Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.18 @ 20:04:14 Player: kite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (3939) 3939 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (936) 936 TOTAL SCORE: 7865 Bonus ------- High Alert Combat Kills 491 Follower Combat Kills 45 Entered Garrisons 400 Cogmind --------- Core Integrity 5/550 Matter 179/300 Energy 70/100 System Corruption 10% Temperature Cool (18) Movement Treading (247) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Melee Analysis Suite Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- Greatsword > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Advanced Treads Active Sensor Suite Hardened Medium Armor Plating Dynamic Insulation System Dynamic Insulation System Advanced EMP Blaster Plasma Cutter Katana Great Axe Great Axe Greatsword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced EMP Blaster Improved Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Advanced Treads Active Sensor Suite Hardened Medium Armor Plating Dynamic Insulation System Dynamic Insulation System Plasma Cutter Katana Great Axe Great Axe Great Axe Greatsword Greatsword [Rating: 39] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Dynamic Insulation System Storage Huge Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Greatsword Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 82 | 7 5 6 2 4 29 23 3 3 Power 7 | 1 1 1 . 1 2 1 . . Engine 5 | 1 1 1 . 1 1 . . . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 28 | 2 . 1 1 3 10 9 1 1 Treads 18 | 2 . 1 . . 4 9 1 1 Leg 3 | . . . . 1 2 . . . Wheel 7 | . . . 1 2 4 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 1 3 1 . . 9 8 1 1 Device 1 | . . . . . . 1 . . Storage 5 | 1 2 . . . 1 1 . . Processor 5 | . . . . . 3 1 . 1 Hackware . | . . . . . . . . . Protection 13 | . 1 1 . . 5 5 1 . Artifact . | . . . . . . . . . Weapon 23 | 3 1 3 1 . 8 5 1 1 Energy Gun 6 | 2 . . 1 . 3 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . 3 . . 1 1 . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . . . . . 3 3 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 25 | . 1 4 . 2 5 10 1 2 Power 4 | . . 1 . 1 1 . . 1 Propulsion 9 | . . 1 . 1 2 4 . 1 Utility 5 | . . . . . . 5 . . Weapon 7 | . 1 2 . . 2 1 1 . Highest Loss Streak 3 | . 1 2 . 2 2 3 1 2 To Critical Strikes . | . . . . . . . . . Average Backups 15 | . 7 9 9 9 19 20 20 21 Power . | . 1 1 1 1 . . . . Propulsion 4 | . 1 2 . . 5 7 8 9 Utility 3 | . 1 2 4 6 4 4 3 4 Weapon 5 | . 1 2 3 2 8 7 7 6 Tool/Special . | . . . . . . . . . Unused Backups 32 | . . 5 . . 16 2 . 9 Power . | . . . . . . . . . Propulsion 15 | . . 4 . . 6 . . 5 Utility 8 | . . 1 . . 5 . . 2 Weapon 9 | . . . . . 5 2 . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 93 83 72 96 87 91 90 93 Engine 6 | . 14 13 14 12 2 1 . . Core 4 | . . . . . 6 7 9 7 Treads 25 | . 28 18 14 8 8 35 36 36 Wheel 5 | . . . 13 11 22 . . . Storage 10 | . 14 10 14 14 11 9 9 9 Processor 4 | . . . . . 1 9 9 15 Protection 14 | . 8 13 14 14 15 16 18 11 Energy Gun 4 | . 17 6 . 14 4 . . . Ballistic Gun 4 | . 10 13 1 12 . . . . Launcher 1 | . . 6 . 1 . . . 8 Slashing Weapon 5 | . . . . . 7 10 9 5 Peak Build Rating 39 | 6 8 8 8 8 35 37 37 39 Average Rating 22 | 4 6 6 6 7 24 35 36 36 On Entrance 15 | . 6 8 6 8 8 35 37 35 Avg Prop Armor Cover (%) 16 | . . . 18 12 10 . . . Naked Turns 11 | . . 11 . . . . . . Heaviest Build 114 | 14 87 89 29 29 114 113 108 110 Greatest Support 80 | 40 40 40 20 20 80 80 80 80 Greatest Overweight (x) 5 | . 2 2 2 2 5 1 1 1 Average Overweight (x) 1 | . . 1 1 1 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 15 15 25 25 25 25 Average Capacity 21 | 7 15 17 15 15 25 25 25 25 Most Carried 25 | 2 15 15 13 13 25 25 25 25 Average Carried 17 | . 