Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 23:58:09 Player: albenzo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (2561) 2561 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 7265 Bonus ------- Follower Combat Kills 65 Met Data Miner 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Flak Gun Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Medium Reactive Plating Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Proton Cannon Heavy Machine Gun > --- INVENTORY -------- Improved Medium Treads Carbon-fiber Leg Improved Datajack Remote Datajack [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 6 | . . . 1 1 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 112 | 8 10 5 18 19 13 . . 12 27 Power 19 | 1 1 3 . 7 1 . . 1 5 Engine 12 | 1 1 2 . 4 . . . . 4 Core 6 | . . 1 . 3 1 . . . 1 Reactor 1 | . . . . . . . . 1 . Propulsion 33 | 2 5 2 7 4 2 . . 5 6 Treads 20 | . 2 2 3 4 2 . . 1 6 Leg 13 | 2 3 . 4 . . . . 4 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 1 . 2 2 3 . . . 10 Device 7 | . . . . 2 . . . . 5 Storage 4 | 1 1 . 1 . 1 . . . . Processor 3 | . . . 1 . . . . . 2 Hackware 4 | . . . . . 2 . . . 2 Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 41 | 4 3 . 9 6 7 . . 6 6 Energy Gun 4 | 2 . . . 1 1 . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 18 | 2 2 . 5 1 3 . . 3 2 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . 2 . . . 2 1 Special Weapon 3 | . 1 . 1 . 1 . . . . Impact Weapon 2 | . . . . . 1 . . . 1 Slashing Weapon 8 | . . . 3 2 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 35 | . . . 2 5 3 1 . 7 17 Power 5 | . . . . 1 . . . 1 3 Propulsion 15 | . . . 1 2 2 1 . 4 5 Utility 6 | . . . . . . . . 1 5 Weapon 9 | . . . 1 2 1 . . 1 4 Highest Loss Streak 6 | . . . 1 2 3 1 . 5 6 Average Slot Usage (%) 93 | . 99 100 98 92 88 99 92 90 76 Engine 4 | . 14 8 . . . . . . 4 Core 5 | . . 5 11 7 7 7 7 4 . Treads 17 | . . 27 9 30 20 29 23 2 22 Leg 9 | . 27 . 23 . . . . 22 . Device 4 | . . . . 9 7 7 7 7 9 Storage 18 | . 27 28 22 18 17 15 15 13 . Processor 5 | . . . 9 9 7 7 7 6 10 Hackware 6 | . . . . . 12 15 15 15 14 Energy Gun 2 | . 12 . . 5 1 . . . . Ballistic Gun 11 | . 12 28 15 2 7 . . 11 4 Slashing Weapon 2 | . . . 4 8 3 7 7 . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 13 29 34 45 46 60 44 44 59 45 Greatest Support 120 | 20 40 40 66 88 90 90 68 68 120 Greatest Overweight (x) 10 | . 1 1 1 . 1 . . 2 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 22 | 6 12 12 16 16 22 16 16 16 4 Average Capacity 12 | 5 11 12 13 16 17 16 16 14 4 Most Carried 19 | 6 12 12 12 15 19 16 16 16 4 Average Carried 11 | 4 9 11 11 12 15 15 16 14 3 Final Capacity 16 | 6 12 12 16 16 16 16 16 4 4 Final Carried 16 | 5 12 12 12 15 16 16 16 3 4 Class Distribution -------------------- 41% | Mutant 30% | Hacker-Mutant 17% | Scavenger-Mutant 7% | Hacker-Skirmisher 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Matter Collected 2015 | 198 269 158 245 236 146 32 . 328 403 Remotely . | . . . . . . . . . . Salvage Created 2621 | . 175 67 323 734 254 191 . 369 508 Parts 131 | . 8 . 26 29 17 7 . 23 21 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 6 . 19 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 65 | . 3 5 8 14 6 4 . 18 7 Melee 22 | . . . 3 8 5 4 . . 2 Guns 20 | . 3 5 5 . 1 . . 5 1 Cannons 2 | . . . . . . . . . 2 AOE 19 | . . . . 6 . . . 13 . Classes Destroyed 9 | . 2 1 2 2 1 . . . 1 Worker 1 | . . . . . . . . . 1 Recycler 1 | . . . . 1 . . . . . Watcher 4 | . 1 . 1 1 . . . . 1 Swarmer 19 | . . . 4 . 3 . . 12 . Grunt 25 | . 3 . . 11 . 3 . 3 5 Brawler 2 | . . . . 1 . . . 1 . Sentry 11 | . . . 4 2 2 . . 2 1 Programmer 3 | . . . . . 1 1 . . 1 Assembled 5 | . . 5 . . . . . . . Best Kill Streak 10 | . 2 1 4 9 3 3 . 10 2 Combat Bots Only 10 | . 2 1 4 7 3 3 . 10 2 Max Kills in Single Turn 4 | . 1 1 1 4 1 1 . 3 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 4 . . . 3 . Melee 1 | . . . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Damage Taken 7072 | . 211 266 431 1084 577 237 . 1405 2861 Core 1491 | . 57 . 119 81 70 52 . 260 852 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . 77 70 85 . . . 45 . Volleys Fired 139 | . 21 18 34 10 9 . . 29 18 Largest 2 | . 2 2 2 2 2 . . 2 2 Hottest 123 | . 100 40 100 60 123 . . 