Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 18:23:53 // Winter2022/Polymind Player: f3-rnm Result: Destroyed by 5A-MBK(E) with Overtuned Barrage Gun Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (64) 320 Value Destroyed (1803) 1803 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (7228) 7228 TOTAL SCORE: 13381 Bonus ------- Polymind Skill 6540 Pacifist 200 High Alert Combat Kills 56 Follower Combat Kills 403 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -471 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 90/90 System Corruption 2% Temperature Warm (152) Movement Walking (100) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY (4) ------ Scrap Suit Makeshift Microdissipator Network > --- WEAPON (1) ------- Overtuned Pulse Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Hover Unit Combat Antigrav System Utility EX Chip 1 Device Heat Sink Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Slots Evolved . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 17 | . . . 3 . . 1 . . . 2 . 5 1 . 5 Power 2 | . . . 1 . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . 2 Utility 12 | . . . 2 . . 1 . . . 1 . 5 . . 3 Weapon 1 | . . . . . . . . . . 1 . . . . . Highest Loss Streak 4 | . . . 1 . . 1 . . . 2 . 4 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . . . 84 62 66 93 92 92 92 87 84 71 63 61 58 Engine 2 | . . . 4 . . 3 3 3 3 3 3 3 2 . . Treads 11 | . . . 24 25 21 . . . . . . . . . . Hover 1 | . . . . . . 3 3 3 3 3 3 3 3 3 2 Device 8 | . . . 18 12 10 . . . . . . . . . 1 Processor 6 | . . . . . 1 15 15 15 15 15 15 14 11 11 10 Hackware 25 | . . . . . 8 66 65 65 65 62 61 48 46 46 41 Protection 3 | . . . 11 . . . . . . . . . . . . Energy Gun 6 | . . . 11 12 10 3 3 3 3 1 . . . . . Ballistic Gun 5 | . . . 11 12 10 . . . . . . . . . . Peak Build Rating 99 | . . . 11 7 99 99 97 97 97 97 75 75 62 57 58 Average Rating 37 | . . . 9 7 16 97 97 97 97 84 75 68 60 57 53 On Entrance 51 | . . . . 7 7 99 97 97 97 97 75 75 62 57 57 Naked Turns 150 | . 15 49 31 . 4 . . . . . . . . . 51 Heaviest Build 21 | . . . 18 7 21 21 21 21 21 21 11 11 11 . 13 Greatest Support 40 | 3 3 3 40 40 40 21 21 21 21 21 21 21 21 21 38 Greatest Overweight (x) 4 | . . . . . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . 1 1 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . . 1 1 2 2 2 2 2 2 2 2 2 1 Most Carried 2 | . . . . . 1 1 1 1 1 1 1 1 1 2 2 Average Carried . | . . . . . . 1 1 1 1 1 1 1 1 1 1 Final Capacity 2 | . . . 1 1 2 2 2 2 2 2 2 2 2 2 1 Final Carried 2 | . . . . . 1 1 1 1 1 1 1 1 1 2 . Class Distribution -------------------- 48% | Thief 47% | Sentry Dominant Class ---------------- Cogmind | -10/Materials Cogmind | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Sentry | -9/Exiles Thief | -8/Mines Thief | -8/Materials Thief | -8/Garrison Thief | -8/Materials Thief | -7/Factory Thief | -7/Waste Thief | -7/Factory Thief | -7/Storage Thief | -7/Recycling Thief | -7/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Matter Collected 177 | . . . 117 60 . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2253 | . . . 704 201 . 263 174 886 25 . . . . . . Parts 133 | . . . 51 7 . 12 13 40 8 . . . . . 2 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Combat Hostiles Destroyed 53 | . . . 18 . . 7 3 20 4 . . . . . 1 Guns 49 | . . . 17 . . 7 3 18 4 . . . . . . AOE 1 | . . . 1 . . . . . . . . . . . . Classes Destroyed 11 | . . . 7 1 . 1 1 1 . . . . . . . Worker 4 | . . . 3 1 . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 16 | . . . 4 . . 3 . 7 2 . . . . . . Grunt 20 | . . . 10 . . 2 2 4 2 . . . . . . Brawler 4 | . . . 2 . . 1 . 1 . . . . . . . Sentry 6 | . . . 2 . . . 1 3 . . . . . . . Specialist 5 | . . . . . . . . 5 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . Thug 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 11 | . . . 6 1 . 3 3 11 4 . . . . . 1 Combat Bots Only 11 | . . . 4 . . 3 3 11 4 . . . . . 1 Max Kills in Single Turn 4 | . . . 