Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.23 @ 16:23:45 Player: Solar Sloth Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (203) 1015 Value Destroyed (8776) 8776 Prototype IDs (80) 1600 Alien Tech Used (1) 200 Bonus (19929) 19929 TOTAL SCORE: 40420 Bonus ------- Unstable Evolution 4750 High Alert Combat Kills 116 Follower Combat Kills 651 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 512 Met Warlord at Research 2000 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1561/1600 Matter 290/300 Energy 169/680 System Corruption 3% Temperature Cool (5) Movement Flying (104) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Particle Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (9) --- Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (7) ------ Large Storage Unit Femtoactuators Experimental Actuator Array Advanced Reaction Control System Advanced Phase Shifter Advanced Powered Armor Thermal Barrier > --- WEAPON (7) ------- Vibroblade Vibroblade Centrium Greatsword Plasma Lance Enhanced Force Lance > --- INVENTORY (10) --- Cooled Field Propulsion Drive Field Propulsion Array Advanced Force Booster Experimental Transmission Jammer EM Disruption Field System Purifier Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Femtoactuators Experimental Actuator Array Advanced Reaction Control System Advanced Phase Shifter Advanced Powered Armor EM Disruption Field > --- WEAPON ----------- Vibroblade Vibroblade Centrium Greatsword Centrium Greatsword Plasma Lance > --- INVENTORY -------- Light Particle Reactor Cooled Field Propulsion Drive Field Propulsion Array Advanced Force Booster Experimental Transmission Jammer Thermal Barrier System Purifier Enhanced Force Lance [Rating: 219] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Core Analyzer Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Precision Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Centrium Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 . . . 2 2 . . . 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . 3 1 . . . . . . . . 1 . . . . 1 1 . Utility 5 | . . . . . . . . . . 1 2 . . . 1 . . . . 1 . . Weapon 5 | . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 1 Parts Attached 231 | 7 19 3 5 . 9 32 2 . 5 8 31 3 9 1 3 . 1 9 . 35 15 34 Power 28 | 1 2 . . . 1 6 2 . 2 . 6 . 1 . . . . 2 . . . 5 Engine 15 | 1 2 . . . . 5 2 . 2 . 3 . . . . . . . . . . . Core 6 | . . . . . 1 1 . . . . 3 . . . . . . . . . . 1 Reactor 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . 4 Propulsion 72 | 2 5 2 3 . 6 11 . . . 4 9 . 2 . 2 . . 3 . 15 4 4 Treads 8 | . 5 2 1 . . . . . . . . . . . . . . . . . . . Leg 15 | 2 . . 2 . 4 1 . . . 3 3 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . 1 . . . 1 6 . 2 . 2 . . 3 . 9 . . Flight 25 | . . . . . 2 9 . . . . . . . . . . . . . 6 4 4 Utility 72 | 2 3 . 2 . . 1 . . 1 2 8 2 5 1 1 . 1 4 . 13 7 19 Device 44 | 1 2 . 1 . . 1 . . 1 1 6 2 4 . . . 1 1 . 8 3 12 Storage 3 | 1 1 . . . . . . . . . 1 . . . . . . . . . . . Processor 6 | . . . 1 . . . . . . . 1 . 1 1 . . . . . 1 1 . Hackware 6 | . . . . . . . . . . . . . . . 1 . . . . 2 . 3 Protection 13 | . . . . . . . . . . 1 . . . . . . . 3 . 2 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 9 1 . . 2 14 . . 2 2 8 1 1 . . . . . . 7 4 6 Energy Gun 32 | 2 9 1 . . . 10 . . 2 . 4 . 1 . . . . . . 3 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . . . . . 2 4 . . . 1 3 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . . . . . 2 3 3 Piercing Weapon 7 | . . . . . . . . . . 1 . . . . . . . . . 2 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . . 5 . . . . 5 . 7 . . . . 3 . 6 5 3 Parts Lost 8 | . . . . . . . . . 1 2 . . . 1 . . . . . . 1 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . 1 2 . . . 1 . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 3 | . . . . . . . . . 1 2 . . . 1 . . . . . . 1 3 Average Slot Usage (%) 86 | . 96 100 99 100 87 98 100 100 97 93 96 94 75 70 71 75 75 75 75 78 67 72 Engine 6 | . 12 12 12 12 6 11 14 14 14 12 8 5 3 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 6 Treads 4 | . 23 25 13 . . . . . . . . . . . . . . . . . . . Leg 6 | . 1 . 11 25 19 17 14 14 14 16 28 . . . . . . . . . . . Hover 9 | . . . . . . 1 . . . 3 2 27 29 31 32 35 35 35 35 30 . . Flight 8 | . . . . . 9 22 28 28 25 13 . . . . . . . . . 2 20 19 Device 9 | . 12 12 11 12 8 7 7 7 7 9 15 16 14 11 10 10 10 10 10 7 2 7 Storage 6 | . 12 12 12 12 8 7 7 7 7 6 5 5 5 5 5 5 5 5 5 4 4 3 Processor 2 | . . . . . . . . . . . 