Cogmind - Beta 13 X2 --- EXPLORER MODE // 2023.12.31 @ 02:38:50 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (218) 1090 Value Destroyed (12421) 12421 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (11892) 11892 TOTAL SCORE: 34663 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4818 Follower Combat Kills 4943 Entered Garrisons 600 Used RIF Installer 2000 Entered DSFs 500 Met Data Miner 300 Friendly Fire -1769 Cogmind --------- Core Integrity 0/1450 Matter 88/300 Energy 303/380 System Corruption 6% Temperature Hot (243) Movement Hovering (160) Ox2 Location -2/Research Parts ------- > --- POWER (1) -------- Cooled Antimatter Reactor > --- PROPULSION (4) --- Improved Antigrav System Cooled Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Heat Sink Advanced Cooling System Spectral Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Heavy Armor Plating Experimental Focal Shield Relay Coupler [NC] (25) Relay Coupler [Swarmer] (46) Relay Coupler [Grunt] (38) > --- WEAPON (7) ------- Heavy Wave Gun Enhanced Nova Cannon Compact Mass Driver Graviton Cannon Perforator Ragnarok Missile Launcher > --- INVENTORY (5) ---- Cooled Antimatter Reactor Relay Coupler [Demolisher] (33) Relay Coupler [Specialist] (30) Advanced Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Spectral Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Heavy Armor Plating Experimental Focal Shield Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Heavy Wave Gun Enhanced Nova Cannon Compact Mass Driver Graviton Cannon Perforator Advanced Micro-nuke Launcher > --- INVENTORY -------- Cooled Antimatter Reactor Combat Antigrav System Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Specialist] [Rating: 201] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Protection Centrium Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Perforator Launcher Advanced Micro-nuke Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Slots Evolved 17 | . 1 2 . 2 . . . 2 . . . . 2 . . 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Utility 10 | . . 1 . . . . . 2 . . . . 1 . . 2 . 2 2 . . Weapon 5 | . 1 . . 1 . . . . . . . . 1 . . . . . . . 2 Parts Attached 210 | . 8 8 31 14 11 1 9 5 1 . . 2 7 15 6 . 8 10 12 27 35 Power 18 | . . 2 8 1 1 . 1 1 . . . . . . . . 1 . 1 2 . Engine 13 | . . 2 8 1 . . 1 1 . . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Propulsion 39 | . 4 1 5 3 4 1 1 . . . . 1 2 3 2 . . 3 1 5 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . 3 1 1 . . . . 1 2 3 2 . . 3 1 5 3 Flight 14 | . 4 1 5 3 1 . . . . . . . . . . . . . . . . Utility 67 | . 3 2 2 3 5 . 5 2 1 . . . 3 9 1 . 3 5 1 7 15 Device 20 | . 2 . . 1 2 . 1 . . . . . 3 . . . . 2 1 4 4 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . 1 1 1 . 1 . . . . . . . . . . . . 1 . . 3 Hackware 27 | . . . . 1 2 . 4 2 1 . . . . 9 1 . 2 . . 1 4 Protection 12 | . . 1 1 1 . . . . . . . . . . . . 1 2 . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | . 1 3 16 7 1 . 2 2 . . . 1 2 3 3 . 4 2 9 13 17 Energy Gun 43 | . 1 1 6 7 . . . 2 . . . 1 2 2 2 . 1 1 5 8 4 Energy Cannon 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 Ballistic Gun 15 | . . 2 7 . 1 . 1 . . . . . . . 1 . 2 . 1 . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . 1 . 1 2 2 Launcher 12 | . . . . . . . . . . . . . . . . . . . 2 2 8 Special Weapon 6 | . . . . . . . 1 . . . . . . 1 . . . 1 . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 4 1 . . . 1 . . . . . . . . 1 . 2 11 8 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . . . . . . Parts Lost 17 | . . . 1 . . . . . . . . 3 . 2 . . 2 . 3 1 5 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . . 3 . 1 . . . . . . . Utility 10 | . . . . . . . . . . . . . . 1 . . 1 . 3 1 4 Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 3 | . . . 1 . . . . . . . . 2 . 1 . . 1 . 2 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 88 95 95 97 92 100 100 100 100 100 83 82 96 98 88 96 91 81 81 83 Engine 4 | . 12 10 9 8 1 . 1 7 7 7 7 7 6 6 6 5 1 . . . . Core 1 | . . . . . 6 8 6 . . . . . . . . . 3 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 3 4 Leg 1 | . 18 . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . 2 26 33 28 28 28 28 19 20 22 23 22 22 20 18 13 13 Flight 6 | . 6 30 30 33 29 . . . . . . . . . . . . . . . . Device 8 | . . 10 10 8 13 16 8 7 1 . . . 3 7 6 5 5 5 7 17 14 Processor 3 | . 2 10 18 2 2 . . . . . . . . . . . . 2 4 4 4 Hackware 17 | . . . . 6 3 8 15 28 33 35 35 28 25 29 31 27 31 30 19 13 11 Protection 4 | . 8 5 . 6 4 . . . . . . . . . . . 3 3 3 5 11 Energy Gun 17 | . 35 13 7 29 27 25 17 15 21 21 21 21 20 25 21 16 11 10 10 11 6 Ballistic Gun 3 | . . 