62 105 Shots Fired 239 | . 37 36 45 17 15 . . 58 31 Gun 185 | . 32 36 41 11 12 . . 39 14 Cannon 17 | . . . . . . . . . 17 Launcher 25 | . . . . 6 . . . 19 . Special 12 | . 5 . 4 . 3 . . . . Kinetic 183 | . 30 36 41 11 12 . . 39 14 Thermal 14 | . 7 . 4 . 3 . . . . Explosive 25 | . . . . 6 . . . 19 . Electromagnetic 17 | . . . . . . . . . 17 Robot Hit Streak 23 | . 6 7 5 6 2 . . 8 23 Robot Miss Streak 8 | . 2 3 8 2 2 . . 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 233 | . 20 18 31 37 19 17 . 37 54 Core Hits 131 | . 8 10 13 29 9 5 . 38 19 Critical Hits 1 | . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Melee Attacks 110 | . . . 11 28 19 21 . . 31 Impact 20 | . . . . . 2 4 . . 14 Slashing 90 | . . . 11 28 17 17 . . 17 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 9 | . . . . . 1 3 . . 5 Damage Inflicted 7641 | . 241 226 630 1483 589 605 . 2101 1766 Guns 1454 | . 236 224 236 70 91 . . 361 236 Cannons 500 | . . . . . . . . . 500 Explosions 2186 | . . . . 471 . . . 1715 . Melee 3431 | . . . 394 942 498 605 . . 992 Ramming 70 | . 5 2 . . . . . 25 38 Kinetic 1428 | . 210 224 236 70 91 . . 361 236 Thermal 26 | . 26 . . . . . . . . Explosive 2186 | . . . . 471 . . . 1715 . Electromagnetic 500 | . . . . . . . . . 500 Impact 500 | . . . . . 12 95 . . 393 Slashing 2931 | . . . 394 942 486 510 . . 599 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 280 | . . . 95 99 . 4 . 20 62 Projectiles 44 | . . . . . . . . . 44 Explosions 20 | . . . . . . . . 20 . Melee 216 | . . . 95 99 . 4 . . 18 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 32 | . 2 . . . . . . 20 10 Shots 2 | . . . . . . . . 2 . Rammed 14 | . 1 1 . . . . . 5 7 Targets Rammed 14 | . 1 1 . . . . . 5 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 366 | . 42 13 20 366 12 . . 20 180 Average Temperature 42 | . 14 7 9 112 7 . . 8 55 Received Heat Transfer 2086 | . 105 49 90 405 102 90 . 363 882 Effects 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 74 | . 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Peak Influence 389 | . 65 32 163 389 192 . . . 134 Initial 102 | . . 2 . 8 89 . . . 102 Average 55 | . 21 6 52 193 82 . . . 58 Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 100 57 100 . . . 100 Level 1 3 | . . . . 42 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 3 . . 1 2 . . 1 2 Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . . 1 . . . 1 Reinforcement 5 | . 2 . . 1 1 . . . 1 Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Distress Signals 4 | . . 2 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 5 9 14 22 10 5 . 28 27 Peak Tracking Total 11 | . 2 1 4 7 4 4 . 8 11 Tactical Retreats 13 | . . 2 1 2 1 . . 3 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Traps Triggered 2 | . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Machines Disabled 3 | . . . . 2 . . . 1 . Max in Single Turn 1 | . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Machines Accessed 25 | . 5 1 4 2 4 . 4 . 5 Terminals 12 | . 4 . 2 1 2 . . . 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 3 | . . . 2 . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 88 | . 13 1 12 9 15 . 27 . 11 Successful 66 | . 9 1 10 6 8 . 27 . 5 Failed 22 | . 4 . 2 3 7 . . . 6 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 28 | . 9 . 3 2 7 . 1 . 6 Terminals 33 | . 11 . 4 2 8 . . . 8 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . 7 . . . . 1 Recycling Units 4 | . 2 . . . 2 . . . . Scanalyzers 13 | . . . 8 . 5 . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 37 | . 3 1 1 1 1 . 27 . 3 Record 11 | . . . . . . . 11 . . Part Schematic 6 | . . . . . . . 6 . . Robot Schematic 7 | . . . . . . . 7 . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . . 1 Alert Level 1 | . . . . . . . . . 1 Security Status 2 | . . . . . 1 . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 3 | . . . . 3 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . Process 1 | . 1 . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . Scanalyzer 9 | . . . 6 . 3 . . . . Insert Component 4 | . . . 3 . 1 . . . . Analyze 5 | . . . 3 . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . 1 Unauthorized Hacks 12 | . 4 . 3 1 3 . . . 1 Terminals 10 | . 4 . 2 1 2 . . . 1 Track 8 | . 