . . . . . 2 1 1 1 Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . . . . 3 . 1 . . . . . . . . Report Inventory 4 | . 1 . . . . . . . . . . . . 2 . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 22 | . . . 2 . . . . . 7 . . . . 5 . . . . . . 2 . 2 4 Insert Component 13 | . . . 1 . . . . . 5 . . . . 3 . . . . . . 1 . 1 2 Analyze 9 | . . . 1 . . . . . 2 . . . . 2 . . . . . . 1 . 1 2 Garrison Access Hacks 8 | . . . . . . . . 1 1 . . . . 3 . 1 . . . . 1 . . 1 Seal Access 8 | . . . . . . . . 1 1 . . . . 3 . 1 . . . . 1 . . 1 Unauthorized Hacks 45 | . 6 . 12 . . . 7 13 3 . . . . 1 . 1 . . . . . 1 . 1 Terminals 40 | . 6 . 12 . . . 7 13 2 . . . . . . . . . . . . . . . Track 6 | . . . 1 . . . 1 4 . . . . . . . . . . . . . . . . Assimilate 5 | . . . 3 . . . 1 1 . . . . . . . . . . . . . . . . Botnet 25 | . 5 . 7 . . . 4 7 2 . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 Siphon 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 7 . 13 . . 1 4 14 8 . . . . 11 . 3 . . . . 7 3 1 5 Full Trace Events 15 | . 2 . 2 . . . 1 . 4 . . . . 3 . 1 . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . . . . 4 . . . . 7 . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 84 | . 1 . 1 . . 1 . 1 2 . . . . 22 . 25 . . 4 . 1 13 1 12 Parts Built 14 | . . . . . . . . . 4 . . . . 5 . 1 . . . . . 3 . 1 Matter 2427 | . . . . . . . . . 610 . . . . 572 . 102 . . . . 278 577 . 288 Time 1144 | . . . . . . . . . 333 . . . . 321 . 25 . . . . 139 224 . 102 Total Part Build Rating 39 | . . . . . . . . . 9 . . . . 10 . 1 . . . . . 11 . 8 Parts Repaired 22 | . 5 . 2 . . . . 6 . . . . . 5 . . . . . . 2 . 1 1 Time 929 | . 130 . 58 . . . . 285 . . . . . 262 . . . . . . 68 56 50 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 10 | . . . 1 . . . . . 2 . . . . 3 . . . . . . 1 . 1 2 Part Schematics Acquired 9 | . . . 1 . . . . . 2 . . . . 2 . . . . . . 1 . 1 2 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 2 . . . . 3 . 2 . . . . . . . . Machine Destruction 4 | . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Total Allies 43 | . . . 1 5 3 . . . . . . 9 . 8 . 3 . . . 1 7 2 4 . Largest Group 9 | . . . 1 5 6 6 1 . . . . 9 9 3 . 3 . . . 1 7 1 3 . Highest-Rated Group 322 | . . . 10 85 85 64 8 . . . . 292 292 210 . 210 . . . 94 322 50 210 . Highest-Rated Ally 94 | . . . 10 31 31 16 8 . . . . 40 40 85 . 70 . . . 94 70 50 70 . Zionite Dispatches 14 | . . . . . . . . . . . . . . 3 . 2 . . . . 4 2 3 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Recon 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 41 | . . . 5 . . . 8 . 1 . . . . 4 . 4 . . . . 10 2 2 5 STAY 8 | . . . 3 . . . 4 . . . . . . . . . . . . . . . 1 . FOLLOW 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 18 | . . . . . . . . . 1 . . . . 4 . 2 . . . . 8 . . 3 RETURN 6 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . 2 Ally Attacks 278 | . . . . 7 . 74 8 . . . . . 22 48 . 20 . . . 1 62 2 34 . Total Damage 5525 | . . . . 89 . 731 81 . . . . . 315 1173 . 450 . . . 45 1328 234 1079 . Kills 48 | . . . . 2 . 12 1 . . . . . 5 6 . 3 . . . . 9 1 9 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . . 1 . . 2 . . . 1 1 . 1 . . . . Drone Launches 17 | . . . . . . . . . 1 . . . . 4 . 2 . . . . 8 . . 2 Drone Recoveries 10 | . . . . . . . . . 1 . . . . 1 . 2 . . . . 5 . . 1 Zionite Intel Received 21 | . . . . . . . . . . . . . . 7 . 2 . . . . 