4 5 7 11 10 10 10 7 5 5 4 . Hackware 3 | . . . . . . . . . . . . . . . 4 5 5 5 5 11 11 5 Protection 1 | . . . . . . . . . . 2 . . . . . . . 3 5 1 4 6 Energy Gun 13 | . 34 37 37 37 25 14 14 14 14 12 10 5 5 5 5 5 5 5 5 2 . . Ballistic Gun 3 | . . . . . 7 13 14 14 14 12 11 16 2 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 4 11 14 Piercing Weapon 1 | . . . . . . . . . . 3 5 5 . . . . . . . 1 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 17 28 28 28 28 32 51 55 55 55 60 67 55 80 79 79 79 79 80 80 93 87 131 Greatest Support 153 | 20 40 40 60 60 60 60 60 60 60 75 128 58 98 82 116 116 116 133 125 153 98 120 Greatest Overweight (x) 2 | 2 1 . 1 . . . . . . . 1 . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 9 9 10 10 9 9 10 10 10 8 9 10 10 10 9 9 10 9 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 10 10 10 10 10 9 10 10 10 10 9 10 10 10 10 10 10 7 Class Distribution -------------------- 33% | Hacker-Sprinter 18% | Scavenger-Skirmisher 17% | Hacker-Gunner 14% | Hacker-Skirmisher 5% | Scavenger-Assassin 3% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3410 | 270 180 40 . 60 158 658 50 . 149 114 597 36 114 10 30 . 10 . 100 320 190 324 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12101 | 159 584 21 . 58 448 1344 . . 133 252 906 . 279 381 90 202 223 . 990 2220 925 2886 Parts 555 | 9 36 4 . 3 25 85 . . 12 11 37 . 6 14 3 6 11 . 21 98 24 150 Haulers Intercepted 18 | . 1 . . . . 4 . . . . 2 . . . . . . . . 2 5 4 Recyclers Shooed 8 | . 1 1 . . 1 1 . . . . 1 . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 135 | . 10 . . 1 9 17 . . 3 2 9 . 5 6 1 3 5 . 15 17 4 28 Melee 39 | . . . . . . . . . . . . . . . . . . . . 7 4 28 Guns 50 | . 10 . . 1 9 17 . . 3 1 8 . . . . 1 . . . . . . AOE 43 | . . . . . . . . . . 1 1 . 4 6 1 2 5 . 14 9 . . Classes Destroyed 16 | 3 4 . . 1 2 2 . . . . . . 1 . . . . . 2 1 . . Worker 8 | 2 . . . . . 1 . . . . 1 . . . . . . . . 3 . 1 Builder 7 | . . . . . . 1 . . . . 1 . . . . . . . . 5 . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 . . . . 4 . . . . 2 . . . . . . . . 2 5 4 Recycler 15 | 1 1 . . . . 4 . . . 1 2 . . . . . . . . 4 . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Watcher 13 | . 3 . . . . 1 . . . . . . . . . . . . . 4 2 3 Swarmer 37 | . 4 . . . 2 6 . . . . 4 . 2 . . . 3 . 5 3 . 8 Grunt 29 | . 6 . . . 4 5 . . . 2 1 . 2 . . 1 2 . 4 1 1 . Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 6 | . . . . . 1 1 . . . . . . . . . . . . 4 . . . Sentry 20 | . . . . 1 1 3 . . . . . . . . 1 . . . 1 5 2 6 Hunter 5 | . . . . . 1 . . . . . . . . 4 . . . . . . . . Programmer 34 | . . . . . . 2 . . 3 . 4 . . 2 . 2 . . . 8 1 12 Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Best Kill Streak 8 | 5 4 1 . 1 4 6 . . 1 2 4 . 4 3 1 2 3 . 7 8 4 5 Combat Bots Only 7 | . 4 . . 1 4 4 . . 1 1 3 . 4 3 1 2 3 . 7 3 1 5 Max Kills in Single Turn 4 | 1 2 1 . 1 1 2 . . 1 1 2 . 2 2 1 2 3 . 3 4 1 2 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 1 1 . 2 2 1 2 3 . 3 2 . . Melee 2 | . . . . . . . . . . . . . . . . . . . . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 4608 | . 232 7 . . 81 367 109 . 209 193 453 . 65 378 . 91 138 . 250 413 39 1583 Core 231 | . 24 4 . . 9 19 16 . 11 29 . . 8 26 . 16 14 . . 16 . 39 Absorbed by Shields 431 | . . . . . . . . . . . . . . . . . . . . 390 41 . Core Remaining (%) 96 | 100 . . . 88 98 . . . 93 96 . . . 96 . . . . 97 98 100 97 Volleys Fired 239 | 11 36 2 . 1 17 45 3 . 13 8 34 . 6 12 2 5 5 . 14 25 . . Largest 4 | 2 3 3 . 3 4 4 4 . 4 4 4 . 1 1 1 1 1 . 1 1 . . Hottest 300 | 90 130 120 . 120 148 167 156 . 156 156 193 . 300 300 300 300 300 . 300 300 . . Shots Fired 604 | 22 90 6 . 3 65 166 11 . 38 32 102 . 6 12 2 5 5 . 14 25 . . Gun 603 | 22 90 6 . 3 65 166 11 . 38 32 101 . 6 12 2 5 5 . 14 25 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 224 | . . . . . 17 87 5 . 26 16 73 . . . . . . . . . . . Thermal 136 | 22 37 2 . . . . . . . . 6 . 6 12 2 5 5 . 14 25 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 244 | . 53 4 . 3 48 79 6 . 12 16 23 . . . . . . . . . . . Robot Hit Streak 35 | 9 24 17 . 18 35 23 20 . 10 9 19 . 32 17 9 17 11 . 32 34 . . Robot Miss Streak 4 | 1 1 . . . 2 3 . . 2 2 2 . 2 3 1 2 2 . 3 4 . . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . Secondary Targets 12 | . 3 . . . 3 2 . . . 1 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . 1 1 . . . . . . . . . . . Shots Hit Robots 672 | 16 65 4 . 1 49 108 11 . 29 27 80 . 4 11 2 5 5 . 