Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 00:52:54 Player: Singularius Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (241) 1205 Value Destroyed (9578) 9578 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (1182) 1182 TOTAL SCORE: 20085 Bonus ------- High Alert Combat Kills 399 Follower Combat Kills 83 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 227/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Power Maul > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Impulse Thruster Medium Storage Unit Tesla Rifle Railgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Hybrid Antimatter Reactor Particle Reactor > --- PROPULSION ------- Multireflex Exoskeleton Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Recoil Stabilizer Experimental Power Shielding Layered Medium Armor Plating > --- WEAPON ----------- Heavy Disruptor Cannon Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Hybrid Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Power Amplifier Medium Storage Unit Improved Matter Compressor Makeshift Light Armor Plating Improved Component Analysis Suite Tesla Rifle Tesla Rifle Wave Gun Variable Charge Gun Proton Cannon Heavy Disruptor Cannon Heavy Disruptor Cannon Phase Cannon Heavy Machine Gun Railgun Railgun Railgun Railgun Ripper [Rating: 129] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Multireflex Exoskeleton Treads Medium Treads Leg Multireflex Exoskeleton Wheel Armored Wheel Flight Unit Impulse Thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 . . 2 . . . . 2 . . 2 . . . . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . Utility 5 | . . . . . 2 . . 1 . . . . . . . 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 201 | 8 6 1 . 2 6 15 16 6 3 8 5 1 46 4 2 32 1 6 . 5 28 Power 29 | 1 . . . 1 2 2 1 . 1 . . . 10 . . 7 . 1 . . 3 Engine 16 | 1 . . . 1 2 1 . . . . . . 6 . . 5 . . . . . Core 9 | . . . . . . 1 1 . . . . . 4 . . 2 . . . . 1 Reactor 4 | . . . . . . . . . 1 . . . . . . . . 1 . . 2 Propulsion 53 | 2 2 . . . 1 2 6 2 2 2 . . 21 . . 3 . 3 . . 7 Treads 15 | 2 . . . . . . 3 2 2 2 . . 4 . . . . . . . . Leg 23 | . . . . . . 1 3 . . . . . 11 . . 3 . 2 . . 3 Wheel 11 | . 2 . . . 1 1 . . . . . . 6 . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . 4 Utility 54 | 2 2 . . 1 2 4 3 4 . 2 1 1 5 1 . 14 1 1 . 2 8 Device 28 | 1 1 . . 1 . 4 1 . . 1 . 1 1 1 . 10 1 . . 1 4 Storage 6 | 1 1 . . . . . . 2 . . . . . . . 1 . . . . 1 Processor 9 | . . . . . 1 . 1 1 . . . . 3 . . 2 . . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . Protection 10 | . . . . . . . 1 1 . 1 1 . 1 . . 1 . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 3 2 1 . . 1 7 6 . . 4 4 . 10 3 2 8 . 1 . 3 10 Energy Gun 20 | 1 . . . . . 2 3 . . 1 3 . 2 1 . 4 . . . 2 1 Energy Cannon 10 | . . . . . 1 . 1 . . . 1 . . . 1 3 . . . . 3 Ballistic Gun 19 | 2 . . . . . 1 2 . . 2 . . 7 . 1 . . . . . 4 Ballistic Cannon 8 | . . 1 . . . 2 . . . . . . 1 . . 1 . 1 . 1 1 Launcher 4 | . 1 . . . . 1 . . . 1 . . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 1 . . . . . . . . . . . 2 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . System Corruption 13 | . . . . . . . . . . . . . . . . . . 3 . 10 . Parts Lost 106 | . 1 . . . . 10 9 . . 4 1 1 25 1 . 10 . 8 . . 36 Power 18 | . . . . . . 1 2 . . . . . 5 . . 5 . 1 . . 4 Propulsion 31 | . . . . . . 1 3 . . 1 1 . 13 . . . . 1 . . 11 Utility 22 | . 1 . . . . 2 1 . . . . . 3 . . 1 . 4 . . 10 Weapon 35 | . . . . . . 6 3 . . 3 . 1 4 1 . 4 . 2 . . 11 Highest Loss Streak 26 | . 1 . . . . 3 3 . . 2 1 1 14 1 . 3 . 3 . . 26 To Critical Strikes 4 | . . . . . . . . . . . . . 3 . . . . . . . 1 Average Backups 21 | 2 9 15 15 15 14 14 14 19 24 24 24 23 21 21 22 23 25 22 22 24 18 Power 1 | . 1 2 2 1 1 1 1 1 1 2 3 3 1 2 2 2 1 . . . . Propulsion 5 | . 3 5 5 5 3 3 3 8 10 9 6 6 4 3 3 3 6 5 5 5 3 Utility 4 | . . 1 2 2 1 2 4 4 6 5 5 5 3 4 5 4 4 2 2 4 4 Weapon 10 | . 4 6 6 6 8 5 4 5 7 7 8 8 11 10 11 13 14 14 15 14 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 1 4 . . 2 1 8 3 4 . . 1 6 . . 6 . . . 1 12 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 14 | . . 2 . . . . 4 2 4 . . . 1 . . . . . . . 1 Utility 6 | . . . . . . . 1 1 . . . 1 1 . . . . . . . 2 Weapon 28 | . 1 2 . . 1 1 3 . . . . . 4 . . 6 . . . 1 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 100 98 97 99 99 87 85 96 99 95 86 86 79 88 87 93 94 74 Engine 5 | . 14 14 14 14 9 8 4 . . . . . 5 13 13 9 5 5 5 5 3 Core 1 | . . . . . . . 4 7 6 . . . 5 . . 1 5 . . . . Reactor 2 | . . . . . . . . . . 