Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 10:44:12 Player: Peace Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (457) 457 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3577 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 86/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Maneuvering Thrusters Improved Light Armor Plating Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Flail Spear > --- INVENTORY -------- Maneuvering Thrusters Missile Launcher [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Flight Unit VTOL Module Utility Improved Terrain Scan Processor Device Long-range Terrain Scanner Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spear Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 2 2 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 34 | 1 5 1 4 7 16 Power 4 | . 2 . . 1 1 Engine 4 | . 2 . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | . 1 . . 1 6 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . 1 . . 1 6 Utility 11 | . . 1 3 2 5 Device 4 | . . 1 . 1 2 Storage . | . . . . . . Processor 4 | . . . 3 1 . Hackware 1 | . . . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 11 | 1 2 . 1 3 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . 1 . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 1 2 Slashing Weapon 1 | . . . . 1 . Piercing Weapon 3 | . . . . 1 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 12 | . 1 . 1 2 8 Power 2 | . . . 1 . 1 Propulsion 5 | . . . . 1 4 Utility 3 | . . . . 1 2 Weapon 2 | . 1 . . . 1 Highest Loss Streak 7 | . 1 . 1 1 7 Average Slot Usage (%) 35 | . 28 27 32 31 41 Engine 3 | . 12 11 5 . 1 Flight 6 | . 2 11 9 5 7 Device 3 | . . 5 1 5 3 Processor 15 | . . . 15 17 20 Hackware 1 | . . . . . 2 Protection 1 | . . . . . 2 Ballistic Gun 1 | . 10 . . . . Piercing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 18 | 2 5 4 4 4 18 Greatest Support 20 | 3 4 4 4 4 20 Greatest Overweight (x) 1 | . 1 . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 4 Average Carried 3 | . 2 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | . 4 4 4 4 4 Class Distribution -------------------- 67% | Mutant 22% | Scout 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 582 | 184 83 . . 138 177 Remotely . | . . . . . . Salvage Created 502 | . 148 . . . 354 Parts 30 | . 9 . . . 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 15 | . 5 . . . 10 Melee 9 | . . . . . 9 Guns 2 | . 2 . . . . AOE 3 | . 3 . . . . Classes Destroyed 4 | . 3 . . . 1 Recycler 1 | . 1 . . . . Swarmer 10 | . 3 . . . 7 Grunt 4 | . 2 . . . 2 Sentry 1 | . . . . . 1 Best Kill Streak 6 | . 6 . . . 6 Combat Bots Only 6 | . 5 . . . 6 Max Kills in Single Turn 2 | . 2 . . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 1991 | . 179 . 191 301 1320 Core 1293 | . 63 . 121 255 854 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 74 100 78 63 . Volleys Fired 16 | . 13 . 3 . . Largest 2 | . 2 . 1 . . Hottest 50 | . 50 . 36 . . Shots Fired 17 | . 14 . 3 . . Gun 11 | . 11 . . . . Cannon . | . . . . . . Launcher 6 | . 3 . 3 . . Special . | . . . . . . Kinetic 11 | . 11 . . . . Thermal . | . . . . . . Explosive 6 | . 3 . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 5 . . . . Robot Miss Streak 1 | . 1 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 30 | . 10 . . . 20 Core Hits 25 | . 10 . . . 15 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 36 | . . . . 4 32 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing 28 | . . . . 4 24 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 782 | . 267 . . . 515 Guns 114 | . 114 . . . . Cannons . | . . . . . . Explosions 153 | . 153 . . . . Melee 504 | . . . . . 504 Ramming 11 | . . . . . 11 Kinetic 114 | . 114 . . . . Thermal . | . . . . . . Explosive 153 | . 153 . . . . Electromagnetic . | . . . . . . Impact 119 | . . . . . 119 Slashing . | . . . . . . Piercing 385 | . . . . . 385 Highest Corruption 5 | . . . . 5 1 Average Corruption 3 | . . . . 5 1 Corruption Purged . | . . . . . . Effects 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 16 | . . . . . 