Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 18:25:04 Player: DURANDAL Result: Destroyed by 38-IF4(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (554) 554 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1049 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Battle Rifle > --- INVENTORY (15) --- Aluminum Leg Small Storage Unit Medium Storage Unit High-capacity Storage Unit Large Matter Pod (150) Weight Redist. System Scrap Shield Makeshift Hacking Suite Subdweller Beam Cannon Battle Cannon Mining Laser Scrap Shield Fragment (49) Scrap Shield Fragment (47) Scrap Shield Fragment (42) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Battle Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit High-capacity Storage Unit Large Matter Pod Weight Redist. System Scrap Shield Makeshift Hacking Suite Battle Cannon Mining Laser Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Matter Pod Storage Large Matter Pod Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 12 6 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 7 | 2 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device . | . . . Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 1 3 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 96 94 Engine 13 | . 14 12 Leg 27 | . 28 25 Storage 23 | . 24 21 Protection 2 | . . 6 Energy Gun 3 | . 5 . Ballistic Gun 23 | . 22 26 Naked Turns . | . . . Heaviest Build 32 | 11 31 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | 3 1 8 Average Overweight (x) . | 1 . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 8 15 Most Carried 15 | 4 10 15 Average Carried 9 | 1 7 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 1 10 15 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 879 | 244 514 121 Remotely . | . . . Salvage Created 761 | . 607 154 Parts 49 | . 39 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 14 3 Guns 17 | . 14 3 Classes Destroyed 4 | . 3 1 Hauler 2 | . 2 . Swarmer 3 | . 3 . Grunt 11 | . 11 . Subdweller 3 | . . 3 Best Kill Streak 3 | . 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 120 | . 79 41 Missed 29 | . 23 6 Damage Taken 1422 | . 646 776 Core 276 | . 143 133 Absorbed by Shields . | . . . Regen/Repaired (Parts) 99 | . 99 . Core Remaining (%) 100 | 100 . . Volleys Fired 104 | 1 71 32 Largest 2 | 1 2 2 Hottest 60 | 20 60 45 Shots Fired 198 | 1 142 55 Gun 198 | 1 142 55 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 159 | 1 103 55 Thermal 39 | . 39 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 7 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 136 | . 96 40 Core Hits 43 | . 33 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1468 | . 1046 422 Guns 1468 | . 1046 422 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1189 | . 767 422 Thermal 279 | . 279 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 78 | . 78 . Average Temperature 23 | . 23 . Received Heat Transfer 549 | . 309 240 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 650 | . 650 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 230 | . 230 . Initial . | . . . Average 110 | . 117 . Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 91 . Level 1 8 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 28 4 Peak Tracking Total 5 | . 5 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 12 | . 12 . Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Locate Traps 2 | . 2 . Security Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Assimilate 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1944 | 74 1231 639 Spaces Moved 1029 | 43 713 273 Core 26 | 22 . 4 Treads . | . . . Legs 1003 | 21 713 269 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 145 | 140 127 195 Slowest Speed 450 | 200 190 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 96 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1286 | 56 899 331 Wait 94 | . 83 11 Move 1027 | 42 712 273 Hop . | . . . Pick Up 32 | 7 16 9 Fast Attach . | . . . Attach 13 | 6 2 5 Detach . | . . . Swap 11 | . 10 1 Drop 5 | . 5 . Fire 104 | 1 71 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 10) 440 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Repaired Assault Rifle 758 | -10/Materials | Discovered new exit (range 8) 804 | -10/Materials | Core integrity fell below 50% 873 | -10/Materials | Build established: Scavenger-Mutant 1137 | -10/Materials | Discovered new exit (range 10) 1145 | -10/Materials | Discovered new exit (range 7) 1306 | -10/Materials | Entered Subcaves 1320 | -10/Subcaves | Learned location of 1 exit from Materials 1656 | -10/Subcaves | Lost 4 parts (1p1n2w) 1778 | -10/Subcaves | Core integrity fell below 20% 1945 | -10/Subcaves | Destroyed by 38-IF4(R) with Subdweller Beam Cannon Last Messages --------------- 01656_ Acquired Battle Cannon. 01663_ Subatomizers dissect the Sub. Laser. 01667_ Acquired Battle Rifle. 01672_ Acquired Scrap Shield Fragment. 01674_ Subatomizers dissect the Sub. Laser. 01679_ Acquired Scrap Shield Fragment. 01687_ Subatomizers dissect the Sub. Monowheel. 01740_ Acquired 11 matter. 01751_ Acquired 9 matter. 01774_ Aluminum Leg destroyed. 01797_ FQ-441(R) destroyed. 01800_ Acquired 30 matter. 01896_ Aluminum Leg destroyed. 01898_ Ion Engine destroyed. 01900_ Aluminum Leg destroyed. 01917_ Lgt. Assault Rifle destroyed. 01921_ V7-B4Y(R) destroyed. 01924_ 3D-2Y0(O) collects matter. 01941_ Acquired Sub. Beam Cannon. 01942_ 3D-2Y0(O) puts together Mak. Sword. 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" | | ???????????????# #### "" """ ##??????# | | ???????????????## ##??## "" """ ##???????? | | ????????????????####????## "" "" ##????????? | | ?????????????????????????# """"" ##?????????? | | ?????????????????????????##""##"" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityControlNetwork Manual? 0 Play Time 00:17:55 Cumulative 17.0 hours Start 2024.04.09 @ 18:07:41 End 2024.04.09 @ 18:25:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 691ae50f-5a23-40cb-b99c-d370c951140f