Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 21:53:17 Player: APerTAS Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (2344) 2344 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7939 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (24) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Heavy Machine Gun Rocket Launcher Spear Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Improved Launcher Guidance Computer Improved Target Analyzer Advanced System Shield > --- WEAPON ----------- Heavy Laser Wave Gun Heavy Phase Cannon Spear > --- INVENTORY -------- Light Angular Momentum Engine Matter Compressor Heavy Machine Gun Rocket Launcher Spear [Rating: 82] Favorites ----------- Power Light Fission Core Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Scrapsphere Hover Unit Gyrokinetic Inverter Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Heavy Proton Missile Launcher Impact Weapon Shock Maul Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . Utility 7 | . . . . . . 4 2 1 Weapon 2 | . . 2 . . . . . . Parts Attached 102 | 6 6 7 16 . 20 13 34 . Power 15 | 1 1 . 4 . 2 2 5 . Engine 8 | 1 1 . 4 . . . 2 . Core 7 | . . . . . 2 2 3 . Reactor . | . . . . . . . . . Propulsion 29 | 2 2 . 4 . 6 5 10 . Treads 14 | . 2 . 4 . 4 4 . . Leg 8 | 2 . . . . . . 6 . Wheel 3 | . . . . . 2 1 . . Hover 4 | . . . . . . . 4 . Flight . | . . . . . . . . . Utility 27 | 1 1 3 1 . 3 4 14 . Device 14 | . . 3 1 . 2 2 6 . Storage 2 | 1 . . . . . . 1 . Processor 7 | . 1 . . . . . 6 . Hackware 2 | . . . . . 1 . 1 . Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 31 | 2 2 4 7 . 9 2 5 . Energy Gun 13 | 2 1 4 3 . 1 . 2 . Energy Cannon 5 | . . . 4 . . . 1 . Ballistic Gun 9 | . . . . . 8 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 5 . . 1 3 . Parts Lost 27 | . 3 . . . . 3 20 1 Power 6 | . 1 . . . . 1 4 . Propulsion 10 | . 1 . . . . 1 8 . Utility 6 | . . . . . . 1 5 . Weapon 5 | . 1 . . . . . 3 1 Highest Loss Streak 5 | . 3 . . . . 2 5 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 91 89 100 100 98 84 68 45 Engine 3 | . 12 11 11 11 3 . . 3 Core 4 | . . . . . 7 6 3 . Treads 14 | . . 22 22 22 19 10 3 . Leg 1 | . 25 . . . . . 5 . Wheel 2 | . . . . . 2 11 . . Device 17 | . . 15 22 22 20 17 12 10 Processor 3 | . 12 2 . . . . 16 15 Hackware 2 | . . . . . 1 6 1 . Energy Gun 10 | . 26 28 24 11 9 6 4 . Energy Cannon 13 | . . . 19 33 23 . 1 3 Ballistic Gun 6 | . . . . . 10 13 2 . Peak Build Rating 82 | 6 7 18 24 24 39 65 82 58 Average Rating 36 | 3 6 13 22 24 27 59 57 43 On Entrance 26 | . 6 7 18 24 24 39 59 58 Naked Turns 121 | . . . . . . . 17 104 Heaviest Build 44 | 14 15 22 25 25 30 40 44 36 Greatest Support 70 | 20 40 40 40 40 40 60 70 11 Greatest Overweight (x) 9 | . . . . . 9 2 3 3 Average Overweight (x) . | . . . . . . 1 . 1 Largest Inventory Capacity 10 | 8 8 8 5 5 5 5 10 10 Average Capacity 5 | 6 8 6 5 5 5 5 5 8 Most Carried 5 | 4 5 5 5 5 5 5 5 4 Average Carried 4 | 2 4 3 4 5 4 4 4 4 Final Capacity 10 | 8 8 5 5 5 5 5 10 5 Final Carried 5 | 4 . 5 5 5 5 4 4 4 Class Distribution -------------------- 51% | Gunner 9% | Mutant 8% | Scavenger-Mutant 8% | Scavenger-Scrapper 7% | Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Gunner 4% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Matter Collected 1623 | 260 39 58 217 . 10 583 456 . Remotely . | . . . . . . . . . Salvage Created 2571 | . 201 58 843 . . 574 895 . Parts 122 | . 7 2 47 . . 23 43 . Haulers Intercepted 3 | . . . 3 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 50 | . 5 1 15 . . 