Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 02:32:31 Player: Delilah Keen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (4692) 4692 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 9553 Bonus ------- High Alert Combat Kills 382 Follower Combat Kills 124 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 100/100 System Corruption 6% Temperature Warm (135) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Salvage Targeting Computer Weapon Cycler Hacking Suite > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (5) ---- Heavy Deuterium Engine Cold Fusion Reactor Proton Cannon Assault Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Weapon Cycler Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Hybrid Deuterium Engine Heavy Deuterium Engine Cold Fusion Reactor Improved Salvage Targeting Computer Proton Cannon Proton Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 3 | . . . 2 . . . . . 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 112 | 7 4 12 11 3 2 3 6 31 33 Power 19 | 1 . 2 2 . . 2 . 7 5 Engine 14 | 1 . 2 2 . . 1 . 6 2 Core 5 | . . . . . . 1 . 1 3 Reactor . | . . . . . . . . . . Propulsion 33 | 2 . 7 . . . . 3 12 9 Treads 23 | . . 4 . . . . . 10 9 Leg 10 | 2 . 3 . . . . 3 2 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 2 1 4 1 2 1 1 3 8 Device 6 | . 1 . . . 1 . . . 4 Storage 2 | 1 . . . . 1 . . . . Processor 6 | . . . 3 . . . 1 1 1 Hackware 2 | . . . . . . 1 . 1 . Protection 8 | . 1 1 1 1 . . . 1 3 Artifact . | . . . . . . . . . . Weapon 36 | 3 2 2 5 2 . . 2 9 11 Energy Gun 4 | 1 . . 3 . . . . . . Energy Cannon 2 | . . . . . . . . 2 . Ballistic Gun 9 | 2 . . . . . . 2 4 1 Ballistic Cannon 14 | . . 1 1 1 . . . 1 10 Launcher 3 | . . 1 . 1 . . . 1 . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 3 | . 1 . 1 . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 2 | . . . . . . . . 2 . Parts Lost 42 | . . 2 2 1 . 1 4 12 20 Power 13 | . . 2 2 . . 1 1 3 4 Propulsion 13 | . . . . . . . 2 4 7 Utility 6 | . . . . 1 . . . 1 4 Weapon 10 | . . . . . . . 1 4 5 Highest Loss Streak 5 | . . 1 1 1 . 1 4 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 85 99 99 99 95 94 95 Engine 5 | . 14 13 9 11 11 6 . 7 1 Core 2 | . . . . . . 4 8 . 5 Treads 20 | . . 3 22 22 22 22 3 20 27 Leg 5 | . 28 23 . . . . 21 4 . Device 3 | . 1 . . . 4 11 9 4 2 Storage 9 | . 14 14 11 11 11 11 9 9 7 Processor 11 | . . . 12 14 11 11 9 10 14 Hackware 5 | . . . . . . 9 8 7 7 Protection 7 | . 12 14 11 18 16 1 . 3 4 Energy Gun 4 | . 14 3 10 11 11 11 9 1 . Energy Cannon 1 | . . . . . . . . 7 . Ballistic Gun 5 | . 2 . . . . . 7 13 5 Ballistic Cannon 8 | . . 10 8 1 . . . 3 16 Launcher 2 | . . 10 . 9 11 11 8 . . Peak Build Rating 49 | 6 7 20 21 20 27 31 38 43 49 Average Rating 32 | 3 6 16 17 19 23 28 35 35 44 On Entrance 18 | . 6 7 16 18 20 27 31 30 32 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 13 15 25 23 26 37 37 38 49 49 Greatest Support 104 | 20 20 40 40 40 40 40 41 65 104 Greatest Overweight (x) 13 | . . 6 . . . . 1 1 13 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 8 15 15 15 14 Most Carried 15 | 4 8 8 8 7 8 12 15 15 15 Average Carried 11 | 2 7 6 7 6 7 9 14 13 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 5 Final Carried 15 | 4 8 8 7 7 8 12 15 14 5 Class Distribution -------------------- 38% | Skirmisher 38% | Mutant 11% | Scavenger-Skirmisher 7% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 3716 | 186 124 279 243 108 . 55 85 786 1850 Remotely . | . . . . . . . . . . Salvage Created 4446 | . 163 263 391 216 . 177 254 1319 1663 Parts 239 | . 5 16 33 14 . 6 16 51 98 Haulers Intercepted 3 | . . . 1 . . . . 1 1 Recyclers Shooed 8 | . 1 . . 2 . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 109 | . . 11 16 11 . 3 4 21 43 Melee 2 | . . 1 . . . . . . 1 Guns 35 | . . 2 6 1 . 2 2 14 8 Cannons 50 | . . 3 8 . . . . 7 32 AOE 20 | . . 