Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 20:37:42 Player: Dex'o Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (717) 717 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 7763 Bonus ------- Follower Combat Kills 456 Cogmind --------- Core Integrity 0/1300 Matter 5/300 Energy 100/100 System Corruption 3% Temperature Cool (2) Movement Flying (45) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Heavy Reactive Plating Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Gravmag Array Antigrav Array Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector ECM Suite Advanced Shield Generator Advanced System Shield Drone Bay > --- WEAPON ----------- Compact HERF Cannon > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Improved Fusion Compressor Compact Particle Reactor Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Advanced Terrain Scanner Heavy Reactive Plating Heavy Reactive Plating Hacking Suite Improved System Shield Advanced Corruption Screen [Rating: 90] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Drone Bay Device Drone Bay Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Light Cannon Energy Gun Makeshift Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Slots Evolved 14 | . . 2 . 2 2 . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . . . 2 . Utility 6 | . . 1 . 2 . . . 2 . . . 1 . . Weapon 3 | . . 1 . . . . . . . . 1 1 . . Parts Attached 88 | 8 5 2 3 15 17 . 4 6 2 . 12 3 5 6 Power 14 | 1 1 . . 2 3 . . 1 . . 3 . 1 2 Engine 4 | 1 1 . . 1 . . . 1 . . . . . . Core 9 | . . . . 1 3 . . . . . 3 . . 2 Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 20 | 3 . . . 4 3 . 1 1 . . 1 1 3 3 Treads 4 | 2 . . . 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . Hover 9 | . . . . 2 2 . 1 1 . . . . 3 . Flight 6 | . . . . . 1 . . . . . 1 1 . 3 Utility 33 | 2 1 . 3 6 7 . 1 4 1 . 5 2 1 . Device 18 | 1 . . 1 3 3 . . 4 1 . 4 1 . . Storage 7 | 1 1 . 1 1 2 . . . . . . . 1 . Processor 1 | . . . . . 1 . . . . . . . . . Hackware 3 | . . . . . 1 . 1 . . . 1 . . . Protection 4 | . . . 1 2 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 3 2 . 3 4 . 2 . 1 . 3 . . 1 Energy Gun 5 | 1 . . . . 2 . 1 . 1 . . . . . Energy Cannon 7 | . . . . 3 1 . . . . . 2 . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon 4 | . 2 2 . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon 3 | . 1 . . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . 1 2 . . 1 . . 1 . . . Parts Lost 26 | . . 1 . . 9 . . . 7 . . 2 . 7 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . 3 . . . 3 . . . . 2 Utility 10 | . . . . . 1 . . . 3 . . 2 . 4 Weapon 7 | . . 1 . . 5 . . . 1 . . . . . Highest Loss Streak 7 | . . 1 . . 5 . . . 7 . . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 4 6 11 13 18 16 4 3 3 4 5 4 4 4 9 Power 1 | . 1 1 1 1 . 1 1 1 1 1 . 2 1 3 Propulsion 1 | 1 . . . 3 3 1 . . 1 1 . . 1 2 Utility 6 | . 1 4 7 10 10 2 2 1 1 1 1 . . 3 Weapon 2 | 1 3 6 4 3 2 . . . . 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | 1 4 . 4 2 7 . . . 1 . 3 . . 8 Power 4 | . 1 . . . 1 . . . 1 . . . . 1 Propulsion 2 | . 1 . . . . . . . . . . . . 1 Utility 16 | . 1 . 2 1 5 . . . . . 1 . . 6 Weapon 7 | 1 1 . 2 1 . . . . . . 2 . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 81 | . 99 87 92 99 83 53 74 84 26 20 39 52 51 40 Engine 5 | . 14 11 11 9 . . . . 1 . . . . . Core 2 | . . . . . 6 7 7 5 . . 4 5 5 4 Treads 13 | . 28 22 22 17 12 . . . . . . . . . Hover 4 | . . . . . 7 15 15 22 4 . . . 6 9 Flight 1 | . . . . . . . 6 2 4 6 10 14 7 . Device 18 | . 