12 17 . Melee 9 | . . . . . . . 9 . Guns 30 | . 4 1 13 . . 8 4 . Cannons 4 | . . . 2 . . . 2 . Classes Destroyed 12 | . 1 1 4 . . 5 1 . Worker 1 | . . . . . . . 1 . Hauler 3 | . . . 3 . . . . . Recycler 1 | . . . 1 . . . . . Operator 3 | . . . 2 . . 1 . . Watcher 1 | . . . . . . 1 . . Swarmer 14 | . . . 6 . . 4 4 . Grunt 16 | . 5 . 4 . . . 7 . Sentry 7 | . . 1 5 . . . 1 . Specialist 4 | . . . . . . 4 . . Programmer 7 | . . . . . . 2 5 . Heavy 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 5 | . 3 1 5 . . 4 4 . Combat Bots Only 4 | . 3 1 4 . . 3 4 . Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 . Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 452 | . 32 6 51 . . 115 187 61 Missed 123 | . 4 1 9 . . 38 43 28 Damage Taken 6814 | . 354 76 468 . . 1733 2926 1257 Core 2196 | . 109 15 66 . . 82 686 1238 Absorbed by Shields 16 | . . . . . . . . 16 Regen/Repaired (Parts) 79 | . . . . . . 79 . . Core Remaining (%) 71 | 100 56 . . . 79 90 31 . Volleys Fired 97 | . 28 3 31 . . 22 13 . Largest 4 | . 2 4 4 . . 4 3 . Hottest 260 | . 100 224 260 . . 210 240 . Shots Fired 282 | . 42 12 124 . . 73 31 . Gun 234 | . 42 12 87 . . 73 20 . Cannon 48 | . . . 37 . . . 11 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 51 | . . . . . . 51 . . Thermal 224 | . 39 12 120 . . 22 31 . Explosive . | . . . . . . . . . Electromagnetic 7 | . 3 . 4 . . . . . Robot Hit Streak 19 | . 7 2 19 . . 8 7 . Robot Miss Streak 9 | . 3 3 6 . . 9 3 . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 . 4 . . 2 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . Shots Hit Robots 193 | . 24 7 60 . . 49 53 . Core Hits 83 | . 10 2 29 . . 14 28 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . 8 3 . Critical Strikes 23 | . 3 . 5 . . 9 6 . Burn 9 | . 3 . 5 . . . 1 . Smash 12 | . . . . . . 9 3 . Impale 2 | . . . . . . . 2 . Melee Attacks 73 | . . . . . . 20 53 . Impact 29 | . . . . . . 20 9 . Slashing . | . . . . . . . . . Piercing 44 | . . . . . . . 44 . Sneak Attacks 2 | . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5041 | . 310 101 1018 . . 1887 1725 . Guns 2310 | . 310 101 713 . . 1009 177 . Cannons 542 | . . . 305 . . . 237 . Explosions . | . . . . . . . . . Melee 2168 | . . . . . . 878 1290 . Ramming 21 | . . . . . . . 21 . Kinetic 608 | . . . . . . 608 . . Thermal 2173 | . 285 101 972 . . 401 414 . Explosive . | . . . . . . . . . Electromagnetic 71 | . 25 . 46 . . . . . Impact 1110 | . . . . . . 878 232 . Slashing . | . . . . . . . . . Piercing 1058 | . . . . . . . 1058 . Highest Corruption 4 | . . . . . . 2 4 1 Average Corruption 2 | . . . . . . 1 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . 7 18 . Message Errors 4 | . . . . . . 1 3 . Matter Fused 2 | . . . . . . 1 1 . Heat Flow Errors 6 | . . . . . . 3 3 . Energy Discharges 7 | . . . . . . 1 6 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 1 2 . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 777 | . . . . . . 564 213 . Projectiles 20 | . . . . . . . 20 . Explosions . | . . . . . . . . . Melee 757 | . . . . . . 564 193 . Knockbacks 10 | . . . . . . 6 4 . Impact 9 | . . . . . . 6 3 . Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 10 | . . . . . . . 10 . Shots . | . . . . . . . . . Rammed 7 | . . . . . . . 7 . Targets Rammed 7 | . . . . . . . 7 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 545 | . 527 183 296 . . 545 336 17 Average Temperature 177 | . 334 92 101 . . 158 129 17 Received Heat Transfer 1179 | . 222 27 126 . . 126 636 42 Effects 22 | . 18 . 1 . . 2 1 . Shutdowns 6 | . 