Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.07 @ 14:32:38 Player: Mr.Manatee Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (132) 660 Value Destroyed (3668) 3668 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1212) 1212 TOTAL SCORE: 8960 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 46 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 33/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Light Armor Plating System Shield > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (4) ---- Gauss Rifle Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Improved Weapon Shielding Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Treads Improved Heat Sink Improved Heat Sink Improved Utility Shielding Shield Generator Shock Rifle Shock Rifle Shock Rifle Ion Cannon Ion Cannon EMP Blaster EMP Blaster [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun AWS/Gauss Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 80 | 6 10 . 27 . 2 2 27 3 3 Power 6 | 1 1 . 2 . . . 2 . . Engine 6 | 1 1 . 2 . . . 2 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 4 . 9 . . . 8 2 . Treads 23 | . 4 . 9 . . . 8 2 . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 3 . 5 . 1 2 8 1 2 Device 7 | . . . 2 . . 1 4 . . Storage 5 | 1 2 . . . 1 . 1 . . Processor 4 | . . . 1 . . . 2 . 1 Hackware 4 | . 1 . 2 . . . . 1 . Protection 3 | . . . . . . 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 2 . 11 . 1 . 9 . 1 Energy Gun 19 | 2 2 . 9 . . . 6 . . Energy Cannon 4 | . . . 2 . . . 2 . . Ballistic Gun 2 | . . . . . 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . Parts Lost 16 | . 1 . 4 . . . . 10 1 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . . . . . . 4 . Utility 5 | . . . 1 . . . . 3 1 Weapon 6 | . 1 . 3 . . . . 2 . Highest Loss Streak 9 | . 1 . 1 . . . . 9 1 Average Slot Usage (%) 92 | . 98 100 90 100 92 88 94 83 33 Engine 10 | . 13 14 11 11 11 11 8 6 . Treads 20 | . 23 28 21 22 22 22 18 13 . Device 6 | . . . 7 11 11 6 8 6 . Storage 10 | . 14 14 11 11 11 11 9 7 . Processor 2 | . . . . . . . 8 9 9 Hackware 17 | . 13 14 17 22 22 22 18 17 18 Protection 2 | . . . . . . 4 9 7 6 Energy Gun 13 | . 27 28 20 . . . 9 14 . Energy Cannon 2 | . . . . 22 7 . . . . Ballistic Gun 2 | . . . . . 7 11 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 13 41 41 53 53 53 52 58 50 7 Greatest Support 42 | 20 40 40 40 40 40 40 42 42 3 Greatest Overweight (x) 10 | 1 1 1 1 1 1 1 1 10 2 Average Overweight (x) . | . . 1 1 1 1 1 1 . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 4 Average Capacity 11 | 5 11 12 12 12 12 12 12 11 4 Most Carried 12 | 4 10 11 12 12 12 12 12 12 4 Average Carried 10 | 2 9 10 11 11 12 12 11 10 3 Final Capacity 12 | 6 12 12 12 12 12 12 12 4 4 Final Carried 12 | 4 10 11 11 12 12 12 12 4 3 Class Distribution -------------------- 45% | Scavenger-Mutant 29% | Hacker-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 967 | 260 95 . 210 50 . 40 266 10 36 Remotely . | . . . . . . . . . . Salvage Created 4823 | 100 406 143 1696 198 . 403 1526 351 . Parts 292 | 1 28 10 115 14 . 27 87 10 . Haulers Intercepted 5 | . . . 2 . . . 3 . . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 106 | . 12 9 32 9 . 13 25 6 . Guns 84 | . 9 7 29 . . 13 22 4 . Cannons 9 | . . . . 9 . . . . . AOE 10 | . 3 2 3 . . . 1 1 . Classes Destroyed 10 | 1 3 . 5 . . 1 . . . Worker 3 | . . . 1 1 . . 1 . . Tunneler 2 | . . . . . . 1 1 . . Hauler 5 | . . . 2 . . . 3 . . Recycler 2 | 1 . . . . . . 1 . . Operator 8 | . 3 . 4 . . . 1 . . Watcher 6 | . . . 3 . . . 3 . . Swarmer 40 | . 6 9 5 7 . 7 6 . . Grunt 49 | . 6 . 18 2 . 5 12 6 . Duelist 4 | . . . 1 . . 1 2 . . Sentry 13 | . . . 8 . . . 5 . . Best Kill Streak 8 | 1 3 3 5 3 . 6 8 3 . Combat Bots Only 6 | . 3 3 5 3 . 6 4 3 . Max Kills in Single Turn 3 | 1 2 2 3 1 . 2 2 1 . Gunslinging 1 | . 1 1 1 . . . 1 . . Exploded 3 | . 1 2 3 . . . 1 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 3857 | . 316 142 936 306 . 287 859 961 50 Core 839 | . 