Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.06 @ 18:19:47 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (231) 1155 Value Destroyed (6919) 6919 Prototype IDs (79) 1580 Alien Tech Used (1) 200 Bonus (2273) 2273 TOTAL SCORE: 18427 Bonus ------- High Alert Combat Kills 524 Follower Combat Kills 670 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -121 Cogmind --------- Core Integrity 908/1000 Matter 219/300 Energy 15/150 System Corruption 1% Temperature Cool (44) Movement Hovering (41) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Cooled Aerolev Unit Antigrav System Antigrav System Linear Gravjet Combat Gravmag System Combat Gravmag System > --- UTILITY (8) ------ Large Storage Unit Structural Scanner Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Light Regenerative Plating Improved Shield Generator > --- WEAPON (3) ------- Neutron Cannon Axe > --- INVENTORY (15) --- Hybrid Deuterium Engine Light Fission Core Cooled Airjet Gravmag Array Antigrav System Linear Gravjet Advanced Melee Analysis Suite Launcher Guidance Computer Experimental Thermal Shield Shock Absorption System Improved Component Analysis Suite Advanced Trap Extractor (4/8 Dirty Bomb) Neutron Cannon Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aerolev Unit Improved Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit Gravmag Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Light Regenerative Plating > --- WEAPON ----------- Neutron Cannon Neutron Cannon Shock Maul > --- INVENTORY -------- Hybrid Deuterium Engine Light Fission Core Gravmag Array Linear Gravjet Advanced Melee Analysis Suite Launcher Guidance Computer Experimental Thermal Shield Shock Absorption System Improved Shock Absorption System Improved Shield Generator Improved Component Analysis Suite Trap Extractor Shock Bomb Launcher Improved Grenade Launcher [Rating: 96] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Advanced Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Protection Improved Light Armor Plating Weapon Shock Maul Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Impact Weapon Shock Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . . . 1 Utility 6 | . . . . . 2 . 2 . . . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 212 | . 12 5 . . 45 14 21 6 6 1 6 12 2 38 3 . 1 10 30 Power 14 | . . 1 . . 4 2 . . . . . 1 . 5 . . . . 1 Engine 4 | . . 1 . . 1 2 . . . . . . . . . . . . . Core 10 | . . . . . 3 . . . . . . 1 . 5 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 54 | . 2 1 . . 15 4 4 1 1 . 3 5 . 6 . . . . 12 Treads 19 | . 2 1 . . 12 4 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . 3 . 4 1 1 . 3 5 . 6 . . . . 12 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 77 | . 3 1 . . 14 2 12 2 2 . . 3 1 18 1 . . 6 12 Device 35 | . . . . . 6 . 7 2 . . . 1 1 6 . . . 5 7 Storage 8 | . 2 . . . 1 1 1 . . . . . . 2 . . . . 1 Processor 6 | . . . . . 1 . 1 . . . . 2 . 2 . . . . . Hackware 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 Protection 25 | . 1 1 . . 6 1 2 . 2 . . . . 7 1 . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 67 | . 7 2 . . 12 6 5 3 3 1 3 3 1 9 2 . 1 4 5 Energy Gun 18 | . 3 1 . . 2 . 2 . 1 . 2 2 . 3 1 . 1 . . Energy Cannon 13 | . 1 . . . 5 3 . . . . . . . 1 . . . 2 1 Ballistic Gun 11 | . 3 1 . . 4 2 . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . 1 1 2 2 2 . 1 1 1 2 1 . . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 2 . . . . 1 Slashing Weapon 4 | . . . . . . . 1 1 . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 5 . 1 . . . . 1 . 5 1 . . 2 2 Parts Lost 14 | . . . . . 1 4 . . 1 . 1 1 . 2 . . . . 4 Power 2 | . . . . . . 1 . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 1 1 . . 1 . 1 . . 1 . . . . . Utility 5 | . . . . . . 1 . . . . . 1 . . . . . . 3 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . 1 4 . . 1 . 1 1 . 1 . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 99 99 98 100 99 100 100 97 93 89 83 81 76 81 89 Engine 6 | . 14 14 14 14 2 8 7 7 7 7 7 . . . . . . . . Core 2 | . . . . . 6 . . . . . . 6 6 5 6 6 6 6 5 Treads 15 | . 21 28 28 28 35 35 . . . . . . . . . . . . . Hover 12 | . . . . . . . 29 30 29 30 30 32 26 24 19 18 18 18 25 Device 9 | . . . . . 9 9 14 15 15 15 15 11 17 12 12 12 12 12 13 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 Processor 10 | . . . . . 9 9 14 15 15 15 15 19 20 20 19 18 18 18 16 Protection 8 | . 13 14 14 14 8 8 6 7 7 7 7 6 2 5 6 6 6 6 4 Energy Gun 2 | . 2 2 14 14 . . 3 . . . 2 3 1 2 5 6 1 . . Energy Cannon 4 | . 6 11 . . 9 12 . . . . . . . . . . . 4 5 Ballistic Gun 5 | . 18 14 14 14 8 4 . . . . . . . . . . . . . Launcher 1 | . . . . . . . 