Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 21:21:06 Player: sormi Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (184) 920 Value Destroyed (6937) 6937 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1037) 1037 TOTAL SCORE: 16074 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 660 Friendly Fire -88 Cogmind --------- Core Integrity 0/1450 Matter 172/300 Energy 92/100 System Corruption 2% Temperature Warning (326) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced Sensor Array Advanced Transmission Jammer Mini Drone Bay (3/3) Field Laser Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Targeting Computer Improved Target Analyzer Matter Filter Improved Weapon Cycler Mini Drone Bay > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Phase Cannon Battle Rifle Coil Gun KE Penetrator KE Penetrator Mini Assault Cannon > --- INVENTORY -------- Fission Core Myomer Leg High-density Centrium Leg Advanced Heat Sink Advanced Cooling System Advanced Sensor Array Advanced Transmission Jammer Layered Medium Armor Plating Field Laser Phase Gun [Rating: 127] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Slots Evolved 16 | . . . 2 . 2 . 2 2 2 . . 2 . 2 2 Power 2 | . . . . . 1 . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 1 . . . . . 1 . Utility 5 | . . . 1 . 1 . . . 1 . . . . 1 1 Weapon 6 | . . . 1 . . . 1 1 1 . . 1 . . 1 Parts Attached 187 | 4 8 4 22 4 6 17 45 3 3 2 . 34 18 3 14 Power 32 | 1 . 1 5 2 3 2 6 . . . . 7 4 . 1 Engine 16 | 1 . 1 5 2 1 1 2 . . . . 3 . . . Core 15 | . . . . . 2 1 4 . . . . 3 4 . 1 Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 40 | . 4 . 2 . . 3 13 1 . . . 6 7 2 2 Treads . | . . . . . . . . . . . . . . . . Leg 37 | . 4 . 2 . . 3 13 1 . . . 3 7 2 2 Wheel 3 | . . . . . . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 40 | 1 2 1 4 . 2 4 11 1 1 . . 4 1 1 7 Device 31 | . 1 . 3 . 2 4 9 . 1 . . 3 1 1 6 Storage 4 | 1 1 1 . . . . 1 . . . . . . . . Processor 2 | . . . . . . . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 3 | . . . 1 . . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 75 | 2 2 2 11 2 1 8 15 1 2 2 . 17 6 . 4 Energy Gun 33 | 1 . 1 7 1 . 4 4 . 1 1 . 8 2 . 3 Energy Cannon 12 | . . . 1 1 1 2 5 . . . . 2 . . . Ballistic Gun 23 | 1 1 . 2 . . 1 4 . 1 1 . 7 4 . 1 Ballistic Cannon 2 | . 1 . . . . . . 1 . . . . . . . Launcher 5 | . . 1 1 . . 1 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 1 . 2 1 1 . . . . . 1 Corrupted Parts 2 | . . . . . . 1 . . . . . 1 . . . System Corruption 12 | . . . . . . 3 . . . . . 9 . . . Parts Lost 103 | . 4 . 6 1 . 12 17 . 1 4 2 23 4 . 29 Power 20 | . 1 . 1 1 . 2 3 . . . . 6 2 . 4 Propulsion 21 | . 1 . . . . 3 4 . . . . 6 . . 7 Utility 18 | . 1 . 2 . . 2 3 . . 1 . 1 . . 8 Weapon 44 | . 1 . 3 . . 5 7 . 1 3 2 10 2 . 10 Highest Loss Streak 26 | . 4 . 3 1 . 11 3 . 1 3 2 9 3 . 26 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 93 | . 83 86 95 99 100 88 95 100 100 96 80 80 99 97 96 Engine 3 | . 10 14 10 10 15 5 1 . . . . 3 . . . Core 8 | . . . . . 2 8 11 13 11 11 11 7 14 14 12 Leg 19 | . 25 28 22 22 18 15 20 26 23 23 23 11 14 20 20 Device 15 | . 4 . 8 22 27 23 20 13 17 15 11 12 10 14 16 Storage 7 | . 14 15 15 11 9 9 6 6 5 5 5 5 5 4 4 Processor 2 | . . . . . . . . 5 5 5 5 6 10 9 7 Protection 1 | . . . 