6 3 1 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 Guard Positions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Prototype Schematics 4 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Turns Passed 24630 | 31 1735 237 3023 1151 709 1119 1337 3653 3502 157 158 498 297 2468 97 376 236 89 21 92 1231 589 729 1095 Spaces Moved 20599 | 14 825 147 1413 603 383 570 474 1406 1593 506 485 1013 799 3640 319 708 638 309 77 254 1863 992 605 963 Core 44 | . . . . . . . . . . . . . . . . . . . . . . . 5 39 Treads 7298 | 9 825 147 1413 603 383 570 474 1406 1264 . . . . . . . . . . . . . . 204 Legs 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 724 | . . . . . . . . . . . . . . . . . . . . . . 231 436 57 Flight 12528 | . . . . . . . . . 329 506 485 1013 799 3640 319 708 638 309 77 254 1863 761 164 663 Fastest Speed 23 | 120 160 160 160 180 180 180 172 172 29 29 29 29 29 26 26 26 27 27 27 26 23 28 28 25 Average Speed 83 | 145 160 160 166 180 180 180 176 178 157 29 29 29 29 27 26 26 27 27 27 26 30 34 93 62 Slowest Speed 550 | 160 160 160 180 180 180 200 180 190 270 29 29 99 29 109 26 27 27 27 27 27 110 110 550 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . . 3 2 3 . . 26 . 5 1 . . . 5 11 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 98 45 98 98 87 98 24 96 36 72 58 90 93 91 96 18 73 48 68 46 49 31 14 82 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 18 | . . . . . 1 . . . . . . 1 . 6 . . . . 1 . 9 . . . Known Exits Taken 15 | . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . 1 . 3 . . . 1 3 3 2 . . . 4 1 . 2 . . . . Spaces Dug 86 | . 7 . 1 . . 1 . 1 4 1 . . . 18 . 6 6 1 . 1 12 21 . 6 Terrain Destroyed 424 | . 13 8 106 15 . 1 . 30 63 1 . . . 18 . 6 6 1 . 1 12 21 . 122 Melee 78 | . . . . . . 1 . 1 4 1 . . . 18 . 6 6 1 . 1 12 21 . 6 Projectile 21 | . 8 . 1 . . . . . 12 . . . . . . . . . . . . . . . AOE 325 | . 5 8 105 15 . . . 29 47 . . . . . . . . . . . . . . 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Total 26865 | 21 1117 147 1906 629 403 620 916 2367 2376 511 500 1214 863 4964 326 849 687 311 76 266 2463 1184 765 1384 Wait 4594 | . 164 . 268 4 4 14 387 761 560 2 8 189 60 1078 . 89 35 . . 5 440 151 107 268 Move 20468 | 13 824 146 1412 602 382 569 473 1405 1587 501 478 1012 798 3591 318 698 635 308 76 253 1853 971 600 963 Hop 50 | . . . . . . . . . 2 2 3 . . 23 . 4 1 . . . 4 9 2 . Pick Up 178 | 1 23 . 24 . . 3 4 35 24 . 2 3 1 18 . 4 1 . . . 24 . 3 8 Fast Attach 185 | 1 7 . 20 . . 2 5 6 11 . 2 3 . 51 2 3 1 . . . 21 12 9 29 Attach 98 | 2 5 . 8 . . 1 . 6 18 2 . 1 1 20 . . 1 . . 1 15 3 2 12 Detach 80 | . 1 . 3 . . . . 1 7 2 1 1 . 31 . . 1 . . . 14 3 3 12 Swap 131 | . 14 . 23 1 . 4 5 26 17 . 1 . 2 16 . 7 3 2 . . 6 2 . 2 Drop 282 | 2 16 . 42 1 . 5 10 32 29 . 5 5 1 43 2 7 1 . . . 37 5 6 33 Fire 454 | 2 60 1 105 20 . 21 32 93 101 . . . . . . . . . . . 2 . . 17 Melee 237 | . . . . . . 1 . 1 17 2 . . . 57 4 26 8 1 . 7 46 28 1 38 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 3 . 1 1 . . . 1 1 . . . . . . . . . . . . . . 1 Escape Stasis 80 | . . . . . . . . . 2 . . . . 36 . 11 . . . . . . 31 . Rewire 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 3 exits: *Res / Upp / *Ext) -3/Research -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 6) 228 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 941 | -10/Materials | Repaired Lgt. Treads 969 | -10/Materials | Repaired Beam Cannon 996 | -10/Materials | Repaired Lgt. Treads 1023 | -10/Materials | Repaired Lgt. Treads 1049 | -10/Materials | Repaired Assault Rifle 1257 | -10/Materials | Discovered new exit (range 3) 1510 | -10/Materials | Discovered new exit (range 15) 1767 | -10/Materials | Entered Mines 1988 | -10/Mines | Assembled