Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 13:06:37 Player: kiul Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (422) 422 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-31) -31 TOTAL SCORE: 1826 Bonus ------- Friendly Fire -31 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 368/390 System Corruption 0% Temperature Warning (325) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Large Storage Unit Sensor Array Improved Targeting Computer Particle Charger Propulsion Shielding EM Pulse Gun Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Large Storage Unit Sensor Array Improved Targeting Computer Particle Charger Propulsion Shielding EM Pulse Gun Heavy Battle Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon Grenade Launcher Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 9 3 2 1 4 Power 3 | 2 . 1 . . Engine 2 | 2 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads . | . . . . . Leg 4 | 2 . . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 . . 1 Device 2 | 1 1 . . . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 3 1 1 . 2 Energy Gun 5 | 3 . 1 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups 8 | 1 5 9 8 9 Power . | . 1 1 . . Propulsion 2 | . . 3 2 2 Utility 3 | . 1 3 4 5 Weapon 1 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 100 98 99 Engine 7 | . 14 4 9 11 Core 8 | . . 9 11 11 Leg 29 | . 28 28 33 33 Device 12 | . 14 14 11 3 Storage 13 | . 14 14 11 11 Processor 1 | . . . . 7 Energy Gun 13 | . 16 14 11 9 Launcher 12 | . 11 14 11 8 Peak Build Rating 17 | 7 7 12 14 17 Average Rating 10 | 5 7 10 13 15 On Entrance 8 | . 7 7 12 14 Naked Turns . | . . . . . Heaviest Build 29 | 14 20 24 29 29 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 2 9 10 9 10 Average Carried 8 | 1 5 9 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 9 10 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 540 | 290 4 163 30 53 Remotely . | . . . . . Salvage Created 393 | 97 35 69 44 148 Parts 30 | 4 10 2 4 10 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 13 | . 6 2 1 4 Guns 3 | . 2 . . 1 AOE 10 | . 4 2 1 3 Classes Destroyed 9 | 2 2 2 1 2 Worker 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Operator 2 | . 1 . . 1 Swarmer 6 | . 6 . . . Grunt 3 | . . 2 . 1 Brawler 1 | . . . . 1 Sentry 3 | . . . 1 2 Zionite 1 | . . 1 . . Best Kill Streak 4 | 2 4 2 1 4 Combat Bots Only 3 | . 3 2 1 3 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 65 | . 9 12 5 39 Missed 19 | . 4 1 4 10 Hits 46 | . 5 11 1 29 Projectile 46 | . 5 11 1 29 Damage Taken 898 | . 48 103 14 733 Core 432 | . 15 11 14 392 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 89 . . Volleys Fired 39 | 8 7 8 1 15 Largest 2 | 2 2 2 2 2 Hottest 124 | 80 70 93 93 124 Shots Fired 73 | 16 14 12 2 29 Gun 41 | 16 7 8 1 9 Cannon 11 | . . . . 11 Launcher 21 | . 7 4 1 9 Special . | . . . . . Kinetic . | . . . . . Thermal 44 | 8 7 8 1 20 Explosive 21 | . 7 4 1 9 Electromagnetic 8 | 8 . . . . Robot Hit Streak 6 | 2 5 6 2 6 Robot Miss Streak 3 | 2 3 3 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 40 | 9 8 4 1 18 Core Hits 34 | 3 11 7 2 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1304 | 122 359 224 31 568 Guns 325 | 122 45 39 16 103 Cannons 121 | . . . . 121 Explosions 830 | . 314 175 15 326 Melee . | . . . . . Ramming 28 | . . 10 . 18 Kinetic . | . . . . . Thermal 378 | 54 45 39 16 224 Explosive 830 | . 314 175 15 326 Electromagnetic 68 | 68 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 6 . . Message Errors 3 | . . 3 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . 9 . . 70 Shots 4 | . 1 . . 3 Rammed . | . . . . . Targets Rammed 4 | . . 1 . 3 Kicked 4 | . . 1 . 3 Crushed . | . . . . . Highest Temperature 617 | 72 27 265 45 617 Average Temperature 156 | 29 12 141 24 260 Received Heat Transfer 195 | . . 