5 . 10 . 1 2 . 2 Classes Destroyed 15 | . 2 3 3 2 . 1 1 1 2 Worker 5 | . . . 1 . . . 1 1 2 Builder 5 | . . . . 1 . . 1 . 3 Hauler 3 | . . . 1 . . . . 1 1 Recycler 15 | . 2 1 . 2 . 1 1 4 4 Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . . 1 . . . . 1 . Watcher 11 | . 2 . 3 . . . . 2 4 Swarmer 23 | . . 5 11 4 . . . . 3 Grunt 51 | . . 4 4 3 . 2 2 12 24 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . Sentry 14 | . . 2 1 . . . 2 8 1 Hunter 5 | . . . . . . . . 1 4 Programmer 10 | . . . . . . . . . 10 Assembled 4 | . . . . 4 . . . . . Best Kill Streak 13 | . 2 4 4 4 . 3 4 13 4 Combat Bots Only 4 | . . 4 4 4 . 3 3 3 4 Max Kills in Single Turn 3 | . 1 2 2 3 . 2 3 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . 3 . 1 2 . 1 Melee 1 | . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 732 | . 2 76 94 35 . 5 36 149 335 Missed 189 | . 1 23 22 7 . . 7 40 89 Damage Taken 8324 | . 17 634 694 402 . 71 658 1727 4121 Core 1357 | . 17 134 56 50 . 17 168 201 714 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 208 | . . 2 . . . . . . 206 Regen/Repaired (Parts) 689 | . . . 30 . . . . 394 265 Core Remaining (%) 60 | 100 . 39 . . . 69 . 32 . Volleys Fired 267 | . 8 29 41 11 . 8 12 52 106 Largest 3 | . 1 2 2 2 . 2 2 3 3 Hottest 144 | . 40 74 100 119 . 105 103 131 144 Shots Fired 615 | . 8 37 70 21 . 9 22 142 306 Gun 283 | . 8 6 41 11 . 8 22 109 78 Cannon 313 | . . 23 29 1 . . . 32 228 Launcher 19 | . . 8 . 9 . 1 . 1 . Special . | . . . . . . . . . . Kinetic 470 | . . 23 29 1 . . 10 101 306 Thermal 112 | . . . 41 11 . 8 12 40 . Explosive 18 | . . 8 . 9 . 1 . . . Electromagnetic 15 | . 8 6 . . . . . 1 . Robot Hit Streak 16 | . 1 5 7 5 . 3 5 16 5 Robot Miss Streak 9 | . 3 4 5 2 . 2 4 5 9 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 391 | . 8 25 41 12 . 5 13 108 179 Core Hits 358 | . 2 16 21 19 . 5 17 122 156 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . . . Critical Strikes 18 | . 1 . 5 2 . . 1 . 9 Burn 6 | . . . 3 2 . . 1 . . Blast 9 | . . . . . . . . . 9 Smash 3 | . 1 . 2 . . . . . . Melee Attacks 23 | . 7 8 8 . . . . . . Impact 23 | . 7 8 8 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . 5 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11144 | . 340 805 990 918 . 162 743 2400 4786 Guns 3739 | . 44 33 411 124 . 103 232 1616 1176 Cannons 4547 | . . 362 379 . . . . 622 3184 Explosions 1962 | . . 253 . 753 . 52 511 95 298 Melee 608 | . 296 136 176 . . . . . . Ramming 288 | . . 21 24 41 . 7 . 67 128 Kinetic 6718 | . . 362 379 . . . 127 1490 4360 Thermal 1727 | . . . 411 124 . 103 105 748 236 Explosive 1631 | . . 253 . 753 . 52 511 . 62 Electromagnetic 172 | . 44 33 . . . . . 95 . Impact 608 | . 296 136 176 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 4 6 Average Corruption 2 | . . . . . . . . 3 2 Corruption Purged 5 | . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . Effects 83 | . . . . . . . . 30 53 Message Errors 19 | . . . . . . . . 4 15 Matter Fused 20 | . . . . . . . . 8 12 Heat Flow Errors 13 | . . . . . . . . 6 7 Energy Discharges 7 | . . . . . . . . 2 5 Data Loss (minor) 13 | . . . . . . . . 4 9 Data Loss (major) 2 | . . . . . . . . 1 1 Misfires 6 | . . . . . . . . 3 3 Alerts 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 523 | . 79 42 152 25 . . 52 1 172 Projectiles 88 | . . . 36 . . . . 1 51 Explosions 208 | . . 10 . 25 . . 52 . 121 Melee 227 | . 79 32 116 . . . . . . Knockbacks 46 | . 1 4 4 . . . . . 37 Impact 3 | . 1 . 2 . . . . . . Kinetic 41 | . . 4 2 . . . . . 35 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 569 | . . 12 . 101 . . 209 . 247 Shots 12 | . . 2 . 4 . . 2 . 4 Rammed 46 | . . . 9 8 . 2 . 7 20 Targets Rammed 66 | . . 4 10 10 . 2 . 13 27 Kicked 10 | . . 4 . . . . . 6 . Crushed 10 | . . . 1 2 . . . . 7 Highest Temperature 369 | . . 225 340 193 . 168 144 264 369 Average Temperature 87 | . . 71 96 74 . 