Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 23:17:02 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (172) 860 Value Destroyed (7665) 7665 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (5831) 5831 TOTAL SCORE: 23496 Bonus ------- High Alert Combat Kills 1432 Follower Combat Kills 293 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -1194 Cogmind --------- Core Integrity 1389/1600 Matter 2/300 Energy 190/190 System Corruption 6% Temperature Cool (82) Movement Immobile (Siege) Location -1/Access Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY (12) ----- Experimental Optical Array Experimental Core Analyzer > --- WEAPON (4) ------- Faulty Advanced KE Penetrator Heavy Hardcell Cannon > --- INVENTORY (5) ---- Compact HERF Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Experimental Energy Well Experimental Optical Array Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Transmission Jammer Centrium Light Armor Plating Centrium Light Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Enhanced Nova Cannon Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Experimental Heat Sink Advanced Force Field Advanced Force Field Authchip [Device] Fusion Bomb Launcher [Rating: 187] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Reactor Cold Fusion Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Armored Leg Wheel Subdweller Monowheel Hover Unit Combat Gravmag System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Improved Powered Armor Weapon Plasma Sword Energy Gun Advanced Variable Charge Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . 8 . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . 1 . . . . . . . . . . . 1 . Propulsion 4 | . . . . 2 . . . . 1 . . . . 1 . . . Utility 10 | . . . . 5 . . . . . . . . . 1 2 . 2 Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . Parts Attached 258 | 7 6 13 8 20 7 6 2 8 40 2 3 12 1 23 25 62 13 Power 31 | 1 . 1 . 7 . . . . 2 . . . . 3 3 12 2 Engine 5 | 1 . . . 4 . . . . . . . . . . . . . Core 10 | . . 1 . 1 . . . . 2 . . . . 3 . 2 1 Reactor 16 | . . . . 2 . . . . . . . . . . 3 10 1 Propulsion 64 | 2 1 4 3 5 1 . . 1 16 . . 2 . 6 3 16 4 Treads 13 | 2 1 . 2 4 . . . . . . . . . . . 1 3 Leg 7 | . . . . 1 1 . . . . . . . . . . 4 1 Wheel 6 | . . 4 1 . . . . 1 . . . . . . . . . Hover 20 | . . . . . . . . . 12 . . 2 . 5 . 1 . Flight 18 | . . . . . . . . . 4 . . . . 1 3 10 . Utility 100 | 2 2 . 3 5 4 2 . 2 18 2 3 10 1 11 13 18 4 Device 53 | 1 . . 2 . 1 . . . 9 1 2 8 . 6 11 9 3 Storage 3 | 1 1 . . . . . . . . . . . . . . 1 . Processor 16 | . 1 . . 1 . . . 1 2 1 1 1 . 4 1 3 . Hackware 6 | . . . . 1 . . . 1 1 . . . . 1 1 . 1 Protection 22 | . . . 1 3 3 2 . . 6 . . 1 1 . . 5 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 63 | 2 3 8 2 3 2 4 2 5 4 . . . . 3 6 16 3 Energy Gun 7 | 1 . . . . . . . . . . . . . 1 5 . . Energy Cannon 16 | . . . . 3 1 2 2 2 . . . . . . 1 4 1 Ballistic Gun 10 | 1 2 2 1 . . . . . . . . . . . . 3 1 Ballistic Cannon 6 | . . 3 1 . . . . . . . . . . . . 1 1 Launcher 11 | . . 2 . . 1 2 . 1 . . . . . 1 . 4 . Special Weapon 2 | . 1 1 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 4 . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 2 . . . . 1 . . 5 . . 4 9 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . . 5 . System Corruption 21 | . . . . . . . . . . . . . . . . 21 . Parts Lost 90 | . 1 4 . 3 4 1 . 9 . 1 1 . 2 16 9 19 20 Power 11 | . . 1 . . . . . . . . . . . 2 1 5 2 Propulsion 26 | . 1 2 . 1 1 1 . 2 . . . . . 6 1 6 5 Utility 38 | . . . . 2 3 . . 5 . 1 1 . 2 3 5 6 10 Weapon 15 | . . 1 . . . . . 2 . . . . . 5 2 2 3 Highest Loss Streak 16 | . 1 2 . 1 2 1 . 6 . 1 1 . 1 5 5 11 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 99 99 80 84 81 80 56 88 98 95 99 100 97 69 70 68 Engine 2 | . 14 13 . 6 . . . . . . . . . . . . . Core 5 | . . . 14 1 . . . . 9 10 10 10 10 9 1 . . Reactor 3 | . . . . 1 13 13 13 8 . . . . . . 6 5 2 Treads 8 | . 28 19 19 16 21 13 13 . . . . . . . . . 3 Leg 1 | . . . . 1 3 6 6 4 . . . . . . . 1 15 Wheel 1 | . . 7 8 . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 20 26 26 26 26 29 1 . . Flight 1 | . . . . . . . . . . . . . . . 11 11 . Device 9 | . 3 . 2 6 3 6 6 3 16 15 12 14 15 12 11 15 10 Storage 5 | . 14 14 14 6 6 6 6 4 . . . . . . . 3 1 Processor 11 | . 10 14 1 6 6 6 6 4 5 8 9 12 15 21 24 17 17 Hackware 2 | . . . . 1 . . . . 