7 7 7 . . . . . 2 5 5 7 Treads 7 | . 11 . . . . . 6 30 18 17 26 29 11 . . . . . . . . Leg 10 | . . . . . . . 12 . . . . . 9 20 20 16 17 20 23 23 15 Wheel 5 | . 16 28 28 28 26 25 7 . . . . . 9 . . . . . . . . Device 9 | . 13 14 14 14 9 8 9 7 7 7 7 7 7 6 6 10 11 14 16 11 8 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 5 5 5 5 5 4 Processor 12 | . . . . . 9 9 9 14 15 15 15 15 15 20 20 13 17 11 11 11 8 Protection 4 | . . . . . . . 2 7 7 6 7 7 2 . . 1 5 6 5 11 7 Energy Gun 6 | . 3 . . . . 3 14 6 7 6 15 14 2 7 1 10 5 5 5 5 2 Energy Cannon 2 | . . . . . 8 5 3 7 7 6 . . 3 . 4 2 5 4 . . 3 Ballistic Gun 5 | . 23 16 14 14 9 2 4 6 5 6 6 6 11 10 13 1 . . . . 1 Ballistic Cannon 4 | . . 11 14 14 9 14 3 . . . . . . . . 1 5 5 10 10 7 Peak Build Rating 129 | 7 11 14 14 22 36 38 47 58 71 72 68 67 86 86 84 110 99 103 103 107 129 Average Rating 73 | 5 8 13 14 17 31 31 39 55 65 68 66 64 67 84 83 101 98 95 101 105 99 On Entrance 57 | . 7 11 14 14 22 36 32 47 58 70 64 65 67 86 84 84 98 98 101 103 105 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 170 | 15 29 33 33 33 43 50 43 108 119 120 114 114 125 122 121 133 131 153 142 145 170 Greatest Support 140 | 40 40 24 24 24 36 36 84 112 140 140 126 112 132 87 87 100 100 104 104 104 104 Greatest Overweight (x) 9 | . 1 1 1 1 1 1 3 . . . 1 1 9 1 1 1 1 3 1 1 2 Average Overweight (x) 1 | . . 1 1 1 1 1 . . . . . 1 2 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 10 15 15 15 15 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 5 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 21 | 2 9 14 15 15 14 14 14 19 24 24 24 24 23 24 25 24 24 22 22 24 20 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 15 15 15 15 15 14 15 25 25 24 24 25 25 25 25 25 25 21 24 24 5 Class Distribution -------------------- 34% | Skirmisher 20% | Gunner 11% | Mutant 10% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Skirmisher | -5/Upper Caves Tank | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Matter Collected 9829 | 283 40 148 . 80 112 696 609 . 210 511 180 124 1407 270 64 2771 95 610 161 628 830 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11917 | 28 53 70 . 22 163 684 987 . 809 773 112 140 2481 108 75 2664 . 1041 429 416 862 Parts 478 | 4 9 1 . 4 10 45 62 . 3 25 4 8 112 6 2 88 . 33 2 15 45 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 8 | . . . . . . . . . . 2 . . 2 . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . 6 10 . 4 3 . . 23 2 14 . Prevented 12 | . . . . . . . . . . . . . . 2 . . . 10 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 201 | . 8 2 . 3 3 24 21 . . 20 4 8 29 4 1 28 . 18 . 5 23 Melee 6 | . . . . . . . . . . . . . 4 . . 1 . . . . 1 Guns 83 | . 1 . . 2 1 4 14 . . 11 1 2 12 2 1 18 . 5 . 3 6 Cannons 64 | . . 2 . 1 2 15 7 . . 5 . . 10 . . 5 . 4 . 2 11 AOE 41 | . 7 . . . . 5 . . . 4 3 6 2 2 . . . 7 . . 5 Classes Destroyed 19 | 1 1 1 . . 1 2 4 . . 1 . 1 4 . . 1 . . . 1 1 Worker 17 | . . . . . . . 3 . . . . . 5 . . 6 . . . . 3 Builder 4 | . . . . . . . . . . . . . 1 . . . . . . . 3 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recycler 13 | . . . . . . . . . . . . . 7 . . 6 . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . Watcher 3 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . Swarmer 52 | . 8 . . 3 . 6 5 . . 3 . 3 4 4 . 1 . 2 . . 13 Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 76 | . . 2 . . . 12 9 . . 10 3 4 11 . . 10 . 9 . . 6 Brawler 7 | . . . . . . . 1 . . 2 1 . . . . . . 3 . . . Duelist 6 | . . . . . . . . . . 4 . . . . . . . 2 . . . Sentry 18 | . . . . . 3 2 3 . . 1 . . 5 . 1 1 . 1 . 1 . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . 3 . . . . . 4 . . 1 . 1 . . . Programmer 25 | . . . . . . . . . . . . . 5 . . 15 . . . 2 3 Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 17 | 1 5 2 . 2 3 4 3 . . 5 4 7 8 2 1 5 . 9 . 3 17 Combat Bots Only 11 | . 5 2 . 2 3 4 3 . . 5 4 7 5 2 1 5 . 9 . 3 11 Max Kills in Single Turn 6 | 1 2 1 . 1 1 3 2 . . 3 2 2 5 2 1 1 . 6 . 1 5 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploded 6 | . 2 . . . . 3 . . . 3 2 2 1 2 . . . 6 . . 3 Melee 1 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1776 | . 21 12 . 30 6 93 124 . . 132 11 32 450 31 15 152 . 105 . 16 546 Missed 559 | . 12 5 . 6 5 28 36 . . 56 6 8 117 10 7 38 . 32 . 9 184 Hits 1217 | . 9 7 . 24 1 65 88 . . 76 5 24 333 21 8 114 . 73 . 7 362 Melee 28 | . . . . . . 7 4 . . 8 1 1 . . . . . 5 . . 2 Projectile 1189 | . 9 7 . 24 1 58 84 . . 68 4 23 333 21 8 114 . 68 . 7 360 AOE 3 | . . . . . . 