Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 12:15:26 Player: atomicthumbs Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (299) 1495 Value Destroyed (11154) 11154 Prototype IDs (41) 820 Alien Tech Used (7) 1400 Bonus (7179) 7179 TOTAL SCORE: 29948 Bonus ------- High Alert Combat Kills 380 Follower Combat Kills 340 Entered DSFs 500 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -141 Cogmind --------- Core Integrity 0/1300 Matter 30/300 Energy 445/450 System Corruption 10% Temperature Cool (0) Movement Hovering (56) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav Array Antigrav Array > --- UTILITY (11) ----- Energy Well (fused) Advanced Signal Interpreter Experimental Signal Interpreter Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Hacking Suite Core Physics Calibrator Microwarp Drive > --- WEAPON (4) ------- Heavy Disruptor Cannon Compact Mass Driver Compact Mass Driver > --- INVENTORY (5) ---- Experimental Hacking Suite Sigix Containment Pod Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Energy Well Advanced Signal Interpreter Experimental Signal Interpreter Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Hacking Suite Core Physics Calibrator Microwarp Drive > --- WEAPON ----------- Heavy Disruptor Cannon Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Experimental Hacking Suite Sigix Containment Pod [Rating: 161] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Advanced Myomer Leg Treads Armored Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Cooled Field Propulsion Drive Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Ablative Armor Artifact Spacefold Activator Weapon Cooled Particle Cannon Energy Gun Heavy Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . . 2 2 2 . . 2 . . . . 2 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . 2 1 . . . 2 . . . . 1 . 2 . . . . 1 . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Parts Attached 429 | . 7 10 50 28 34 15 16 82 12 24 5 2 . 9 11 6 1 10 27 36 25 19 Power 48 | . 1 1 6 2 2 1 3 10 5 3 . . . 2 4 2 . 1 . 1 2 2 Engine 16 | . 1 . 6 2 1 . 1 2 . 2 . . . . 1 . . . . . . . Core 23 | . . 1 . . 1 1 2 6 5 1 . . . 2 1 1 . . . . . 2 Reactor 9 | . . . . . . . . 2 . . . . . . 2 1 . 1 . 1 2 . Propulsion 81 | . . 2 9 12 3 1 . 23 . 9 . . . 4 . . . 3 . 6 7 2 Treads 3 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . . Leg 55 | . . 2 9 4 . 1 . 22 . 7 . . . 4 . . . 3 . 3 . . Wheel 5 | . . . . 1 2 . . . . 2 . . . . . . . . . . . . Hover 12 | . . . . 4 1 . . . . . . . . . . . . . . 2 3 2 Flight 6 | . . . . 2 . . . . . . . . . . . . . . . . 4 . Utility 141 | . 1 2 10 7 14 6 11 22 3 5 2 . . 2 3 1 1 6 12 17 9 7 Device 64 | . 1 2 5 3 4 . 2 10 3 2 1 . . 1 1 1 1 4 9 9 5 . Storage 19 | . . . 1 . 1 1 2 5 . 2 . . . 1 1 . . . . . 2 3 Processor 16 | . . . 1 1 1 2 3 2 . . . . . . . . . . . 4 1 1 Hackware 6 | . . . . . 1 . . 2 . . 1 . . . 1 . . . . . 1 . Protection 33 | . . . 3 3 7 3 4 3 . 1 . . . . . . . 2 3 4 . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 159 | . 5 5 25 7 15 7 2 27 4 7 3 2 . 1 4 3 . . 15 12 7 8 Energy Gun 24 | . . 1 7 2 . . . 9 . . . . . . 1 . . . . . 2 2 Energy Cannon 36 | . 2 1 4 . 4 3 1 5 1 2 . . . . . 3 . . 6 3 . 1 Ballistic Gun 14 | . 1 . 3 . . . . 1 . 1 . . . . 1 . . . 3 4 . . Ballistic Cannon 57 | . 1 1 6 3 7 1 . 10 3 2 2 . . 1 1 . . . 6 5 3 5 Launcher 18 | . . 2 5 2 4 3 . 1 . . . . . . . . . . . . 1 . Special Weapon 8 | . 1 . . . . . 1 1 . . 1 2 . . 1 . . . . . 1 . Impact Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 1 5 3 6 . 1 2 . . 1 . . . 1 . . 5 1 3 3 1 Parts Lost 90 | . . . 10 5 4 6 1 21 3 4 . 1 . 2 1 2 . . 2 18 5 5 Power 13 | . . . 2 1 2 1 . 2 1 . . . . . . . . . . 1 2 1 Propulsion 21 | . . . 3 4 . 1 1 4 . 1 . . . 1 . . . . 1 3 1 1 Utility 36 | . . . 5 . 2 2 . 8 1 1 . . . 1 1 . . . 1 11 2 1 Weapon 20 | . . . . . . 2 . 7 1 2 . 1 . . . 2 . . . 3 . 2 Highest Loss Streak 11 | . . . 5 4 1 3 1 11 2 1 . 1 . 1 1 1 . . 1 5 3 2 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Average Slot Usage (%) 85 | . 95 100 82 70 78 64 71 85 88 94 93 92 82 91 88 89 94 97 95 88 69 68 Engine 2 | . 11 11 8 7 2 . 2 1 . 5 6 6 5 . 1 . . . . . . . Core 1 | . . 2 2 . 3 3 4 2 6 . . . . 4 1 1 . . . . . 3 Reactor 1 | . . . . . . . . 1 . . . . . . 2 3 5 5 5 6 3 . Leg 13 | . 28 28 19 5 . 1 7 22 26 15 6 6 5 15 15 15 15 19 19 16 3 . Wheel 3 | . . . . 2 15 9 4 . . 5 13 13 11 3 . . . . . . . . Device 14 | . 12 14 13 6 6 . . 7 14 23 26 26 23 24 22 18 21 21 21 22 5 . Storage 8 | . 14 14 9 9 7 7 7 7 6 6 6 6 5 6 11 15 15 11 7 4 3 6 Processor 4 | . . . 1 2 . 