7 9 9 11 21 24 23 24 Final Capacity 25 | 8 25 15 15 15 25 25 25 25 Final Carried 25 | 2 15 8 11 13 25 23 25 22 Class Distribution -------------------- 43% | Scavenger-Gladiator 34% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Gladiator | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1650 | 136 246 144 . 77 556 362 . 129 Remotely . | . . . . . . . . . Salvage Created 3099 | . 392 127 . 249 806 1092 160 273 Parts 162 | . 28 12 . 15 35 54 6 12 Haulers Intercepted 6 | . 2 . . . 4 . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 59 | . 8 4 . 3 8 25 3 8 Melee 27 | . . . . . . 19 3 5 Guns 12 | . 8 1 . 1 2 . . . Cannons 5 | . . . . . 5 . . . AOE 12 | . . 3 . 2 . 5 . 2 Classes Destroyed 14 | . 3 3 . 2 3 2 1 . Worker 2 | . . 2 . . . . . . Builder 3 | . . . . 1 2 . . . Tunneler 1 | . . 1 . . . . . . Hauler 6 | . 2 . . . 4 . . . Recycler 2 | . . . . 1 1 . . . Operator 1 | . . . . . 1 . . . Swarmer 13 | . 3 . . . . 6 . 4 Grunt 27 | . 5 3 . 3 5 9 . 2 Brawler 1 | . . . . . . . 1 . Duelist 3 | . . . . . . 1 1 1 Sentry 8 | . . . . . 1 6 1 . Demolisher 1 | . . 1 . . . . . . Specialist 2 | . . . . . . 1 . 1 Hunter 4 | . . . . . 2 2 . . Best Kill Streak 4 | . 3 2 . 2 3 3 1 4 Combat Bots Only 4 | . 3 2 . 2 3 3 1 4 Max Kills in Single Turn 2 | . 1 1 . 2 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . 2 . 2 . 1 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 502 | . 56 12 . 17 57 247 21 92 Missed 133 | . 15 1 . 2 17 65 4 29 Hits 369 | . 41 11 . 15 40 182 17 63 Melee 16 | . . . . . . 10 6 . Projectile 353 | . 41 11 . 15 40 172 11 63 AOE 6 | . . 5 . . . 1 . . Critical Strikes 14 | . . . . 1 1 7 . 5 Damage Taken 5401 | . 380 339 . 220 623 2731 287 821 Core 715 | . 83 61 . 26 96 285 54 110 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 38 | . 2 12 . 6 18 . . . Core Remaining (%) 66 | 100 . . . 32 . . . . Volleys Fired 138 | . 44 17 . 14 50 7 . 6 Largest 2 | . 2 2 . 2 2 1 . 1 Hottest 132 | . 80 50 . 60 132 36 . 36 Shots Fired 231 | . 87 21 . 25 85 7 . 6 Gun 173 | . 87 11 . 24 51 . . . Cannon 34 | . . . . . 34 . . . Launcher 24 | . . 10 . 1 . 7 . 6 Special . | . . . . . . . . . Kinetic 55 | . 25 10 . 12 8 . . . Thermal 55 | . . . . 12 43 . . . Explosive 19 | . . 10 . 1 . 7 . 1 Electromagnetic 102 | . 62 1 . . 34 . . 5 Robot Hit Streak 14 | . 5 5 . 14 12 10 . 11 Robot Miss Streak 3 | . 3 2 . 3 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 227 | . 44 13 . 18 63 74 8 7 Core Hits 109 | . 19 14 . 9 25 30 4 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . . . 1 7 . . Sever 8 | . . . . . 1 7 . . Melee Attacks 145 | . . . . . 11 112 10 12 Impact . | . . . . . . . . . Slashing 145 | . . . . . 11 112 10 12 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 7 | . . . . . . 7 . . Damage Inflicted 7291 | . 497 359 . 281 1372 3842 351 589 Guns 1254 | . 487 93 . 214 460 . . . Cannons 563 | . . . . . 563 . . . Explosions 1059 | . . 266 . 67 . 434 . 292 Melee 4396 | . . . . . 349 3408 342 297 Ramming 19 | . 10 . . . . . 9 . Kinetic 435 | . 155 93 . 115 72 . . . Thermal 516 | . . . . 99 388 . . 29 Explosive 784 | . . 266 . 67 . 434 . 17 Electromagnetic 1141 | . 332 . . . 563 . . 246 Impact . | . . . . . . . . . Slashing 4396 | . . . . . 349 3408 342 297 Piercing . | . . . . . . . . . Highest Corruption 10 | . 3 3 3 3 . 1 6 10 Average Corruption 2 | . 2 3 3 3 . 1 2 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 80 | . 15 25 8 7 . 13 2 10 Message Errors 15 | . 1 5 2 . . 5 . 2 Matter Fused 20 | . 6 5 2 . . 4 2 1 Heat Flow Errors 9 | . 3 3 1 1 . . . 1 Energy Discharges 11 | . 2 2 1 2 . . . 4 Parts Rejected 2 | . 1 1 . . . . . . Data Loss (minor) 14 | . 1 5 2 2 . 3 . 1 Data Loss (major) 3 | . . 2 . 1 . . . . Misfires 3 | . 1 2 . . . . . . Alerts 2 | . . . . . . 1 . 1 Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 213 | . . . . . 45 128 . 