Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.11 @ 02:16:26 Player: Okkudo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3730) 3730 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 8258 Bonus ------- High Alert Combat Kills 213 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Medium Treads Medium Treads Advanced Heat Sink Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Terrain Scanner Hardened Light Armor Plating Reactive Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Kinecellerator Reflective Plating Hacking Suite Pulse Rifle Precision Beam Rifle Light Assault Rifle Autogun Missile Launcher Mining Laser [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Protection Reactive Plating Weapon AWS/Autocannon Energy Gun Precision Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 2 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 96 | 6 2 1 4 2 29 22 30 Power 10 | 1 1 . . 1 3 1 3 Engine 7 | 1 1 . . 1 1 . 3 Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 34 | 2 . . . . 9 14 9 Treads 9 | . . . . . 1 . 8 Leg 21 | 2 . . . . 8 10 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . 4 . Utility 21 | 1 . 1 1 . 9 4 5 Device 5 | . . . . . 3 2 . Storage 4 | 1 . 1 1 . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 12 | . . . . . 5 2 5 Artifact . | . . . . . . . . Weapon 31 | 2 1 . 3 1 8 3 13 Energy Gun 6 | 1 . . . . 2 1 2 Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 8 | 1 1 . 1 1 3 1 . Ballistic Cannon 4 | . . . . . 1 1 2 Launcher 6 | . . . . . 2 . 4 Special Weapon 3 | . . . . . . . 3 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . Parts Lost 28 | . . . . 1 7 1 19 Power 5 | . . . . 1 1 . 3 Propulsion 9 | . . . . . 3 1 5 Utility 9 | . . . . . 3 . 6 Weapon 5 | . . . . . . . 5 Highest Loss Streak 10 | . . . . 1 4 1 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 85 92 98 97 84 83 67 Engine 6 | . 14 14 14 11 3 2 8 Core 2 | . . . . . 5 4 . Treads 2 | . . . . . . . 17 Leg 23 | . 28 28 28 28 24 27 3 Device 7 | . . . . . 7 15 1 Storage 11 | . 14 20 28 28 9 7 6 Protection 9 | . . . . . 11 14 11 Energy Gun 1 | . 1 . . . 4 . 4 Ballistic Gun 9 | . 26 28 26 28 8 . . Ballistic Cannon 3 | . . . . . 3 6 4 Launcher 1 | . . . . . 4 . 3 Naked Turns . | . . . . . . . . Heaviest Build 106 | 11 11 12 20 11 104 106 74 Greatest Support 112 | 20 20 20 20 20 35 50 112 Greatest Overweight (x) 35 | 1 . . . . 3 35 7 Average Overweight (x) . | . . . . . 1 2 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 8 8 14 15 15 Most Carried 15 | 5 8 8 8 8 15 15 10 Average Carried 9 | 1 4 7 7 7 12 12 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 Final Carried 15 | 2 8 7 8 8 15 9 3 Class Distribution -------------------- 41% | Mutant 35% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1672 | 261 214 42 20 44 526 235 330 Remotely . | . . . . . . . . Salvage Created 3552 | 67 333 20 . 48 1218 1298 568 Parts 193 | 2 20 2 . 7 72 72 18 Haulers Intercepted 4 | . 1 . . . 2 1 . Recyclers Shooed 4 | . 1 . . 1 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 79 | . 5 1 . 3 29 30 11 Melee 5 | . . . . . . . 5 Guns 27 | . 5 1 . 3 17 . 1 Cannons 42 | . . . . . 9 30 3 AOE 4 | . . . . . 3 . 1 Classes Destroyed 14 | 1 3 . . . 5 4 1 Worker 5 | . . . . . 2 2 1 Builder 4 | . . . . . 1 3 . Hauler 4 | . 1 . . . 2 1 . Recycler 4 | 1 2 . . . 1 . . Operator 3 | . . . . . . 3 . Watcher 8 | . . . . . 2 6 . Swarmer 14 | . 3 1 . 3 4 3 . Grunt 48 | . 2 . . . 21 18 7 Brawler 3 | . . . . . . 2 1 Duelist 2 | . . . . . . . 2 Protector 1 | . . . . . . 1 . Sentry 5 | . . . . . 3 2 . Hunter 2 | . . . . . 1 1 . Programmer 4 | . . . . . . 3 1 Best Kill Streak 8 | 1 5 1 . 2 8 6 4 Combat Bots Only 6 | . 3 1 . 2 6 5 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 5774 | . 150 39 . 207 1578 1160 2640 Core 1232 | . 17 6 . 28 176 151 854 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 77 | . . . . . . . 77 Core Remaining (%) 81 | 100 . . . 79 68 78 . Volleys Fired 146 | 1 26 3 . 12 57 1 46 Largest 3 | 2 2 2 . 2 3 2 3 Hottest 148 | 70 40 40 . 40 120 86 148 Shots Fired 413 | 2 52 6 . 24 180 87 62 Gun 247 | 2 52 6 . 24 131 2 30 Cannon 154 | . . . . . 39 85 30 Launcher 12 | . . . . . 10 . 2 Special . | . . . . . . . . Kinetic 345 | 1 52 6 . 24 146 86 30 Thermal 56 | 1 . . . . 24 1 30 Explosive 10 | . . . . . 10 . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 15 | 2 8 1 . 4 15 13 13 Robot Miss Streak 5 | . 