3 7 6 7 4 2 5 2 . . . 1 4 Impact Weapon 1 | . . . . . . . . . . . . . . 4 6 6 6 6 3 Slashing Weapon 1 | . . . . . . . 6 7 7 7 7 6 6 1 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 14 35 36 36 36 45 43 32 33 32 32 32 39 39 43 41 39 39 50 55 Greatest Support 89 | 20 40 40 40 40 89 89 35 35 35 35 35 44 44 50 50 50 50 50 68 Greatest Overweight (x) 1 | . 1 . . . . . 1 . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 13 | . 13 15 15 15 15 15 10 10 10 10 10 10 10 13 15 15 15 15 15 Most Carried 15 | . 15 15 14 15 15 15 15 10 10 10 10 10 10 15 15 15 15 15 15 Average Carried 12 | . 11 14 14 14 14 14 8 9 9 9 9 8 10 12 15 15 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 6 15 14 14 15 15 12 10 10 9 9 10 10 10 15 15 15 15 15 15 Class Distribution -------------------- 40% | Scout 27% | Mutant 25% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Matter Collected 4297 | 172 337 74 . 114 946 384 204 178 251 58 178 85 134 536 112 . . 120 414 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9171 | . 649 46 . 367 2694 1591 273 406 122 . 94 178 422 1518 57 . . 105 649 Parts 464 | . 36 4 . 24 156 97 15 19 13 . 1 6 . 37 7 . . 8 41 Haulers Intercepted 24 | . 2 . . . 6 6 1 . . . . 1 . 6 . . . . 2 Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 10 3 . 8 . . . 6 . . 6 . Prevented 15 | . . . . . . . . . 7 . 5 . . . . . . 3 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 155 | . 12 4 . 8 47 24 . 12 4 . 2 1 2 18 4 . . 6 11 Melee 3 | . . . . . . . . . . . . 1 . 2 . . . . . Guns 39 | . 10 2 . 8 17 2 . . . . . . . . . . . . . Cannons 52 | . 2 2 . . 28 18 . . . . . . . 1 . . . . 1 AOE 47 | . . . . . . 4 . 12 3 . 2 . 2 5 4 . . 5 10 Classes Destroyed 20 | . 4 2 . 3 3 1 . 1 1 . . . 1 3 . . . 1 . Worker 16 | . . . . 1 1 3 2 . . . . . . 6 . . . . 3 Builder 6 | . . . . . 2 1 . . . . . . . 1 . . . . 2 Tunneler 6 | . 2 . . 2 1 . . . . . . . . . . . . . 1 Hauler 24 | . 2 . . . 6 6 1 . . . . 1 . 6 . . . . 2 Recycler 6 | . . . . 1 . . 3 . . . . . . 1 . . . . 1 Minesweeper 2 | . . . . . . . . 2 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . Operator 5 | . . . . . 3 . . . . . . . . 2 . . . . . Watcher 14 | . 2 . . . 4 2 . . . . . . . 4 . . . . 2 Swarmer 44 | . . 3 . 4 7 . . . 3 . . . . 10 4 . . 5 8 Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . Grunt 68 | . 12 . . 2 28 9 . 11 . . 2 1 . 3 . . . . . Duelist 3 | . . . . 2 . . . 1 . . . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . . Sentry 24 | . . . . . 12 11 . . . . . . . 1 . . . . . Demolisher 4 | . . 1 . . . 3 . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 . Programmer 4 | . . . . . . . . . . . . . . 1 . . . . 3 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 10 | . 3 3 . 3 7 6 2 4 3 . 2 2 2 5 4 . . 5 10 Combat Bots Only 7 | . 3 3 . 3 7 5 . 4 3 . 2 1 2 4 4 . . 5 7 Max Kills in Single Turn 6 | . 1 1 . 2 2 3 1 2 2 . 1 1 1 2 4 . . 2 6 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 3 . 2 2 . 1 . 1 2 4 . . 2 5 Melee 1 | . . . . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Damage Taken 6223 | . 383 243 . 148 1268 1628 99 51 251 . 144 15 . 932 21 . . 125 915 Core 673 | . 44 66 . . 101 104 22 26 41 . . . . 177 . . . . 92 Absorbed by Shields 123 | . . . . . 52 . 12 . . . . . . . . . . 35 24 Regen/Repaired (Parts) 246 | . . . . . . 121 . . . . . 17 . 62 . . . . 46 Core Remaining (%) 76 | 100 . . . 56 . 62 . . . . 87 . . . . . . 79 . Volleys Fired 465 | . 47 10 4 32 147 94 3 12 33 . 16 1 7 14 2 . . 8 35 Largest 2 | . 2 2 1 2 2 2 1 1 1 . 1 1 1 1 1 . . 1 1 Hottest 160 | . 90 86 23 86 160 136 60 39 39 . 39 60 39 60 60 . . 36 90 Shots Fired 771 | . 94 20 4 64 294 160 3 12 33 . 16 1 7 17 2 . . 9 35 Gun 376 | . 85 12 4 64 127 61 2 . 2 . 10 1 . 7 1 . . . . Cannon 307 | . 9 8 . . 167 95 . . . . . . . . . . . . 28 Launcher 88 | . . . . . . 4 1 12 31 . 6 . 7 10 1 . . 9 7 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 294 | . 63 10 4 32 124 61 . . . . . . . . . . . . . Thermal 367 | . 9 10 . 32 170 95 2 . 2 . 10 1 . 7 1 . . . 28 Explosive 55 | . . . . . . . 1 12 5 . 6 . 7 10 1 . . 6 7 Electromagnetic 55 | . 22 . . . . 4 . . 26 . . . . . . . . 3 . Robot Hit Streak 33 | . 20 22 . 15 33 33 . 7 1 . 8 . 15 16 1 . . 4 10 Robot Miss Streak 3 | . 3 1 . 2 2 1 . 1 2 . 1 . . 2 . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 629 | . 76 14 . 50 235 106 16 10 1 . 10 7 7 63 1 . . 5 28 Core Hits 315 | . 30 6 . 14 97 55 5 24 10 . 9 3 4 19 5 . . 8 26 Critical Kills 9 | . . . . . 5 1 . . . . . . . 3 . . . . . Critical Parts Destroyed 12 | . . . . . . . . . . . . . . 11 . . . 1 . Critical Strikes 28 | . 1 . . 2 6 1 1 . . . 1 1 . 14 . . . 