5 . . . 2 . . . . . . . . Energy Gun 11 | . 14 14 23 13 9 11 11 . . 8 1 11 11 9 7 Energy Cannon 7 | . . . . 8 18 14 9 20 16 6 1 1 5 4 3 Ballistic Gun 8 | . 5 . 3 11 . . 8 6 11 10 11 10 13 14 16 Ballistic Cannon 2 | . 8 . . . . . . 6 5 5 5 5 5 4 4 Naked Turns 3 | . . . . . . . . . . . . . . . 3 Heaviest Build 93 | 12 29 39 45 37 47 51 62 56 64 63 53 79 80 80 93 Greatest Support 126 | 3 20 20 26 26 26 26 51 68 68 68 68 68 100 115 126 Greatest Overweight (x) 12 | 3 2 1 2 1 1 12 2 . . . . 7 2 1 4 Average Overweight (x) . | 1 . 1 1 1 1 1 1 . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 14 15 15 15 15 15 14 10 10 10 10 10 10 10 9 Most Carried 15 | 4 4 3 15 10 14 15 15 10 10 9 8 10 10 10 10 Average Carried 9 | 3 2 2 8 9 9 11 13 9 9 8 8 6 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 5 Final Carried 14 | 4 3 3 8 10 14 12 10 10 9 8 8 10 10 10 5 Class Distribution -------------------- 29% | Scavenger-Gunner 17% | Scavenger-Executioner 13% | Scavenger-Tank 13% | Executioner 11% | Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -6/Factory Executioner | -5/Factory Executioner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Matter Collected 4417 | 40 213 15 553 131 . 192 867 189 145 277 130 776 480 179 230 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7655 | . 334 . 832 189 . 630 1834 308 158 458 211 1460 542 194 505 Parts 347 | . 23 . 44 11 . 35 67 8 13 19 4 79 25 3 16 Haulers Intercepted 5 | . . . 2 . . 1 1 1 . . . . . . . Recyclers Shooed 15 | . 3 . 2 1 . . . 1 . . . 1 1 . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 15 4 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Combat Hostiles Destroyed 154 | . 9 . 14 6 . 16 40 4 5 11 4 25 12 3 5 Guns 75 | . 4 . 8 4 . 3 20 1 1 8 . 16 6 1 3 Cannons 61 | . 5 . . 2 . 11 16 3 4 3 4 5 4 2 2 AOE 12 | . . . 5 . . 1 2 . . . . 2 2 . . Classes Destroyed 16 | . 4 . 3 . . 1 4 . 1 1 . 1 1 . . Worker 8 | . 1 . 3 . . 1 . . . . . 2 1 . . Builder 3 | . . . . . . . 1 . . . . . 1 . 1 Tunneler 2 | . . . . . . . 2 . . . . . . . . Hauler 5 | . . . 2 . . 1 1 1 . . . . . . . Recycler 7 | . 1 . 4 . . . 1 . . . . 1 . . . Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . 1 1 . . . . 1 . . 1 Swarmer 57 | . 3 . 3 3 . 8 7 . 5 9 . 11 8 . . Grunt 60 | . 6 . 9 3 . 6 19 3 . 1 4 3 . 3 3 Brawler 2 | . . . 1 . . . 1 . . . . . . . . Duelist 4 | . . . . . . . 3 1 . . . . . . . Sentry 13 | . . . 1 . . 2 3 . . 1 . 3 3 . . Hunter 4 | . . . . . . . . . . . . 2 . . 2 Programmer 12 | . . . . . . . 7 . . . . 5 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . 2 . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 6 . 10 3 . 5 5 4 4 6 4 6 5 2 4 Combat Bots Only 6 | . 5 . 6 3 . 4 4 4 4 6 4 6 5 2 2 Max Kills in Single Turn 3 | . 1 . 3 1 . 1 2 1 1 1 1 3 3 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . . . 2 . . 1 2 . . . . 2 2 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Hostile Shots Fired 999 | . 84 . 65 24 . 139 222 9 11 56 17 174 23 24 151 Missed 293 | . 16 . 23 8 . 39 80 3 3 13 7 57 11 7 26 Damage Taken 13119 | 1 747 . 605 142 . 1433 1857 112 133 747 185 2459 363 343 3992 Core 2696 | . 196 . 80 24 . 211 182 . 18 109 16 300 38 18 1504 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 86 | . . . . . . . 86 . . . . . . . . Regen/Repaired (Parts) 61 | . . . . . . . 