3 5 . 5 4 3 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 125 | . . . . . 39 86 . Shots Hit Robots 295 | 2 31 2 . 10 122 63 65 Core Hits 150 | 2 12 3 . 5 69 33 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 23 | 1 . . . . 9 7 6 Burn 6 | 1 . . . . 3 . 2 Blast 14 | . . . . . 6 7 1 Sever 3 | . . . . . . . 3 Melee Attacks 22 | . . . . . . . 22 Impact . | . . . . . . . . Slashing 22 | . . . . . . . 22 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11463 | 18 322 41 . 93 3564 5651 1774 Guns 1958 | 18 322 35 . 93 992 36 462 Cannons 7717 | . . . . . 1907 5348 462 Explosions 1053 | . . . . . 640 224 189 Melee 651 | . . . . . . . 651 Ramming 84 | . . 6 . . 25 43 10 Kinetic 8861 | 6 322 35 . 93 2577 5366 462 Thermal 1038 | 12 . . . . 322 242 462 Explosive 640 | . . . . . 640 . . Electromagnetic 189 | . . . . . . . 189 Impact . | . . . . . . . . Slashing 651 | . . . . . . . 651 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 9 7 Average Corruption 4 | . . . . . . 2 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . . . . 10 32 Message Errors 11 | . . . . . . 2 9 Matter Fused 6 | . . . . . . 1 5 Heat Flow Errors 10 | . . . . . . 4 6 Energy Discharges 9 | . . . . . . 2 7 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 3 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 1332 | . . . . . 334 965 33 Projectiles 1219 | . . . . . 332 887 . Explosions 80 | . . . . . 2 78 . Melee 33 | . . . . . . . 33 Knockbacks 32 | . . . . . 11 17 4 Impact . | . . . . . . . . Kinetic 30 | . . . . . 11 15 4 Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 164 | . . . . . 164 . . Shots 3 | . . . . . 3 . . Rammed 4 | . . . . . . . 4 Targets Rammed 16 | . . 2 . . 2 7 5 Kicked 12 | . . 2 . . 2 7 1 Crushed . | . . . . . . . . Highest Temperature 666 | 30 12 . . . 105 177 666 Average Temperature 139 | 18 6 . . . 43 64 204 Received Heat Transfer 1977 | . 48 . . . 801 291 837 Effects 26 | . . . . . . . 26 Shutdowns 5 | . . . . . . . 5 Energy Bleed 4 | . . . . . . . 4 Interference 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 7 | . . . . . . . 7 Damage (major) 4 | . . . . . . . 4 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 3 | 1 . . . . 1 . 1 Heat Transferred 2420 | 111 . . . . 925 237 1147 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 754 | 5 242 42 . 75 538 754 389 Initial 368 | . 3 22 . . 29 170 368 Average 220 | 2 100 39 . 66 266 252 237 Maximum Alert Level 3 | . 1 . . . 2 3 1 Low Security (%) 58 | 100 88 100 . 100 30 58 59 Level 1 29 | . 11 . . . 59 17 40 Level 2 8 | . . . . . 10 14 . Level 3 3 | . . . . . . 8 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 2 . . . 6 9 5 Investigation 8 | . 1 . . . 5 2 . Extermination 5 | . . . . . . 4 1 Reinforcement 5 | . 1 . . . 1 2 1 Assault 1 | . . . . . . 1 . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . . . . . 4 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 13 3 . 3 35 35 16 Peak Tracking Total 6 | . 4 3 . 3 6 4 4 Tactical Retreats 5 | . . . . . 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 14 | . . . . . 3 6 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 9 | . . . . . 4 5 . Max in Single Turn 3 | . . . . . 1 3 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 12 | . 2 . 1 . 4 4 1 Terminals 11 | . 2 . . . 4 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 5 . 4 . 17 7 3 Successful 21 | . 3 . 4 . 8 5 1 Failed 15 | . 2 . . . 9 2 2 Catastrophic 4 | . 1 . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual 18 | . 3 . 1 . 10 2 2 Terminals 32 | . 5 . . . 17 7 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 2 . 4 . 7 3 1 Record 4 | . . . 4 . . . . Robot Analysis 1 | . . . . . 1 . . Open DSF 2 | . . . . . . 2 . Emergency Access Points 1 | . 1 . . . . . . Alert Level 4 | . . . . . 3 . 1 Unreport Threat 1 | . . . . . 1 . . Zone Layout 4 | . 1 . . . 2 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 2 . Terminals 4 | . 1 . . . 1 2 . Botnet 4 | . 1 . . . 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 9 | . 1 . . . 4 3 1 Full Trace Events 4 | . 1 . . . 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 6565 | 54 505 427 676 62 1463 2349 1029 Spaces Moved 3078 | 37 344 342 552 23 567 820 393 Core 22 | 12 . . . . . 1 9 Treads 337 | . . . . . 13 . 324 Legs 2687 | 25 344 342 552 23 554 787 60 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 32 | . . . . . . 