8 10 10 7 2 1 . . . Protection 6 | . . . 10 17 15 14 26 16 6 5 5 5 5 3 . 3 2 Energy Cannon 2 | . . . . 7 12 12 . 7 . . . . . . . 3 2 Ballistic Gun 3 | . 24 20 1 . . . . . . . . . . . . 1 9 Ballistic Cannon 3 | . . 6 26 5 . . . . . . . . . . . . 1 Slashing Weapon 6 | . . . . . . . . . 20 21 21 21 21 15 . . . Peak Build Rating 187 | 7 8 15 17 55 58 55 55 53 124 120 119 139 132 138 161 187 181 Average Rating 80 | 5 7 10 14 37 53 50 45 35 106 117 114 128 129 129 126 149 140 On Entrance 68 | . 7 8 15 15 50 54 55 55 13 120 113 119 132 126 83 106 166 Naked Turns 2 | . . . . . . . . 2 . . . . . . . . . Heaviest Build 88 | 12 25 32 34 88 72 80 80 80 56 56 51 65 51 59 45 56 58 Greatest Support 140 | 40 40 40 40 96 96 76 48 3 65 65 65 69 68 82 54 100 140 Greatest Overweight (x) 26 | . . 3 2 1 . 1 1 26 2 . . 1 . . . 3 1 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 10 15 15 15 15 15 15 11 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 9 15 15 15 13 14 14 14 5 5 5 5 5 5 5 5 5 Average Carried 8 | 3 7 12 14 13 12 12 14 10 4 5 4 4 4 4 3 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 8 14 15 14 12 14 14 5 5 5 5 5 5 3 5 4 2 Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Mutant 13% | Gladiator 8% | Commander-Mutant 7% | Scavenger-Gladiator 6% | Hacker-Gladiator 6% | Hacker-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Gladiator | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 4570 | 278 299 344 486 301 126 125 . 204 412 20 35 120 10 276 212 1005 317 Remotely 306 | . . . . . 30 125 . 151 . . . . . . . . . Salvage Created 8731 | 135 347 178 530 484 341 311 . 404 1149 50 . . 269 1858 743 1407 525 Parts 415 | 12 20 22 23 17 8 8 . 12 51 6 . . 24 109 28 51 24 Haulers Intercepted 8 | . 1 . 1 1 . . . . 1 . . . . 2 1 1 . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . 20 . . 4 5 . 11 . 6 . . 25 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 123 | . 4 10 5 3 5 7 . 11 10 1 . . 6 28 6 20 7 Melee 52 | . . . . . . . . 2 10 1 . . 6 24 . 9 . Guns 15 | . 4 3 . . . . . . . . . . . . 5 . 3 Cannons 21 | . . 3 5 3 2 . . 3 . . . . . . . 1 4 AOE 32 | . . 4 . . 2 7 . 6 . . . . . 3 . 10 . Classes Destroyed 23 | 3 3 3 3 . 2 . . . 2 . . . . 1 . 4 2 Worker 4 | 1 . . . 1 . . . . . . . . . 2 . . . Builder 6 | . . . 1 . . . . . 1 . . . . . 2 1 1 Tunneler 5 | 2 . . . . . . . . 1 . . . . 2 . . . Hauler 8 | . 1 . 1 1 . . . . 1 . . . . 2 1 1 . Recycler 11 | 1 1 . 4 1 . . . . 3 . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . . 1 . . . . 1 . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . Watcher 6 | . 2 . . . . . . . 2 . . . . 2 . . . Swarmer 30 | . . 6 . . . . . 1 3 . . . 4 10 . 6 . Grunt 31 | . 4 . 1 3 3 6 . 3 1 . . . . 4 . 5 1 Brawler 7 | . . . . . 1 1 . 4 . . . . . . . 1 . Duelist 4 | . . . 1 . . . . 2 . . . . . 1 . . . Sentry 11 | . . . 3 1 . . . 1 2 . . . . 2 2 . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . . . . . . . . . . . 4 3 Programmer 22 | . . . . . . . . . 4 1 . . 2 11 4 . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . 1 . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . 3 . Executioner 1 | . . . . . . . . . . . . . . . . 1 . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . 3 . Knight 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 3 2 5 3 3 3 4 . 9 3 1 . . 4 6 3 6 2 Combat Bots Only 9 | . 2 4 1 2 3 4 . 9 2 1 . . 4 4 2 6 2 Max Kills in Single Turn 4 | 1 1 2 1 2 1 3 . 3 1 1 . . 3 2 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 1 3 . 3 . . . . . 1 . 4 . Melee 3 | . . . . . . . . 1 1 1 . . 3 2 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1290 | . 40 68 4 92 59 14 . 122 69 7 12 6 77 212 121 194 193 Missed 491 | . 10 24 2 36 19 4 . 32 19 3 4 3 37 97 46 87 68 Damage Taken 17531 | . 382 582 32 597 885 193 . 2135 744 72 152 92 628 2321 1825 3568 3323 Core 3050 | . 56 76 14 27 35 40 . 645 117 . . . 96 474 551 708 211 Absorbed by Shields 711 | . . . . 64 . . . . 204 6 . 4 . . . 433 . Reduced by Siege Mode 28 | . . . . . . . . . . . . . . . . . 28 Redirected to Shielding 47 | . . . . . 15 . . . 32 . . . . . . . . Ignored by Resistances 62 | . . . . . . . . . 16 . . . . . 18 28 . Regen/Repaired (Parts) 128 | . . . . . . . . . . . . 128 . . . . . Core Remaining (%) 56 | 100 . . 41 . . . . 12 . . . . 78 58 57 51 . Volleys Fired 344 | 8 41 29 27 29 22 11 . 22 . . . . . 6 42 59 48 Largest 4 | 2 2 2 2 2 2 2 . 2 . . . . . 