1 . Burn 4 | . . . . 2 1 . . . . . 1 . . . . . . . . Meltdown 4 | . . . . . 3 1 . . . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Smash 15 | . . . . . . . . . . . . . . 14 . . . 1 . Sever 2 | . . . . . . . 1 . . . . 1 . . . . . . . Melee Attacks 165 | . . . . . . . 38 4 2 . . 12 . 95 2 . . 1 11 Impact 68 | . . . . . . . . . . . . . . 65 2 . . 1 . Slashing 97 | . . . . . . . 38 4 2 . . 12 . 30 . . . . 11 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . 7 . . . . 1 . 17 . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22484 | . 1066 209 . 843 5392 2785 887 1420 544 . 624 287 1172 4323 214 . . 585 2133 Guns 4021 | . 899 119 . 843 1584 411 . . . . 165 . . . . . . . . Cannons 6518 | . 167 90 . . 3808 1867 . . . . . . . . . . . . 586 Explosions 6331 | . . . . . . 507 52 1263 544 . 459 . 1172 474 214 . . 516 1130 Melee 5593 | . . . . . . . 835 157 . . . 287 . 3849 . . . 69 396 Ramming 21 | . . . . . . . . . . . . . . . . . . . 21 Kinetic 3039 | . 606 102 . 388 1532 411 . . . . . . . . . . . . . Thermal 7818 | . 167 107 . 455 3860 2124 . . . . 165 . . . . . . . 940 Explosive 5170 | . . . . . . . 52 1263 305 . 459 . 1172 474 214 . . 455 776 Electromagnetic 843 | . 293 . . . . 250 . . 239 . . . . . . . . 61 . Impact 2808 | . . . . . . . . . . . . . . 2739 . . . 69 . Slashing 2785 | . . . . . . . 835 157 . . . 287 . 1110 . . . . 396 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 1 . 7 6 2 2 2 2 1 Average Corruption 1 | . . . . . . . . . . . 1 . 6 2 2 2 2 2 1 Corruption Purged 5 | . . . . . . . . . . . . . 1 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . . . . . 4 . 1 24 5 1 . 11 1 Message Errors 10 | . . . . . . . . . . . . . . 6 1 . . 2 1 Matter Fused 17 | . . . . . . . . . . . 2 . . 9 1 1 . 4 . Heat Flow Errors 3 | . . . . . . . . . . . 1 . . 1 . . . 1 . Energy Discharges 5 | . . . . . . . . . . . 1 . 1 1 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . 1 2 . . 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . . . . Misfires 4 | . . . . . . . . . . . . . . 3 . . . 1 . Overload Shots 9 | . . . . . . . 2 . . . . 1 . 5 1 . . . . Overflow Damage 2166 | . . . . . 116 14 93 83 4 . . . 60 1571 . . . 129 96 Projectiles 177 | . . . . . 116 6 . . . . . . . 45 . . . . 10 Explosions 228 | . . . . . . 8 . 20 4 . . . 60 18 . . . 60 58 Melee 1761 | . . . . . . . 93 63 . . . . . 1508 . . . 69 28 Knockbacks 13 | . . . . . . . . . . . . . . 12 . . . 1 . Impact 12 | . . . . . . . . . . . . . . 11 . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 525 | . . . . . . 35 48 . 56 . . . . 87 23 . . 70 206 Shots 18 | . . . . . . 3 1 . 2 . . . . 2 1 . . 2 7 Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 235 132 . 360 231 27 10 3 . . 274 19 . 270 24 . . 200 244 Average Temperature 72 | . 64 42 . 113 64 10 6 3 . . 133 15 . 74 15 . . 68 82 Received Heat Transfer 2269 | . 291 18 . 60 945 450 45 36 24 . 48 9 . 265 . . . . 78 Effects 2 | . . . . 1 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fried 35 | . 2 . . . . . . . 3 . . . . 28 . . . 2 . Impact Corruptions 46 | . . . . . . . . . . . . . . 45 . . . 1 . Robots Melted 4 | . . . . . 3 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Melted 25 | . . . . . 17 8 . . . . . . . . . . . . . Heat Transferred 13750 | . 333 222 . 1110 7585 3830 . . . . 370 . . . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 . . . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Peak Influence 801 | . 289 158 . 205 753 555 310 . . . . 113 109 801 . . . . 774 Initial 139 | . . 43 . . . 139 26 . . . . 47 32 66 . . . . . Average 273 | . 127 42 . 58 356 297 163 . . . . 60 82 521 . . . . 437 Maximum Alert Level 3 | . 1 . . 1 3 2 1 . . . . . . 3 . . . . 3 Low Security (%) 47 | . 97 100 . 99 16 23 57 . . . . 100 100 8 . . . . 32 Level 1 26 | . 2 . . . 41 52 42 . . . . . . 30 . . . . 9 Level 2 19 | . . . . . 39 23 . . . . . . . 27 . . . . 48 Level 3 6 | . . . . . 2 . . . . . . . . 34 . . . . 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 1 . . 8 4 6 . . . . . . 8 . . . . 3 Investigation 20 | . 3 1 . . 5 2 6 . . . . . . 2 . . . . 1 Extermination 3 | . . . . . . . . . . . . . . 2 . . . . 1 Reinforcement 4 | . . . . . 2 . . . . . . . . 1 . . . . 1 Assault 4 | . . . . . . 2 . . . . . . . 2 . . . . . Garrison 2 | . . . . . 1 . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Distress Signals 19 | . 2 . . . 4 3 3 . . . . 2 . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 297 | . 18 7 . 9 60 40 13 9 17 . 12 7 6 40 4 . . 8 47 Peak Tracking Total 14 | . 5 3 9 4 5 12 5 4 3 . 7 5 5 6 4 . . 5 14 Tactical Retreats 38 | . 1 . . 1 3 . 4 . 10 . . 1 . 8 . . . . 