Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.12 @ 19:06:42 Player: Clifton Toaster Reid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1181) 1181 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 4012 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 85/100 System Corruption 6% Temperature Critical (568) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Large Storage Unit Structural Scanner > --- WEAPON (3) ------- Particle Gun Mining Claw > --- INVENTORY (15) --- Compact Battery (200) Large Matter Pod (150) ECM Suite Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Compact Battery > --- WEAPON ----------- Particle Gun Heavy Laser Light Assault Rifle > --- INVENTORY -------- Flight Unit Large Matter Pod Structural Scanner Improved Terrain Scanner ECM Suite Light Armor Plating Light Armor Plating Mining Claw [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 45 | 7 5 . . 3 6 18 6 Power 7 | 2 . . . . 2 3 . Engine 7 | 2 . . . . 2 3 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . . . 2 . 4 1 Treads . | . . . . . . . . Leg 3 | . . . . . . 3 . Wheel 3 | 2 . . . 1 . . . Hover . | . . . . . . . . Flight 3 | . . . . 1 . 1 1 Utility 15 | 1 4 . . . 2 4 4 Device 8 | 1 1 . . . 2 1 3 Storage 4 | . 3 . . . . . 1 Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 14 | 2 1 . . 1 2 7 1 Energy Gun 6 | 2 . . . . . 4 . Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 2 | . . . . . . 2 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 18 | . . . . . . 13 5 Power 4 | . . . . . . 3 1 Propulsion 6 | . . . . . . 4 2 Utility 3 | . . . . . . 2 1 Weapon 5 | . . . . . . 4 1 Highest Loss Streak 6 | . . . . . . 6 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 99 100 100 100 90 58 91 Engine 12 | . 14 14 14 14 18 9 17 Leg 2 | . . . . . . 3 17 Wheel 15 | . 28 28 28 28 18 2 . Device 11 | . 14 14 14 14 18 6 13 Storage 11 | . 13 14 14 14 9 9 9 Energy Gun 12 | . 14 14 14 14 6 10 14 Energy Cannon 2 | . . . . . 2 5 . Ballistic Gun 1 | . . . . . . 2 9 Launcher 9 | . 13 14 14 14 18 5 . Naked Turns . | . . . . . . . . Heaviest Build 48 | 8 30 30 30 34 48 48 42 Greatest Support 30 | 20 20 20 20 20 20 30 30 Greatest Overweight (x) 11 | . 1 1 1 3 2 11 2 Average Overweight (x) 1 | . . 1 1 1 2 4 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 13 | 5 7 15 15 15 15 15 15 Most Carried 9 | 4 7 7 6 9 8 8 8 Average Carried 6 | 2 5 6 6 7 6 6 6 Final Capacity 15 | 5 15 15 15 15 15 15 15 Final Carried 8 | 3 7 6 6 8 8 7 4 Class Distribution -------------------- 56% | Mutant 20% | Gunner 11% | Scavenger-Tank 5% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 966 | 270 240 20 . 49 48 339 . Remotely . | . . . . . . . . Salvage Created 1441 | 40 279 . . 133 48 867 74 Parts 75 | 5 16 . . 8 1 42 3 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 30 | 1 4 . . 5 1 18 1 Guns 8 | 1 . . . 1 . 5 1 Cannons 5 | . . . . . . 5 . AOE 17 | . 4 . . 4 1 8 . Classes Destroyed 9 | 1 3 . . 1 1 2 1 Worker 2 | . 2 . . . . . . Hauler 1 | . 1 . . . . . . Recycler 2 | . 2 . . . . . . Watcher 1 | . . . . . . . 1 Swarmer 6 | . . . . 4 . 2 . Grunt 18 | 1 4 . . 1 . 11 1 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 4 | . . . . . 1 3 . Best Kill Streak 7 | 1 7 . . 4 1 5 1 Combat Bots Only 5 | 1 3 . . 4 1 5 1 Max Kills in Single Turn 4 | 1 3 . . 3 1 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . 3 1 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 244 | 2 11 . . 11 . 153 67 Missed 79 | . 3 . . 6 . 57 13 Damage Taken 1895 | 18 95 . . 32 . 1210 540 Core 611 | 9 37 . . 12 . 417 136 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 558 | 6 30 . . 12 . 347 163 Core Remaining (%) 86 | 96 . . . 76 . . . Volleys Fired 63 | 2 6 . . 5 1 35 14 Largest 3 | 2 2 . . 2 3 3 2 Hottest 154 | 80 70 . . 79 109 154 85 Shots Fired 134 | 4 12 . . 10 3 81 24 Gun 79 | 4 6 . . 5 1 39 24 Cannon 21 | . . . . . . 21 . Launcher 34 | . 6 . . 5 2 21 . Special . | . . . . . . . . Kinetic 21 | . . . . . . 12 9 Thermal 79 | 4 6 . . 5 1 48 15 Explosive 13 | . 6 . . . 1 6 . Electromagnetic 21 | . . . . 5 1 15 . Robot Hit Streak 13 | 4 8 . . 2 4 11 13 Robot Miss Streak 4 | . 1 . . 3 . 4 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 84 | 4 9 . . 4 3 47 17 Core Hits 62 | 2 14 . . 