1 3 2 4 Hottest 240 | 70 100 69 74 74 180 120 . 60 . . . . . 46 240 210 208 Shots Fired 650 | 16 81 57 54 59 40 19 . 37 . . . . . 7 96 79 105 Gun 334 | 16 80 37 3 . . . . . . . . . . . 95 18 85 Cannon 270 | . . 10 51 59 37 13 . 31 . . . . . . 1 48 20 Launcher 45 | . . 10 . . 3 6 . 6 . . . . . 7 . 13 . Special 1 | . 1 . . . . . . . . . . . . . . . . Kinetic 325 | 8 75 47 54 22 . . . . . . . . . . . 18 101 Thermal 276 | 8 6 . . 37 37 13 . 31 . . . . . . 96 48 . Explosive 38 | . . 10 . . 3 6 . 6 . . . . . . . 13 . Electromagnetic 11 | . . . . . . . . . . . . . . 7 . . 4 Robot Hit Streak 17 | 5 16 13 16 13 11 3 . 17 . . . . . . 12 5 6 Robot Miss Streak 6 | 3 6 2 2 2 2 3 . 2 . . . . . . 2 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 533 | 8 54 29 39 43 31 7 . 34 47 2 . . 7 67 57 55 53 Core Hits 351 | 5 22 25 13 18 13 14 . 33 22 1 . . 7 67 23 64 24 Critical Kills 3 | . . . . . . . . . . . . . . . 1 1 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 28 | 1 . . 2 1 . . . . 7 1 . . . 10 2 2 2 Burn 1 | 1 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 1 1 . Destroy 1 | . . . . . . . . . . . . . . . . . 1 Blast 4 | . . . 2 1 . . . . . . . . . . . . 1 Sever 19 | . . . . . . . . . 7 1 . . . 10 1 . . Impale 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 320 | . . . . . . . . 4 92 5 2 16 15 143 6 37 . Impact 4 | . . . . . . . . 4 . . . . . . . . . Slashing 279 | . . . . . . . . . 92 5 2 16 15 143 6 . . Piercing 37 | . . . . . . . . . . . . . . . . 37 . Sneak Attacks 23 | . . . . . . . . 4 10 . . . . 8 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 42 | . . . . . . . . . 18 1 . . 2 18 . 3 . Damage Inflicted 24223 | 89 452 740 832 1149 1245 904 . 2277 2636 90 . . 347 4090 1821 5787 1764 Guns 3556 | 89 443 302 . . . . . . . . . . . . 1552 80 1090 Cannons 5482 | . . 58 818 1132 921 138 . 727 . . . . . . 45 969 674 Explosions 6450 | . . 380 . . 324 766 . 1174 . . . . . 503 . 3303 . Melee 8650 | . . . . . . . . 376 2636 90 . . 347 3543 223 1435 . Ramming 85 | . 9 . 14 17 . . . . . . . . . 44 1 . . Kinetic 3850 | 38 419 360 818 371 . . . . . . . . . . . 80 1764 Thermal 5188 | 51 24 . . 761 921 138 . 727 . . . . . . 1597 969 . Explosive 5947 | . . 380 . . 324 766 . 1174 . . . . . . . 3303 . Electromagnetic 503 | . . . . . . . . . . . . . . 503 . . . Impact 376 | . . . . . . . . 376 . . . . . . . . . Slashing 6839 | . . . . . . . . . 2636 90 . . 347 3543 223 . . Piercing 1435 | . . . . . . . . . . . . . . . . 1435 . Highest Corruption 22 | . . . . 1 4 4 4 4 2 2 2 2 . 10 9 22 6 Average Corruption 5 | . . . . 1 3 4 4 4 1 2 2 2 . 3 7 18 2 Corruption Purged 10 | . . . . . . . . . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 144 | . . . . 4 12 19 2 5 5 5 4 1 . 32 13 39 3 Message Errors 34 | . . . . 1 2 5 . 1 3 4 1 . . 7 3 7 . Matter Fused 34 | . . . . 1 3 2 . 3 1 . 1 . . 7 3 13 . Heat Flow Errors 23 | . . . . . 3 1 2 1 . . 1 . . 7 3 4 1 Energy Discharges 15 | . . . . . 1 3 . . . 1 . 1 . 2 1 5 1 Parts Rejected 5 | . . . . . 1 . . . . . . . . . 2 2 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . 1 5 . . 1 . 1 . . 6 . 4 . Data Loss (major) 5 | . . . . 1 . . . . . . . . . 1 1 1 1 Misfires 5 | . . . . 1 . 3 . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . 1 . . . . . . . . . . 1 . Overload Shots 3 | . . . . . 2 1 . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . . . . . Overflow Damage 1130 | . . 24 6 . 17 . . 172 446 . . . . 281 5 156 23 Projectiles 87 | . . . 6 . 17 . . 22 . . . . . . . 19 23 Explosions 181 | . . 24 . . . . . 30 . . . . . . . 127 . Melee 862 | . . . . . . . . 120 446 . . . . 281 5 10 . Knockbacks 12 | . . . 5 3 . . . . . . . . . . . . 4 Impact 1 | . . . . 1 . . . . . . . . . . . . . Kinetic 11 | . . . 5 2 . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 277 | . . 34 . . . . . 69 . . . . . 50 . 124 . Shots 8 | . . 1 . . . . . 3 . . . . . 2 . 2 . Rammed 11 | . 3 . 2 2 . . . . . . . . . 3 1 . . Targets Rammed 11 | . 3 . 2 2 . . . . . . . . . 3 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 530 | 90 90 . 135 48 530 78 278 233 220 132 220 196 . 313 447 256 183 Average Temperature 83 | 38 22 . 39 17 172 21 122 55 79 58 116 118 . 74 115 87 102 Received Heat Transfer 2072 | . 216 168 9 208 528 93 . 397 87 27 45 18 . 87 72 81 36 Effects 11 | . . . . . 3 . . . 3 . . . . 2 3 . . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . 1 . . . . . . . . 1 . . . Interference 6 | . . . . . 2 . . . 3 . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 4 | . . . . . . . . . . . . . . . . . 4 Longest Duration 4 | . . . . . . . . . . . . . . . . . 4 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . . . . . . . . 4 . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . 1 . . Parts Melted 18 | 1 . . . 1 1 . . . . . . . . 2 11 1 1 Heat Transferred 6188 | 222 74 . . 1008 1173 185 . 696 . . . . . . 1998 832 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1014 | 20 131 . 326 922 . . . . 412 . . . . 768 584 1014 768 Initial 714 | . 13 . 33 714 . . . . 163 . . . . 304 323 325 548 Average 386 | 6 36 . 82 680 . . . . 203 . . . . 541 411 646 693 Maximum Alert Level 3 | . . . 1 3 . . . . 2 . . . . 3 2 3 3 Low Security (%) 33 | 100 100 . 86 . . . . . 54 . . . . . . . . Level 1 19 | . . . 13 . . . . . 43 . . . . 28 54 6 . Level 2 29 | . . . . 46 . . . . 2 . . . . 58 45 49 33 Level 3 17 | . . . . 53 . . . . . . . . . 12 . 44 66 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . . 4 . . . 1 10 . . . . 10 3 1 6 Investigation 10 | . . . . 2 . . . . 3 . . . . 4 . 1 . Extermination 8 | . . . . . . . . . 2 . . . . 5 1 . . Reinforcement 10 | . . . . 2 . . . . 2 . . . . . 2 . 4 Assault 3 | . . . . . . . . 1 . . . . . 1 . . 1 Garrison 4 | . . . . . . . . . 3 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . 2 . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . 2 . . . . 2 . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 9 | . . . . . . . . . . . . 1 . . . 8 . Communications Jammed 56 | . . . . . . . . . 33 . . . . . . 23 . Distress Signals 56 | . . . . . . . . . 33 . . . . . . 23 . Times Spotted 324 | . 9 17 2 14 8 7 . 20 28 4 5 30 17 43 13 89 18 Peak Tracking Total 14 | . 2 6 1 4 4 4 . 9 5 3 5 14 13 7 6 7 7 Tactical Retreats 34 | . . 1 . . 1 . . 4 6 1 2 2 3 3 . 8 3 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 4 | . . . . . . . . . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . 14 . 1 . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 21 | . . 4 . . . . . 2 . . 1 1 . 8 1 2 2 Max in Single Turn 4 | . . 2 . . . . . 1 . . 1 1 . 4 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 70 | . 6 1 14 4 . 1 4 . 12 . . 8 . 14 3 2 1 Terminals 30 | . 5 . 6 3 . . . . 7 . . . . 6 2 1 . Fabricators 7 | . . . . . . . . . 3 . . . . 3 . . 1 Repair Stations 2 | . . . . . . . . . . . . . . 1 1 . . Recycling Units 14 | . 1 . 8 1 . . . . 1 . . . . 2 . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . Total Hacks 189 | . 17 1 42 12 . 1 29 . 30 . . 17 . 29 5 4 2 Successful 106 | . 7 1 23 6 . 1 29 . 6 . . 17 . 11 2 1 2 Failed 83 | . 10 . 19 6 . . . . 24 . . . . 18 3 3 . Catastrophic 19 | . 2 . 5 1 . . . . 4 . . . . 4 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 50 | . 8 . 17 2 . . . . 11 . . 1 . 8 3 . . Terminals 87 | . 14 . 21 10 . . . . 20 . . . . 15 4 3 . Fabricators 13 | . . . . . . . . . 6 . . . . 5 . . 2 Repair Stations 3 | . . . . . . . . . . . . . . 2 1 . . Recycling Units 30 | . 3 . 21 2 . . . . 1 . . . . 2 . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . Garrison Access 6 | . . . . . . . . . 3 . . . . 3 . . . Terminal Hacks 73 | . 5 1 8 4 . 1 29 . 5 . . 17 . 3 . . . Record 18 | . . . . . . . 11 . . . . 7 . . . . . Part Schematic 15 | . 1 . 2 . . . 11 . . . . . . 1 . . . Robot Schematic 6 | . . . 2 . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 14 | . 2 . . . . . 3 . . . . 9 . . . . . Open Door 2 | . . . . . . 1 . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . 1 . . . . 1 . . . Locate Traps 3 | . 1 . . . . . . . 2 . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 1 . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 . . . . 2 . . 2 Network Status 1 | . . . . . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . 1 . . . . 1 . . 1 Build 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . 1 1 . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 12 | . 2 . 7 1 . . . . . . . . . 1 . 1 . Process 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 10 | . . . 7 1 . . . . . . . . . 1 . 1 . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . . . 8 1 . . . . . . . . . 1 1 . . Terminals 3 | . . . 1 1 . . . . . . . . . . 1 . . Track 2 | . . . . 1 . . . . . . . . . . 1 . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . . . . . . . . . . Tunnel 7 | . . . 