3 . . . . . . . . . . . . . . . Critical Strikes 62 | . . . . . . 3 9 . . 6 . . 15 1 . 8 . 5 . 1 14 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 20449 | . 156 100 . 205 15 1281 1318 . . 1323 252 494 5040 302 42 2264 . 1480 . 147 6030 Core 2531 | . 15 30 . 17 15 155 266 . . 97 40 28 394 12 5 220 . 86 . . 1151 Absorbed by Shields 296 | . . . . . . 44 . . . . . . . . . 6 . 246 . . . Redirected to Shielding 152 | . . . . . . . . . . . . . . . . . . . . . 152 Regen/Repaired (Parts) 313 | . . . . . . . . . . . . . . . . 313 . . . . . Core Remaining (%) 64 | 100 . . . 75 . . 20 . . . . 76 . . 51 . . . . 64 . Volleys Fired 436 | 1 6 6 . 10 4 45 62 . 1 39 10 8 77 8 3 75 . 28 1 12 40 Largest 4 | 2 2 2 . 2 3 3 3 . 2 3 3 3 3 3 3 3 . 3 2 3 4 Hottest 409 | 70 120 57 . 57 120 150 150 . 143 182 169 172 192 165 133 225 . 206 71 163 409 Shots Fired 1208 | 2 8 12 . 20 12 116 183 . 2 108 18 15 201 20 9 226 1 86 4 42 123 Gun 714 | 2 3 6 . 10 4 22 138 . 1 66 14 11 151 19 9 171 . 28 1 16 42 Cannon 454 | . . 6 . 10 8 88 45 . 1 32 . . 46 . . 55 1 52 3 26 81 Launcher 39 | . 4 . . . . 6 . . . 10 4 4 4 1 . . . 6 . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 508 | 1 3 12 . 20 8 74 62 . . 33 . 3 127 11 6 16 1 27 3 26 75 Thermal 412 | 1 1 . . . . 7 62 . 1 33 10 6 62 6 3 140 . 53 1 16 10 Explosive 32 | . 4 . . . . 6 . . . 10 4 4 4 . . . . . . . . Electromagnetic 256 | . . . . . 4 29 59 . 1 32 4 2 8 3 . 70 . 6 . . 38 Robot Hit Streak 28 | 1 1 4 . 4 12 13 10 . . 12 11 6 12 5 6 28 . 17 2 9 24 Robot Miss Streak 16 | 1 4 2 . 6 . 6 7 . . 4 2 1 4 3 1 3 . 7 1 16 7 Penetration Max 2 | . . . . . . . . . . 1 . . 1 1 . . . . . . 2 Secondary Targets 5 | . . . . . . . 1 . . . . . 2 1 . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . 1 1 . 1 . . . . . Shots Hit Robots 790 | 1 1 8 . 7 9 54 107 . 8 71 9 10 158 11 6 170 . 60 10 18 72 Core Hits 458 | 1 14 3 . 3 4 34 44 . 4 59 9 14 82 5 2 71 . 52 2 13 42 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 44 | . . . . 1 . 2 7 . . 1 . . 6 . 1 17 . 1 . 1 7 Burn 29 | . . . . . . 1 5 . . 1 . . 2 . 1 17 . 1 . 1 . Destroy 4 | . . . . . . . . . . . . . . . . . . . . . 4 Blast 5 | . . . . 1 . 1 . . . . . . . . . . . . . . 3 Corrupt 2 | . . . . . . . 2 . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . 4 . . . . . . . . Melee Attacks 112 | . . . . . . 1 10 1 11 1 1 . 46 . . 18 . 1 9 4 9 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Slashing 110 | . . . . . . 1 10 1 11 1 1 . 46 . . 18 . 1 9 4 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . . . . . . 9 . . 11 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28368 | 11 381 168 . 152 173 1823 2158 . 277 3100 640 950 5163 312 130 5302 . 2536 700 736 3656 Guns 11560 | 11 15 40 . 56 35 199 1414 . . 1074 140 140 2215 231 130 3887 . 843 23 273 834 Cannons 7160 | . . 128 . 96 138 1189 669 . . 560 . . 879 . . 540 . 989 . 218 1754 Explosions 5797 | . 366 . . . . 435 43 . . 1466 500 810 530 81 . 28 . 636 . . 902 Melee 3839 | . . . . . . . 32 . 277 . . . 1539 . . 847 . 68 677 245 154 Ramming 12 | . . . . . . . . . . . . . . . . . . . . . 12 Kinetic 7316 | 11 15 168 . 152 83 890 624 . . 509 . 41 1950 130 87 280 . 577 . 218 1581 Thermal 8414 | . . . . . . 48 645 . . 674 63 146 1115 83 43 3704 . 1392 23 273 205 Explosive 4683 | . 366 . . . . 435 . . . 1204 500 746 530 . . . . . . . 902 Electromagnetic 4104 | . . . . . 90 450 857 . . 713 77 17 29 99 . 471 . 499 . . 802 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3839 | . . . . . . . 32 . 277 . . . 1539 . . 847 . 68 677 245 154 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . 3 . . . . . 4 4 1 16 16 25 25 28 18 Average Corruption 10 | . . . . . . . 2 . . . . . 2 3 1 7 11 21 25 19 10 Corruption Purged 16 | . . . . . . . . . . . . . . 3 . . 6 . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 423 | . . . . . . . 20 . . . . . 24 20 1 92 58 63 39 84 22 Message Errors 84 | . . . . . . . 6 . . . . . 5 4 1 15 10 10 8 21 4 Matter Fused 93 | . . . . . . . 4 . . . . . 2 3 . 22 13 21 8 16 4 Heat Flow Errors 42 | . . . . . . . 3 . . . . . 1 1 . 11 9 5 3 4 5 Energy Discharges 57 | . . . . . . . 5 . . . . . 4 4 . 10 9 4 4 17 . Parts Rejected 4 | . . . . . . . . . . . . . 1 . . 2 . 1 . . . Parts Fused 4 | . . . . . . . . . . . . . . . . 1 . 1 1 1 . Data Loss (minor) 60 | . . . . . . . . . . . . . 5 3 . 13 9 8 13 9 . Data Loss (major) 30 | . . . . . . . 1 . . . . . 1 3 . 7 7 4 . 6 1 Misfires 25 | . . . . . . . 1 . . . . . 2 1 . 4 1 5 2 8 1 Alerts 5 | . . . . . . . . . . . . . 1 . . 2 . 1 . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . 3 . . . . 5 Weapon Failures 11 | . . . . . . . . . . . . . 2 1 . 2 . 3 . 2 1 Overload Shots 62 | . . . . . . . . . . . . . . . . 45 . 11 . 5 1 Effects 3 | . . . . . . . . . . . . . . . . 3 . . . . . Heat Surge 3 | . . . . . . . . . . . . . . . . 3 . . . . . Overflow Damage 999 | . 20 . . 1 . 46 11 . . 6 11 11 170 . . 134 . 4 265 71 249 Projectiles 134 | . . . . 1 . 29 11 . . . . . 20 . . 9 . . . . 64 Explosions 160 | . 20 . . . . 17 . . . 6 11 11 . . . . . 4 . . 91 Melee 705 | . . . . . . . . . . . . . 150 . . 125 . . 265 71 94 Knockbacks 49 | . . 2 . 3 . 10 1 . . . . . 10 . . 3 . 9 . 3 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . 2 . 2 . 10 1 . . . . . 9 . . 3 . 8 . 3 8 Secondary 3 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . Self-Inflicted Damage 995 | . 79 . . . . 112 24 . . 224 152 129 . . . . . 187 . . 88 Shots 27 | . 3 . . . . 3 1 . . 6 3 3 . . . . . 7 . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | 9 40 40 . . 109 377 342 . 75 282 153 204 426 242 27 385 273 273 254 260 393 Average Temperature 113 | 6 24 26 . . 44 116 116 . 40 115 63 99 143 128 15 115 101 69 112 111 131 Received Heat Transfer 4145 | . . 60 . . 9 249 612 . . 414 36 54 1332 . . 246 . 382 . . 751 Effects 24 | . . . . . . 1 3 . . 3 . . 7 2 . 5 . . . . 3 Shutdowns 7 | . . . . . . . . . . . . . 2 . . 3 . . . . 2 Energy Bleed 3 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . Interference 11 | . . . . . . . 2 . . 3 . . 4 2 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . 1 . . . . . 1 . . . . 4 Combat Hostiles 6 | . . . . . . . . . . 1 . . . . . 1 . . . . 4 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 1 . . . . . . . . 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . 1 . . 5 . 2 . . . Combat Hostiles 7 | . . . . . . . . . . . . . 1 . . 4 . 2 . . . Parts Melted 38 | . . . . . . . 1 . . 2 . . 5 . 1 24 . 4 . 1 . Heat Transferred 17608 | . . . . . . 185 1715 . . 1279 111 198 2450 148 148 8204 . 2194 50 580 346 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 . . 1 . 1 . . . 1 . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . . . . 2 1 . . 2 . . 1 . . 1 . . . . 2 Low Security (%) 65 | 100 100 100 . 100 100 20 94 100 100 2 . . 74 . . 67 . . . . . Level 1 20 | . . . . . . 34 5 . . 36 . . 25 . . 32 . . . . 15 Level 2 14 | . . . . . . 44 . . . 61 . . . . . . . . . . 84 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 689 | 5 190 40 . 176 87 578 281 84 1 490 . . 225 . . 344 . . . . 689 Initial 600 | . . 27 . . 24 43 281 84 . . . . . . . . . . . . 600 Average 168 | . 95 4 . 76 24 377 83 13 . 394 . . 102 . . 142 . . . . 503 Influence Increases 7193 | 5 230 50 . 226 117 655 646 15 2 831 90 140 947 90 20 924 . 395 15 90 1705 Destroy 0b10 Robot/C 4080 | . 160 40 . 140 80 480 420 . . 400 80 140 580 80 20 580 . 360 . 60 460 Destroy 0b10 Robot/NC 240 | 5 . . . . . . 20 . . . . . 75 . . 70 . 5 15 20 30 Destroy Leader 678 | . 30 10 . 20 30 20 112 . . 70 10 . 142 10 . 134 . 30 . 10 50 Allied During Kill 49 | . . . . 33 5 8 . . . . . . . . . 3 . . . . . Successful Hack 29 | . . . . . . 14 3 . . . . . . . . 12 . . . . . Disable Machine 480 | . 15 . . . . 60 15 15 . 120 . . 60 . . 90 . . . . 105 Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . . . . . . . Destroy Structure 317 | . 25 . . 3 2 43 16 . 2 76 . . 30 . . 20 . . . . 100 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . 600 Lose Combat Pursuer 570 | . . . . 30 . 30 60 . . 15 . . 60 . . 15 . . . . 360 Influence Decreases 6546 | 5 160 120 . 164 112 144 1039 200 2 500 421 140 739 298 20 590 334 395 15 90 1058 Entered New Map 830 | . . 43 . . 38 24 297 101 . . 124 . . 78 . . 125 . . . . Time Decay 4160 | 5 150 77 . 164 54 . 512 99 2 460 297 140 498 210 20 470 209 290 15 90 398 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . . 300 Lost Part 1006 | . 10 . . . . 100 80 . . 40 . . 241 10 . 100 . 65 . . 360 Lost Ally 100 | . . . . . 20 20 . . . . . . . . . 20 . 40 . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 40 | . . 1 . . . . 3 1 . 9 . . 13 . . 8 . 1 . . 4 Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . Extermination 15 | . . . . . . . . 1 . 1 . . 5 . . 7 . . . . 1 Reinforcement 10 | . . . . . . . 3 . . 1 . . 4 . . 1 . . . . 1 Assault 7 | . . . . . . . . . . 4 . . . . . . . 1 . . 2 Garrison 7 | . . . . . . . . . . 3 . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Distress Signals 16 | . 2 . . . . . 4 . . 1 . . 3 . . 3 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 14 2 . 