Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 12:24:48 Player: Windjigo Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (2323) 2323 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (921) 921 TOTAL SCORE: 7959 Bonus ------- Follower Combat Kills 245 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -124 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 95/100 System Corruption 43% Temperature Cool (-150) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Cryofiber Web Improved Heat Sink Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Transmission Jammer Improved Shield Generator Improved Plasma Cutter Vortex Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Layered Light Armor Plating Layered Heavy Armor Plating Tower Shield > --- WEAPON ----------- Thermic Laser Heavy Battle Rifle Advanced Assault Cannon Makeshift Hammer Makeshift Hammer > --- INVENTORY -------- Improved Deuterium Engine Compact Battery Layered Light Armor Plating EM Disruption Field Heavy Laser KE Penetrator Vortex Trap [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Layered Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Phase Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Slots Evolved 12 | . . . . 10 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 2 . . . Utility 8 | . . . . 6 . . 2 Weapon 1 | . . . . 1 . . . Parts Attached 110 | 7 6 10 9 14 5 9 50 Power 15 | 1 . 2 2 1 2 . 7 Engine 6 | 1 . 2 2 . 1 . . Core 6 | . . . . 1 1 . 4 Reactor 3 | . . . . . . . 3 Propulsion 28 | 2 2 2 3 4 . 2 13 Treads . | . . . . . . . . Leg 10 | . . . 2 4 . 2 2 Wheel 10 | 2 2 2 1 . . . 3 Hover 5 | . . . . . . . 5 Flight 3 | . . . . . . . 3 Utility 40 | 2 2 2 2 6 2 6 18 Device 21 | 1 . 2 2 1 . 4 11 Storage 4 | 1 1 . . . . 1 1 Processor 8 | . . . . . 2 1 5 Hackware . | . . . . . . . . Protection 7 | . 1 . . 5 . . 1 Artifact . | . . . . . . . . Weapon 27 | 2 2 4 2 3 1 1 12 Energy Gun 13 | 2 2 1 . 1 1 . 6 Energy Cannon 3 | . . 1 . . . . 2 Ballistic Gun 7 | . . 2 1 . . 1 3 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Corrupted Parts 6 | . . . . . . 3 3 System Corruption 38 | . . . . . . 12 26 Parts Lost 61 | . . 3 . . 3 14 41 Power 10 | . . 1 . . . 2 7 Propulsion 20 | . . 1 . . 1 6 12 Utility 21 | . . 1 . . 2 5 13 Weapon 10 | . . . . . . 1 9 Highest Loss Streak 12 | . . 2 . . 2 8 12 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 7 9 7 5 7 3 8 Power 1 | 1 1 1 1 1 . . . Propulsion 1 | . 1 . 1 . . . 1 Utility 2 | . 1 2 2 2 2 1 3 Weapon 2 | 1 2 4 2 1 3 1 1 Tool/Special . | . . . . . . . . Unused Backups 24 | . 4 6 8 . . . 6 Power 5 | . 1 2 1 . . . 1 Propulsion 3 | . 1 . 1 . . . 1 Utility 7 | . 1 1 3 . . . 2 Weapon 5 | . 1 3 1 . . . . Tool/Special 4 | . . . 2 . . . 2 Average Slot Usage (%) 88 | . 100 99 99 58 85 63 72 Engine 9 | . 14 13 14 3 7 1 . Core 1 | . . . . . 2 1 4 Leg 10 | . . . 18 20 23 12 1 Wheel 12 | . 28 27 9 . . . 5 Device 10 | . . 12 14 6 7 8 11 Storage 10 | . 14 14 14 4 4 4 5 Processor 4 | . . . . . 5 14 22 Protection 3 | . 13 1 . 6 13 5 2 Energy Gun 4 | . 28 7 . . . . 7 Energy Cannon 3 | . . 6 4 . . . . Ballistic Gun 8 | . . 13 14 4 . 1 2 Ballistic Cannon 3 | . . . 9 4 4 . . Impact Weapon 2 | . . . . 6 10 9 . Peak Build Rating 97 | 7 9 16 27 89 97 67 86 Average Rating 35 | 4 8 12 22 72 70 43 58 On Entrance 30 | . 7 9 16 27 89 62 32 Naked Turns . | . . . . . . . . Heaviest Build 121 | 15 24 28 32 106 121 69 61 Greatest Support 97 | 26 26 36 32 97 97 65 60 Greatest Overweight (x) 9 | 1 . 2 1 1 1 2 9 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 Average Capacity 10 | 7 8 10 10 10 10 6 13 Most Carried 15 | 5 8 10 10 10 10 9 15 Average Carried 9 | 2 7 9 9 6 8 5 10 Final Capacity 10 | 8 10 10 10 10 10 5 5 Final Carried 10 | 4 8 10 10 9 10 4 5 Class Distribution -------------------- 45% | Mutant 32% | Derelict-Mutant 9% | Scavenger-Gunner 7% | Derelict-Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Matter Collected 2268 | 86 292 245 83 196 279 149 938 Remotely . | . . . . . . . . Salvage Created 2730 | 26 345 452 . 