10 19 . 3 8 7 5 . . . . . . 3 5 8 10 4 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . 1 1 7 Special Weapon 3 | . . . . . . . 7 7 7 7 7 7 6 6 6 5 5 5 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 20 21 12 13 20 20 20 20 25 25 24 24 24 30 30 31 31 44 55 59 88 138 Greatest Support 55 | 20 20 12 15 20 27 34 35 35 35 35 35 35 33 35 41 37 37 44 42 55 55 Greatest Overweight (x) 4 | . 1 . 4 1 2 . . . . . . 1 1 1 . . 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 . 1 Largest Inventory Capacity 10 | 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 7 3 4 4 4 4 5 4 4 5 5 5 4 3 4 4 5 4 4 4 4 4 Final Capacity 10 | 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 Class Distribution -------------------- 43% | Bothacker-Gunner 11% | Hacker-Executioner 10% | Hacker-Tank 9% | Hacker-Sprinter 5% | Bothacker-Executioner 4% | Bothacker-Tank 3% | Commander-Sprinter 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Skirmisher | -9/Storage Commander-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Data Miner Bothacker-Gunner | -6/Proximity Caves Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -5/Factory Bothacker-Tank | -5/DSF Bothacker-Gunner | -4/Factory Bothacker-Gunner | -3/Research Hacker-Tank | -3/Testing Hacker-Executioner | -2/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Matter Collected 6567 | 200 80 122 587 140 194 24 174 . 93 53 . 30 60 291 134 . 181 236 184 529 3255 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11081 | . 200 281 855 474 707 163 305 72 . 80 . 195 121 587 375 . 66 426 377 488 5309 Parts 496 | . 16 17 56 24 35 10 18 2 . 3 . 9 5 32 16 . 3 38 20 13 179 Haulers Intercepted 7 | . . 1 2 . . . . . . . . . . . . . . . . 1 3 Recyclers Shooed 7 | . 1 . . . . . . . . . . . . . 1 . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Combat Hostiles Destroyed 162 | . 3 6 15 8 16 2 6 1 . 1 . 4 2 10 5 . 1 3 6 5 68 Guns 91 | . 3 6 15 7 16 2 5 1 . 1 . 4 1 10 5 . 1 3 5 1 5 Cannons 50 | . . . . . . . . . . . . . . . . . . . 1 3 46 AOE 18 | . . . . . . . 1 . . . . . 1 . . . . . . . 16 Classes Destroyed 23 | . 4 3 3 2 1 . . . . . . . . 1 . . . 2 . 1 6 Worker 14 | . . . 1 . . . . . . . . . . . . . . 4 . 1 8 Builder 13 | . . . 2 . . 1 . . . . . . . . . . . 2 1 . 7 Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler 7 | . . 1 2 . . . . . . . . . . . . . . . . 1 3 Recycler 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . 4 Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . Watcher 14 | . 2 1 2 1 . 1 . . . . . . . . 2 . . 1 . . 4 Swarmer 12 | . 2 . 3 . 2 . . . . 1 . 2 . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 65 | . 1 4 5 3 8 . 3 . . . . . 2 3 3 . . . . 4 29 Brawler 4 | . . 1 . . . . . . . . . . . 1 . . . . . . 2 Duelist 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 25 | . . 1 6 3 . . 3 1 . . . 1 . 1 2 . 1 . . . 6 Specialist 6 | . . . . . . . . . . . . . . 4 . . . . 2 . . Hunter 28 | . . . . 2 2 2 . . . . . 1 . 1 . . . 2 1 1 16 Programmer 17 | . . . . . 4 . . . . 1 . . . 4 . . . . 2 . 6 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 15 | . 2 4 11 3 4 4 2 1 . 1 . 2 2 3 5 . 1 6 3 3 15 Combat Bots Only 9 | . 2 2 4 3 4 2 2 1 . 1 . 2 2 3 4 . 1 2 3 3 9 Max Kills in Single Turn 6 | . 1 1 2 1 2 1 1 1 . 1 . 1 1 3 1 . 1 2 1 1 6 Gunslinging 1 | . . . . . 1 . . . . . . . . 1 . . . . . . . Exploded 2 | . . . . . . . 1 . . . . . 1 . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Hostile Shots Fired 930 | . 10 20 54 19 55 12 16 18 2 25 . 51 6 46 27 . 13 15 142 33 366 Missed 321 | . 4 7 23 7 22 7 6 11 . 14 . 17 3 22 14 . 2 3 33 8 118 Damage Taken 6308 | . 33 119 258 151 272 51 82 28 21 112 . 281 41 365 81 . 187 162 1080 282 2702 Core 913 | . 7 23 42 33 102 . 26 13 . 29 . 43 11 79 21 . 41 11 136 . 296 Absorbed by Shields 267 | . . . . . 13 . 12 . . . . . . . . . . . . . 242 Redirected to Shielding 169 | . . . . . 2 . . . . . . . . . . . . . . 85 82 Ignored by Resistances 5352 | . 23 74 165 90 181 32 55 19 14 72 . 175 25 222 54 . 109 95 648 224 3075 Regen/Repaired (Parts) 147 | . 13 . 34 . . . . . . . . . 100 . . . . . . . . Core Remaining (%) 85 | 100 97 . 60 . . . 59 . . . . 87 . . 86 . 95 99 . 87 . Volleys Fired 499 | . 10 25 52 19 48 6 23 9 5 16 1 16 4 51 27 . 8 20 29 32 98 Largest 6 | . 3 3 3 4 4 4 4 3 3 3 1 3 4 4 4 . 4 4 4 4 6 Hottest 514 | . 120 120 168 226 226 193 193 138 130 170 5 130 180 199 209 . 228 229 336 313 514 Shots Fired 1435 | . 30 62 138 71 180 24 62 15 7 30 1 39 13 118 71 . 20 66 93 78 317 Gun 1134 | . 30 62 137 71 180 24 58 9 5 28 . 37 12 93 59 . 13 64 71 66 115 Cannon 197 | . . . 1 . . . . . . . . . . . . . 3 . 13 7 173 Launcher 29 | . . . . . . . . . . . . . . . . . . . 