7 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 8 4 . . . . 12 . . . . 11 3 1 1 Full Trace Events 17 | . 1 . 7 2 . . . . 3 . . . . 3 . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . 2 . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 2 . . . 11 . . . . . . 2 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . . . . . . . 56 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 90 | . 90 . . . . . . . . . . . . . . . . Retrieved Matter 90 | . 90 . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . 22 3 . . . . . . . . . 1 . 3 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 3 . . 2 Machine Destruction 5 | . . . . . . . . . . . . . . 3 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . 6 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 7 | . . . 6 . . . . 1 . . . . . . . . . Largest Group 6 | . . . 6 6 . . . 1 . . . . . . . . . Highest-Rated Group 104 | . . . 104 104 . . . 96 . . . . . . . . . Highest-Rated Ally 96 | . . . 27 27 . . . 96 . . . . . . . . . Total Orders 3 | . . . . . . . . . 3 . . . . . . . . EXPLORE 3 | . . . . . . . . . 3 . . . . . . . . Ally Attacks 68 | . . . . 46 . . . 9 . . . . . . . . 13 Total Damage 1351 | . . . . 810 . . . 289 . . . . . . . . 252 Kills 8 | . . . . 7 . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . 1 . . . . . . . . . . . 2 . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 . . . 1 1 . 1 . . . . Drone Launches 5 | . . . . . . . . . 3 . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 13081 | 123 890 1057 1171 743 816 838 220 342 1414 188 283 761 259 1949 385 1259 383 Spaces Moved 10513 | 58 469 698 723 301 451 341 91 217 1477 280 424 690 343 1739 411 1669 131 Core 267 | 6 . . . . . . . 217 44 . . . . . . . . Treads 2405 | 52 469 274 424 301 451 341 91 . . . . . . . . . 2 Legs 170 | . . . . . . . . . . . . . . . . 41 129 Wheels 723 | . . 424 299 . . . . . . . . . . . . . . Hover 4865 | . . . . . . . . . 1428 280 424 690 343 1673 . 27 . Flight 2083 | . . . . . . . . . 5 . . . . 66 411 1601 . Fastest Speed 28 | 50 160 107 105 160 160 160 240 50 50 59 59 54 54 40 39 28 120 Average Speed 88 | 148 160 133 138 201 160 234 240 121 66 59 59 59 54 53 39 43 123 Slowest Speed 1350 | 160 160 240 160 240 160 240 240 1350 150 59 59 144 54 77 42 250 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . 6 19 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 61 43 88 9 55 49 68 43 55 48 56 90 64 35 11 30 4 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 8 | . . . 7 . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 . . . . . . 1 1 . Scrap Searched 10 | . . 3 . . . . . 1 . 2 3 . 1 . . . . Spaces Dug 90 | . 1 . . 2 . 13 . . 15 2 . 4 2 34 4 12 1 Terrain Destroyed 395 | . 1 28 4 6 23 59 . 14 15 2 . 4 2 42 13 173 9 Melee 58 | . . . . . . . . . 15 2 . 4 2 34 . 1 . Projectile 63 | . 1 1 4 6 3 3 . 2 . . . . . . 13 23 7 AOE 272 | . . 27 . . 20 56 . 12 . . . . . 8 . 149 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 13214 | 77 541 767 842 377 502 361 94 251 1810 297 453 1026 403 2577 530 2046 260 Wait 1635 | . 5 5 26 3 23 . . . 194 9 24 300 52 691 38 204 61 Move 10452 | 57 468 697 722 300 450 340 90 216 1476 279 423 689 342 1737 398 1637 131 Hop 18 | . . . . . . . . . . . . . . . 6 12 . Pick Up 79 | 5 10 14 10 9 . 3 . 1 8 1 1 2 1 6 4 3 1 Fast Attach 184 | 7 1 3 4 10 3 2 2 3 39 2 2 12 . 14 21 49 10 Attach 49 | . 2 4 4 8 2 . . 2 1 . 1 . 1 6 4 11 3 Detach 17 | . . . . 3 . . . . . . . . . . 3 9 2 Swap 25 | . 3 6 . 2 2 4 . 3 . . . . . 3 . 2 . Drop 138 | . 8 8 13 11 . 1 2 . 32 3 1 14 . 10 7 24 4 Fire 344 | 8 41 29 27 29 22 11 . 22 . . . . . 6 42 59 48 Melee 223 | . . . . . . . . 4 60 3 1 9 7 100 6 33 . Ram 4 | . . . . . . . . . . . . . . 3 1 . . Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . 3 . 2 2 . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . Rewire 37 | . . . 34 . . . . . . . . . . . . 3 . Trap 1 | . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x3 / Upp x2 / *Ext x2 / Arm) -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 13) 1006 | -10/Materials | Discovered new exit (range 5) 1014 | -10/Materials | Entered Subcaves 1145 | -10/Subcaves | Disturbed a concealed Subdweller 1293 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1539 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1648 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1801 | -10/Subcaves | Discovered new exit (range 6) 1886 | -10/Subcaves | Visited 4L-MR0's lab 1903 | -10/Subcaves | Found Meta Core 2013 | -10/Subcaves | Discovered new exit (range 15) 2033 | -10/Subcaves | Ambushed by Subdweller buried in earth 2034 | -10/Subcaves | Core integrity fell below 50% 2065 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2071 | -10/Subcaves | Entered Recycling 2072 | -8/Recycling | Met a Zionite searching for Scraptown 2704 | -8/Recycling | Build established: Scavenger-Mutant 2938 | -8/Recycling | Discovered new exit (range 6) 3027 | -8/Recycling | Build established: Commander-Mutant 3242 | -8/Recycling | Entered Factory 3242 | -6/Factory | Accompanied by 6 allies 3242 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3360 | -6/Factory | Identified exit to Lower Caves 3592 | -6/Factory | Search patrols dispatched 3942 | -6/Factory | Search patrols dispatched 3942 | -6/Factory | Lost 5 allies 3985 | -6/Factory | Entered Lower Caves 4069 | -6/Lower Caves | Learned Factory stockpile data 4178 | -6/Lower Caves | Build established: Scavenger-Mutant 4215 | -6/Lower Caves | Spotted B-75 Beast 4281 | -6/Lower Caves | Destroyed B-75 Beast 4785 | -6/Lower Caves | Discovered new exit (range 8) 4801 | -6/Lower Caves | Entered another Lower Caves area 5356 | -6/Lower Caves | Learned Factory trap positions 5380 | -6/Lower Caves | Discovered new exit (range 9) 5639 | -6/Lower Caves | Entered Data Miner 5640 | -6/Data Miner | Discovered new exit (range 6) 5686 | -6/Data Miner | Met Data Miner 5727 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5727 | -6/Data Miner | Learned location of Section 7 (-2) 5768 | -6/Data Miner | Received God Mode back door access code from Data Miner 5859 | -6/Data Miner | Entered Proximity Caves 5861 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5904 | -5/Proximity Caves | Lost 3 parts (2n1w) 5910 | -5/Proximity Caves | Destroyed 9 combat bots 6092 | -5/Proximity Caves | Released all parts (5) 6094 | -5/Proximity Caves | Core integrity fell below 50% 6120 | -5/Proximity Caves | Lost 6 parts (5u1w) 6122 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6123 | -5/Proximity Caves | Escorted by Enhanced Grunt 6134 | -5/Proximity Caves | Build established: Mutant 6183 | -5/Proximity Caves | Core integrity fell below 20% 6197 | -5/Proximity Caves | Discovered new exit (range 8) 6201 | -5/Proximity Caves | Entered Factory 6201 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6202 | -5/Factory | Loaded intel: 117 trap records 6239 | -5/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 6325 | -5/Factory | Incoming investigation squad redirected 6592 | -5/Factory | Found Imp. Powered Armor 6608 | -5/Factory | Found Imp. Powered Armor 6623 | -5/Factory | Noticed a derelict Sapper rigging charges 6747 | -5/Factory | Found Imp. Powered Armor 6952 | -5/Factory | Discovered new exit (range 4) 7012 | -5/Factory | Build established: Hacker-Mutant 7012 | -5/Factory | Identified exit to Factory 7377 | -5/Factory | Discovered exit to Factory (range 23) 7541 | -5/Factory | Incoming investigation squad redirected 7613 | -5/Factory | Discovered new exit (range 6) 7615 | -5/Factory | Identified exit to Upper Caves 7615 | -5/Factory | Entered Upper Caves 7785 | -5/Upper Caves | Identified exit to Upper Caves 7803 | -5/Upper Caves | Entered another Upper Caves area 7806 | -5/Upper Caves | Build established: Hacker-Gladiator 7945 | -5/Upper Caves | Learned Factory stockpile data 8076 | -5/Upper Caves | Discovered new exit (range 7) 8084 | -5/Upper Caves | Identified exit to Warlord 8086 | -5/Upper Caves | Entered Warlord 8107 | -5/Warlord | System corruption cleaned by Quarantine Array 8326 | -5/Warlord | Learned Armory emergency access door positions 8326 | -5/Warlord | Learned Quarantine trap positions 8326 | -5/Warlord | Learned 4 Testing zone layouts 8327 | -5/Warlord | Learned Armory terminal intel 8327 | -5/Warlord | Learned Factory recycling unit intel 8336 | -5/Warlord | Warlord's base attacked by MAIN.C 8403 | -5/Warlord | Met Warlord 8409 | -5/Warlord | Opened Warlord's prototype stash 8416 | -5/Warlord | Found Prototype Processor 8416 | -5/Warlord | Identified Exp. Core Analyzer 8422 | -5/Warlord | Found Prototype Device 8422 | -5/Warlord | Identified Thermal Barrier 8686 | -5/Warlord | Warlord forces counterattacked 8715 | -5/Warlord | Build