32 . Fastest Speed 50 | 50 120 120 120 120 120 190 160 Average Speed 179 | 99 120 120 120 120 199 264 169 Slowest Speed 1800 | 190 120 120 120 120 330 1800 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 44 56 89 10 37 26 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 154 | . . . . . 107 40 7 Melee . | . . . . . . . . Projectile 35 | . . . . . 11 17 7 AOE 119 | . . . . . 96 23 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3853 | 52 391 354 568 37 799 999 653 Wait 332 | 1 7 1 2 . 94 99 128 Move 3071 | 36 343 341 551 22 566 819 393 Hop . | . . . . . . . . Pick Up 103 | 8 9 3 5 1 34 23 20 Fast Attach 2 | . . . . . 1 1 . Attach 65 | 6 1 1 3 1 16 11 26 Detach 5 | . 1 . . . . 2 2 Swap 29 | . 1 . 1 1 12 10 4 Drop 62 | . 3 3 6 . 17 26 7 Fire 146 | 1 26 3 . 12 57 1 46 Melee 22 | . . . . . . . 22 Ram 4 | . . . . . . . 4 Kick 12 | . . 2 . . 2 7 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Met 8R-AWN 209 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 12) 560 | -10/Materials | Entered Mines 563 | -10/Mines | Followed 8R-AWN into the Mines 604 | -10/Mines | Learned Materials emergency access door positions 647 | -10/Mines | Discovered new exit (range 11) 755 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 981 | -10/Mines | Discovered new exit (range 5) 987 | -10/Mines | Entered Exiles 1019 | -10/Exiles | Welcomed by 8R-AWN 1040 | -10/Exiles | Met EX-HEX 1104 | -10/Exiles | Met EX-DEC 1129 | -10/Exiles | Visited The Gauntlet 1281 | -10/Exiles | Learned location of Zion (-7) 1382 | -10/Exiles | Met EX-BIN 1395 | -10/Exiles | Aligned with FarCom system 1397 | -10/Exiles | Given EX-Vault access code 1429 | -10/Exiles | Opened EX-Vault 1455 | -10/Exiles | Found Prototype Energy Cannon 1456 | -10/Exiles | Identified Latent Energy Streamer 1460 | -10/Exiles | Found Prototype Energy Cannon 1461 | -10/Exiles | Identified Gui. Plasma Cannon 1500 | -10/Exiles | Found Prototype Ballistic Cannon 1542 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1619 | -10/Exiles | Learned about 8R-AWN's background 1648 | -10/Exiles | Discovered new exit (range 15) 1663 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1663 | -10/Exiles | Entered Mines 1710 | -9/Mines | Discovered new exit (range 10) 1725 | -9/Mines | Entered Materials 1725 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1906 | -8/Materials | Lost 4 parts (1p1n2u) 2543 | -8/Materials | Build established: Scavenger-Tank 2681 | -8/Materials | Identified AWS/Autocannon 3041 | -8/Materials | Discovered new exit (range 20) 3188 | -8/Materials | Entered Factory 3188 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5188 | -7/Factory | First assault squad dispatched 5483 | -7/Factory | Discovered new exit (range 15) 5537 | -7/Factory | Entered another Factory area 5537 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5689 | -6/Factory | Lost 6 parts (1p1n3u1w) 5837 | -6/Factory | Build established: Mutant 6307 | -6/Factory | Garrison activated, responded to threat 6434 | -6/Factory | Lost 10 parts (2p2n3u3w) 6531 | -6/Factory | Core integrity fell below 50% 6557 | -6/Factory | Core integrity fell below 20% 6566 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06473_ Med. Treads destroyed. 06481_ System corrupted: Energy discharge (-26). 06493_ Destroyed Lgt. Angular Momentum Engine. 06493_ G-50 Soldier destroyed. 06496_ P-60 Hacker Gravmag System severed. 06498_ P-60 Hacker Mic. Nuclear Core severed. 06500_ ALERT: Cargo convoy en route, clear transfer corridor. 06500_ Med. Treads destroyed. 06504_ P-60 Hacker destroyed. 06515_ G-50 Soldier destroyed. 06522_ Acquired 55 matter. 06525_ System corrupted: Heat flow error (+199). 06546_ System corrupted: Heat flow error (+213). 06550_ Axe destroyed. 06553_ Slammed into G-50 Soldier. 06557_ Acquired Adv. Heat Sink. 06558_ Slammed into G-50 Soldier. 06561_ System corrupted: Matter fused (-10). 06561_ Slammed into G-50 Soldier. 06565_ Slammed into Y-54 Guardian. 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"""????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 25 Energy Capacity 465 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Core Shielding 30 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneSalvageDriver Manual? 0 Play Time 00:57:03 Cumulative 45.2 hours Start 2022.09.11 @ 01:17:17 End 2022.09.11 @ 02:16:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f2b834f-a740-4e8f-99d9-c485d7ba9cee