infested the area 1992 | -10/Mines | Discovered new exit (range 8) 1993 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2003 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2004 | -10/Mines | Entered Materials 2004 | -9/Materials | Evolved 2 slots: Utility x2 2400 | -9/Materials | Discovered new exit (range 17) 2721 | -9/Materials | Discovered new exit (range 18) 3057 | -9/Materials | Repaired Imp. Ion Engine 3525 | -9/Materials | Discovered new exit (range 12) 3982 | -9/Materials | Repaired Lgt. Armor Plating 3994 | -9/Materials | Discovered new exit (range 8) 4180 | -9/Materials | Core integrity fell below 50% 4426 | -9/Materials | Discovered new exit (range 12) 4542 | -9/Materials | Central database locked down 5027 | -9/Materials | Entered Mines 5469 | -9/Mines | Discovered new exit (range 6) 5539 | -9/Mines | Learned Materials security intel 5572 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5728 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5789 | -9/Mines | Discovered new exit (range 5) 5877 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6160 | -9/Mines | Discovered new exit (range 5) 6178 | -9/Mines | Entered Exiles 6178 | -9/Exiles | Found Exiles lab destroyed 6178 | -9/Exiles | Accompanied by 5 allies 6205 | -9/Exiles | Discovered new exit (range 15) 6208 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6539 | -9/Exiles | Build established: Commander-Mutant 6611 | -9/Exiles | Learned location of Zion (-7) 6861 | -9/Exiles | Discovered new exit (range 14) 6887 | -9/Exiles | Entered Mines 6887 | -8/Mines | Accompanied by 6 allies 7434 | -8/Mines | Discovered new exit (range 12) 7518 | -8/Mines | Discovered new exit (range 10) 7546 | -8/Mines | Core integrity fell below 20% 7817 | -8/Mines | Build established: Mutant 8006 | -8/Mines | Entered Materials 8006 | -8/Materials | Accompanied by 1 ally 8006 | -8/Materials | Evolved 2 slots: Utility x2 8007 | -8/Materials | Identified exit to Storage 9343 | -8/Materials | Entered Storage 9402 | -8/Storage | Repaired Hrd. Medium Armor Plating 10155 | -8/Storage | Repaired Cld. Ion Engine 10164 | -8/Storage | Build established: Hauler-Mutant 10852 | -8/Storage | Repaired Adv. Beam Rifle 10892 | -8/Storage | Repaired Hrd. Medium Armor Plating 10979 | -8/Storage | Repaired Adv. Beam Rifle? 11040 | -8/Storage | Repaired Adv. Treads 11678 | -8/Storage | Discovered new exit (range 16) 12793 | -8/Storage | Used back door to open Recycling access 12793 | -8/Storage | Discovered new exit (range 4) 12989 | -8/Storage | Central database locked down 12995 | -8/Storage | Identified exit to Factory 12996 | -8/Storage | Entered Factory 12996 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 15051 | -7/Factory | Fabricated Hacking Suite (x1) 15358 | -7/Factory | Fabricated Imp. Flight Unit (x1) 15460 | -7/Factory | Fabricated Imp. Flight Unit (x1) 15562 | -7/Factory | Fabricated Imp. Flight Unit (x1) 15706 | -7/Factory | Local fabrication network quarantined 15796 | -7/Factory | First assault squad dispatched 16281 | -7/Factory | System corruption reached 10% 16319 | -7/Factory | Lost 3 parts (1n2u) 16445 | -7/Factory | Discovered new exit (range 19) 16466 | -7/Factory | Identified exit to Factory 16483 | -7/Factory | Discovered new exit (range 19) 16489 | -7/Factory | Identified exit to Lower Caves 16498 | -7/Factory | Entered Lower Caves 16530 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16653 | -7/Lower Caves | Discovered new exit (range 9) 16655 | -7/Lower Caves | Identified exit to Lower