95 246 108 1458 Parts 116 | 6 19 34 . 5 5 5 42 Haulers Intercepted 4 | . 1 . . 1 . . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . 6 . . 5 . . Prevented 6 | . . . . . . 6 . Kills | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Combat Hostiles Destroyed 43 | . 6 10 . . 4 2 21 Melee 3 | . . . . . . 1 2 Guns 26 | . 6 9 . . . . 11 Cannons 8 | . . 1 . . 4 . 3 Classes Destroyed 13 | 1 3 3 . 2 1 1 2 Worker 1 | . . . . 1 . . . Builder 1 | . . . . 1 . . . Tunneler 2 | 2 . . . . . . . Hauler 4 | . 1 . . 1 . . 2 Recycler 2 | . . . . . . . 2 Watcher 2 | . 2 . . . . . . Swarmer 7 | . . 2 . . . . 5 Grunt 13 | . 6 . . . 3 . 4 Duelist 1 | . . . . . 1 . . Sentry 2 | . . 1 . . . . 1 Hunter 4 | . . . . . . 2 2 Programmer 9 | . . . . . . . 9 Subdweller 7 | . . 7 . . . . . Best Kill Streak 5 | 1 2 2 . 1 3 2 5 Combat Bots Only 5 | . 2 2 . . 3 2 5 Max Kills in Single Turn 2 | 1 1 2 . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Hostile Shots Fired 599 | . 33 29 . 37 76 84 340 Missed 150 | . 8 8 . 11 16 7 100 Hits 449 | . 25 21 . 26 60 77 240 Melee 2 | . . . . . 2 . . Projectile 447 | . 25 21 . 26 58 77 240 AOE 2 | . . . . . . . 2 Critical Strikes 24 | . . 1 . 2 5 2 14 Part Disruptions 1 | . . . . . . . 1 Damage Taken 9338 | . 324 450 . 492 1752 1373 4947 Core 2112 | . 81 77 . 16 597 187 1154 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 117 | . . . . 117 . . . Core Remaining (%) 52 | 100 . . 36 . . 20 . Volleys Fired 207 | 3 24 53 . 7 14 3 103 Largest 4 | 2 2 2 . 2 4 1 3 Hottest 264 | 100 130 130 . 73 227 33 264 Shots Fired 389 | 6 43 106 . 14 28 3 189 Gun 320 | 6 43 95 . 7 14 3 152 Cannon 69 | . . 11 . 7 14 . 37 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 144 | . . 47 . 14 22 3 58 Thermal 225 | 6 43 59 . . 6 . 111 Explosive . | . . . . . . . . Electromagnetic 20 | . . . . . . . 20 Robot Hit Streak 48 | 2 5 48 . 13 5 3 24 Robot Miss Streak 4 | 1 4 1 . 1 3 2 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 2 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 284 | 4 25 69 . 15 15 10 146 Core Hits 111 | 2 14 21 . 5 10 2 57 Critical Kills 3 | . . 1 . 1 . 1 . Critical Parts Destroyed 7 | . . 1 . . 1 . 5 Critical Strikes 30 | 1 . 4 . 3 1 1 20 Burn 13 | 1 . 1 . . . . 11 Destroy 6 | . . 3 . . . . 3 Blast 6 | . . . . 2 . . 4 Smash 5 | . . . . 1 1 1 2 Melee Attacks 33 | . . . . 2 2 16 13 Impact 33 | . . . . 2 2 16 13 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 7475 | 51 361 1378 . 472 505 521 4187 Guns 4893 | 51 361 1326 . 126 120 21 2888 Cannons 1377 | . . 52 . 198 261 . 866 Explosions . | . . . . . . . . Melee 1145 | . . . . 148 124 500 373 Ramming 60 | . . . . . . . 60 Kinetic 2692 | . . 674 . 324 327 21 1346 Thermal 3297 | 51 361 704 . . 54 . 2127 Explosive . | . . . . . . . . Electromagnetic 281 | . . . . . . . 281 Impact 1145 | . . . . 148 124 500 373 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 42 | . . . . . . 13 42 Average Corruption 12 | . . . . . . 3 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . . . . 2 33 Message Errors 5 | . . . . . . . 5 Matter Fused 10 | . . . . . . 1 9 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . 5 Misfires 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 515 | . . . . 46 147 54 268 Projectiles 157 | . . . . . 23 . 134 Explosions . | . . . . . . . . Melee 358 | . . . . 46 124 54 134 Knockbacks 25 | . . . . 3 4 5 13 Impact 10 | . . . . 1 . 5 4 Kinetic 14 | . . . . 2 4 . 8 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | . . . . . . . 6 Targets Rammed 28 | . . . . . . . 28 Kicked 22 | . . . . . . . 22 Crushed . | . . . . . . . . Highest Temperature 771 | 78 351 126 . 42 771 140 394 Average Temperature 175 | 37 145 70 . 22 319 42 114 Received Heat Transfer 1636 | . 186 42 . 21 522 . 865 Effects 44 | . 2 . . . 40 . 2 Shutdowns 8 | . . . . . 7 . 1 Energy Bleed 6 | . . . . . 6 . . Interference 5 | . 1 . . . 3 . 1 Matter Decay 3 | . 1 . . . 2 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 6 | . . . . . 