16 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 16 | . . . . . 16 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . 48 . . . 5 Shots 2 | . 2 . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 6 | . 2 . 6 . . Average Temperature 4 | . 2 . 6 . . Received Heat Transfer 393 | . 54 . 90 123 126 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 381 | . 175 208 208 121 381 Initial 94 | . . 73 87 94 58 Average 116 | . 65 144 127 93 142 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 85 | 100 100 78 84 100 72 Level 1 14 | . . 21 15 . 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 1 . 4 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 1 1 . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . 2 2 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 8 8 13 5 28 Peak Tracking Total 14 | . 6 6 9 5 14 Tactical Retreats 8 | . 1 1 1 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 6 | . 1 1 1 1 2 Terminals 4 | . 1 1 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 10 | . 1 2 2 1 4 Successful 2 | . . . 1 1 . Failed 8 | . 1 2 1 . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 6 | . 1 2 2 . 1 Terminals 6 | . 1 2 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 1 3 Terminal Hacks 1 | . . . 1 . . Level Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 1 . 2 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 891 | 14 107 60 71 251 388 Spaces Moved 1322 | 26 94 134 137 473 458 Core 338 | 26 52 . . 88 172 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 984 | . 42 134 137 385 286 Fastest Speed 31 | 50 40 40 40 40 31 Average Speed 44 | 50 66 40 40 42 46 Slowest Speed 117 | 50 100 40 40 100 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 22 | . . 5 5 2 10 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 23 27 25 14 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 21 | . . . 15 2 4 Terrain Destroyed 63 | . 15 . 42 2 4 Melee 6 | . . . . 2 4 Projectile . | . . . . . . AOE 57 | . 15 . 42 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1515 | 26 123 135 145 515 571 Wait 85 | . 7 . . 26 52 Move 1275 | 25 93 123 126 468 440 Hop 20 | . . 5 5 2 8 Pick Up 9 | . 3 3 2 1 . Fast Attach 23 | 1 2 1 2 7 10 Attach 10 | . 2 . 2 . 6 Detach 12 | . 2 . 3 1 6 Swap 1 | . 1 . . . . Drop 12 | . . 3 2 6 1 Fire 16 | . 13 . 3 . . Melee 36 | . . . . 4 32 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 15) 122 | -10/Materials | Entered another Materials area 122 | -9/Materials | Evolved 2 slots: Propulsion x2 179 | -9/Materials | Discovered new exit (range 7) 182 | -9/Materials | Entered another Materials area 182 | -8/Materials | Evolved 2 slots: Propulsion x2 217 | -8/Materials | Identified exit to Factory 253 | -8/Materials | Entered Factory 253 | -7/Factory | Evolved 2 slots: Utility x2 337 | -7/Factory | Discovered new exit (range 21) 504 | -7/Factory | Entered another Factory area 504 | -6/Factory | Evolved 2 slots: Utility x2 824 | -6/Factory | Spotted B-75 Beast 838 | -6/Factory | Core integrity fell below 50% 877 | -6/Factory | Garrison activated, responded to threat 884 | -6/Factory | Core integrity fell below 20% 892 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 00861_ Spear destroyed. 00865_ S-27 Virus knocked back. 00871_ Destroyed VTOL Module. 00871_ S-27 Virus system corrupted by crushing effect. 00872_ S-27 Virus system terminally corrupted. 00872_ Autogun fried. 00874_ P-60 Hacker knocked back. 00877_ P-60 Hacker calls for garrison reinforcements. 00877_ ALERT: Activating Garrison Access F001. 00881_ Slug penetrates Wall. 00886_ R-10 Processor collects Lgt. Nuclear Core. 00888_ Slug penetrates Wall. 00889_ Imp. Heat Sink destroyed. 00889_ R-10 Processor collects VTOL Module. 00890_ Acquired 24 matter. 00890_ Acquired 2 matter. 00891_ Slammed into R-10 Processor. 00891_ Destabilizing: System interference. 00891_ Imp. Terrain Scan Processor temporarily disabled. 00891_ Penetrated by Slug. 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