4 1 . 1 1 1 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Hostile Shots Fired 370 | . . 16 86 . . 9 8 43 6 43 1 25 68 . 65 Missed 140 | . . 3 12 . . 1 4 23 1 23 1 13 38 . 21 Damage Taken 3084 | . . 114 809 . . 82 61 286 68 177 . 179 308 . 1000 Core 1132 | . . 114 157 . . 19 46 79 16 68 . 113 204 . 316 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 31 | . . . 22 . . . . . . . . . . . 9 Regen/Repaired (Parts) 193 | . . . 35 . . . . . . . . . . . 158 Core Remaining (%) 71 | 100 . 54 . . . 56 . . 74 . . . . . . Volleys Fired 69 | . . . 53 10 . . . . . . . . . . 6 Largest 2 | . . . 2 2 . . . . . . . . . . 1 Hottest 80 | . . . 79 79 . . . . . . . . . . 80 Shots Fired 207 | . . . 106 20 . 13 8 43 9 2 . . . . 6 Gun 207 | . . . 106 20 . 13 8 43 9 2 . . . . 6 Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 63 | . . . 53 10 . . . . . . . . . . . Thermal 69 | . . . 53 10 . . . . . . . . . . 6 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 75 | . . . . . . 13 8 43 9 2 . . . . . Robot Hit Streak 34 | . . . 8 5 . 18 10 34 5 3 . . . . 8 Robot Miss Streak 4 | . . . 4 2 . 3 1 2 2 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Autonomous 75 | . . . . . . 13 8 43 9 2 . . . . . Shots Hit Robots 149 | . . . 58 13 . 12 8 42 9 2 . . . . 5 Core Hits 99 | . . . 35 8 . 11 7 28 7 1 . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 23 | . . . 1 2 . 3 4 9 1 . . . . . 3 Burn 6 | . . . 1 2 . . . . . . . . . . 3 Corrupt 17 | . . . . . . 3 4 9 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3426 | . . . 1103 211 . 335 226 1129 232 50 . 21 . 1 118 Guns 3210 | . . . 961 211 . 335 226 1077 232 50 . . . . 118 Cannons . | . . . . . . . . . . . . . . . . Explosions 167 | . . . 141 . . . . 26 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 49 | . . . 1 . . . . 26 . . . 21 . 1 . Kinetic 570 | . . . 460 110 . . . . . . . . . . . Thermal 746 | . . . 501 101 . . . 26 . . . . . . 118 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 2061 | . . . 141 . . 335 226 1077 232 50 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 2 2 4 2 Average Corruption 2 | . . . . . . . . . . . . 2 2 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . 5 . Message Errors 2 | . . . . . . . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . 26 . . . 8 . . . Shots . | . . . . . . . . . . . . . . . . Rammed 8 | . . . 1 . . . . . . . . 6 . 1 . Targets Rammed 8 | . . . 1 . . . . . . . . 6 . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 200 | . . . 60 . . 7 20 9 2 17 . 1 2 162 200 Average Temperature 49 | . . . 16 . . 4 9 3 2 9 . 1 2 88 119 Received Heat Transfer 819 | . . . 282 . . 9 54 36 27 84 . 24 87 . 216 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . Parts Fried 9 | . . . . . . 2 1 6 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 4 | . . . 2 . . . . . . . . . . . 2 Heat Transferred 2389 | . . . 1332 407 . . . 50 . . . . . . 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Peak Influence 612 | . . 45 178 48 . 160 207 612 398 195 81 76 119 232 . Initial 298 | . . . 17 43 . . 62 134 298 180 66 56 29 42 . Average 96 | . . 13 76 25 . 93 133 382 331 183 72 31 65 143 . Maximum Alert Level 2 | . . . . . . . 1 2 1 . . . . 1 . Low Security (%) 90 | 100 100 100 100 100 . 100 70 20 . 100 100 100 100 66 . Level 1 8 | . . . . . . . 29 42 100 . . . . 34 . Level 2 1 | . . . . . . . . 36 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 2 | . . . 1 . . . 1 . . . . . . . . Investigation 2 | . . . 1 . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Distress Signals 7 | . . . 4 . . . . . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 117 | . . 3 26 . . 7 3 21 4 3 5 6 10 . 29 Peak Tracking Total 12 | . . 3 5 . . 3 2 8 4 2 5 4 9 . 12 Tactical Retreats 7 | . . 1 1 . . . . 1 . 1 . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Traps Triggered 6 | . . . 4 . . . . 1 . 1 . . . . . Indirectly 3 | . . . 3 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Machines Disabled 5 | . . . 