Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 09:14:37 Player: waldemarne Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (627) 627 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1657 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 248/250 System Corruption 0% Temperature Cool (7) Location -9/Materials Parts ------- Power (2) Ion Engine Propulsion (2) Aluminum Leg Utility (3) Small Storage Unit Weapon (2) Inventory (6) Aluminum Leg Peak State ------------ Power Light Deuterium Engine Light Deuterium Engine Propulsion Aluminum Leg Aluminum Leg Utility Small Storage Unit Medium Matter Pod Shield Generator Weapon Electrolaser Heavy Assault Rifle Inventory Light Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Grenade Launcher [Rating: 17] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 49 | 7 9 33 Power 13 | 2 2 9 Engine 13 | 2 2 9 Core . | . . . Reactor . | . . . Propulsion 14 | 2 4 8 Treads . | . . . Leg 14 | 2 4 8 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . . 1 Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 17 | 2 2 13 Energy Gun 11 | 1 2 8 Energy Cannon . | . . . Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 18 | . . 18 Power 5 | . . 5 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 6 | . . 6 Highest Loss Streak 9 | . . 9 Average Slot Usage (%) 90 | . 90 91 Engine 17 | . 14 20 Leg 23 | . 28 20 Device 1 | . . 1 Storage 18 | . 14 20 Processor 4 | . 4 3 Protection 2 | . . 4 Energy Gun 11 | . 14 10 Ballistic Gun 10 | . 14 8 Naked Turns . | . . . Heaviest Build 24 | 13 13 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 4 | 2 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 1 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 894 | 200 244 450 Remotely . | . . . Salvage Created 908 | . 311 597 Parts 56 | . 24 32 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 9 12 Guns 19 | . 9 10 AOE 2 | . . 2 Classes Destroyed 7 | . 4 3 Worker 1 | . . 1 Tunneler 1 | . 1 . Recycler 2 | . . 2 Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 12 | . 6 6 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2331 | . 233 2098 Core 460 | . 59 401 Absorbed by Shields 147 | . . 147 Core Remaining (%) 88 | 100 76 . Volleys Fired 88 | . 28 60 Largest 2 | . 2 2 Hottest 113 | . 70 113 Shots Fired 156 | . 56 100 Gun 154 | . 56 98 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 73 | . 28 45 Thermal 81 | . 28 53 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 8 | . 7 8 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 80 | . 30 50 Core Hits 40 | . 17 23 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1192 | . 389 803 Guns 1078 | . 384 694 Cannons . | . . . Explosions 109 | . . 109 Melee . | . . . Ramming 5 | . 5 . Kinetic 466 | . 182 284 Thermal 612 | . 202 410 Explosive 109 | . . 109 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 517 | . 78 517 Average Temperature 98 | . 30 123 Received Heat Transfer 897 | . 90 807 Effects 9 | . . 9 Shutdowns 4 | . . 4 Energy Bleed 2 | . . 2 Matter Decay 2 | . . 2 Damage (major) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1519 | . 592 927 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 192 | . 192 185 Average Influence 92 | . 115 91 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 18 22 Peak Tracking Total 7 | . 4 7 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 3 3 Successful 3 | . 2 1 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1652 | 133 575 944 Spaces Moved 1024 | 119 388 517 Core 58 | 38 . 20 Treads . | . . . Legs 966 | 81 388 497 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 123 | 97 120 132 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 38 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . . 17 Melee . | . . . Projectile . | . . . AOE 17 | . . 17 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1252 | 135 440 677 Wait 31 | . . 31 Move 1022 | 118 387 517 Hop . | . . . Pick Up 41 | 10 9 22 Fast Attach 1 | . . 1 Attach 25 | 6 1 18 Detach . | . . . Swap 23 | 1 8 14 Drop 20 | . 6 14 Fire 88 | . 28 60 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 3) 708 | -10/Materials | Identified exit to Materials 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1231 | -9/Materials | Lost 5 parts (1p1n1u2w) 1410 | -9/Materials | Core integrity fell below 50% 1499 | -9/Materials | Build established: Scavenger-Mutant 1596 | -9/Materials | Core integrity fell below 20% 1630 | -9/Materials | Lost 9 parts (2p2n2u3w) 1653 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01428_ Acquired 6 matter. 01439_ Dropped Sml. Laser. 01441_ Acquired Ion Engine. 01454_ Acquired 10 matter. 01516_ R-06 Scavenger collects Lgt. Treads. 01520_ R-06 Scavenger collects Wheel. 01551_ Electrolaser destroyed. 01555_ Hvy. Assault Rifle destroyed. 01562_ Med. Matter Pod destroyed. 01569_ Aluminum Leg destroyed. 01570_ Hvy. Assault Rifle destroyed. 01574_ Lgt. Armor Plating destroyed. 01587_ Lgt. Ion Engine destroyed. 01589_ Lgt. Deuterium Engine destroyed. 01595_ U-05 Engineer lays Concrete. 01599_ Aluminum Leg destroyed. 01603_ K-01 Serf collects debris. 01637_ U-05 Engineer lays Concrete. 01645_ Lgt. Deuterium Engine destroyed. 01651_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????########????????????????? | | ????????????????????# !! #????????????????? | | ????????????????????# ! #????????????????? | | ????????????????????# #????????????????? | | ???????????########## gg ##????????????????? | | ???????????# gbg #?????????????????? | | ???????????# @ g #?????????????????? | | ???????????# g ########??????????? | | ???????????############ # """ #??????????? | | ???????????????# # u# """ #??????????? | | ???????????????# "" # # """ #??????????? | | ???????????????# Y" + + #??????????? | | ???????????????# "" # # #??????????? | | ???????????????# # # #??????????? | | ???????????????# # ###########???????? | | ???????????????######## # #?####### | | ??????????????????????# # """ #?# | | ??????????????????????# # """"" #?# | | ??????????????????????# / """"" #?# | | ??????????????????????# %# """"" #?# | | ??????????????????????# # "" #?# | | ??????????????????????# # #?# | | ???????????????######## # #?# % | | ???????????????# =# #####/#####?# | | ???????????????# # #???# #???### | | ???????????????# """" + ##### ###########/# | | ???????????????# """" # % | | ???????????????# """" # | | ???????????????# # | | ???????????????################+############# | | ???????????????????????????# ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 400 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipVariableCleaver Manual? 0 Play Time 00:34:49 Cumulative 15.2 hours Start 2019.11.01 @ 08:40:03 End 2019.11.01 @ 09:14:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2eb0676a-8130-499a-87f4-3cc3b9c8d23d