3 1 25 Special 75 | . . . . . . . 4 6 2 2 1 2 1 25 12 . 4 2 6 4 4 Kinetic 372 | . . 14 102 . 21 6 18 3 . . . . . . 12 . 8 36 33 7 112 Thermal 888 | . 30 48 36 71 159 18 40 6 4 21 . 23 6 65 32 . 8 28 51 66 176 Explosive 29 | . . . . . . . . . . . . . . . . . . . 3 1 25 Electromagnetic 71 | . . . . . . . . . 1 7 . 14 6 28 15 . . . . . . Robot Hit Streak 36 | . 9 14 25 13 36 11 16 17 13 16 15 26 10 32 30 . 32 20 31 30 35 Robot Miss Streak 6 | . 1 2 2 2 1 2 1 1 . 4 . 3 1 1 2 . 1 1 1 4 6 Penetration Max 2 | . . . . . 1 . 1 . . . . . . . 1 . . 2 1 1 2 Secondary Targets 17 | . 1 1 . 1 7 . 1 . . . . 2 . 2 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . . . 1 . 1 1 . . 1 . . . Shots Hit Robots 974 | . 22 46 104 48 88 17 20 13 2 17 1 34 10 78 58 . 14 50 78 46 228 Core Hits 509 | . 12 15 35 19 30 8 10 3 . 5 . 10 6 28 21 . 5 25 15 27 235 Critical Kills 54 | . . . . . . . . . . . . . . . 1 . . . . 3 50 Critical Parts Destroyed 68 | . . . . . 1 . . . . . . . . . 1 . . 2 1 9 54 Critical Strikes 160 | . . 1 5 8 3 . . . . . . 1 . 2 2 . 3 3 3 13 116 Burn 23 | . . . 5 8 2 . . . . . . . . . . . 2 1 1 1 3 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 128 | . . 1 . . 1 . . . . . . . . . 2 . . 2 1 12 109 Blast 5 | . . . . . . . . . . . . . . . . . 1 . 1 . 3 Corrupt 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27268 | . 244 539 1594 871 1751 334 320 158 . 243 . 597 257 1431 826 . 266 1320 2284 1299 12934 Guns 15366 | . 244 539 1594 871 1751 334 320 158 . 243 . 597 173 1054 826 . 187 1320 1472 1090 2593 Cannons 5000 | . . . . . . . . . . . . . . . . . 79 . 407 90 4424 Explosions 6879 | . . . . . . . . . . . . . 84 377 . . . . 400 101 5917 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . . . . . . . . . . 5 18 . Kinetic 6021 | . . 132 1101 . 247 87 81 62 . . . . . . 178 . 171 777 722 90 2373 Thermal 13578 | . 244 407 493 871 1504 247 239 96 . 179 . 392 157 787 433 . 95 543 1157 1090 4644 Explosive 6795 | . . . . . . . . . . . . . . 377 . . . . 400 101 5917 Electromagnetic 851 | . . . . . . . . . . 64 . 205 100 267 215 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 1 1 1 1 1 1 1 1 . 4 4 . . . 3 6 6 Average Corruption 2 | . . . . . 1 1 1 1 1 1 1 1 . 3 4 . . . 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . . 2 . 4 3 . 1 . 13 5 . . . 6 17 29 Message Errors 14 | . . . . . . . . . 3 . . . . 3 . . . . . 2 6 Matter Fused 22 | . . . . . . . 1 . . . . 1 . 3 . . . . 2 9 6 Heat Flow Errors 8 | . . . . . . . . . 1 . . . . 1 1 . . . . 2 3 Energy Discharges 8 | . . . . . . . . . . 2 . . . 1 2 . . . . 1 2 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . . 1 . . 1 . . . 1 2 . . . 1 . 4 Data Loss (major) 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 8 | . . . . . . . . . . . . . . 2 . . . . 1 1 4 Overload Shots 10 | . . . . . . . . . 2 8 . . . . . . . . . . . Overflow Damage 317 | . . . . . . . . . . . . . . . . . . . 30 6 281 Projectiles 153 | . . . . . . . . . . . . . . . . . . . 7 . 146 Explosions 164 | . . . . . . . . . . . . . . . . . . . 23 6 135 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 42 | . . . . . . . . . . . . . . . . . . . 3 4 35 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 40 | . . . . . . . . . . . . . . . . . . . 3 3 34 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 56 | . . . . . . . . . . . . . . 31 . . . . 16 9 . Shots 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 200 104 188 350 422 131 132 84 223 180 . 246 94 228 235 . 60 275 298 128 504 Average Temperature 94 | . 84 54 46 142 119 66 36 47 85 56 . 103 50 50 80 . 26 109 124 49 107 Received Heat Transfer 1600 | . 18 90 156 114 102 . 51 12 . 27 . . 27 69 51 . 36 . 372 141 334 Effects 9 | . . . . . 3 . . . . . . . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . 3 . . . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . . . . . . . . . . . . . 1 1 Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . . . 1 1 Parts Melted 39 | . . 3 2 5 7 2 1 1 . 2 . 1 . 3 1 . . 1 4 3 3 Heat Transferred 22089 | . 550 925 1517 2368 2923 481 442 185 . 333 . 740 198 1289 814 . 333 888 1591 1554 4958 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Peak Influence 3198 | . 88 298 526 504 1027 522 801 351 . . . . 123 586 366 133 117 273 240 464 3198 Initial 366 | . . 26 89 15 100 366 258 312 . . . . 40 65 228 131 71 45 105 16 195 Average 547 | . 44 175 188 277 538 443 545 284 . . . . 67 408 271 132 91 165 112 200 1646 Maximum Alert Level 5 | . . 1 2 2 3 2 3 1 . . . . . 2 1 . . 1 1 2 5 Low Security (%) 38 | 100 100 62 54 18 19 . . . . . . . 100 10 18 100 100 59 89 61 1 Level 1 23 | . . 37 34 57 22 40 18 100 . . . . . 