3 . . . 1 . . . . . . . 1 Max in Single Turn 2 | . . . 2 . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Machines Accessed 20 | . . . 2 1 . . 4 1 1 . . 2 1 8 . Terminals 9 | . . . 1 . . . 2 1 1 . . 1 1 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 1 . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Total Hacks 49 | . . . 3 1 . . 12 2 6 . . 2 1 22 . Successful 38 | . . . 2 1 . . 11 1 5 . . 2 1 15 . Failed 11 | . . . 1 . . . 1 1 1 . . . . 7 . Catastrophic 1 | . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . . . 1 . . . 3 . 2 . . 1 2 11 . Terminals 36 | . . . 2 . . . 10 2 6 . . 1 1 14 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 1 . . . . . . 8 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Terminal Hacks 27 | . . . 1 1 . . 9 1 5 . . 1 1 8 . Record 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 2 | . . . . . . . 1 . . . . . . 1 . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 . . . . . . Dispatch Records 2 | . . . . . . . 1 . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . Assault Status 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . 1 . Security Stations 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 8 | . . . 1 . . . 1 . . . . . . 6 . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 1 . . . . . . 6 . Tunnel 7 | . . . . . . . 1 . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 8 | . . . 1 . . . 2 . 1 . . 1 . 3 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . find_shortcuts 1 | . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Total Allies 4 | . . . . 3 . . . . . . . . . . 1 Largest Group 2 | . . . . 2 . . . . . . . . . . 1 Highest-Rated Group 67 | . . . . 47 . . . . . . . . . . 67 Highest-Rated Ally 67 | . . . . 31 . . . . . . . . . . 67 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . . . . . . . 43 Total Damage 1824 | . . . . . . . . . . . . . . . 1824 Kills 15 | . . . . . . . . . . . . . . . 15 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Robot Analysis Total 4 | . . . 1 . . . 1 . . . . . . 1 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Turns Passed 6179 | 9 15 49 1986 693 330 195 78 197 78 181 89 280 65 500 1434 Spaces Moved 4865 | 18 29 77 468 414 235 234 95 206 94 220 106 321 82 593 1673 Core 248 | 18 29 77 60 . 7 . . . . . . . . . 57 Treads 1003 | . . . 408 414 181 . . . . . . . . . . Legs 13 | . . . . . . . . . . . . . . . 13 Wheels . | . . . . . . . . . . . . . . . . Hover 3601 | . . . . . 47 234 95 206 94 220 106 321 82 593 1603 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 160 50 80 80 80 80 80 80 80 80 80 50 Average Speed 95 | 50 50 50 145 160 140 80 80 80 80 80 80 80 80 80 81 Slowest Speed 250 | 50 50 50 160 160 160 80 80 80 80 80 80 80 80 80 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 9 22 48 87 66 44 15 29 20 8 76 6 31 91 61 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 8 | . . 1 . . . . 1 . . . . . . 6 . Known Exits Taken 6 | . . . 1 . . 1 1 . 1 . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . 1 . Scrap Searched 8 | . . . . 2 . . . . . . . . . . 6 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . . . Terrain Rammed 1 | . . . . . . . . 1 . . . . . . . Walls Destroyed 1 | . . . . . . . . 1 . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Total 6254 | 17 28 86 1665 425 234 241 96 237 96 225 109 343 81 618 1753 Wait 1291 | . . 10 1144 2 . 8 1 31 3 5 4 17 . 24 42 Move 4848 | 17 28 76 467 413 234 233 95 205 93 220 105 320 81 592 1669 Hop 2 | . . . . . . . . . . . . . . . 2 Pick Up 17 | . . . . . . . . . . . . . . 1 16 Fast Attach . | . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . Drop 18 | . . . . . . . . . . . . . . . 18 Fire 69 | . . . 53 10 . . . . . . . . . . 6 Melee . | . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . 1 . . . 6 . 1 . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -7/Scraptown History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 16) 25 | -10/Materials | Entered Mines 26 | -10/Mines | Learned location of Storage (-7) 39 | -10/Mines | Discovered new exit (range 10) 57 | -10/Mines | Met a Derelict bent on vengeance 71 | -10/Mines | Learned Materials trap positions 74 | -10/Mines | Entered Materials 75 | -9/Materials | Loaded intel: 17 trap records 89 | -9/Materials | Identified exit to Mines 1146 | -9/Materials | Discovered new exit (range 16) 2060 | -9/Materials | Entered Mines 2079 | -9/Mines | Found the Drone Emporium 2246 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2246 | -9/Mines | Discovered new exit (range 5) 2270 | -9/Mines | Discovered new exit (range 9) 2355 | -9/Mines | Identified exit to Materials 2445 | -9/Mines | Received a Mining Laser from a helpful Derelict 2753 | -9/Mines | Entered Exiles 2795 | -9/Exiles | Met 8R-AWN 2817 | -9/Exiles | Met EX-HEX 2872 | -9/Exiles | Met EX-BIN 3027 | -9/Exiles | Met EX-DEC 3047 | -9/Exiles | Took control of EX-DEC (ally) 3076 | -9/Exiles | Discovered new exit (range 11) 3083 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3083 | -9/Exiles | Entered Mines 3272 | -8/Mines | Discovered exit to Materials (range 7) 3278 | -8/Mines | Entered Materials 3356 | -8/Materials | Identified exit to Garrison 3356 | -8/Materials | Entered Garrison 3374 | -8/Garrison | Triggered checkpoint 3438 | -8/Garrison | Destroyed 9 combat bots 3496 | -8/Garrison | Triggered checkpoint 3515 | -8/Garrison | Learned Materials security intel 3522 | -8/Garrison | Destroyed 11 combat bots 3543 | -8/Garrison | Discovered new exit (range 10) 3553 | -8/Garrison | Entered Materials 3566 | -8/Materials | Identified exit to Factory 3631 | -8/Materials | Entered Factory 3705 | -7/Factory | Discovered new exit (range 5) 3812 | -7/Factory | Sucked down chute 3812 | -7/Factory | Entered Waste 3830 | -7/Waste | Spotted C-40 Crusher 3848 | -7/Waste | Spotted C-40 Crusher 3856 | -7/Waste | Spotted C-40 Crusher 3868 | -7/Waste | Spotted C-40 Crusher 3888 | -7/Waste | Spotted C-40 Crusher 3889 | -7/Waste | Discovered new exit (range 16) 3901 | -7/Waste | Entered Factory 3918 | -7/Factory | Discovered new exit (range 12) 3981 | -7/Factory | Lost 4 parts (4u) 4142 | -7/Factory | Identified exit to Storage 4142 | -7/Factory | Identified exit to Lower Caves 4181 | -7/Factory | Entered Storage 4209 | -7/Storage | Identified exit to Recycling 4239 | -7/Storage | Core integrity fell below 50% 4244 | -7/Storage | Used back door to open Recycling access 4246 | -7/Storage | Entered Recycling 4359 | -7/Recycling | Discovered new exit (range 5) 4725 | -7/Recycling | Scanned before Scraplab entrance 4738 | -7/Recycling | Entered Scraplab 4745 | -7/Recycling | Discovered new exit (range 3) 4746 | -7/Recycling | Entered Scraptown 4746 | -7/Scraptown | System corruption cleaned by C-Scrubber 4787 | -7/Scraptown | Visited CR-KLE's Repair Center 4813 | -7/Scraptown | Visited UFD Registry 4813 | -7/Scraptown | Registered with UFD as "Flexicircuit" 4831 | -7/Scraptown | Visited LU-1G1's Boring Crew 4843 | -7/Scraptown | Visited Science Guys 4865 | -7/Scraptown | Visited A0-MCA Data Center 4870 | -7/Scraptown | Given a B- rating by A0-MCA 4885 | -7/Scraptown | Visited Research Penetration Think Tank 4897 | -7/Scraptown | Visited Derelict Rescue Squad 4907 | -7/Scraptown | Visited Abandonware Association 4917 | -7/Scraptown | Visited Cartography Club 4939 | -7/Scraptown | Visited Botcube Research 4943 | -7/Scraptown | Found Botcube 5026 | -7/Scraptown | Visited Junk Repository 5042 | -7/Scraptown | Visited Analyses Database 5073 | -7/Scraptown | DAS Turret deployed 5159 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5206 | -7/Scraptown | Visited Bundlers 5276 | -7/Scraptown | Visited Junk Repository 5310 | -7/Scraptown | CR-KLE repaired 1 part 6033 | -7/Scraptown | Botcube activated 6057 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 6080 | -7/Scraptown | Attacked by Scraptown defenders 6088 | -7/Scraptown | Destroyed Triborg 6140 | -7/Scraptown | Took control of EX-DEC (ally) 6174 | -7/Scraptown | Core integrity fell below 20% 6180 | -7/Scraptown | Destroyed by 5A-MBK(E) with Overtuned Barrage Gun Last Messages --------------- 06166_ Destroyed Ripteeth. 