5 1 34 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2404 | 44 514 1 . 155 57 1383 250 Guns 620 | 44 42 . . 22 12 274 226 Cannons 304 | . . . . . . 304 . Explosions 1455 | . 472 . . 133 45 805 . Melee 24 | . . . . . . . 24 Ramming 1 | . . 1 . . . . . Kinetic 104 | . . . . . . 57 47 Thermal 820 | 44 42 . . 22 12 521 179 Explosive 778 | . 472 . . . 20 286 . Electromagnetic 677 | . . . . 133 25 519 . Impact . | . . . . . . . . Slashing 24 | . . . . . . . 24 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 5 6 Average Corruption 5 | . . . . . . 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . . . . 29 11 Message Errors 7 | . . . . . . 6 1 Matter Fused 7 | . . . . . . 6 1 Heat Flow Errors 11 | . . . . . . 6 5 Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 3 | . . . . . . 3 . Data Loss (major) 1 | . . . . . . . 1 Misfires 5 | . . . . . . 4 1 Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 41 | . . . . . . 41 . Projectiles 10 | . . . . . . 10 . Explosions 31 | . . . . . . 31 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 201 | . 28 . . 6 . 167 . Shots 12 | . 2 . . 1 . 9 . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 609 | 24 5 . . 52 15 225 609 Average Temperature 100 | 13 5 . . 24 10 50 199 Received Heat Transfer 1068 | 12 48 . . . . 648 360 Effects 15 | . . . . . . . 15 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . . . . 2 Interference 4 | . . . . . . . 4 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . . . 2 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1736 | 100 100 . . 50 25 1054 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 501 | 20 212 3 . 135 66 501 282 Initial 210 | . 11 3 . . . 37 210 Average 147 | 4 47 3 . 54 38 275 234 Maximum Alert Level 2 | . 1 . . . . 2 1 Low Security (%) 53 | 100 93 100 . 100 100 7 . Level 1 43 | . 6 . . . . 86 100 Level 2 2 | . . . . . . 5 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 3 . . . . . 1 Investigation 3 | . 3 . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 2 . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 46 | 1 7 . . 5 2 20 11 Peak Tracking Total 7 | 1 3 . . 4 1 6 7 Tactical Retreats 3 | . . . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 8 | . 1 . . . . 4 3 Indirectly 4 | . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . 2 . . . 1 . . Max in Single Turn 2 | . 2 . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 8 | . 4 . 1 1 2 . . Terminals 3 | . 2 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 20 | . 12 . 4 1 3 . . Successful 17 | . 9 . 4 1 3 . . Failed 3 | . 3 . . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 10 | . 8 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 13 | . 6 . 4 1 2 . . Record 8 | . 3 . 4 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Security Status 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . . . 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . 7 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 3535 | 107 654 354 239 425 177 1276 303 Spaces Moved 2488 | 119 651 371 248 422 147 397 133 Core 156 | 36 . . . . . 120 . Treads . | . . . . . . . . Legs 268 | . . . . . . 135 133 Wheels 2051 | 83 651 371 248 422 147 129 . Hover . | . . . . . . . . Flight 13 | . . . . . . 13 . Fastest Speed 50 | 50 80 95 95 95 110 110 190 Average Speed 127 | 70 82 95 95 95 110 286 191 Slowest Speed 600 | 80 95 95 95 125 110 600 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 6 55 39 53 50 13 32 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 85 | . 64 . . . 6 15 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 85 | . 64 . . . 6 15 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2732 | 136 751 372 251 433 158 473 158 Wait 89 | . 82 . . . . 7 . Move 2481 | 118 650 370 247 421 146 396 133 Hop . | . . . . . . . . Pick Up 37 | 9 6 . . 3 4 14 1 Fast Attach 1 | . 1 . . . . . . Attach 27 | 6 . . . . 3 16 2 Detach 1 | . . . . . . 1 . Swap 17 | 1 4 . . 3 3 2 4 Drop 10 | . 2 1 . 1 1 2 3 Fire 63 | 2 6 . . 5 1 35 14 Melee 1 | . . . . . . . 1 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . 4 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Met 8R-AWN 251 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Discovered new exit (range 13) 762 | -10/Materials | Entered Mines 763 | -10/Mines | Followed 8R-AWN into the Mines 797 | -10/Mines | Assembled infested the area 802 | -10/Mines | Assisted by a Guerilla fighting off Assembled 944 | -10/Mines | Learned Materials stockpile data 1014 | -10/Mines | Discovered new exit (range 6) 1116 | -10/Mines | Entered Exiles 1150 | -10/Exiles | Welcomed by 8R-AWN 1182 | -10/Exiles | Met EX-HEX 1248 | -10/Exiles | Met EX-DEC 1268 | -10/Exiles | Learned location of Zion (-7) 1336 | -10/Exiles | Discovered new exit (range 15) 1355 | -10/Exiles | Entered Mines 1440 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1737 | -9/Mines | Discovered new exit (range 5) 1780 | -9/Mines | Entered Materials 1780 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1925 | -8/Materials | Identified exit to Garrison 1957 | -8/Materials | Entered Garrison 2004 | -8/Garrison | Triggered checkpoint 2013 | -8/Garrison | Triggered checkpoint 2017 | -8/Garrison | Triggered checkpoint 2064 | -8/Garrison | Triggered checkpoint 2089 | -8/Garrison | Lost 3 parts (1p1n1w) 2161 | -8/Garrison | Triggered checkpoint 2270 | -8/Garrison | Build established: Gunner 2892 | -8/Garrison | Core integrity fell below 50% 2959 | -8/Garrison | Lost 6 parts (2n1u3w) 3119 | -8/Garrison | Discovered new exit (range 10) 3161 | -8/Garrison | Triggered checkpoint 3233 | -8/Garrison | Entered Materials 3251 | -8/Materials | Build established: Scavenger-Tank 3519 | -8/Materials | Core integrity fell below 20% 3536 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Ion Engine destroyed. Overheating: System interference. Lgt. Assault Rifle temporarily disabled. Imp. Terrain Scanner temporarily disabled. Structural Scanner temporarily disabled. Carbon-fiber Leg destroyed. Overheating: System interference. Mining Claw temporarily disabled. Overheating: Energy bleed (-16). Overheating: Energy bleed (-15). Critical hit (Burn: +37). Overheating: Mining Claw damaged (-18). Lgt. Assault Rifle destroyed. Imp. Terrain Scanner destroyed. Overheating: Carbon-fiber Leg damaged (-11). Overheating: Flight Unit damaged (-5). Overheating: Mining Claw damaged (-4). Carbon-fiber Leg destroyed. Particle Gun broken. Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????##????#??????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????#????????????#??????????????????? | | ?????????????????#???????????????????????????????? | | ????????????#???###### ????? ????#???????????????? | | ????????????????###### ??????????????????????????? | | ?????????#??? ## *# ??????????????????????????? | | ?????????#??? ## # ???? ?????????????????????? | | ??????????? ## # ??????????????????????????? | | ???????????## ## * # ?? ???????????????????????? | | #####??????## ## # ??????????????????????????? | | # "????### ## [ # ????? ????????? ??????????? | | # [ "Y" ??## ## ####### ##### ???????????? | | " #?## ###+###############/##???????????# | | " [ / ! #?## % Ys @ a % ????????? | | T #?## g g g ????????? | | " """ #?##o sg u ????????? | | " """ #?## """ ##########;######?????????? | | ? 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""" ######## ##??????????? | | ???/ ???##[[ """ ##????????????????????????? | | #####+#######[! ########?""?? ????????????? | | #??? ??????????????? | | #??? ??????????????? | | # #### ????? | | ############+###### ###############????# | | #????#### ## # ^ # ????? | | #???????# ## %/ #^ # ????? | | #???????# ## // + " """"" # ????? | | ###???????# ## # """""""""! # ????? | | ??????????# ## # """ """ # ????? | | ??????????# + ^ ############## ????? | | ??????????# #########+###??########## ????? | | ??????????# ##?????? ????????????#????????? | | ??????????# #?????????"???????????#???????? | | ??????????##########?????????????????????????????? | | ????????????????????????????????????????#????????? | | ????????????????????????????????????????#????????? | | ????????????????????????????????????????? ???????? | | ???????????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 415 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Tourist Challenges ------------ None Game ------ Seed StormNullLauncher Manual? 0 Play Time 00:48:24 Cumulative 1.3 hours Start 2024.07.12 @ 17:59:57 End 2024.07.12 @ 19:06:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: dc3518de-5c05-49a3-bf81-112f6e0ea62f