Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.17 @ 13:00:55 Player: youngster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (630) 630 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1725 Bonus ------- None Cogmind --------- Core Integrity 274/400 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Core Shielding > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Heat Sink Medium Storage Unit High-capacity Storage Unit Signal Interpreter Medium Laser Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Core Shielding > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Medium Storage Unit High-capacity Storage Unit Signal Interpreter Medium Laser Improved Assault Rifle Improved Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 7 11 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | 1 . . Storage 1 | . . 1 Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 4 | 1 2 1 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 1 . 2 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 97 | . 97 96 Engine 11 | . 14 10 Leg 29 | . 28 31 Device 1 | . 5 . Storage 6 | . . 10 Processor 11 | . 11 11 Protection 10 | . 8 11 Energy Gun 7 | . 16 1 Energy Cannon 3 | . . 5 Ballistic Gun 7 | . 4 8 Ballistic Cannon 6 | . 6 6 Naked Turns . | . . . Heaviest Build 23 | 7 11 23 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 4 8 Average Capacity 6 | 4 4 7 Most Carried 8 | 2 4 8 Average Carried 5 | . 3 7 Final Capacity 8 | 4 4 8 Final Carried 8 | 2 4 8 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 802 | 266 115 421 Remotely . | . . . Salvage Created 831 | 40 149 642 Parts 70 | 2 17 51 Haulers Intercepted 5 | . 1 4 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | 1 4 14 Guns 5 | 1 2 2 Cannons 14 | . 2 12 Classes Destroyed 7 | 1 4 2 Builder 1 | . 1 . Hauler 5 | . 1 4 Watcher 2 | . 1 1 Swarmer 5 | . 2 3 Grunt 9 | 1 2 6 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 4 | 1 2 4 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 926 | 57 143 726 Core 161 | 11 24 126 Absorbed by Shields . | . . . Core Remaining (%) 90 | 95 86 . Volleys Fired 84 | 6 18 60 Largest 2 | 2 2 2 Hottest 103 | 60 85 103 Shots Fired 160 | 12 36 112 Gun 87 | 12 27 48 Cannon 73 | . 9 64 Launcher . | . . . Special . | . . . Kinetic 117 | 6 18 93 Thermal 28 | . 9 19 Explosive . | . . . Electromagnetic 15 | 6 9 . Robot Hit Streak 19 | 2 7 19 Robot Miss Streak 4 | 4 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 92 | 4 16 72 Core Hits 33 | 2 7 24 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1457 | 47 274 1136 Guns 496 | 47 151 298 Cannons 961 | . 123 838 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1141 | 23 158 960 Thermal 238 | . 62 176 Explosive . | . . . Electromagnetic 78 | 24 54 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles 4 | . . 4 Explosions . | . . . Melee . | . . . Knockbacks 10 | . 2 8 Impact . | . . . Kinetic 8 | . 1 7 Secondary 2 | . 1 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 94 | 64 94 72 Average Temperature 28 | 40 41 21 Received Heat Transfer 237 | 30 24 183 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 518 | . 185 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 288 | 20 164 288 Initial 13 | . 13 . Average 115 | 3 77 153 Maximum Alert Level 1 | . . 1 Low Security (%) 72 | 100 100 51 Level 1 27 | . . 48 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | 1 9 26 Peak Tracking Total 5 | 1 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 4 | . 3 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1187 | 93 409 685 Spaces Moved 666 | 63 263 340 Core 14 | 14 . . Treads . | . . . Legs 652 | 49 263 340 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 104 120 120 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 6 34 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 903 | 76 323 504 Wait 106 | . 27 79 Move 664 | 62 262 340 Hop . | . . . Pick Up 11 | 2 3 6 Fast Attach 17 | 6 3 8 Attach 1 | . . 1 Detach 1 | . . 1 Swap 6 | . 4 2 Drop 13 | . 6 7 Fire 84 | 6 18 60 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 5) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1107 | -9/Materials | Build established: Scavenger-Mutant 1188 | -9/Materials | Self-destructed Last Messages --------------- 00992_ K-01 Serf cleans the Terminal. 00993_ K-01 Serf collects debris. 00995_ K-01 Serf cleans the Terminal. 00995_ R-06 Scavenger collects Visual Processing Unit. 00996_ Connecting with Terminal... 00996_ Current location identified: Materials >>Alert(Check) Current Alert Level: 1-A 00998_ R-06 Scavenger collects Lgt. Ion Engine. 01002_ R-06 Scavenger collects Hover Unit. 01002_ Dropped Ion Engine. 01004_ Dropped Lgt. Ion Engine. 01004_ Acquired Ion Engine. 01005_ R-06 Scavenger collects Imp. Assault Rifle. 01006_ Dropped Ion Engine. 01007_ Acquired Lgt. Ion Engine. 01011_ Acquired 10 matter. 01086_ Dropped Core Shielding. 01114_ K-01 Serf cleans the Fusion Modulator. 01188_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????############################## | | ?????????????? 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""" """ ## #??# #???## | | ??????????????????????? ## #??# #??? | | ?????????########???????? ## #??## ##?? | | ?????????? ?????????? ## ##??# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainSmartbombCoupler Manual? 0 Play Time 00:22:37 Cumulative 6.8 hours Start 2021.06.17 @ 05:48:58 End 2021.06.17 @ 13:00:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e30b8cda-adb1-41dd-b906-725ee5d1c6c2