3 . 2 1 1 . . . 1 Assimilate 1 | . . . . . 1 . . . . Search 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . Researchers 2 | . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 4 . 3 2 4 . . . 5 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . 1 . 6 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 53 | . . . . 53 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 53 | . 53 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 1 | . . . . . . . . 1 1 Highest-Rated Group 94 | . . . . . . . . 94 30 Highest-Rated Ally 94 | . . . . . . . . 94 30 Total Orders 2 | . . . . . . . . . 2 ROAM 1 | . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . 1 Ally Attacks 8 | . . . . . . . . 5 3 Total Damage 201 | . . . . . . . . 105 96 Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Turns Passed 7447 | 65 1052 1200 1049 541 929 702 140 647 1122 Spaces Moved 3921 | 39 491 653 537 216 455 373 88 424 645 Core 332 | 4 . . . . . . . 93 235 Treads 2360 | . 1 652 127 216 455 373 88 38 410 Legs 1229 | 35 490 1 410 . . . . 293 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 145 152 156 160 50 50 Average Speed 142 | 112 149 159 126 147 161 156 160 113 126 Slowest Speed 550 | 120 160 160 150 152 172 160 160 200 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 58 98 30 18 11 32 74 65 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . 1 1 . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . 1 . Scrap Searched 7 | . . 1 . . . 2 . 4 . Spaces Dug 9 | . 5 . 4 . . . . . . Terrain Destroyed 182 | . 5 . 4 31 . . . 142 . Melee . | . . . . . . . . . . Projectile 9 | . 5 . 4 . . . . . . AOE 173 | . . . . 31 . . . 142 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Total 5413 | 57 761 774 853 393 613 477 87 530 868 Wait 1003 | 3 225 86 232 104 102 82 . 41 128 Move 3912 | 38 490 652 536 215 454 372 87 423 645 Hop . | . . . . . . . . . . Pick Up 66 | 7 10 5 12 9 10 3 . 5 5 Fast Attach 36 | 5 1 1 . 5 2 . . 2 20 Attach 23 | 1 . . 5 7 4 . . 2 4 Detach 9 | . . . 1 4 1 . . . 3 Swap 53 | 2 9 4 13 7 7 . . 8 3 Drop 54 | 1 4 7 9 4 7 3 . 10 9 Fire 139 | . 21 18 34 10 9 . . 29 18 Melee 99 | . . . 11 28 17 17 . . 26 Ram 3 | . . . . . . . . . 3 Kick 1 | . 1 . . . . . . . . Crush 10 | . . 1 . . . . . 5 4 Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . . . . 5 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Identified exit to Mines 248 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 1118 | -10/Materials | Entered Mines 1119 | -10/Mines | Assembled infested the area 1124 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1151 | -10/Mines | Met a Derelict bent on vengeance 1163 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2208 | -10/Mines | Learned location of Zion (-6) 2259 | -10/Mines | Discovered new exit (range 5) 2302 | -10/Mines | Discovered new exit (range 9) 2308 | -10/Mines | Found the Drone Emporium 2318 | -10/Mines | Entered Materials 2318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2319 | -9/Materials | Identified exit to Storage 2720 | -9/Materials | Build established: Scavenger-Mutant 2876 | -9/Materials | Discovered new exit (range 13) 2889 | -9/Materials | Identified exit to Materials 3358 | -9/Materials | Build established: Mutant 3367 | -9/Materials | Entered another Materials area 3367 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3581 | -8/Materials | Destroyed 7 combat bots 3788 | -8/Materials | Repaired Broken Adv. Treads 3843 | -8/Materials | Discovered new exit (range 13) 3860 | -8/Materials | Identified exit to Factory 3908 | -8/Materials | Entered Factory 3908 | -7/Factory | Evolved 2 slots: Utility x2 4190 | -7/Factory | Lost 3 parts (2n1w) 4486 | -7/Factory | Build established: Hacker-Mutant 4794 | -7/Factory | Discovered new exit (range 3) 4813 | -7/Factory | Identified exit to Lower Caves 4837 | -7/Factory | Entered Lower Caves 5240 | -7/Lower Caves | Encountered a Warlord checkpoint 5450 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5489 | -7/Lower Caves | Learned location of Extension (-6) 5537 | -7/Lower Caves | Identified exit to Data Miner 5539 | -7/Lower Caves | Entered Data Miner 5539 | -7/Data Miner | Discovered new exit (range 6) 5547 | -7/Data Miner | Identified exit to Proximity