61 . . . . . . . . Core Remaining (%) 75 | 100 . 21 . 74 . 61 74 100 . . 85 . 70 98 . Volleys Fired 362 | . 35 . 45 8 . 48 91 8 6 21 9 52 13 9 17 Largest 8 | . 2 . 3 3 . 3 4 5 6 6 5 7 7 7 8 Hottest 436 | . 85 . 135 163 . 211 234 273 298 304 251 398 436 388 421 Shots Fired 1350 | . 69 . 105 24 . 105 349 40 35 112 39 217 85 51 119 Gun 894 | . 46 . 86 20 . 32 251 8 12 70 23 162 60 37 87 Cannon 433 | . 23 . . 4 . 70 97 32 23 42 16 55 25 14 32 Launcher 23 | . . . 19 . . 3 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 556 | . 34 . 17 8 . 1 100 16 18 61 27 113 49 36 76 Thermal 609 | . 35 . 16 12 . 100 248 24 17 51 12 5 31 15 43 Explosive 19 | . . . 19 . . . . . . . . . . . . Electromagnetic 166 | . . . 53 4 . 4 1 . . . . 99 5 . . Robot Hit Streak 15 | . 6 . 8 13 . 12 15 7 6 6 5 14 9 6 7 Robot Miss Streak 14 | . 3 . 4 2 . 3 14 2 2 7 4 4 6 8 5 Penetration Max 2 | . . . . . . . . . . . . 2 . . 1 Secondary Targets 9 | . 1 . 1 1 . . 6 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . Shots Hit Robots 705 | . 43 . 60 13 . 65 201 22 9 34 18 122 37 27 54 Core Hits 356 | 1 18 1 33 9 . 24 102 10 8 19 9 59 24 9 30 Critical Kills 8 | . . . . . . 2 1 . . 1 . 2 1 . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . 3 . 1 2 Critical Strikes 32 | . 2 . 3 . . 3 5 . . 2 1 7 1 3 5 Burn 11 | . 2 . 1 . . 1 4 . . 1 . . . . 2 Meltdown 3 | . . . . . . 2 1 . . . . . . . . Destroy 11 | . . . . . . . . . . 1 . 5 1 1 3 Blast 4 | . . . . . . . . . . . 1 1 . 2 . Corrupt 3 | . . . 2 . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17527 | 3 690 5 1725 200 . 1486 4376 534 191 824 472 3161 1306 666 1888 Guns 9264 | . 368 . 735 158 . 389 2462 72 32 471 185 2031 649 335 1377 Cannons 6036 | . 319 . . 40 . 949 1498 444 159 353 287 723 472 281 511 Explosions 2104 | . . . 990 . . 144 413 . . . . 376 181 . . Melee . | . . . . . . . . . . . . . . . . Ramming 123 | 3 3 5 . 2 . 4 3 18 . . . 31 4 50 . Kinetic 6068 | . 412 . 130 33 . . 1037 160 32 345 268 1543 536 446 1126 Thermal 7936 | . 275 . 185 97 . 1322 2923 356 159 479 204 316 688 170 762 Explosive 1567 | . . . 906 . . . 413 . . . . 248 . . . Electromagnetic 1833 | . . . 504 68 . 160 . . . . . 1023 78 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 3 8 . . . . 17 17 . 2 Average Corruption 7 | . . . . . . 3 5 . . . . 9 17 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 122 | . . . . . . 6 59 . . . . 27 25 . 5 Message Errors 32 | . . . . . . 2 18 . . . . 5 7 . . Matter Fused 26 | . . . . . . 1 13 . . . . 4 5 . 3 Heat Flow Errors 17 | . . . . . . . 9 . . . . 4 4 . . Energy Discharges 11 | . . . . . . 1 6 . . . . 3 1 . . Parts Rejected 3 | . . . . . . . 2 . . . . . 1 . . Data Loss (minor) 16 | . . . . . . 1 4 . . . . 6 4 . 1 Data Loss (major) 6 | . . . . . . 1 2 . . . . 2 1 . . Misfires 3 | . . . . . . . 3 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . Weapon Failures 7 | . . . . . . . 2 . . . . 3 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 487 | . . . 86 . . 25 45 . . 9 . 242 57 8 15 Projectiles 91 | . . . . . . 2 35 . . 9 . 30 . . 15 Explosions 388 | . . . 86 . . 23 10 . . . . 212 57 . . Melee 8 | . . . . . . . . . . . . . . 8 . Knockbacks 16 | . 3 . . . . . . 2 . 3 1 5 . 1 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 16 | . 