06166_ H9-7B6(r) destroyed. 06168_ Protomatter-9 decays. 06169_ DAS Turret system terminally corrupted. 06170_ EX Chip 1 destroyed. 06171_ Machine disabled. 06172_ T5-F9F(p): "Go back to where you came from you... uncivilized cave monster!" 06173_ EX Chip 2 destroyed. 06173_ Released control of EX-DEC. 06173_ Took control of WP-8BT(j). 06174_ Bolt penetrates Machine. 06174_ Mak. Salvage Targeting Computer destroyed. 06174_ Critical hit (Burn: +37). 06174_ EX-DEC reactivates. 06175_ Critical hit (Burn: +37). 06176_ Machine disabled. 06176_ Penetrated by Bolt. 06177_ Machine disabled. 06179_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??##########???####???? | | ?????????????????????????"""?#""|##"""#??## ##??? | | ????????????????????"" ##""!##""|##!!"#### #### | | ????????????????????"" | | ???????????????????# | | ???????????????????####################### #### | | ?????????????????????????????????????????## ##??? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ?????????#########????????????????????????# #???? | | ?????????#""""""""#??##?#####???#######"### #???? | | ?????????#" X " ""#??# #!!!#??##"""" ""# #???? | | ?????????#" ""#??# #!! #?/##""" ""# #???? | | ?????????#"" """#??# # # ##"" " # ##### | | ?????????# ???# ??#""" "# # | | ??????????? ??????? ????# "# # | | ????????????# #?????????# #?????#####!##### ## ## | | #???????##### ########### ########### ##### ## ## | | #???????#""" """""""""" "" """"""" """"" "" "# | | #???????#" c x j E "# | | #???????#" E h "# | | #???????#" E "# | | #???????#" jp "# | | #???#####" j | | #???#"""" """""""""""""""""""""""""""" "# | | #???#"""" """""""""""""""""""""""""""" "# | | #???#"""" ""###### ################"" "# | | #???#"""" ""#???? ?????????????#"" "# | | #???#"""" ""#???? ?????????????#"" "# | | ###?#"""" ""#????" ""?????????????#"" "# | | ""#"#"""" ""#? "?? ????????????###"" "# | | """"#"""" ""# " ? ????????####### #"" "# | | ""#######" "" ???????? | | ###?????#"%= "" "??????? "# | | #########"!!= ""# " ? ???????###### #"" "# | | %! *! ""#? "? ????????????###"" "# | | %=* % ""#???"" "" ????????????#"" "# | | ""#??? ?????????????#"" "# | | ""#???? ?????????????#"" "# | | ""###### ################"" "# | | """""""""""""""""""""""""""" "# | | [%%""""""""""""""""""""""""""" | | % !%= %* "# | | = = "# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 36 Energy Generation 23 Energy Capacity 235 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: EM 90 Resistance: I 25 Evasion (%) 51 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Hosts 5 | . . . 1 . 1 . . . . . . . . . 3 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . 1 Allies 3 | . . . . . 1 . . . . . . . . . 2 Unique Host Classes 3 | . . . 1 . 1 . . . . . . . . . 1 Average Host Suspicion 46 | . . . 64 38 . 97 76 91 52 66 21 85 73 79 . Unsuspicious Activity 1334 | . . . 1123 90 16 . . . . . . . . . 105 Returns to Shadow 2 | . . . 2 . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . Protomatter Created 847 | . . . 81 . 18 29 27 74 54 . . . . . 564 Used 148 | . . . 23 . 33 . . . . . . . . . 92 Decayed 90 | . . . . . . . . . 26 . . . . . 64 Highest Spend 45 | . . . 23 . 33 . . . . . . . . . 45 Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 34) Y-45 Defender (-9/Materials: 18) AG-8T8(j) (-7/Scraptown: 1) Game ------ Seed ChargeDecoderShifter Manual? 0 Play Time 00:32:33 Cumulative 245.6 hours Start 2024.08.31 @ 17:52:45 End 2024.08.31 @ 18:23:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 256 Rogue 220 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 62 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 174e732b-5d19-45f1-81ec-c646a86fd77c