40 Projectiles 5 | . . . . . 5 . . . Explosions 3 | . . . . . . 3 . . Melee 205 | . . . . . 40 125 . 40 Knockbacks 1 | . 1 . . . . . . . Impact 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 27 | . . 27 . . . . . . Shots 2 | . . 2 . . . . . . Rammed 4 | . 2 . . . . . 2 . Targets Rammed 4 | . 2 . . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 259 | . 259 226 130 199 225 32 . 116 Average Temperature 66 | . 57 85 70 92 80 11 . 31 Received Heat Transfer 1572 | . 123 51 . 147 225 855 27 144 Effects 1 | . . . . . 1 . . . Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Parts Fried 7 | . 1 . . . 4 . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 1 2 . . . Heat Transferred 1147 | . . . . 225 872 . . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 5 | . . . . . . 5 3 3 Low Security (%) 57 | 100 100 100 . 100 100 11 . . Level 1 5 | . . . . . . 13 . . Level 2 6 | . . . . . . 14 . 8 Level 3 16 | . . . . . . 26 100 91 Level 4 5 | . . . . . . 14 . . Level 5 7 | . . . . . . 19 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 2105 | . 130 80 . 46 50 2105 1035 852 Initial 1025 | . . . . . . 1 1025 661 Average 428 | . 47 16 . 12 6 892 1016 794 Influence Increases 3411 | . 318 210 . 86 291 2224 82 200 Destroy 0b10 Robot/C 1200 | . 160 80 . 60 160 520 60 160 Destroy 0b10 Robot/NC 85 | . 10 15 . 10 40 10 . . Destroy Leader 192 | . 44 20 . 10 58 30 20 10 Allied During Kill 1 | . . . . . . 1 . . Successful Hack 49 | . 14 . . . 14 21 . . Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 45 | . . . . . 15 30 . . Anti-Garrison Action 1250 | . . . . . . 1250 . . Destroy Structure 244 | . . 65 . 6 4 137 2 30 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 300 | . 60 30 . . . 210 . . Influence Decreases 2570 | . 318 170 40 86 288 122 1170 376 Entered New Map 1478 | . . . 40 . . 2 1080 356 Time Decay 850 | . 308 155 . 66 241 . 80 . Lost Part 222 | . 10 15 . 20 47 100 10 20 Lost Ally 20 | . . . . . . 20 . . Squads Dispatched 17 | . 3 . . . 12 . 2 . Investigation 3 | . 2 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . 4 . . . Assault . | . . . . . . . . . Garrison 9 | . . . . . 7 . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 6 | . 2 . . . 3 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 15 6 . 3 12 39 8 18 Peak Tracking Total 5 | . 3 2 . 3 3 4 4 5 Tactical Retreats 17 | . 3 1 . . . 13 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 7 | . 2 . . . . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 12 | . . . . . 1 11 . . Max in Single Turn 1 | . . . . . 1 1 . . Garrison Relay 5 | . . . . . . 5 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 17 | . 6 . 1 . 6 3 1 . Terminals 12 | . 5 . . . 4 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 35 | . 13 . 4 . 9 7 2 . Successful 16 | . 3 . 4 . 6 2 1 . Failed 18 | . 10 . . . 2 5 1 . Catastrophic 6 | . 3 . . . 1 2 . . Database Lockouts 1 | . . . . . 1 . . . Manual 19 | . 13 . . . 6 . . . Terminals 22 | . 10 . . . 5 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 9 | . 2 . 4 . 1 2 . . Record 4 | . . . 4 . . . . . Part Schematic 2 | . 2 . . . . . . . Open Door 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . Retrieve Study 2 | . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 1 | . . . . . 1 . . . Botnet 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 6 . . . 6 2 1 . Full Trace Events 4 | . 2 . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 26 | . . . . . . 26 . . Machine Destruction 22 | . . . . . . 22 . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 25 | . . . . . . 25 . . Highest-Rated Ally 25 | . . . . . . 25 . . Initial Warlord ECA Mod 14 | . . . . . . . 14 14 Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . Total Damage 70 | . . . . . . 70 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 3 | . . . . . 