Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 12:10:16 Player: VivI Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (608) 608 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2408 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 124/125 System Corruption 0% Temperature Cool (55) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Huge Storage Unit Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Kinecellerator Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Huge Storage Unit Tractor Beam Improved EM Shotgun Small Laser Chainsword [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 34 | 6 6 17 5 Power 6 | 1 1 2 2 Engine 6 | 1 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 8 . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . . 2 . Hover 2 | . . 2 . Flight 4 | . . 4 . Utility 7 | 1 2 2 2 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 3 5 1 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 3 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 24 | . . 11 13 Power 5 | . . 3 2 Propulsion 8 | . . 5 3 Utility 3 | . . 1 2 Weapon 8 | . . 2 6 Highest Loss Streak 13 | . . 6 13 To Critical Strikes . | . . . . Average Backups 6 | 2 6 7 6 Power . | . . . 1 Propulsion 1 | 1 2 . . Utility 2 | . 1 3 2 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 3 | . 1 . 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 87 | . 98 76 86 Engine 11 | . 13 8 15 Treads 16 | . 28 10 . Wheel 2 | . . 5 . Hover 1 | . . 3 . Flight 6 | . . 8 22 Storage 12 | . 13 11 9 Processor 8 | . 13 5 4 Protection 1 | . . . 6 Energy Gun 6 | . 9 3 7 Ballistic Gun 16 | . 16 17 16 Peak Build Rating 22 | 6 8 16 22 Average Rating 8 | 5 6 9 17 On Entrance 7 | . 6 8 15 Avg Prop Armor Cover (%) 4 | . . 4 . Naked Turns . | . . . . Heaviest Build 86 | 11 86 20 27 Greatest Support 40 | 40 40 40 12 Greatest Overweight (x) 2 | . 2 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 3 Class Distribution -------------------- 83% | Mutant 4% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 941 | 241 217 441 42 Remotely . | . . . . Salvage Created 910 | . 305 570 35 Parts 74 | . 33 37 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 9 15 . Guns 24 | . 9 15 . Classes Destroyed 6 | . 5 1 . Worker 5 | . 3 2 . Tunneler 2 | . 2 . . Watcher 5 | . 2 2 1 Swarmer 15 | . 8 7 . Grunt 5 | . 1 4 . Sentry 4 | . . 4 . Best Kill Streak 5 | . 5 5 1 Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 250 | . 32 130 88 Missed 78 | . 8 41 29 Hits 172 | . 24 89 59 Projectile 172 | . 24 89 59 Critical Strikes 9 | . . 4 5 Damage Taken 2654 | . 203 1075 1376 Core 864 | . 21 280 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 112 | . 74 38 . Core Remaining (%) 73 | 100 91 30 . Volleys Fired 143 | . 35 90 18 Largest 3 | . 2 2 3 Hottest 105 | . 60 60 105 Shots Fired 253 | . 65 148 40 Gun 253 | . 65 148 40 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 205 | . 43 134 28 Thermal 44 | . 22 14 8 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 10 | . 5 10 7 Robot Miss Streak 5 | . 5 4 5 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 148 | . 31 89 28 Core Hits 60 | . 18 33 9 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1731 | . 383 977 371 Guns 1731 | . 383 977 371 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1393 | . 262 888 243 Thermal 280 | . 121 89 70 Explosive . | . . . . Electromagnetic 58 | . . . 58 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Parts Rejected 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 181 | . . 45 181 Average Temperature 44 | . . 10 63 Received Heat Transfer 897 | . 6 405 486 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 722 | . 275 200 247 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 139 | . 70 139 44 Initial 44 | . . 11 44 Average 29 | . 