10 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Traps Triggered 9 | . 1 . . . 1 . 2 . . . . 1 . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Disabled 14 | . . . 1 . 2 3 . . . . . . . 3 . . . . 5 Max in Single Turn 4 | . . . 1 . 1 1 . . . . . . . 1 . . . . 4 Garrison Access 10 | . . . . . 1 1 1 . . . . 2 . 4 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . 6 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Accessed 84 | . 10 1 2 . 13 14 12 1 1 . . 4 . 15 1 1 4 . 5 Terminals 31 | . 8 . . . 9 9 3 . 1 . . . . . . 1 . . . Fabricators 8 | . . . . . . . 2 . . . . . . 5 . . . . 1 Repair Stations 9 | . . . . . . 2 . . . . . 1 . 5 . . . . 1 Recycling Units 10 | . 2 . . . 2 2 4 . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . 2 . . . . 1 . 1 . . . . 2 Garrison Access 10 | . . . . . 1 1 1 . . . . 2 . 4 . . . . 1 Total Hacks 214 | . 26 1 3 . 40 32 28 1 2 . . 9 . 34 1 1 26 . 10 Successful 149 | . 17 1 3 . 23 23 23 1 2 . . 4 . 19 1 1 26 . 5 Failed 65 | . 9 . . . 17 9 5 . . . . 5 . 15 . . . . 5 Catastrophic 2 | . . . . . . . . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 145 | . 19 . 1 . 19 10 10 . . . . 12 . 63 . . . . 11 Terminals 88 | . 24 . . . 31 23 7 . 2 . . . . . . 1 . . . Fabricators 21 | . . . . . . . 7 . . . . . . 11 . . . . 3 Repair Stations 22 | . . . . . . 6 . . . . . 3 . 11 . . . . 2 Recycling Units 11 | . 2 . . . 2 2 5 . . . . . . . . . . . . Scanalyzers 21 | . . . . . 6 . 7 . . . . 1 . 3 . . . . 4 Garrison Access 19 | . . . . . 1 1 2 . . . . 5 . 9 . . . . 1 Terminal Hacks 78 | . 11 1 3 . 14 13 5 1 2 . . . . . 1 1 26 . . Record 16 | . . . 2 . . . . . 2 . . . . . . 1 11 . . Part Schematic 12 | . . . . . 2 1 . . . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . 1 . . . . . . . . . . 3 . . Robot Analysis 8 | . 6 . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . 2 3 1 . . . . . . . . . 3 . . Open Door 5 | . . 1 . . . 2 . 1 . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . Locate Traps 6 | . 2 . . . 2 1 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . 4 . . . . . . 6 . . . . 3 Network Status 2 | . . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 6 | . . . . . . . 2 . . . . . . 2 . . . . 2 Build 5 | . . . . . . . 1 . . . . . . 3 . . . . 1 Repair Station Hacks 14 | . . . . . . 6 . . . . . 2 . 6 . . . . . Scan Component 8 | . . . . . . 3 . . . . . 1 . 4 . . . . . Repair 6 | . . . . . . 3 . . . . . 1 . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 4 . 6 . . . . . . 2 . . . . 1 Insert Component 6 | . . . . . 2 . 2 . . . . . . 1 . . . . 1 Analyze 7 | . . . . . 2 . 4 . . . . . . 1 . . . . . Garrison Access Hacks 8 | . . . . . 1 1 1 . . . . 2 . 2 . . . . 1 Seal Access 8 | . . . . . 1 1 1 . . . . 2 . 2 . . . . 1 Unauthorized Hacks 23 | . 6 . . . 4 3 7 . . . . . . 3 . . . . . Terminals 8 | . 4 . . . 2 1 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 4 | . 2 . . . 1 1 . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . Disrupt 2 | . 1 . . . 1 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . . . 2 . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . 1 . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Units 10 | . 2 . . . 2 2 4 . . . . . . . . . . . . Tunnel 10 | . 2 . . . 2 2 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 7 . . . 10 9 7 . 1 . . 4 . 11 . . . . 3 Full Trace Events 2 | . . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . 1 . . . . . . . 8 . . 3 . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 27 | . . . . . . . . . . . . . . 27 . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 108 | . . . . . 3 1 1 . . . . . . 70 . . 9 . 24 Parts Built 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 Authchips 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 Time 362 | . . . . . . . 51 . . . . . . 159 . . . . 152 Total Part Build Rating 26 | . . . . . . . 8 . . . . . . 13 . . . . 5 Parts Repaired 6 | . . . . . . 3 . . . . . 1 . 2 . . . . . Time 305 | . . . . . . 178 . . . . . 54 . 73 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . 1 . . . . . . 1 . . . . 1 Part Schematics Acquired 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . . . . . 3 . . . . . Machine Destruction 6 | . . . . . 3 . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total Allies 33 | . . . . . . 12 1 . . 11 2 . . 5 . . . 1 1 Largest Group 11 | . . . . . . 11 1 . . 11 11 7 . 3 . . . 1 1 Highest-Rated Group 351 | . . . . . . 219 10 . . 351 351 237 . 210 . . . 96 31 Highest-Rated Ally 167 | . . . . . . 31 10 . . 39 39 38 . 167 . . . 96 31 Zionite Dispatches 3 | . . . . . . . . . . . . . . 2 . . . . 1 Light 1 | . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . 1 . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 156 | . . . . . . 27 . . . . 75 39 . 5 . . . 10 . Total Damage 3186 | . . . . . . 421 . . . . 1787 591 . 206 . . . 181 . Kills 22 | . . . . . . 3 . . . . 13 4 . 1 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 7 | . 5 . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . 2 1 1 1 . . . 3 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 19 | . . . . . . . . . . . . 2 . 15 . . . . 2 Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . 1 . 1 . . . . . Component Schematics 5 | . . . . . . . . . . . . . . 4 . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . 1 . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . 2 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Turns Passed 14275 | . 1157 1079 527 832 1857 1948 600 320 1033 598 470 256 56 1669 353 197 48 591 684 Spaces Moved 14219 | 1 612 631 325 455 817 867 954 704 1055 1036 744 485 95 2674 616 375 89 538 1146 Core . | . . . . . . . . . . . . . . . . . . . . Treads 3575 | . 480 631 325 455 817 867 . . . . . . . . . . . . . Legs 133 | 1 132 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 10511 | . . . . . . . 954 704 1055 1036 744 485 95 2674 616 375 89 538 1146 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 120 120 160 160 160 160 162 38 38 38 40 40 34 40 40 52 52 52 52 34 Average Speed 73 | 120 160 160 160 160 161 169 38 38 38 40 40 36 40 44 52 52 52 52 39 Slowest Speed 190 | 120 190 160 160 160 162 170 106 38 40 40 102 40 40 52 52 52 52 52 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 70 | 2 94 99 71 98 89 95 30 93 81 89 76 11 90 81 76 66 68 66 29 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 21 | . 2 1 1 2 2 2 4 . . . . . . 6 . . 1 . . Known Exits Taken 11 | . . . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 25 | . . 2 . 2 . . . 3 7 4 4 . . . 1 1 . 1 . Spaces Dug 70 | . . . . . . . 33 . 2 . . 4 . 25 2 . . . 4 Terrain Destroyed 642 | . . . . . 11 4 35 148 65 . 46 5 84 93 9 . . 59 83 Melee 53 | . . . . . . . 19 . 2 . . 4 . 24 2 . . . 2 Projectile 35 | . . . . . 11 2 2 . . . . 1 . 5 1 . . . 13 AOE 554 | . . . . . . 2 14 148 63 . 46 . 84 64 6 . . 59 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total 17035 | . 695 686 328 496 1126 1212 1131 735 1646 1219 896 547 103 2952 640 376 90 835 1322 Wait 1747 | . 8 27 . 5 53 221 89 3 549 180 122 26 . 95 16 2 . 275 76 Move 14200 | . 611 630 324 454 816 866 953 703 1054 1035 743 485 94 2673 615 374 88 537 1145 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 77 | . 7 4 . 2 18 5 12 3 . 1 2 3 . 13 . . . 1 6 Fast Attach 72 | . 6 1 . . 16 3 4 1 1 1 . 2 . 20 2 . 1 1 13 Attach 39 | . 2 . . . 5 4 8 . 1 . 1 5 . 4 . . . . 9 Detach 18 | . 4 . . . 1 . 4 . . . . 2 . 2 . . . 1 4 Swap 102 | . 4 4 . . 24 7 9 5 4 . 5 5 2 14 2 . . 9 8 Drop 141 | . 6 10 . 1 46 11 11 4 2 2 2 6 . 23 1 . 1 2 13 Fire 465 | . 47 10 4 32 147 94 3 12 33 . 16 1 7 14 2 . . 8 35 Melee 164 | . . . . . . . 38 4 2 . . 12 . 94 2 . . 1 11 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . 1 Rewire 8 | . . . . 2 . 1 . . . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Discovered new exit (range 7) 941 | -10/Materials | Discovered new exit (range 8) 1158 | -10/Materials | Entered Mines 1211 | -10/Mines | Learned location of Zion (-7) 1214 | -10/Mines | Discovered new exit (range 5) 1224 | -10/Mines | Met a Derelict bent on vengeance 1384 | -10/Mines | Assembled infested the area 1389 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1489 | -10/Mines | Discovered new exit (range 12) 1719 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1719 | -10/Mines | Discovered new exit (range 5) 1751 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2022 | -10/Mines | Met a Derelict shopkeep closing up shop 2052 | -10/Mines | Build established: Scavenger-Mutant 2237 | -10/Mines | Entered Exiles 2276 | -10/Exiles | Met 8R-AWN 2305 | -10/Exiles | Met EX-HEX 2367 | -10/Exiles | Met EX-DEC 2404 | -10/Exiles | Met EX-BIN 2426 | -10/Exiles | Aligned with FarCom system 2428 | -10/Exiles | Given EX-Vault access code 2466 | -10/Exiles | Opened EX-Vault 2501 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2737 | -10/Exiles | Attacked by the Exiles 2751 | -10/Exiles | Discovered new exit (range 10) 2764 | -10/Exiles | Entered Mines 3311 | -9/Mines | Learned Materials terminal intel 3332 | -9/Mines | Discovered new exit (range 10) 3451 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3458 | -9/Mines | Found Prototype Device 3572 | -9/Mines | Discovered new exit (range 9) 3585 | -9/Mines | Learned location of Storage (-8) 3596 | -9/Mines | Entered Materials 3596 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3597 | -8/Materials | Loaded intel: 12 terminal locations 3739 | -8/Materials | Destroyed 7 combat bots 4078 | -8/Materials | Garrison activated, responded to threat 4212 | -8/Materials | Discovered new exit (range 16) 4595 | -8/Materials | Discovered new exit (range 16) 4808 | -8/Materials | Identified exit to Storage 5305 | -8/Materials | Discovered new exit (range 11) 5351 | -8/Materials | Identified Exp. Sensor Array 5419 | -8/Materials | Build established: Mutant 5453 | -8/Materials | Entered Storage 6025 | -8/Storage | Repaired Faulty Exp. Sensor Array 6070 | -8/Storage | Repaired Hyb. Deuterium Engine 6106 | -8/Storage | Discovered new exit (range 16) 6586 | -8/Storage | Repaired Med. Storage Unit 6868 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7175 | -8/Storage | Build established: Commander-Mutant 7215 | -8/Storage | Met a pair of Derelict thieves 7316 | -8/Storage | Lost 4 parts (1p1n1u1w) 7401 | -8/Storage | Entered Factory 7401 | -7/Factory | Evolved 2 slots: Utility x2 7446 | -7/Factory | Identified exit to DSF 7459 | -7/Factory | Discovered new exit (range 15) 7507 | -7/Factory | Identified exit to Lower Caves 7651 | -7/Factory | Fabricated Exp. Sensor Array (x1) 7711 | -7/Factory | Build established: Scout 8001 | -7/Factory | Entered Lower Caves 8026 | -7/Lower Caves | Learned Factory emergency access door positions 8055 | -7/Lower Caves | Learned Factory stockpile data 8295 | -7/Lower Caves | Discovered new exit (range 11) 8299 | -7/Lower Caves | Identified exit to Lower Caves 8321 | -7/Lower Caves | Entered another Lower Caves area 8325 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8357 | -7/Lower Caves | Learned Factory emergency access door positions 8401 | -7/Lower Caves | Spotted B-75 Beast 9157 | -7/Lower Caves | Destroyed B-75 Beast 9351 | -7/Lower Caves | Discovered new exit (range 8) 9354 | -7/Lower Caves | Identified exit to Zion 9354 | -7/Lower Caves | Entered Zion 9407 | -7/Zion | Gained Derelict followers 9432 | -7/Zion | Gained Derelict followers 9517 | -7/Zion | Given A8's code to call for help 9536 | -7/Zion | Learned Factory terminal intel 9561 | -7/Zion | Given the Hacking Drone Bay 9637 | -7/Zion | Discovered new exit (range 12) 9706 | -7/Zion | Imprinted 9708 | -7/Zion | Declared Zion's savior 9812 | -7/Zion | Identified exit to Proximity Caves 9952 | -7/Zion | Entered Proximity Caves 9952 | -6/Proximity Caves | Accompanied by 11 allies 10000 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10047 | -6/Proximity Caves | Spotted B-75 Beast 10180 | -6/Proximity Caves | Learned location of 1 exit from Factory 10341 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10387 | -6/Proximity Caves | Discovered new exit (range 4) 10388 | -6/Proximity Caves | Identified exit to Factory 10422 | -6/Proximity Caves | Entered Factory 10422 | -6/Factory | Accompanied by 7 allies 10422 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10423 | -6/Factory | Identified exit to Lower Caves 10426 | -6/Factory | Loaded intel: 26 terminal locations 10481 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10591 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10591 | -6/Factory | Discovered new exit (range 6) 10593 | -6/Factory | Identified exit to Factory 10640 | -6/Factory | Repaired Exp. Sensor Array 10678 | -6/Factory | Sucked down chute 10678 | -6/Factory | Entered Waste 10681 | -6/Waste | Spotted C-40 Crusher 10693 | -6/Waste | EMP discharged 10699 | -6/Waste | Spotted C-40 Crusher 10699 | -6/Waste | Spotted C-40 Crusher 10700 | -6/Waste | Spotted C-40 Crusher 10707 | -6/Waste | Destroyed C-40 Crusher 10709 | -6/Waste | Spotted C-40 Crusher 10709 | -6/Waste | Destroyed C-40 Crusher 10720 | -6/Waste | Spotted C-40 Crusher 10731 | -6/Waste | Discovered new exit (range 11) 10734 | -6/Waste | Identified exit to Factory 10734 | -6/Waste | Entered Factory 10855 | -6/Factory | Discovered exit to Factory (range 16) 10883 | -6/Factory | Discovered exit to Factory (range 10) 10985 | -6/Factory | Repaired Exp. Sensor Array 11163 | -6/Factory | Zion Light squad teleported in 11237 | -6/Factory | Retrieved Zion intel report: Branch Access 11241 | -6/Factory | Retrieved Zion intel report: Trap Installations 11285 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11290 | -6/Factory | Retrieved Zion intel report: Component Schematics 11396 | -6/Factory | Fabricated Adv. Remote Datajack? 11433 | -6/Factory | Discovered exit to Factory (range 15) 11625 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11640 | -6/Factory | Fabricated A-02 Transporter? 