3 . . . T.N.C. 3 | . . . . . 3 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7786 | 82 901 1276 415 241 1405 2972 170 324 Spaces Moved 3456 | 47 344 590 364 128 815 1026 39 103 Core 197 | 4 . 193 . . . . . . Treads 2085 | 43 344 397 7 3 123 1026 39 103 Legs 37 | . . . . 37 . . . . Wheels 1137 | . . . 357 88 692 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 50 110 95 105 240 245 245 Average Speed 189 | 150 216 201 112 146 135 242 245 245 Slowest Speed 320 | 160 320 320 240 260 242 245 245 247 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 48 65 83 41 78 97 6 24 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 9 | . . . . . 4 3 2 . Terrain Destroyed 220 | . . 81 . 6 4 117 2 10 Melee 9 | . . . . . 4 3 2 . Projectile . | . . . . . . . . . AOE 211 | . . 81 . 6 . 114 . 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 4191 | 55 418 658 370 155 1028 1270 90 147 Wait 112 | . 10 32 . . 12 21 31 6 Move 3450 | 46 343 589 363 127 815 1025 39 103 Hop . | . . . . . . . . . Pick Up 112 | 2 13 9 2 6 54 19 3 4 Fast Attach 36 | 6 2 3 . . 14 10 . 1 Attach 55 | . 1 6 3 4 15 17 2 7 Detach 2 | . . . 2 . . . . . Swap 26 | 1 2 2 . 2 8 8 2 1 Drop 83 | . 1 . . 2 49 23 1 7 Fire 138 | . 44 17 . 14 50 7 . 6 Melee 138 | . . . . . 11 105 10 12 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 2 . . . . . 2 . Escape Stasis 6 | . . . . . . 6 . . Rewire 10 | . . . . . . 10 . . Trap . | . . . . . . . . . Miscellaneous 19 | . . . . . . 19 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 3) 549 | -10/Materials | Discovered new exit (range 13) 984 | -10/Materials | Entered Mines 1503 | -10/Mines | Learned Materials trap positions 1529 | -10/Mines | Assembled infested the area 1576 | -10/Mines | Released all parts (5) 1604 | -10/Mines | Discovered new exit (range 15) 1937 | -10/Mines | Found a hidden stash of uninstalled traps 1954 | -10/Mines | Core integrity fell below 50% 2196 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2248 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2250 | -10/Mines | Discovered new exit (range 5) 2260 | -10/Mines | Entered Exiles 2298 | -10/Exiles | Met 8R-AWN 2317 | -10/Exiles | Met EX-HEX 2347 | -10/Exiles | Met EX-BIN 2374 | -10/Exiles | Met EX-DEC 2379 | -10/Exiles | Learned location of Zion (-7) 2429 | -10/Exiles | Visited The Gauntlet 2657 | -10/Exiles | Discovered new exit (range 14) 2675 | -10/Exiles | Entered Mines 2740 | -9/Mines | Met a Derelict bent on vengeance 2879 | -9/Mines | Learned location of 1 exit from Materials 2905 | -9/Mines | Discovered new exit (range 8) 2916 | -9/Mines | Entered Materials 2916 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2917 | -8/Materials | Identified exit to Factory 2918 | -8/Materials | Loaded intel: 15 trap records 2945 | -8/Materials | Garrison activated, responded to threat 3013 | -8/Materials | Build established: Scavenger-Mutant 3122 | -8/Materials | Discovered exit to Factory (range 16) 3568 | -8/Materials | Garrison activated, responded to threat 3695 | -8/Materials | Central database locked down 3868 | -8/Materials | Garrison activated, responded to threat 3945 | -8/Materials | Met 7R-MNS 4060 | -8/Materials | Found Prototype Device 4321 | -8/Materials | Identified exit to Garrison 4321 | -8/Materials | Entered Garrison 4329 | -8/Garrison | Build established: Scavenger-Gladiator 4714 | -8/Garrison | Garrison Relay disabled 5013 | -8/Garrison | Triggered checkpoint 5026 | -8/Garrison | Garrison Relay disabled 5163 | -8/Garrison | Triggered checkpoint 5325 | -8/Garrison | Triggered checkpoint 5334 | -8/Garrison | Core integrity fell below 50% 5386 | -8/Garrison | Garrison Relay disabled 5446 | -8/Garrison | Rescued a captive Derelict 5944 | -8/Garrison | Phase Generator disabled 6018 | -8/Garrison | Discovered