1 1 10 6 6 6 6 5 5 5 5 5 5 3 6 21 26 Hackware 5 | . . . . . 5 7 7 6 6 6 6 6 5 5 9 10 10 8 5 4 7 6 Protection 5 | . . . 5 6 13 9 12 3 1 1 . . . . . . . 3 12 10 . . Energy Gun 1 | . . 4 6 7 . . . 4 . . . . . . . 5 5 5 . . . . Energy Cannon 9 | . 8 8 4 . 7 10 11 7 12 13 13 6 5 5 . 3 10 10 13 3 . 1 Ballistic Gun 1 | . 5 . 2 2 . . . . . 2 . . . . 4 5 5 5 . 1 . . Ballistic Cannon 5 | . 13 13 4 6 7 7 7 3 5 2 6 6 5 9 10 5 . . 3 6 6 4 Peak Build Rating 161 | . 11 17 22 30 56 46 54 70 71 71 63 62 62 80 88 87 87 108 116 138 118 161 Average Rating 64 | . 8 12 16 23 50 42 45 56 61 62 60 61 62 74 80 82 86 101 107 119 97 111 On Entrance 57 | 6 6 10 17 18 30 41 45 30 67 71 61 61 62 62 69 83 87 87 108 103 112 76 Naked Turns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 17 30 28 36 62 58 102 73 63 48 49 49 49 65 71 65 70 77 102 110 70 53 Greatest Support 119 | 20 20 20 26 30 56 28 28 74 69 60 49 49 40 80 69 69 69 119 119 115 85 52 Greatest Overweight (x) 5 | . . 1 5 2 2 2 3 2 1 1 . 1 1 1 1 . 1 1 1 1 3 1 Average Overweight (x) . | . . . . . . 1 2 . . . . . 1 . . . . . . . . . Largest Inventory Capacity 35 | . 8 8 8 8 10 35 20 10 5 5 5 5 5 10 10 10 10 10 10 10 20 5 Average Capacity 9 | . 8 8 7 8 9 10 16 9 5 5 5 5 5 6 10 10 10 10 10 10 9 5 Most Carried 20 | . 8 8 8 8 10 10 20 10 5 5 5 5 4 7 10 10 10 10 10 10 10 5 Average Carried 8 | . 7 7 7 7 9 9 15 8 3 4 4 4 4 5 8 9 9 9 9 9 9 3 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 5 5 5 5 5 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 6 8 8 8 10 10 10 5 4 5 5 4 4 7 10 9 10 10 10 10 5 3 Class Distribution -------------------- 18% | Derelict-Tank 13% | Tank 12% | Mutant 11% | Derelict-Gunner 8% | Gunner 8% | Scavenger-Mutant 7% | Derelict-Mutant 4% | Scavenger-Gunner 3% | Bomber 3% | Scavenger-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Tank | -5/DSF Derelict-Tank | -4/Factory Hacker-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Zhirov Derelict-Tank | -3/Proximity Caves Derelict-Skirmisher | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 9874 | 196 161 271 844 344 987 564 614 1146 473 746 109 111 . . 98 429 350 110 743 1046 366 166 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10989 | . 267 192 1321 724 1465 716 305 1488 357 750 . 240 . . 229 98 . 246 699 1370 396 126 Parts 583 | . 30 22 101 45 79 33 14 58 17 21 . 11 . . 12 2 . 1 20 83 22 12 Haulers Intercepted 18 | . . . 5 1 6 . . 2 . . . . . . 1 . . . 1 1 1 . Recyclers Shooed 9 | . . . 1 1 4 . . 1 . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . . . . . 19 20 . 20 12 . 24 . . . 2 . . 19 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 214 | . 10 12 30 17 21 26 6 20 11 14 . 10 . . 4 2 . . 9 18 3 1 Guns 31 | . . 1 7 7 . . . 6 . 5 . . . . . . . . 4 1 . . Cannons 112 | . 10 3 14 2 10 4 6 9 11 8 . 5 . . 3 2 . . 5 16 3 1 AOE 66 | . . 8 8 8 10 22 . 4 . . . 5 . . 1 . . . . . . . Classes Destroyed 18 | . 5 . 7 . 2 . 1 1 . 1 . . . . . . . . . . . 1 Worker 16 | . 1 . 3 1 8 . . 1 . . . . . . . . . . . 1 1 . Builder 15 | . . . 2 3 5 . . 3 . . . . . . 1 . . . . 1 . . Tunneler 5 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . Hauler 18 | . . . 5 1 6 . . 2 . . . . . . 1 . . . 1 1 1 . Recycler 9 | . . . 1 1 3 . . 2 . . . . . . . . . . . . 2 . Mechanic 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 2 . . . . 1 . . . . . . . . . . . . 1 . Watcher 13 | . . . 4 2 5 . . . . . . . . . . . . . . 1 . 1 Swarmer 43 | . 6 8 6 7 . 6 . . 3 . . 5 . . 1 1 . . . . . . Grunt 103 | . 4 4 16 7 12 11 4 14 6 7 . 4 . . . . . . 8 6 . . Brawler 9 | . . . . . 3 3 . 1 1 . . 1 . . . . . . . . . . Duelist 5 | . . . 2 . 1 . . 1 . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 18 | . . . 6 3 2 2 1 . . . . . . . 1 . . . 1 2 . . Hunter 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . Programmer 21 | . . . . . 3 . . 3 1 . . . . . . . . . . 10 3 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Thug 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 11 | . 4 6 10 11 9 6 4 5 5 4 . 5 . . 4 2 . . 3 6 4 1 Combat Bots Only 8 | . 3 6 8 6 4 6 4 3 5 4 . 5 . . 3 2 . . 3 6 2 1 Max Kills in Single Turn 8 | . 1 3 3 5 8 6 1 3 1 1 . 5 . . 2 1 . . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 2 2 4 6 . 3 . . . 4 . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 1744 | . 35 40 187 100 128 72 61 355 76 84 . 25 . 11 54 50 . . 54 200 107 105 Missed 593 | . 14 10 60 37 39 17 29 113 19 24 . 4 . 5 17 21 . . 19 67 51 47 Damage Taken 19842 | . 167 313 1572 1002 1562 1250 336 4550 1016 732 . 182 . 263 453 495 . . 690 2775 1272 1212 Core 3105 | . 