4 . . . . 2 . . Energy Bleed 3 | . 1 . 1 . . . 1 . Interference 6 | . 6 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Damage (minor) 4 | . 4 . . . . . . . Damage (major) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . . . 4 2 . Combat Hostiles 6 | . . . . . . 4 2 . Parts Fried 10 | . . . . . . 9 1 . Impact Corruptions 21 | . . . . . . 16 5 . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 15 | . 3 2 7 . . 3 . . Heat Transferred 5138 | . 1073 259 2627 . . 550 629 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Peak Influence 381 | . 120 95 381 129 . 287 238 158 Initial 129 | . . 50 39 129 . . 17 63 Average 115 | . 64 65 231 129 . 87 85 68 Maximum Alert Level 1 | . . . 1 . . 1 1 . Low Security (%) 77 | 100 100 100 30 100 . 88 88 100 Level 1 22 | . . . 69 . . 11 11 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 . 2 . . 5 5 3 Investigation 2 | . 1 . . . . . 1 . Extermination 6 | . . . . . . 2 3 1 Reinforcement 8 | . . . 2 . . 3 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Distress Signals 2 | . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 7 1 20 . . 15 27 21 Peak Tracking Total 15 | . 4 1 3 . . 4 6 15 Tactical Retreats 8 | . . . 1 . . 1 5 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Traps Triggered 4 | . . . . . . 1 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Machines Disabled 7 | . . . 3 . . 3 1 . Max in Single Turn 1 | . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Machines Accessed 21 | . 1 . 7 1 10 1 1 . Terminals 11 | . 1 . 7 1 . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 95 | . 2 . 16 1 67 6 3 . Successful 79 | . . . 7 1 67 3 1 . Failed 16 | . 2 . 9 . . 3 2 . Catastrophic 5 | . 1 . 2 . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 12 | . 1 . 5 1 . 2 3 . Terminals 28 | . 2 . 16 1 . 6 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 75 | . . . 5 1 67 2 . . Record 61 | . . . . . 61 . . . Robot Analysis 5 | . . . . . 5 . . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 4 | . . . 4 . . . . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 2 | . . . 1 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . 1 1 . Terminals 4 | . . . 2 . . 1 1 . Botnet 2 | . . . 1 . . 1 . . Disrupt 2 | . . . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . 4 . . 1 1 . Full Trace Events 3 | . 1 . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Robot Analysis Total 5 | . . . . . 5 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Turns Passed 7532 | 82 156 152 948 88 3355 1084 1268 399 Spaces Moved 4679 | 68 65 80 457 56 1992 829 792 340 Core 337 | 17 . . . . 105 . 30 185 Treads 2703 | . 1 80 457 56 1879 82 148 . Legs 308 | 51 64 . . . . . 193 . Wheels 755 | . . . . . 8 747 . . Hover 576 | . . . . . . . 421 155 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 50 80 50 50 Average Speed 140 | 102 120 160 160 160 165 97 123 113 Slowest Speed 500 | 120 160 160 160 160 500 250 200 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 19 10 73 13 96 18 23 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 4 . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 6 | . . . . . 6 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 10 | . . . . . . 9 1 . Melee . | . . . . . . . . . Projectile 10 | . . . . . . 9 1 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Total 5317 | 77 101 94 599 55 2057 1025 957 352 Wait 281 | . . . 77 . 21 130 53 . Move 4671 | 67 64 79 456 55 1991 828 791 340 Hop . | . . . . . . . . . Pick Up 25 | 4 1 4 6 . 4 2 4 . Fast Attach 60 | 6 1 3 . . 