14 11 14 26 17 7 7 21 6 6 15 19 19 14 Storage 7 | . 14 11 11 9 9 . . . . . . . 1 3 Hackware 2 | . . . . . . 7 14 13 2 . . 5 4 3 Protection 4 | . . . . 9 6 7 7 6 1 . . 2 . . Energy Gun 1 | . . . . . 2 . . . 3 6 5 5 4 . Energy Cannon 5 | . . . . 9 14 . . . . . . . . 2 Ballistic Cannon 11 | . 25 24 33 17 . . . . . . . . . . Special Weapon 1 | . . 7 . . . . 6 6 1 . . . . . Peak Build Rating 90 | 7 10 12 18 40 52 26 41 53 50 16 46 56 82 90 Average Rating 32 | 5 9 11 14 32 38 26 37 49 17 16 37 52 67 63 On Entrance 29 | . 7 10 12 18 39 26 26 41 50 16 16 41 54 80 Avg Prop Armor Cover (%) 2 | . . . . . 3 . 1 1 . . . . 8 9 Naked Turns 80 | . . . . . 1 . . . 16 . . . . 63 Heaviest Build 80 | 13 35 38 44 78 80 13 16 26 26 5 19 26 74 72 Greatest Support 72 | 40 40 40 40 40 40 16 24 33 25 6 19 26 72 72 Greatest Overweight (x) 22 | . . . 1 1 3 . . 1 3 . . . 1 22 Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 30 20 20 5 5 5 5 5 5 5 20 20 Average Capacity 14 | 7 12 15 15 19 18 5 5 5 5 5 5 5 10 16 Most Carried 20 | 7 8 14 15 20 20 5 5 5 5 5 5 5 9 20 Average Carried 13 | 4 7 13 14 19 17 5 4 4 4 5 4 4 5 12 Final Capacity 20 | 8 15 15 15 20 5 5 5 5 5 5 5 5 20 5 Final Carried 20 | 6 8 13 15 20 5 5 4 5 5 5 5 4 8 4 Class Distribution -------------------- 30% | Mutant 27% | Commander-Tank 9% | Commander-Gunner 9% | Hacker-Mutant 8% | Skirmisher 5% | Tank 5% | Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Storage Commander-Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Matter Collected 1541 | 264 45 207 110 238 324 . . . 283 . 70 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 781 | 59 30 204 108 72 308 . . . . . . . . . Parts 40 | 8 3 9 5 2 13 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Combat Hostiles Destroyed 19 | . 3 6 2 2 6 . . . . . . . . . Guns 1 | . . . . . 1 . . . . . . . . . Cannons 18 | . 3 6 2 2 5 . . . . . . . . . Classes Destroyed 8 | 1 1 3 1 . 2 . . . . . . . . . Worker 2 | . . . 1 . 1 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . Swarmer 6 | . 3 3 . . . . . . . . . . . . Grunt 7 | . . 2 . 1 4 . . . . . . . . . Sentry 4 | . . 1 2 1 . . . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . Best Kill Streak 7 | 1 2 7 2 1 3 . . . . . . . . . Combat Bots Only 6 | . 2 6 1 1 3 . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 2 1 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Hostile Shots Fired 606 | . 11 33 11 9 201 . . 52 37 9 4 68 16 155 Missed 243 | . 3 9 5 . 67 . . 21 10 5 1 40 9 73 Hits 363 | . 8 24 6 9 134 . . 31 27 4 3 28 7 82 Projectile 363 | . 8 24 6 9 134 . . 31 27 4 3 28 7 82 AOE 2 | . . . . . . . . . . . . . . 2 Critical Strikes 13 | . . . 1 . 7 . . 1 . 1 1 1 . 1 Actively Blocked 1 | . . . . . 1 . . . . . . . . . Part Disruptions 2 | . . . . . 2 . . . . . . . . . Damage Taken 6213 | . 61 293 96 155 2064 . . 396 527 77 58 544 61 1881 Core 2265 | . 6 53 13 18 280 . . 86 193 77 40 196 . 1303 Absorbed by Shields 84 | . . . . . . . . . . . . 62 22 . Redirected to Shielding 209 | . . . . 5 62 . . 28 7 . . 107 . . Regen/Repaired (Parts) 57 | . . . . . . . . 57 . . . . . . Core Remaining (%) 84 | 100 97 . 83 96 . . 60 . . 58 96 82 . . Volleys Fired 76 | 11 9 10 5 6 34 . . 1 . . . . . . Largest 3 | 2 2 3 3 3 3 . . 1 . . . . . . Hottest 207 | 70 100 130 90 207 207 . . 5 . . . . . . Shots Fired 168 | 22 14 23 17 18 73 . . 1 . . . . . . Gun 39 | 22 . . . . 17 . . . . . . . . . Cannon 114 | . 10 22 17 18 47 . . . . . . . . . Launcher 9 | . . . . . 9 . . . . . . . . . Special 6 | . 4 1 . . . . . 