69 56 73 102 Received Heat Transfer 2322 | . 9 198 162 102 . 45 126 864 816 Effects 8 | . . . 1 . . . . 1 6 Energy Bleed 3 | . . . 1 . . . . 1 1 Interference 4 | . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . 1 . 2 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Fried 6 | . 3 . 3 . . . . . . Impact Corruptions 10 | . 5 1 4 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . 2 . . . 1 1 1 Heat Transferred 3184 | . . . 1147 370 . 185 259 1073 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 1197 | . 54 173 264 228 . 76 269 375 1197 Initial 123 | . . . 8 36 . . . 109 123 Average 186 | . 12 50 89 45 . 8 18 157 343 Maximum Alert Level 4 | . . . 1 1 . . 1 1 4 Low Security (%) 68 | 100 100 100 84 93 . 100 97 57 48 Level 1 18 | . . . 15 6 . . 2 42 19 Level 2 4 | . . . . . . . . . 12 Level 3 7 | . . . . . . . . . 18 Level 4 . | . . . . . . . . . 1 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 36 | . 2 1 3 . . . 2 4 24 Investigation 13 | . 1 1 2 . . . 1 1 7 Extermination 10 | . . . . . . . . . 10 Reinforcement 9 | . 1 . 1 . . . 1 2 4 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . 1 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 11 | . . . 4 . . . . 4 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 194 | . 7 12 30 12 . 3 8 46 76 Peak Tracking Total 6 | . 3 5 6 4 . 3 4 5 6 Tactical Retreats 22 | . . 1 4 2 . . . 7 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 4 | . . . . . . . . 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . . . 2 . Traps Reconfigurated 14 | . . . . . . . . 14 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 32 | . 1 2 2 1 . 1 4 . 21 Max in Single Turn 4 | . 1 2 1 1 . . 2 . 4 Garrison Access 2 | . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 37 | . 1 2 4 . 1 . 3 12 14 Terminals 19 | . . . 2 . . . 3 8 6 Fabricators 2 | . . . . . . . . . 2 Repair Stations 6 | . . . 2 . . . . 2 2 Recycling Units 3 | . 1 . . . . . . 1 1 Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 92 | . 4 2 15 . 1 . 6 28 36 Successful 53 | . 3 2 8 . 1 . 2 17 20 Failed 39 | . 1 . 7 . . . 4 11 16 Catastrophic 11 | . . . 1 . . . 1 5 4 Database Lockouts . | . . . . . . . . . . Manual 16 | . . . 2 . 1 . 2 6 5 Terminals 42 | . . . 6 . . . 6 18 12 Fabricators 5 | . . . . . . . . . 5 Repair Stations 24 | . . . 9 . . . . 7 8 Recycling Units 7 | . 4 . . . . . . 1 2 Scanalyzers 7 | . . . . . . . . . 7 Garrison Access 4 | . . . . . . . . 2 2 Terminal Hacks 22 | . . 2 4 . 1 . 2 10 3 Record 1 | . . . . . 1 . . . . Open Door 5 | . . 2 . . . . . 3 . Open DSF 1 | . . . . . . . . . 1 Alert Level 9 | . . . 2 . . . 1 4 2 Unreport Threat 2 | . . . 1 . . . . 1 . Locate Traps 2 | . . . 1 . . . . 1 . Recall Investigation 2 | . . . . . . . 1 1 . Fabricator Hacks 4 | . . . . . . . . . 4 Network Status 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 14 | . . . 4 . . . . 5 5 Scan Component 9 | . . . 3 . . . . 3 3 Repair 5 | . . . 1 . . . . 2 2 Recycling Unit Hacks 6 | . 3 . . . . . . 1 2 Report Inventory 4 | . 2 . . . . . . 1 1 Retrieve Components 2 | . 1 . . . . . . . 1 Scanalyzer 5 | . . . . . . . . . 5 Insert Component 3 | . . . . . . . . . 3 Analyze 2 | . . . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 1 . 4 . . . 1 7 12 Full Trace Events 13 | . . . 4 . . . 1 3 5 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 95 | . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . 10 Parts Repaired 5 | . . . 1 . . . . 2 2 Time 228 | . . . 70 . . . . 76 82 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 3 . . . . . . . 2 Parts Scanalyzed 2 | . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 13 | . . . . 3 . . . 10 . Largest Group 10 | . . . . 3 3 3 . 10 5 Highest-Rated Group 173 | . . . . 40 40 40 . 173 93 Highest-Rated Ally 29 | . . . . 16 16 16 . 29 29 Total Orders . | . . . . . . . . . . Ally Attacks 38 | . . . . . . 