9 62 29 155 Core Hits 413 | 6 24 2 . 1 23 46 2 . 10 11 27 . 9 23 3 15 12 . 52 70 19 58 Critical Hits 13 | . . . . . . 4 . . . 1 . . . . . . . . . 3 2 3 Critical Kills 7 | . . . . . . 3 . . . . . . . . . . . . . 1 2 1 Critical Parts Destroyed 4 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . 1 Melee Attacks 498 | . . . . . . . . . . 1 1 . . . . . . . . 97 83 316 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 357 | . . . . . . . . . . . . . . . . . . . . 77 60 220 Piercing 141 | . . . . . . . . . . 1 1 . . . . . . . . 20 23 96 Sneak Attacks 33 | . . . . . . . . . . 1 . . . . . . . . . 7 11 14 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 85 | . . . . . . . . . . . . . . . . . . . . 11 7 67 Damage Inflicted 33084 | 170 962 62 . 10 1024 2027 170 . 465 800 1945 . 512 1186 129 724 528 . 2419 6203 3047 10701 Guns 7114 | 170 829 53 . 10 777 1816 170 . 465 524 1905 . 24 76 13 71 15 . 105 91 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 8363 | . 129 . . . 247 211 . . . 156 40 . 488 1110 116 653 513 . 2314 2386 . . Melee 17594 | . . . . . . . . . . 120 . . . . . . . . . 3726 3047 10701 Ramming 13 | . 4 9 . . . . . . . . . . . . . . . . . . . . Kinetic 3453 | . . . . . 225 1098 101 . 393 288 1348 . . . . . . . . . . . Thermal 9159 | 170 374 12 . . 247 211 . . . 156 128 . 512 1186 129 724 528 . 2419 2363 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2865 | . 584 41 . 10 552 718 69 . 72 236 469 . . . . . . . . 114 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 13527 | . . . . . . . . . . . . . . . . . . . . 3284 2068 8175 Piercing 4067 | . . . . . . . . . . 120 . . . . . . . . . 442 979 2526 Highest Corruption 4 | . . . . . . 2 2 2 4 . 2 2 2 1 . 1 1 1 1 2 1 3 Average Corruption 1 | . . . . . . 1 2 2 2 . 1 2 2 1 . 1 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . 14 1 . 3 . 5 . 1 2 . . . 1 1 11 . 13 Message Errors 12 | . . . . . . 1 . . . . 3 . . 1 . . . 1 1 2 . 3 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 11 | . . . . . . 2 . . 2 . 1 . . . . . . . . 4 . 2 Energy Discharges 6 | . . . . . . 3 . . . . . . . 1 . . . . . . . 2 Data Loss (minor) 5 | . . . . . . 2 . . . . . . 1 . . . . . . 2 . . Targeting Errors 15 | . . . . . . 5 . . 1 . 1 . . . . . . . . 3 . 5 Weapon Failures 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2440 | . 14 . . . 9 36 . . . 19 . . . 6 . 28 3 . 28 782 601 914 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 211 | . 14 . . . 9 36 . . . 19 . . . 6 . 28 3 . 28 68 . . Melee 2229 | . . . . . . . . . . . . . . . . . . . . 714 601 914 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . 21 . . . . . . . . . . . . 45 . 43 14 . 41 40 . . Shots 14 | . 1 . . . . . . . . . . . . 3 . 3 1 . 3 3 . . Rammed 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | 202 538 18 . 18 118 206 120 . 265 209 216 . 454 469 282 438 524 . 90 415 . 256 Average Temperature 108 | 105 153 12 . 12 37 54 48 . 83 108 77 . 176 210 146 199 205 . 34 122 . 81 Received Heat Transfer 700 | . 150 . . . 36 81 24 . 66 81 9 . . . . 9 60 . 45 32 8 99 Effects 20 | . 5 . . . . . . . . . . . 1 2 . 1 4 . . 4 . 3 Shutdowns 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . Interference 11 | . 2 . . . . . . . . . . . . . . . 3 . . 3 . 3 Matter Decay 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . 5 . . . . 3 . . . 1 6 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . . . . . 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . . 1 1 . . Parts Melted 49 | 2 2 . . 1 . . . . . . . . 8 6 . 2 . . 17 11 . . Heat Transferred 13332 | 458 845 25 . . 250 150 . . . 150 250 . 772 1754 236 1254 723 . 3462 3003 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . 2 1 . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 612 | 25 224 52 . 20 280 310 . . . 612 332 . . . 131 . . . . 253 288 492 Average Influence 134 | 6 71 15 . 6 109 158 . . . 391 157 . . . 74 . . . . 137 116 190 Maximum Alert Level 2 | . 1 . . . 1 1 . . . 2 1 . . . . . . . . 1 1 2 Low Security (%) 74 | 100 87 100 . 100 73 71 . . . 20 77 . . . 100 . . . . 78 74 54 Level 1 21 | . 12 . . . 26 28 . . . 23 22 . . . . . . . . 21 25 40 Level 2 3 | . . . . . . . . . . 56 . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . 2 4 . . . . 3 . . . 1 . . . 1 8 3 8 Investigation 11 | . 2 . . . . 1 . . . . . . . . 1 . . . . 4 . 3 Extermination 11 | . . . . . . 2 . . . . 2 . . . . . . . . 4 . 3 Reinforcement 8 | . . . . . 2 1 . . . . 1 . . . . . . . . . 3 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 11 | . 