35 48 226 295 68 97 6 651 40 96 . 10 . . 41 51 . . 115 403 582 341 Absorbed by Shields 577 | . . . 21 . . . . . . 96 . 174 . 45 110 . . . . 131 . . Redirected to Shielding 261 | . . . . . . . . . . . . . . . . . . . . 261 . . Ignored by Resistances 693 | . . . . . 33 . . 38 . 239 . 43 . 6 . 82 . . 109 143 . . Regen/Repaired (Parts) 559 | . . . 93 . 51 . . 310 . . . . . . . . . . . 105 . . Core Remaining (%) 64 | 100 . 66 43 46 . . 75 . . . . 6 . 100 . . . . 76 . . . Volleys Fired 629 | . 25 15 96 53 61 39 23 93 20 31 1 11 . . 15 5 . 22 26 54 24 15 Largest 4 | . 2 2 2 2 3 3 3 3 3 3 1 3 . . 4 4 . 1 4 4 3 2 Hottest 358 | . 95 110 143 122 144 228 228 240 253 253 85 242 . . 253 253 . 75 358 284 213 132 Shots Fired 1332 | . 49 29 166 105 133 63 45 192 50 81 1 26 . . 45 16 . 22 91 154 45 19 Gun 337 | . 12 4 60 70 . . . 67 . 25 . . . . 17 10 . . 21 41 10 . Cannon 917 | . 36 16 94 23 118 54 40 119 50 56 1 21 . . 24 6 . 22 70 113 35 19 Launcher 63 | . . 9 12 12 15 9 . 6 . . . . . . . . . . . . . . Special 15 | . 1 . . . . . 5 . . . . 5 . . 4 . . . . . . . Kinetic 652 | . 35 10 75 26 39 36 19 81 19 30 . 9 . . 36 10 . . 67 111 34 15 Thermal 530 | . 14 10 70 50 79 18 26 86 31 51 1 12 . . 5 5 . . 18 43 11 . Explosive 72 | . . 9 12 12 15 9 . 6 . . . 5 . . 4 . . . . . . . Electromagnetic 78 | . . . 9 17 . . . 19 . . . . . . . 1 . 22 6 . . 4 Robot Hit Streak 17 | . 5 2 12 10 9 5 6 14 8 9 . 7 . . 6 8 . 11 17 7 11 6 Robot Miss Streak 12 | . 4 9 4 9 4 4 3 7 8 6 . 2 . . 12 3 . 2 3 7 2 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 773 | . 24 8 102 64 73 37 22 121 36 49 . 15 . . 17 9 . 18 52 80 35 11 Core Hits 575 | . 15 15 58 50 109 63 11 69 22 33 . 15 . . 14 5 . 14 29 37 11 5 Critical Kills 25 | . . . 1 . . . . 3 . 2 . . . . 3 . . . 4 12 . . Critical Parts Destroyed 30 | . . . . . . . . 6 . . . 1 . . 2 1 . . 7 12 1 . Critical Strikes 82 | . 1 . 6 3 1 6 2 11 . 2 . 2 . . 6 1 . . 11 26 4 . Burn 7 | . . . 4 2 . . . 1 . . . . . . . . . . . . . . Meltdown 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Destroy 53 | . . . . . . . . 9 . 1 . 1 . . 5 1 . . 11 24 1 . Blast 17 | . 1 . 1 1 1 6 2 1 . . . . . . . . . . . 1 3 . Sever 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Melee Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29595 | . 430 580 3201 1775 4735 2693 673 3977 1292 1861 . 1252 . . 917 235 . 197 1273 2535 1491 478 Guns 4457 | . 40 43 969 781 . . . 669 . 312 . . . . 141 158 . . 349 731 264 . Cannons 15725 | . 390 92 1124 353 1968 902 673 2307 1292 1491 . 304 . . 140 77 . 197 924 1804 1227 460 Explosions 9051 | . . 445 1108 641 2736 1791 . 987 . . . 854 . . 489 . . . . . . . Melee 58 | . . . . . . . . . . 58 . . . . . . . . . . . . Ramming 63 | . . . . . 31 . . 14 . . . . . . . . . . . . . 18 Kinetic 9109 | . 342 57 949 383 583 497 267 1089 341 312 . 100 . . 208 97 . . 764 1567 1227 326 Thermal 10333 | . 88 78 1014 614 1385 405 406 1739 951 1491 . 204 . . 145 109 . . 472 968 264 . Explosive 8688 | . . 445 1074 547 2649 1791 . 911 . . . 854 . . 417 . . . . . . . Electromagnetic 1103 | . . . 164 231 87 . . 224 . . . . . . . 29 . 197 37 . . 134 Impact 58 | . . . . . . . . . . 58 . . . . . . . . . . . . Slashing 241 | . . . . . . . . . . . . 94 . . 147 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 2 3 3 3 1 1 1 1 . . . . . . . . 12 12 10 Average Corruption 3 | . . . . 2 2 3 2 1 1 1 1 . . . . . . . . 9 10 9 Corruption Purged 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 194 | . . . . 3 19 44 28 6 4 21 . . . . . . . . . 42 12 15 Message Errors 50 | . . . . . 4 12 8 1 2 3 . . . . . . . . . 12 5 3 Matter Fused 52 | . . . . 2 7 16 2 2 2 3 . . . . . . . . . 11 5 2 Heat Flow Errors 20 | . . . . . 4 6 2 . . 4 . . . . . . . . . 3 . 1 Energy Discharges 20 | . . . . . 3 5 4 1 . . . . . . . . . . . 6 1 . Parts Fused 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . 1 6 1 . 5 . . . . . . . . . 2 1 3 Data Loss (major) 12 | . . . . 1 . 2 1 1 . 2 . . . . . . . . . 4 . 1 Misfires 8 | . . . . . . 1 3 . . 3 . . . . . . . . . 1 . . Alerts 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . 1 . . . . . . . . . . . . 2 . 1 Overload Shots 12 | . . . . . . 5 5 2 . . . . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 535 | . 9 31 67 7 72 16 . 142 16 19 . 18 . . 30 . . . 7 42 21 38 Projectiles 292 | . 9 . 2 . 52 10 . 76 16 19 . . . . . . . . 7 42 21 38 Explosions 243 | . . 31 65 7 20 6 . 66 . . . 18 . . 30 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 59 | . . . 8 9 2 2 2 13 2 . . . . . 1 1 . . 1 6 7 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 57 | . . . 