Caves 16655 | -7/Lower Caves | Entered another Lower Caves area 16680 | -7/Lower Caves | Discovered exit to Factory (range 13) 16704 | -7/Lower Caves | Core integrity fell below 50% 16712 | -7/Lower Caves | Encountered a Warlord checkpoint 16757 | -7/Lower Caves | Build established: Sprinter 16811 | -7/Lower Caves | Discovered new exit (range 4) 16812 | -7/Lower Caves | Identified exit to Zion 16813 | -7/Lower Caves | Entered Zion 16819 | -7/Zion | Found CR-A16's Pointy Stick 16834 | -7/Zion | System corruption cleaned by Quarantine Array 16841 | -7/Zion | Discovered new exit (range 10) 16890 | -7/Zion | Gained Derelict followers 16978 | -7/Zion | Found Prototype Device 17021 | -7/Zion | Learned location of Data Miner (-6) 17061 | -7/Zion | Imprinted 17063 | -7/Zion | Declared Zion's savior 17121 | -7/Zion | Identified exit to Proximity Caves 17208 | -7/Zion | Build established: Scout 17311 | -7/Zion | Entered Proximity Caves 17311 | -6/Proximity Caves | Accompanied by 9 allies 17384 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17590 | -6/Proximity Caves | Discovered exit to Factory (range 11) 17608 | -6/Proximity Caves | Entered Factory 17608 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17770 | -6/Factory | Fabricated Hacking Suite (x1) 17817 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 17845 | -6/Factory | Fabricated Hacking Suite (x1) 17946 | -6/Factory | Fabricated Imp. Flight Unit (x1) 17967 | -6/Factory | Build established: Hacker-Scout 17999 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 18087 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 18088 | -6/Factory | Zion Heavy squad teleported in 18242 | -6/Factory | Found Prototype Protection 18282 | -6/Factory | Retrieved Zion intel report: Emergency Access 18340 | -6/Factory | Repaired Lgt. Antimatter Reactor 18363 | -6/Factory | Discovered new exit (range 19) 18369 | -6/Factory | Identified exit to Factory 18486 | -6/Factory | Repaired Imp. Flight Unit? 18508 | -6/Factory | Lost 6 parts (1p2n3u) 18531 | -6/Factory | Identified Zio. Weapon Casing 18684 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 18685 | -6/Factory | Zion Hacker squad teleported in 18759 | -6/Factory | Retrieved Zion intel report: Guard Positions 18783 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 18793 | -6/Factory | Discovered exit to Factory (range 13) 18794 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 18859 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 18860 | -6/Factory | Zion Light squad teleported in 18871 | -6/Factory | Terminal network hard line cut 18879 | -6/Factory | Build established: Hacker-Sprinter 18980 | -6/Factory | Discovered new exit (range 5) 18981 | -6/Factory | Identified exit to Lower Caves 19361 | -6/Factory | Found Exp. Signal Interpreter 19546 | -6/Factory | Discovered exit to Factory (range 15) 19641 | -6/Factory | Spotted B-75 Beast 19657 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 19660 | -6/Factory | Destroyed B-75 Beast 19728 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 19887 | -6/Factory | Repaired Lgt. Angular Momentum Engine 19969 | -6/Factory | Repaired Cld. Cesium-ion Thruster 20020 | -6/Factory | Repaired Lyr. Medium Armor Plating 20076 | -6/Factory | Manually triggered Chute Trap 20076 | -6/Factory | Sucked down chute 20076 | -6/Factory | Entered Waste 20076 | -6/Waste | The area was eerily silent 20147 | -6/Waste | Discovered new exit (range 16) 20173 | -6/Waste | Identified exit to Factory 20173 | -6/Waste | Entered