24 81 . . 40 10 24 5 Level 2 18 | . . . 10 24 17 60 53 . . . . . . 65 . . . . . 14 19 Level 3 6 | . . . . . 40 . 28 . . . . . . . . . . . . . 8 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 10 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . 16 High Security 7 | . . . . . . . . . . . . . . . . . . . . . 37 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . . 1 4 7 . 3 . 2 . . . . 1 . 4 . . 3 4 8 29 Investigation 15 | . . . 4 3 . 2 . 2 . . . . 1 . . . . . 1 . 2 Extermination 5 | . . . . . . . . . . . . . . . 1 . . 1 1 1 1 Reinforcement 22 | . . 1 . 2 . . . . . . . . . . 3 . . 2 2 7 5 Assault 18 | . . . . . . . . . . . . . . . . . . . . . 18 Garrison 6 | . . . . 2 . 1 . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . 1 . 1 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert ID Control Effect 9 | . . . . . . . . . . 2 . . . 3 1 . 1 2 . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Distress Signals 10 | . . . 2 . . 1 . . . . . . . . 1 . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 337 | . 5 10 25 12 22 6 10 2 1 5 . 6 2 25 16 . 6 7 15 21 141 Peak Tracking Total 14 | . 3 3 5 4 5 3 4 1 1 3 . 2 2 4 3 . 3 3 4 5 14 Tactical Retreats 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Traps Triggered 17 | . . . . 2 3 . 4 . . . . . . 6 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . . . . . . . . . . . 6 . . . . . 3 Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Objects Rigged 8 | . . . . . . . . . . . . . . . 8 . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Machines Disabled 41 | . . 2 2 1 4 . 3 . . . . . . 5 . . . . 1 14 9 Max in Single Turn 2 | . . . 1 . 2 . 1 . . . . . . 2 . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 8 | . . . . . 2 . 3 . . . . . . 3 . . . . . . . Phase Generator 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Machines Accessed 48 | . 4 1 10 3 3 3 2 2 . . 4 . 2 1 3 1 . 2 2 2 3 Terminals 34 | . 3 1 9 2 3 2 2 2 . . . . . 1 3 1 . 1 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . Total Hacks 191 | . 14 7 46 10 10 10 6 9 . . 27 . 8 3 11 1 . 5 6 7 11 Successful 132 | . 11 4 32 7 6 5 3 5 . . 27 . 6 1 7 1 . 4 . 3 10 Failed 59 | . 3 3 14 3 4 5 3 4 . . . . 2 2 4 . . 1 6 4 1 Catastrophic 6 | . . 1 1 . 1 1 . . . . . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 9 4 19 5 7 6 2 6 . . . . . 1 6 . . 1 6 2 1 Terminals 135 | . 12 7 44 6 10 8 6 9 . . . . . 3 11 1 . 4 6 3 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . 2 . 2 . . . . . . . . . 6 . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . 4 3 Garrison Access 8 | . . . . 4 . 2 . . . . . . 2 . . . . . . . . Terminal Hacks 85 | . 6 3 22 2 3 2 2 4 . . 27 . . 1 5 1 . 2 . 2 3 Record 12 | . . . . . . . . . . . 11 . . . . . . . . 1 . Part Schematic 10 | . . . 1 . . . . . . . 9 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 11 | . 1 . 4 1 . 1 . 1 . . 3 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . Unreport Threat 6 | . . . 5 . . . . . . . . . . . 1 . . . . . . Locate Traps 4 | . . . 2 . . . . 1 . . . . . . . . . . . . 1 Disarm Traps 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 4 | . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . Security Status 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . 2 . . . . . . . . . 4 . . . . . . . . Scan Component 4 | . 1 . 1 . . . . . . . . . 2 . . . . . . . . Repair 4 | . 1 . 1 . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 Analyze 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 5 | . . . . 1 . 2 . . . . . . 2 . . . . . . . . Unlock Access 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . Coupler Status 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Unauthorized Hacks 27 | . 3 1 8 4 3 1 1 1 . . . . . . 2 . . 1 . 1 1 Terminals 25 | . 3 1 8 2 3 1 1 1 . . . . . . 2 . . 1 . 1 1 Botnet 21 | . 3 1 6 2 2 1 1 1 . . . . . . 1 . . 1 . 1 1 Detonate 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . . Redirect 1 | . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 1 7 2 3 2 2 2 . . . . 2 1 3 . . 2 2 1 2 Full Trace Events 21 | . 1 . 5 2 3 2 1 2 . . . . 1 1 . . . . 1 . 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . . . 9 . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . . . . . . 2 . . . . . . . . Time 111 | . 38 . 26 . . . . . . . . . 47 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 197 | . . . . . . . . . . . . . . . . . . . . . 197 Retrieved Matter 319 | . . . . . . . . . . . . . . . . . . . . . 319 Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Used RIF Installer 4 | . . . . . 2 . 1 . . . . . . 1 . . . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 44 | . . . . . . . 