3 . . . . . . 2 . 3 1 5 . 1 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 484 | 1 . . 97 . . 20 5 . . . . 260 101 . . Shots 12 | . . . 5 . . 2 1 . . . . 3 1 . . Rammed 3 | 2 . . . . . . . . . . . 1 . . . Targets Rammed 19 | 2 2 1 . 1 . 2 1 2 . . . 2 3 3 . Kicked 16 | . 2 1 . 1 . 2 1 2 . . . 1 3 3 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1395 | . 397 . 192 111 194 505 556 477 278 457 152 571 556 485 1395 Average Temperature 168 | . 186 . 68 41 106 223 87 216 104 167 66 146 217 256 517 Received Heat Transfer 2657 | . 327 . 228 18 . 666 468 54 . 72 94 170 9 182 369 Effects 88 | . 2 . . . . 24 6 3 . 3 . 15 9 3 23 Shutdowns 35 | . 1 . . . . 10 2 1 . 3 . 7 3 1 7 Energy Bleed 10 | . 1 . . . . 3 1 . . . . 1 1 . 3 Interference 16 | . . . . . . 6 . . . . . 5 3 . 2 Matter Decay 9 | . . . . . . . 2 . . . . 1 1 1 4 Short Circuit 9 | . . . . . . 3 . . . . . 1 1 1 3 Damage (minor) 6 | . . . . . . 1 1 2 . . . . . . 2 Damage (major) 2 | . . . . . . 1 . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . 2 . . . Combat Hostiles 3 | . . . 1 . . . . . . . . 2 . . . Parts Fried 5 | . . . 1 . . . . . . . . 4 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . . 2 2 . . . . . . . . Combat Hostiles 3 | . . . . . . 1 2 . . . . . . . . Parts Melted 42 | . 1 . . . . 5 25 1 1 3 . 1 4 . 1 Heat Transferred 14613 | . 962 . 544 222 . 2553 5806 607 259 892 374 285 666 222 1221 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Peak Influence 832 | . 250 97 465 264 102 343 559 399 334 . . 575 832 475 400 Initial 362 | . . 97 37 181 102 42 69 270 195 . . 170 266 362 267 Average 311 | . 95 97 241 243 102 153 346 342 243 . . 383 612 443 285 Maximum Alert Level 3 | . 1 . 2 1 . 1 2 1 1 . . 2 3 2 2 Low Security (%) 24 | 100 79 100 46 15 100 77 6 . . . . 23 . . 4 Level 1 50 | . 20 . 31 84 . 22 72 100 99 . . 28 5 21 88 Level 2 23 | . . . 22 . . . 21 . . . . 48 78 78 6 Level 3 1 | . . . . . . . . . . . . . 15 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . 4 . . 3 12 1 . . . 7 2 . 7 Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 8 | . . . . . . . 5 . . . . 3 . . . Reinforcement 18 | . 2 . 4 . . . 4 1 . . . . 1 . 6 Assault 2 | . . . . . . . . . . . . . 1 . 1 Garrison 10 | . . . . . . 3 3 . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Distress Signals 13 | . 3 . . . . 5 . . . . . . 3 . 2 Communications Jammed 21 | . . . . . . . 21 . . . . . . . . Distress Signals 21 | . . . . . . . 21 . . . . . . . . Times Spotted 235 | . 17 . 20 7 . 18 54 5 8 13 4 33 25 6 25 Peak Tracking Total 19 | . 5 . 4 4 . 7 5 5 5 6 4 5 8 5 19 Tactical Retreats 11 | . . . 1 . . . 1 . 1 4 . . 2 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Traps Triggered 5 | . . . . . . . 2 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Machines Disabled 28 | . 2 . 5 . . 1 11 1 . . . 6 2 . . Max in Single Turn 4 | . 1 . 2 . . 1 4 1 . . . 1 2 . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Machines Accessed 12 | . 1 . 1 . . 4 1 . . . . 2 1 1 1 Terminals 9 | . 1 . 1 . . 4 . . . . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 17 | . 2 . 1 . . 5 2 . . . . 3 1 2 1 Successful 10 | . 1 . . . . 4 2 . . . . 1 . 1 1 Failed 7 | . 1 . 1 . . 1 . . . . . 2 1 1 . Catastrophic 1 | . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . 3 . 