8 9 2 2 2 12 2 . . . . . 1 1 . . 1 6 6 5 Secondary 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Self-Inflicted Damage 729 | . . 51 102 188 151 192 . 37 . . . . . . . . . . . . . 8 Shots 31 | . . 2 6 5 8 9 . 1 . . . . . . . . . . . . . . Rammed 8 | . . . . . 1 . . . . . . . . . . . . . . . . 7 Targets Rammed 12 | . . . 2 . 1 . . 2 . . . . . . . . . . . . . 7 Kicked 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 741 | . 132 228 329 541 464 458 529 555 481 376 . 101 . . 266 160 . . 442 741 . 125 Average Temperature 131 | . 47 74 92 107 102 156 165 162 175 103 . 20 . . 76 50 . . 83 293 . 20 Received Heat Transfer 4634 | . 21 57 544 324 387 324 108 1612 280 340 . 73 . . . 97 . . 208 172 33 54 Effects 69 | . . . 4 1 4 9 5 18 3 2 . . . . . . . . . 23 . . Shutdowns 16 | . . . . . . 3 1 2 2 1 . . . . . . . . . 7 . . Energy Bleed 8 | . . . 1 . . 1 1 4 1 . . . . . . . . . . . . . Interference 16 | . . . 3 . 4 . 1 7 . . . . . . . . . . . 1 . . Matter Decay 14 | . . . . . . 3 2 1 . 1 . . . . . . . . . 7 . . Short Circuit 3 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Damage (major) 7 | . . . . . . . . 2 . . . . . . . . . . . 5 . . Damage (core) 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 2 . . . 1 . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . Combat Hostiles 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . Parts Melted 22 | . . 1 6 1 1 . . 4 2 . . . . . . . . . . 7 . . Heat Transferred 14509 | . 185 148 2085 1310 1776 459 507 2457 1100 1787 . 247 . . 175 175 . . 647 1155 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 1056 | . 260 265 534 610 1056 . . 494 . . . . 77 58 275 . . . . 260 385 548 Initial 277 | . . 25 25 160 277 . . . . . . . 77 53 25 . . . . 1 45 216 Average 266 | . 106 140 355 404 481 . . 280 . . . . 77 50 124 . . . . 66 117 348 Maximum Alert Level 3 | . 1 1 2 2 3 . . 2 . . . . . . 1 . . . . 1 1 2 Low Security (%) 40 | . 91 65 20 16 3 . . 22 . . . . 100 100 63 . . . . 96 83 . Level 1 39 | . 8 34 27 29 62 . . 67 . . . . . . 36 . . . . 3 16 81 Level 2 15 | . . . 51 54 4 . . 9 . . . . . . . . . . . . . 18 Level 3 4 | . . . . . 28 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 4 2 7 . . 8 . . . . . . . . . . . 6 1 4 Investigation 5 | . 2 . 1 1 1 . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . 2 . . 3 . . . . . . . . . . . 5 . . Reinforcement 15 | . 1 . 3 1 2 . . 2 . . . . . . . . . . . 1 1 4 Assault 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 13 | . . . 5 3 1 . . 2 . . . . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 356 | . 12 12 40 24 34 29 9 35 14 17 . 16 . 3 8 11 . . 16 27 19 30 Peak Tracking Total 13 | . 4 6 8 9 6 9 4 6 4 5 . 8 . 2 5 9 . . 5 5 12 13 Tactical Retreats 34 | . . . . . . 1 . 7 . 2 . 3 . 1 . 2 . . 5 4 3 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 9 | . 2 . . 1 3 . . 2 . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . 1 . . . . 2 1 . . . . . . . . 1 . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 56 | . . 1 2 6 15 . 1 24 . . . . . . 2 . . 1 . . 1 3 Max in Single Turn 16 | . . 1 1 2 4 . 1 16 . . . . . . 1 . . 1 . . 1 1 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 68 | . 2 1 11 5 12 3 1 7 1 . . . 1 . 3 . . 9 . 2 7 3 Terminals 34 | . 1 . 7 4 6 . . 4 . . . . 1 . 2 . . . . . 6 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 . 1 . . 3 . . . . . . . . . . . 1 . . Recycling Units 6 | . 1 . 1 1 2 . . . . . . . . . 1 . . . . . . . Scanalyzers 6 | . . . 2 . 2 . . . . . . . . . . . . . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 199 | . 4 1 31 13 39 8 1 19 1 . . . 1 . 4 . . 48 . 5 12 12 Successful 148 | . 1 1 23 7 22 8 1 15 1 . . . 1 . 3 . . 48 . 3 8 6 Failed 51 | . 3 . 8 6 17 . . 4 . . . . . . 1 . . . . 2 4 6 Catastrophic 11 | . . . 2 . 6 . . 1 . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . . . 12 7 11 . . 3 . . 1 . . . 1 . . . . . 2 5 Terminals 79 | . 2 . 17 11 15 . . 8 . . . . 1 . 3 . . . . . 10 12 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 26 | . . . 4 . 9 . . 11 . . . . . . . . . . . 2 . . Recycling Units 11 | . 2 . 1 2 5 . . . . . . . . . 1 . . . . . . . Scanalyzers 22 | . . . 9 . 8 . . . . . . . . . . . . . . 3 2 . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 86 | . . 1 5 2 4 8 1 4 1 . . . 1 . 1 . . 48 . . 5 5 Record 56 | . . . 2 1 2 6 1 2 . . . . . . . . . 36 . . 3 3 Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 5 | . . 1 . . . 2 . . 1 . . . . . . . . . . . 1 . Open DSF 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Repair Station Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . 4 . 4 . . 10 . . . . . . . . . . . 2 . . Scan Component 11 | . . . 2 . 2 . . 6 . . . . . . . . . . . 1 . . Repair 8 | . . . 2 . 1 . . 4 . . . . . . . . . . . 1 . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 1 3 . . . . . . . . . 1 . . . . . . . Report Inventory 4 | . . . 1 1 1 . . . . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 8 . 8 . . . . . . . . . . . . . . 1 2 . Insert Component 9 | . . . 4 . 3 . . . . . . . . . . . . . . 1 1 . Analyze 10 | . . . 4 . 5 . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . . 5 4 2 . . 1 . . . . . . 1 . . . . . 1 1 Terminals 14 | . . . 4 4 2 . . 1 . . . . . . 1 . . . . . 1 1 Assimilate 4 | . . . 2 1 . . . . . . . . . . . . . . . . . 1 Botnet 10 | . . . 2 3 2 . . 1 . . . . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 40 | . 2 . 7 4 10 . . 5 . . . . . . 2 . . . . 2 5 3 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 4 . 3 . . . . . 14 . . . . . . 4 . . 1 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 2 . 1 . . 3 . . . . . . . . . . . 1 . . Time 330 | . . . 82 . 32 . . 188 . . . . . . . . . . . 28 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 3 . 3 . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 7 | . . . 3 . 3 . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 8 | . . . 2 . . 2 . . . 3 . . . . . . . . . . . 1 Largest Group 3 | . . . 2 1 . 2 2 . . 3 3 3 . . . . . . . . . 1 Highest-Rated Group 75 | . . . 20 10 . 46 46 . . 75 75 75 . . . . . . . . . 26 Highest-Rated Ally 30 | . . . 10 10 . 30 30 . . 25 25 25 . . . . . . . . . 26 Total Orders 9 | . . . 2 1 . . 1 . . . . 2 . . . . . . . 2 . 1 STAY 4 | . . . 1 1 . . . . . . . 1 . . . . . . . . . 1 FOLLOW 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . AID 1 | . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 55 | . . . . . . 6 14 . . . . 35 . . . . . . . . . . Total Damage 1408 | . . . . . . 31 300 . . . . 1077 . . . . . . . . . . Kills 9 | . . . . . . 1 3 . . . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 1 . . . 2 2 . 2 1 . . . . . 2 2 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 26965 | . 428 1055 1693 610 1455 2388 2425 2024 1688 1764 1241 1096 10 106 408 373 2130 1067 2972 1298 399 335 Spaces Moved 18230 | 1 256 741 1004 430 1096 1873 1369 928 816 1253 1267 960 10 75 272 288 1242 437 2177 569 565 601 Core 97 | . . . 82 15 . . . . . . . . . . . . . . . . . . Treads 43 | . . . . . . . . 43 . . . . . . . . . . . . . . Legs 9375 | 1 256 741 922 110 . . 259 885 816 310 . . . 50 272 288 1242 437 2177 569 40 . Wheels 7403 | . . . . 119 1096 1873 1110 . . 943 1267 960 10 25 . . . . . . . . Hover 528 | . . . . 186 . . . . . . . . . . . . . . . . 151 191 Flight 746 | . . . . . . . . . . . . . . . . . . . . . 374 372 Fastest Speed 19 | 120 120 120 50 52 100 115 130 90 90 90 95 95 110 110 120 120 120 120 120 120 19 25 Average Speed 121 | 120 120 120 120 91 104 119 168 135 152 110 95 109 110 117 123 120 171 144 124 120 46 42 Slowest Speed 301 | 120 120 190 300 190 130 130 270 270 180 190 95 110 110 190 190 120 190 190 190 190 301 106 Overloaded Moves 332 | . . . . . . . . . . . . . . . . . . . . . 219 113 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 2 41 94 65 43 27 97 95 23 86 98 86 69 . 70 7 54 94 62 98 13 57 34 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 11 | . . 1 . . . 1 . . 1 . 3 . . . . 1 1 3 . . . . Known Exits Taken 7 | . . . . . 1 1 . 1 1 . . 1 1 . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 . . 1 1 . . . 1 1 1 1 1 1 . . Scrap Searched 39 | . . 1 . . . 3 11 . 1 10 2 2 . . . 3 2 . 4 . . . Spaces Dug 7 | . . . . . . . . . . 3 . . . . . . . . . 4 . . Terrain Destroyed 1142 | . . 90 106 73 287 228 14 103 5 8 . 98 . . 70 3 . . 20 31 4 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 179 | . . . 1 2 31 20 14 18 5 8 . 8 . . 12 3 . . 20 31 4 2 AOE 962 | . . 90 105 71 256 208 . 84 . . . 90 . . 58 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Total 21847 | . 330 876 1320 540 1284 1959 1451 1509 1203 1536 1304 982 9 91 308 301 1246 852 2386 1058 667 635 Wait 2144 | . 23 102 128 3 48 13 11 353 350 185 21 9 . . 3 . . 371 122 378 13 11 Move 18166 | . 255 740 1003 429 1095 1872 1368 927 815 1252 1266 959 9 74 271 287 1241 436 2176 568 564 559 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 117 | . 9 2 10 3 12 7 14 13 2 8 3 1 . 3 5 2 2 . 8 8 3 2 Fast Attach 227 | . 2 4 27 24 22 5 11 36 3 12 5 . . 6 3 2 1 9 9 16 17 13 Attach 73 | . 2 . 3 1 2 5 1 10 4 4 . 2 . 1 4 2 . 1 3 14 8 6 Detach 53 | . 1 1 2 1 4 . 