1 . . . . . . Kinetic 75 | 11 10 22 17 15 . . . . . . . . . . Thermal 28 | 11 4 1 . . 12 . . . . . . . . . Explosive 9 | . . . . . 9 . . . . . . . . . Electromagnetic 55 | . . . . 3 52 . . . . . . . . . Robot Hit Streak 22 | 5 3 4 4 17 22 . . 5 . . . . . . Robot Miss Streak 4 | 3 3 1 4 . 4 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 86 | 11 5 10 5 13 41 . . 1 . . . . . . Core Hits 41 | 3 3 8 3 4 18 . . 2 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . . 2 . . 1 . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1531 | 143 70 223 108 235 720 . . 30 2 . . . . . Guns 317 | 143 . . . . 174 . . . . . . . . . Cannons 976 | . 70 223 108 235 340 . . . . . . . . . Explosions 206 | . . . . . 206 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 32 | . . . . . . . . 30 2 . . . . . Kinetic 707 | 71 70 223 108 235 . . . . . . . . . . Thermal 220 | 72 . . . . 148 . . . . . . . . . Explosive 206 | . . . . . 206 . . . . . . . . . Electromagnetic 366 | . . . . . 366 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 2 . 16 12 12 1 1 1 . 4 2 3 Average Corruption 6 | . . . 2 . 10 12 12 1 1 1 . 3 1 2 Corruption Purged 5 | . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 64 | . . . 5 . 39 3 6 1 1 . . 2 . 7 Message Errors 22 | . . . 3 . 12 . 3 . 1 . . . . 3 Matter Fused 12 | . . . . . 7 2 2 . . . . 1 . . Heat Flow Errors 4 | . . . . . 3 1 . . . . . . . . Energy Discharges 7 | . . . . . 5 . 1 . . . . . . 1 Parts Rejected 2 | . . . . . 1 . . 1 . . . . . . Parts Fused 2 | . . . . . 2 . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 . 3 Data Loss (major) 3 | . . . . . 3 . . . . . . . . . Misfires 2 | . . . 2 . . . . . . . . . . . Alerts 2 | . . . . . 2 . . . . . . . . . Misdirections 4 | . . . . . 4 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . 1 1 . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . 1 1 . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . 57 . . 13 1 . . . . . Shots 2 | . . . . . 2 . . . . . . . . . Rammed 5 | . . . . . . . . 4 1 . . . . . Targets Rammed 5 | . . . . . . . . 4 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 380 | 27 72 65 75 132 380 231 . . 20 . . . . . Average Temperature 86 | 13 20 24 25 35 138 117 . . 10 . . . . . Received Heat Transfer 579 | . . 90 57 48 72 . . 39 204 54 . 6 . 9 Effects 8 | . . . . . 8 . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . Energy Bleed 4 | . . . . . 4 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 7 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 481 | 222 . . . . 259 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . Low Security (%) 98 | 100 100 100 86 100 100 100 100 100 . . 100 100 100 100 Level 1 1 | . . . 13 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 219 | 5 70 130 219 111 86 . . 60 . . 15 . . 111 Initial 81 | . . . 37 81 . . . . . . 3 . . . Average 19 | . 10 25 89 11 14 . . 13 . . . . . 9 Influence Increases 1610 | 15 101 175 504 170 255 . . 138 90 . 15 . . 147 Destroy 0b10 Robot/C 660 | . 60 120 240 100 140 . . . . . . . . . Destroy 0b10 Robot/NC 50 | 15 . 5 10 10 10 . . . . . . . . . Destroy Leader 202 | . 10 20 100 32 40 . . . . . . . . . Allied During Kill 176 | . . . 147 26 3 . . . . . . . . . Successful Hack 59 | . 11 . 6 2 10 . . 18 . . . . . 12 Disable Machine 30 | . . 15 . . 15 . . . . . . . . . Destroy Structure 43 | . 5 . 1 . 37 . . . . . . . . . Partial Spotted 45 | . . . . . . . . 30 . . 15 . . . Lose Combat Pursuer 345 | . 15 15 . . . . . 90 90 . . . . 135 Influence Decreases 1499 | 15 99 87 399 365 255 . . 138 70 14 21 . . 