Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.10 @ 13:33:00 Player: Killian Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (305) 305 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 949 Bonus ------- Friendly Fire -21 Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun > --- INVENTORY (15) --- Ion Engine Medium Storage Unit Large Storage Unit Large Battery (200) Subdweller Optics Propulsion Shielding Scrap Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Small Storage Unit Small Storage Unit Medium Storage Unit Large Storage Unit Large Battery Propulsion Shielding Propulsion Shielding Medium Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 3 2 6 Power 3 | 1 . 1 1 Engine 2 | 1 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 2 | . . . 2 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 10 | 2 8 11 10 Power 1 | . 1 1 1 Propulsion 1 | 1 2 2 1 Utility 6 | . 5 7 7 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power . | . . . . Propulsion . | . . . . Utility 6 | . . . 6 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 100 94 Engine 6 | . 14 1 6 Core 4 | . . 12 3 Treads 9 | . . . 12 Leg 18 | . 28 28 15 Device 6 | . 14 1 6 Storage 14 | . 14 14 14 Protection 7 | . . 12 7 Energy Gun 2 | . 4 . 2 Energy Cannon 5 | . . . 7 Ballistic Gun 19 | . 24 28 17 Peak Build Rating 10 | 7 8 10 10 Average Rating 8 | 5 7 9 9 On Entrance 6 | . 7 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 38 | 15 30 30 38 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 4 11 12 15 Average Carried 10 | 2 8 11 11 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 4 11 12 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 642 | 276 79 85 202 Remotely . | . . . . Salvage Created 439 | 89 79 135 136 Parts 31 | 8 3 10 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 2 5 4 Guns 11 | . 2 5 4 Classes Destroyed 5 | 2 1 1 1 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 5 | . . 3 2 Grunt 4 | . 2 2 . Subdweller 2 | . . . 2 Best Kill Streak 3 | 1 2 3 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 70 | . 14 16 40 Missed 20 | . 4 4 12 Hits 50 | . 10 12 28 Projectile 50 | . 10 12 28 Damage Taken 1261 | . 101 103 1057 Core 287 | . 28 45 214 Absorbed by Shields . | . . . . Redirected to Shielding 39 | . . 3 36 Ignored by Resistances 179 | . 30 29 120 Core Remaining (%) 100 | 100 . . . Volleys Fired 92 | 4 10 8 70 Largest 2 | 2 2 2 2 Hottest 110 | 70 40 40 110 Shots Fired 144 | 8 20 16 100 Gun 135 | 8 20 16 91 Cannon 9 | . . . 9 Launcher . | . . . . Special . | . . . . Kinetic 115 | 4 20 16 75 Thermal 29 | 4 . . 25 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 3 18 8 18 Robot Miss Streak 2 | 1 2 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 57 | 5 17 13 22 Core Hits 23 | 3 5 8 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 716 | 61 206 168 281 Guns 716 | 61 206 168 281 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 616 | 23 206 168 219 Thermal 100 | 38 . . 62 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | 18 4 11 . Average Temperature 6 | 10 2 6 . Received Heat Transfer 183 | . 81 57 45 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | 111 . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | 5 40 60 . Initial . | . . . . Average 8 | . 5 16 . Influence Increases 224 | 10 54 120 40 Destroy 0b10 Robot/C 180 | . 40 100 40 Destroy 0b10 Robot/NC 10 | 10 . . . Destroy Leader 30 | . 10 20 . Successful Hack 4 | . 4 . . Influence Decreases 224 | 10 54 120 40 Time Decay 224 | 10 54 120 40 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 3 5 14 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 4 | . 4 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 472 | 84 343 45 . Seismic 472 | 84 343 45 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2906 | 218 343 406 1939 Spaces Moved 1539 | 167 175 199 998 Core 12 | 12 . . . Treads 481 | . . . 481 Legs 1046 | 155 175 199 517 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 160 Average Speed 170 | 114 174 190 175 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 6 | . . . 6 Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 20 | 6 21 44 10 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 11 | . . . 11 Terrain Destroyed 19 | . . . 19 Melee . | . . . . Projectile 19 | . . . 19 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1672 | 182 192 211 1087 Wait . | . . . . Move 1535 | 166 174 198 997 Hop . | . . . . Pick Up 16 | 5 5 2 4 Fast Attach 7 | 6 . . 1 Attach 5 | 1 . 1 3 Detach . | . . . . Swap 8 | . 3 1 4 Drop 8 | . . 1 7 Fire 92 | 4 10 8 70 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Entered Mines 571 | -10/Mines | Met a Derelict bent on vengeance 935 | -10/Mines | Discovered new exit (range 10) 968 | -10/Mines | Entered Subcaves 969 | -10/Subcaves | Approached by a straggling Scientist 969 | -10/Subcaves | Identified exit to Recycling 1389 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1433 | -10/Subcaves | Ambushed by swarm of Subdwellers 1451 | -10/Subcaves | Core integrity fell below 50% 1488 | -10/Subcaves | Lost 3 parts (1p2w) 2873 | -10/Subcaves | Crushed by falling debris 2890 | -10/Subcaves | Crushed by falling debris 2891 | -10/Subcaves | Core integrity fell below 20% 2908 | -10/Subcaves | Crushed by falling debris 2908 | -10/Subcaves | Smashed by cave-in Last Messages --------------- may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. The unstable cave ceiling collapses. DV-3PD(g) crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Med. Laser destroyed. System corrupted by crushing effect (+1). Heat Sink destroyed. System corrupted by crushing effect (+1). The unstable cave ceiling collapses. Crushed by falling debris. Ion Engine destroyed. System corrupted by crushing effect (+2). A2-EOP(c): "I think it's somewhere west of here" The unstable cave ceiling collapses. Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????????????## ##?# ## #?????????????? | | ???????????????# ## #??# ### ##?????????????? | | ???????????????# #####??# ### #??????????????? | | ???????????????# #?????### ##?????????????? | | ???????????????#####??#### # #?????????????? | | ??????????????????##### ##### ##????????????? | | ?????????????????## ### ##???????????? | | ?????????????????# ## %#???????????? | | ?????????????????# % ## & #???????????? | | ?????????????????# &%"#???????????? | | ?????????????????# *& # ##???????????? | | ?????????????????# &%& "## #???????????? | | ?????????????????# "###& ## #???????????? | | ?????????????????## ##??## # ##???????????? | | ??????????????????####???## #" #????????????? | | ?????????????????????????# # # #????????????? | | ?????????????????????????# ####???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????#### # ##???????????? | | ????????????????????????????#### #????????????? | | ???????????????????????????????# ##????????????? | | ?????????????????????????????#### ##????????????? | | ?????????????????????????????# " #????????????? | | ?????????????????????????????# ## #????????????? | | ?????????????????????############ ##????????????? | | ?????????????????????# @ # ### ##?????????????? | | ?????????????????????### ##########??????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Unlikely Earthworm Challenges ------------ None Game ------ Seed AntigravBarrageCycler Manual? 0 Play Time 00:18:27 Cumulative 1.8 hours Start 2026.08.10 @ 13:18:33 End 2026.08.10 @ 13:33:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 2 Adventurer 2 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f66e2662-4dea-4cd9-a93c-5974261b24e8