12 . 14 12 Total Damage 479 | . . . . . . 154 . 202 123 Kills 6 | . . . . . . . . 5 1 Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 16905 | 117 668 1191 1494 1359 644 590 1066 3333 6443 Spaces Moved 8235 | 91 330 804 639 764 378 324 463 1870 2572 Core 60 | 8 . 1 . . . . . . 51 Treads 6376 | . . 90 639 764 378 324 94 1566 2521 Legs 1799 | 83 330 713 . . . . 369 304 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 170 170 170 170 120 120 155 Average Speed 157 | 113 120 126 170 170 170 170 131 154 170 Slowest Speed 700 | 120 120 350 170 170 170 170 190 250 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 50 | 4 36 84 31 92 65 39 21 95 35 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 34 | . . . . . . . . . 34 Terrain Destroyed 368 | . . 62 4 71 . 11 64 9 147 Melee . | . . . . . . . . . . Projectile 63 | . . 5 4 . . . 1 9 44 AOE 305 | . . 57 . 71 . 11 63 . 103 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 11618 | 102 581 926 962 797 381 353 907 2215 4394 Wait 2713 | . 229 50 227 7 . 11 396 191 1602 Move 8226 | 90 329 803 638 763 377 323 462 1869 2572 Hop . | . . . . . . . . . . Pick Up 95 | 4 1 5 11 2 . 4 15 29 24 Fast Attach 42 | 6 4 9 5 . 1 1 4 7 5 Attach 52 | 1 . 3 4 3 . 1 2 20 18 Detach 27 | 1 3 3 2 1 1 1 3 8 4 Swap 18 | . . . 2 . 1 1 . 4 10 Drop 87 | . . 12 14 . 1 1 13 20 26 Fire 267 | . 8 29 41 11 . 8 12 52 106 Melee 23 | . 7 8 8 . . . . . . Ram . | . . . . . . . . . . Kick 10 | . . 4 . . . . . 6 . Crush 56 | . . . 10 10 . 2 . 7 27 Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 9) 786 | -10/Materials | Entered Mines 801 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1013 | -10/Mines | Met a Derelict shopkeep closing up shop 1219 | -10/Mines | Discovered new exit (range 8) 1384 | -10/Mines | Learned 8 Materials zone layouts 1422 | -10/Mines | Discovered new exit (range 13) 1443 | -10/Mines | Core integrity fell below 50% 1977 | -10/Mines | Entered Materials 1977 | -9/Materials | Evolved 2 slots: Utility x2 1978 | -9/Materials | Identified exit to Mines 1978 | -9/Materials | Identified exit to Materials 3107 | -9/Materials | Repaired Broken Beamcaster 3471 | -9/Materials | Entered Mines 3510 | -9/Mines | Met a Derelict bent on vengeance 3788 | -9/Mines | Assembled infested the area 4015 | -9/Mines | Discovered exit to Materials (range 7) 4157 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4281 | -9/Mines | Found a hidden stash of uninstalled traps 4403 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4765 | -9/Mines | Discovered exit to Materials (range 5) 4766 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4818 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4820 | -9/Mines | Discovered new exit (range 5) 4827 | -9/Mines | Identified exit to Exiles 4830 | -9/Mines | Entered Exiles 4830 | -9/Exiles | Accompanied by 3 allies 4890 | -9/Exiles | Met 8R-AWN 4926 | -9/Exiles | Met EX-HEX 5085 | -9/Exiles | Met EX-BIN 5126 | -9/Exiles | Aligned with FarCom system 5128 | -9/Exiles | Given EX-Vault access code 5179 | -9/Exiles | Opened EX-Vault 5190 | -9/Exiles | Found Prototype Device 5190 | -9/Exiles | Identified Trap Reconfigurator 5251 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5317 | -9/Exiles | Met EX-DEC 5440 | -9/Exiles | Discovered new exit (range 15) 5473 | -9/Exiles | Identified exit to Mines 5474 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 5474 | -9/Exiles | Entered Mines 5474 | -8/Mines | Accompanied by 3 allies 5823 | -8/Mines | Lost 3 allies 5953 | -8/Mines | Discovered exit to Materials (range 8) 6064 | -8/Mines | Entered Materials 6064 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6065 | -8/Materials | Identified exit to Storage 6536 | -8/Materials | Build established: Scavenger-Skirmisher 7130 | -8/Materials | Entered Storage 7144 | -8/Storage | Lost 4 parts (1p2n1w) 7804 | -8/Storage | Garrison activated, responded to threat 8137 | -8/Storage | Build established: Skirmisher 8454 | -8/Storage | Repaired Arm. Treads 8923 | -8/Storage | Core integrity fell below 50% 9067 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9480 | -8/Storage | Discovered new exit (range 10) 9493 | -8/Storage | Identified exit to Factory 9572 | -8/Storage | Build established: Commander-Skirmisher 9689 | -8/Storage | Repaired Adv. Treads 10463 | -8/Storage | Entered Factory 10463 | -7/Factory | Accompanied by 5 allies 10463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10571 | -7/Factory | Identified exit to DSF 10760 | -7/Factory | P-60 Hacker assimilated allied Trooper 3b 10804 | -7/Factory | Lost 3 allies 11031 | -7/Factory | Repaired Flak Gun 11075 | -7/Factory | Repaired Arm. Treads 11327 | -7/Factory | Build established: Scavenger-Skirmisher 11735 | -7/Factory | Build established: Skirmisher 14066 | -7/Factory | Fabricated Proton Cannon? 14146 | -7/Factory | Discovered new exit (range 15) 14919 | -7/Factory | Identified exit to Lower Caves 15640 | -7/Factory | Garrison activated, responded to threat 15695 | -7/Factory | Core integrity fell below 50% 15735 | -7/Factory | Lost 5 parts (1p1n3w) 16529 | -7/Factory | Core integrity fell below 20% 16893 | -7/Factory | Crushed by falling debris 16906 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 16894_ K-01 Serf collects debris. 16894_ U-05 Engineer lays Concrete. 16895_ K-01 Serf suffers critical hit (Burn). 16895_ K-01 Serf destroyed. 16896_ U-05 Engineer lays Concrete. 16896_ U-05 Engineer builds a Wall. 16897_ K-01 Serf collects debris. 16898_ U-05 Engineer lays Concrete. 16899_ K-01 Serf collects debris. 16900_ Assault Cannon destroyed. 16900_ K-01 Serf suffers critical hit (Blast). 16900_ Destroyed Sml. Matter Pod. 16900_ U-05 Engineer lays Concrete. 16902_ Slug penetrates G-47 Trooper. 16903_ Lrg. Storage Unit destroyed. 16903_ U-05 Engineer lays Concrete. 16904_ Gauss Cannon destroyed. 16904_ U-05 Engineer lays Concrete. 16905_ G-47 Trooper knocked back. 16905_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #???# !#??# #????????????????? | | #???# #??# #????????????????? | | #???# #??# #????????????????? | | #???# #??# #????????????????? | | #???# % #??# #????????????????? | | #???# #??# #????????????????? | | #???# % #??# #????????????????? | | +#############+############ #????????????????? | | = #????????????????? | | #????????????????? | | " #????????????????? | | " k #????????????????? | | " % k #?Y??????????????? | | ###+#############/#;####+#########???????????? | | / #[ # ; #???????????? | | # # ; """ #???????????? | | # ; ; """ #???????????? | | + ; """ #???????????? | | # /// #???????????? | | # //! u #???????????? | | # //! k ! ! #???????????? | | # %; g u k #???????????? | | ##########k gg ##########???????????? | | #?????????#g u ; #???????????????????? | | #?????????# %=*;##???????????????????? | | #????? ; !=@]]#????????????????????? | | #?????????#####a#;;;*####????????????????????? | | #?????????????# ####;##??????????????????????? | | #?????????????? #? ""???????????????Y????????? | | #?????????????? ## "?????????????????????????? | | ??????????????? ?# "?????????????????????????? | | ??????????????????? ?# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 300 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Med. Treads | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Proton Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() I Survived The Infestation Just What I Needed More Dakka Please The More The Merrier Challenges ------------ None Game ------ Seed ReactiveAlertStreamer Manual? 0 Play Time 01:57:47 Cumulative 18.8 hours Start 2024.10.16 @ 21:39:34 End 2024.10.17 @ 02:32:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3336d69-a3ed-469b-a426-94ff309595e3