Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.12 @ 11:07:53 Player: varrok Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (572) 572 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2702 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 550/550 Matter 252/300 Energy 234/265 System Corruption 0% Temperature Cool (24) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Beam Rifle Autogun EMP Blaster > --- INVENTORY (8) ---- Improved Ion Engine Wheel Medium Matter Pod (100) Recoil Stabilizer Reactive Plating Particle Gun Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Autogun EMP Blaster > --- INVENTORY -------- Improved Ion Engine Wheel Medium Matter Pod Recoil Stabilizer Particle Gun Particle Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 20 | 5 2 10 2 1 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads . | . . . . . Leg 6 | 2 . 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 2 2 . 1 Device 2 | . 1 1 . . Storage 1 | . 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 2 . 5 . . Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 4 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 2 . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 6 | 2 6 6 7 7 Power 1 | 1 1 1 1 1 Propulsion 1 | . 2 1 1 1 Utility 1 | . . 1 2 2 Weapon 2 | . 1 3 3 3 Tool/Special . | . . . . . Unused Backups 11 | . 1 2 . 8 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 5 | . 1 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 92 95 100 98 Engine 11 | . 14 11 11 9 Leg 31 | . 28 32 33 36 Device 5 | . 10 1 11 9 Storage 10 | . 10 11 11 9 Protection 3 | . . 5 . . Energy Gun 16 | . 14 20 11 9 Ballistic Gun 10 | . 14 9 11 9 Launcher 3 | . . 3 11 9 Peak Build Rating 17 | 5 8 14 14 17 Average Rating 11 | 3 7 12 14 16 On Entrance 8 | . 5 8 14 14 Naked Turns . | . . . . . Heaviest Build 25 | 9 16 25 23 23 Greatest Support 40 | 20 20 30 30 40 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 5 7 8 8 8 Average Carried 6 | 3 6 6 7 7 Final Capacity 8 | 5 8 8 8 8 Final Carried 8 | 4 7 8 8 8 Class Distribution -------------------- 33% | Scavenger-Tank 28% | Mutant 19% | Gunner 11% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 667 | 187 98 356 26 . Remotely . | . . . . . Salvage Created 760 | . . 720 40 . Parts 55 | . . 54 1 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | . . 22 1 . Guns 22 | . . 21 1 . Classes Destroyed 5 | . . 4 1 . Worker 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 14 | . . 14 . . Grunt 1 | . . . 1 . Sentry 8 | . . 8 . . Best Kill Streak 6 | . . 6 1 . Combat Bots Only 4 | . . 4 1 . Max Kills in Single Turn 3 | . . 3 1 . Gunslinging 2 | . . 2 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 163 | . 33 117 11 2 Missed 60 | . 14 43 3 . Hits 103 | . 19 74 8 2 Projectile 103 | . 19 74 8 2 Critical Strikes 3 | . 1 2 . . Damage Taken 949 | . 165 676 83 25 Core 204 | . 50 141 13 . Absorbed by Shields 70 | . 66 4 . . Ignored by Resistances 287 | . 70 186 24 7 Core Remaining (%) 80 | 100 80 . 61 . Volleys Fired 55 | . 5 45 4 1 Largest 3 | . 2 3 2 3 Hottest 135 | . 60 135 79 112 Shots Fired 138 | . 10 117 8 3 Gun 137 | . 10 117 8 2 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 44 | . 5 34 4 1 Thermal 82 | . . 77 4 1 Explosive . | . . . . . Electromagnetic 12 | . 5 6 . 1 Robot Hit Streak 22 | . 5 22 6 2 Robot Miss Streak 5 | . 1 5 1 1 Penetration Max . | . . . . . Secondary Targets 8 | . . 8 . . Max Gunslinging Chain 2 | . . 2 . . Shots Hit Robots 92 | . 8 76 6 2 Core Hits 38 | . 2 33 3 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 8 . . Burn 8 | . . 8 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1437 | . 202 1124 80 31 Guns 1318 | . 101 1124 80 13 Cannons . | . . . . . Explosions 119 | . 101 . . 18 Melee . | . . . . . Ramming . | . . . . . Kinetic 415 | . 64 301 37 13 Thermal 899 | . 101 755 43 . Explosive . | . . . . . Electromagnetic 123 | . 37 68 . 18 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . 36 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 592 | . 35 592 52 24 Average Temperature 135 | . 16 146 29 16 Received Heat Transfer 311 | . 50 180 63 18 Effects 10 | . . 10 . . Shutdowns 2 | . . 2 . . Energy Bleed 2 | . . 2 . . Interference 4 | . . 4 . . Matter Decay 1 | . . 1 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 14 | . . 14 . . Heat Transferred 2727 | . 100 2516 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 81 | 100 100 67 100 100 Level 1 18 | . . 32 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 270 | . 2 270 91 9 Initial 71 | . . . 71 . Average 67 | . . 108 44 . Influence Increases 643 | . 2 612 20 9 Destroy 0b10 Robot/C 460 | . . 440 20 . Destroy 0b10 Robot/NC 15 | . . 