1 . . . . 1 . . . . 1 . . . . . . . . 2 4 2 Communications Jammed 23 | . . . . . . . . . . 17 4 . . . 1 1 . . . . . . Distress Signals 23 | . . . . . . . . . . 17 4 . . . 1 1 . . . . . . Times Spotted 220 | . 17 2 . . 14 22 1 . 5 8 16 1 6 11 2 3 5 . 14 43 6 44 Peak Tracking Total 8 | . 6 2 . . 6 5 1 . 1 4 3 1 2 7 1 2 3 . 7 8 1 7 Tactical Retreats 18 | . 3 . . . 3 . . . . . . . 3 . . . . . . 4 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 15 | . 5 . . . . 3 . . . 1 3 . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . 4 . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 13 | . 2 . . . . 7 . . . . . . 1 . . . . . . 2 . 1 Max in Single Turn 3 | . 1 . . . . 3 . . . . . . 1 . . . . . . 1 . 1 Garrison Access 9 | . . . . . . 1 . . . . . . . . . . . . . 3 1 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 78 | . 8 . 1 . 1 6 . 4 . 1 4 . 4 . 2 2 . 4 . 22 1 18 Terminals 45 | . 7 . . . 1 4 . . . . 4 . . . 2 1 . . . 14 . 12 Fabricators 4 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 9 | . . . . . . 1 . . . . . . . . . . . . . 3 1 4 Total Hacks 224 | . 23 . 1 . 2 13 . 25 . 3 8 . 10 . 6 5 . 17 . 59 1 51 Successful 150 | . 17 . 1 . 2 4 . 25 . 3 5 . 10 . 1 5 . 17 . 31 1 28 Failed 74 | . 6 . . . . 9 . . . . 3 . . . 5 . . . . 28 . 23 Catastrophic 20 | . 1 . . . . 2 . . . . 2 . . . . . . . . 9 . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 16 . 1 . 1 5 . . . 1 6 . 1 . . 3 . . . 38 . 31 Terminals 130 | . 22 . . . 2 9 . . . . 8 . . . 6 4 . . . 41 . 38 Fabricators 14 | . . . . . . 2 . . . 3 . . . . . . . . . 5 . 4 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 8 | . 1 . . . . . . . . . . . . . . . . . . 7 . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Garrison Access 13 | . . . . . . 2 . . . . . . . . . . . . . 4 1 6 Terminal Hacks 88 | . 8 . 1 . 2 1 . 25 . . 3 . 10 . 1 4 . 17 . 7 . 9 Record 26 | . . . . . . . . 11 . . . . 8 . . 1 . 5 . . . 1 Part Schematic 20 | . 3 . . . . . . 6 . . . . . . 1 . . 4 . 2 . 4 Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Registered Components 6 | . 1 . . . 1 1 . . . . 1 . . . . . . . . 1 . 1 Registered Prototypes 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 . . . 2 . . . . . . . . . 2 . 4 Load Schematic 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . 2 Build 6 | . . . . . . 2 . . . 1 . . . . . . . . . 1 . 2 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . . Retrieve Components 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 9 | . . . . . . 1 . . . . . . . . . . . . . 3 1 4 Seal Access 9 | . . . . . . 1 . . . . . . . . . . . . . 3 1 4 Unauthorized Hacks 75 | . 16 . . . . . . . . 2 4 . . . . 2 . . . 30 . 21 Terminals 30 | . 8 . . . . . . . . . 2 . . . . 1 . . . 10 . 9 Track 5 | . 4 . . . . . . . . . . . . . . . . . . 1 . . Assimilate 6 | . . . . . . . . . . . . . . . . . . . . 3 . 3 Botnet 17 | . 3 . . . . . . . . . 2 . . . . . . . . 6 . 6 Sabotage 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 51 | . 6 . . . 1 6 . . . 1 3 . . . 2 . . . . 17 . 15 Full Trace Events 10 | . 2 . . . . . . . . . . . . . 1 . . . . 4 . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Matter 438 | . . . . . . 438 . . . . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . 18 . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 3 . . . . . . 6 . . . . . . 1 . . 4 . 2 . 5 Parts Built 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . 2 Matter 1530 | . . . . . . . . . . 384 . . . . . . . . . 312 . 834 Time 426 | . . . . . . . . . . 204 . . . . . . . . . 74 . 148 Total Part Build Rating 35 | . . . . . . . . . . 8 . . . . . . . . . 9 . 18 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Time 136 | . . . . . . . . . . . . . . . . . . . . 136 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . . . . . . . . . . . . . . . . . . 12 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 18 | . . 4 . . . 6 . . 1 . . . . . . . . . 2 3 . 2 Largest Group 6 | . . 4 3 3 . 6 6 4 5 4 4 . . . . . . . 2 3 . 2 Highest-Rated Group 158 | . . 71 40 40 . 96 96 64 158 142 142 . . . . . . . 95 97 . 88 Highest-Rated Ally 94 | . . 31 16 16 . 16 16 16 94 94 94 . . . . . . . 48 44 . 44 Total Orders 11 | . . . . 1 . . . . . . . . . . . . . . . 5 1 4 STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 GOTO 3 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Ally Attacks 98 | . . 6 . 8 . . 11 . 21 18 30 . . . . . . . 4 . . . Total Damage 2005 | . . 48 . 104 . . 142 . 424 320 816 . . . . . . . 151 . . . Kills 21 | . . 2 . 