new exit (range 3) 6157 | -8/Garrison | Triggered checkpoint 6315 | -8/Garrison | Discovered new exit (range 12) 6455 | -8/Garrison | Triggered checkpoint 6517 | -8/Garrison | Garrison Relay disabled 6733 | -8/Garrison | Discovered new exit (range 12) 6862 | -8/Garrison | Lost 3 parts (2n1u) 7009 | -8/Garrison | Triggered checkpoint 7157 | -8/Garrison | Garrison Relay disabled 7293 | -8/Garrison | Entered Materials 7359 | -8/Materials | Garrison activated, responded to threat 7463 | -8/Materials | Identified exit to Garrison 7463 | -8/Materials | Entered Garrison 7619 | -8/Garrison | Core integrity fell below 20% 7621 | -8/Garrison | Triggered checkpoint 7733 | -8/Garrison | Triggered checkpoint 7784 | -8/Garrison | System corruption reached 10% 7787 | -8/Garrison | Triggered checkpoint 7787 | -8/Garrison | Self-destructed Last Messages --------------- 07618_ Destroyed Flight Unit. 07618_ S-10 Pest destroyed. 07629_ Destroyed Lgt. Ion Engine. 07635_ S-10 Pest destroyed. 07636_ System corrupted: Energy discharge (-48). 07638_ Acquired 18 matter. 07644_ S-10 Pest destroyed. 07649_ Acquired 16 matter. 07663_ System corrupted: Energy discharge (-81). 07669_ Dropped Greatsword. 07672_ Acquired Greatsword. 07683_ System corrupted: Energy discharge (-57). 07731_ Lgt. Treads destroyed. 07732_ Nuclear Core destroyed. 07749_ Critical hit (Burn: +37). 07771_ System corrupted: Matter fused (-8). 07785_ Dropped Great Axe. 07786_ Dropped Imp. Grenade Launcher. 07787_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????### #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #???##????????????????????????? | | ???????????????# #???! ????????????????????????? | | ???????????????# #???! ????????????????????????? | | ???????????????+^ #???! ????????????????????????? | | ???????????????# #???# #???????????????????????? | | ???????????????# #???# #???????????????????????? | | ???????????????# #???# #???????????????????????? | | ???????????????# #???# ###?????????????????????? | | ???????????????# #?### #"#?????????????????????? | | ???????????????# #?# "#?????????????????????? | | ?????????#######[ #?#g "#?????????????????????? | | ?? =%/! !#?#g ]@"#?????????????????????? | | ?????????#######== #?### #"#?????????????????????? | | ??????????????## ##??#p###?????????????????????? | | ??????????????# #??# #???????????????????????? | | ??????????????## ##??# #???????????????????????? | | ??????????????# % #### ######??????????????????? | | ??????????????# #??????????????????? | | ????????####### ^ #??????????????????? | | ? / #### #### #??????????????????? | | ??????########## #??# #??# ####???????????????? | | ???????????????# #??# #??# *%#???????????????? | | ???????????????# #??# #??# ##=#???????????????? | | ???????????????# #??# #??# ##%#??#????????????? | | ???????????????# #??# #??# ##= #????????????? | | ???????????????# ####"#####"## # ##????????? | | ???????????????# ???????? | | ???????????????# ???????? | | ???????????????# ???????? | | ???????????????############ ## #???????? | | ??????????????????????????? ## ## ?????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ????????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ???????????? | | ??????????????????????????????## ## ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 750 Resistance: TH 10 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Melee Accuracy 10 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixMyomerTerminator Manual? 0 Play Time 00:43:55 Cumulative 558.3 hours Start 2026.08.18 @ 16:39:43 End 2026.08.18 @ 20:04:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 478 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/3/1/0/0/0/1/0/2 Lore% 66 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3649173d-99df-4437-9376-4db53ccb0e12