11640 | -6/Factory | Retrieved Zion intel report: Component Schematics 11650 | -6/Factory | Retrieved Zion intel report: Emergency Access 11664 | -6/Factory | Retrieved Zion intel report: Active Terminals 11698 | -6/Factory | Repaired Imp. Grenade Launcher? 11829 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11895 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11899 | -6/Factory | Retrieved Zion intel report: Component Schematics 11912 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11953 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12049 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12050 | -6/Factory | Zion hero teleported in (P1-3CE) 12270 | -6/Factory | Fabricated Adv. Melee Analysis Suite? 12349 | -6/Factory | Retrieved Zion intel report: Component Schematics 12403 | -6/Factory | Entered Lower Caves 12515 | -6/Lower Caves | Learned Factory emergency access door positions 12517 | -6/Lower Caves | Learned Factory emergency access door positions 12530 | -6/Lower Caves | Encountered a Warlord checkpoint 12534 | -6/Lower Caves | Learned 4 Factory zone layouts 12582 | -6/Lower Caves | Found Alien Artifact 12582 | -6/Lower Caves | Identified Core Expander 12582 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 12749 | -6/Lower Caves | Discovered new exit (range 13) 12755 | -6/Lower Caves | Identified exit to Lower Caves 12756 | -6/Lower Caves | Entered another Lower Caves area 12771 | -6/Lower Caves | Discovered exit to Factory (range 12) 12943 | -6/Lower Caves | Discovered new exit (range 16) 12950 | -6/Lower Caves | Identified exit to Data Miner 12953 | -6/Lower Caves | Entered Data Miner 12954 | -6/Data Miner | Discovered new exit (range 6) 12964 | -6/Data Miner | Met Data Miner 12977 | -6/Data Miner | Learned location of Section 7 (-2) 12977 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12983 | -6/Data Miner | Received God Mode back door access code from Data Miner 13001 | -6/Data Miner | Identified exit to Proximity Caves 13001 | -6/Data Miner | Entered Proximity Caves 13047 | -5/Proximity Caves | Escorted by Enhanced Grunt 13100 | -5/Proximity Caves | Found Prototype Device 13101 | -5/Proximity Caves | Identified Exp. Thermal Shield 13221 | -5/Proximity Caves | Learned Factory security intel 13334 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13385 | -5/Proximity Caves | Build established: Scavenger-Scout 13556 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13592 | -5/Proximity Caves | Entered Factory 13592 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13593 | -5/Factory | Identified exit to Factory 13802 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13905 | -5/Factory | Destroyed 7 combat bots 13906 | -5/Factory | Discovered new exit (range 6) 13907 | -5/Factory | Identified exit to Upper Caves 13984 | -5/Factory | Crushed by falling debris 14127 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14155 | -5/Factory | Found Tesla Bomb Launcher 14167 | -5/Factory | Incoming investigation squad redirected 14192 | -5/Factory | Search patrols dispatched 14238 | -5/Factory | Retrieved Zion intel report: Component Schematics 14239 | -5/Factory | Zion Hover Resupply teleported in 14276 | -5/Factory | Self-destructed Last Messages --------------- 14242_ ALERT: Rogue bot located, Programmers report to Factory Zone 2E. 14243_ Dropped Aerolev Unit. 14244_ Acquired Prototype Hover Unit. 14244_ Identified Cld. Airjet. 14246_ Dropped Gravmag Array. 14248_ Acquired Antigrav System. 14250_ Acquired Gyrokinetic Inverter. 14252_ Dropped Gyrokinetic Inverter. 14255_ Acquired Cmb. Gravmag System. 14258_ Dropped Imp. Gravmag System. 14260_ Dropped Cld. Aerolev Unit. 14260_ Acquired Antigrav System. 14264_ ZGE LJM>16BRA9A|J%4RW/NGJPYGE:PUMNZ 14267_ S-27 Virus destroyed. 14267_ Subcomponent Replicator disabled. 14269_ U-05 Engineer lays Concrete. 14269_ Destroyed Lgt. Nuclear Core. 14269_ Imp. Grenade Launcher destroyed. 14269_ Destroyed Imp. Grenade Launcher. 14271_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????"?"?"??????????????????? | | ??????????????????????????"?"?"??????????????????? | | ??????????????????????????"?"?"??????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????+????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????#??##???????# ############? | | ????????????????????? ? ######### # ? | | ????????????????????? ? # "" """ ? | | ????????????????????? # "Y """ ? | | ????????????????????? # "" """ ? | | ????????????????????? # ? | | ????????"""?"""?""" """ """ # """ """ ? | | ????????"""