1 . . 1 . 4 3 9 . . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . . 1 . . 1 . . . . 1 . 2 . 2 1 . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . 8 4 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 12566 | 136 1178 1050 351 374 221 1200 124 79 317 524 914 175 547 235 99 245 146 99 200 1913 635 1804 Spaces Moved 15412 | 75 629 644 259 357 155 999 123 80 294 331 734 308 682 430 217 572 247 230 467 3767 1306 2506 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . Treads 1362 | . 601 644 117 . . . . . . . . . . . . . . . . . . . Legs 3184 | 66 28 . 142 357 155 999 123 80 294 331 609 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 6669 | . . . . . . . . . . . 125 308 682 430 217 572 247 230 467 3391 . . Flight 4188 | . . . . . . . . . . . . . . . . . . . . 376 1306 2506 Fastest Speed 24 | 50 120 160 90 90 90 90 90 90 90 90 55 55 42 45 40 40 40 30 30 24 26 27 Average Speed 57 | 112 158 160 121 90 90 90 90 90 90 90 98 55 68 45 41 40 44 33 30 29 26 27 Slowest Speed 180 | 150 180 160 180 90 90 90 90 90 90 100 171 55 115 45 45 40 46 46 30 40 27 104 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . . 2 5 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 92 97 63 74 20 36 24 70 49 12 22 46 65 64 9 76 36 57 74 73 32 55 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . . . . 1 . . . 1 . . . . . . . . . 3 . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Scrap Searched 14 | . . 2 . . . . 1 . 2 . . 2 . 2 . 2 . . 3 . . . Spaces Dug 128 | . . . . . . . . . . . 1 . . . . . . . . 30 30 67 Terrain Destroyed 171 | . 3 . . . 13 16 . . . 6 1 . 5 . . . . . . 30 30 67 Melee 128 | . . . . . . . . . . . 1 . . . . . . . . 30 30 67 Projectile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . AOE 42 | . 3 . . . 13 15 . . . 6 . . 5 . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 18039 | 101 736 660 294 407 196 1197 129 86 319 533 854 313 751 446 221 577 274 252 498 4386 1475 3334 Wait 1586 | . 39 5 26 50 11 84 . 7 3 182 10 . 42 4 . . 18 . 10 435 88 572 Move 15363 | 74 628 643 258 356 154 998 122 79 293 330 733 307 681 429 216 571 246 229 466 3762 1297 2491 Hop 12 | . . . . . . . . . . . . . . . . . . . . 2 3 7 Pick Up 52 | 9 3 1 . . . 4 . . . 1 4 1 . . . 1 1 2 . 17 3 5 Fast Attach 139 | 6 11 . 5 . 6 20 . . . 4 16 . 8 . 2 . 1 9 . 17 14 20 Attach 25 | 1 . . . . 2 . . . . 3 2 . . . 1 . . . . 7 2 7 Detach 9 | . 1 . . . 2 . . . . 1 3 . . . . . 1 . . 1 . . Swap 69 | . 8 3 . . 1 12 2 . 5 1 13 3 1 1 . . . 1 . 11 . 7 Drop 194 | . 9 4 5 . 3 34 2 . 5 2 25 2 13 . . . 2 11 . 40 14 23 Fire 239 | 11 36 2 . 1 17 45 3 . 13 8 34 . 6 12 2 5 5 . 14 25 . . Melee 294 | . . . . . . . . . . 1 1 . . . . . . . . 65 52 175 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . 13 . . . . . . . . . . 26 Rewire 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . . . . . 4 2 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 16) 137 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Evolved 1 slot: Weapon x1 251 | -10/Materials | Identified exit to Mines 701 | -10/Materials | Identified exit to Materials 701 | -10/Materials | Discovered exit to Materials (range 14) 732 | -10/Materials | Build established: Hacker-Gunner 979 | -10/Materials | Discovered exit to Materials (range 13) 1256 | -10/Materials | Discovered exit to Materials (range 16) 1315 | -10/Materials | Entered Mines 1322 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1347 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1347 | -10/Mines | Identified exit to Exiles 1347 | -10/Mines | Discovered exit to Exiles (range 5) 1410 | -10/Mines | Received a Mining Laser from a helpful Derelict 1456 | -10/Mines | Discovered exit to Materials (range 16) 1493 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1896 | -10/Mines | Discovered exit to Materials (range 7) 2365 | -10/Mines | Entered Exiles 2365 | -10/Exiles | Accompanied by 3 allies 2404 | -10/Exiles | Met 8R-AWN 2433 | -10/Exiles | Met EX-HEX 2485 | -10/Exiles | Met EX-BIN 2503 | -10/Exiles | Aligned with FarCom system 2505 | -10/Exiles | Given EX-Vault access code 2541 | -10/Exiles | Opened EX-Vault 2556 | -10/Exiles | Found Potential Leg 2559 | -10/Exiles | Found Potential Leg 2580 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2599 | -10/Exiles | Found 0b10 Alert Chip 2601 | -10/Exiles | Found Chronowheel 2601 | -10/Exiles | Activated Chronowheel 2601 | -10/Exiles | Spacetime reconverged on an earlier point 2647 | -10/Exiles | Met EX-DEC 2679 | -10/Exiles | Identified exit to Mines 2679 | -10/Exiles | Discovered exit to Mines (range 14) 2716 | -10/Exiles | Left Exiles lab with Potential Leg 2716 | -10/Exiles | Entered Mines 2716 | -9/Mines | Accompanied by 3 allies 2772 | -9/Mines | Identified exit to Materials 2772 | -9/Mines | Discovered exit to Materials (range 9) 2806 | -9/Mines | Learned location of Zion (-6) 3004 | -9/Mines | Build established: Hacker-Skirmisher 3081 | -9/Mines | Discovered exit to Materials (range 11) 3090 | -9/Mines | Entered Materials 3090 | -8/Materials | Evolved 4 slots: Propulsion x3, Weapon x1 3250 | -8/Materials | Identified exit to Factory 3311 | -8/Materials | Entered Factory 3311 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3537 | -7/Factory | Build established: Scavenger-Skirmisher 4334 | -7/Factory | Identified exit to Lower Caves 4334 | -7/Factory | Discovered exit to Lower Caves (range 15) 4376 | -7/Factory | Fabricated G-47 Trooper? 4479 | -7/Factory | Fabricated G-47 Trooper? 4511 | -7/Factory | Entered Lower Caves 4511 | -7/Lower Caves | Accompanied by 6 allies 4513 | -7/Lower Caves | Encountered a Warlord checkpoint 4577 | -7/Lower Caves | Spotted B-75 Beast 4595 | -7/Lower Caves | Allies destroyed B-75 Beast 4608 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4611 | -7/Lower Caves | Learned Factory emergency access door positions 4635 | -7/Lower Caves | Entered Data Miner 4635 | -7/Data Miner | Accompanied by 4 allies 4635 | -7/Data Miner | Identified exit to Proximity Caves 4635 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 4653 | -7/Data Miner | Met Data Miner 4668 | -7/Data Miner | Learned location of Section 7 (-2) 4668 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4682 | -7/Data Miner | Received God Mode back door access code from Data Miner 4714 | -7/Data Miner | Entered Proximity Caves 4714 | -6/Proximity Caves | Accompanied by 4 allies 4813 | -6/Proximity Caves | Build established: Scavenger-Gunner 4816 | -6/Proximity Caves | Escorted by Enhanced Grunt 4896 | -6/Proximity Caves | Identified exit to Factory 4896 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5031 | -6/Proximity Caves | Entered Factory 5031 | -6/Factory | Accompanied by 4 allies 5031 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5136 | -6/Factory | Local fabrication network quarantined 5270 | -6/Factory | Fabricated Exp. Transmission Jammer (x1) 5332 | -6/Factory | Build established: Scavenger-Skirmisher 5475 | -6/Factory | Identified exit to Factory 5475 | -6/Factory | Discovered exit to Factory (range 11) 5555 | -6/Factory | Entered another Factory area 5555 | -5/Factory | Accompanied by 4 allies 5555 | -5/Factory | Evolved 2 slots: Utility x2 6004 | -5/Factory | Build established: Scavenger-Assassin 6240 | -5/Factory | Identified exit to Upper Caves 6240 | -5/Factory | Identified exit to Extension 6241 | -5/Factory | Identified exit to Factory 6241 | -5/Factory | Discovered exit to Factory (range 12) 6469 | -5/Factory | Entered Upper Caves 6622 | -5/Upper Caves | Identified exit to Upper Caves 6622 | -5/Upper Caves | Discovered exit to Upper Caves (range 16) 6641 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6641 | -5/Upper Caves | Learned Factory emergency access door positions 6644 | -5/Upper Caves | Entered Warlord 6663 | -5/Warlord | System corruption cleaned by Quarantine Array 6734 | -5/Warlord | Found Prototype Energy Gun 6734 | -5/Warlord | Identified Plasma Storm 6812 | -5/Warlord | Build established: Scavenger-Skirmisher 6965 | -5/Warlord | Met Warlord 6977 | -5/Warlord | Opened Warlord's prototype stash 6982 | -5/Warlord | Found Prototype Reactor 6982 | -5/Warlord | Identified Vortex Chain Reactor 6990 | -5/Warlord | Warlord's base attacked by MAIN.C 6996 | -5/Warlord | Found Prototype Device 6996 | -5/Warlord | Identified Exp. Focal Shield 6999 | -5/Warlord | Found Prototype Processor 6999 | -5/Warlord | Identified Spectral Analyzer 7036 | -5/Warlord | Opened side exit 7083 | -5/Warlord | Spotted B-86 Titan 7111 | -5/Warlord | Destroyed B-86 Titan 7187 | -5/Warlord | Identified exit to Proximity Caves 7187 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 7191 | -5/Warlord | Entered Proximity Caves 7192 | -4/Proximity Caves | Learned Research stockpile data 7265 | -4/Proximity Caves | Build established: Hacker-Skirmisher 7356 | -4/Proximity Caves | Learned Research stockpile data 7417 | -4/Proximity Caves | Discovered exit to Factory (range 9) 7424 