32 11 145 58 . 42 193 348 10 Absorbed by Shields 72 | . . . . . . . 72 . . Core Remaining (%) 73 | 100 . 82 . . . 38 . . . Volleys Fired 202 | 3 24 11 84 20 . . 41 17 2 Largest 2 | 2 2 2 2 2 . . 2 2 1 Hottest 136 | 80 80 80 90 120 . . 136 100 33 Shots Fired 478 | 6 45 22 160 40 . 28 143 32 2 Gun 432 | 6 45 22 160 . . 28 139 32 . Cannon 44 | . . . . 40 . . 4 . . Launcher 2 | . . . . . . . . . 2 Special . | . . . . . . . . . . Kinetic 89 | . . . . . . 28 61 . . Thermal 44 | . . . . 40 . . 4 . . Explosive . | . . . . . . . . . . Electromagnetic 345 | 6 45 22 160 . . . 78 32 2 Robot Hit Streak 16 | 1 6 4 10 4 . 11 16 7 3 Robot Miss Streak 5 | 3 3 2 5 2 . 2 3 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . 3 2 4 . . . 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . Autonomous 90 | . . . . . . 28 62 . . Shots Hit Robots 335 | 2 30 11 111 22 . 23 111 23 2 Core Hits 185 | 2 18 10 63 10 . 17 48 13 4 Critical Hits 4 | . . . . 1 . . 3 . . Critical Kills 2 | . . . . 1 . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8692 | 41 1008 217 2111 519 . 1046 3172 488 90 Guns 6604 | 41 448 109 1754 . . 924 2890 438 . Cannons 592 | . . . . 511 . . 81 . . Explosions 1427 | . 560 92 331 . . 122 190 42 90 Melee . | . . . . . . . . . . Ramming 69 | . . 16 26 8 . . 11 8 . Kinetic 2768 | . . . . . . 924 1844 . . Thermal 1506 | . 137 92 331 511 . 122 271 42 . Explosive 423 | . 423 . . . . . . . . Electromagnetic 3926 | 41 448 109 1754 . . . 1046 438 90 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 222 | . 165 . 10 10 . 1 36 . . Projectiles 10 | . . . . 10 . . . . . Explosions 212 | . 165 . 10 . . 1 36 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 342 | . 174 35 15 . . 28 88 2 . Shots 8 | . 3 1 1 . . 1 2 . . Rammed 13 | . . 4 3 1 . . 3 2 . Targets Rammed 14 | . . 4 3 2 . . 3 2 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 237 | 54 93 66 237 72 . . 158 6 3 Average Temperature 38 | 29 28 28 56 26 . . 57 3 3 Received Heat Transfer 1013 | . 51 6 375 18 . 117 329 108 9 Effects 2 | . . . 2 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . . 2 1 . Parts Fried 15 | . 1 . 2 . . . 7 5 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 2025 | . 200 150 400 777 . 150 348 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 14 | . 3 1 7 . . . 2 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1106 | 5 213 211 1106 605 . 341 420 325 124 Average Influence 260 | 1 94 139 415 486 . 217 196 214 31 Maximum Alert Level 4 | . 1 1 4 2 . 1 2 1 . Low Security (%) 49 | 100 93 58 31 . . 61 49 41 100 Level 1 27 | . 6 41 25 . . 38 43 58 . Level 2 17 | . . . 22 100 . . 6 . . Level 3 2 | . . . 9 . . . . . . Level 4 3 | . . . 10 . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 3 . 6 . . . . . . Investigation 2 | . . . 2 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 3 . 3 . . . . . . Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 10 | . 1 . 6 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 182 | . 25 12 57 10 . 13 39 22 4 Peak Tracking Total 8 | . 4 3 8 4 . 4 5 8 4 Tactical Retreats 19 | . 5 1 4 1 . . 4 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . 2 . 2 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 15 | . 3 4 1 1 . 1 5 . . Max in Single Turn 3 | . 2 3 1 1 . 1 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 33 | . 5 . 9 . 2 1 14 . 2 Terminals 20 | . 4 . 5 . . 1 8 . 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 4 | . . . 2 . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 101 | . 15 . 38 . 3 2 35 . 8 Successful 66 | . 9 . 29 . 3 2 19 . 4 Failed 35 | . 6 . 9 . . . 16 . 4 Catastrophic 2 | . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 53 | . 10 . 13 . 1 2 20 . 7 Terminals 58 | . 13 . 13 . . 2 22 . 8 Fabricators . | . . . . . . . . . . Repair Stations 16 | . 2 . 12 . . . 2 . . Recycling Units 3 | . . . . . . . 3 . . Scanalyzers 19 | . . . 13 . . . 6 . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 30 | . 