2 2 2 2 1 1 1 11 7 . 3 2 5 2 3 Non-combat 11 | . . . . . . . . 2 . . . . . . 4 . . 1 2 . 2 Combat 33 | . . . . . . . 2 . 2 2 1 1 1 11 3 . 3 1 3 2 1 Robot Hacks Applied 52 | . . . . . . . 3 4 2 2 1 2 1 11 10 . 3 2 6 2 3 parse_system 3 | . . . . . . . . . . . 1 . . 1 1 . . . . . . generate_echo 1 | . . . . . . . . . . . . . . . 1 . . . . . . deconstruct_machine 1 | . . . . . . . . 1 . . . . . . . . . . . . . ignore_repairs 2 | . . . . . . . . . . . . . . . . . . . 2 . . check_alert 1 | . . . . . . . . . . . . . . . . . . 1 . . . purge_threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . disarm_traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . reprogram_traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . map_route 1 | . . . . . . . . . . . . . . . 1 . . . . . . mark_security 1 | . . . . . . . . . . . . . . . 1 . . . . . . scatter_targeting 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . mark_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . disrupt_area 1 | . . . . . . . 1 . . . . . . . . . . . . . . amplify_resonance 9 | . . . . . . . 1 . . . . . . 3 2 . 1 . 1 . 1 wipe_record 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . disable_weapons 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . go_dormant 1 | . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 6 | . . . . . . . . . . 2 . . 1 . . . 1 . 1 . 1 formatsys_low 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . formatsys_high 12 | . . . . . . . 1 . 2 . . . . 5 . . 1 . 1 1 1 Relay Couplers Released 40 | . . . . . 12 . 12 . . . . . . 10 . . . . . . 6 Machine Destruction 32 | . . . . . 8 . 12 . . . . . . 10 . . . . . . 2 Programmers 8 | . . . . . 4 . . . . . . . . . . . . . . . 4 Attached 24 | . . . . . 2 . 4 2 1 . . . . 9 1 . 1 . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . 1 . . . 2 . . . . . . 6 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Total Allies 44 | . 1 . 10 1 . . 3 1 2 2 . . 1 12 4 . 2 . 2 1 2 Largest Group 12 | . 1 1 11 9 5 1 4 5 7 9 5 5 4 9 11 11 12 11 8 2 2 Highest-Rated Group 643 | . 58 63 158 144 115 77 160 173 279 303 187 187 155 462 499 499 643 610 503 187 217 Highest-Rated Ally 198 | . 58 63 70 76 77 77 77 80 85 85 83 84 84 96 96 96 137 137 147 157 198 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 467 | . 2 9 28 60 32 5 20 . . 19 . 10 3 53 12 . 4 19 42 31 118 Total Damage 22466 | . 42 462 664 695 559 164 552 . . 239 . 229 78 1236 435 . 129 845 1723 3518 10896 Kills 156 | . 1 3 12 9 7 2 7 . . 3 . 2 1 9 8 . 3 6 8 19 56 Allies Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Turns Passed 7941 | 6 543 180 456 403 476 60 346 128 556 429 51 249 121 588 282 12 198 357 439 668 1393 Spaces Moved 6820 | 6 354 144 520 522 601 70 427 184 437 294 79 239 93 544 320 14 176 315 292 466 723 Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 194 | 6 188 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 4747 | . . . . . 74 70 427 184 437 294 79 239 93 544 320 14 176 315 292 466 723 Flight 1878 | . 166 144 519 522 527 . . . . . . . . . . . . . . . . Fastest Speed 29 | 120 32 29 29 31 31 48 48 48 48 48 48 48 45 43 40 43 43 43 102 48 94 Average Speed 65 | 120 117 29 32 31 34 50 48 48 48 48 48 52 70 56 43 43 76 71 103 107 128 Slowest Speed 250 | 120 190 29 250 104 180 52 48 48 48 48 48 116 116 104 45 43 98 102 105 115 214 Overloaded Moves 182 | . . . . . . . . . . . . . . 82 95 . . 5 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . 1 5 12 6 . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 36 | 2 52 18 76 36 72 8 56 6 58 34 68 41 2 76 16 1 89 9 9 53 23 Regions Visited 21 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . 3 . . 1 . . . . . . . . . Spaces Dug 8 | . . . . . . . . . 2 6 . . . . . . . . . . . Terrain Destroyed 517 | . . . . . 71 . 4 . 2 8 . . 2 73 . . 1 1 32 22 301 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 50 | . . . . . 2 . 4 . 2 8 . . . . . . 1 1 5 . 27 AOE 427 | . . . . . 69 . . . . . . . 2 73 . . . . 27 15 241 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Total 9253 | 5 466 223 692 710 756 78 524 212 776 557 91 333 137 751 419 19 226 406 370 572 930 Wait 1339 | . 70 45 62 149 27 1 23 11 333 248 12 73 34 42 62 6 32 53 27 21 8 Move 6752 | 5 351 133 498 509 599 70 425 183 436 293 78 238 92 542 319 13 175 314 291 465 723 Hop 21 | . 1 5 9 6 . . . . . . . . . . . . . . . . . Pick Up 46 | . 8 1 6 4 5 . 5 1 . . . 2 . 3 2 . . . 1 2 6 Fast Attach 103 | . 3 4 19 6 6 1 2 2 . . . 1 4 5 2 . 4 4 4 16 20 Attach 30 | . 3 2 4 4 2 . . 2 . . . 1 1 1 . . 1 . 1 3 5 Detach 33 | . 4 2 5 3 3 . 1 . . . . . . 5 . . . 1 . 3 6 Swap 77 | . 2 2 8 4 3 . 7 1 1 . . . 2 9 4 . 3 6 7 8 10 Drop 139 | . 