Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.07 @ 07:37:24 Player: yota99 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (498) 498 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2478 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Small Matter Pod (50) Seismic Detector Seismic Detector Seismic Detector Core Shielding Core Shielding Improved EM Shotgun Medium Laser Small Laser Beam Rifle Beam Cannon Assault Rifle Light Assault Rifle EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Core Shielding High-powered Tractor Beam > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Small Matter Pod Seismic Detector Seismic Detector Seismic Detector Core Shielding Core Shielding Improved EM Shotgun Medium Laser Small Laser Beam Rifle Beam Cannon Assault Rifle Light Assault Rifle EMP Blaster EMP Blaster Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 28 | 7 5 2 5 9 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 . . 1 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 1 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 . 2 3 Device 4 | 1 . . 1 2 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 3 1 3 4 Energy Gun 9 | 1 2 . 3 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . . 1 . 14 Power 3 | . . 1 . 2 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 4 | . . . . 4 Highest Loss Streak 12 | . . 1 . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 90 100 83 82 Engine 10 | . 14 14 11 8 Wheel 17 | . 19 28 22 11 Device 16 | . 14 14 13 19 Storage 11 | . 14 14 11 9 Processor 3 | . . . . 8 Protection 4 | . . . 4 8 Energy Gun 16 | . 12 25 14 16 Energy Cannon 1 | . . 3 6 . Ballistic Gun 2 | . 12 . . . Naked Turns . | . . . . . Heaviest Build 95 | 11 89 91 91 95 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 28 | 1 4 4 4 28 Average Overweight (x) 3 | . 1 4 4 6 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 20 | 7 12 25 25 25 Most Carried 20 | 7 8 8 16 20 Average Carried 11 | 3 7 7 11 16 Final Capacity 25 | 8 25 25 25 25 Final Carried 15 | 7 8 8 15 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 541 | 280 15 61 49 136 Remotely 136 | . . . . 136 Salvage Created 938 | 174 25 91 49 599 Parts 47 | 12 5 3 4 23 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 10 | . . 2 1 7 Guns 6 | . . 2 . 4 Cannons 1 | . . . 1 . Classes Destroyed 10 | 2 2 1 . 5 Worker 1 | . . . . 1 Tunneler 4 | 4 . . . . Recycler 4 | 1 . . . 3 Operator 1 | . 1 . . . Watcher 4 | . 1 . . 3 Swarmer 3 | . . . . 3 Grunt 3 | . . 2 1 . Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Hunter 2 | . . . . 2 Best Kill Streak 4 | 4 1 2 1 4 Combat Bots Only 3 | . . 2 1 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1633 | . 22 146 . 1465 Core 580 | . . 28 . 552 Absorbed by Shields . | . . . . . Redirected to Shielding 49 | . . . . 49 Core Remaining (%) 96 | 100 . 88 100 . Volleys Fired 79 | 10 9 5 4 51 Largest 2 | 2 2 2 2 2 Hottest 110 | 60 60 90 110 100 Shots Fired 148 | 20 14 10 8 96 Gun 142 | 20 10 10 6 96 Cannon 2 | . . . 2 . Launcher 4 | . 4 . . . Special . | . . . . . Kinetic 15 | 10 5 . . . Thermal 122 | 10 5 10 8 89 Explosive . | . . . . . Electromagnetic 11 | . 4 . . 7 Robot Hit Streak 12 | 4 3 12 3 11 Robot Miss Streak 3 | 2 2 . 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 97 | 10 9 9 4 65 Core Hits 44 | 7 5 5 1 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . . . 12 Burn 12 | . . . . 12 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1349 | 106 166 110 63 904 Guns 1199 | 106 58 110 26 899 Cannons 37 | . . . 37 . Explosions 108 | . 108 . . . Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 53 | 41 12 . . . Thermal 1068 | 65 46 110 63 784 Explosive . | . . . . . Electromagnetic 223 | . 108 . . 115 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles 7 | . . . 7 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 210 | 40 20 170 78 210 Average Temperature 52 | 19 12 97 30 54 Received Heat Transfer 792 | . 12 78 . 702 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Melted 12 | . . 4 . 8 Heat Transferred 3866 | 150 100 285 148 3183 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 295 | 25 82 53 80 295 Initial 33 | . 16 13 20 33 Average 71 | 10 39 46 44 117 Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | 100 100 100 100 79 Level 1 8 | . . . . 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 2 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . 2 . 2 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 5 2 5 18 Peak Tracking Total 5 | . 1 2 3 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 3 . . 2 Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 9 . . 5 Successful 7 | . 5 . . 2 Failed 7 | . 4 . . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 7 | . 6 . . 1 Terminals 14 | . 9 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . . 2 Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1252 | 93 284 139 204 532 Spaces Moved 643 | 55 221 72 122 173 Core 4 | 2 . . . 2 Treads . | . . . . . Legs . | . . . . . Wheels 639 | 53 221 72 122 171 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 140 140 140 Average Speed 135 | 82 99 140 140 192 Slowest Speed 1450 | 95 140 140 140 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 50 28 14 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 878 | 83 272 100 146 277 Wait 99 | . 33 21 7 38 Move 639 | 54 220 71 121 173 Hop . | . . . . . Pick Up 27 | 10 3 1 8 5 Fast Attach 7 | 4 . . 1 2 Attach 12 | 3 1 1 2 5 Detach 2 | 1 . . 1 . Swap 9 | . 4 1 2 2 Drop 3 | 1 2 . . . Fire 79 | 10 9 5 4 51 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered Mines 493 | -10/Mines | Discovered new exit (range 9) 517 | -10/Mines | Entered Materials 517 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Discovered new exit (range 3) 721 | -9/Materials | Entered another Materials area 721 | -8/Materials | Evolved 2 slots: Utility x2 863 | -8/Materials | Garrison activated, responded to threat 1129 | -8/Materials | Discovered new exit (range 15) 1244 | -8/Materials | Core integrity fell below 50% 1250 | -8/Materials | Core integrity fell below 20% 1253 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01201_ R-06 Scavenger collects Tractor Beam. 01205_ Critical hit (Burn: +37). 01211_ G-47 Trooper misfires. 01213_ Hpw. Tractor Beam destroyed. 01213_ Ion Engine destroyed. 01215_ Wheel destroyed. 01216_ Imp. EM Shotgun destroyed. 01218_ K-01 Serf collects debris. 01222_ G-47 Trooper IFF system glitched. 01222_ G-47 Trooper destroyed. 01223_ Imp. Sensor Array destroyed. 01225_ G-47 Trooper misfires. 01226_ Imp. EM Shotgun destroyed. 01230_ R-06 Scavenger collects Aluminum Leg. 01234_ Critical hit (Burn: +37). 01236_ EMP Blaster destroyed. 01237_ G-47 Trooper IFF system glitched. 01240_ Core Shielding destroyed. 01244_ Seismic Detector destroyed. 01248_ Critical hit (Burn: +37). 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