36 Entered New Map 176 | . . 2 53 114 . . . . . 4 3 . . . Time Decay 1251 | 15 99 75 306 251 233 . . 138 70 10 18 . . 36 Lost Part 32 | . . 10 . . 22 . . . . . . . . . Lost Ally 40 | . . . 40 . . . . . . . . . . . Squads Dispatched 18 | . 1 . 3 1 6 . . 3 . . 2 . 1 1 Investigation . | . . . . . . . . . . . . . . . Extermination 7 | . . . . . 4 . . 1 . . 1 . . 1 Reinforcement 8 | . 1 . . 1 2 . . 2 . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Distress Signals 6 | . 1 . 2 . . . . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 137 | . 10 8 12 7 15 6 . 13 6 4 3 25 6 22 Peak Tracking Total 12 | . 4 4 4 2 5 6 1 4 4 4 2 10 2 12 Tactical Retreats 17 | . 1 1 . . . . . 3 2 . . 5 2 3 ECM-based Alert Blocks 27 | . . . . . . . . . . . . 24 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Traps Triggered 11 | . . . 1 . 5 . . . . . 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Machines Disabled 2 | . . 1 . . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Machines Accessed 32 | . 4 2 6 3 2 . . 6 . . 3 3 1 2 Terminals 29 | . 4 2 6 2 2 . . 4 . . 3 3 1 2 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 61 | . 8 2 9 14 4 . . 13 . . 3 5 1 2 Successful 27 | . 4 . 4 9 3 . . 5 . . 1 . . 1 Failed 34 | . 4 2 5 5 1 . . 8 . . 2 5 1 1 Catastrophic 9 | . 1 1 . . 1 . . . . . 1 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 33 | . 6 1 6 4 3 . . 6 . . 2 3 1 1 Terminals 45 | . 8 2 9 4 4 . . 7 . . 3 5 1 2 Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 10 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . 3 . 3 . 1 . . 2 . . 1 . . 1 Record 3 | . 2 . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . . . . . . . Insert Component 4 | . . . . 4 . . . . . . . . . . Analyze 4 | . . . . 4 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 1 2 . . . . . . . . . Terminals 5 | . 1 . 1 1 2 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 4 | . 1 . 1 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 3 . 1 . . 2 . . 2 3 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 30 | . . . . . . . . 30 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Total Allies 10 | . . . 10 . . . . . . . . . . . Largest Group 10 | . . . 10 7 4 . . . . . . . . . Highest-Rated Group 88 | . . . 88 55 31 . . . . . . . . . Highest-Rated Ally 16 | . . . 16 8 8 . . . . . . . . . Total Orders 42 | . . . . 17 4 . 7 6 . . 3 . 2 3 STAY 3 | . . . . 3 . . . . . . . . . . FOLLOW 4 | . . . . 3 . . . 1 . . . . . . EXPLORE 20 | . . . . 6 2 . 4 4 . . 2 . 1 1 RETURN 15 | . . . . 5 2 . 3 1 . . 1 . 1 2 Ally Attacks 144 | . . . 84 47 13 . . . . . . . . . Total Damage 1226 | . . . 726 361 139 . . . . . . . . . Kills 17 | . . . 11 5 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Active Infowar (turns) 6117 | 17 748 372 767 1742 1591 . . . 15 20 268 191 150 236 Sensors 3113 | . . . . 1522 1591 . . . . . . . . . Traps 363 | . . . . . . . . . 15 20 268 60 . . Seismic 2849 | 17 748 372 767 220 . . . . . . 148 191 150 236 ECM 695 | . . . . . . . . . . . 129 191 150 225 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . Drone Launches 19 | . . . . 6 2 . 4 2 . . 2 . 2 1 Drone Recoveries 14 | . . . . 6 1 . 4 . . . 2 . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Turns Passed 7801 | 184 748 372 774 1809 1816 66 213 463 217 20 268 191 150 510 Spaces Moved 5784 | 93 361 162 379 615 865 143 110 753 501 57 417 574 250 504 Core 164 | 1 . . . . 2 . . . 29 . . . . 132 Treads 2014 | 69 361 162 379 615 428 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 23 | 23 . . . . . . . . . . . . . . Hover 1885 | . . . . . 