14 4 27 6 11 . 9 2 . . . 2 . 7 3 . 3 8 9 21 13 Fire 499 | . 10 25 52 19 48 6 23 9 5 16 1 16 4 51 27 . 8 20 29 32 98 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 187 | . . . . . 52 . 16 . . . . . . 78 . . . . . . 41 Rewire 25 | . . . 2 . . . 13 1 1 . . . . 8 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 7 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Evolved 1 slot: Weapon x1 241 | -10/Materials | Identified exit to Materials 241 | -10/Materials | Discovered exit to Materials (range 17) 316 | -10/Materials | Build established: Hacker-Tank 432 | -10/Materials | Discovered exit to Materials (range 15) 516 | -10/Materials | Repaired Imp. Heat Sink 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -9/Materials | Identified exit to Materials 605 | -9/Materials | Identified exit to Mines 605 | -9/Materials | Identified exit to Storage 730 | -9/Materials | Entered Storage 756 | -9/Storage | Identified exit to Recycling 771 | -9/Storage | Build established: Hacker-Sprinter 1072 | -9/Storage | Repaired Lgt. Ion Engine 1085 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1136 | -9/Storage | Discovered exit to Materials (range 18) 1186 | -9/Storage | Entered Materials 1186 | -8/Materials | Accompanied by 8 allies 1186 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1263 | -8/Materials | Identified exit to Factory 1263 | -8/Materials | Discovered exit to Factory (range 5) 1410 | -8/Materials | Discovered exit to Factory (range 15) 1467 | -8/Materials | Garrison activated, responded to threat 1497 | -8/Materials | Identified exit to Garrison 1589 | -8/Materials | Entered Garrison 1589 | -8/Garrison | Accompanied by 4 allies 1654 | -8/Garrison | Triggered checkpoint 1683 | -8/Garrison | Garrison Relay disabled 1740 | -8/Garrison | Triggered checkpoint 1768 | -8/Garrison | Triggered checkpoint 1790 | -8/Garrison | Triggered checkpoint 1868 | -8/Garrison | Phase Generator disabled 1874 | -8/Garrison | Learned Materials security intel 1894 | -8/Garrison | Triggered checkpoint 1940 | -8/Garrison | Identified exit to Materials 1940 | -8/Garrison | Discovered exit to Materials (range 71) 1940 | -8/Garrison | Discovered exit to Materials (range 59) 1940 | -8/Garrison | Discovered exit to Materials (range 10) 1968 | -8/Garrison | Installed Relay Interface Framework 1972 | -8/Garrison | Triggered checkpoint 1982 | -8/Garrison | Garrison Relay disabled 2025 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 2065 | -8/Garrison | Entered Materials 2093 | -8/Materials | Garrison activated, responded to threat 2124 | -8/Materials | Identified exit to Garrison 2125 | -8/Materials | Entered Garrison 2155 | -8/Garrison | Garrison Relay disabled 2166 | -8/Garrison | Triggered checkpoint 2240 | -8/Garrison | Triggered checkpoint 2272 | -8/Garrison | Discovered exit to Factory (range 13) 2297 | -8/Garrison | Garrison Relay disabled 2314 | -8/Garrison | Triggered checkpoint 2314 | -8/Garrison | Triggered checkpoint 2366 | -8/Garrison | Discovered exit to Factory (range 12) 2373 | -8/Garrison | Triggered checkpoint 2382 | -8/Garrison | Garrison Relay disabled 2389 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 2469 | -8/Garrison | Build established: Bothacker-Gunner 2471 | -8/Garrison | Entered Factory 2471 | -7/Factory | Accompanied by 3 allies 2471 | -7/Factory | Evolved 2 slots: Utility x2 2574 | -7/Factory | Identified exit to Lower Caves 2574 | -7/Factory | Discovered exit to Lower Caves (range 8) 2599 | -7/Factory | Entered Lower Caves 2599 | -7/Lower Caves | Accompanied by 4 allies 2712 | -7/Lower Caves | Spotted B-75 Beast 2714 | -7/Lower Caves | Assimilated Beast 4a with formatsys_high 2748 | -7/Lower Caves | Identified exit to Lower Caves 2748 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 3155 | -7/Lower Caves | Entered another Lower Caves area 3155 | -7/Lower Caves | Accompanied by 6 allies 3158 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3534 | -7/Lower Caves | Identified exit to Data Miner 3534 | -7/Lower Caves | Discovered exit to Data Miner (range 11) 3584 | -7/Lower Caves | Entered Data Miner 3584 | -7/Data Miner | Accompanied by 4 allies 3584 | -7/Data Miner | Identified exit to Proximity Caves 3584 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 3594 | -7/Data Miner | Met Data Miner 3606 | -7/Data Miner | Learned location of Section 7 (-2) 3606 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3611 | -7/Data Miner | Received God Mode back door access code from Data Miner 3635 | -7/Data Miner | Entered Proximity Caves 3635 | -6/Proximity Caves | Accompanied by 4 allies 3742 