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7426 | -4/Proximity Caves | Entered Factory 7426 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7508 | -4/Factory | Identified exit to Upper Caves 7508 | -4/Factory | Discovered exit to Upper Caves (range 8) 7525 | -4/Factory | Entered Upper Caves 7648 | -4/Upper Caves | Learned Research trap positions 7658 | -4/Upper Caves | Learned Research terminal intel 7733 | -4/Upper Caves | Identified exit to Upper Caves 7770 | -4/Upper Caves | Entered another Upper Caves area 7898 | -4/Upper Caves | Identified exit to Zhirov 7898 | -4/Upper Caves | Discovered exit to Zhirov (range 10) 7916 | -4/Upper Caves | Entered Zhirov 7916 | -4/Zhirov | Identified exit to Proximity Caves 7916 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 7925 | -4/Zhirov | Met Zhirov 7964 | -4/Zhirov | Found Alien Artifact 7964 | -4/Zhirov | Identified Integrated Dissipator 7964 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 7974 | -4/Zhirov | Learned location of Quarantine (-2) 7974 | -4/Zhirov | Learned location of Testing (-3) 7974 | -4/Zhirov | Learned location of Command (-1) 7977 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8015 | -4/Zhirov | Entered Proximity Caves 8065 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8094 | -3/Proximity Caves | Destroyed 7 combat bots 8121 | -3/Proximity Caves | Spotted B-86 Titan 8204 | -3/Proximity Caves | Identified exit to Research 8204 | -3/Proximity Caves | Discovered exit to Research (range 8) 8215 | -3/Proximity Caves | Entered Research 8215 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8216 | -3/Research | Loaded intel: 86 trap records 8218 | -3/Research | Loaded intel: 19 terminal locations 8237 | -3/Research | Build established: Hacker-Sprinter 8251 | -3/Research | Identified exit to Testing 8251 | -3/Research | Discovered exit to Testing (range 8) 8301 | -3/Research | Found Gamma Bomb Array 8325 | -3/Research | Spotted B-86 Titan 8589 | -3/Research | Found Prototype Device 8589 | -3/Research | Identified System Purifier 8620 | -3/Research | Repaired Broken Exp. Transmission Jammer? 9049 | -3/Research | Discovered exit to Testing (range 13) 9240 | -3/Research | Found Centrium Greatsword 9241 | -3/Research | Found Centrium Greatsword 9356 | -3/Research | Identified exit to Research 9356 | -3/Research | Discovered exit to Research (range 13) 9480 | -3/Research | Incoming investigation squad redirected 9612 | -3/Research | Incoming investigation squad redirected 9787 | -3/Research | Spotted B-86 Titan 9833 | -3/Research | P-80 Master assimilated allied Director 8b 9945 | -3/Research | Found Prototype Device 9945 | -3/Research | Identified EM Disruption Field 10087 | -3/Research | Fabricated Thermal Barrier (x1) 10128 | -3/Research | Entered another Research area 10128 | -2/Research | Accompanied by 2 allies 10128 | -2/Research | Warlord forces began assault on 0b10 10128 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10215 | -2/Research | Identified exit to Access 10215 | -2/Research | Discovered exit to Access (range 19) 10238 | -2/Research | Research machine network offline 10244 | -2/Research | Borebot progress halted 10247 | -2/Research | Met up with Warlord 10276 | -2/Research | Found Prototype Slashing Weapon 10276 | -2/Research | Identified Vibroblade 10278 | -2/Research | Found Vibroblade 10339 | -2/Research | Found Prototype Processor 10339 | -2/Research | Identified Exp. Signal Interpreter 10402 | -2/Research | Borebot progress halted 10415 | -2/Research | Borebot progress halted 10455 | -2/Research | Borebot progress halted 10474 | -2/Research | Borebot progress halted 10515 | -2/Research | Found Prototype Device 10515 | -2/Research | Identified Exp. Thermal Shield 10622 | -2/Research | Found Adv. Powered Armor 10763 | -2/Research | Entered Access 10763 | -1/Access | Accompanied by 4 allies 10763 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 11310 | -1/Access | Found Prototype Device 11310 | -1/Access | Identified EM Dispersion Field 11535 | -1/Access | Found Enh. Force Lance 11617 | -1/Access | Incoming investigation squad redirected 11643 | -1/Access | Identified exit to Surface 11663 | -1/Access | Spotted B-99 Colossus 11668 | -1/Access | Incoming investigation squad redirected 11807 | -1/Access | Garrison activated, responded to threat 11999 | -1/Access | Found Prototype Slashing Weapon 11999 | -1/Access | Identified Nanosword 12007 | -1/Access | Found Adv. Force Booster 12078 | -1/Access | Fabricated Femtoactuators? 