15 . . Destroy Leader 122 | . . 122 . . Successful Hack 8 | . . 8 . . Disable Machine 18 | . . 9 . 9 Destroy Structure 5 | . 2 3 . . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 634 | . . 396 238 . Entered New Map 149 | . . 2 147 . Time Decay 465 | . . 374 91 . Lost Part 20 | . . 20 . . Squads Dispatched 3 | . . 2 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 6 30 3 2 Peak Tracking Total 6 | . 6 5 3 2 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . . 3 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 6 . . Successful 4 | . . 4 . . Failed 2 | . . 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 5 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Record 3 | . . 3 . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 22 | . . . . 22 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 50 | . . . . 50 Optics 50 | . . . . 50 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1620 | 85 358 926 200 51 Spaces Moved 1057 | 65 250 561 147 34 Core 9 | 9 . . . . Treads . | . . . . . Legs 1048 | 56 250 561 147 34 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 110 120 123 120 120 Slowest Speed 190 | 120 120 190 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 44 50 39 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . 3 . . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1280 | 78 298 699 163 42 Wait 109 | . 35 67 6 1 Move 1053 | 64 249 560 146 34 Hop . | . . . . . Pick Up 32 | 9 6 12 2 3 Fast Attach . | . . . . . Attach 16 | 5 2 7 . 2 Detach . | . . . . . Swap 6 | . . 3 3 . Drop 9 | . 1 5 2 1 Fire 55 | . 5 45 4 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Met a group of wandering Federalists 148 | -10/Materials | Discovered new exit (range 8) 287 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 3) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 781 | -9/Materials | Discovered new exit (range 15) 983 | -9/Materials | Build established: Scavenger-Tank 1086 | -9/Materials | Discovered new exit (range 10) 1283 | -9/Materials | Discovered new exit (range 16) 1370 | -9/Materials | Entered Mines 1381 | -9/Mines | Escorted by a lone wolf Derelict 1401 | -9/Mines | Learned location of Storage (-7) 1514 | -9/Mines | Learned Materials emergency access door positions 1558 | -9/Mines | Discovered new exit (range 8) 1570 | -9/Mines | Entered Materials 1570 | -8/Materials | Accompanied by 1 ally 1570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1621 | -8/Materials | Self-destructed Last Messages --------------- World map updated: -7/Storage. Dropped Aluminum Leg. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. Acquired derelict log, extracted data. Data stored: Materials emergency access points. EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials emergency access points (x7)... O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Acquired Recoil Stabilizer. Acquired Reactive Plating. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. K-01 Serf cleans the Atomic Centrifuge. Dropped Grenade Launcher. Acquired Rocket Launcher. Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????# #####?????????? | | ?????????????????????????# !!! # #?????????? | | ?????????????????????????# !!! # #?????????? | | ?????????????????????????#! # #?????????? | | ?????????????????????????# / +?????????? | | ?????????????????????????# # #?????????? | | ?????????????????????????#######+### #?????????? | | ???????????????????????????????# #?# #?????????? | | ???????????????????????????????# #? ######???? | | ???????????????????????????????# #? ???? | | ???????????????????????????????# ## " ??? | | ???????????????????????????????# ## ?????? | | ?????????????????????????####### ## #### ????? | | ?????????????????????????+ #####???? ???? | | ????????????????????########## #????????? ??? | | ????????????????????# # #??????????#?? | | ????????????????????# "" """ + #????????????? | | ????????????????????# "Y """ ### #????????????? | | ????????????????????# "" """ #?# #????????????? | | ????????????????????# #?# +????????????? | | ????????????????????# ]""" #?# #????????????? | | ????????????????????# """ #?# #????????????? | | ????????????????????# """ #?? +????????????? | | ????????????????????# #?? #????????????? | | ????????????????????#####/###### #????????????? | | ???????????????????????#g@ u/ ??????? | | ???????????????????????# ##########????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#g #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed TachyonPhysicsAmplifier Manual? 0 Play Time 00:18:09 Cumulative 5.8 hours Start 2025.07.04 @ 12:18:44 End 2025.07.12 @ 11:07:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a412f4c6-b49c-437c-a5e2-44ad0a699563