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3764 | -6/Proximity Caves | Identified exit to Factory 3884 | -6/Proximity Caves | Entered Factory 3884 | -6/Factory | Accompanied by 2 allies 3884 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3955 | -6/Factory | Repaired Lightning Gun 3982 | -6/Factory | Repaired Adv. Heat Sink 3995 | -6/Factory | Identified exit to Garrison 4005 | -6/Factory | Entered Garrison 4005 | -6/Garrison | Accompanied by 2 allies 4032 | -6/Garrison | Triggered checkpoint 4052 | -6/Garrison | Triggered checkpoint 4065 | -6/Garrison | Garrison Relay disabled 4123 | -6/Garrison | Triggered checkpoint 4175 | -6/Garrison | Phase Generator disabled 4177 | -6/Garrison | Garrison Relay disabled 4201 | -6/Garrison | Murdered 3 allies 4330 | -6/Garrison | Found embedded Infiltrators 4338 | -6/Garrison | Identified exit to Factory 4338 | -6/Garrison | Discovered exit to Factory (range 3) 4346 | -6/Garrison | Triggered checkpoint 4358 | -6/Garrison | Garrison Relay disabled 4447 | -6/Garrison | Triggered checkpoint 4528 | -6/Garrison | Triggered checkpoint 4536 | -6/Garrison | Discovered exit to Factory (range 12) 4539 | -6/Garrison | Expanded RIF knowledge: Robot Detection 4593 | -6/Garrison | Entered Factory 4593 | -6/Factory | Accompanied by 7 allies 4662 | -6/Factory | Allied Derelicts emerged from ambush trap array 4797 | -6/Factory | Identified exit to Factory 4797 | -6/Factory | Discovered exit to Factory (range 16) 4875 | -6/Factory | Entered another Factory area 4875 | -5/Factory | Accompanied by 10 allies 4875 | -5/Factory | Evolved 2 slots: Utility x2 4881 | -5/Factory | Identified exit to DSF 4887 | -5/Factory | Entered DSF 4887 | -5/DSF | Accompanied by 10 allies 4907 | -5/DSF | Identified exit to Factory 4907 | -5/DSF | Discovered exit to Factory (range 15) 4940 | -5/DSF | Additional patrols routed to DSF 5085 | -5/DSF | Entered Factory 5085 | -4/Factory | Accompanied by 10 allies 5085 | -4/Factory | Evolved 2 slots: Utility x2 5226 | -4/Factory | Build established: Bothacker-Tank 5347 | -4/Factory | Identified exit to Research 5347 | -4/Factory | Discovered exit to Research (range 5) 5442 | -4/Factory | Entered Research 5442 | -3/Research | Accompanied by 7 allies 5442 | -3/Research | Evolved 2 slots: Utility x2 5452 | -3/Research | Found Prototype Launcher 5452 | -3/Research | Identified Com. Tesla Bomb Launcher 5517 | -3/Research | Identified exit to Testing 5517 | -3/Research | Discovered exit to Testing (range 5) 5534 | -3/Research | Build established: Bothacker-Gunner 5605 | -3/Research | Spotted B-86 Titan 5628 | -3/Research | Allies destroyed B-86 Titan 5654 | -3/Research | Lost 4 allies 5789 | -3/Research | P-80 Master assimilated allied Guardian 5b 5881 | -3/Research | Entered Testing 5904 | -3/Testing | Found Prototype Launcher 5904 | -3/Testing | Identified Hellfire Missile Launcher 5926 | -3/Testing | Found Prototype Device 5926 | -3/Testing | Identified Exp. Focal Shield 6012 | -3/Testing | Found Prototype Energy Gun 6012 | -3/Testing | Identified Warp Gun 6121 | -3/Testing | Found Prototype Protection 6121 | -3/Testing | Identified Centrium Heavy Armor Plating 6153 | -3/Testing | Spotted Striker 6153 | -3/Testing | Spotted Striker 6309 | -3/Testing | Found Hellfire Missile Launcher 6381 | -3/Testing | Found Prototype Ballistic Cannon 6381 | -3/Testing | Identified Perforator 6421 | -3/Testing | Build established: Hacker-Tank 6465 | -3/Testing | Identified exit to Research 6465 | -3/Testing | Discovered exit to Research (range 14) 6500 | -3/Testing | Found System Mapper 6549 | -3/Testing | Entered Research 6549 | -2/Research | Evolved 2 slots: Weapon x2 6849 | -2/Research | Build established: Hacker-Executioner 6914 | -2/Research | Spotted B-90 Cyclops 6943 | -2/Research | Allies destroyed B-90 Cyclops 6950 | -2/Research | Found Prototype Launcher 6950 | -2/Research | Identified Adv. Micro-nuke Launcher 6958 | -2/Research | Found Adv. Micro-nuke Launcher 6971 | -2/Research | Crushed by falling debris 7049 | -2/Research | First assault squad dispatched 7102 | -2/Research | Destroyed 7 combat bots 7131 | -2/Research | Cargo convoy interrupted 7235 | -2/Research | Crushed by falling debris 7272 | -2/Research | Lost 3 parts (2u1w) 7307 | -2/Research | Found Prototype Processor 7307 | -2/Research | Identified Spectral Analyzer 7334 | -2/Research | Found Prototype Device 7334 | -2/Research | Identified Thermal Barrier 7419 | -2/Research | High security lockdown imminent 7473 | -2/Research | Destroyed 9 combat bots 7499 | -2/Research | High security lockdown engaged 7667 | -2/Research | Found