Factory 20238 | -6/Factory | Retrieved Zion intel report: Component Schematics 20240 | -6/Factory | Zion Recon squad teleported in 20285 | -6/Factory | Discovered exit to Factory (range 13) 20376 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 20449 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 20450 | -6/Factory | Zion Light squad teleported in 20461 | -6/Factory | Spotted B-75 Beast 20468 | -6/Factory | Destroyed B-75 Beast 20523 | -6/Factory | First assault squad dispatched 20546 | -6/Factory | Discovered exit to Lower Caves (range 8) 20549 | -6/Factory | Entered Lower Caves 20664 | -6/Lower Caves | Spotted B-75 Beast 20668 | -6/Lower Caves | Destroyed B-75 Beast 20675 | -6/Lower Caves | Discovered new exit (range 7) 20731 | -6/Lower Caves | Learned location of 2 exits from Factory 20785 | -6/Lower Caves | Identified exit to Lower Caves 20785 | -6/Lower Caves | Entered another Lower Caves area 20789 | -6/Lower Caves | Discovered exit to Factory (range 7) 20847 | -6/Lower Caves | Learned Factory emergency access door positions 20852 | -6/Lower Caves | Discovered new exit (range 8) 20853 | -6/Lower Caves | Identified exit to Data Miner 20874 | -6/Lower Caves | Entered Data Miner 20874 | -6/Data Miner | Discovered new exit (range 6) 20880 | -6/Data Miner | Met Data Miner 20884 | -6/Data Miner | Learned location of Section 7 (-2) 20884 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20889 | -6/Data Miner | Received God Mode back door access code from Data Miner 20895 | -6/Data Miner | Identified exit to Proximity Caves 20895 | -6/Data Miner | Entered Proximity Caves 20935 | -5/Proximity Caves | Learned Factory terminal intel 20957 | -5/Proximity Caves | Discovered exit to Factory (range 9) 20959 | -5/Proximity Caves | Escorted by Enhanced Grunt 20987 | -5/Proximity Caves | Entered Factory 20987 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20988 | -5/Factory | Identified exit to Upper Caves 20989 | -5/Factory | Identified exit to Factory 20991 | -5/Factory | Loaded intel: 20 terminal locations 21057 | -5/Factory | Zion Light squad teleported in 21111 | -5/Factory | Retrieved Zion intel report: Active Garrisons 21161 | -5/Factory | Repaired Mic. Fission Core 21238 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 21239 | -5/Factory | Zion Recon squad teleported in 21265 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 21276 | -5/Factory | Retrieved Zion intel report: Emergency Access 21277 | -5/Factory | Zion Fire squad teleported in 21390 | -5/Factory | Lost 4 parts (2n2u) 21887 | -5/Factory | Local fabrication network quarantined 21921 | -5/Factory | Repaired Cld. Cesium-ion Thruster 22153 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 22154 | -5/Factory | Zion Recon squad teleported in 22187 | -5/Factory | First assault squad dispatched 22191 | -5/Factory | Discovered exit to Factory (range 14) 22201 | -5/Factory | Retrieved Zion intel report: Main Access 22203 | -5/Factory | Incoming assault squad redirected 22218 | -5/Factory | Entered another Factory area 22218 | -4/Factory | Evolved 2 slots: Utility x2 22219 | -4/Factory | Identified exit to Upper Caves 22225 | -4/Factory | Zion Hover Resupply teleported in 22289 | -4/Factory | Fabricated Hacking Suite (x1) 22327 | -4/Factory | Fabricated Hacking Suite (x1) 22570 | -4/Factory | Discovered new exit (range 16) 22574 | -4/Factory | Identified exit to Extension 22591 | -4/Factory | Incoming investigation squad redirected 22679 | -4/Factory | Retrieved Zion intel report: Trap