6 . . Damage (major) 11 | . . . . . 11 . . Damage (core) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . 1 . 1 3 Combat Hostiles 4 | . . . . . . 1 3 Parts Fried 10 | . . . . 2 . 3 5 Impact Corruptions 15 | . . . . 2 4 2 7 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 11 | 1 3 1 . . . . 6 Heat Transferred 6307 | 222 925 1106 . . 124 . 3930 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 88 | 100 100 . . 58 . . 100 Level 1 11 | . . . . 41 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 343 | 5 70 . . 343 . . 90 Initial 10 | . 3 . . . . . 10 Average 64 | 1 20 . . 184 . . 21 Influence Increases 1647 | 10 161 60 . 568 90 87 671 Destroy 0b10 Robot/C 840 | . 120 60 . 100 80 60 420 Destroy 0b10 Robot/NC 70 | 10 15 . . 25 . . 20 Destroy Leader 172 | . 26 . . 22 10 20 94 Allied During Kill 19 | . . . . 12 . 7 . Successful Hack 29 | . . . . 3 . . 26 Disable Machine 60 | . . . . 30 . . 30 Anti-Garrison Action 200 | . . . . 200 . . . Destroy Structure 122 | . . . . 116 . . 6 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 120 | . . . . 60 . . 60 Influence Decreases 1647 | 5 159 53 14 284 374 70 688 Entered New Map 133 | . 2 4 14 . 106 . 7 Time Decay 1138 | 5 157 49 . 284 248 40 355 Lost Part 376 | . . . . . 20 30 326 Squads Dispatched 6 | . . . . 1 . . 5 Investigation 1 | . . . . 1 . . . Extermination 4 | . . . . . . . 4 Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Distress Signals 3 | . 2 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 10 11 . 10 11 4 34 Peak Tracking Total 7 | . 5 3 . 6 7 2 6 Tactical Retreats 4 | . . . . 1 . . 3 Traps | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Traps Triggered 4 | . 1 1 . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . 1 1 2 2 2 Machines | -11 -10 -10 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Machines Disabled 5 | . . 1 . 2 . . 2 Max in Single Turn 1 | . . 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Machines Accessed 12 | . 2 4 2 2 . . 2 Terminals 3 | . 1 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 34 | . 3 14 7 5 . . 5 Successful 28 | . 1 14 7 3 . . 3 Failed 6 | . 2 . . 2 . . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 5 | . 2 . . 1 . . 2 Terminals 7 | . 2 . . . . . 5 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 23 | . . 14 7 . . . 2 Record 13 | . . 12 1 . . . . Robot Analysis 6 | . . . 6 . . . . Open Door 1 | . . 1 . . . . . Zone Layout 2 | . . . . . . . 2 Release Object 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . 1 Terminals 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Jam 1 | . . . . 1 . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . 2 . . 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . 8 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Total Allies 2 | . . . 1 . . 1 . Largest Group 1 | . . . 1 1 . 1 . Highest-Rated Group 165 | . . . 57 57 . 165 . Highest-Rated Ally 165 | . . . 57 57 . 165 . Total Orders 1 | . . . 1 . . . . STAY 1 | . . . 1 . . . . Ally Attacks 6 | . . . . 4 . 2 . Total Damage 838 | . . . . 743 . 95 . Kills 8 | . . . . 7 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Active Infowar (turns) 1003 | 25 15 . . . . . 963 IFF 959 | . . . . . . . 959 Seismic 40 | 25 15 . . . . . . Jamming 4 | . . . . . . . 4 Robot Analysis Total 6 | . . . 6 . . . . Derelict Logs Recovered 6 | . . 2 3 . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Turns Passed 8987 | 72 481 2473 2406 757 1062 210 1526 Spaces Moved 6406 | 50 357 2310 1816 457 516 80 820 Core 54 | 7 . . . . . 11 36 Treads . | . . . . . . . . Legs 2187 | . . . 1056 457 516 69 89 Wheels 3980 | 43 357 2310 760 . . . 510 Hover 27 | . . . . . . . 27 Flight 158 | . . . . . . . 158 Fastest Speed 34 | 50 80 90 100 123 192 100 34 Average Speed 115 | 90 86 97 116 134 192 137 117 Slowest Speed 500 | 100 90 110 190 195 195 193 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 54 96 90 8 76 6 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 3 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 3 7 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 6 | . . 