?""" """ """ """ # """ """ ? | | ????????""" """ """ """ """ # """ """ ? | | ?????????"" "" "" "" "" ! !! # ? | | ??????? "" "" "" "" !! # """ """ ? | | ??????? = !! # """ """ ? | | ??????? = s * + """ """ ? | | ?????? ! # ? | | ?????? @ ############? | | ?????? ! u u A# #??? | | ??????? ####### # #??? | | ?"""???? # / # #??? | | ?"""?????? # ! # # #??? | | ?"""??????"""""" # # # #??? | | ??????????"""""" + """ # # #??? | | ????## ?? """""" # """ + # #??? | | ???? # """""" # """ # + #??? | | ???? # #=% # #???????????? | | ???? + #== # #???????????? | | ???? # ####### #=== # ?????????? | | ???? # ? ####### # = # ??????????? | | ????## ?????????## # = # ??????????? | | ????????????????## # # ??????????? | | ???????????????? # ####### ???????????? | | ????"""?"""?"""? # ####### #### ##???????????? | | ????"""?"""?"""? # ##????? ???? #????????????? | | ????"""?"""?"""? # ##????????????? #????????????? | | ???????????????? # ##????????????????????????????? | | ????"""?"""?"""? # ##????????????????????????????? | | ????"""?"""?"""? # ###### ??? ##?????????????????? | | ????"""?"""?"""? # ###### ##?????????????????? | | ???????? # ##?????????????????? | | ????????########## # T### ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 70 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 67 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Hyb. Deuterium Engine | -8/Materials | Scanalyzed Gravmag System | -8/Storage | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Gauss Cannon | -6/Factory | Z-intel Imp. Trap Extractor | -6/Factory | Z-intel VSS Leg | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Thermic Laser | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Lgt. Deuterium Engine | -6/Factory | Z-intel Adv. Heat Sink | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Adv. Assault Cannon | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Imp. Terrain Scanner | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel Proton Missile Launcher | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel System Guard | -6/Factory | Z-intel Fission Core | -6/Factory | Z-intel Machine Analyzer | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel Kinecellerator | -6/Factory | Z-intel Lrg. Matter Pod | -6/Factory | Z-intel Lrg. Storage Unit | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Phase Cannon | -6/Factory | Z-intel Arm. Leg | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Arm. Huge Wheel | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Lgt. Fission Core | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Imp. Cooling System | -6/Factory | Z-intel Remote Datajack | -6/Factory | Z-intel Imp. Titanium Leg | -6/Factory | Z-intel Lgt. Nuclear Core | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Hpw. Shock Rifle | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Matter Filter | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Gatling Laser | -6/Factory | Z-intel Target Analyzer | -6/Factory | Z-intel Carbon-fiber Leg | -6/Factory | Z-intel ECM Suite | -6/Factory | Z-intel Targeting Computer | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Lrn. Tractor Beam | -6/Factory | Z-intel Cesium-ion Thruster | -6/Factory | Z-intel Nuclear Pulse Thruster | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Enh. Fission Core | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Imp. System Restoration Module | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Imp. Hacking Suite | -5/Factory | Z-intel Adv. Trap Extractor | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Imp. Utility Shielding | -5/Factory | Z-intel Flail | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Adv. Sensor Array | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Hyp. Coil Gun | -5/Factory | Z-intel Robot Schematics ------------------ R-06 Scavenger | -8/Storage | Hacked A-02 Transporter | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel I-36 Angel | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel C-17 Slicer | -6/Factory | Z-intel B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Adv. Remote Datajack | x1 | -6/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded Adv. Melee Analysis Suite | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed BarrageGuidanceShield Manual? 0 Play Time 02:13:08 Cumulative 156.8 hours Start 2022.05.06 @ 14:20:51 End 2022.05.06 @ 18:19:47 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 0 Adventurer 68 Explorer 0 Win Type - Total 12 Types 6/1/1/1/1/0/0/1/1 Lore% 88 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa19ea3c-86f0-4cdb-bb2e-cb98209a42fd