12258 | -1/Access | Fabricated Exp. Actuator Array (x1) 12475 | -1/Access | Local fabrication network quarantined 12507 | -1/Access | Build established: Generator-Sprinter 12514 | -1/Access | Spotted B-99 Colossus 12514 | -1/Access | Spotted B-99 Colossus 12546 | -1/Access | Destroyed B-99 Colossus 12555 | -1/Access | Destroyed B-99 Colossus 12567 | *** | Escaped! Last Messages --------------- 12545_ Slug penetrates Reinforced Barrier. 12545_ R-10 Processor collects Rnf. Quantum Reactor. 12546_ B-99 Colossus destroyed. 12546_ Slug penetrates Reinforced Barrier. 12550_ Vortex Chain Reactor destroyed. 12550_ Penetrated by Slug. 12550_ Slug penetrates Reinforced Barrier. 12550_ Penetrated by Slug. 12550_ Slug penetrates Reinforced Barrier. 12551_ Acquired 45 matter. 12551_ Vibroblade follow-up attack on B-99 Colossus. 12553_ Centrium Greatsword follow-up attack on B-99 Colossus. 12553_ Plasma Lance follow-up attack on B-99 Colossus. 12553_ Knocked back. 12553_ Penetrated by Slug. 12553_ Slug penetrates Reinforced Barrier. 12555_ B-99 Colossus destroyed. 12558_ Acquired Rnf. Quantum Reactor. 12564_ K-01 Serf collects debris. [Achievement: Super Mutant] Map ----- +----------------------------------------------------+ | ?????????????????????????????# =! # # | | ?????????????????????????????# ! # #####+ | | ????????????????????????????########### ## % | | ????????????????????????????# ##### | | ??????###"################### T | | ?# | | ?# ###"#""########## | | ?# ??????######????????# ##### | | ????????????Y???????????#######???######## | | ?????????????????????????????????????????????##### | | ??????????? #????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# s+???????????????????????????????????? | | ??????????# s#???????????????????????????????????? | | ??????????# s#???????????????????????????????????? | | ??????????#s #???????????????????????????????????? | | ??????????#s #?????###???????????????????????????? | | ??????????# ####### #####################???????? | | ??????????# """T""" #???? ??? | | ??????????# """ "" #??? ??? | | ??????????# ! ###+###?? | | ??????????# R *%= ! #? | | ??????????# * "" =! #? | | ??????????# k !!| @" !%! #? | | ??????????# !% ![! #? | | ??????????# ! !%! ### #? | | ??????????# ![ #?# #? | | ??????????# w #?# #? | | ??????????# ####### ;####################?# #? | | ??????????# #????##;##????????????????????# #? | | ??????????# #?????###?????????????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #????????????????????########## #? | | ??????????# ###################### # #? | | ??????????# # # #? | | ??????????# # # #? | | ??????????###################### # # #? | | ??????############?????????????# # = # #? | | ??????# ! #?????????????# # # #? | | ####### #?????????????# # # #? | | # #"" ############### # # ## | | #"" # # + | | #"" # # ""# | | #T # ! ###### ""# | | # #"" # #????# ""# | | ## ##"" # #????# T####### | | ## ##"" + #????# ""#?????! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 75 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 22 Armor Coverage 400 Resistance: KI 35 Resistance: TH 85 Resistance: EX 35 Resistance: EM 85 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 79 Core Analysis 10 Recoil Reduction 2 Force Boost 5 Offensive Hacking 45 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Imp. Signal Interpreter | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Enh. Force Lance | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Hacking Suite | -3/Research | Hacked Thermal Barrier | -3/Research | Hacked Impulse Thruster Array | -1/Access | Scanalyzed Exp. Actuator Array | -1/Access | Hacked Femtoactuators | -1/Access | Hacked Exp. Core Analyzer | -1/Access | Hacked Exp. Shock Absorption System | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory | Preloaded Exp. Transmission Jammer | x1 | -6/Factory Thermal Barrier | x1 | -3/Research Femtoactuators | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Executioner Super Mutant Challenges ------------ Unstable Evolution Game ------ Seed RiotKineticLance Manual? 0 Play Time 02:54:24 Cumulative 122.6 hours Start 2020.02.23 @ 12:37:07 End 2020.02.23 @ 16:23:45 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 49 Rogue 22 Adventurer 0 Explorer 27 Win Type 0 Total 15 Types 12/0/0/0/1/0/2 Lore% 84 Gallery% 72 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bed610a-3b43-4de2-a403-5cb37933edf1