5 3 26 42 2 . 32 4 8 48 4 1 41 . 21 . 7 71 Peak Tracking Total 16 | . 5 2 . 4 3 4 5 1 . 5 4 7 7 4 1 5 . 9 . 3 16 Tactical Retreats 19 | . . . . 1 . 1 3 . . 1 . . 2 . . 1 . . . . 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Traps Triggered 23 | . . . . . . 15 2 2 . . . . 2 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Disabled 37 | . 1 . . . . 4 1 1 . 9 . 2 4 . . 6 . . 2 . 7 Max in Single Turn 3 | . 1 . . . . 2 1 1 . 3 . 2 2 . . 1 . . 1 . 2 Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Accessed 40 | . . 1 . . 3 2 8 4 . 2 . 2 2 . . 5 . 1 9 . 1 Terminals 14 | . . . . . 2 2 4 2 . 1 . 1 1 . . 1 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 5 | . . . . . . . 1 2 . . . . 1 . . 1 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 Total Hacks 110 | . . 1 . . 6 3 19 8 . 4 . 5 3 . . 11 . 1 48 . 1 Successful 82 | . . 1 . . 3 1 12 . . 1 . 5 . . . 9 . 1 48 . 1 Failed 28 | . . . . . 3 2 7 8 . 3 . . 3 . . 2 . . . . . Catastrophic 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . 1 . . . 5 . . . . . . . . . . . 1 . . Terminals 29 | . . . . . 5 3 9 4 . 2 . 4 1 . . 1 . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . 7 . . . . . Recycling Units 9 | . . . . . . . 1 4 . . . . 2 . . 2 . . . . . Scanalyzers 7 | . . . . . . . 7 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 2 . . . . . . . . 1 . . . . 1 Terminal Hacks 62 | . . 1 . . 2 1 3 . . . . 5 . . . 1 . 1 48 . . Record 41 | . . . . . . . . . . . . 4 . . . . . 1 36 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . 6 . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . 3 . . . . . Repair 3 | . . . . . . . . . . . . . . . . 3 . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 2 . . . . . . . . 1 . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 1 2 5 4 . 2 . 1 2 . . 2 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . . . . Time 198 | . . . . . . . . . . . . . . . . 198 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 229 | . . . . . . . . . . . . . . . . 229 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 4 . . . . . 1 . . . . . Machine Destruction 5 | . . . . . . . . . . 4 . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 2 . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Total Allies 8 | . . . 2 3 . . . . . . . . . . . 1 . 2 . . . Largest Group 5 | . . . 2 5 5 1 . . . . . . . . . 1 . 2 . . . Highest-Rated Group 99 | . . . 16 86 86 8 . . . . . . . . . 99 . 60 . . . Highest-Rated Ally 99 | . . . 8 31 31 8 . . . . . . . . . 99 . 30 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . 8 5 . . . . . . . . . . 3 . 8 . . . Total Damage 726 | . . . . 85 31 . . . . . . . . . . 334 . 276 . . . Kills 6 | . . . . 4 1 . . . . . . . . . . 1 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 18740 | 13 368 644 464 458 174 78 1107 612 414 892 2233 637 2377 1284 307 1575 1482 961 818 1449 393 Optics 2667 | . . . . . . . . . . . . . . . . 1178 1482 7 . . . Sensors 18131 | . 259 644 464 458 174 78 1107 612 414 892 2233 637 2377 1284 307 1185 1392 954 818 1449 393 Seismic 122 | 13 109 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . 1 . . 1 1 . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Turns Passed 25006 | 123 393 644 464 459 174 1115 1571 612 414 1180 2251 835 3221 1349 321 3377 1482 1350 818 1902 951 Spaces Moved 12217 | 65 273 540 388 350 108 732 899 356 222 461 865 332 1293 702 162 1319 760 640 381 873 496 Core 132 | 2 . . . . . . . . . . . . . . . . . . . . 130 Treads 2710 | 63 78 . . . . . 192 356 222 461 865 332 141 . . . . . . . . Legs 5510 | . . . . . . . 218 . . . . . 187 702 162 1319 760 640 381 873 268 Wheels 3767 | . 195 540 388 350 108 732 489 . . . . . 965 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 98 | . . . . . . . . . . . . . . . . . . . . . 98 Fastest Speed 34 | 50 90 105 105 105 105 105 105 160 160 160 160 240 135 180 183 183 183 180 187 187 34 Average Speed 161 | 156 116 105 105 105 105 105 125 160 160 160 208 240 160 180 183 183 183 184 187 187 134 Slowest Speed 720 | 160 160 105 105 105 105 105 280 162 160 160 240 240 720 183 183 183 183 320 187 187 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 4 50 99 90 90 10 63 71 9 89 12 70 28 26 78 13 26 96 81 62 96 18 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . 2 . . . . . . . . . . . . . . . . 3 . . Known Exits Taken 13 | . . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . . . . 2 1 . 4 2 . 2 3 . 2 . Spaces Dug 23 | . . . . . . . 7 . 2 1 1 . 5 . . 1 . . . . 6 Terrain Destroyed 403 | . 