1 . . 1 . . . . . . . . . Terminals 13 | . 2 . 1 . . 5 . . . . . 2 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Terminal Hacks 8 | . 1 . . . . 4 . . . . . 1 . 1 1 Record 2 | . . . . . . 1 . . . . . . . . 1 Open Door 4 | . . . . . . 3 . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . 1 . . . . . 2 1 1 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 11 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Total Allies 18 | . . . . 2 . . . . . . . 3 13 . . Largest Group 8 | . . . . 2 . . . . . . . 3 8 1 . Highest-Rated Group 352 | . . . . 45 . . . . . . . 138 352 51 . Highest-Rated Ally 51 | . . . . 31 . . . . . . . 46 51 51 . Total Orders 11 | . . . . . . . 6 . . 2 . . . . 3 EXPLORE 11 | . . . . . . . 6 . . 2 . . . . 3 Ally Attacks 91 | . . . . 5 . . . . . . . 22 62 2 . Total Damage 2433 | . . . . 62 . . . . . . . 637 1687 47 . Kills 18 | . . . . . . . . . . . . 3 14 1 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 . . . . . Drone Launches 13 | . . . . . . 5 3 . . 2 . . . . 3 Drone Recoveries 10 | . . . . . . 1 5 . . 1 . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Turns Passed 8736 | 57 372 263 599 338 142 610 2989 201 290 564 75 1000 556 227 453 Spaces Moved 3953 | 33 134 135 178 158 68 183 1237 124 202 364 35 399 262 144 297 Core 43 | 33 . . . . . 2 . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . Legs 3775 | . 134 135 178 158 68 181 1237 124 202 364 35 327 199 144 289 Wheels 135 | . . . . . . . . . . . . 72 63 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 120 130 130 130 130 110 110 120 50 Average Speed 173 | 136 187 190 223 190 190 237 201 130 130 130 130 187 133 125 118 Slowest Speed 650 | 200 260 190 260 190 190 650 265 130 130 130 130 270 190 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 30 29 22 44 8 38 37 4 4 59 10 10 47 5 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 302 | . . . 146 . . 7 20 1 1 8 2 72 36 2 7 Melee . | . . . . . . . . . . . . . . . . Projectile 47 | . . . . . . . . 1 1 8 2 13 13 2 7 AOE 255 | . . . 146 . . 7 20 . . . . 59 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Upp Upp Fac Ext Res Res Total 4986 | 42 183 140 293 176 80 267 1517 142 216 402 43 517 443 170 355 Wait 175 | . . . 9 2 . . 90 4 . 16 . 5 22 11 16 Move 3939 | 33 133 134 177 157 67 182 1236 123 201 363 34 398 261 143 297 Hop . | . . . . . . . . . . . . . . . . Pick Up 122 | 4 3 1 24 3 5 10 32 2 4 . . 18 9 . 7 Fast Attach 64 | 4 1 1 2 . 1 5 15 . . 1 . 18 12 2 2 Attach 67 | . 5 1 9 1 2 10 13 2 3 1 . 12 1 1 6 Detach 10 | . 1 . 3 . 1 2 . . . . . 1 1 1 . Swap 57 | . 2 2 11 3 3 2 18 1 . . . 4 5 . 6 Drop 74 | . 1 . 13 1 1 6 21 . 2 . . 7 18 . 4 Fire 362 | . 35 . 45 8 . 48 91 8 6 21 9 52 13 9 17 Melee . | . . . . . . . . . . . . . . . . Ram 2 | 1 . . . . . . . . . . . 1 . . . Kick 16 | . 2 1 . 1 . 2 1 2 . . . 1 3 3 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 98 | . . . . . . . . . . . . . 