Caves 5570 | -7/Data Miner | Met Data Miner 5629 | -7/Data Miner | Learned location of Section 7 (-3) 5629 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5645 | -7/Data Miner | Received God Mode back door access code from Data Miner 5679 | -7/Data Miner | Entered Proximity Caves 5689 | -6/Proximity Caves | Spotted B-75 Beast 5704 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5839 | -6/Proximity Caves | Escorted by Enhanced Grunt 5991 | -6/Proximity Caves | Learned Factory machine intel 6023 | -6/Proximity Caves | Build established: Scavenger-Mutant 6068 | -6/Proximity Caves | Destroyed 7 combat bots 6170 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6225 | -6/Proximity Caves | Destroyed 10 combat bots 6264 | -6/Proximity Caves | Core integrity fell below 50% 6291 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 6311 | -6/Proximity Caves | Discovered new exit (range 15) 6326 | -6/Proximity Caves | Entered Factory 6326 | -6/Factory | Accompanied by 1 ally 6326 | -6/Factory | Evolved 2 slots: Utility x2 6327 | -6/Factory | Loaded intel: 258 machine locations 6440 | -6/Factory | Build established: Hacker-Mutant 6542 | -6/Factory | Lost 3 parts (1p2w) 6810 | -6/Factory | Identified exit to Lower Caves 6810 | -6/Factory | Identified exit to Extension 7006 | -6/Factory | Build established: Hacker-Skirmisher 7395 | -6/Factory | Lost 6 parts (4n2u) 7396 | -6/Factory | Core integrity fell below 50% 7426 | -6/Factory | Core integrity fell below 20% 7448 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07355_ Imp. Medium Treads destroyed. 07363_ Adv. Sensor Array destroyed. 07364_ G-50 Soldier destroyed. 07364_ Imp. Medium Treads destroyed. 07367_ Acquired 12 matter. 07370_ U-05 Engineer lays Concrete. 07378_ Acquired Imp. Hacking Suite. 07379_ U-05 Engineer lays Concrete. 07390_ Acquired 10 matter. 07391_ U-05 Engineer lays Concrete. 07395_ Power Sword destroyed. 07414_ Acquired Cloaking Device. 07422_ Cloaking Device destroyed. 07423_ Slammed into G-67 Veteran. 07424_ Slammed into S-27 Virus. 07425_ Destabilizing: Core damaged (-8). 07426_ Transport Network Coupler destroyed. 07429_ S-27 Virus destroyed. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????"""????????????????????""""?????????? | | ?????????????"""??????????????"""???""""?????????? | | ?????????????"""??????? ??"F"???""""?????????? | | ?????????"""??""????? u +?"?????""""?????????? | | ?????????"T???""????# #?"""???""""?????????? | | ?????????"""????????# #?"""???""""?????????? | | ????????????????????# #????????????????????? | | ???????????????????## ##???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# u #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# > #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# k #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ?????????????????????# @ #?#############???????? | | ?????????????????????# # ! ??????? | | ?????????????????????# # ??????? | | ?????????????????????+ + ??????? | | """??????????????????# # ??????? | | """??????????????????# # ??????? | | """??????????????????# #? ] ???????? | | """??????????????????# #? ???????? | | ?????????????????????# #??###########????????? | | ?????????????????????# #???#######???????????? | | ?????????????????????# #??? #???????????? | | ?????????????????????# #?? #???????????? | | ?????????????????????# ^^ #?? #???????????? | | ??????????"""?"""????# s#? #???????????? | | ??????????"""?"""????# k#? ############# | | ??????????"""?"""????# # # # | | ?"""???????""??""????# # # # | | ?"""???????""??""????+ + # # | | ?"""?????????????????# # # # | | ?????????????????????# # # # | | ?"""?????????????????# #? # # | | ?"""?????????????????# #? # # | | ?"""?????????????????# #?? # # | | ?????????????????????# #?? # ! # | | ?"""?????????????????# #??? #! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 34 Item Schematics ----------------- Flexi-carbon Leg | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Just Browsing Challenges ------------ None Game ------ Seed BladeHellfireShielding Manual? 0 Play Time 01:25:58 Cumulative 17.7 hours Start 2020.10.05 @ 22:29:51 End 2020.10.05 @ 23:58:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c47c24c-7269-4b74-ae34-6aa25c5ee869