3 . . 1 . 2 Melee . | . . . . . . . . Projectile 6 | . . 3 . . 1 . 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Total 7578 | 70 489 2429 2110 585 562 162 1171 Wait 578 | . 81 22 254 85 . 44 92 Move 6397 | 49 356 2309 1815 456 515 79 818 Hop 1 | . . . . . . . 1 Pick Up 113 | 11 10 16 12 13 8 6 37 Fast Attach 36 | . 1 2 6 . 1 1 25 Attach 69 | 7 . 2 . 15 6 10 29 Detach 7 | . . . . 3 1 1 2 Swap 32 | . 7 9 3 2 6 1 4 Drop 73 | . 10 16 20 2 4 2 19 Fire 207 | 3 24 53 . 7 14 3 103 Melee 31 | . . . . 2 1 15 13 Ram 6 | . . . . . . . 6 Kick 22 | . . . . . . . 22 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 6 | . . . . . 6 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Discovered new exit (range 11) 554 | -10/Materials | Entered Subcaves 555 | -10/Subcaves | Approached by a straggling Scientist 599 | -10/Subcaves | Core integrity fell below 50% 652 | -10/Subcaves | Discovered new exit (range 4) 701 | -10/Subcaves | Visited Clippyterm 704 | -10/Subcaves | Learned Factory emergency access door positions 725 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 728 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 835 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 924 | -10/Subcaves | Learned location of Zion (-6) 924 | -10/Subcaves | Met a Zionite searching for "candidates" 976 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2066 | -10/Subcaves | Learned location of Mines (-9) 2120 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2121 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2623 | -10/Subcaves | Discovered new exit (range 13) 2718 | -10/Subcaves | Visited 4L-MR0's lab 2732 | -10/Subcaves | Found Prototype Protection 3027 | -10/Subcaves | Entered Scraptown 3130 | -7/Scraptown | Visited UFD Registry 3130 | -7/Scraptown | Registered with UFD as "Technoeater" 3144 | -7/Scraptown | Visited CR-KLE's Repair Center 3159 | -7/Scraptown | Visited Science Testing Area 3174 | -7/Scraptown | Visited Cave Peace 3184 | -7/Scraptown | Visited IN-MT5's Study 3215 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3219 | -7/Scraptown | Learned location of Warlord (-4) 3220 | -7/Scraptown | Learned location of 1 exit from Research 3270 | -7/Scraptown | Discovered new exit (range 13) 3489 | -7/Scraptown | Visited Symbiants 3530 | -7/Scraptown | Visited CPS Storage 3560 | -7/Scraptown | Visited Observation Area 3587 | -7/Scraptown | Visited Curators Association 3602 | -7/Scraptown | Visited Supply Room 3737 | -7/Scraptown | Visited A0-MCA Data Center 3780 | -7/Scraptown | Given a B rating by A0-MCA 3798 | -7/Scraptown | Visited Scrapoid Pod Storage 3812 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3829 | -7/Scraptown | Found DCF Scrap (29 items) 3894 | -7/Scraptown | Visited Analyses Database 3934 | -7/Scraptown | Visited Botcube Research 3945 | -7/Scraptown | Found Botcube 3985 | -7/Scraptown | Visited Science Guys 4013 | -7/Scraptown | Visited Derelict Rescue Squad 4085 | -7/Scraptown | Botcube activated 4105 | -7/Scraptown | Build established: Derelict-Mutant 4105 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 launcher. 4363 | -7/Scraptown | Found Scrap Suit 5045 | -7/Scraptown | Discovered new exit (range 3) 5363 | -7/Scraptown | Met Optimus 5363 | -7/Scraptown | Accepted into 0bPrime 5433 | -7/Scraptown | Entered Factory 5433 | -5/Factory | Accompanied by 1 ally 5433 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 5436 | -5/Factory | Identified Tower Shield 5437 | -5/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 5604 | -5/Factory | Discovered new exit (range 16) 5891 | -5/Factory | Repaired Titanium Leg 6190 | -5/Factory | Entered Upper Caves 6307 | -5/Upper Caves | Core integrity fell below 50% 6693 | -5/Upper Caves | Learned location of 1 exit from Factory 6767 | -5/Upper Caves | Entered a destroyed Warlord outpost 