2 7 2 . . . . 1 2 . . 1 7 8 11 3 Swap 134 | . 3 6 20 3 10 5 5 36 5 8 . . . 2 4 2 . 2 15 7 1 . Drop 248 | . 10 6 29 23 29 3 16 32 2 16 8 . . 4 1 1 2 8 19 5 26 8 Fire 629 | . 25 15 96 53 61 39 23 93 20 31 1 11 . . 15 5 . 22 26 54 24 15 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Ram 8 | . . . . . 1 . . . . . . . . . . . . . . . . 7 Kick 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Rewire 30 | . . . . . . 10 . . . 18 . . . . . . . 2 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -3/Section 7 (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 9) 291 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 429 | -10/Materials | Entered Mines 464 | -10/Mines | Discovered new exit (range 8) 641 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 899 | -10/Mines | Discovered new exit (range 10) 1038 | -10/Mines | Found the Drone Emporium 1043 | -10/Mines | Found Prototype Device 1043 | -10/Mines | Identified Sensor Drone Bay 1484 | -10/Mines | Entered Materials 1484 | -9/Materials | Evolved 2 slots: Utility x2 1590 | -9/Materials | Build established: Scavenger-Mutant 1743 | -9/Materials | Discovered new exit (range 9) 1760 | -9/Materials | Discovered new exit (range 6) 2005 | -9/Materials | Destroyed 8 combat bots 2146 | -9/Materials | Lost 5 parts (2n3u) 2566 | -9/Materials | Core integrity fell below 50% 2675 | -9/Materials | Repaired Beamcaster 2709 | -9/Materials | Repaired Weight Redist. System 3072 | -9/Materials | Discovered new exit (range 10) 3177 | -9/Materials | Entered another Materials area 3177 | -8/Materials | Accompanied by 1 ally 3177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3594 | -8/Materials | Build established: Mutant 3598 | -8/Materials | Core integrity fell below 50% 3621 | -8/Materials | Lost 4 parts (1p3n) 3781 | -8/Materials | Discovered new exit (range 6) 3787 | -8/Materials | Entered Factory 3787 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3871 | -7/Factory | Discovered new exit (range 10) 3918 | -7/Factory | Repaired Med. Armor Plating 4077 | -7/Factory | Build established: Tank 4351 | -7/Factory | Identified exit to Storage 4351 | -7/Factory | Identified exit to Lower Caves 4472 | -7/Factory | Discovered new exit (range 3) 4772 | -7/Factory | Found Prototype Launcher 4772 | -7/Factory | Identified Rocket Array 4776 | -7/Factory | Found Rocket Array 4779 | -7/Factory | Found Rocket Array 4987 | -7/Factory | First assault squad dispatched 5242 | -7/Factory | Entered Lower Caves 5264 | -7/Lower Caves | Learned 8 Factory zone layouts 5295 | -7/Lower Caves | Learned location of 1 exit from Research 5295 | -7/Lower Caves | Learned Armory trap positions 5295 | -7/Lower Caves | Learned Research stockpile data 5295 | -7/Lower Caves | Learned Extension security intel 5295 | -7/Lower Caves | Learned Armory garrison access intel 5323 | -7/Lower Caves | Learned location of Zion (-6) 5700 | -7/Lower Caves | Build established: Bomber 5733 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5816 | -7/Lower Caves | Ambushed by wild Derelicts 5919 | -7/Lower Caves | Discovered new exit (range 15) 6152 | -7/Lower Caves | Identified exit to Lower Caves 6650 | -7/Lower Caves | Build established: Tank 6777 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6836 | -7/Lower Caves | Lost 3 parts (2u1w) 7630 | -7/Lower Caves | Entered another Lower Caves area 7630 | -7/Lower Caves | Accompanied by 2 allies 7877 | -7/Lower Caves | Learned Factory emergency access door positions 8182 | -7/Lower Caves | Found Alien Artifact 8182 | -7/Lower Caves | Identified Dimensional Node Initializer 8182 | -7/Lower Caves | Initialized slip node 8759 | -7/Lower Caves | Discovered new exit (range 14) 8825 | -7/Lower Caves | Build established: Mutant 9319 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9397 | -7/Lower Caves | Discovered new exit (range 7) 9658 | -7/Lower Caves | Build established: Derelict-Mutant 10055 | -7/Lower Caves | Entered Factory 10055 | -6/Factory | Evolved 2 slots: Utility x2 10056 | -6/Factory | Identified exit to Lower Caves 10057 | -6/Factory | Identified exit to Factory 10156 | -6/Factory | Spotted B-75 Beast 10279 | -6/Factory | Lost 11 parts (1p1n5u4w) 10338 | -6/Factory | Destroyed B-75 Beast 10531 | -6/Factory | Core integrity fell below 50% 10564 | -6/Factory | Lost 4 parts (1n1u2w) 10839 | -6/Factory | Repaired Lgt. Antimatter Reactor 10936 | -6/Factory | Build established: Scavenger-Mutant 10937 | -6/Factory | Garrison activated, responded to threat 11241 | -6/Factory | Repaired