established: Gladiator 8768 | -5/Warlord | Spotted B-86 Titan 8768 | -5/Warlord | Spotted B-75 Beast 8818 | -5/Warlord | Lost 7 allies 8836 | -5/Warlord | Spotted Striker 8836 | -5/Warlord | Spotted Striker 8836 | -5/Warlord | Spotted B-75 Beast 8836 | -5/Warlord | Spotted Executioner 8836 | -5/Warlord | Spotted B-86 Titan 8839 | -5/Warlord | Discovered new exit (range 12) 8846 | -5/Warlord | Identified exit to Proximity Caves 8847 | -5/Warlord | Entered Proximity Caves 8907 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8988 | -4/Proximity Caves | Spotted B-86 Titan 8991 | -4/Proximity Caves | Spotter reported a threat 9088 | -4/Proximity Caves | Discovered exit to Factory (range 5) 9106 | -4/Proximity Caves | Entered Factory 9106 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9108 | -4/Factory | Loaded intel: 6 recycling unit locations 9638 | -4/Factory | Discovered new exit (range 16) 9647 | -4/Factory | Identified exit to Research 10174 | -4/Factory | Incoming investigation squad redirected 10247 | -4/Factory | Discovered new exit (range 6) 10249 | -4/Factory | Identified exit to Extension 10461 | -4/Factory | System corruption reached 10% 10493 | -4/Factory | Build established: Scavenger-Gladiator 10614 | -4/Factory | Spotted B-86 Titan 10695 | -4/Factory | Discovered exit to Research (range 15) 10739 | -4/Factory | Identified exit to Upper Caves 10739 | -4/Factory | Identified exit to Armory 10856 | -4/Factory | First assault squad dispatched 10879 | -4/Factory | Incoming assault squad redirected 10963 | -4/Factory | Lost 4 parts (1p2n1u) 11017 | -4/Factory | Lost 3 parts (2n1w) 11035 | -4/Factory | Discovered exit to Research (range 16) 11055 | -4/Factory | Entered Research 11055 | -3/Research | Evolved 2 slots: Utility x2 11056 | -3/Research | Identified exit to Quarantine 11082 | -3/Research | Lost 5 parts (1p2n1u1w) 11135 | -3/Research | Lost 5 parts (1p3u1w) 11248 | -3/Research | Discovered new exit (range 19) 11281 | -3/Research | Found Prototype Device 11281 | -3/Research | Identified Exp. Thermal Shield 11440 | -3/Research | Entered another Research area 11440 | -2/Research | Warlord forces began assault on 0b10 11440 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 11525 | -2/Research | Discovered new exit (range 12) 11546 | -2/Research | Found Fusion Bomb Launcher 11550 | -2/Research | Research machine network offline 11564 | -2/Research | Spotted B-90 Cyclops 11615 | -2/Research | Met up with Warlord 11696 | -2/Research | Build established: Mutant 11845 | -2/Research | Spotted Striker 11846 | -2/Research | Spotted Striker 11867 | -2/Research | Destroyed N1-PC7(K) 11876 | -2/Research | Borebot progress halted 11892 | -2/Research | System corruption reached 10% 11897 | -2/Research | Found Exp. Melee Analysis Suite 11955 | -2/Research | Discovered new exit (range 5) 11968 | -2/Research | Spotted Striker 11973 | -2/Research | Lost 5 allies 11999 | -2/Research | Borebot progress halted 12001 | -2/Research | Spotted Executioner 12005 | -2/Research | Spotted Executioner 12054 | -2/Research | Spotted Striker 12054 | -2/Research | Spotted Striker 12083 | -2/Research | Borebot progress halted 12084 | -2/Research | Spotted Striker 12087 | -2/Research | Spotted Striker 12156 | -2/Research | Spotted Striker 12183 | -2/Research | Spotted Striker 12184 | -2/Research | Spotted Striker 12184 | -2/Research | Spotted Executioner 12187 | -2/Research | Spotted Striker 12203 | -2/Research | Spotted Striker 12210 | -2/Research | Destroyed Striker 12230 | -2/Research | Spotted Executioner 12239 | -2/Research | Spotted Executioner 12272 | -2/Research | Lost 11 parts (2p1n6u2w) 12276 | -2/Research | Found Corrupted Prototype Processor 12276 | -2/Research | Identified Exp. Targeting Computer 12294 | -2/Research | Found Prototype Device 12294 | -2/Research | Identified Adv. Kinecellerator 12312 | -2/Research | Spotted Striker 12312 | -2/Research | Spotted Executioner 12332 | -2/Research | P-80 Master assimilated allied 6M-MZS(l) 12358 | -2/Research | Lost 3 allies 12442 | -2/Research | Warlord invited to help at Command 12466 | -2/Research | Spotted Executioner 12473 | -2/Research | Spotted Executioner 12500 | -2/Research | Destroyed Executioner 12502 | -2/Research | Build established: Scavenger-Mutant 12515 | -2/Research | Lost 3 parts (1p2n) 12531 | -2/Research | Found