7039 | -5/Upper Caves | Build established: Derelict-Gladiator 7202 | -5/Upper Caves | Discovered new exit (range 5) 7232 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7252 | -5/Upper Caves | Entered another Upper Caves area 7341 | -5/Upper Caves | Lost 8 parts (2p3n3u) 7420 | -5/Upper Caves | ME-RLN showed up to help 7422 | -5/Upper Caves | ME-RLN revealed a hidden path 7456 | -5/Upper Caves | System corruption reached 10% 7457 | -5/Upper Caves | Lost 6 parts (3n2u1w) 7462 | -5/Upper Caves | Entered Factory 7462 | -4/Factory | Evolved 2 slots: Utility x2 7463 | -4/Factory | Identified exit to Upper Caves 7876 | -4/Factory | Build established: Scavenger-Gunner 8491 | -4/Factory | Lost 11 parts (2p3n3u3w) 8515 | -4/Factory | System corruption reached 10% 8612 | -4/Factory | Core integrity fell below 50% 8634 | -4/Factory | Lost 12 parts (2p4n3u3w) 8844 | -4/Factory | System corruption reached 30% 8971 | -4/Factory | Core integrity fell below 20% 8988 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08977_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08977_ U-05 Engineer builds a Wall. 08979_ Pressure Siphon disabled. 08979_ Nuclear Pulse Array destroyed. 08979_ Imp. Heat Sink destroyed. 08980_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08982_ Imp. Heat Sink destroyed. 08982_ Critical hit (Burn: +50). 08982_ O-24 Administrator uses terminal to summon reinforcements. 08982_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 08982_ O-24 Administrator locks terminal. 08982_ Acquired Prototype Device. 08982_ Identified Exp. Heat Sink. 08985_ Mic. Fission Core destroyed. 08985_ Exp. Heat Sink destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | ???#####?????????????????????????????????????????? | | ???#"""#?????????????????????????????????????????? | | ???#"Y"#######???????????????????????????????????? | | ?###" "#"""""##??????????????????????????????????? | | ?# "#??????????????????????????????????? | | ## "##?????????????????????????????????? | | # " #?????????????????????????????????? | | # ""##????????????????????????????????? | | # #????????????????????????????????? | | # ** #????????????????????????????????? | | # * #????????????????????????????????? | | #= [ ] "#????????????????????????????????? | | + #?##########+###?????????????????? | | [# "###?# ####??????????????? | | # !##???# ! ???????????????? | | # ""#"""""###### [???????????????? | | # ????????????????? | | / """ ????????????????? | | # """" g o """ ""??????????????? | | ####### ^ """" gg ""T"" """ """ ????????? | | ??????# ^ %""" g""""" ????????? | | ??????# p @ ????????? | | ####### / ????????? | | ####???????????? | | #??????????????? | | ##################??????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | +???????????????????????????????? | | #+##+###+### #???????????????????????????????? | | ## #???????????????????????????????? | | "" ## ##??????????????????????????????? | | T" # #??????????????????????????????? | | # #??????????????????????????????? | | [ # #??????????????????????????????? | | + #??????????????????????????????? | | # +??????????????????????????????? | | """"""" # #??????????????????????????????? | | """"""" # #??????????????????????????????? | | """"""" # #??????????????????????????????? | | """"""" # #??????????????????????????????? | | # #??????????????????????????????? | | ########### #??????????????????????????????? | | ??????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 50 Energy Generation 31 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 2750 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 11 Target Analysis 9 Armor Integrity Analysis 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 19% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ShadingPointyWell Manual? 0 Play Time 01:18:26 Cumulative 72.4 hours Start 2025.05.25 @ 11:00:24 End 2025.05.25 @ 12:24:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9226f303-99b0-44c8-b09d-0b474eaa1e04