Installations 22714 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 22726 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 22729 | -4/Factory | Spotted B-86 Titan 22734 | -4/Factory | Destroyed B-86 Titan 22760 | -4/Factory | Retrieved Zion intel report: Component Schematics 22761 | -4/Factory | Zion Demo squad teleported in 22792 | -4/Factory | Discovered new exit (range 15) 22796 | -4/Factory | Identified exit to Research 22807 | -4/Factory | Entered Research 22807 | -3/Research | Evolved 2 slots: Utility x2 22811 | -3/Research | Zion Infowar Resupply teleported in 22815 | -3/Research | Found Prototype Device 22815 | -3/Research | Identified Exp. ECM Suite 22948 | -3/Research | Found Prototype Processor 22948 | -3/Research | Identified Exp. Melee Analysis Suite 22960 | -3/Research | Zion Hacker squad teleported in 23144 | -3/Research | Build established: Hacker-Mutant 23148 | -3/Research | Adv. System Shield fried by hacking feedback 23198 | -3/Research | Repaired Broken Cld. Cesium-ion Thruster? 23270 | -3/Research | Retrieved Zion intel report: Emergency Access 23271 | -3/Research | Zion Recon squad teleported in 23274 | -3/Research | Discovered new exit (range 13) 23284 | -3/Research | Identified exit to Testing 23431 | -3/Research | Spotted B-86 Titan 23469 | -3/Research | Destroyed B-86 Titan 23510 | -3/Research | Lost 3 parts (3u) 23536 | -3/Research | Entered Testing 23583 | -3/Testing | Repaired Impulse Thruster 23595 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 23706 | -3/Testing | Found Prototype Device 23706 | -3/Testing | Identified Exp. Thermal Shield 23707 | -3/Testing | System corruption reached 10% 23709 | -3/Testing | Found Exp. Thermal Shield 23830 | -3/Testing | Found Prototype Ballistic Gun 23830 | -3/Testing | Identified Hyp. Multirail 23991 | -3/Testing | Fabricated Cld. Impulse Thruster (x1) 24132 | -3/Testing | Lost 6 parts (1p3n2u) 24263 | -3/Testing | Retrieved Zion intel report: Emergency Access 24367 | -3/Testing | Discovered new exit (range 5) 24370 | -3/Testing | Build established: Infiltrator-Mutant 24374 | -3/Testing | Identified exit to Research 24580 | -3/Testing | Core integrity fell below 50% 24603 | -3/Testing | Lost 7 parts (2p4u1w) 24611 | -3/Testing | Core integrity fell below 20% 24629 | -3/Testing | Spotted Striker 24629 | -3/Testing | Spotted Striker 24631 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 24607_ Slug penetrates Mason Extractor. 24609_ Penetrated by Slug. 24609_ Exp. Heat Sink destroyed. 24609_ Penetrated by Slug. 24609_ Slug penetrates Wall. 24609_ U-05 Engineer builds a Wall. 24612_ Detecting system override signal. 24615_ Acquired Prototype Reactor. 24615_ Identified Cld. Antimatter Reactor. 24616_ Dropped Cld. Antimatter Reactor. 24619_ System corrupted: Heat flow error (+123). 24620_ H-77 Assassin destroyed. 24621_ Slug penetrates Wall. 24622_ H-77 Assassin destroyed. 24622_ Destroyed Electrolaser. 24623_ Slug penetrates Wall. 24626_ Penetrated by Slug. 24631_ Slug penetrates Wall. [Achievement: 20k Club] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? ?? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????"? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? 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[% # ###### % | | ?????????+ !%[!%[ | | ?????????+ | | ?????????## ################ #+######"# | | ????????????????????????????? # ! # | | ??????????????????????????????#####""" #/ | | ??????????????????????????????????#""" # | | ??????????????????????????????????