21 . . 3 2 31 14 . 2 108 71 22 33 1 . 8 . 23 . 14 50 Melee 22 | . . . . . . . 7 . 2 1 1 . 5 . . 1 . . . . 5 Projectile 74 | . . . . 3 2 . 4 . . 2 1 . 6 1 . 7 . 15 . 14 19 AOE 307 | . 21 . . . . 31 3 . . 105 69 22 22 . . . . 8 . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Total 16396 | 81 337 607 444 421 162 979 1189 395 265 808 1288 356 2209 765 180 2071 852 737 470 1110 670 Wait 2606 | 3 27 45 3 57 29 46 141 3 5 270 395 2 620 33 10 524 88 14 70 200 21 Move 12194 | 64 272 539 387 349 108 731 898 356 221 460 864 331 1292 701 161 1318 759 639 380 872 492 Hop 2 | . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 212 | 5 16 6 . 1 9 11 21 16 7 7 3 3 29 4 . 33 2 5 5 7 22 Fast Attach 58 | 6 1 . . 1 . 3 3 2 1 1 . . 17 4 1 4 . 1 . . 13 Attach 115 | 1 . . . . 4 10 9 2 1 7 3 2 21 3 . 15 1 9 2 1 24 Detach 14 | . . . . . . 1 2 . . . . . 2 . . 1 . . . . 8 Swap 278 | 1 8 1 . 1 2 18 27 8 7 20 11 6 57 6 3 60 1 13 3 9 16 Drop 148 | . 7 6 . 2 6 4 16 7 11 3 1 2 28 6 2 20 1 . . 5 21 Fire 436 | 1 6 6 . 10 4 45 62 . 1 39 10 8 77 8 3 75 . 28 1 12 40 Melee 112 | . . . . . . 1 10 1 11 1 1 . 46 . . 18 . 1 9 4 9 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 125 | . . . . . . 109 . . . . . . 16 . . . . . . . . Rewire 90 | . . . 54 . . . . . . . . 2 4 . . 3 . 27 . . . Trap 4 | . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Arm) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 6) 517 | -10/Materials | Entered Mines 536 | -10/Mines | Learned Materials terminal intel 587 | -10/Mines | Learned location of Storage (-7) 605 | -10/Mines | Discovered new exit (range 14) 619 | -10/Mines | Met a Derelict shopkeep closing up shop 726 | -10/Mines | Found a hidden stash of uninstalled traps 789 | -10/Mines | Discovered new exit (range 15) 875 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1000 | -10/Mines | Learned location of Zion (-6) 1157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1157 | -10/Mines | Discovered new exit (range 5) 1161 | -10/Mines | Entered Exiles 1161 | -10/Exiles | Found Exiles lab destroyed 1177 | -10/Exiles | Discovered new exit (range 15) 1612 | -10/Exiles | Discovered new exit (range 10) 1625 | -10/Exiles | Entered Mines 1625 | -9/Mines | Accompanied by 2 allies 1768 | -9/Mines | Discovered new exit (range 8) 1799 | -9/Mines | Escorted by a lone wolf Derelict 1859 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1862 | -9/Mines | Found Prototype Device 1862 | -9/Mines | Identified Exp. Sensor Array 1910 | -9/Mines | Learned Materials garrison access intel 1957 | -9/Mines | Discovered new exit (range 9) 2084 | -9/Mines | Entered Materials 2084 | -8/Materials | Accompanied by 5 allies 2084 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2085 | -8/Materials | Loaded intel: 12 terminal locations 2086 | -8/Materials | Loaded intel: 1 garrison access location 2089 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2230 | -8/Materials | Lost 4 allies 2258 | -8/Materials | Identified exit to Garrison 2258 | -8/Materials | Entered Garrison 2258 | -8/Garrison | Accompanied by 1 ally 2319 | -8/Garrison | Triggered checkpoint 2351 | -8/Garrison | Crushed by falling debris 2388 | -8/Garrison | Triggered checkpoint 2454 | -8/Garrison | Triggered checkpoint 2482 | -8/Garrison | Triggered checkpoint 2553 | -8/Garrison | Triggered checkpoint 2598 | -8/Garrison | Lost 3 parts (1u2w) 2612 | -8/Garrison | Build established: Gunner 2712 | -8/Garrison | Triggered checkpoint 2847 | -8/Garrison | Triggered checkpoint 3029 | -8/Garrison | Learned Materials security intel 3034 | -8/Garrison | Discovered new exit (range 12) 3118 | -8/Garrison | Discovered new exit (range 10) 3126 | -8/Garrison | Identified exit to Materials 3155 | -8/Garrison | Triggered checkpoint 3215 | -8/Garrison | Lost 3 parts (1n2w) 3278 | -8/Garrison | Installed Relay Interface Framework 3373 | -8/Garrison | Entered Materials 3986 | -8/Materials | Core integrity fell below 50% 4037 | -8/Materials | Build established: Skirmisher 4175 | -8/Materials | Lost 3 parts (1p1n1w) 4616 | -8/Materials | Discovered new exit (range 8) 4942 | -8/Materials | Identified exit to Factory 4944 | -8/Materials | Entered Factory 4944 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5556 | -7/Factory | Sucked down chute 5556 | -7/Factory | Entered Waste 5556 | -7/Waste | The area was eerily silent 5895 | -7/Waste | Discovered new exit (range 14) 5969 | -7/Waste | Identified exit to Factory 5970 | -7/Waste | Entered Factory 5971 | -7/Factory | Build established: Scavenger-Tank 6159 | -7/Factory | Discovered new exit (range 15) 6370 | -7/Factory | First assault squad dispatched 6517 | -7/Factory | Discovered new exit (range 11) 6538 | -7/Factory | Discovered new exit (range 6) 6569 | -7/Factory | Identified exit to Factory 6583 | -7/Factory | Identified exit to Lower Caves 6814 | -7/Factory | Garrison activated, responded to threat 7150 | -7/Factory | Entered Lower Caves 7284 | -7/Lower Caves | Entered a destroyed Warlord outpost 8255 | -7/Lower Caves | Learned Factory emergency access door positions 8394 | -7/Lower Caves | Build established: Skirmisher 8729 | -7/Lower Caves | Discovered new exit (range 9) 8746 | -7/Lower Caves | Identified exit to Lower Caves 9401 | -7/Lower Caves | Entered another Lower Caves area 9531 | -7/Lower Caves | Attracted the attention of an 0b10 base 9566 | -7/Lower Caves | Destroyed 7 combat bots 9586 | -7/Lower Caves | Learned Research garrison access intel 9586 | -7/Lower Caves | Learned Extension garrison access intel 9660 | -7/Lower Caves | Discovered exit to Factory (range 14) 9837 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9932 | -7/Lower Caves | Found Prototype Device 9941 | -7/Lower Caves | Identified Heart of Steel 10236 | -7/Lower Caves | Entered Factory 10236 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10237 | -6/Factory | Identified exit to Lower Caves 10452 | -6/Factory | Garrison activated, responded to threat 10502 | -6/Factory | Lost 3 parts (3n) 10660 | -6/Factory | Garrison activated, responded to threat 10752 | -6/Factory | Lost 14 parts (4p4n2u4w) 12640 | -6/Factory | Build established: Scavenger-Gunner 13404 | -6/Factory | Build established: Gunner 13457 | -6/Factory | Entered Lower Caves 14518 | -6/Lower Caves | Encountered a Warlord checkpoint 14532 | -6/Lower Caves | Discovered new exit (range 8) 14581 | -6/Lower Caves | Identified exit to Lower Caves 14806 | -6/Lower Caves | Entered another Lower Caves area 14851 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14939 | -6/Lower Caves | Discovered new exit (range 5) 14946 | -6/Lower Caves | Identified exit to Factory 15023 | -6/Lower Caves | Learned Factory trap positions 15127 | -6/Lower Caves | Entered Factory 15127 | -5/Factory | Evolved 2 slots: Utility x2 15128 | -5/Factory | Identified exit to Extension 15129 | -5/Factory | Loaded intel: 70 trap records 15722 | -5/Factory | Repaired Carbon-fiber Leg 17221 | -5/Factory | Build established: Scavenger-Gunner 17263 | -5/Factory | Discovered new exit (range 9) 17325 | -5/Factory | Heart of Steel transformed into Warbot 17583 | -5/Factory | System corruption reached 10% 17632 | -5/Factory | Lost 3 parts (2p1w) 18007 | -5/Factory | Lost 3 parts (1p2w) 18126 | -5/Factory | Repaired Multireflex Exoskeleton 18336 | -5/Factory | Build established: Skirmisher 18495 | -5/Factory | Identified exit to Upper Caves 18504 | -5/Factory | Entered Upper Caves 19567 | -5/Upper Caves | Learned 8 Factory zone layouts 19655 | -5/Upper Caves | Discovered new exit (range 7) 19666 | -5/Upper Caves | Identified exit to Upper Caves 19694 | -5/Upper Caves | Learned 4 Factory zone layouts 19986 | -5/Upper Caves | Entered another Upper Caves area 20288 | -5/Upper Caves | Build established: Tank 20298 | -5/Upper Caves | Learned 4 Factory zone layouts 20340 | -5/Upper Caves | Entered a destroyed Warlord outpost 20455 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20465 | -5/Upper Caves | Encountered a Warlord checkpoint 20586 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20635 | -5/Upper Caves | Destroyed 9 combat bots 20638 | -5/Upper Caves | Lost 3 parts (1n1u1w) 21070 | -5/Upper Caves | Build established: Skirmisher 21209 | -5/Upper Caves | Discovered new exit (range 9) 21289 | -5/Upper Caves | Identified exit to Zhirov 21336 | -5/Upper Caves | Entered Zhirov 21336 | -5/Zhirov | Discovered new exit (range 3) 21408 | -5/Zhirov | Learned location of Quarantine (-3) 21408 | -5/Zhirov | Learned location of Testing (-2) 21408 | -5/Zhirov | Learned location of Command (-1) 21533 | -5/Zhirov | Found Alien Artifact 21556 | -5/Zhirov | Identified Integrated Dissipator 21556 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21562 | -5/Zhirov | Found Alien Artifact 21563 | -5/Zhirov | Identified Transdimensional Reconstructor 21563 | -5/Zhirov | Warped through subspace 22152 | -5/Zhirov | Identified exit to Proximity Caves 22154 | -5/Zhirov | Entered Proximity Caves 22156 