24 9 162 Effects 15 | . . 1 . 14 Shutdowns 4 | . . . . 4 Energy Bleed 3 | . . 1 . 2 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 867 | 125 100 87 37 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 166 | 5 166 61 36 145 Initial 52 | . . 52 14 10 Average 30 | . 76 13 11 59 Influence Increases 568 | 10 206 111 36 205 Destroy 0b10 Robot/C 300 | . 120 80 20 80 Destroy 0b10 Robot/NC 25 | 10 5 . . 10 Destroy Leader 80 | . 20 20 10 30 Successful Hack 5 | . 5 . . . Disable Machine 45 | . 15 . . 30 Destroy Structure 83 | . 26 11 6 40 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 443 | 10 70 210 47 106 Entered New Map 123 | . . 84 23 16 Time Decay 310 | 10 70 126 24 80 Lost Part 10 | . . . . 10 Squads Dispatched 2 | . . 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 8 7 2 10 Peak Tracking Total 6 | . 4 3 3 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 4 | . 3 1 . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 9 1 . . Successful 4 | . 3 1 . . Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 42 | . . 42 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 15 | . . 15 . . Total Damage 206 | . . 206 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 1040 | 10 198 585 87 160 Optics 124 | . . . . 124 Sensors 765 | . 57 585 87 36 Seismic 151 | 10 141 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1117 | 87 198 585 87 160 Spaces Moved 654 | 42 123 339 68 82 Core 2 | 2 . . . . Treads . | . . . . . Legs 652 | 40 123 339 68 82 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 143 | 116 120 165 120 120 Slowest Speed 190 | 120 120 190 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 35 57 9 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 89 | . 25 11 6 47 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 87 | . 25 11 6 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 754 | 59 158 354 71 112 Wait 22 | . 18 . . 4 Move 651 | 41 122 339 67 82 Hop . | . . . . . Pick Up 13 | 1 7 2 1 2 Fast Attach 7 | 7 . . . . Attach 3 | . . . 2 1 Detach . | . . . . . Swap 11 | 2 3 2 . 4 Drop 5 | . 1 3 . 1 Fire 39 | 8 7 8 1 15 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 342 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 381 | -10/Mines | Assembled infested the area 431 | -10/Mines | Met a Derelict shopkeep closing up shop 595 | -10/Mines | Learned 4 Materials zone layouts 623 | -10/Mines | Learned Materials interactive machine intel 865 | -10/Mines | Discovered new exit (range 4) 871 | -10/Mines | Entered Materials 871 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 873 | -9/Materials | Loaded intel: 18 interactive machine locations 930 | -9/Materials | Discovered new exit (range 15) 958 | -9/Materials | Entered Storage 1103 | -9/Storage | Core integrity fell below 50% 1107 | -9/Storage | Core integrity fell below 20% 1118 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01098_ G-34 Mercenary overheating. 01099_ Overheating: Core damaged (-60). 01099_ G-34 Mercenary overheating. 01101_ Overheating: Aluminum Leg damaged (-19). 01102_ Overheating: Core damaged (-52). 01103_ Overheating: Core damaged (-68). 01104_ Overheating: Core damaged (-60). 01105_ The unstable cave ceiling collapses. 01106_ Power failure, Nuclear Core shutdown. 01106_ Power failure, Ion Engine shutdown. 01106_ G-34 Mercenary heat short circuits Ion Engine. 01107_ Overheating: Core damaged (-80). 01108_ Overheating: Energy bleed (-45). 01108_ G-34 Mercenary heat damages Aluminum Leg. 01108_ Kicked G-34 Mercenary. 01110_ The unstable cave ceiling collapses. 01110_ Kicked G-34 Mercenary. 01111_ Kicked G-34 Mercenary out of the way. 01112_ Acquired 53 matter. 01118_ The unstable cave ceiling collapses. 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