#""" =# | | ??????????????????????????????????# !=[# | | ??????????????????????????????????#""" !!!/! | | ??????????????????????????????????#""" =!# = | | ??????????????????????????????????#""" ! =# | | ??????????????????????????????????# # = | | ??????????????????????????????????################ | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 55 Energy Capacity 1230 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 22 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 5 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 12 Armor Coverage 375 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 26 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -8/Mines | Hacked Lrg. Storage Unit | -8/Storage | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Prc. Shock Rifle | -7/Factory | Scanalyzed Imp. Spread Laser | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Exp. Signal Interpreter | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Factory | Z-intel Coolant Injector | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Adv. Terrain Scan Processor | -6/Factory | Z-intel Adv. Assault Cannon | -6/Factory | Z-intel Sml. Matter Pod | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel EM Shield | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel Adv. Targeting Computer | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Cloaking Device | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Launcher Guidance Computer | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Exp. Terrain Scan Processor | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Hpw. Electrolaser | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Field Propulsion Drive | -5/Factory | Scanalyzed Adv. Datajack | -4/Factory | Z-intel Hvy. Siege Treads | -4/Factory | Z-intel Lrn. Proton Cannon | -4/Factory | Z-intel Imp. Hardlight Generator | -4/Factory | Z-intel Actuator Array | -4/Factory | Z-intel Imp. Terrain Scan Processor | -4/Factory | Z-intel Matter Filter | -4/Factory | Z-intel Imp. Recalibrator | -4/Factory | Z-intel Imp. Coolant Injector | -4/Factory | Z-intel Transmission Jammer | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Power Sword | -4/Factory | Z-intel Hyp. Gauss Rifle | -4/Factory | Z-intel Impulse Thruster | -3/Research | Scanalyzed Exp. Focal Shield | -3/Testing | Z-intel Imp. Energy Well | -3/Testing | Z-intel Hvy. Wave Gun | -3/Testing | Z-intel Cld. Gravmag System | -3/Testing | Z-intel Enh. Biometal Leg | -3/Testing | Z-intel Hvy. Gatling Laser | -3/Testing | Z-intel Centrium Heavy Treads | -3/Testing | Z-intel Exp. Matter Compressor | -3/Testing | Z-intel Hvy. Dispersion Rifle | -3/Testing | Z-intel Inertial Stasis Machine | -3/Testing | Z-intel Smartbomb Launcher | -3/Testing | Scanalyzed Cld. Impulse Thruster | -3/Testing | Scanalyzed Robot Schematics ------------------ E-15 Imp | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free T-07 Excavator | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Lrg. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Lrg. Storage Unit | x1 | -6/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Impulse Thruster | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- 20k Club Freeware Friend Of Zion Giant Slayer Overachiever Challenges ------------ None Game ------ Seed PowerAntigravTerminator Manual? 0 Play Time 05:54:04 Cumulative 53.8 hours Start 2020.10.25 @ 08:03:52 End 2020.10.25 @ 14:52:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d34f02a9-5c89-4387-ae4c-f6ce82412a45