Hrd. Heavy Armor Plating 11298 | -6/Factory | Repaired Neutrino Core 11584 | -6/Factory | Build established: Scavenger-Gunner 12079 | -6/Factory | Entered Lower Caves 12081 | -6/Lower Caves | Encountered a Warlord checkpoint 12091 | -6/Lower Caves | Identified exit to Lower Caves 12098 | -6/Lower Caves | Build established: Gunner 12352 | -6/Lower Caves | Learned location of Extension (-5) 12383 | -6/Lower Caves | Core integrity fell below 20% 13767 | -6/Lower Caves | Entered another Lower Caves area 13775 | -6/Lower Caves | Attacked by a faux Warlord 13986 | -6/Lower Caves | Discovered exit to Factory (range 15) 14986 | -6/Lower Caves | Build established: Scavenger-Tank 15262 | -6/Lower Caves | Learned Factory emergency access door positions 15293 | -6/Lower Caves | Discovered new exit (range 11) 15375 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15531 | -6/Lower Caves | Entered Zion 15531 | -6/Zion | Accompanied by 3 allies 15583 | -6/Zion | Discovered new exit (range 12) 15584 | -6/Zion | Given A8's code to call for help 15598 | -6/Zion | Found CR-A16's Pointy Stick 15605 | -6/Zion | System corruption cleaned by Quarantine Array 15670 | -6/Zion | Received a visual enhancement algorithm 15694 | -6/Zion | Build established: Derelict-Tank 15790 | -6/Zion | Found Prototype Special Weapon 15790 | -6/Zion | Identified RU-N14's Throwing Claymores 15800 | -6/Zion | Found RU-N14's Throwing Claymores 15802 | -6/Zion | Found RU-N14's Throwing Claymores 15966 | -6/Zion | Met Imprinter 16059 | -6/Zion | Learned location of Quarantine (-3) 16575 | -6/Zion | Learned location of Warlord (-5) 16772 | -6/Zion | Entered Proximity Caves 16772 | -5/Proximity Caves | Accompanied by 3 allies 17819 | -5/Proximity Caves | Discovered exit to Factory (range 8) 17868 | -5/Proximity Caves | Entered Factory 17868 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17877 | -5/Factory | Identified exit to DSF 17878 | -5/Factory | Entered DSF 17920 | -5/DSF | Additional patrols routed to DSF 17952 | -5/DSF | Discovered new exit (range 15) 17984 | -5/DSF | Entered Factory 17984 | -4/Factory | Evolved 2 slots: Utility x2 18224 | -4/Factory | Discovered new exit (range 10) 18392 | -4/Factory | Entered Upper Caves 18476 | -4/Upper Caves | Learned Research emergency access door positions 18526 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18676 | -4/Upper Caves | Encountered a Warlord checkpoint 18693 | -4/Upper Caves | Build established: Hacker-Gunner 18742 | -4/Upper Caves | Discovered new exit (range 13) 18765 | -4/Upper Caves | Entered another Upper Caves area 18788 | -4/Upper Caves | Discovered new exit (range 15) 19001 | -4/Upper Caves | Build established: Derelict-Gunner 19142 | -4/Upper Caves | Learned location of Testing (-2) 19520 | -4/Upper Caves | Discovered new exit (range 15) 20477 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 20895 | -4/Upper Caves | Entered Zhirov 20895 | -4/Zhirov | Discovered new exit (range 3) 20930 | -4/Zhirov | Met Zhirov 21108 | -4/Zhirov | Learned location of Command (-1) 21129 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21476 | -4/Zhirov | Build established: Hacker-Gunner 21669 | -4/Zhirov | Found Alien Artifact 21669 | -4/Zhirov | Identified Transdimensional Reconstructor 21669 | -4/Zhirov | Warped through subspace 21729 | -4/Zhirov | Found Alien Artifact 21729 | -4/Zhirov | Identified Integrated Dissipator 21729 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21962 | -4/Zhirov | Entered Proximity Caves 22249 | -3/Proximity Caves | Build established: Derelict-Tank 22647 | -3/Proximity Caves | Encountered a Derelict sapper outpost 24015 | -3/Proximity Caves | Build established: Derelict-Gunner 24150 | -3/Proximity Caves | Found Imp. Powered Armor 24421 | -3/Proximity Caves | Build established: Derelict-Mutant 24603 | -3/Proximity Caves | Discovered new exit (range 20) 24934 | -3/Proximity Caves | Entered Research 24934 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24935 | -3/Research | Identified exit to Research 25031 | -3/Research | Repaired Mak. Ablative Armor 25522 | -3/Research | Discovered new exit (range 9) 25537 | -3/Research | System corruption reached 10% 25901 | -3/Research | Found Prototype Device 25901 | -3/Research | Identified Imp. Particle Accelerator 25950 | -3/Research | Lost 3 parts (2u1w) 26154 | -3/Research | Lost 4 parts (4u) 26172 | -3/Research | Cargo convoy interrupted 26173 | -3/Research | Found Prototype Processor 26173 | -3/Research | Identified Exp. Targeting Computer 