Prototype Launcher 7667 | -2/Research | Identified Ragnarok Missile Launcher 7737 | -2/Research | Destroyed 8 combat bots 7756 | -2/Research | Spotted Investigator 7773 | -2/Research | Allies destroyed Investigator 7795 | -2/Research | Build established: Bothacker-Executioner 7795 | -2/Research | Spotted Executioner 7797 | -2/Research | Destroyed 9 combat bots 7820 | -2/Research | Destroyed Executioner 7859 | -2/Research | Destroyed 7 combat bots 7911 | -2/Research | Core integrity fell below 50% 7929 | -2/Research | Spotted Striker 7929 | -2/Research | Spotted Striker 7929 | -2/Research | Spotted Executioner 7932 | -2/Research | P-80 Master assimilated allied Archangel 9a 7933 | -2/Research | Destroyed Striker 7934 | -2/Research | Core integrity fell below 20% 7938 | -2/Research | Destroyed Executioner 7942 | -2/Research | Core destroyed Last Messages --------------- 07933_ Destroyed Prototype Wheel. 07933_ HV Slug penetrates Striker. 07933_ Striker suffers critical hit (Destroy). 07933_ HV Slug penetrates Earth. 07933_ Destroyed Gamma Rifle. 07933_ Player 2 drops Sml. Storage Unit. 07936_ Slug penetrates Player 2. 07937_ Executioner knocked back. 07937_ Slug penetrates Player 2. 07938_ Executioner knocked back. 07938_ HV Slug penetrates Executioner. 07938_ Executioner suffers critical hit (Destroy). 07938_ Executioner destroyed. 07938_ HV Slug penetrates P-80 Master. 07938_ P-80 Master suffers critical hit (Destroy). 07938_ P-80 Master destroyed. 07938_ HV Slug penetrates Earth. 07938_ Archangel 9a reactivates. 07939_ H-88 Terminator knocked back. 07939_ Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????## #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ###???????????????????? | | ???????????????????????# ##############??????? | | ???????????????????????# # """""" #??????? | | ???????????????????????# + ""S""" #??????? | | ??????????????????????## # """ ######## | | ??????????????????????#; # # | | ??????????????????????#; # # | | %#################+####; ; ! # "" | | % % i # ; "" | | % % % # % # F | | % @ ; %# "" | | =%! ; # "" | | ###########;;;#;;######## ; ; ! | | ??????????# ##### ; *% | | ??????????# ! =! ## # ##### #### # # | | ??????????# ! "# !%=% | | ??????????# """" % *= | | ??????????# R"" * | | ??????????# """### @ =%!% !!= % | | ??????????# # K *= [%= ## | | ??????????# ! !%[%!% # | | ??????????#+######## !h =*=%! # | | ??????????# = / *%![ C " | | ??????????+ ! * * #% %%# | | ??????????# ] =!! %C ; | | ??????????# =* !#%% %" | | ??????????####+#### # = ## " | | ??????????# ! ## != %% # | | ??????????# ## # # !=%== ###+### | | ??????????# ######## # ! * %% % | | ??????????# """ *#??????### [ =!# | | ??????????# """" #????????# %" | | ??????????# """" #????????# %] * | | ??????????# """ #????????# % * ##"####### | | ??????????# #????????# # ####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 1275 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 90 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 40 Defensive Hacking 14 Relay Coupler Types 6 Relay Coupler Value 253 Item Schematics ----------------- Cooling System | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Exp. Weapon Shielding | -2/Research | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac DSF Fac Res Tes Res Slots Evolved 16 | . 2 . 2 . . . 2 . . . . 2 . . 2 . 2 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 . 2 . . . . . . . . . . . . . 1 1 . . . Utility 9 | . . . . . . . 1 . . . . 2 . . 2 . 1 1 . 2 . Weapon 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Attached 90 | . 7 4 7 5 1 . 2 1 . 1 . 1 . 6 1 . 9 2 6 7 30 Parts Lost 21 | . . . . . . . . . . . . . . . . . . . . . 21 Damage Taken 7160 | . . 103 258 44 122 . 269 . . . . . . 71 . . . . 116 481 5696 Core 1354 | . . 10 85 11 51 . . . . . . . . . . . . . . 25 1172 Player 2/Cogmind (%) 59 | . . 30 66 25 33 . . . . . . . . . . . . . . 100 79 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17229 | . 42 462 588 171 289 164 447 . . . . 100 . 129 . . . . 695 3307 10835 Player 2/Cogmind (%) 38 | . 14 46 26 16 14 32 58 . . . . 14 . 8 . . . . 23 71 45 Combat Hostiles Destroyed 83 | . 1 1 8 4 4 2 7 . . . . . . . . . . . 4 12 40 Player 2/Cogmind (%) 33 | . 25 14 34 33 20 50 53 . . . . . . . . . . . 40 70 37 Game ------ Seed MakeshiftInsulatedCoupler Manual? 0 Play Time 01:26:49 Cumulative 557.7 hours Start 2023.12.31 @ 01:13:35 End 2023.12.31 @ 02:38:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 435 Rogue 167 Adventurer 123 Explorer 145 Win Type - Total 24 Types 19/0/3/1/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07eb7f48-28e2-48d8-927b-c263e4518de3