7 . 4 . 3 2 11 . 3 Record 2 | . . . . . 2 . . . . Part Schematic 3 | . 1 . . . . . 1 . 1 Robot Analysis 5 | . 2 . 1 . . . 2 . . Prototype ID Bank 4 | . 2 . . . . . 2 . . Level Access Points 2 | . . . . . . 1 . . 1 Branch Access Points 2 | . 1 . . . . 1 . . . Terminal Index 2 | . . . 1 . . . 1 . . Garrison Index 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 5 | . 1 . . . . . 3 . 1 Recall Investigation 2 | . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 16 | . 2 . 12 . . . 2 . . Scan Component 8 | . 1 . 6 . . . 1 . . Repair 8 | . 1 . 6 . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 17 | . . . 13 . . . 4 . . Insert Component 9 | . . . 6 . . . 3 . . Analyze 8 | . . . 7 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals 1 | . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 28 | . 6 . 8 . . 1 11 . 2 Full Trace Events 5 | . 1 . 3 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . 1 . 6 . . . 2 . 1 Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . 1 . 6 . . . . . . Time 245 | . 26 . 168 . . . 51 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . Parts Scanalyzed 8 | . . . 6 . . . 2 . . Part Schematics Acquired 7 | . . . 6 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders 1 | . . 1 . . . . . . . FOLLOW 1 | . . 1 . . . . . . . Ally Attacks 25 | . . 6 19 . . . . . . Total Damage 294 | . . 70 224 . . . . . . Kills 5 | . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 5 | . 2 . 1 . . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 7795 | 82 924 743 1977 671 804 410 1743 220 221 Spaces Moved 3842 | 55 458 387 808 334 445 209 817 114 215 Core 272 | 9 . . . . . . . 48 215 Treads 3449 | . 383 387 808 334 445 209 817 66 . Legs 121 | 46 75 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 180 180 180 172 50 50 Average Speed 168 | 111 173 180 180 180 180 180 174 133 50 Slowest Speed 550 | 120 180 180 180 180 180 180 180 550 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 5 74 79 68 79 70 44 66 39 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 190 | . 53 26 32 6 . 27 39 7 . Melee . | . . . . . . . . . . Projectile 56 | . . . . 6 . 17 33 . . AOE 134 | . 53 26 32 . . 10 6 7 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 4784 | 67 540 409 1178 363 449 243 1061 149 325 Wait 540 | . 37 7 217 7 . 32 131 10 99 Move 3834 | 54 457 386 807 333 444 208 817 113 215 Hop . | . . . . . . . . . . Pick Up 50 | 4 9 1 15 1 . . 15 2 3 Fast Attach 29 | 6 4 . 7 . 1 . 8 1 2 Attach 14 | . 2 . 3 . . . 6 2 1 Detach 3 | . . . 1 . . . 1 . 1 Swap 37 | . 4 . 17 . 1 2 13 . . Drop 61 | . 3 . 24 . 3 1 26 2 2 Fire 202 | 3 24 11 84 20 . . 41 17 2 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 13 | . . 4 3 2 . . 3 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto / Gar) -8/Garrison -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 450 | -10/Materials | Identified exit to Mines 638 | -10/Materials | Discovered new exit (range 16) 892 | -10/Materials | Repaired Lgt. Treads 1007 | -10/Materials | Entered Mines 1136 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1573 | -10/Mines | Discovered new exit (range 8) 1575 | -10/Mines | Learned location of 2 exits from Materials 1587 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1731 | -10/Mines | Discovered new exit (range 9) 1750 | -10/Mines | Entered Materials 1750 | -9/Materials | Accompanied by 3 allies 1750 | -9/Materials | Evolved 2 slots: Utility x2 1751 | -9/Materials | Identified exit to Materials 2222 | -9/Materials | Build established: Scavenger-Mutant 3155 | -9/Materials | Repaired EM Pulse Gun 3183 | -9/Materials | Repaired Lgt. Treads 3350 | -9/Materials | First assault squad dispatched 3562 | -9/Materials | Discovered new exit (range 6) 3623 | -9/Materials | Repaired Imp. Heat Sink 3651 | -9/Materials | Repaired Lgt. Treads 3678 | -9/Materials | Repaired Lgt. Treads 3706 | -9/Materials | Repaired Lgt. Treads 3727 | -9/Materials | Entered Mines 3843 | -9/Mines | Discovered exit to Materials (range 8) 4215 | -9/Mines | Learned location of 1 exit from Materials 4221 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4365 | -9/Mines | Core integrity fell below 50% 4389 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4391 | -9/Mines | Discovered new exit (range 5) 4398 | -9/Mines | Entered Exiles 4442 | -9/Exiles | Met 8R-AWN 4474 | -9/Exiles | Met EX-HEX 4542 | -9/Exiles | Met EX-DEC 4551 | -9/Exiles | Learned location of Zion (-7) 4593 | -9/Exiles | Met EX-BIN 4618 | -9/Exiles | Aligned with FarCom system 4620 | -9/Exiles | Given EX-Vault access code 4661 | -9/Exiles | Opened EX-Vault 4682 | -9/Exiles | Found AWS/Gauss 4721 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5182 | -9/Exiles | Discovered new exit (range 14) 5202 | -9/Exiles | Left Exiles lab with AWS/Gauss 5202 | -9/Exiles | Entered Mines 5583 | -8/Mines | Discovered exit to Materials (range 8) 5612 | -8/Mines | Entered Materials 5612 | -8/Materials | Evolved 2 slots: Utility x2 5613 | -8/Materials | Identified exit to Factory 5739 | -8/Materials | Discovered new exit (range 8) 5751 | -8/Materials | Identified exit to Storage 5767 | -8/Materials | Build established: Hacker-Mutant 7355 | -8/Materials | Identified exit to Garrison 7355 | -8/Materials | Entered Garrison 7530 | -8/Garrison | Triggered checkpoint 7537 | -8/Garrison | Core integrity fell below 50% 7549 | -8/Garrison | Core integrity fell below 20% 7564 | -8/Garrison | Discovered new exit (range 12) 7569 | -8/Garrison | Identified exit to Materials 7572 | -8/Garrison | Installed Relay Interface Framework 7575 | -8/Garrison | Entered Materials 7578 | -8/Materials | Lost 9 parts (1p3n3u2w) 7796 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 07638_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 07639_ Acquired Imp. Light Armor Plating. 07679_ K-01 Serf collects debris. 07682_ Acquired Gauss Rifle. 07688_ K-01 Serf collects debris. 07692_ Discarded Adv. Signal Interpreter. 07692_ Acquired Adv. Signal Interpreter. 07707_ Acquired 25 matter. 07730_ K-01 Serf collects debris. 07789_ Door malfunctions. 07790_ K-01 Serf collects debris. 07793_ G-47 Trooper IFF system glitched. 07793_ K-01 Serf destroyed. 07795_ Acquired 11 matter. 07796_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #???????###########???????????????????????????? | | #???????# #???????????????????????????? | | ######### #???????????????????????????? | | ## # #???????????????????????????? | | ## + #???????????????????????????? | | ## """# % #???????????????????????????? | | ## """# #???????????????????????????? | | ## """# #???????????????????????????? | | ## # #???????????????????????????? | | #+######+######+###########??????????????????????? | | C #??????????????????????? | | #??????????????????????? | | [] #??????????????????????? | | #+#### #### #####+########????????????????? | | ## #??# # #????????????????? | | ## !!!!#??# # #????????????????? | | ! ##[ !!!!#??# # #????????????????? | | #########??# # #????????????????? | | #??????????# # #????????????????? | | "" #??????????# ##############????????????????? | | T" #??????????# # = #???????????????????? | | "" #??????????# # *@ #???????????????????? | | #??????????# #g ! #???????????????????? | | #####??????????# gh #???????????????????? | | ???????????????# ###########???????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ??????????Y???????????????????? | | ???????????????# ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? T ??????????????????????????????? | | ???????????????? ? ??????????????????????????????? | | ??????????????????w??????????Y???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Ion Cannon | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatLargeReactor Manual? 0 Play Time 00:45:27 Cumulative 100.6 hours Start 2020.08.07 @ 13:31:15 End 2020.08.07 @ 14:32:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bc12dbd-eb6f-44d1-b99d-efcb1cfc42c4