26175 | -3/Research | Found Exp. Targeting Computer 26179 | -3/Research | Found Exp. Targeting Computer 26232 | -3/Research | Entered Quarantine 26253 | -3/Quarantine | Lost 5 parts (1p2n2u) 26324 | -3/Quarantine | Found Gamma Bomb Array 26427 | -3/Quarantine | Found Prototype Processor 26427 | -3/Quarantine | Identified Exp. Signal Interpreter 26482 | -3/Quarantine | Met incapacitated Sigix Warrior 26482 | -3/Quarantine | Lockdown squad dispatched 26483 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 26484 | -3/Quarantine | Unlocked Sigix quarantine chamber 26485 | -3/Quarantine | Found Sigix Containment Pod 26492 | -3/Quarantine | Found Alien Artifact 26492 | -3/Quarantine | Identified Core Reset Matrix 26492 | -3/Quarantine | Used Core Reset Matrix 26496 | -3/Quarantine | Sensed 13 artifacts in vicinity 26513 | -3/Quarantine | Spotted Lightning 26513 | -3/Quarantine | Spotted Lightning 26514 | -3/Quarantine | Spotted Lightning 26600 | -3/Quarantine | Core integrity fell below 50% 26604 | -3/Quarantine | Lost 3 parts (1p1n1u) 26610 | -3/Quarantine | Spotted Fortress 26630 | -3/Quarantine | Discovered new exit (range 6) 26631 | -3/Quarantine | Identified exit to Section 7 26631 | -3/Quarantine | Entered Section 7 26632 | -3/Section 7 | Sensed 22 artifacts in vicinity 26766 | -3/Section 7 | Found Prototype Hackware 26776 | -3/Section 7 | Core integrity fell below 20% 26841 | -3/Section 7 | Found Spacefold Activator 26844 | -3/Section 7 | Spotted S7 Guard 26848 | -3/Section 7 | Scanned by Researcher 26852 | -3/Section 7 | Found Core Physics Calibrator 26882 | -3/Section 7 | Spotted Alpha 7 26882 | -3/Section 7 | Spotted Alpha 7 26945 | -3/Section 7 | Found Microwarp Drive 26966 | -3/Section 7 | Core destroyed Last Messages --------------- 26936_ Acquired 60 matter. 26936_ Extracted schematic archive: Imp. Lightning Gun. 26940_ System corrupted: Matter fused (-10). 26941_ Suspension Chamber breached. 26942_ ALERT: Security rotation in progress. 26944_ Dropped Sml. Battery. 26944_ Dropped Spacefold Activator. 26945_ Acquired Microwarp Drive. 26950_ Slug penetrates Wall. 26950_ Penetrated by Slug. 26950_ Slug penetrates Suspension Chamber. 26957_ System corrupted: Matter fused (-10). 26963_ Enh. Fission Core destroyed. 26963_ K-01 Serf destroyed. 26963_ Knocked back. 26966_ Microwarped (distance 27). [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????######+#####T#??????????????????????? | | ### #??? "??????????????????????? | | @"??????????????????????? | | #######??????????##+#######??????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | "" ##### #?????????????????????????????????????? | | !! / #?????????????????????????????????????? | | "" ##### #?????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####???? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ###?????? #?????????????????????????????????????? | | #?????? #?????????????????????????????????????? | | #?????# #?????????????????????????????????????? | | #?????# #?????????????????????????????????????? | | " #?????+ #?????????????????????????????????????? | | " #?????# #?????????????????????????????????????? | | " #?????# #?????????????????????????????????????? | | #?????# #?????????????????????????????????????? | | #?????# #?????????????????????????????????????? | | #######?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 50 Energy Generation 49 Energy Capacity 1000 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 25 Resistance: EM 25 Power Shielding 90 Utility Shielding 15 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Kinecelleration 40 Offensive Hacking 26 Item Schematics ----------------- Imp. Lightning Gun | -3/Section 7 | Archive Robot Schematics ------------------ K-01 Serf | -3/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator Core Reset Matrix Spacefold Activator Core Physics Calibrator Microwarp Drive Achievements -------------- 10k Club 20k Club A New Friend Achiever Adventurer Alien Tech Backstab Brute Force Close Call Explorer False Reunion Hey, That's Mine! I'm Back, Baby! Just Browsing Leap Before You Look Ooh, Shiny! Overkill Prolific Hacker Quantum Hacking Quick And Dirty Subspace Traveler The Science Guy True Hacker Challenges ------------ None Game ------ Seed ZioniteActiveJammer Manual? 0 Play Time 05:45:52 Cumulative 21.6 hours Start 2024.11.22 @ 14:36:22 End 2024.11.23 @ 12:15:26 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/X11 Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dcfba5a-2a85-44a1-96fd-860a40d74140