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22258 | -4/Proximity Caves | Spotter reported a threat 22267 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 22363 | -4/Proximity Caves | Spotter reported a threat 22393 | -4/Proximity Caves | Spotter reported a threat 22431 | -4/Proximity Caves | Spotter reported a threat 22462 | -4/Proximity Caves | Build established: Gunner 23001 | -4/Proximity Caves | Build established: Skirmisher 23745 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23954 | -4/Proximity Caves | Discovered new exit (range 13) 24051 | -4/Proximity Caves | Identified exit to Factory 24056 | -4/Proximity Caves | Entered Factory 24056 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 24057 | -4/Factory | Identified exit to Research 24057 | -4/Factory | Identified exit to Armory 24306 | -4/Factory | Search patrols dispatched 24411 | -4/Factory | Found Prototype Processor 24426 | -4/Factory | Identified Exp. Signal Interpreter 24556 | -4/Factory | Search patrols dispatched 24686 | -4/Factory | System corruption reached 10% 24717 | -4/Factory | Lost 3 parts (1u2w) 24764 | -4/Factory | Destroyed 11 combat bots 24806 | -4/Factory | First assault squad dispatched 24887 | -4/Factory | Core integrity fell below 50% 24925 | -4/Factory | Lost 26 parts (3p7n7u9w) 24951 | -4/Factory | Core integrity fell below 20% 25007 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 24968_ XI9H W73TOC0&EBNW2LBWOE 24970_ TF Node disabled. 24970_ Unknown Device tumbles out of TF Node. 24970_ Adv. Signal Interpreter tumbles out of TF Node. 24978_ Acquired Impulse Thruster. 24990_ Mic. Fission Core destroyed. 24996_ Impulse Thruster destroyed. 24999_ Penetrated by Slug. 25003_ C-30 ARC bursts open, deploying its payload. 25003_ G-73 Enforcer unfolds itself. 25003_ G-67 Veteran unfolds itself. 25003_ I-47 Archangel unfolds itself. 25004_ Impulse Thruster destroyed. 25005_ Slammed into G-73 Enforcer. 25005_ Destabilizing: System corrupted (+2). 25006_ Slammed into G-73 Enforcer. [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | #???# #???# """ %=|= =* #????? | | #???# #???# """ = *= !| #????? | | #???# #???# = " == ]!! #????? | | ##### ##### [%| *= [=|[ #????? | | + #######+### #####[="!######????? | | ## # ! # #??## ############# | | ## """ # # ####### != | | ?# """ # """ """ + %/[ """ | | ?# """ # """ """ # ###%[%"""""" | | ?# # """ """ # #?# =""" "" | | ?# ################ #?# !=" " | | ###"""T"""###??????????????# #?# % []%! | | #?#########????????????????# #?#] """"" | | #??????????????????????????+ #?# [/"""""" | | #???????????##?????????????# #######?# ]%""""" ! | | #????####### ###???????????# #?????### =[! """" | | ?????# ! = #???????????# #?????# # *%= | | ?????# ! #???????????? #?????### = | | ?????# != #???????????? #???????############# | | ?????# != "" #???????????? ????????????????????? | | ?????# ! """#???????????? ????????????????????? | | ?????# R"#???????????? ????????????????????? | | ?????# ! """#?????????????????????????????????? | | ?????# #????????????????#????????????????? | | #########+##################g #????????#####???? | | s sss s sssg@gl #????????# ##### | | ################### #????????#! | | #???????# #????####??# !##### | | ###### #???????? ! ! #????? #??## ##?# | | ?????# #?????????? ! #?????# #???# #??# " | | ?????# #???????????? ?????## ##?## ##?# " | | ?????# ###############+######## ### !#?# | | ?????# #?# | | ?????#####+#############+#####/##### ###! #?# | | ???????? ????????? #? ####/########?# | | ?????? ????? # """#= #?????# | | ???? ?# # """# """ !#?????# | | ???# ## !# """#! """ #?????# | | ???# ## # # """ #?????#* | | ???# ! ## # #! #?????# | | ???#######################################?????## | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 42 Energy Capacity 2150 Matter Stores 433 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 EM Shielding 4 Armor Coverage 325 Power Shielding 90 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Core Analyzer | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 40% | -5/Factory Multireflex Exoskeleton | 17% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 20k Club Alien Tech Explorer Knowing Is Half The Battle Subspace Traveler Tank This Is Interesting... Challenges ------------ None Game ------ Seed DerelictBottomlessFocus Manual? 0 Play Time 05:35:19 Cumulative 68.0 hours Start 2025.06.13 @ 17:55:21 End 2025.06.14 @ 00:52:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 183d36cf-e238-4a1b-90e8-03767458d592