15 6 29 . Attach 14 | . 5 . . . 1 4 4 . Detach 2 | . . 1 . . . 1 . . Swap 28 | . . 4 16 . 4 3 1 . Drop 39 | . 2 . 13 . 21 1 2 . Fire 97 | . 28 3 31 . . 22 13 . Melee 73 | . . . . . . 20 53 . Ram 7 | . . . . . . . 7 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . . 8 . 12 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 7) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Weapon x2 248 | -9/Materials | Lost 3 parts (1p1n1w) 353 | -9/Materials | Discovered new exit (range 14) 391 | -9/Materials | Entered Storage 612 | -9/Storage | Build established: Gunner 1333 | -9/Storage | Used back door to open Recycling access 1333 | -9/Storage | Discovered new exit (range 5) 1339 | -9/Storage | Entered Recycling 1389 | -9/Recycling | Scanned before Scraplab entrance 1411 | -9/Recycling | Entered Scraplab 1424 | -9/Recycling | Discovered new exit (range 3) 1427 | -9/Recycling | Entered Scraptown 1959 | -9/Scraptown | Visited Fellowship of the Rings 1997 | -9/Scraptown | Visited Junk Repository 2061 | -9/Scraptown | Visited SPCMW 2135 | -9/Scraptown | Visited Scrapoid Research Area 2179 | -9/Scraptown | Visited Bundlers 2600 | -9/Scraptown | Discovered new exit (range 4) 2770 | -9/Scraptown | Visited Shadow of the Wyrm 2834 | -9/Scraptown | Visited Cyclists 2886 | -9/Scraptown | Visited UFD Registry 2886 | -9/Scraptown | Registered with UFD as "Fluxplate" 2946 | -9/Scraptown | Entered Cyclist Reading Room 3045 | -9/Scraptown | Visited Science Guys 3112 | -9/Scraptown | Visited Observation Area 3210 | -9/Scraptown | Visited Analyses Database 3495 | -9/Scraptown | Visited Junk Repository 3655 | -9/Scraptown | Visited Scrapoid Pod Storage 3777 | -9/Scraptown | Visited Supply Room 3819 | -9/Scraptown | Build established: Skirmisher 3821 | -9/Scraptown | Visited Cartography Club 3877 | -9/Scraptown | Learned location of Upper Caves (-5) 3877 | -9/Scraptown | Learned location of Zion (-7) 3877 | -9/Scraptown | Learned location of Cetus (-5) 3877 | -9/Scraptown | Learned location of Archives (-5) 3877 | -9/Scraptown | Learned 4 Recycling zone layouts 3877 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3877 | -9/Scraptown | Learned 16 Upper Caves zone layouts 3877 | -9/Scraptown | Learned 24 Upper Caves zone layouts 3877 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 3877 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 3877 | -9/Scraptown | Learned Materials emergency access door positions 3877 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3877 | -9/Scraptown | Learned location of 3 exits from Lower Caves 3877 | -9/Scraptown | Identified exit to Factory 3985 | -9/Scraptown | Visited A0-MCA Data Center 3994 | -9/Scraptown | Given a B+ rating by A0-MCA 4033 | -9/Scraptown | Visited Curators Association 4095 | -9/Scraptown | Visited Modified Component R&D 4464 | -9/Scraptown | Build established: Gunner 4623 | -9/Scraptown | Found Scrap Suit 4782 | -9/Scraptown | Entered Factory 4782 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4783 | -6/Factory | Identified exit to Factory 5153 | -6/Factory | Spotted B-75 Beast 5203 | -6/Factory | Destroyed B-75 Beast 5540 | -6/Factory | Build established: Scavenger-Scrapper 5742 | -6/Factory | Discovered exit to Factory (range 4) 5866 | -6/Factory | Entered another Factory area 5866 | -5/Factory | Evolved 2 slots: Utility x2 5867 | -5/Factory | Identified exit to Upper Caves 6012 | -5/Factory | Build established: Scavenger-Tank 6146 | -5/Factory | Released all parts (11) 6164 | -5/Factory | Lost 3 parts (1p1u1w) 6447 | -5/Factory | Lost 4 parts (1p1n1u1w) 6579 | -5/Factory | Core integrity fell below 50% 6617 | -5/Factory | Lost 4 parts (2n2u) 6770 | -5/Factory | Lost 5 parts (1p3n1u) 6914 | -5/Factory | Build established: Scavenger-Gunner 6969 | -5/Factory | Lost 3 parts (1p1n1w) 7085 | -5/Factory | Discovered new exit (range 21) 7132 | -5/Factory | Identified exit to Factory 7134 | -5/Factory | Entered another Factory area 7134 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7265 | -4/Factory | Build established: Scavenger-Mutant 7429 | -4/Factory | Released all parts (11) 7468 | -4/Factory | Core integrity fell below 50% 7530 | -4/Factory | Core integrity fell below 20% 7533 | -4/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 07498_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07504_ K-01 Serf cleans the Fusion Modulator. 07505_ K-01 Serf collects debris. 07509_ U-05 Engineer works on Megafabricator. 07512_ K-01 Serf collects debris. 07512_ U-05 Engineer works on Megafabricator. 07516_ Penetrated by Slug. 07521_ C-30 ARC bursts open, deploying its payload. 07521_ S-27 Virus unfolds itself. 07521_ S-27 Virus destroyed. 07532_ R-10 Processor knocked back. 07533_ Triggered Tesla Bomb Trap. 07533_ A bubble of electromagnetic force engulfs the area. 07533_ Fusion Modulator explodes. 07533_ Tesla Bomb Trap short circuited. 07533_ Fusion Modulator explodes. 07533_ A bubble of electromagnetic force engulfs the area. 07533_ Tesla Bomb Trap short circuited. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ????????????????????????? | | ????????????????? ???????????????????????? | | ???????????????? H ????????????????????????? | | ???????????????? ????????????????????????? | | ????????????????? g ????????????????????????? | | ?????????????????? ????????????????????????? | | ??????????????????#% #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# R #######??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# ; #??????????????????? | | ??????????????????# ; #####??????????????? | | ???????????###+####A ; ; g???????????????? | | ???????????# ; # """????????????? | | ???????????# ;@ """????????????? | | ???????????# # """????????????? | | ???????????# #??????????????????? | | ???????????# s ; #??????????????????? | | ???????????# s####+#########??????????????????? | | ????#??????# #???????????????????????????????? | | ????# ????# #???????????????????????????????? | | ????# ??# #???????????????????????????????? | | ????# ! # #???????????????????????????????? | | ????# + #???????????????????????????????? | | ????# # #???????????????????????????????? | | ????# ??# #???????????????????????????????? | | ????# ????# #####+####??????????????????????? | | ????#??????# " ?????????????????????? | | ???????????# "%" ?????????????????????? | | ???????????# %= ?????????????????????? | | ???????????# [ ?????????????????????? | | #+###??????# ?????????????????????? | | ######## ?????????????????????? | | ?????????????????????? | | ?????????????????????? | | ??????????????????????? | | ### ########+######### ??????????????????????? | | # ###?# #????????????????????????????????????????? | | # #???# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: EX 25 Evasion (%) 55 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed ChipConcussiveAutopenetrator Manual? 0 Play Time 01:07:51 Cumulative 40.6 hours Start 2024.10.20 @ 19:24:09 End 2024.10.20 @ 21:53:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddd8e17f-6efb-4281-b470-323609425f57