435 143 110 753 37 . . . 123 284 Flight 1698 | . . . . . . . . . 435 57 417 574 127 88 Fastest Speed 32 | 50 160 160 160 240 42 46 45 40 35 35 34 32 32 42 Average Speed 102 | 139 160 160 184 249 149 46 45 42 41 35 34 32 45 67 Slowest Speed 1150 | 160 160 160 240 250 410 46 46 102 230 35 35 34 102 1150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . 1 . . 8 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 6 49 12 61 42 16 81 6 18 56 12 11 22 8 22 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . 4 . . . . . Spaces Dug 4 | . 4 . . . . . . . . . . . . . Terrain Destroyed 57 | . 4 . . . 53 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 4 | . 4 . . . . . . . . . . . . . AOE 53 | . . . . . 53 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Fac Res Arm Total 7489 | 126 512 254 446 876 1323 142 270 894 511 56 546 571 286 676 Wait 1304 | . 119 74 40 215 354 . 154 118 . . 77 . 14 139 Move 5749 | 92 360 161 378 614 865 142 109 752 498 56 416 557 249 500 Hop 11 | . . . . . . . . . 1 . . 8 . 2 Pick Up 111 | 14 9 7 9 15 13 . 1 9 2 . 6 2 8 16 Fast Attach 28 | . 1 . 2 . 9 . 3 . 2 . 8 1 2 . Attach 48 | 7 . 2 3 3 8 . 2 3 1 . 8 3 4 4 Detach 13 | . . . 1 1 1 . . . . . 7 . 2 1 Swap 43 | 1 5 . . 14 15 . . 4 . . . . 2 2 Drop 80 | 1 9 . 8 8 18 . 1 3 6 . 9 . 5 12 Fire 76 | 11 9 10 5 6 34 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . 4 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . 6 . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 685 | -10/Materials | Derelicts attacked the area 810 | -10/Materials | Discovered new exit (range 9) 933 | -10/Materials | Entered another Materials area 933 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 974 | -9/Materials | Discovered new exit (range 15) 1305 | -9/Materials | Entered Storage 1366 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1633 | -9/Storage | Garrison activated, responded to threat 1666 | -9/Storage | Build established: Commander-Gunner 2024 | -9/Storage | Discovered new exit (range 5) 2079 | -9/Storage | Entered Materials 2079 | -8/Materials | Accompanied by 7 allies 2079 | -8/Materials | Evolved 2 slots: Utility x2 2413 | -8/Materials | Build established: Commander-Tank 2548 | -8/Materials | Discovered new exit (range 10) 3888 | -8/Materials | Entered Factory 3888 | -7/Factory | Accompanied by 4 allies 3888 | -7/Factory | Evolved 2 slots: Propulsion x2 4568 | -7/Factory | Build established: Tank 5020 | -7/Factory | System corruption reached 10% 5205 | -7/Factory | Build established: Skirmisher 5511 | -7/Factory | Lost 5 parts (2n1u2w) 5704 | -7/Factory | Sucked down chute 5704 | -7/Factory | Entered Waste 5708 | -7/Waste | Spotted C-40 Crusher 5733 | -7/Waste | Spotted C-40 Crusher 5735 | -7/Waste | Spotted C-40 Crusher 5735 | -7/Waste | Spotted C-40 Crusher 5736 | -7/Waste | Spotted C-40 Crusher 5751 | -7/Waste | Spotted C-40 Crusher 5764 | -7/Waste | Discovered new exit (range 13) 5770 | -7/Waste | Entered Factory 5949 | -7/Factory | Discovered new exit (range 16) 5983 | -7/Factory | Entered another Factory area 5983 | -6/Factory | Evolved 2 slots: Utility x2 6089 | -6/Factory | Build established: Hacker-Mutant 6114 | -6/Factory | Repaired Aerolev Unit 6438 | -6/Factory | Discovered new exit (range 7) 6446 | -6/Factory | Entered Lower Caves 6521 | -6/Lower Caves | Lost 7 parts (3n3u1w) 6660 | -6/Lower Caves | Discovered new exit (range 4) 6663 | -6/Lower Caves | Entered another Lower Caves area 6680 | -6/Lower Caves | Discovered new exit (range 8) 6683 | -6/Lower Caves | Entered Factory 6683 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6684 | -5/Factory | Identified exit to Upper Caves 6687 | -5/Factory | Identified exit to DSF 6790 | -5/Factory | Build established: Mutant 6939 | -5/Factory | Discovered new exit (range 5) 6951 | -5/Factory | Entered another Factory area 6951 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7079 | -4/Factory | Discovered new exit (range 13) 7141 | -4/Factory | Discovered new exit (range 4) 7142 | -4/Factory | Entered Research 7142 | -3/Research | Evolved 2 slots: Propulsion x2 7221 | -3/Research | Discovered new exit (range 12) 7292 | -3/Research | Entered Armory 7494 | -3/Armory | Found Hvy. Reactive Plating 7495 | -3/Armory | Found Hvy. Reactive Plating 7726 | -3/Armory | Core integrity fell below 50% 7752 | -3/Armory | Lost 7 parts (1p2n4u) 7766 | -3/Armory | Core integrity fell below 20% 7802 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates S-43 Plague. Imp. Fusion Compressor destroyed. Impulse Thruster Array destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Impulse Thruster Array destroyed. Dropped Com. HERF Cannon. Discarded Adv. System Shield. ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 9T. System corrupted: Component data lost. S-43 Plague destroyed. G7ATJJJTFHJIAV2XQMS4E Acquired Impulse Thruster Array. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# "" "" " | | ??????????????????????????????????####/# "F "" # | | ??????????????????????????????????# # """"" # | | ??????????????????????????????????# # # | | ??????????????????????????????????# # ] # | | ??????????????????????????????????# # ##### | | ??????????????????????????????????# ###### | | ??????????????????????????????????# # # =" | | ??????????????????????????????????# [[=# | | ??????????????????????????????????# [[=# | | ??????????????????????????????????# # [[ # | | ??????????????????????????????????###### # ]]*# | | ???????????????????????????????????????## # ]]!# | | ????????????????????????????????????????# ]]!# | | ?????????????????????????????????######## **!+ | | ?????????????????????????????????# !!# | | ?????????????????????????????????# ##### # ##### | | ???????????????????????????####### #??# ### ##?# | | ???????????????????????????#^ #?T # #??# | | ???????????????????????????# # # #??# | | ???????????????????????????# ^""" # ]]] # #??# | | ???????????????????????????# """ " ]] # #?## | | ???????????????????????##### "" # ]] # #?# | | ???????????????????????+ F"" # ? # ### | | ???????????????????????# """ ######## | | ???????????????????????# @ ss ### | | ??????????????????????# ! #?# | | ??????????????????????# #?### | | ??????????????????????# #???# | | ??????????????????????# # #???# | | ??????????????????????# #########++####### #???# | | ????????????????????? ?????????????????# #???# | | ????????????????????####+?????????????????# #???# | | ??????????????????????????????????????????? #???## | | ???????????????????????????????????????????##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 40 Resistance: TH 25 Utility Shielding 66 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aerolev Unit | 28% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Ew, Corruption Slippery One Challenges ------------ None Game ------ Seed NeutronBurstRefractor Manual? 0 Play Time 02:05:31 Cumulative 16.8 hours Start 2025.11.03 @ 18:13:11 End 2025.11.03 @ 20:37:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19b6410d-e3f7-4b60-b954-1a05969d802f