98 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 13) 348 | -10/Materials | Core integrity fell below 50% 381 | -10/Materials | Lost 4 parts (1p1n1u1w) 430 | -10/Materials | Entered Mines 437 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 500 | -10/Mines | Learned location of Mines (-9) 631 | -10/Mines | Discovered new exit (range 9) 662 | -10/Mines | Discovered new exit (range 8) 693 | -10/Mines | Entered Materials 693 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1222 | -9/Materials | Discovered new exit (range 12) 1244 | -9/Materials | Lost 3 parts (1p1u1w) 1292 | -9/Materials | Entered Mines 1480 | -9/Mines | Build established: Scavenger-Gunner 1514 | -9/Mines | Learned location of Zion (-6) 1611 | -9/Mines | Discovered new exit (range 12) 1630 | -9/Mines | Entered Materials 1630 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1643 | -8/Materials | Discovered new exit (range 16) 1772 | -8/Materials | Entered Storage 1960 | -8/Storage | Garrison activated, responded to threat 2102 | -8/Storage | Lost 11 parts (2p2n2u5w) 2366 | -8/Storage | Discovered new exit (range 7) 2382 | -8/Storage | Entered Factory 2382 | -7/Factory | Accompanied by 3 allies 2382 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2623 | -7/Factory | Repaired Particle Gun 2814 | -7/Factory | Garrison activated, responded to threat 3051 | -7/Factory | Build established: Scavenger-Tank 4155 | -7/Factory | Build established: Scavenger-Gunner 4962 | -7/Factory | Lost 3 parts (1p1n1u) 5215 | -7/Factory | Discovered new exit (range 15) 5225 | -7/Factory | Build established: Gunner 5371 | -7/Factory | Entered another Factory area 5371 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5559 | -6/Factory | Discovered new exit (range 8) 5572 | -6/Factory | Entered another Factory area 5572 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5696 | -5/Factory | Discovered new exit (range 9) 5862 | -5/Factory | Entered Upper Caves 5866 | -5/Upper Caves | Build established: Executioner 6257 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6308 | -5/Upper Caves | Lost 3 parts (1u2w) 6334 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6414 | -5/Upper Caves | Discovered new exit (range 11) 6426 | -5/Upper Caves | Entered another Upper Caves area 6473 | -5/Upper Caves | Discovered new exit (range 8) 6501 | -5/Upper Caves | Entered Factory 6501 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6737 | -4/Factory | Garrison activated, responded to threat 6847 | -4/Factory | Garrison activated, responded to threat 6900 | -4/Factory | Lost 8 parts (1p3n4w) 7087 | -4/Factory | System corruption reached 10% 7096 | -4/Factory | Lost 9 parts (3p2n1u3w) 7278 | -4/Factory | Allied Derelicts emerged from ambush trap array 7317 | -4/Factory | P-70 Sage assimilated allied 2P-XJM(g) 7383 | -4/Factory | Build established: Scavenger-Executioner 7498 | -4/Factory | Discovered new exit (range 5) 7501 | -4/Factory | Entered Extension 7552 | -4/Extension | Energy Cycler disabled 7553 | -4/Extension | Rescued a captive Derelict 7553 | -4/Extension | Rescued a captive Derelict 7553 | -4/Extension | Rescued a captive Derelict 7556 | -4/Extension | Rescued a captive Derelict 7560 | -4/Extension | Rescued a captive Derelict 7561 | -4/Extension | Rescued a captive Derelict 7583 | -4/Extension | Lost 3 parts (2p1w) 7900 | -4/Extension | Lost 4 allies 7974 | -4/Extension | Spotted B-86 Titan 8001 | -4/Extension | First assault squad dispatched 8014 | -4/Extension | Destroyed B-86 Titan 8023 | -4/Extension | Discovered new exit (range 15) 8037 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8042 | -4/Extension | Lost 6 allies 8057 | -4/Extension | Entered Research 8057 | -3/Research | Accompanied by 1 ally 8057 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8130 | -3/Research | Discovered new exit (range 7) 8245 | -3/Research | Identified exit to Armory 8245 | -3/Research | Identified exit to Quarantine 8284 | -3/Research | Entered another Research area 8284 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8496 | -2/Research | Spotted B-90 Cyclops 8607 | -2/Research | Lost 3 parts (2n1w) 8679 | -2/Research | Discovered new exit (range 29) 8730 | -2/Research | Core integrity fell below 50% 8734 | -2/Research | Core integrity fell below 20% 8737 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08728_ Neutrino Core destroyed. 08728_ Hvy. Beamcaster destroyed. 08729_ Overheating: Energy bleed (-23). 08729_ U-05 Engineer builds a Wall. 08729_ Adv. Cooling System destroyed. 08729_ Knocked back. 08730_ Overheating: Energy bleed (-11). 08730_ Acquired 36 matter. 08730_ Imp. Cooling System destroyed. 08730_ Biometal Leg destroyed. 08730_ K-01 Serf collects debris. 08732_ Critical hit (Burn: +37). 08732_ Med. Storage Unit destroyed. 08733_ Broken Mni. Assault Cannon destroyed. 08733_ Knocked back. 08734_ System corrupted: Matter fused (-10). 08734_ Broken Imp. Target Analyzer destroyed. 08735_ K-01 Serf cleans the DSF Access. 08735_ K-01 Serf collects debris. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? +???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????A #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# %###?????????????????? | | ????????????????????????# # ?? ????????? ??? | | ????????????????????????+ R/?? ????????? "?? | | ????????????????????????# #?? ????????? """ | | ????????????????????????#k #? ""???????## """ | | ????????????????????????#u%% #? ""??????? | | ????????????????????????# %# "???????? | | ????????????????????????#@ # ????????? | | ????????????????????????# %+ ?????????? ? | | ????????????????????????# ##??????????? #?? | | ????????????????????????# Hu#???????????? #?? | | ????????????????????????# ############# #?? | | ????????????????????????# u #?? | | +??????????????????????## =! % % #?? | | #?????????????????????## % #?? | | #?????????????????????## % #?? | | #??????????????????????# #?? | | #??????????????????????#u #?? | | ##?????????????????????#g ########## #?? | | #?????????????????????# # ] # #?? | | ?????????????????????## # # #?? | | ?????????????????????# gggg# # #?? | | #?????????????????????#Tk g # # #?? | | ###########???????????## + # #?? | | # == #????????????# # # #?? | | # == #???########## # """ + #?? | | # ?????# # # """ ##### #?? | | #? ???????# # # """ #????## | | ####+##???##### # ##########?????? ### | | ##### # # ^#??????????????? #??? | | + # + #????????????????#??? | | #### # # ###########?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 44 Energy Capacity 1915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Executioner Just Browsing Respectable Loadout Challenges ------------ None Game ------ Seed ResetSurgeShredder Manual? 0 Play Time 01:49:09 Cumulative 17.5 hours Start 2024.07.01 @ 19:24:16 End 2024.07.01 @ 21:21:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5de30aad-e628-4c0b-ae32-d8dc0a731de4