Exp. Core Analyzer 12596 | -2/Research | Spotted Striker 12597 | -2/Research | Spotted Striker 12611 | -2/Research | Destroyed Striker 12621 | -2/Research | Destroyed Striker 12699 | -2/Research | Entered Access 12699 | -1/Access | Evolved 2 slots: Utility x2 12725 | -1/Access | Garrison activated, responded to threat 12786 | -1/Access | Fabricated Combat Drone Bay? 12791 | -1/Access | Incoming assault squad redirected 12989 | -1/Access | Lost 5 allies 12991 | -1/Access | Build established: Scavenger-Gunner 13067 | -1/Access | Lost 16 parts (1p5n8u2w) 13082 | -1/Access | Self-destructed Last Messages --------------- 13060_ Faulty integration triggers power surge. 13064_ K-01 Serf collects debris. 13064_ R-10 Processor collects Enh. Optical Array. 13066_ Acquired Hvy. Siege Treads. 13067_ K-01 Serf collects debris. 13068_ R-10 Processor collects Adv. Transmission Jammer. 13069_ Dropped Centrium Leg. 13070_ Acquired Hvy. Siege Treads. 13070_ K-01 Serf collects debris. 13072_ System corrupted: Heat flow error (+226). 13073_ Acquired Hvy. Siege Treads. 13074_ K-01 Serf collects debris. 13074_ Energy Well melted. 13074_ X-87 Electro destroyed. 13074_ Slug penetrates Wall. 13075_ Helical Railgun destroyed. 13078_ K-01 Serf collects debris. 13079_ Activated siege mode. 13080_ X-87 Electro destroyed. 13081_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????# ???????????? | | ???????????????????????????# ???????????? | | ???????????????????????????# ????????????? | | ???????????????????????????# ????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ?????????????? | | ????????????????????????????? ?????????????? | | ?????????????????????????????? ?????????????? | | ??????????????????????????????? ! ??????????????? | | ???????????????????????????????? ! ??????????????? | | ?????????????????????????########+#########??????? | | ?????????????????# ######! [ %%| " #??##### | | ?????????????? / %%! *% ! #???? | | ?????????????????# ###### % #??? | | ?????????????????????????# |!==% +??? " | | ?????????????????????????#%! !%= #?? " | | ?????????????????????????#%! = #?? " | | ?????????????????????????#! k #? ! | | ?????????????????????#####;;;;;;; #? [[ | | ?????????????????????# = % # % # [[ !" | | ?????????????????????#] #%% # [[ " | | ????????????????????## [ + % + | | ????????????????## #gg*! % # % # | | ????????????????# #!!!= # = !%# | | ????????? #!* ! !# [%!#? | | ?????? # @!! % # !%#? | | ??????## ## # =! # !#?? | | ???????# ???####?#######;#### % ########## | | ???????? ? ???????############??# # | | ??????????????????# ??# # | | ??????????????????# ??# # " | | ??????????????????# ?# # """ | | ??????????????????# ?# # = """ | | ??????????????????# # # " | | ??????????????????# # # | | ??????????????????# + [ + | | ??????????????????# # % # "" | | ??????????????????# # # "" | | ??????????????????# ?# # " | | ??????????????????# ?# # F" | | ??????????????????############??# % # "" | | ????????????????????????????????# # / | | ????????????????????????????????# # | | ????????????????????????????????# ########## | | ????????????????????????????????# #????????? | | ??????????????????????????????? #????????? | | ??????????????????????????????###########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 120 Energy Generation 57 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Additional Mass Support 6 Armor Coverage 1175 Resistance: TH 30 Core Shielding 30 Power Shielding 66 Melee Speed Boost 30 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 20 Target Analysis 9 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Imp. Reaction Control System | -8/Recycling | Hacked Gamma Bomb Array | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Adv. Terrain Scanner | -4/Factory | Scanalyzed Nanoactuators | -4/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked R-06 Scavenger | -8/Recycling | Hacked C-35 Carver | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -1/Access | Authchip Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ShrapnelBombDisintegrator Manual? 0 Play Time 02:20:15 Cumulative 689.6 hours Start 2024.08.28 @ 20:48:06 End 2024.08.31 @ 23:17:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 431 Rogue 431 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 54 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 255ca4c4-0123-4ee5-b5be-45ffc42885a4