23 46 11 Influence Increases 687 | . 259 421 7 Destroy 0b10 Robot/C 480 | . 180 300 . Destroy 0b10 Robot/NC 60 | . 35 20 5 Destroy Leader 130 | . 44 84 2 Successful Hack 2 | . . 2 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 687 | . 232 341 114 Entered New Map 79 | . . 16 63 Time Decay 518 | . 232 235 51 Lost Part 90 | . . 90 . Squads Dispatched 6 | . 2 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 16 23 9 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 8 7 5 Successful 16 | . 6 7 3 Failed 4 | . 2 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 8 | . 3 5 . Recycling Units 8 | . 3 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Record 1 | . 1 . . Alert Level 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 2 5 . Scan Component 3 | . 1 2 . Repair 3 | . 1 2 . Refit 1 | . . 1 . Recycling Unit Hacks 6 | . 3 . 3 Recycle Component 1 | . 1 . . Process 2 | . . . 2 Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 1 2 . Time 84 | . 26 58 . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 181 | . . 74 107 Optics 107 | . . . 107 Terrain 74 | . . 74 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1746 | 110 757 657 222 Spaces Moved 885 | 66 387 310 122 Core 16 | 9 . . 7 Treads 595 | 57 387 151 . Legs . | . . . . Wheels 14 | . . 14 . Hover 39 | . . 39 . Flight 221 | . . 106 115 Fastest Speed 29 | 50 160 29 109 Average Speed 143 | 145 162 124 129 Slowest Speed 320 | 160 320 160 192 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 60 29 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1120 | 80 450 437 153 Wait . | . . . . Move 882 | 65 386 309 122 Hop . | . . . . Pick Up 36 | 9 13 11 3 Fast Attach 9 | . 3 6 . Attach 30 | 6 8 10 6 Detach 1 | . 1 . . Swap 10 | . . 7 3 Drop 9 | . 4 4 1 Fire 143 | . 35 90 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Discovered new exit (range 4) 821 | -10/Materials | Discovered new exit (range 13) 859 | -10/Materials | Repaired Lgt. Cannon 868 | -10/Materials | Entered another Materials area 868 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1038 | -9/Materials | Discovered new exit (range 14) 1207 | -9/Materials | Lost 3 parts (3n) 1230 | -9/Materials | Repaired Hvy. Assault Rifle 1256 | -9/Materials | Repaired Lgt. Assault Rifle 1297 | -9/Materials | Core integrity fell below 50% 1353 | -9/Materials | Lost 6 parts (2p2n1u1w) 1379 | -9/Materials | Discovered new exit (range 7) 1525 | -9/Materials | Entered another Materials area 1525 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1727 | -8/Materials | Core integrity fell below 50% 1742 | -8/Materials | Core integrity fell below 20% 1747 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01712_ VTOL Module destroyed. 01716_ Chainsword destroyed. 01716_ Kinecellerator destroyed. 01718_ Hvy. Assault Rifle destroyed. 01721_ U-05 Engineer builds a Wall. 01726_ Knocked back. 01728_ Lgt. Assault Rifle destroyed. 01731_ Critical hit (Burn: +37). 01731_ VTOL Module destroyed. 01733_ Sml. Laser destroyed. 01733_ Imp. EM Shotgun destroyed. 01733_ Knocked back. 01733_ Lgt. Deuterium Engine destroyed. 01734_ Acquired 13 matter. 01735_ Beam Rifle destroyed. 01738_ Slug penetrates G-47 Trooper. 01738_ G-47 Trooper destroyed. 01741_ Critical hit (Burn: +37). 01745_ U-05 Engineer builds a Wall. 01747_ Critical hit (Burn: +37). 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Cannon | 38% | -10/Materials Lgt. Assault Rifle | 52% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Organ Harvest Spot Them First Challenges ------------ None Game ------ Seed RecoilStorageStick Manual? 0 Play Time 00:20:19 Cumulative 7.3 hours Start 2025.11.17 @ 11:52:23 End 2025.11.17 @ 12:10:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 3 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ca7382b-f01d-42f7-bc28-a866d2d06d08